Hi guys, so I played the OG version of the game. I quit long before the game disappeared from the App Store. Now I’m playing again, I remember exactly why I quit the first run.
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Warehouses are absurdly expensive and require a huge storage capacity already. In order to build one, you already need something like 8 small warehouses. The amount of population that takes up is silly really. It means players early on cannot build other buildings. This prevents them from engaging with all the aspects of the game.
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This one annoys me the most. Why does it require bars, teeth and gears etc to HEAL troops. For early players especially, they spend their hard-earned resources on building troops. Once they are lost in battle, it is very hard to gain these niche items to heal them. What eventually happens is the player just runs out of available good troops. And then they stop playing the game… I’m in this position now.
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I know you will unlikely change this one because of…well…capitalism, but there should really be more ways to earn nanopods. Alternatively, have it that fewer things require them. Why do so many shops and buildings require them? Look at the top-level players right now. I guarantee that very very very few have many (if any) nanopod buildings. Why would you when you have so many units and vehicles that also require them?
Please do listen to these three points. I had many mates first run that played, and these are the reasons we quit. I know most my guild feels the same way. Look at a game like Clash of Clans. They have the balance WAY better.
I hope you sort this or I feel the game won’t last long.