#Balancing the Sentinel Fragments

1 messages · Page 1 of 1 (latest)

raw vale
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The ancient sentinel fragments are leagues better than any other units currently in the game, and will have a big effect on boss strike scores, even up until lvl 70. For that reason, I suggest making the ranged fragment's attacks have a direct line of fire, and making the melee fragment's HP lower by a couple hundred. They will still be busted, but will not be busted until lvl 70+

main smelt
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no

raw vale
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why not

main smelt
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AS is a superboss and its units are still less impactful on strikes rn than maulers will be

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and everyone can get those

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for rebels i agree they're strong but rebels are also very overtuned

raw vale
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you never had as frags in the old game i guess. They are extremely impactful on strikes, more so than maulers. And I know that by actual experience. They make every single boss strike relatively trivial, even up to max level.

main smelt
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i said -right now-

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there is a very pivotal difference between strikes right now and strikes at level cap

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because everything is squishier you need AS frags' damage ranges substantially less than you do later

raw vale
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Ok, I agree. However, I had ranged frags even before the level cap was 70, and they were still significantly better than maulers.

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I agree maulers will be great, and I'm glad we have them

main smelt
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that is correct, but i'm still hesitant to say we gotta pull the trigger on the as creatures since they're gonna drop radio

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and that will make it so much more accessible for literally everyone

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i do agree there is a fundamental issue with people getting lucky and getting multiple frags but i think nerfing their STATS is not the direction you should take there

raw vale
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But its not accessible to everyone. Both its spawns and its drops are completely random

main smelt
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bc that still keeps multiple being spammed

raw vale
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and not cumulative

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why not nerf their stats

main smelt
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i think the sentinel frags are highlighters of a much more severe issue in the way boss strike works in general

raw vale
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they are too strong relative to the current game, simple as that

main smelt
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plasma artillery would later be extremely similar to them for the exact same reasons; they beat everything very easily and there's nothing that stops you from spamming them

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except even worse because they can be massed and chained to kill everything constantly

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this is a fundamental issue with game design and the way units function in strikes, the strongest stuff being spammed removes all strategy

raw vale
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yeah, I agree. Hence why I was very happy to hear that madrona would be balancing units, and am very mad to see that they havent. balanced the sentinel frags

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I dont really see why youre disagreeing so strongly

main smelt
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my personal philosophy is that, my issues with boss strike itself aside, the unit cap system is just really archaic and the fact many units need individual limits is a testament to that

raw vale
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this would be nothing but a net positibve

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ok how would you fix it then?

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cause nerfs to certain units would vertainly go a long way

main smelt
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expanding and improving on the unit value system would be a great step

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It's a good idea done poorly

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suppose you have a more flexible cap where you have a limited amount of points you can use, which would strongly discourage spamming units like this because they would devour all of your unit space

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they get to keep their stats but become less fundamentally oppressive, the strategy gets more interesting because units that are 'suboptimal' become more desirable because they cost less

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and it also avoids the hellish backlash that happens from the people who already have them, which would be extremely corrosive to morale on the devs' part

raw vale
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Yeah I think thats a good idea, and I would be happy to see it. However, the devs have been slow so far and have struggled to even make a decently non-buggy game. Do you really think its reasonable to expect them to implement such a suggestion in a reasonable time frame? Balancing by nerfing certain units, on the other hand, would be relatively quick and easy.

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And a reasonable time frame, in this case, is very important. We cant just wait months and months for this stuff to be fixed. The game is broken NOW

main smelt
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which at least is probably before the end of the year, but it's a bad approach

raw vale
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Yes its a bad approach, and they could easily make an exception in this case

fast goblet
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I heard wishing people with AS frags to die in a horrid manner decreases your luck even further. Maybe they're scared of you and don't want to join you

raw vale
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Lol I didn’t even know hikari had frags when I said that. But I guess it hit her pretty hard. I would say sorry but it was clearly a joke so I’m really not.

wide jolt
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Terrible suggestions, if anything AS frags should be buffed

stable pasture
raw vale
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Sorry I assumed you shared ss with vv

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Idk whose even in the Bna server

fast goblet
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Lmao she didn't even say anything, just crazy to think someone is so mad over a game drop they'd wish people would die in a long drawn out way

raw vale
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It was a joke, I thought that was pretty obvious.

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Guess not

fast goblet
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I thought jokes were supposed to be funny or have some underlying tones of humor shrug

stable pasture
raw vale
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No need to be sanctimonious

tawny summit
stable pasture
maiden night
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as someone who's had a first kill drop in OG and current BN, let's just leave them as is

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the AS is a superboss still difficult at lvl70 without using BS/promo units, it's rewards should be endgame worthy

frank siren
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You explained a reason some have for wanting it nerfed.

That being said, its stats and role are both fundamentally flawed and can’t exist in a balanced game.

Something needs to be done about it, even more so considering it’s not a guaranteed drop

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Whether that’s changes sacrificing some aspect to improve another or outright nerfs is debatable

vast vine
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AS ranged frag needs precise for bigfoot grinding

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just buff other units instead

frank siren
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You’d need to either buff units enough so that it isn’t a good aoe damage dealer or isn’t a good tank then…

That or add in enough complexity it isn’t always a great option.

It just does too much for “buff other units” to work as a reasonable solution.

tawny summit
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I’ve said it before but what the AS frags need is a repair cost nerf

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In battle they’re fine. They’re powerful as all get out but you need to, on average, kill the hardest boss in the game 33 times to get just one of a particular fragment

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And the Ranged Fragment in particular has diminishing returns for having multiple

vast vine
tawny summit
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If it costed like

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3-4 widgets

vast vine
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I think if you have to, just take 400 steel away from the Ironclad repair cost and the widget from the dexter is split up into 2 gears each to give the frags 200 steel and 2 gears

tawny summit
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It’d be a debilitating loss

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I think with how durable and powerful AS fragments are

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3-4 widgets down the drain is a reasonable cost if it somehow manages to die

tawny summit
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For the AS Fragment?!

vast vine
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and nothing should cost widgets to repair period

tawny summit
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Why not???

vast vine
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because they're too valuable

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it makes the ridiculous situation where super tanks are better than megas

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I refuse to accept a unit should cost an AC kill to repair

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especially in BS

tawny summit
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I mean ever since AS dropped

vast vine
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cause those frags aren't gonna last as long

tawny summit
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I’ve been needing to mill out widgets constantly to not be capped on gears all the time

vast vine
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widgets are for making heavier tanks

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and trebuchets

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and upgrading

tawny summit
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Yeah

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Make fielding the AS Fragments a risk then

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You get extreme power

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But if it goes wrong

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You lose a Heavier’s worth of Widgets

vast vine
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nope that's just gonna be tedious

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especially for BS

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you shouldn't make fielding stuff a risk unless it's not strategcally suited for that battle

tawny summit
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Why have repair costs at all, then?

vast vine
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it's supposed to be a trophy that makes the game objectively cruisy

vast vine
tawny summit
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Realistic and gritty

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That

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That’s certainly one way to describe Battle Nations I guess

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Lol

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I mean I’m trying to propose a basic element of resource management

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And you’re telling me I’m being unrealistic

vast vine
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yes because widgets especially multiple ones are too much

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resource management should be manageable

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BS is gonna be bad enough

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without 3-4 widgets I'm assuming you mean at lv10 advanced repair bay

tawny summit
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For the best units in the game though? For units with an effective HP pool of nearly 3,000 HP?

vast vine
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I mean clearly most people agree with me if you look at the ratio

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yeah BS doesn't care about that

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you're gonna lose em a lot

tawny summit
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lolwut

vast vine
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the 1.5hr wait time is punishment enough

tawny summit
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Lolwut

vast vine
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if you want to spend widgets every time you lose frags, then make a heavier tank and pretend it's for the frag, I'm just saying most players don't want that

tawny summit
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lol

vast vine
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maybe just make it cost more oil, we ain't using that for anything

tawny summit
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Lmao

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I’ll leave this here then

stable pasture
tawny summit
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The fact the idea of basic resource management is like

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Somehow evil and controversial

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Is so funny

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I don’t even like the original suggestion!

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I was trying to mediate a reasonable middle ground

vast vine
tawny summit
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You have to risk your most valuable resource to field your most valuable weapon

vast vine
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no cause then people won't field it like mega tank all over again, it's dumb, I should be able to use them

tawny summit
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It’s like using the chain gun in doom plowing through your pistol ammunition

vast vine
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widgets are for building

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not repairing

vast vine
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200 steel and 2 gears is the best I can do

tawny summit
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Lol

frank siren
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also, people would use it because ranged specifically is great at farming

vast vine
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it should be more than just a farming tool

tawny summit
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It would be

frank siren
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it would be

tawny summit
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Even if it costed widgets to repair

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This is basic game design

vast vine
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it should be a reward for defeating AS to use to make boss strikes objectively more manageable

tawny summit
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And they are

vast vine
tawny summit
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Lol

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And advanced game design is

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Just

vast vine
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advanced game desing is when a game is fun and not tedious

tawny summit
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Okay so like

frank siren
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Widget for Mega tank is dumb because a Widget isn't worth less than 100hp and an artillery attack

Widget for resisting every common atatck type and dealing large amounts of aoe damage on the other hand

tawny summit
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Why should guns in FPSes use ammo, then?

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It’s just tedious having to collect more bullets

vast vine
tawny summit
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Why should RPGs have mana bars then? It’s just tedious having to rest an at Inn

vast vine
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4 widgets will take 72hrs to make or a week to wait

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for 2

tawny summit
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On one refinement facility yes

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That’s why most people run 4 or more

vast vine
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people run 4 or more to make heavier tanks

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cause frag or not, we'll need hundreds of those

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ok the most i'll do is swap the repair cost for AC and AS frags

wide jolt
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depending on how much you grind even 5 refineries could be not enough

tawny summit
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Also wait

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Is it tedium

vast vine
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but I want them to balance it after next BS so I get at least a taste of how it was like in OG

tawny summit
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Or do you not want to have to manage your resources

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Because you say it’s tedious

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But your evidence for it being tedious

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Is that it would harm your Heavier production

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So which is it

vast vine
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both

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if you don't have advanced repair bay it's gonna be potentially more than 10 widgets which is ridiculous

tawny summit
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Nobody who’s beating the AS doesn’t have at least a level 10 vehicle repair bay

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3 widgets at that point is reasonable

vast vine
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nope no way

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never gonna concede on that

wide jolt
vast vine
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1 is more than enough

tawny summit
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Don’t nerf them in battle, just make them have an actual risk attached to fielding them constantly

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Cuz atm

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They cost a pittance of oil

main smelt
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that's not a risk because they won't die

wide jolt
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4 widgets repair is a tough sell

tawny summit
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Yes

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That’s the point

wide jolt
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but they barely ever die

tawny summit
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Exactly

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They rarely die and they’re mega powerful

wide jolt
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like megas cost 1 widget to heal

tawny summit
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Make it cost something wheb they do die

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Something meaningful

vast vine
wide jolt
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compared to that then 2-3 widgets to heal as frags isn't that crazy I guess

main smelt
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like i must impress upon you that the melee frag has nearly 1500 effective HP

main smelt
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that thing is not dying

tawny summit
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AS fragments do not die there lmao

wide jolt
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yeah lol

tawny summit
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Even if you got extremely bad crit RNG

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And it looked sketchy

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You’d just retreat

wide jolt
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no way that thing is dying against AS

tawny summit
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Who cares

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Lol

main smelt
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rebels boss strike are the most fatal thing in the game and i'm pretty sure not even THEY killed melee frag

vast vine
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well ranged frag though?

tawny summit
wide jolt
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nah, if you have a formation that can kill AS without frags (necessary to obtain frags) then frags would be unkillable if slotted into that formation

main smelt
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ranged frag has less bulk but has a bloody beyond unmanned MG tier attack on still over 1000 EHP

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widget cost is not enough for their repair because nothing would be

vast vine
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even if they never die, of you get rubbish rng and they do then it's gonna be nothing but rage inducing cause now you're down a ridiculous amount of widgets

main smelt
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they could cost 20 widgets to fix and they would not be any less stupifying because they do not die at all

vast vine
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it's gonna have zero positive effect on the game

tawny summit
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The positive effect I’m aiming for is limiting the scope of their use

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Because as they exist now there is no reason not to use them in every battle ever

wide jolt
main smelt
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if you want to limit the scope of their use you need to design fights that minimize their strengths and capitalize on their weaknesses

tawny summit
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I suppose

main smelt
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like suppose you improved the ai and added freeze

vast vine
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what's so bad about removing widget healing from all units and swapping dexter and as frag heal cost

wide jolt
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only thing that would do is drain widgets from time to time but people would still slot them into every formation

main smelt
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suddenly that melee frag is nowhere near as immortal

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because now the ai CAN, in fact, use its weakness against it

tawny summit
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Rebels actually do use Frostbites funnily enoufh

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And ETs

main smelt
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the issue is they lack the intelligence to properly exploit that

vast vine
tawny summit
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That could work

wide jolt
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they would still be the best units in the game so you'd still use them and heal them which would just mean less gears/widgets going into other units

wide jolt
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don't lose frags against AS

main smelt
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if the ai targetted AS frags with their weakness like a player would they would become far less oppressive against everything ever

vast vine
wide jolt
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I mean losing units and spending resources to heal them is part of bs

tawny summit
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^

main smelt
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fundamentally that's the actual issue with the AS frags imo

tawny summit
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Smarter AI could be fun

main smelt
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they HAVE weaknesses, but those weaknesses are never applied in practice and therefore they are effectively flawless

tawny summit
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I like in Pokemon

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Some fights are programmed to be smarter than others

main smelt
wide jolt
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I mean

main smelt
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the ai isn't going to like

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actually apply those

wide jolt
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all other units are vulnerable to those?

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that's not a weakness of AS frags, that's just a game mechanic

main smelt
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but the idea with the frags is that they are deliberate weaknesses, so ideally, they get amped even more

wide jolt
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but they're not weaknesses

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they're not weaker to those things than other units

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or are like all units weak to stun?

main smelt
wide jolt
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it's just how stun works

main smelt
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whether or not it's how stun works

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the fact it is designed after the AS means those are meant to be weaknesses

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so i think they should lean into that

wide jolt
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yeah, sure but how is a frag more weak to stun than a heavier tank?

main smelt
wide jolt
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oh

main smelt
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add stun bug back for ranged frag i think

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have that be an actual mechanic meant to limit the thing

wide jolt
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the thing is ai doesn't exploit status so yeah

main smelt
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yes i mentioned that

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it should

wide jolt
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hard to implement that kind of weakness

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smarter ai would make bs absolutely brutal

stable pasture
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If AI exploits freeze rip supers CryLaugh

wide jolt
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like say goodbye to all your backline every single run of bs

stable pasture
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Smart AI doesn’t work in a statcheck game yeah

vast vine
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I'll say it again and again, the real punishment is the wait time when healing, 3-4 widgets will just be the game taking a dump on your corpse on the side, there's no need

stable pasture
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There’s no defensive options tbh

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It’s just attack attack attack

main smelt
vast vine
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but i'd be willing to geve dexters a relief of their widget cost perhaps

wide jolt
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that's just giving an edge to people who can rush repairs

main smelt
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frags just emphasize everything else wrong with the game's combat

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they make it very obvious

wide jolt
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some people dumped 1k usd on concrete during bs 1

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whales are just gonna nano the repairs for as frags

main smelt
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they pull open literally every single flaw in the system to such an extent it looks like they're flaws of the units specifically

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they ARE flawed, to be clear

stable pasture
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Lock nano spending when BS starts Clueless

wide jolt
main smelt
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but they also just exploit the scuff, frankly

wide jolt
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like what?

main smelt
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well for starters the fact that it is extremely easy to just slap them into every formation because the game lacks any form of countermeasure for strong shit™

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see: plasma artillery

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doing the exact same stupid thing and making the game turn off

wide jolt
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but also

reef cape
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BALANCE THE GAME????

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ARE YOU KIDDING ME BRO

wide jolt
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that's just kinda gonna happen to the most broken units in any game

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people always gravitate towards the best stuff in the game

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in every game

main smelt
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battle nations lacks real defense

tribal heron
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Joke idea: frags now have free repair but you can’t nano it and it takes a full day

main smelt
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everything in endgame becomes indirect and the defensive tools that are there do not stop you from just ignoring the entire frontline

still knoll
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I don't even hate that the AS frags are strong, it takes luck and effort to get them compared to swiping your credit card for 50 LSWs

wide jolt
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if it's healed in repair bays that just screws over f2p

wide jolt
main smelt
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and it happens that, in a game without defensive options, or countermeasures that let the ai offense the problems in your formation, units like the as frags or plasma artillery fundamentally will never be anything but what they are now

still knoll
tribal heron
main smelt
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units like this can work but there has to be a balance to the scale that simply is not here

wide jolt
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they do take teeth to promote

main smelt
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i mention expanded unit value as being a help but it still wouldn't fix this because it's a problem that runs into the combat system at its roots

wide jolt
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so they presumably have mouths to eat

main smelt
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for units with the philosophy of the AS frags to function, you would need to add in more complexity to the system. if you just nerfed their stats they'd just feel like sandpaper to use and still be fielded literally every fight

vast vine
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for the sake of f2ps just not more than 1 widget to repair

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they have it hard enough with AS in general but especially BS

main smelt
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because they were designed on a baseline level, down to the moveset, to be this strong. whatever one frag is weak to, the other is strong against

still knoll
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They should add the ancient sentry to the AS drop table

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So you can complete the RP

main smelt
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on a boss, it makes much more sense for it to have a large laundry list of things it counters

wide jolt
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it works exactly as it's meant to

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it's completely broken

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bn in general was never really done with balance in mind

main smelt
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the minute you add them to a player army things get bad

wide jolt
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but they're not specialists

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they have insane damage with insane aoe and are the best tanks in the game

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with basically free repairs

main smelt
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on paper that is the idea

wide jolt
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it's not even that on paper

main smelt
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that they turn into bricks with a lot of health outside of their target demographic

wide jolt
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cause the first thing that jumps out about frags is how tanky they are

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you'd still deploy melee frags against formations with no vehicles

main smelt
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i feel like you're ignoring the fact that i said this design philosophy works for the boss and not the player

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i agree this doesn't work in frag form

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on the boss it works about how i described

wide jolt
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but there's no such thing as a design philosophy behind as frags

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they're literally overpowered in every aspect

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and intentionally so

still knoll
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I mean you could make them more offensive and less bulky and I don't think that would be drastic at all

main smelt
still knoll
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i.e. just give them less health in whatever ratio

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That way they don't just fit into every scenario completely perfectly

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be it tank or massive AOE damage dealer against [insert unit type]

main smelt
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like literally their attacks are identical to the boss but with numbers tweaked to compensate for the fact they aren't in a very long dps race anymore

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and i guess ranged frag gains a bit more area but that's the only actual change to any of the attacks

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the problem is literally that you are basically fielding the ancient sentinel and there isn't a world where that winds up okay

still knoll
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They're only fragments it's not the whole thing I'm ok with them getting a bit of a nerf

main smelt
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just make them not immortal, frankly

still knoll
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Ye

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That's what I was sayin

main smelt
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ya, if you did that it would be a lot more forgivable how strong they are

still knoll
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Do that, make them take a few gears and steel to heal, and make the repair time like 4 hours

main smelt
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i'm fine with melee frag being a tank but ranged frag should not be that goddamn bulky

still knoll
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Or you do something really crazy like requiring both frags, and a tweaked ancient sentry and you have to deploy them together, and you cant field anything else with them, and if the sentry dies the battle ends, actually just giving you your own mini AS, keeps you from spamming formations with multiple frags and sweeping everything probably

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The lack of support from other units might balance out their existing bulk

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And/Or you can still use them separate but at reduced effectiveness

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A bit out there but it'd certainly have some sort of impact

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Or just stick to the effective health nerf idea, and add a deploy limit to each or something

terse sierra
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Heal costs is part of the game, and as frags threw that out the window!

jagged relic
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If they had a fair healing cost+time I think it would be alright. There is no penalty for losing one as it stands now.

onyx phoenix
vast vine
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oh I know, don't make it cost widgets to heal, make it cost powder

jagged relic
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After getting a fragment myself I can say with a certainty it would be a really good idea to nerf it before the bs.

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Increase heal cost+time AND lower the health & or armor. I personally don’t feel my ranged frag should be both a frontliner and damage dealer equally. Lower its survivability to make the player choose between damage output and range or longevity in the second row.

winter radish
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I think it being a frontliner and damager dealer is the point; For it to be effective, it basically has to be in the front line where basically anything can hit it.

I really don’t see the issue with having a unit that has such limited availability being particularly strong.

In the end, anyone taking a bs seriously will put together formations they can repeat over and over while basically losing nothing except expendables anyway. A ranged frag just speeds up your clear times a bit. Which is really nice, but I’m not sure it’s so nice that it hurts the game somehow.

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If you could buy them for nanos? Produce them at the vehicle factory? Sure. I’d say nerf it. But most people will only ever have one. Maybe two. Assuming they get one at all.

vast vine
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At LEAST one boss strike before any nerf. PLEASE.

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I just wanna feel how it was like

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For any unit that needs nerfs there should be a grace period

modern ridge
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pandora's box is open now but I'm in the camp that thinks that they shouldn't have made the frags avaliable at this point in development. The promo units are, understandably, being held back in anticipation of a future balance pass. The ranged frag in particular is promo-unit tier and should've been held back until that balance patch as well, if the goal is to nerf as few things that people already have as possible

winter radish
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I think the frags at least have an excuse to be as powerful as they are; You fight a difficult boss, spend a lot of time and resources, and you might get one or two.

A promo unit though? Pull out the credit card and buy ten of them no one’s stopping you. That makes them have a larger effect on balance, I would say. There are just more of them that are even crazier that can be had in larger quantities. At least, crazier in ways that matter more for game balance (pvp mostly). Speeding up boss strikes a bit isn’t really the end of the world imo.

They’re powerful units. It’s just that boss drops, even if they are comparable to promos, aren’t going to be as impactful as LSWs, mech tank/artillery/trooper, etc. because you can’t get as many as easily.

onyx phoenix
winter radish
# onyx phoenix I think your argument is poor, and I don't think these units should exist and ti...

Good argument.

What scales? This isn’t an fps. One unit being better than another has a far more diffuse effect on the game. If you could actually articulate what that scale is and what the negative effect on the game is, you’d have some ground to stand on as far as calling my argument poor. But you didn’t. So far, I haven’t seen anyone who has.

That’s probably why the suggestion has 32 downvotes to 2 upvotes, and why similar suggestions end up downvoted a lot as well.

onyx phoenix
frank siren
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I’m not expecting to convince you. From what I’ve seen, we have similar arguments, but came to basically opposite conclusions

terse sierra
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Imagine putting the same amount of efforts with another person (clearing as 10 times) you get nothing while the other person get 2 frags. Is that fair?

knotty ivy
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If you flip the situation then yeah it is.

terse sierra
winter radish
# onyx phoenix >Directly pings you into the thread out of frustration https://discord.com/chan...

Complaining about the prospect of arguing with me when you can’t even be bothered to articulate what issue you have with my argument doesn’t lend you much credence. You’re just going “I’m going to argue with you just not about the actual issue” 😂

It’s not “you just want the frags to be broken.” It’s that the frags should be particularly strong, and that you and others have failed totally to explain what makes them “broken” instead of “particularly strong.” Again, this isn’t an fps. Having some units be stronger than others has a very diffuse effect here.

Show me what exactly the negative effect of these units is as they are, and then you have an argument. Otherwise? You don’t.

I can do it. Watch;

The Legendary Sandworm’s massive pool of resistances and four attacks with quick cooldowns which all do significant damage make it harmful to the game by creating a stagnant meta. You use the same unit in pvp, encounters, boss strikes, and boss fights. Having the unit be so strong makes the game monotonous, and it disenfranchises free to play players who can’t handle its high cost, and its prevalence among players with a bunch of them.

Can you do that for, say, either fragment? Not really, no. They’re easily countered in pvp. They have limited utility against bosses. Really the place they shine is boss strikes. And what’s the argument there? That they speed up your ability to get through the waves a bit? Sure. But how does that make the game worse. It doesn’t contribute to a stale meta any more than tanks or wimps or similar do. It isn’t exactly unfair either, because the chances of getting one are random. Anyone can.

If the complaint is “random chance of an advantage is bad” then we also need to remove critical hits from the game.

winter radish
# frank siren Nerfing the AS frag repair cost is actually a fairly popular idea. The biggest ...

Maybe so. It just doesn’t fix any actual issue people have with them. It’s valve adding “no random crits” to an OP weapon in tf2. It’s irrelevant to what makes the units strong. Personally, heal cost won’t affect how I’d use them at all. Nor will it for most people.

The fact that it’s hard to get is exactly what justifies it being so strong; If it’s trainable, what happens? People mass produce and spam it. Stale meta.

I could understand a pity system. That’s the most convincing change I’ve seen people talk about. You could allow the unit to still retain its value and not get spammed.

Generally though, I just haven’t seen anyone actually articulate what bad thing they do to the game, or why it’s significant.

onyx phoenix
# winter radish Complaining about the prospect of arguing with me when you can’t even be bothere...

You're proving my point that you exist to argue about nothing because you want them to remain broken haha funni emoji

I don't think frags should be broken here's why;

  • It's gambling to the extreme for a unit that has immense power benefit
    -# (players might not get it lol haha hehe)
  • It's the equivalent on the power scale of a promo
    -# (Promos were removed from the game duhhh)
  • PVP doesn't exist yet but they're reducing the grinding in certain areas down 10 fold
    -# (But, they're not OP I swear!)

I think that if we have units that exist they should generally be balanced enough to not usurp, or create an entire role. What's the F2P equivalent currently of either frag? Nothing? Oh... Nothing! You're downplaying their utility, while simultaneously saying "But they should be really powerful for that deadly boss!" Yeah but, really power things shouldn't be relegated to FOMO, in the AS's case, there's no money involved (other than the money you spend beating it lol) other than praying to god it drops the unit for you. It shouldn't be like that, frags should have probably remained out like the promos but too late for that!

Anyways, I don't want to argue with a brick wall, keep crying about it IG

grizzled seal
#

Have you ever used the LSW??

#

The cooldowns on most attacks aren’t that good, they’re powerful for sure but reliant on crits. LSW have one glaring weakness that is already used often in PvP. It’s still a broken unit for sure but it’s not broken in that way. It just trivializes all PvE which is not piercing damage

reef cape
#

BUFF THE LSW

terse sierra
#

I think the the problem is most boss drop are not as frag lvl so its a bit weird how a lvl 50 boss drop scale into lvl 70 (the only exception is ironclad which is a sidegrade to m10)

onyx phoenix
#

I wouldn't even consider it a sidegrade, it's just a M10 as a Tank Killer.

reef cape
#

its funny though, you won't ever see a "nerf the ironclad" post

#

because its strong sure, but not game changing

onyx phoenix
#

It's game changing for killing Naval bosses which are non essential.

reef cape
#

unlike uhhhh

terse sierra
#

You dont really need ironclad

#

We have m10

reef cape
terse sierra
#

Do we have m10 on land?

#

Nope

onyx phoenix
#

Due to the segregation of Naval and Land, excelling at killing the Kraken or Dreadnaught changes nothing.

terse sierra
#

Then again im not advocating for a one unit fits all

onyx phoenix
#

Make all of BN just the M10

terse sierra
#

Ironclad has some downside

#

I.e poison

#

Healing costs

tribal heron
reef cape
#

also its lack of AOE and its low hp pool (currently) make it only really excel at taking out a single target

terse sierra
#

Frag has

reef cape
#

much like u said, a tank killer

terse sierra
#

None..

reef cape
#

which i think, for a 5% drop is pretty fair

onyx phoenix
tribal heron
#

ironclad having breach immunity is huge against the dreadnought

terse sierra
#

Yes but dn is not that hard anyway

onyx phoenix
#

The Ironclad being the way it is would matter more if boats could crawl on land. Which they can't.

terse sierra
#

Except 60 maybe

reef cape
#

60 gonna be rough

onyx phoenix
terse sierra
#

Its not as bad as lvl 40 dn

#

Which is good

onyx phoenix
#

-# I miss the days before Brutal raiders...

terse sierra
#

Unit should have a downside

#

Risk and rewards

reef cape
#

except the AS frags

#

buff them a bit

#

maybe double hp, and no healing time

onyx phoenix
#

Let them solo the whole game.

reef cape
#

incase they do die

terse sierra
#

As frag doesn't feel like lvl 50 unit

#

Its should be 60 or higher

#

If as frag is unlocked at 70

#

Mind you no promos

#

It would still be a great unit

#

Which is crazy

reef cape
#

i think at least making the ranged frag a bit squishier + the healing cost increase would probably balance them

#

because honestly the melee frag is strong, but for general use the ranged frag is always going to dominate moreso

terse sierra
#

The only unit i see being as prevalent is super

#

Cuz its unlocked at 32

#

And its better than lvl 47 heavier

reef cape
#

yeah, we've passed that point now

#

but for a while it was broken

#

maybe thats what the devs want

terse sierra
#

And arguably better in some aspects than mega

reef cape
#

if their goal is to go to 70, and AS frags are balanced to 70

#

then theres no point in nerfing them

#

🤷

terse sierra
#

Honestly my problem isnt frags itself

#

More of the floor

#

Cuz you already set the floor with frags

#

Either you need to balance the enemy around the frags

#

Or not

#

If not

#

Frags clear

#

If yes

#

We are cooked without some of the broken unit

reef cape
#

idk

#

i think that ideology is correct if you are wanting to go lossless

#

which is of course the goal

grizzled seal
#

The main issue with the AS frags is how the resistances work together with the repair costs

reef cape
#

but if just "winning the fight" is the goal, you can complete the content without frags for sure

terse sierra
#

Battle nations without losses is not battle nations

#

Its no risk nations

#

Why even a hospital

tribal heron
#

if they decide to balance BS around frags there's going to be a riot
because then everyone without them is just screwed

grizzled seal
#

I’d actually argue for a minor buff in damage for AS frags

terse sierra
#

Or repair bay

tribal heron
#

but I don't expect them to balance formations around you having frags

reef cape
onyx phoenix
reef cape
#

rather than damage

#

because it already shreds squishies

terse sierra
#

Keep the damage

#

But lower its resistance

grizzled seal
#

Make all frags have the (fixed) Ancient Sentry resistances

#

Even the AC frags

reef cape
#

lower the armor values tho right?

#

RIGHT?

#

400 armor

grizzled seal
#

No just like the Sentry you get rid of it by using AP attacks

#

And we have a lot of those

reef cape
#

AP pierce damage is abundant

terse sierra
#

Also why does frags hits air

reef cape
#

also makes the laser units not garbage

terse sierra
#

Why??

reef cape
#

i think

#

possibly lowering that armor value on the ranged to 300 or 350

onyx phoenix
reef cape
#

but yeah AP would be very useful at that point

grizzled seal
#

Exactly, these are ancient fragments. They should have equally amazing armor. Give AP units a good use case (and make them lethal vs your beloved frags)

reef cape
#

you should make that a suggestion

#

also up the repair costs

#

but it doesn't ruin the frags

#

just rebalances them

grizzled seal
#

Repair cost for AC frags should be gears and AS frags widgets

reef cape
#

ye

#

i think Z2 switched them

#

or time went on and they just didnt pay attention

grizzled seal
#

AS is just oil Maaaaan

reef cape
#

its fair okay

#

cuz

#

because

#

yknow

terse sierra
#

Ac frag is the one who needs that buff

grizzled seal
#

Makes AC frags semi viable again

#

In general there should be a point in the game where we can upgrade them as well

#

We meet so many “geniuses” especially surrounding ancient stuff it’s weird that the fragments we’ve collected thus far go unnoticed/unexplained

reef cape
#

like tronk

grizzled seal
main smelt
#

me and hikari calced that once, it has a bit more dps than a mega tank and survives about as long as a super iirc

crude iron
#

Everyone that argues this opinion hasn't actually used a sentinel frag because they dont have one

#

Like actually use a frag with maulers against brutal raiders or elite silver wolves as the brutal brawler 2 shots your frag before talking about them being too strong

#

Blind rhetoric like this will kill the game if not careful

onyx phoenix
#

Buddy, The Brutal Brawler 2 shots anything that lives and breathes.

crude iron
#

Like actually use them against lineups before coming to that conclusion. You dont have one so you wouldnt know

onyx phoenix
#

Any unit R1 sucks, Brutal units hurt a lot universally, the AS frags repair for nothing, I haven't advocated for nerfing them beyond repair costs / maybe not existing in game currently (too late!)

#

-# Anyways.

onyx phoenix
#

Do they still repair for just oil.

terse sierra
#

Waa it couldnt tank a brutal brawler therefore the unit sucks!!!!!

crude iron
#

Im telling you right now they will die

terse sierra
#

My party cant tank

#

😭

onyx phoenix
#

Do they still repair, for just oil?

terse sierra
#

Pls buff

thick niche
crude iron
#

Its so easy to tell who actually owns a frag and who doesnt

#

People just see big numbers and go off memory from 10 years ago and assume its busted

#

Like actually use a melee frag against a super tank and watch it tank multiple crits in a row

terse sierra
#

I use aoe unit to do single target dmg

#

🧐

#

My ironclad outdps my m10

#

Therefore

#

M10 sucks!!

#

Rahhh

crude iron
terse sierra
#

Holy shxt

#

Thats crazy

#

Omg

crude iron
#

They have a single target attack

#

Easy for you to throw blind arguments when you dont have any experience using one

terse sierra
#

I think you are using it wrong

#

Just sayin

crude iron
#

Maulers are actually pretty close in power to frags

terse sierra
#

Ranged frag is a good aoe unit

#

Key word

#

Aoe

crude iron
#

Id argue theyre better against rebels than frags

terse sierra
#

Do you want frag to trivialize everything then?

crude iron
#

Its very good yes but not far and away the best at all

#

Especially with how strong enemy units are past 56

#

Thats why this whole thing is frustrating because I actually see its effectiveness against enemies and its not the ultimate killing machine everyone thinks it is. In certsin cases yes but not all around

vocal oracle
#

People who don't have the units are the ones complaining, there are way stronger units than the frags and nerfs are not warranted

terse sierra
#

List me

onyx phoenix
#

Such as?

terse sierra
#

Unit

#

That are soo good

#

That they beat as frags

crude iron
#

Ive tested this

onyx phoenix
#

Costs teeth to heal and not oil and gold.

terse sierra
#

I mean have you seen the formation?

crude iron
vocal oracle
terse sierra
#

Ofc mauler is better

#

It fits the attack pattern

#

Of mauler

onyx phoenix
#

So the boss drop, should cost nothing to repair, because it is a boss drop, but the AC frag, shouold cost something, because it is a boss drop.

Profit????

terse sierra
#

Also did you even use melee frag against rebel

crude iron
terse sierra
#

Cuz theyre great against vehicle heavy rebel

crude iron
terse sierra
#

75% crit

onyx phoenix
terse sierra
#

Against vehicle

#

Indirect

#

Attack

crude iron
terse sierra
#

Ap

crude iron
#

Tanks dont take much crushing

terse sierra
#

75%

crude iron
#

I just asked you

#

Have YOU tested them against rebels?

vocal oracle
#

We know that answer

tribal heron
#

crushing vs piercing, it's the same thing to HP

crude iron
terse sierra
#

I think we are ignoring the other unit that the as frag are hitting

#

Yes it doesnt one tap the fukin tnak

tribal heron
#

Mauler is much more versatile in that case because it can DPS against an entire board and not just vehicles
but it does die more easily

terse sierra
#

But it does destroy the support unit

#

That it hits

crude iron
#

Rebel supers at r1

terse sierra
#

Yes cuz its a fukin tank

vocal oracle
reef cape
wary elbow
#

bro you realize maulers are F2P

#

like

reef cape
#

but otherwise u are correct

wary elbow
#

what

#

😂😂😂😂

terse sierra
#

ITS a fuckin tank

crude iron
#

Now imagine level 70 rebels with r6 tanks and vehicles

terse sierra
#

It kills the support unit

#

Which is what you want

onyx phoenix
#

This thread is great, I will come back later in 12 hours and we'll be 5000 comments.

terse sierra
#

Why would i try to kill a super

terse sierra
#

When theres 10 different high damaging unit

#

On the board

crude iron
vocal oracle
terse sierra
#

I never said its unkilllable

terse sierra
#

Its definitely tankier

#

Than it needs to be

onyx phoenix
# wary elbow half of them making zero sense

Yeah lets discuss what we had for lunch today, and the ethics of F2P v P2W, and how F2P can dream of beating the AS, and the AS drop rates, and the healing prices, so on, so fourth..

Ah, what wonderous conversations we have in this server!

vocal oracle
crude iron
tribal heron
#

if they had released some nonsense like plasma arty, there would be a lot less "nerf the AS frags" threads
...and a lot more "nerf plasma arty" threads

onyx phoenix
#

So are you.

crude iron
tribal heron
#

frag is just the big obvious target

crude iron
#

It benefits us less than it does you

onyx phoenix
#

That's what I am saying.

terse sierra
#

I mean party should be nerfed to the ground anyway

onyx phoenix
#

How does it benefit me

reef cape
onyx phoenix
#

I pay this game money for some reason.

reef cape
#

the melee

terse sierra
#

Its basically a hidden promo unit

reef cape
#

rather than splitting those roles

onyx phoenix
#

Just because I disconnected my Patreon from my Discord doesn't mean jack

reef cape
#

into 2 units

wary elbow
#

like ??

#

mega tank is a tank and artillery

terse sierra
#

I think the problem is

wary elbow
#

so is chemical

terse sierra
#

Its luck based

#

Unit

#

Very strong

wary elbow
#

which is good

crude iron
wary elbow
#

cause

#

you’re not guaranteed one

reef cape
#

mega tanks artillery doesnt do nearly as well as actual dedicated artillery

wary elbow
#

so what’s the damn issue

terse sierra
#

And you cant really grind your way to get those unit

onyx phoenix
#

People will assume you're F2P then get mad at you for assuming.

crude iron
#

Its a boss drop and will be f2p obtainable once 56 drops

reef cape
terse sierra
#

Loke i could legit clear as 40 times and not guarantee a drop

#

How fk up is that?

reef cape
#

it kinda degrades specific roles

wary elbow
#

that’s gambling my man

#

get used to it

#

if everyone had one it would suck

crude iron
wary elbow
#

the point is it’s exclusive and that makes it awesome

#

like what the jelly

terse sierra
#

Great system!

reef cape
#

its a level 70 unit

crude iron
#

Id agree if it was weak enemies but theyre not

reef cape
#

at level 50

crude iron
#

Even rn at lvl 53 the enemies are cheese

grizzled seal
#

We were so close to actual agreement and peace

wary elbow
#

imagine if i told everyone they can have a hellcat

crude iron
#

Alpha silver wolf trucks war

wary elbow
#

it wouldn’t make the hellcat cool

onyx phoenix
#

I don't think the AS Frags are necessarily in need of a damage reduction, but they probably again should cost more than just oil and gold.

reef cape
terse sierra
#

Theyre too versatile

#

Aa

#

Check

#

Tanky

#

Check

terse sierra
#

Aoe check

#

Heal cost?

#

Nihil

wary elbow
#

oh my bad…it’s an ancient sentinal frag a thing that was literally yk

#

ancient

onyx phoenix
#

That's what I've been saying this whole thread

wary elbow
vocal oracle
#

Yea I joined the party late, what I saw is Nerf AS Frags

crude iron
wary elbow
#

that’s my old PS3 wallpaper

onyx phoenix
#

Nah I just link this thread and have no opinion

#

Beyond spectacting the arguments are funny.

wary elbow
#

fr

crude iron
#

People are just afraid they won't get a frag so they wanna nerf the players that are able to kill the sentinel now when they will literally get to soon

onyx phoenix
#

AS is so controversial you'll have an entire gang war over it any time it is brought up.

crude iron
#

Yall will see come the next strike

drowsy osprey
#

Frags are a level 50 boss unit, they should be better than every unit obtained at this level

vocal oracle
drowsy osprey
#

Yall want the frag to be as useless as the tentacle so no one will use it

crude iron
#

Like instead of buffing other units around them lets make everything mid resource_skull2x

terse sierra
onyx phoenix
#

Arrowhead balancing.

reef cape
#

the ironclad is a good balanced boss drop

#

the goal is to aim for that

terse sierra
#

See balanced

#

Its sidegrade

#

For great unit

grizzled seal
wary elbow
#

reduce the frags heals bruh

terse sierra
#

M10

wary elbow
#

just because you crying

reef cape
#

its the water tank killer

#

the ranged frag is the UMG + mega tank

drowsy osprey
reef cape
#

better umg but still

grizzled seal
#

At this point I think everyone with a brain agrees they need a rework in certain areas but they should never be “nerfed”

wary elbow
#

so then buy a umg and a mega

#

and there

#

stop crying

boreal crescent
#

so much yapping

reef cape
#

i have both

wary elbow
#

then

terse sierra
wary elbow
#

shhhhh

terse sierra
#

So hard

boreal crescent
reef cape
#

okay lets bundle all the units into a single one

wary elbow
#

no i got it, its just yours doesn’t make sense

#

exclusive unit?

#

and you can’t get it

#

so you cry and nerf

reef cape
#

balancing stuff on rarity is not good game design

wary elbow
#

but if you had it

crude iron
#

Nothing wrong with having a very strong versatile unit when the enemy formations have very op versatile units of their own

terse sierra
#

Its too rng to be a pivotal unit in progression

#

Thats my point

boreal crescent
#

500$ package, 20 units r6

terse sierra
#

You say its necessary to have

onyx phoenix
#

How many thousand comments will this thread reach, goys?

grizzled seal
terse sierra
#

But you are not guaranteed to get it

wary elbow
#

you don’t need a damn frag tho

terse sierra
#

Thats the problem

wary elbow
#

bro you’re not guaranteed to win at the casino

reef cape
wary elbow
#

what is your point

crude iron
#

Obviously some units are needing balance but anything in game rn does NOT need adjustments

wary elbow
#

like what??

reef cape
#

and then anyone who has it says

wary elbow
#

🌚💀

reef cape
#

"GUYS JUST CUZ YOU DONT HAVE IT DONT COMPLAIN"

onyx phoenix
vocal oracle
reef cape
wary elbow
#

man buff the heavy grenadier then

#

if that’s what we doing

drowsy osprey
#

Maybe it could use some slight adjustments, but I think there are many more useless mid units that could be brought up before we touch the good units

wary elbow
#

mf cost me 40 nanos

terse sierra
#

Just buy a demoman scrub

grizzled seal
wary elbow
#

i did lol

#

i’m making a joke of you

terse sierra
#

It makes no sense

wary elbow
#

it does

boreal crescent
#

nerfing units hurts both sides since u just get a mediocre unit either way

terse sierra
#

Your joke makes no goddamn sense

reef cape
#

and honestly its much simplier to nerf the frag

boreal crescent
#

u get the drop as a p2w or f2p, its sht, well, that sucks

reef cape
#

not saying its 100% correct

#

but it is easier

terse sierra
#

The problem lies in as frags being a boss drop

#

A great unit locked behind luck

#

Thats the bad thing

wary elbow
#

see the comparison

#

lmfao

terse sierra
#

Not the unit in a vacuum

onyx phoenix
#

ahhhh boss strike pity system thread?

terse sierra
#

Are you dense

wary elbow
#

you’re crying cause you got bad luck

#

kinda

onyx phoenix
grizzled seal
#

Aannnddd we’re back to the pity system…

terse sierra
#

Thats the problem

grizzled seal
onyx phoenix
#

Go to that thread and continue to yell

reef cape
#

god i love gambling

#

let me gamble more

#

please

boreal crescent
#

lets come back to that thread

#

i need 4k comments

#

pls

onyx phoenix
#

It allll goes back to the boss pity system.

wary elbow
#

i hate when people complain about a 4% drop not dropping

#

math ain’t mathing but ok

reef cape
#

let me gamble on my t1 resources

drowsy osprey
# reef cape but it is easier

Easier is not always the best solution for the game, why should we have 90% of the units available be absolutely horrible and useless. Every unit should either have a niche or a place

terse sierra
#

Someone cleared for clad 40 times

wary elbow
#

but no one talks about the kraken

stable pasture
#

I’ve seen enough, follow the words of BenderPro and nerf Maulers

terse sierra
#

No drop

wary elbow
#

and how it’s insanely expensive to fight

#

but let’s cry about the frag

reef cape
#

kraken is currently broken

grizzled seal
terse sierra
#

What we should nerf tentacle?

reef cape
#

no

terse sierra
#

Wtf???

tribal heron
reef cape
#

the boss fight bro

#

lOPL

wary elbow
#

are you blind lmfao

onyx phoenix
wary elbow
#

see my point

onyx phoenix
#

It was hard, but honest work

reef cape
#

i hate fighting the kraken honestly

grizzled seal
wary elbow
#

i’m not even gonna argue anymore

terse sierra
#

My point is to nerf frag not nerf tentacle

reef cape
#

once they fix the tentacles CDs

terse sierra
#

😂

reef cape
#

will be much better

wary elbow
#

he proved my point he can’t read

boreal crescent
#

id trade my tentacle drop for nanos

#

plz

wary elbow
#

we never said nerf tentacle, we said the fight isn’t worth it you lose too much. kinda like you said “oh the frag is too op”

#

making zero sense

terse sierra
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The fight isnt that hard if you have the necessary unit tbf

wary elbow
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so much other crap needs work

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and you’re crying about a drop

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cause your luck is bad

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i don’t even have one

terse sierra
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Its not even as rng as kraken

wary elbow
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i don’t care if anyone else has one

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yk why

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cause who cares bro

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you’re not gonna PVP them

terse sierra
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Dude if you dont care

grizzled seal
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I’m gonna ask Madrona to add our favourite thing as a unit: strawman arguments

wary elbow
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like 😂

tribal heron
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kraken fight is nonsense
sometimes you lose 1 buoy sometimes you lose 3 M10s and have to reset

terse sierra
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Dont comment

tribal heron
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it's easy, but really depends on RNG

terse sierra
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You said you sont care

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Just go

wary elbow
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i can comment all i want when your head is this hollow

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respectfully

stable pasture
terse sierra
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You clearly cared enough to reply

wary elbow
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nah

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i’m just bored

terse sierra
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Now we moving the goal post

wary elbow
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and i seen this dumb thread

terse sierra
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Before i dont care

grizzled seal
terse sierra
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Now im bored

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Whats next

wary elbow
grizzled seal
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The easy solution is to keep using this post to show AS frags you get

boreal crescent
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dog's here

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run

grizzled seal
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No more arguing

wary elbow
boreal crescent
grizzled seal
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Just post your screenshots of frags

crude iron
wary elbow
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death to mm

terse sierra
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Look im not asking for a complete nerf for as frags

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I just need a bit balance

wary elbow
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if it never dies make it expensive to repair and there, not like you’re gonna have 50 frags bruh

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but that’s it

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nothing else

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no need for nerf

terse sierra
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I think your definition of nerf and mine is different

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Nerfing unit doesn't mean killing it

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Its not clash royale where nerf means dead card

hushed coral
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a system in place to increase the chance of drops the longer you went without one sounds pretty cool imo

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some people just straight up have that bad of luck i guess, and i mean it's a game not gambling

vocal oracle
terse sierra
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Could you imagine if party was locked behind bossdrop

boreal crescent
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death to MM

terse sierra
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How that would

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Affect the game

hushed coral
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can we stop saying death to mm

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the drama is kind of milked

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just annoying to hear it now tbh

boreal crescent
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its a meme tho

stable pasture
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Why are people posting frag screenshots lmao

sleek monolith
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nerf frags (until i get one)

terse sierra
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Me asking for a balance to a unit does not constite me attacking you personally

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Seriously

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People seem to act that way

hushed coral
grizzled seal
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How will that affect the socioeconomic status of San Marino?

sleek monolith
boreal crescent
terse sierra
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I just want the best for this game man

grizzled seal
terse sierra
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I dont want us going back to promo is a requirement

sleek monolith
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Either nerf frags or give me a stronger promo

boreal crescent
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for free ofc

still knoll
# hushed coral

first time I ever saw that picture it was posted by MM so idk

grizzled seal
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So if you have frags, post pictures please

terse sierra
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I just need a clarification from madrona whether they would balance the game with as frags in mind or not

boreal crescent
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theyre memeing on themselves

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if snacers jokes arent getting any flak, idt this should as well anw

hushed coral
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anyways this discussion has deviated a bunch and mrtortas didn't really help keep things constructive so im just gonna lock the thread

grizzled seal
hushed coral
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i'll drop this thread here tho

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seems better received