#Aid for FTP players

13 messages · Page 1 of 1 (latest)

slow dock
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Free to play players are most often the most common players, and well, there’s no competing with the whales of BN, well not easily and not in terms of units. What I propose is that in order to help narrow this gap, is to double all boss drop rates for free to play players, to help them cope with the lack of nano units.

After all, would it not be more rewarding to those who instead of relying on irl money, instead choose the free to play route and succeed in killing those hard bosses?

Unlike the old days of BN, currently the only way for FTP players is levelling up, and once your maxed, that’s it, so this should provide relief and a means for those free to play players to remain somewhat competitive with the whales of the game.

open karma
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MFW i start the game F2P, farm boss drops, then start purchasing and become a whale

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Best of both worlds!

weak depot
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You saying I'd be missing out when soon to be whales will get advantage of it? Heresy

open karma
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also if you spend even 5$ you lose out on this bonus, so theres 0 incentive to be a light spender

weak depot
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There's a memeber in my guild that's fully f2p and they're much better than a lot of BN whales

Just saying..

open karma
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ALSO how would a new player even know this function exists? imagine you just start the game and get a 5$ pack, only to find out you just screwed yourself out of double boss drops

open karma
rancid sigil
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If BN ever want to hit the news, bankruptcy from screwing over paid players would certainly get us infamous fast

weak depot
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Yes f2p are at a disadvantage and that's a norm in games between f2p and p2p

Even if you're a f2p, you can still compete, harder but doesn't mean you suck

Units isn't all, there's resources (gold t1 2 3 4) managing, upgrades...etc

slow dock
rancid sigil
solid ore
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“Hard bosses” genuinely the only hard boss for F2P is AS and maybe queen considering DN and Kraken both can be beaten consistently with R1s, Goliath by treb + heavier, and AC is AC