#Theory: Naval Strike Group

1 messages · Page 2 of 1

opaque totem
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They do? It is stated in multiple places that minimum fusion engine weight is 250kg

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I've made a bunch of Small SVs with 250kg fusion engines

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They're great

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I was specifically riding the line to see what it can do

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Anyway, I doubt Elias would withstand Autocannon velocity without breaking

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We have the Davy Crocket being massively bloated to work out of a far lower velocity cannon

gritty inlet
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The velocity is from a loaded assumption that the same computers capable of bearings only launches at 1000+ velocity can't predict where something will be within an acceptable margin of error at 1 velocity of random acceleration

opaque totem
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So we can calculate how wide the accuracy 'cone' is in surface area

gritty inlet
opaque totem
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and create an estimate of speed required to make the cone equal to the surface area of a target

gritty inlet
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They can see you moving and your massive cone of thrust

opaque totem
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I will be nowhere near where you shell expected me to be

gritty inlet
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The turns are an abstraction

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They move and fire simultaneously

opaque totem
gritty inlet
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You don't have 59 seconds to burn

opaque totem
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Still a massive area

gritty inlet
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According to your own reasoning it shouldn't be possible to hit a stationary target at 50 hexes if you stop moving unexpectedly

opaque totem
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5.5g for 5 seconds is 612.5 meters

gritty inlet
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Yes and they see the thrust and adjust accordingly

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900m/s really isn't that impressive in space

opaque totem
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A tiny 6 seconds to impact means the target is 600km+ off

gritty inlet
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Actually achievable in atmosphere

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I have planes faster

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The velocity you're describing as insane is pathetic by space terms

opaque totem
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45km per second for 6 seconds to hit

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72km per second for an AC2 at 24 range in 6 seconds

gritty inlet
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You did basic math wrong

opaque totem
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They are preposterously fast projectiles

opaque totem
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I used a calculator

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Find u, the starting velocity

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given a range of 270km

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and acceleration of 0

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and a time of 6 seconds

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= 45000 meters per second

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So u, the Muzzle Velocity is 45km/s

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And it still has my 7/11 craft dodging it by more than half a kilometer

gritty inlet
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270km crossed in one second is 270km/s or 27,000m/s

opaque totem
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15 hexes

gritty inlet
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Yes

opaque totem
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18km per hex

gritty inlet
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Yes

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18km per hex * 15 hexes = 270km / 1 second = 270km/s to cross 270km in one second

gritty inlet
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Do you know the acceleration required?

opaque totem
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Oh for the calculator

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it's 0 acceleration

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a gun doesn't accelerate past the barrel

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that's why the cannon velocities are stupidly high vs missiles

gritty inlet
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It's 55,102gs.

opaque totem
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That's where missiles don't need more speed because they can track the target

gritty inlet
opaque totem
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An AC10 needs to be 45km/s at the muzzle to miss by 600 meters
It has to be FAR faster to actually hit

gritty inlet
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By the same calculation metric they also miss

opaque totem
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A missile meanwhile can cruise in at a quarter that speed and be fine because it's tracking the target the whole time

gritty inlet
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The required acceleration to reach the prescribed velocity of 270km/s is 55,100gs, a missile has only 40gs of delta v

opaque totem
gritty inlet
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They have at most 40 fuel after spending the launch fuel

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Some missiles have only 25

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Each point is 1g

gritty inlet
opaque totem
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5.5g for 1 second is 26.95 meters
So about the distance where you will have a chance to hit despite maneuvering

gritty inlet
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The actual limit as to when an autocannon reaches the same speed a missile is physically capable of reaching is if it has 33 seconds of travel time

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And that's for a cuda

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Aka the fast one

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Thats a mere 490m/s^2 of delta v

opaque totem
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Anyway, back to the point, I don't think a fusion bomb can handle 270km/s acceleration
Or higher in the barrel

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A gun-type fission bomb could probably be designed to though

gritty inlet
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Acceleration is dependent upon time and i chose 33 seconds

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So it's 8km/s^2 acceleration

opaque totem
gritty inlet
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It's still at most 834 gs because autocannon

opaque totem
gritty inlet
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Yes

opaque totem
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It has to move 270km/s out the barrel or it doesn't reach the target in the required 1 second

gritty inlet
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Yes

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It reaches the target in the required 33 seconds and imparts 834 gs of acceleration before it exits the barrel to reach the required velocity of 8181m/s

opaque totem
gritty inlet
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It's the fastest travel time of the missile

opaque totem
gritty inlet
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Well either your estimates are off or you can't hit anything with missiles either

opaque totem
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As long as they reach the distance within 60 seconds they're good

gritty inlet
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500kg nuke 500kg caseless precision propellant

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The warhead bring ripped straight out of an alamo missile

opaque totem
gritty inlet
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It's completely incompatible with normal ammo feeds but it does technically fit down the barrel

opaque totem
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Precision drastically reduces required acceleration

opaque totem
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Plus the normal feeds wouldn't be made for the weight

gritty inlet
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the targeting computer is the entire reason aero assets don't need precision to counteract different gravities

opaque totem
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Its on the Aquilla

gritty inlet
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No i mean mechs in low gravity eat dirt

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Aerospace fighters don't

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Same ammo different unit computer

opaque totem
opaque totem
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And sensors

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Default probably wouldn't even recognize things beyond 18km

gritty inlet
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Really though the gold standard would be capital scale nac nukes

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Nac30 should be able to fit q good Nuke in

opaque totem
gritty inlet
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Or naval gauss

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Naval gauss is easy

opaque totem
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Even BT hardened electronics are affected by nukes, and gauss if far beyond that

gritty inlet
gritty inlet
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Gauss has a longer acceleration time and neither uranium nor beryllium are magnetic if memory serves

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The barrel length is usually longer it's part of why gauss is so heavy

gritty inlet
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Though if both are equally magnetic then it actually makes making a nuke easier

opaque totem
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Okay so to get a slug 48 hexes in 1 second requires about 0.8% Lightspeed muzzle velocity

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And when you squeeze that into 20 meters of barrel you get FTL acceleration very quickly lmao

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Actually wait

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Capital weapons have +5 to hit less than 500 ton units

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The 1 second is based on being able to get good hit probablity vs an ASF

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But if you increase the size of the target in the cone, your margin is larger

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So you can use slower projectiles

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So we discovered the reason for the Capital Weapon inaccuracy vs light units from first principles!

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Also Naval Gauss needs like 100 meter long barrels lol

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@gritty inlet
something interesting I noticed in general:

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LF Batteries price out light warships

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But Light Warships are more viable without LF Batteries

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Because light warship price is primarily the KF Core

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So the price difference between Dropships and Light Warships narrows without LF Batteries

gritty inlet
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Also there's a massive difference between 1000m/s over 0.001 seconds and 1000m/s over 0.1 seconds

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Acceleration is quadratic so you don't need much distance to quarter the felt g forces

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And a quarter of a thousand gs is a hell of a lot more manageable than a thousand gs

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97171 gs from a 5.56 ok there we go

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That puts the nuclear weapons from an ac10 into perspective

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For every other inch of barrel the g forces required to accelerate a projectile to maximum velocity shrink by a factor of 10

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So with a mere 86" the muzzle gs of a battleship, which by the way are all nuclear capable shrinks to 19529 gs

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Which uhhh

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Either space having no drag amplifies the velocity by an order of several magnitudes or of all weapons or all barrels as depicted are useless by either of our standards @opaque totem

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The assumption that a bullet can provide full acceleration for even 30 meters of barrel length is a loaded one

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But the minimum barrel length i got for a battleship gun was 300 meters to achieve the minimum velocity of 8km/s and for a 556 was 30 meters

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So it's more reasonable to assume that they have better than rifle performance than it is to assume anything else

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Which i guess checks out

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Of course

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There's a secret third option: double weight capital missiles

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Twice the health twice the fuel twice the thrust but the same performance

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This would make it impossible to kill a 70 damage bay

gritty inlet
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may be of interest to you

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Ahnnnn

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Why the hell is admin first

sly wave
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who were you trying to ping?

gritty inlet
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@opaque totem

gritty inlet
sly wave
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I figured that from your comments. It happens.

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Your punishment is 2 ammo explosions without CASE

gritty inlet
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I never run case

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I was testing battle formations to maximize firepower while minimizing blind spots with aerodynes

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Small craft let me test somethings without risking the avenger

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And in turn train dropship crew faster

opaque totem
gritty inlet
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I have a billion cbills

opaque totem
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Even MG ammo explosions don't go that far these days

gritty inlet
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2 ammo explosions is acceptable losses

arctic pumice
opaque totem
gritty inlet
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Good god 114 kills and half of them are with leopard cvs

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Granted the avenger sweeps up bronze stars like theyre litter and got those 60 kills in as little as 2 years to the leopard's 5

gritty inlet
opaque totem
gritty inlet
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Ammo explosions are cool

opaque totem
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Ammo explosions are dangerous but don't need to be infinity damage

gritty inlet
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Turret explosions are canon

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Make mechs suffer too

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It fits the aesthetic better

opaque totem
gritty inlet
opaque totem
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It's the Soviet tanks that got notorious for exploding

gritty inlet
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If i get a lucky crit i want to see something go up in smoke

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I don't care if it happens to me because it makes the game more tense to know that even a small laser can turn the tide

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Im pretty sure im on every factions watchlist by now

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Ive never had so many of these things on one person even in my campaign where i started with an Achilles

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I uh still can't afford a single interdictor or monolith jumpship

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So whatever you consider "cheap" should definitely be reconsidered

opaque totem
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Them being in BT in a major capacity is very strange to begin with

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And of course pirates and privateers will turn and run when faced with actual military warships

gritty inlet
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Any and all risk is acceptable and expected

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So long as the profit margin is higher than the odds of failure

opaque totem
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Which makes them beloved across history

gritty inlet
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The closest ive been to bankruptcy is a control roll of 11 at 1 altitude at zero velocity

opaque totem
gritty inlet
gritty inlet
opaque totem
# gritty inlet No but im sure it's glorious

Rebels were advancing on the capital and the defenders evacuated because they didn't think they could win

He decided to take on the invasion with just his Mi-24, at night

His crew pointed out they didn't even have night vision so they refused the mission

He went solo in the two man helicopter to fight the army himself

gritty inlet
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By that i mean pocket warships

opaque totem
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They didn't take the city until he had a mechanical failure and had to leave

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He kept fighting but the government was no longer able to pay him, so he ran out of ammo
He still ran missions and used rotor wash to flip truck instead, and dropped threatening leaflets

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Then the British intervened by paying him directly and he stayed until the war was won

Then he fought in Afghanistan

He was last seen fighting ISIS

gritty inlet
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Lol

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10/10

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I just killed a dropship in two shots without breaking pace or slowing down then killed their escorts also without slowing down

opaque totem
# gritty inlet 10/10

Googling him, I'm finding references and quotes that would fit in perfectly in BT

One of them was just a discussion of a regional conflict and it was like, 'Yeah this one warlord is so incompetent that he offered this big name merc a contract and he refused'

Another one was discussing Wagner in Africa and he was quoted directly saying, 'Yeah this area is very different from what they're used to, they'll need to acclimated to tile jungle.'

gritty inlet
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I simply refuse to touch the ground

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That's for the peasants i hire to pilot my bucaneer and the associated escorts

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The campaign ends when im grounded

opaque totem
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@gritty inlet what do you think

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8 Pirahna arrays in three directions

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10 conventional 10 nuclear missiles

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pretend the SCL3s are individual too

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the SCCs are quad mounted for bracketing at long range tho

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Price is only $2.5b

gritty inlet
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Again i operate in a world where an avenger can cleanly split a dropship in half

opaque totem
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24 Launchers means it can nuke 24 squadrons at a time

gritty inlet
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I can kill one plane a turn

gritty inlet
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Most sane settings don't have to kill the entire squadron in one turn

opaque totem
gritty inlet
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Enjoy your one thrust idiot im literally just going to fly around you and force you into the long range bracket no matter what you do

opaque totem
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The external stores speed thing is broken

gritty inlet
opaque totem
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3x2 ton missiles somehow slow down a 4.5g engine on a 90 tonner???

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The physics is busted

gritty inlet
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Either you pay internal weight and sacrifice guns or you lose thrust by adding extra mass

opaque totem
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In any case, even by rules a 6/9 90 tonner becomes a 3/5 with 3xAShMs

gritty inlet
opaque totem
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Oh also I just noticed: AShMs only have 2 armor

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They're treated as arrows, so they get 2 armor, not 3

gritty inlet
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Isn't it capital scale

opaque totem
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That means only 7 AMS to shoot down an AShM

opaque totem
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It specifically says it's treated as an arrow

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and Arrows have a section in the AMS rules saying they have 2 armor

gritty inlet
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Who cares i have s custom hot fit of an xl sabre to run

gritty inlet
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It's the hot knife special in small craft form

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The swap to erml makes it run hot but it's worth it to skirmish harder

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This uh is technically a direct upgrade in every aspect except cost

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It costs as much as An xl medium fighter but it has freakish performance for the size

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It can absolutely kill your crew

opaque totem
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This is what I think an average ASF bomber will look like in this scenario

gritty inlet
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Standard engine

opaque totem
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6 AShMs in the bay, 3 external

gritty inlet
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Thin

opaque totem
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Medium range accuracy bonus

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Totally stripped of advanced tech for low cost, durability, and maintenance

gritty inlet
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That isn't durable not that it matters

opaque totem
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or 3xLSCC

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Mission is to reach Capital Medium Range and fire

gritty inlet
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The Thunderbird takes 3

opaque totem
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4xSL run in PD mode

gritty inlet
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The eisenstrum takes almost 4

opaque totem
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Do you think more armor is needed for a 1 shot design?

gritty inlet
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You're saving cost so the slayer is your actual competition

opaque totem
gritty inlet
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Slayer has the same armor as the Thunderbird

gritty inlet
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It's a really good design

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Would come with two nukes stock if you go that route

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But it would be reduced to a mere 5 medium lasers against another fighter

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I am under no delusion that an alamo warhead crammed into a knockoff tbolt will be able to hit anything under 500 tons

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But personally id go for heavy gauss

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Instead of nukes

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It's much more reliable

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There's even a fit that can do 2 capital damage indefinitely and eat up to 6 scl3

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At long range

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Safely outside of the shell cannisters

opaque totem
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The 'Medium' Bomber gets even wierder

gritty inlet
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60 tons is pretty mid

opaque totem
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It runs with no external stores at 5/8

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And has reduced fuel and uses HFF with 2 points missing rear

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Tiny engine

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$2.2m tho

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6 AShMs

gritty inlet
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The tyre can probably out damage a capital missile barrage

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Should take a look at it

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55 tons

opaque totem
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55 tons 5/8

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Clan tho

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thin armor

gritty inlet
opaque totem
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oh jeeze

gritty inlet
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In every way

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Clanners bid by tonnage

opaque totem
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It skipped leg day and armor day

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but not gun day

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7xMPL + UAC10 + ERSL

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lol

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3 tons of ammo too

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It will die before running out of ammo

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Hell I'd remove a ton for more armor

gritty inlet
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It hits harder than many heavy fighters and matches the tonnage of medium fighters and is extremely cheap

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One of those killed 2 slayers

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And crit out an Shiva before it could even fire a shot

gritty inlet
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Cmpl is what makes it as lethal as it is

opaque totem
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Clantech doesn't fundamentally change anything, but just tweaks things enough to make it more complicated and annoying

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Especially since it's just a buff for light craft because the setting never bothered to advance Capital scale tech

gritty inlet
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Just double your expected mortality rates and expect them to constantly bid away their fancy Omnifighters

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Wont change how much they kill

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But it will change your salvage rates

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Other than that they're pretty standard

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Aside from maximum critfish, alpha, dps, range elite pilots you can't force into psrs and speed they play the same

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The tyre is a creature of spite

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I bid my entire heavy squadron expecting to fight the sabutai and get my money back 10fold

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They sent that thing out and killed twice their tonnage for a third of the cost

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I literally just wanted a sabutai because it looks cool 😵‍💫

gritty inlet
gritty inlet
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You know what? Uac20

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Ulnac20

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Idk

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Or long tom cannon

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Basically any big gun

opaque totem
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I just realized the 5/8 60 ton with a 36 ton bomb bay will become a 10g rocket after firing AShMs

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wait

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AShMs are only 2 tons

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So it will be a rocket before firing too

gritty inlet
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Unfortunately you spent the engine upgrade weight on the bay

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(hollow space takes volume which is equivalent to tonnage)

opaque totem
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6.66g when loaded with 6 AShMs

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lol

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Call it the Satan Bomber

opaque totem
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In universe an empty bay means you weigh less so your engines push you way faster

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An AShM is only 2 tons

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So a 36 ton bomb bay only holds 12 tons of missiles

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That means your 5/8 60 ton bomber is actually moving 6.66g at full thrust and full bomb bay

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Ah wait

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The SI can't handle the speed lol

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That means we need a Small Craft for this

gritty inlet
opaque totem
gritty inlet
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You can safely use overthrust

opaque totem
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0.5g per SI

gritty inlet
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Oh

gritty inlet
opaque totem
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3 armor then

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New idea:

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Who needs AShMs?

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If we are using nuke warheads, LAAAs work with one third the bomb bay tonnage

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And one third the external ordinance count

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And one quarter the raw weight

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AShMs will just be thrown in occasionally as 'Heavy' missiles that require larger AMS arrays to counter

gritty inlet
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The Alamo is based on the arrow IV

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As is the antiship missile

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Odds are it would have a quarter the power

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So like....

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2 damage

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Or uh

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Well idk tbh

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Davey crocket in space is the Alamo

opaque totem
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You can pack more power with higher tech

gritty inlet
opaque totem
gritty inlet
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The velocity imparted by my own velocity and the kick will be reasonably accurate for space bombing

opaque totem
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It's why most of the ship's are 52kt dropships

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Lighter dropships are effectively immune to space bombing

gritty inlet
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No they really aren't

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The rules say yes my aggressive placement and point blank deployment say no

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I could literally deploy battle armor the same way

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Hand place a casaba on the hull

opaque totem
gritty inlet
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You have 6 axis of movement

opaque totem
gritty inlet
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I have 32 tons i can do this all day

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It's literally a stock kr61

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They're absolutely everywhere

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You aren't thinking low tech enough

opaque totem
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Though you can pack more in cargo

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I suppose you could also make them lighter to pack them in cargo harder

gritty inlet
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25 tons of fuel i can launch from anywhere

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Angry pirates kicking long tom shells at you from a cargo bay

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No one is safe

opaque totem
opaque totem
# gritty inlet So send 6

Apply a +1 to-hit modifier for every point of velocity change by the target in the turn in which it is attacked (other than for evasive action, which applies its own modifier; see p. 77, TW).

Apply a +1 to-hit modifier for every point of velocity change by the attacker in the turn in which it makes the attack.

A +1 to-hit modifier applies for every 10,000 tons (or part thereof) the target masses under 100,000 tons.```
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It is extremely bad against moving targets

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And a 52kt Dropship gets +5 to hit defense just for existing

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combined with the base +4 that's already +9

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With zero movement, that means a 4 gunner will have 13 to hit and always miss

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Space Bombing is useful in that it lets you slip nukes past AMS, but is limited

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It is however devestating to 2.5 Megaton uberships because they don't get the +5

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So they just get nuke bombed by ASF

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Unless of course they keep moving

gritty inlet
# opaque totem

Personally id recommend an aerodyne with dedicated small craft or a spheroid version craft to cover the gap in the firing arcs

gritty inlet
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It will carry two of these and they'll keep pace with the craft

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Total cost of one dropship and the two attatched small craft is 992 million

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The theory behind this is that you get substantially more of your firepower down range

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Against a single target area

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And if need be you can stack them to cover the blind spots of the others

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This can carry the same amount of pirhanas against a target give or take

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Plus technically aside from like one hex an aerodyne has the same coverage as a spheroid

gritty inlet
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Also i just came up with a crack smoking level of idea: refined dragons breath

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Capital scale rockets, in other words

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If everything is filled to the brim with ams and anti missile defenses, don't bother investing in silly things like reloading mechanisms

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Throw an unholy amount of antiship missiles, ecm warheads, and the occasional santa ana missile or whatever nuclear weapons you wish into a bay and send them all out at once

opaque totem
opaque totem
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The Sheroid is firing in all directions

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And the 3 direction missiles can fire into the non-capital missile arcs

gritty inlet
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There's a one hex gap