#Bento bug thread
1 messages · Page 1 of 1 (latest)
Exhibit B
Satisfaction by BENTO
Exhibit E: https://app.kingrabbit.co/l/31US56 Disappearing land potions then appear with switch, very satisfying tho
Levitation glitches by BENTO
Exhibit F.1-G.7 https://app.kingrabbit.co/l/S2J1B1 too much going on here to list it all 😅
Nightmare on Ice street by BENTO
Exhibit F.2 https://app.kingrabbit.co/l/CVHEXC sliding visual glitch with spiderweb on ice crumble land
Stealth by BENTO
Exhibit H: https://app.kingrabbit.co/l/C6H1U6. Items exploded by hovering explosives. Drop double land potions on second play through of first nine were collected
Exhibit I: This one is resolved. It publishes but is instantly booted.
It’s perfect!
Thank you
Cardboard boats by BENTO
Exhibit J: https://app.kingrabbit.co/l/XZYCSK. Placed boxes travel too far in flowing water
Bug Town, Srry Brian by BENTO
Exhibit K: https://app.kingrabbit.co/l/8BR2NW Floating bombs destroy nearby bombs to the bottom and left and any Adjacent breakable item. Ones still look normal but are physically already destroyed.
El Chupacabra by BENTO
Exhibit L: https://app.kingrabbit.co/l/PE7GP5 Land moving past 15x15 grid bug. Personally I think this should be a normal feature. But it is not as the game was meant to behave
The floor is lava by BENTO
Exhibit M: https://app.kingrabbit.co/l/KNQGBV Boxes placed then switched to graveyard yield 2 potion on second play through. If not picked up on first play.
Bento bug thread
Hyper Switch by BENTO
Exhibit N: https://app.kingrabbit.co/l/KLYFJW switched land blocked from moving will twitch past other land then be forced immediately back to start position after releasing switch.
The floor is lava II by BENTO
Exhibit O: https://app.kingrabbit.co/l/RQG5SH Red carpet without land underneath
Traffic jam glitch by BENTO
Exhibit P: https://app.kingrabbit.co/l/CLNSAE if a snowman plows into a shielded hole. The hole can no longer be accessed.
All Aboard the Buggtrain by BENTO
Exhibit Q,N,R,S,and T: https://app.kingrabbit.co/l/TZTUA6 listed below
Exhibit Q (lemmings glitch)
Exhibit N (hyperswitch)
Exhibit R (Red Bull slide)
Exhibit S (goats cannot swing through sinking metal crate)
Exhibit T ( item combine quick scoot)
Leap of Faith by BENTO
Exhibit U: https://app.kingrabbit.co/l/9Z9JJN moving land split/separation
Exhibit U
Phew, I three coined all of the links shared with a little help of instruction. 😅
You should watch the videos for All aboard the bugtrain. It will be way easier than the way you did it lol
@last mantle could you take screenshots of each step to do the bomb/hole bug mentioned here? #🐞-puzzle-bugs message
It's a lot of steps and a little confusing
We're looking to get this fixed
Then we'll move to the next 100 in here
Yes, I will do that a little bit later when I have time. There are three main parts to be fixed they would prevent most of anything from being possible.
awesome, much appreciated!
Land overextension bug is the root of many bugs putting the land into a glitch state. This lets items have interactions they aren’t supposed to. Activated by moving a chunk of land shortening its travel length then moving off of the 15x 15 grid perpendicular to the land moving direction. Works in all 4 directions
When completed it will flip back to original distance and be buggy
After placing any movable item. You are able to select a new ground style including a hole. The hole needs to be excluded as an option under existing items
Then both of the mentioned bugs are combined to make the floating bomb.
This also makes infinite holes, multiple rabbits etc
@ancient parcel
The third is just as affective as the floating bomb. Floating bomb crate put into water. Then switched to graveyard theme.
If the floating bomb crate is switched to graveyard it will appear to float when playing. But it will explode nearby items also making them “in ghost state” where a solid object is still visible but you cannot interact with it. The bomb crate seems to explode items as the level loads but the image of the items still load even though they are blown up already. When in this state you can remove the land from the item then remove the bomb and the item will now come back to a solid state but have no land underneath. Works for all breakable items except enemies.
In this video you can see the bomb and hole are halfway deleted while moving. But not all the way deleted. So when entered into glitch state they pop back into reality.
thank you! will look into this
When using slow time. Crumble animation timing is off to match actual crumble
Something is off with putting coins in things. It doesn’t seem to acknowledge them there as being a complete level? And once I was able to add 3 more coins. It won’t publish if you get the 3. Not sure if it is all items. Haven’t played around with it yet.
I placed 3 gold. Played the level. Then it wanted three more gold.
So this is purely a visual bug. There are only 3 gold. It shows that I need more to be able to publish. But it will publish as is. It only shows “place 3 gold” in play mode not build mode. But if the item containing a coin is slightly glitched and on a crumble land. I cannot save or play. But it will let me add more gold then play. But it won’t publish.
Floating Bomb crates can still be used to take land out from under breakable items then put them on crumbling land. This now can’t be saved without land ,but is still able to be manipulated before saving or playing to save it on crumble land
Also @copper lodge mentioned this already I think But the bomb crown is still the only one acting normal if you get it before moving.
Exhibit V: skeletons can hop a gap when land is bouncing at end of travel, but only when set on 3 Speed. Extreme skelly sports