#PVP unit bans

1 messages · Page 1 of 1 (latest)

astral mason
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Once or before PvP comes out I think a system of letting the 2 players each ban 2-3 units or perhaps more units that are banned for both players for the entire match would alleviate the presence of oppressive units and meta units and encourage more adaptive plays and counter plays making PvP a much more interesting and less stagnant experience

raven glen
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Good idea but our current unit roster is too limited at the moment to consider ban lists, would be better if implemented after more units are added.

astral mason
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I mean PvP is like more than a year out

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Probably

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I might be dead before it comes out

spare cave
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Unit bans are insanely unfun.
I‘d rather they balance it entirely than this.

astral mason
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Because even when fully balanced a meta will emerge

spare cave
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true. Sucky either way.

raven glen
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There will always be outliers for units even after balancing in PvP. Removing those outliers through bans creates a chance to explore different options imo

astral mason
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It creates a rock paper scissors effect

spare cave
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I still hate bans more, personally. At least then I can do what I want and don’t get troll banned

astral mason
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Like oh he banned this

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And might ban this

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I might ban that

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So I can use this

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It creates like deep thought

spare cave
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Then you still have meta bans and are exactly again where you started

raven glen
astral mason
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Instead of mindlessly using the same thing

astral mason
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That if he bans this thing

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He’s probably trying to do this meta

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And I can counter him by banning that

spare cave
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the meta meta smartBrain

astral mason
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I mean

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It’s in clash royale and stuff like that people have meta cards and counter meta cards

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And all the stuff

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Most competitive game modes have a ban system

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Alright

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Yall some haters

daring anvil
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No. It’s just genuinely not thought out well at all

astral mason
swift valve
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BN already has buffs and Nerfs for certain units when it comes to PVP so no need to ban just make more units balanced

astral mason
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This enables like a rock paper scissors mind trick element to PvP

daring anvil
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You proposed a banlist system similar to rainbow 6 siege where each side picks 3 units to ban for that match(es)

That system only works when theres a limited roster of units, each with a wide variety of roles. Battle nations DOES NOT have a wide variety of roles. It is literally just a numbers game. You just ban the most potent units.

Endgame-level matches will have players only ever banning the exact same 3 units: LSW, mech artillery, plasma artillery or some other sh. That literally changes nothing about the meta landscape at all, because theres a myriad of other units that all do the same thing - show big numbers on the screen.

Lower-level matches will have players banning the pelican so that smurfs can guarantee a win with their r6 wimps on their level 17 smurf account. The other 2 bans can be literal whiffs if you don’t predict it right because theres like 289 units in the game.

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another reason why this suggestion is stupid af is because you make your formation before you matchmake with someone……. Your total unit pvp value pairs you with the player, so how can you suddenly ban units when each side’s formation is already decided?

swift valve
astral mason
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And since the unit is banned for both players it does change the meta

daring anvil
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are you going to help the devs develop a ui that shows every unit in existence for the player to choose to ban for every single match? That is just such a waste of time

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Especially for lower level players, you’re putting unnecessary friction onto the player to choose 7 out of 289 units in the game to ban. That considerably lengthens the amount of time wasted for players who just want to play the game

astral mason
astral mason
daring anvil
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ahh so now the player on the other end is punished by having to wait for you to make up your mind on trying to get the perfect point value?

astral mason
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So bottom league where it’s low level players mostly

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It can be 1-2 bans

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Top league when it’s level 70 players mostly it can be 7-8 bans

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The number is arbitrary

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I’m just pushing the concept

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And make it ranked so when you win more you rank up in that league

daring anvil
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How do you propose the banlist even fits in the UI for the 289 units in the game.

astral mason
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So Smurfs aren’t punishing new players

astral mason
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Type in the unit name

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Ban it

daring anvil
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you are literally asking every single player to scroll throw a wiki when they just want to play the god damn game

astral mason
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Like a Pokemon pc storage

astral mason
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Most players will have an idea of what to ban

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Through their playing experience

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By losing and winning

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Or just make it like after 45 seconds if you banned nothing then you did a no ban

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lol you hate the idea now but I promise it’s gonna become more popular once PvP comes out and it plays like it did before

daring anvil
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With a game like BN, banlists should be entirely in the hands of the devs or people hosting a community tournament

astral mason
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Because they don’t pick it until after the ban phase

astral mason
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And now opponent have to use their BRAIN and think of STRATEGIES instead of doing this bs

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That’s from the arena mode but the point stands

daring anvil
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are you sure you’re playing the same battle nations as the rest of us? Banning the top 8 highest dps units will just make BOTH PLAYERS use the units next in line. NOTHING about strategy will change at all. I already said this; bn is a numbers game. All units in endgame will 1-2 shot each other.

astral mason
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Nano units

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Boss strike units

daring anvil
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If you don’t ban lsw or mech artillery you’re an idiot. There will always be a general fixed consensus amongst players what to ban every single time.

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who tf cars about banning tanks if every endgame unit has all indirect attacks

astral mason
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From both sides

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At that level

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The first bans will target the most meta but it’ll branch off to more niche units the further you go down the ban line

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Ur also forgetting not everyone has the exact same armies?

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The exact same nano units

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Boss strike units

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Etc

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Ur assuming everyone’s on a level playing field when this actually leveled the playing field

bleak flicker
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I mean, isn’t PvP based on a points system per each unit? Doesn’t seem like much a point for a ban system when you create your army and then search for a player with a similar point army.

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Like what you pick 2-3 bans and then it finds someone in the pool who doesn’t have those units that also banned 2-3 units that you don’t have

mortal ibex
astral mason
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And then you pick the units for the battle after you load in

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After the ban phase

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And they can’t go over 500 whatever value

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Like you queue for a weight class

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Not with a pre set army

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If that makes sense

bleak flicker
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Interesting, I would need to think more about how to better PvP as I didn’t do it too much outside of the daily rewards.

astral mason
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I just remembered it took forever to find a match

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And it was slow laggy and ass

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And everyone was using the same things

bleak flicker
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I never really did the higher tiers of plays so I mostly stuck around with units I could mass produce and not lose out on too much for two hours

craggy obsidian
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Unit bans are better with smaller rosters than bigger ones in my experience

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Bans actually matter when there aren't 5 of the same unit

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Like u can ban most front lines and have an almost exact replica

young pendant
astral mason
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Like each player gets 5 mins to make moves the whole match

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Or something

astral mason
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lol this is like the most equally polarizing suggestion ever

fair lion
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Unless you give like 20 bans it'll still be the same units over and over again

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And after enough bans it'll be all air meta lol

astral mason
fair lion
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Because if you give enough bans so that all the overwhelming spam units it'd also be enough bans to get rid of all the significant AA units...

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Bans only work properly in scenarios where the interaction and variety is more limited

astral mason
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Also we’re talking about ranked most people will have similar units this is just to prevent stagnation of a boring meta

fair lion
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more because of that of those 280+ units so many is just either completely meta defining or completely useless

astral mason
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And some of the useless ones might be elevated

fair lion
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Then no need for bans anymore is it?

astral mason
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There is because there is always gonna be a “most optimal meta team” even in a balanced game

fair lion
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Well yea, and that's even with bans

astral mason
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And also it gives people that don’t buy nano units or have BS units a better PvP experience

fair lion
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I kinda agree with the BS units part

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it's so chance dependant that if someone were to have a full team of, say, AS or Goliath drop it's GG

astral mason
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I think the nano part is more important because you can get bs units from grinding

fair lion
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Oh mb I mean boss drop not BS

astral mason
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Or that

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All three

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You can ban in ur favor

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That’s the whole point

fair lion
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Then it's better to have a hard list if that's the case

astral mason
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I mean if both players have range frag

fair lion
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maybe a hard ban list OR a limited roster

astral mason
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Then they’re probably not gonna ban it

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The ban is applied to both parties

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So if you have a strong unit why would you ban it

fair lion
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and if you have none of those, well

astral mason
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If you have none

fair lion
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no ban amount will be enough

astral mason
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You’d just ban them all

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7-8 bans bans 3 frags

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And 3-4 boss strike / nano units

fair lion
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Then it'll always be the same isnt it?

astral mason
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Plus both players get these bans like a back and forth thing

fair lion
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if you have it they dont they'll ban it

astral mason
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So like 16 total units will be banned at the highest level

fair lion
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if both have it then that's all you gonna see

astral mason
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I mean the number is arbitrary

fair lion
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nothing changes

astral mason
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I just used a random number to help visualize

astral mason
fair lion
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yea then that's all that's going to be there

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it's just whoever got more of the un banned OP unit or with higher level

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Bans is to force interactions, but in BN it'd just be the interaction of dps scaling

astral mason
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I mean it’s still more fair than having none of what I suggested at all

fair lion
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I think a limited roster works better than giving bans

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for each season maybe

astral mason
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Isn’t that just a different flavor of what I’m suggesting but with less individual freedom

fair lion
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so the devs can curate interactions instead of having repeated spam units

astral mason
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What does it matter if the devs ban 20 units or if the players do

fair lion
astral mason
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But the devs are gonna ban the op units too

fair lion
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if they feels like it's necessary for what they intended

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maybe they'll let in the AS ranged fragments but also a stun unit for example

astral mason
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I mean I guess it comes down to who you think knows the game better the hyper competitive players or the devs

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To decide the bans

fair lion
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maybe limited roster and draft, like something clash royale have

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or with special field effects

astral mason
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Idk I’m fine with anything but a uncontrolled PvP mode

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I mean I’m P2W so I’ll be fine

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But

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🤷‍♂️

desert frost
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Or we do the obvious choice that prevents anyone being upset and just restrict units to certain pvp tiers pokemon style

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That way the cheesers can spam op units if they want on an anything goes tier, and below that are multiple tiers where everyone can breathe easy and use whatever units or below a tier permits. If it becomes too strong for a tier or too weak it can always move up or down a tier

astral mason
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But which tier gets the best rewards

jade grail
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No tiers get any reward (specific to the tier system), because it's basically a matchmaking system rather than a loot/performance ranking system.

Think of it as more of a premade set of ban lists. If you pick the "weak units only" list, then you'll only match with other players who picked that list.
That way people who want to play oops-all-AS-frags can do that. Against other people who want to do that. They won't need to match dodge until they find a fellow powerhouse.

In theory the PvP unit value system should do this, but that thing barely works. R6 trooper = R4 battle raptor. R6 veteran ~= R4 heavier tank.
If they rework those values to actually reflect performance, then they can do PvP point value based brackets instead. Which would likely be healthier. That's a lot of work though.

desert frost
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From there then they can use in game analytics as well as community feedback to move units up or down tiers

bleak flicker
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Figuring out the PvP system will be one of the harder decisions for the devs to make. Maybe the devs could do set units at different tiers that both players get and you’d have to figure out the best strategy.

(Extremely hypothetical example) So for the lowest tier both players get 2 gunners, 1 ranger, 1 bazooka squad, and 3 mini tanks. Now players will be the chance to potentially use units they normally wouldn’t use and it wouldn’t be the players who know how best to cheat the point system or spend the most money.

fair lion
uneven nexus
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the first thing someone is going to do in the current meta is pick Pelicans and ban any anti air, lmao

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seriously, I could pick Pelicans and ban demos, zero shot of losses in the current meta

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endgame is going to be banning the same meta promos, then using the next list of meta units as Trypticon mentioned

random thicket
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Ban every freeze unit and pray LSW is unbanned CryLaugh

uneven nexus
random thicket
uneven nexus
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just ban your units counter and pray your unit isn't banned

astral mason
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like thats the whole rock paper scissors concept

astral mason
coarse jay
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A lot of anti-air might not register to someone as anti-air though

astral mason
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thats like a mistake you make once

coarse jay
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And lose again because you banned the wrong units

uneven nexus
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This method allows you to get REAL cheeky wins on people based on hyper specific unit picks and bans

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far less to do with actual decisions in game

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the match will often be decided purely by the banned unit lists

astral mason
coarse jay
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Except in this case it’s decided by ban list, not gameplay

astral mason
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and then you never lose like that again

astral mason
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you would get real confortable with knowing what to ban and whos trying to counter ban for what real quick

coarse jay
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Realistically there just isn’t a way to make the ban list large enough to matter, but small enough to not be a potential auto win

jagged orbit
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Bans in a game where there's like 6 units that'll see regular use, in a game with exclusively casual matchmaking, is wild lmao.

astral mason
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as well

random thicket
jagged orbit
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This is more of like, a MOBA/Hero shooter thing. BN's a diff game entirely

random thicket
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Ban chucker, demo, treb and watch the opponent suffer vs 3 BS2 planes, mav, dirigible, snake, and peli

astral mason
coarse jay
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Yeah ban lists in a game with a lot of redundancy isn’t going to work or be effective

astral mason
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per person

random thicket
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Okay

astral mason
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going in back and forth order

random thicket
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I ban chucker, treb, demo

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Which of my 7 planes are you banning

astral mason
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lol ill use planes to counter planes

uneven nexus
uneven nexus
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wasted all his bans

astral mason
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part of the mind trick

young pendant
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pvp opponent bans AA turret, firedrake, and troopers
mind game level 100

random thicket
uneven nexus
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I think the only one confused here is Liam

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no mind trick necessary

astral mason
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whatever you say

random thicket
astral mason
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also just stat track them to see what units they use the most

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and target ban them

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once that api goes through

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lol like every problem with my system is only made worse in the default system

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"what if i just use this unit"

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you can use it everytime without bans 💀

uneven nexus
astral mason
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thats why old pvp was hot ass

uneven nexus
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the old PvP was ass because the last few promos were busted and we had no variety

astral mason
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which is what most f2P players would be banning

astral mason
uneven nexus
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banning the 8 most used units, the next 8 become "busted"

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congrats

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we're now back at the beginning

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what did we hope to accomplish?

astral mason
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what kind of argument is that

random thicket
young pendant
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pvp always had some oddball formations thanks to unit values
there were a few with excessively low value for their effectiveness

astral mason
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yeah for top level players let them each ban 10 units

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for like level 10-15 players let them ban like 2

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and just scale up bans as you get more units

uneven nexus
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why not just adjust your unit values and not play against the high point promos?

astral mason
coarse jay
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3x the broken units pvp point value

astral mason
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and you know whales are gonna cry when they weigh nano units in a fair way

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because they want the advantage

uneven nexus
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there is always going to be a meta formation no matter how many units you can

random thicket
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@uneven nexus
As a spender with 10 bans vs F2P I will ban
PArty
Phalanx
Ranged frag
Melee frag
Mauler
RSW
Plasma trooper
Treb
B10
B10C
Time to play plasma tanks vs supers and LCTs CryLaugh

astral mason
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or

random thicket
uneven nexus
astral mason
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no you dont lmao

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theyre not in the game

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pvp is coming way before all that

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that is such cope

uneven nexus
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that list is pretty much everything a F2P can use

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might as well have ended the match

random thicket
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HCT vs PK Clueless

uneven nexus
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nano players have twice the units

astral mason
random thicket
astral mason
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then theyre both using mini tanks

uneven nexus
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and they could use the F2P options

random thicket
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Both mini tanks btw

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Yo Spartan wanna do a ban mock test rn

uneven nexus
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the P2W side will have meta P2W banned and use the best F2P, the F2P will have F2P banned and use nothing

random thicket
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You can do P2W side I’ll do F2P

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Level 49

uneven nexus
uneven nexus
random thicket
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Ban: Demoman

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3 bans each, universal bans

astral mason
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the f2p bans megas supers vets, the whale bans heaviers and walls which strong tank is left

uneven nexus
random thicket
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No aa left and can’t ban 7 aircraft CryLaugh

uneven nexus
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good match

astral mason
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also you're purposely ignoring the point weight value part of the suggestion

coarse jay
inner oasis
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are we really roleplaying unit bans rn?

random thicket
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Time to try lightning troopers vs pelicans

random thicket
astral mason
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lol ur acting like F2P players dont have air units????

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like what?

uneven nexus
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almost at all

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like 3 AA units

random thicket
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I wonder if F2P can even outban P2W aa

uneven nexus
astral mason
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ur assuming every unit is in the game when ur talking about ur arguement

uneven nexus
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in case you're curious

random thicket
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Vet, demo, lightning tank

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Rip still more

astral mason
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but ur assuming the current units when its in favor of ur arguement?

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make up ur mind

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lmao

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do we have all 280 units or not

random thicket
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Idk how F2P would ever deal with vet ngl xd

uneven nexus
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the later we go, the worse it gets, lmao

jagged orbit
astral mason
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and the ban works together with a unit weight system

uneven nexus
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you HAVE to ban PArty, which only leaves not nearly enough promo bans

astral mason
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which is the half of the suggestion ur missing

random thicket
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Messed up bans I guess I’ll play better next time Sadge

jagged orbit
astral mason
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lol you should thats a skill issue

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thats like playing any other comp game and messing up bans

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and then you lose

random thicket
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Oops sorry should’ve banned all 10 broken P2W units when I have 3 bans my bad Sadge

uneven nexus
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The matches are literally fully decided by match start here

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just ban counters and win

astral mason
random thicket
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Ban all freeze units

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Game turns into LSW vs LSW CryLaugh

jagged orbit
astral mason
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maybe read the suggestion first buddy before you start yapping

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did you pass high school 💀

uneven nexus
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that's going to be an issue

random thicket
astral mason
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and the p2w units are weighted more so you cant use as many of them as per part of the suggestion

random thicket
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Back to the gold old pvp except no freezing LSW this time

uneven nexus
random thicket
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No I’m just saying if two P2W players fight

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One side bans all 4(?) freeze units

uneven nexus
random thicket
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Both sides go “oh well LSW has no counters” and game turns into 3 LSW vs 3 LSW CryLaugh

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Each match takes 20 minutes because LSW does negative damage to LSW

uneven nexus
astral mason
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bro thinks the lsw is getting added back in the game

uneven nexus
uneven nexus
astral mason
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bro thinks they're adding all the op units back in unchanged for some reason

random thicket
uneven nexus
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you've seen the Wihvur LSWs

astral mason
random thicket
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Any strong unit probably has like 3 ish counters? Just ban those and both sides become mirror matches CryLaugh

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PArty vs PArty incoming

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Or frag vs frag

uneven nexus
random thicket
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Or Phalanx vs Phalanx

astral mason
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bro thinks they're getting phalanx before pvp

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even though they said the concept of pvp is coming in Feb

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somehow

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one way or another

uneven nexus
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same issue

astral mason
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they think they're getting every promo in the game before feb

uneven nexus
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you'll ALWAYS ban AS frags

random thicket
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Melee frag and ranged frag mirrors are so much better than phalanx mirrors CryLaugh

astral mason
uneven nexus
random thicket
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Heck even vet mirrors would be awful to play CryLaugh

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Who dodges more wins

random thicket
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Just ban high offense stuff and gg, vet mirror incoming

astral mason
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also ignoring the rank system i suggested where people that win more go against people that win more

uneven nexus
astral mason
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unless ur gonna be losing against F2P players the whole time

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which you might who knows

random thicket
uneven nexus
astral mason
uneven nexus
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skill based match making is EXACTLY what kills variety

astral mason
random thicket
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Which BN isn’t able to be xd

astral mason
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i mean noob stomping is fun until it gets boring

uneven nexus
random thicket
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Oh 100%

uneven nexus
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opposite of what he wants

astral mason
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the ghost promos

random thicket
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I’m saying SBMM isn’t always bad, it’s just hard to get right and requires specific games

uneven nexus
astral mason
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when win elo goes up

uneven nexus
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you complained when Hikari mentioned current units

astral mason
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when lose elo go down

random thicket
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Pokemon Smogon uses SBMM and works great for example, but Pokemon has so much diversity it works

astral mason
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get more gold and rewards at higher elo

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and get a cool pfp or something

uneven nexus
jagged orbit
uneven nexus
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not even close

random thicket
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Doesn’t have to be balanced

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Just needs to have a ton of depth

astral mason
random thicket
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Pokemon is not exactly balanced but has variety since there’s so much you can do

astral mason
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unless pvp is only for cosmetics like decos and pfps

uneven nexus
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SBMM is going to end with LSW spammers as "high skill" Clueless

astral mason
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which could work too

jagged orbit
random thicket
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Tbh idk how you’d even make elos in BN unless you go the smogon route

astral mason
random thicket
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Since LSW would be relegated to “ubers” and you could play in “OU” where LSW doesn’t exist

astral mason
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most adults can afford that

random thicket
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Although BN “Ubers” would just be promo spam CryLaugh

jagged orbit
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Ubers and it’s all Leg. Animals & Mech Vehicles

uneven nexus
uneven nexus
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"most adults can afford that"

astral mason
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this guy said hes forclosing his house for units

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when its like 300 bucks

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a house is like

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300k

random thicket
astral mason
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on the low end

uneven nexus
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it's hyperbolic, but the ban system functionally hits F2P way harder

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while P2W can buy more options, which means you can't ban everything

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I functionally get twice the bans against a F2P they get against me

random thicket
uneven nexus
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that's exactly how it would go

random thicket
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Yeahhhh

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I feel like this is why games like Pokemon don’t have bans 😅

astral mason
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so you might be able to use 3 super tanks but its the same weight as like 4-5 heaviers

jagged orbit
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I mean I'd like to see what F2Ps do when I ban heavier tanks

random thicket
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PK CryLaugh

jagged orbit
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PK

astral mason
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and now they can use like 6-7 pks

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while you have 3 supers

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because of the weight class feature

random thicket
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My guy PKs can’t even kill CryLaugh

random thicket
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You can literally just kill everything else, PKs can’t even do more than 1 damage to units below 10% HP

astral mason
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you can use any f2p units in greater numbers than p2w units

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because of the weight class

random thicket
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Pretty balanced matchup Clueless

jagged orbit
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Dexter frag spam sleeper meta, Anti Infantry and armor bypass while being F2P, and nobody would care to ban it.

astral mason
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if you load in a game with the intention of using all p2w units ur gonna be using like 4-5 units against like 13 f2p units

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check this out

random thicket
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At least at current level

jagged orbit
random thicket
#

Yeah

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Ranged frag and dexter bans

jagged orbit
#

and that's if they have it in the first place

random thicket
#

Is there another vet answer even?

astral mason
#

lol if you use all vets then ur gonna have like 3 vets against a full roster

river torrent
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If they have sin you are kinda unlucky then but they are rare

mortal ibex
astral mason
#

what about unicorn trooper

river torrent
random thicket
random thicket
jagged orbit
#

not reaaaalllly?? Dirigible has good anti infantry but Dirigible doesn't do damage, so much as.. aggressively suggest they take 130-290 depending on if it hit in the first place

mortal ibex
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I have 0 Dex's and 1 Sinister lmao

river torrent
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But F2P no way

astral mason
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what about frontier minuteman

random thicket
#

There’s plenty of P2W answers including vet mirror xd

random thicket
astral mason
#

what about hunter with poision arrow

uneven nexus
astral mason
#

no

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lowest rating in the game

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but now you can spam them

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like 3 waves of hunters with poision arrow

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against like 3 vets

inner oasis
#

please tell me I can finally use my bazooka squads

uneven nexus
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I'll use 4 HCTs and clear 5 waves of hunters without losing any armor

random thicket
astral mason
#

weight class overflow

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you can use 1

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HCT

random thicket
snow olive
#

are my r5 wimps any good?

random thicket
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Yes

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They solo vets

obtuse wolf
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Another suggestion, instead of banning 3 units per player, why don’t we just ban pvp mode altogether