Once or before PvP comes out I think a system of letting the 2 players each ban 2-3 units or perhaps more units that are banned for both players for the entire match would alleviate the presence of oppressive units and meta units and encourage more adaptive plays and counter plays making PvP a much more interesting and less stagnant experience
#PVP unit bans
1 messages · Page 1 of 1 (latest)
Good idea but our current unit roster is too limited at the moment to consider ban lists, would be better if implemented after more units are added.
I mean PvP is like more than a year out
Probably
I might be dead before it comes out
Unit bans are insanely unfun.
I‘d rather they balance it entirely than this.
Is it more unfun than the same couple units being used everytime
Because even when fully balanced a meta will emerge
true. Sucky either way.
There will always be outliers for units even after balancing in PvP. Removing those outliers through bans creates a chance to explore different options imo
It creates a rock paper scissors effect
I still hate bans more, personally. At least then I can do what I want and don’t get troll banned
Like oh he banned this
And might ban this
I might ban that
So I can use this
It creates like deep thought
Then you still have meta bans and are exactly again where you started
Part of that is why I’m saying it’s a bit too early for an idea like this, we have too few units to work with yet
Instead of mindlessly using the same thing
But it creates more player thinking process
That if he bans this thing
He’s probably trying to do this meta
And I can counter him by banning that
the meta meta 
I mean
It’s in clash royale and stuff like that people have meta cards and counter meta cards
And all the stuff
Most competitive game modes have a ban system
Alright
Yall some haters
No. It’s just genuinely not thought out well at all
That’s why it’s in like every comp game ever?
BN already has buffs and Nerfs for certain units when it comes to PVP so no need to ban just make more units balanced
But wouldn’t a clear top meta still emerge even when it’s fully balanced
This enables like a rock paper scissors mind trick element to PvP
You proposed a banlist system similar to rainbow 6 siege where each side picks 3 units to ban for that match(es)
That system only works when theres a limited roster of units, each with a wide variety of roles. Battle nations DOES NOT have a wide variety of roles. It is literally just a numbers game. You just ban the most potent units.
Endgame-level matches will have players only ever banning the exact same 3 units: LSW, mech artillery, plasma artillery or some other sh. That literally changes nothing about the meta landscape at all, because theres a myriad of other units that all do the same thing - show big numbers on the screen.
Lower-level matches will have players banning the pelican so that smurfs can guarantee a win with their r6 wimps on their level 17 smurf account. The other 2 bans can be literal whiffs if you don’t predict it right because theres like 289 units in the game.
another reason why this suggestion is stupid af is because you make your formation before you matchmake with someone……. Your total unit pvp value pairs you with the player, so how can you suddenly ban units when each side’s formation is already decided?
You can never stop a 'Meta' but if all troops are balanced with buffs and nerfs then you can get close to even. The wimp gets extra damage from fire on top of its already extra fire damage so that it can be countered in PVP. Make each have a good weakness in PVP
So increase it as we get more units make it 5 6 7 on both sides
And since the unit is banned for both players it does change the meta
are you going to help the devs develop a ui that shows every unit in existence for the player to choose to ban for every single match? That is just such a waste of time
Especially for lower level players, you’re putting unnecessary friction onto the player to choose 7 out of 289 units in the game to ban. That considerably lengthens the amount of time wasted for players who just want to play the game
Also I suggested that you queue into the match based on a total point value but you pic the units once you actually load in so if you try to go over the point value once you load in the game won’t let you start
Based on what weight value league they’re playing at the ban amount can be different
ahh so now the player on the other end is punished by having to wait for you to make up your mind on trying to get the perfect point value?
Make it like chess when once the timer runs out you forfeit
So bottom league where it’s low level players mostly
It can be 1-2 bans
Top league when it’s level 70 players mostly it can be 7-8 bans
The number is arbitrary
I’m just pushing the concept
And make it ranked so when you win more you rank up in that league
How do you propose the banlist even fits in the UI for the 289 units in the game.
So Smurfs aren’t punishing new players
Just make it a search bar
Type in the unit name
Ban it
you are literally asking every single player to scroll throw a wiki when they just want to play the god damn game
Like a Pokemon pc storage
No?
Most players will have an idea of what to ban
Through their playing experience
By losing and winning
Or just make it like after 45 seconds if you banned nothing then you did a no ban
lol you hate the idea now but I promise it’s gonna become more popular once PvP comes out and it plays like it did before
how to be the most annoying player with this system:
- look at enemy’s army
- ban every single unit they decided to bring because now we can magically ban 7-8 units
- now opponent has to reconsider their entire army again considerably increasing the time it takes to complete a single match
With a game like BN, banlists should be entirely in the hands of the devs or people hosting a community tournament
You can’t look at their army
Because they don’t pick it until after the ban phase
7-8 bans is also for the top tier when we have like 300 units available
And now opponent have to use their BRAIN and think of STRATEGIES instead of doing this bs
That’s from the arena mode but the point stands
are you sure you’re playing the same battle nations as the rest of us? Banning the top 8 highest dps units will just make BOTH PLAYERS use the units next in line. NOTHING about strategy will change at all. I already said this; bn is a numbers game. All units in endgame will 1-2 shot each other.
No one’s saying you had to ban all dps you can ban tanks aoe etc you can ban units ur weak on units you dont even have
Nano units
Boss strike units
If you don’t ban lsw or mech artillery you’re an idiot. There will always be a general fixed consensus amongst players what to ban every single time.
who tf cars about banning tanks if every endgame unit has all indirect attacks
And then there’s 5-6 more bans after that
From both sides
At that level
The first bans will target the most meta but it’ll branch off to more niche units the further you go down the ban line
Ur also forgetting not everyone has the exact same armies?
The exact same nano units
Boss strike units
Etc
Ur assuming everyone’s on a level playing field when this actually leveled the playing field
I mean, isn’t PvP based on a points system per each unit? Doesn’t seem like much a point for a ban system when you create your army and then search for a player with a similar point army.
Like what you pick 2-3 bans and then it finds someone in the pool who doesn’t have those units that also banned 2-3 units that you don’t have
-# Matchmaking system wouldn't have enough players to justify a mechanic like this tbh...
I wanted to be like you queue for 500 max right
And then you pick the units for the battle after you load in
After the ban phase
And they can’t go over 500 whatever value
Like you queue for a weight class
Not with a pre set army
If that makes sense
Interesting, I would need to think more about how to better PvP as I didn’t do it too much outside of the daily rewards.
I just remembered it took forever to find a match
And it was slow laggy and ass
And everyone was using the same things
I never really did the higher tiers of plays so I mostly stuck around with units I could mass produce and not lose out on too much for two hours
Unit bans are better with smaller rosters than bigger ones in my experience
Bans actually matter when there aren't 5 of the same unit
Like u can ban most front lines and have an almost exact replica
and then you run into That Guy who runs the timer out every turn
Which is why they should make it like chess, you lose when ur time runs out
Like each player gets 5 mins to make moves the whole match
Or something
lol this is like the most equally polarizing suggestion ever
Unless you give like 20 bans it'll still be the same units over and over again
And after enough bans it'll be all air meta lol
How do we know that
Because if you give enough bans so that all the overwhelming spam units it'd also be enough bans to get rid of all the significant AA units...
Bans only work properly in scenarios where the interaction and variety is more limited
This is assuming that all 280+ units make it back into the game in an unchanged state
Also we’re talking about ranked most people will have similar units this is just to prevent stagnation of a boring meta
more because of that of those 280+ units so many is just either completely meta defining or completely useless
And they probably won’t make it into the game in the same state they used to be
And some of the useless ones might be elevated
Then no need for bans anymore is it?
There is because there is always gonna be a “most optimal meta team” even in a balanced game
Well yea, and that's even with bans
And also it gives people that don’t buy nano units or have BS units a better PvP experience
I kinda agree with the BS units part
it's so chance dependant that if someone were to have a full team of, say, AS or Goliath drop it's GG
I think the nano part is more important because you can get bs units from grinding
Oh mb I mean boss drop not BS
Then it's better to have a hard list if that's the case
I mean if both players have range frag
maybe a hard ban list OR a limited roster
Then they’re probably not gonna ban it
The ban is applied to both parties
So if you have a strong unit why would you ban it
how'd you know though? If you ban goliath drop and they have full AS drop it's still gg
and if you have none of those, well
If you have none
no ban amount will be enough
Then it'll always be the same isnt it?
Plus both players get these bans like a back and forth thing
if you have it they dont they'll ban it
So like 16 total units will be banned at the highest level
if both have it then that's all you gonna see
I mean the number is arbitrary
nothing changes
I just used a random number to help visualize
If both have it then it’s a fair fight
yea then that's all that's going to be there
it's just whoever got more of the un banned OP unit or with higher level
Bans is to force interactions, but in BN it'd just be the interaction of dps scaling
I mean it’s still more fair than having none of what I suggested at all
Isn’t that just a different flavor of what I’m suggesting but with less individual freedom
so the devs can curate interactions instead of having repeated spam units
What does it matter if the devs ban 20 units or if the players do
"given the chance the player will always optimise the fun out of the game"
But the devs are gonna ban the op units too
if they feels like it's necessary for what they intended
maybe they'll let in the AS ranged fragments but also a stun unit for example
I mean I guess it comes down to who you think knows the game better the hyper competitive players or the devs
To decide the bans
maybe limited roster and draft, like something clash royale have
or with special field effects
Idk I’m fine with anything but a uncontrolled PvP mode
I mean I’m P2W so I’ll be fine
But
🤷♂️
Or we do the obvious choice that prevents anyone being upset and just restrict units to certain pvp tiers pokemon style
That way the cheesers can spam op units if they want on an anything goes tier, and below that are multiple tiers where everyone can breathe easy and use whatever units or below a tier permits. If it becomes too strong for a tier or too weak it can always move up or down a tier
But which tier gets the best rewards
No tiers get any reward (specific to the tier system), because it's basically a matchmaking system rather than a loot/performance ranking system.
Think of it as more of a premade set of ban lists. If you pick the "weak units only" list, then you'll only match with other players who picked that list.
That way people who want to play oops-all-AS-frags can do that. Against other people who want to do that. They won't need to match dodge until they find a fellow powerhouse.
In theory the PvP unit value system should do this, but that thing barely works. R6 trooper = R4 battle raptor. R6 veteran ~= R4 heavier tank.
If they rework those values to actually reflect performance, then they can do PvP point value based brackets instead. Which would likely be healthier. That's a lot of work though.
Problem is the point system is easy to abuse even if adjusted. Would be cleanest to just have every unit assigned roughly to a pvp tier and as new content is added the community can have input on which tier each goes into
From there then they can use in game analytics as well as community feedback to move units up or down tiers
Figuring out the PvP system will be one of the harder decisions for the devs to make. Maybe the devs could do set units at different tiers that both players get and you’d have to figure out the best strategy.
(Extremely hypothetical example) So for the lowest tier both players get 2 gunners, 1 ranger, 1 bazooka squad, and 3 mini tanks. Now players will be the chance to potentially use units they normally wouldn’t use and it wouldn’t be the players who know how best to cheat the point system or spend the most money.
Imagine getting uptiered in Warthunder and then Battle Nation 😂
the first thing someone is going to do in the current meta is pick Pelicans and ban any anti air, lmao
seriously, I could pick Pelicans and ban demos, zero shot of losses in the current meta
endgame is going to be banning the same meta promos, then using the next list of meta units as Trypticon mentioned
Ban every freeze unit and pray LSW is unbanned 
can't wait for someone to ban demos and go all B10 boars

just ban your units counter and pray your unit isn't banned
if someone bans freeze wouldnt that tell you to ban LSW?
like thats the whole rock paper scissors concept
same with this if someone is banning all anti air
A lot of anti-air might not register to someone as anti-air though
then you lose and learn
thats like a mistake you make once
And lose again because you banned the wrong units
This method allows you to get REAL cheeky wins on people based on hyper specific unit picks and bans
far less to do with actual decisions in game
the match will often be decided purely by the banned unit lists
lose until you win thats like the concept of anything involving skill and game sense
Except in this case it’s decided by ban list, not gameplay
yeah you get tricked once like how in chess you theres like gambits where you lose in like 4 moves
and then you never lose like that again
the ban list would become part of the skill
you would get real confortable with knowing what to ban and whos trying to counter ban for what real quick
Realistically there just isn’t a way to make the ban list large enough to matter, but small enough to not be a potential auto win
Bans in a game where there's like 6 units that'll see regular use, in a game with exclusively casual matchmaking, is wild lmao.
thats assuming the game rolls out all 280 units before they roll out pvp
as well
AA turret becomes meta after BS2 releases 3 more planes 
This is more of like, a MOBA/Hero shooter thing. BN's a diff game entirely
Ban chucker, demo, treb and watch the opponent suffer vs 3 BS2 planes, mav, dirigible, snake, and peli
why would the opponet lack a brain to counter ban for those bans
Yeah ban lists in a game with a lot of redundancy isn’t going to work or be effective
3 bans
per person
Okay
going in back and forth order
lol ill use planes to counter planes
just turns out you were baiting him to not ban AS frags

wasted all his bans
part of the mind trick
it would work rn no?
pvp opponent bans AA turret, firedrake, and troopers
mind game level 100

lol ok buddy
whatever you say
“Lost to random bans how bad are you
”
also just stat track them to see what units they use the most
and target ban them
once that api goes through
lol like every problem with my system is only made worse in the default system
"what if i just use this unit"
you can use it everytime without bans 💀
if a unit is always used, just bring the counter unit
thats why old pvp was hot ass
the old PvP was ass because the last few promos were busted and we had no variety
you know damn well that some promo units had little to no counters and also benefit whales like us the most
which is what most f2P players would be banning
perhaps banning the busted ones would force variety 
banning the 8 most used units, the next 8 become "busted"
congrats
we're now back at the beginning
what did we hope to accomplish?
the 8-16th ranked ones arent as busted as the 1-7th ranked ones
what kind of argument is that
Bans will solve that, you’d only need to ban
LSW
LR
LM
Nomad
Samurai
Blood Ninja
Mech arty
Mech tank
Mech trooper
PArty
Grav tank
B10
B10C
Gunship
Snake
Only 15 bans needed dw!
pvp always had some oddball formations thanks to unit values
there were a few with excessively low value for their effectiveness
yeah for top level players let them each ban 10 units
for like level 10-15 players let them ban like 2
and just scale up bans as you get more units
why not just adjust your unit values and not play against the high point promos?
because even nano units are much better than F2P
3x the broken units pvp point value
and you know whales are gonna cry when they weigh nano units in a fair way
because they want the advantage
there is always going to be a meta formation no matter how many units you can
@uneven nexus
As a spender with 10 bans vs F2P I will ban
PArty
Phalanx
Ranged frag
Melee frag
Mauler
RSW
Plasma trooper
Treb
B10
B10C
Time to play plasma tanks vs supers and LCTs 
are you forgetting they get 10 bans too?
or
I have all these
LSW
LR
LM
Nomad
Samurai
Blood Ninja
Mech arty
Mech tank
Mech trooper
PArty
Grav tank
B10
B10C
Gunship
Snake
Only 15 bans needed dw!
not going to matter at all, the match is functionally over
no you dont lmao
theyre not in the game
pvp is coming way before all that
that is such cope
that list is pretty much everything a F2P can use
might as well have ended the match
Even rn with bans you’d just ban frags and F2P would be stuck running like lightning trooper 
HCT vs PK 
the ban system hurts F2P with limited options WAY more
nano players have twice the units
lol if the whale bans the f2p options and the f2p bans the whale options
Even stuff like Guerrilla is probably better than anything F2P can use after bans 
then theyre both using mini tanks
you can't ban the P2W, there are way too many
and they could use the F2P options
Tfw one side has 10 available units and the other side has 3
Both mini tanks btw
Yo Spartan wanna do a ban mock test rn
the P2W side will have meta P2W banned and use the best F2P, the F2P will have F2P banned and use nothing
this will go great...
not really

Lets try, you play from P2W side I’ll try from F2P
Ban: Demoman
3 bans each, universal bans
the f2p bans megas supers vets, the whale bans heaviers and walls which strong tank is left
Ban: chucker
Ban: Turtle shellers
Ban: AA turret
HCT 
Gg lmao
No aa left and can’t ban 7 aircraft 
also you're purposely ignoring the point weight value part of the suggestion
10 aircraft, Hunters are air
are we really roleplaying unit bans rn?
Time to try lightning troopers vs pelicans
Oh wait you’re right
they don't have anti air
almost at all
like 3 AA units
I wonder if F2P can even outban P2W aa
the answer is no
ur assuming every unit is in the game when ur talking about ur arguement
in case you're curious
but ur assuming the current units when its in favor of ur arguement?
make up ur mind
lmao
do we have all 280 units or not
Idk how F2P would ever deal with vet ngl xd
the later we go, the worse it gets, lmao
Oops! Missed my Dexters, Snakes and Hvy Chems! Better luck next time.
GG
and the ban works together with a unit weight system
you HAVE to ban PArty, which only leaves not nearly enough promo bans
which is the half of the suggestion ur missing
Messed up bans I guess I’ll play better next time 
Dex Frag, great crit against infantry, should 2 tap
lol you should thats a skill issue
thats like playing any other comp game and messing up bans
and then you lose
Oops sorry should’ve banned all 10 broken P2W units when I have 3 bans my bad 
guess you can watch someone take 10 minutes to ban random units
The matches are literally fully decided by match start here
just ban counters and win
said it does no ban if you dont ban just like any other game
Also
Ban all freeze units
Game turns into LSW vs LSW 
the point is there's no conceivable way they'd ban everything I might use. Even if they chose the most prolific units, I'd still have so many options to achieve the same effect it wouldn't matter.
maybe read the suggestion first buddy before you start yapping
did you pass high school 💀
remember, you only have to ban one unit for F2P, and 4 for P2W
that's going to be an issue
Doesn’t even matter for F2P or P2W, if both sides ban LSW counters both sides just run LSW 
and the p2w units are weighted more so you cant use as many of them as per part of the suggestion
Back to the gold old pvp except no freezing LSW this time
but you can't ban P2W freeze with 3 counters, you could ban F2P freeze with 1
yeah, then it's LSW and mech units vs LSW and mech units
Both sides go “oh well LSW has no counters” and game turns into 3 LSW vs 3 LSW 
Each match takes 20 minutes because LSW does negative damage to LSW
wow, this is SO much better than the old system
bro thinks the lsw is getting added back in the game

they already ARE in the game, you just can't buy them yet
bro thinks they're adding all the op units back in unchanged for some reason
Doesn’t even have to be LSW is the funniest part
you've seen the Wihvur LSWs
because they dont want you to have them yet? until they change them?
Any strong unit probably has like 3 ish counters? Just ban those and both sides become mirror matches 
PArty vs PArty incoming
Or frag vs frag
of course not, just pick the mech units, area units, other busted promos, etc.
Or Phalanx vs Phalanx
bro thinks they're getting phalanx before pvp
even though they said the concept of pvp is coming in Feb
somehow
one way or another
we're getting AS frags before PvP, barely changes anything
same issue
they think they're getting every promo in the game before feb
you'll ALWAYS ban AS frags
Melee frag and ranged frag mirrors are so much better than phalanx mirrors 
but are YOU getting As frags before feb
you'll never know when you always ban them like everyone else
Doesn’t even have to be broken units
Heck even vet mirrors would be awful to play 
Who dodges more wins
then its fair
Just ban high offense stuff and gg, vet mirror incoming
also ignoring the rank system i suggested where people that win more go against people that win more
"high offense" just ends up being AS frags 
unless ur gonna be losing against F2P players the whole time
which you might who knows
AS frag and I think Warper mentioned dexters?
which forces the same predictatable formations you hate

no because of the banning counter play and mind tricks 
skill based match making is EXACTLY what kills variety
says the guy that just wants to win against noobs all day
Nah that I disagree with, SBMM is okay if the game is extremely varied and balanced
Which BN isn’t able to be xd
i mean noob stomping is fun until it gets boring
in BN, it would force the promos even harder than before
Oh 100%
opposite of what he wants
the promos that arent in the game
the ghost promos
I’m saying SBMM isn’t always bad, it’s just hard to get right and requires specific games
didn't you want to talk about endgame earlier?
when win elo goes up
you complained when Hikari mentioned current units
when lose elo go down
Pokemon Smogon uses SBMM and works great for example, but Pokemon has so much diversity it works
yeah, SBMM only works in a balanced game, which BN isn't
So, the rich get richer
not even close
i mean yeah they can always just spend more money
Pokemon is not exactly balanced but has variety since there’s so much you can do
unless pvp is only for cosmetics like decos and pfps
SBMM is going to end with LSW spammers as "high skill" 
which could work too
I don’t think the guy foreclosing their house can afford to buy more promos, man 
so ban it 
Tbh idk how you’d even make elos in BN unless you go the smogon route
i mean 300 bucks gets you like 70ish promo units
Since LSW would be relegated to “ubers” and you could play in “OU” where LSW doesn’t exist
most adults can afford that
Although BN “Ubers” would just be promo spam 
Ubers and it’s all Leg. Animals & Mech Vehicles
yeah, because locking people out of PvP until 300 bucks spending would be healthy...
lol what?
"most adults can afford that"
this guy said hes forclosing his house for units
when its like 300 bucks
a house is like
300k
At least they’re regulated a little bit xd
on the low end
it's hyperbolic, but the ban system functionally hits F2P way harder
while P2W can buy more options, which means you can't ban everything
I functionally get twice the bans against a F2P they get against me
I’m still trying to think of how two P2W players fighting wouldn’t just be a mirror match
it would be mirror matches
that's exactly how it would go
no when all 3 things i suggested are used together the ban system with the unit weight with SBMM
so you might be able to use 3 super tanks but its the same weight as like 4-5 heaviers
I mean I'd like to see what F2Ps do when I ban heavier tanks
PK 
PK
and now they can use like 6-7 pks
while you have 3 supers
because of the weight class feature
My guy PKs can’t even kill 
its an example?
You can literally just kill everything else, PKs can’t even do more than 1 damage to units below 10% HP
you can use any f2p units in greater numbers than p2w units
because of the weight class
Dexter frag spam sleeper meta, Anti Infantry and armor bypass while being F2P, and nobody would care to ban it.
if you load in a game with the intention of using all p2w units ur gonna be using like 4-5 units against like 13 f2p units
check this out
If I was against a F2P I’d 100% ban dexters
At least at current level
it's deadass their only real answer to vets I think
and that's if they have it in the first place
Is there another vet answer even?
lol if you use all vets then ur gonna have like 3 vets against a full roster
If they have sin you are kinda unlucky then but they are rare
Hahaha you hadn't prepared for my SINISTER Frag, you fool!
what about unicorn trooper
PM maybe but idk the actual offense
Bro if someone shows up with 3 sins after I ban dex I’m gonna crash out lmao
I mean F2P
not reaaaalllly?? Dirigible has good anti infantry but Dirigible doesn't do damage, so much as.. aggressively suggest they take 130-290 depending on if it hit in the first place
I have 0 Dex's and 1 Sinister lmao
But F2P no way
what about frontier minuteman
There’s plenty of P2W answers including vet mirror xd
2 nades will probably kill a dirigible too
what about hunter with poision arrow
you're joking, right?
no
lowest rating in the game
but now you can spam them
like 3 waves of hunters with poision arrow
against like 3 vets
please tell me I can finally use my bazooka squads
I'll use 4 HCTs and clear 5 waves of hunters without losing any armor
54 offense go brrrrr
cant
weight class overflow
you can use 1
HCT
Wdym 4 you only need 1 
are my r5 wimps any good?
Another suggestion, instead of banning 3 units per player, why don’t we just ban pvp mode altogether