In the future we should run two boss strikes simultaneously and they will work as follows.
Guild opt in for either casual, or competitive boss strike
Casual boss strike -
- Not leaderboard eligible
- Reduced rewards, or standard based on how comp is structured
- capped at t10, cannot go any further
- reduced points needed for every tier
Competitive boss strike -
- leaderboards will be used
- standard rewards or double for the first 9 tiers depending on how casual is structured
- no cap on max tier aside from what players can feasibly obtain in given time
- standard points per tier(no reduction)
I feel this may be an actually good way to solve the current discourse surrounding bs1 scoring.
