Getting a wavy bed mesh on my V2.4 StealthChanger
It's an LDO kit, so the bed should be flat. I heat-soaked it at 60°C for 30 mins before measuring. Any ideas what might be causing this artifact?
[bed_mesh] #
mesh_min: 60,95
mesh_max: 300,330
speed: 250
horizontal_move_z: 10
probe_count: 9,9
algorithm: bicubic
##[(7x7)-1] / 2 = 24
##[(5x5)-1] / 2 = 12
##[(9x9)-1] / 2 = 40
#relative_reference_index: 40
zero_reference_position: 150, 150
#relative_reference_index: 15
split_delta_z: 0.0125
move_check_distance: 3
mesh_pps: 4,4
fade_start: 1
fade_end: 10
fade_target: 0
**