#Input Shaper
15 messages · Page 1 of 1 (latest)
I'm certainly no expert, but it looks to me like you need to switch Y and Z axis in your config. what it thinks is Y axis is "doing nothing" when testing the Y axis and Z axis is "doing something" when testing the Y axis for lack of better terminology.
what do you have in your config for axes_map: for that adxl?
and I assume the ebb36 is attached to the back side of the toolhead instead of on the right side like with stealthburner
try axes_map: x,z,y
Ι have the default one. x,y,z I will switch them I'll try again
I don't see any obvious issues with either of those graphs. Particularly the Y graph looks quite nice for a 300.
Input shaper uses absolute values of all three axes added up. So the axis map is only useful as a reference so you know which color corresponds to which axis. It should not have an effect on the output values.
I just did it again buy changes the axes_map as @zenith juniper mentioned.
Now it seems that I don't have Z moving
those look good to me. The axes align now. @Thor says it shouldn't matter though. They definietly look way better than my ender 3 lol
Also don't forget to map the axis accordingly in your config. On EBB36 it should be x, z, y (or -x, -z, y - not quite sure) in klipper config. If you run ACCELEROMETER_QUERY, x and y should be 0 and z some higher value because of gravity.
did u manage to fix this? do u still need help?
No, I have fixed it.
I forgot to close it 🫣