#Input Shaper

15 messages · Page 1 of 1 (latest)

winged sun
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Hey, I have a voron 2.4 300mm and recently I change the SB with xol toolhead.
I am trying measure the Input Shape but I get a weird result for Y.
I have checked belts and screws and I didn't notice something.
ADXL is the default one of EBB36 board.

zenith juniper
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I'm certainly no expert, but it looks to me like you need to switch Y and Z axis in your config. what it thinks is Y axis is "doing nothing" when testing the Y axis and Z axis is "doing something" when testing the Y axis for lack of better terminology.

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what do you have in your config for axes_map: for that adxl?

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and I assume the ebb36 is attached to the back side of the toolhead instead of on the right side like with stealthburner

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try axes_map: x,z,y

winged sun
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Ι have the default one. x,y,z I will switch them I'll try again

agile socket
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Input shaper uses absolute values of all three axes added up. So the axis map is only useful as a reference so you know which color corresponds to which axis. It should not have an effect on the output values.

winged sun
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I just did it again buy changes the axes_map as @zenith juniper mentioned.

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Now it seems that I don't have Z moving

zenith juniper
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those look good to me. The axes align now. @Thor says it shouldn't matter though. They definietly look way better than my ender 3 lol

unborn copper
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Also don't forget to map the axis accordingly in your config. On EBB36 it should be x, z, y (or -x, -z, y - not quite sure) in klipper config. If you run ACCELEROMETER_QUERY, x and y should be 0 and z some higher value because of gravity.

opaque inlet
winged sun