Current System: Currently, troops like the Armadillo and Turtlesheller will spawn a trooper and grenadier respectively upon death. The spawned troops appear to take the aspects of rank ~3 and have loadouts unique of their default counterparts.
Proposed Change: Spawn-on-death units of all forms, including those spawned on the destruction of defensive buildings like the Blockhouse, should inherit all of the characteristics of the player's troops. This includes the equipped loadouts and the rank/stats of said unit.
Reasoning: Currently there is little reason to justify ranking up early game troops. This change would incentivize and reward players for investing resources and time upgrading said units. The units spawned on death will have increased efficacy in battle and will thusly improve the overall value of the unit or structure they support.


