#does anyone knowhow to export textures in serious editor 4

17 messages · Page 1 of 1 (latest)

surreal blade
#

im trying to get the textures for sams model in the game and i dont know how

slim shadow
#

Do you found textures for Sam in editor?

surreal blade
#

no

torpid pagoda
#

Open editor, locate the explorer tab, if it's not visible you can toggle it in the menu. Then navigate to Content\SeriousSam4\Textures or something like that. Find the texture you want (they have .tex extension).

Right click it and export. It will create a .TGA iirc

surreal blade
slim shadow
#

Check in folder Content\SeriousSam4\Models\Players\SeriousSam

surreal blade
surreal blade
torpid pagoda
#

which contains lots of stuff and it's unlikely you'll be able to utilize it without the correct UV

#

another way to locale them is opening the player model, and going to Mesh or Material editor, there you'll have access to materials, which will contain the needed textures

#

once I get home I'll search for you

torpid pagoda
#

but like I said, it's a map

surreal blade
#

nvm got it working

torpid pagoda
#

Ahh so you have the UV, good