#Amphibious Infantry Carrier

5 messages · Page 1 of 1 (latest)

sly robin
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An Amphibious Infantry Carrier is a new unit type, as we have regular units and defenses, whatever category.

The AIC will be a new unit type "Carriers" limits to 3, just like defensive units.

Upon placing a Carrier, in the unit selection, all compatible infantry units will appear, when removed, the Infantry options are hidden again or collapses

When placed, it allows us to put 1 infantry on the Carrier.

During battle, once the infantry dies, 2 things might happen, either:

  1. The infantry dies, the carrier remains and acts as a defensive unit

  2. The infantry dies, so does the carrier

With option 1, ranking the Carrier to only gets better stats, such as HP and AP, with option 2, it doesn't need to get ranked nor be viable for SP (so it doesn't take extra SP)

Having infantry on water can be a nice thing since some Naval battles can be quite hard and quite expensive for f2p, and if you're worried about the infantry getting more SP during naval, the option 1 will take SP as well so the infantry gets less SP, so. We gotta balance it out

I been wanting to make this a suggestion before, but the "Sea Wimps" suggestion reminded me of it. So here you go.

wet zealot
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The issue is that naval numbers are so high that no infantry units could even hope to compete

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even the Vet would be useless in naval

sly robin
# wet zealot The issue is that naval numbers are so high that no infantry units could even ho...

That's true. And I don't really think my idea would work either, because most if not all infantry cannot target sea or ships, so it's basically an overhaul which Madrona wouldn't even do

Plus yes, the damage is a lot less to Naval, but like it's not totally useless unless you're facing M10s, even 2 TKs cannot take down one (my r4 M10s against an r1 TK, ranks might vary)

Demoman I think could be good and even vet, not just the base damage but the armour piercing.

This whole idea might work on early stages anyway when you have gunboats and destroyers, maybe jet skis, no point for it on later battles (or maybe put a Pwall? Defense within a defense? Extra extra x2 defensw? Nah what am I thinking, thinking outloud.)

Anyway, this idea wouldn't work anyway. Just liked to post about it. Still a neat idea, sorry for wasting your time

upper blade