Hello, I added Trickshot, trickshotline and linerenderer to the game object and it works fine but I want the bullet to be fired from the Pivot at the end of the barrel, how can I do this? In other words, it will move according to the object I added, but it needs to make the calculation and fire the bullet from the barrel.
#Calculating physics from another object
1 messages · Page 1 of 1 (latest)
Put the Trickshot on the "barrel" or more accuratly the pivot
you will see we do this same thing in the 2D example where we have a little turret type thing and also in the tank example I think
so you want to put the trickshot at the point the projectile enters free flight
e.g. the muzzle of the barrel
Forgot to ping you