#SP 2X WEEKENDS RESULT IN PLAYERS GRINDING FOR HOURS

70 messages · Page 1 of 1 (latest)

fiery lintel
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Madrona I Am here to vent about how grindy and time wasteful your current sp gain Is.

People will literally grind the same stupid buttons for 6 hours to bring a unit from r5 to r6 on a double sp event.

You seriously need to take a look at your sp level requirements relative to their gain.

The end game loop Is literally a PAINSTAKINGLY BORING sp grind to make sure You can painfully grind out a boss strike.
I remember thinking I only need to get wimps to r6.
That Is a grind that was worth it and rewarding, almost an easter egg or a meme.
getting a rota of 10 different units to even r5 Is just ass.
plain and simple.
not in a good way.

how many of your devs have wasted how many hours stupidly sp farming to Be competitive for guilds instead of using that time for battle nations updates...

STOP OVER THINKING IT, AND INTRODUCE EITHER A PERMANENT SP GAIN INCREASE, OR REDUCE SP REQUIRED TO LEVEL UNITS ACROSS THE BOARD.

THIS SHOULD HAVE BEEN DONE ON RELEASE
THE SOONER THE BETTER
BETTER LATE THAN NEVER

STOP
OUR
MINDLESS
LATE GAME GRIND

gusty gull
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Do people that already have the units ranked get an sp credit then?

As doing this for existing units will upset people that put in the effort to rank them, also units are not meant to be maxed ranked straight away it should take time to max every thing

Like every game not everyone is going to have the best stuff the highest levels without putting in the effort

Not everyone will be in the top guilds and that’s ok

But don’t be upset that you can’t compete with people that are putting in more and in return getting more out

hollow mulch
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reduce the sp cost on ranking naval units

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millions of sp without any form of bigfoot style encounters

royal knot
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permanent 2x sp would be nice

but a permanent 1.5x would probably be more reasonable (considering the sp boosts were originally designed around having multiple boosts active at once) at least for outside of certain units (those with costs above 400k) which need to be reduced anyway. nothing should take that long to rank up.

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Naval 100% needs to just have costs reduced

hollow mulch
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and even if naval did have attackable zones, naval sp costs are still far too high

royal knot
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preferably pre-r6 grinds cut in half if not more considering everything in naval scales with you

hollow mulch
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yea thats true, naval scales up so much that if you happen to be a rank or two behind with a unit, that unit will be all but unable to farm sp from the scaled up enemies

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well not all but unable, but with high losses

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often unsustainably high loss rates for even r1s

fiery lintel
# gusty gull Do people that already have the units ranked get an sp credit then? As doing t...

sp credit Is not for Me to decide. I think sure, but this depends on how nice Madrona wants to Be.

You make a valid point with not everyone should Be able to achieve top tier, but the limit on the amount of people does not exist, and Is instead decided by each individuals willingness to repetitively grind the same meaningless buttons...

I understand You wanting to not make it too easy, but currently it Is not hard:

Just really, really extra long and way too tedious, an almost never ending plain potato mash of extra tiring doo doo that nobody enjoys.

I could have shortened the above paragraph to a sentence, but it's screw people's time in 2026.

untold barn
# fiery lintel sp credit Is not for Me to decide. I think sure, but this depends on how nice Ma...

I disagree with your suggestion as a whole. The issue isnt the amount its the repetitive boring grind, give us alternatives, occupations and boosts - this would enable most to have different ways to grinding out SP depending on their interests (ofc BFC will still be there if thats your cup of tea, but make it so encounters give more SP or spawn more regularly, give us occupations and let us get tons of SP from PVP or smth... this way everyone has a way to grind their troops). Time invested should always equal higher rank troops

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The issue begins with the fact that atm you only have ONE way to rank troops, at BFC doing countless hours of mindless grinding

fiery lintel
untold barn
# fiery lintel I gave 2 suggestions. increase sp gain or decrease sp required. You attempted t...

Almost, but what I am saying is that the root of the issue isn't SP or the hours required, its that the grind is repetitive and long. If you add alternative fun ways to grind - the SP reqs or the time required wouldn't be such a big issue. + not the mention lets be real here, if Madrona agreed with your sentiment of SP grinds being too long, they would've just permanently added 2x SP or hell 3x... Clearly Madrona don't see that as a solution and are looking for a better way to keep the grind somewhat difficult but atleast not so braindead and repetitve? Somehow they have to make sure content lasts but also keep a it difficult enough so there is a skill gap and not every player has maxed troops after a week.

fiery lintel
# untold barn Almost, but what I am saying is that the root of the issue isn't SP or the hours...

MayBe madrona just acknowledges that the entire endgame Is grinding unit levels and if this disappears so does a large part of their player base.

Maybe they see alternatives.
until We get alternatives, We need an interim solution.

You Are in a top10 clan, do You really wish the pain of grinding everything onto everyone in a top 100 clan?

Do You Believe the solution Is to wait for alternatives and discard the simple and easily implemented solution of increasing sp gain or reducing cost?
Are You going to die on this hill just Because your ultra competitive guild required You to plant a heavy flag?

Nobody complained about double or triple sp...

Instead We have people asking for sp boosts to Be bought with money.
If Madrona wanted to monetise reduced sp requirements they could have on their patreon already.

I think the time has come for the community to unanimously announce madrona get their hands out of their ass in relation to this.

We genuinely have people spending 7 hours doomclicking a day during triple sp Because it equates to 21 hours of doomclicking normally.

MayBe it Is time We realise doomclicking for 20 hours to get a unit to r6 IS NOT HOW IT IS MEANT TO BE!!!

untold barn
# fiery lintel MayBe madrona just acknowledges that the entire endgame Is grinding unit levels ...

Nah Madrona makes educated changes. They don’t rush stuff like this for reasons I have pointed out - and for good reason. The solution you have outlined is flawed and unlikely to ever be implemented regardless of the feedback from these events. An interim solution like this would very well break the progression and future balance - which is obvious since they HAVENT made any changed to SP (They haven’t even added boosts back! Which would be another source of monetisation for me).

I do wish the same grind on everyone else - idk how f2p or low spend you are. Until madrona comes up with a better system, the solution isn’t to make the grind a joke for everyone in a game that already lacks content - what you gonna do when you run out of units you want to grind?
I believe the solution is what madrona has been doing. Monthly events to help those out who are struggling - but no permanent change that might damage progression.
I think you lack understanding and simply looking out for yourself - madrona is doing a great job and people forget that they are reworking a lot of the game and it takes time! Forcing these uneducated bandaid fixes will hurt the game more then they will help it… I think you should get your head out of your ass and realise that things aren’t as simple as give us permanent 2x/3x SP or reduce requirements because the wider effects it might have on the game are clearly not positive. Madrona have clearly decided that this isn’t the solution.
Not how it’s meant to be? Maybe it is how it’s meant to be until Madrona has an alternative situation. Tho I doubt the time requirement will be any less bar the fact it won’t be mindless doom clicking!

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“Unanimously get their hand out of their ass” right because your solution is SO popular! A whole 11 people agreed with you! Maybe be appreciative of the fact the game is even playable at all and be patient regarding the changes! In the meantime be happy you even got 2/3x SP and could take advantage of it. Because they very well could’ve made it patron exclusive or cost money.

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You are speaking like a whole lot of people agree with you, hate to break it to you, that ain’t the case.

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Also regarding r6 or max rank units, you aren’t required at all to grind them by any means - if you don’t enjoy the grind don’t do it?

fiery lintel
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I have no problem paying for sp gain.
My problem Is the time required.
Put it to a community vote and see the result...

untold barn
fiery lintel
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majority of the community Is unhappy about sp requirements: fact.

Madrona can alter this easily: fact.

We have already waited a long time:
fact

flat plume
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We need an interim solution.

I see the double SP weekends as that interim solution.

Would be nice if they made them every weekend

untold barn
sudden nebula
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Re-implementing the Merit SP boost would be a good start

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Once you've trained enough chuckers, merits just start piling up, it would provide a meaningful reward for players who invest their time in helping others

untold barn
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Z2 monetised everything - madrona is trying to change that, so hopefully when SP/XP boost are reimplemtented you will get a better deal then 1.25x for 15mins every 24hrs, cas honestly at that point its kinda pointless

sudden nebula
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And if it doesn't, well, it's still a free 25% boost for a currency that most players have no real use for

untold barn
untold barn
drowsy narwhal
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I dont really agree with any of this, because im apart of top 1/10th guild and yes part of the guild culture is to grind mindlessly, we have those @sacred nimbus but at the same time we have players like my self have only the relavent and "meta" units to grind

aint nobody pushing you to grind arsonist or dirigible to max level or 90%+ units in game, yes the grind is tedious its part of the game, and giving out x2sp is more than welcome.

my idea is to giving out x2sp a weekend a month for users to plan and grind and triple sp once a quarter,

sacred nimbus
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If sp grinding becomes too fast, then there’s nothing to do

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Do not expect any changes to sp till the game is actually fully back

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And there’s events to fill the gaps between strikes and PvP tournaments and such

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Plus, like others said, r6 ain’t necessary

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For like almost anything

untold barn
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The wise people of MM have spoken.

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I 2nd their opinions.

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Objectively speaking you couldve maxed out all the units necessery to be r6 or max by this point easily, if you play semi regularly and took advantage of the events so far considering you probably only really need wimps, TKs, maybe a tank (super, hvr or mega), vets, trebs and optional RT and Snakes (if you have them). Everything else is not necessary at all.

drowsy narwhal
sacred nimbus
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Working on Raiders rn

drowsy narwhal
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the only units that you truly needs to grind it out r5/r6

vets wimps, super/mega, m10 and boss drops if you are blessed

untold barn
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And m10s don’t even need to be max, just r6 is fine…

drowsy narwhal
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and most relavent player probably grinded wimps at tronks/sarin, if you wanted to talk about hardship, im on my 4th wimps grind without BFC, yes its self inflected pain 😄

untold barn
untold barn
sacred nimbus
sacred nimbus
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Got 2 finishing today

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Smaller grinds tho

untold barn
drowsy narwhal
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i would like maybe a feature where we can upgrade 2 units at the same time??!

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during the SP wekend maybe?

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fish is over there salivating

untold barn
sacred nimbus
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Steel hell

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Couldn’t upgrade if I wanted to

cloud kestrel
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Double sp being permanent would be great for 2 weeks then someone else gonna complain about sp afterwards cause a 5 hours grind being better than a 10 hour one doesn't relate back to the issue

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Promo timers are 200x worse than having to multi farm the 6 meta units to r6

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Like u barely need anything leveled to be semi comp