Important: This map modifies The Talos Principle, so you'll need to run it in the moddable version for all the new functionality to work properly. I also recommend disabling the map after you finish (Main menu → Extras → Workshop packages).
I've been experimenting with gameplay mechanics and ended up creating 5 new ones along with several extra elements. In this map, you'll get to try out each new mechanic through a series of puzzles.
Right now, the map is unfinished and probably won't see further development, but it's completely playable from start to finish. You'll face a total of 20 puzzles and collect 2 stars. The map is split into 5 zones, with each zone showcasing one of the new mechanics. The sigil's color gives you a rough idea of the puzzle's difficulty: green for easy, yellow for medium, and red for hard.
The visuals are undone and there's no real ending, but I've put a basic finish so you can complete the map. Plus, there are a couple of easter eggs thrown in for fun!
Steam workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3451203753
Walkthrough by Radiazia:
https://www.youtube.com/playlist?list=PLVvpqG-zcU2Xry4u3PmKk0DJiHrV1iVow
Check out my first map too 😄
https://discord.com/channels/464411560563965953/1239235548049309726

