#Lancer's RHS Challenge

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lilac scroll
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Base Tech Level: Advanced (IS)
Level                Era                                    
------------------------------------------------------------
Experimental         3090-3150 (Early Republic to Dark Ages)
Advanced             3151+ (ilClan -)                       
Standard             -                                      
Tech Rating: E/X-X-X-E

Weight: 55 tons
BV: 1,628
Cost: 6,180,057 C-bills
Source: (Unknown)
Role: Brawler

Movement: 5/8/5
Engine: 275 Fusion
Heat Sinks: 11 [16]
Cockpit: Standard Cockpit
Gyro: Standard Gyro

Internal: 91 (Endo Steel)
Armor: 185/185 (Ferro-Fibrous)
                     Internal  Armor    
----------------------------------------
Head                     3       9      
Center Torso            18       27     
Center Torso (rear)              9      
Right Torso             13       20     
Right Torso (rear)               6      
Left Torso              13       20     
Left Torso (rear)                6      
Right Arm                9       18     
Left Arm                 9       18     
Right Leg               13       26     
Left Leg                13       26     

Weapons            Loc      Heat    
------------------------------------
PPC                 RT       10     
ER Medium Laser     LA        5     
ER Medium Laser     LA        5     
ER Medium Laser     LT        5     
ER Medium Laser     LT        5     

Equipment                 Loc  
-------------------------------
ECM Suite (Guardian)       RT  
Radical Heat Sink System   LT  

Quirks
------
Battle Fists (LA)
Battle Fists (RA)
Improved Life Support
Ubiquitous (Clans)
Rugged (1 Point)
Ubiquitous (Inner Sphere)
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This is my first draft for @potent granite's Radical Heat Sink design challenge. I started off conservative to fit the requirements of being able to operate away from logistics lines, but I know I'm not making full use of my heat potential.

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Nothing super exciting, just made sure that a flying alpha does some decent damage and encourages use of the radical cooling system.

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If it's not clear, this is a Shadow Hawk, with no changes to the engine or gyro.

potent granite
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Thank you! I'll check it out

potent granite
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I like it. It's hard to make a shadowhawk good, but this one certainly isn't bad. The erml has decent punch and the 12 hex range is pretty good for the various costs

lilac scroll
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Thanks! I figured keeping it energy-only would fit your goals of making a mech that's easily upkept, and I tried to stick to modifications that would be relatively easy to implement on an existing endo/FF Shadow Hawk (though I don't know what variants have those). The PPC is mounted in the same shoulder as the autocannon, while the lasers mostly fill the SRM space.

potent granite
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Putting the ppc in place of the ac5 makes it actually dangerous

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Especially in that sweet like 6-9 hex range

lilac scroll
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That hand is a closed fist

potent granite
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Hahaha

lilac scroll
potent granite
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The books say things like "the mighty autocannon spat forth a stream of depleted uranium death" and I'm like "yeah, ok"

lilac scroll
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Books about game systems are never game-system-accurate. 40k is a top-tier example, talking about bolter shells ripping through everything like paper

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In-game, no armor pen at all lmao

potent granite
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Lol that's very true

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The nutty thing is, how much of a leg up clan tech is, upon their arrival. Like, an XL engine and Clan DHS, and the clan version of these exact loadout is devastating

lilac scroll
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Clan stuff is supposed to be better than IS, IS has other advantages

lime jasper
shut tinsel
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Both in the long and short term, tbh

lilac scroll
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True tbh

shut tinsel
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It's good against armour, less useful against infantry (But they get pulped anyways)

lime jasper
shut tinsel
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Mmmmmm

shut tinsel
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Base Tech Level: Experimental Mixed (Base IS)
Level                Era                     
---------------------------------------------
Experimental         3090+ (Early Republic -)
Advanced             -                       
Standard             -                       
Tech Rating: F/X-X-X-F

Weight: 60 tons
BV: 2,160
Cost: 18,488,960 C-bills
Source: (Unknown)

Movement: 6/9/6
Engine: 360 XL
Double Heat Sinks: 13 [26, 39 with RHS]
Cockpit: Small Cockpit
Gyro: Compact Gyro

Internal: 99 (Endo Steel)
Armor: 201/201 (Ferro-Fibrous)
                     Internal  Armor    
----------------------------------------
Head                     3       9      
Center Torso            20       30     
Center Torso (rear)              10     
Right Torso             14       21     
Right Torso (rear)               7      
Left Torso              14       21     
Left Torso (rear)                7      
Right Arm               10       20     
Left Arm                10       20     
Right Leg               14       28     
Left Leg                14       28     

Weapons                               Loc      Heat    
-------------------------------------------------------
Improved Heavy Medium Laser (Clan)     LA        7     
Improved Heavy Medium Laser (Clan)     RA        7     
ER Medium Laser (Clan)                 LA        5     
ER Medium Laser (Clan)                 RA        5     
ER Medium Laser (Clan)                 LT        5     
ER Medium Laser (Clan)                 RT        5     
Micro Pulse Laser (Clan)               LT        1     
Micro Pulse Laser (Clan)               RT        1     

Equipment                            Loc  
------------------------------------------
Radical Heat Sink System              LT  
ECM Suite (Clan)                      RT  
Chameleon Light Polarization Shield   *   
CASE II (Clan)                        LA  
CASE II (Clan)                        RA  ```
My own take-
latent isle
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Single heat sinks?

shut tinsel
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Doubles

latent isle
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I was talking to the initial post but this is probably doubles

shut tinsel
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That one looks kinda weird, tbh

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It has 11 SHS, but sinks 16?

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But with mine, I doubled down on all the funny clan-tech I could

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This can jump and fire just the ER MLs and be heat neutral, but if you tie in those iHMLs or the Chameleon it starts to get spicy

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That being said, the Chameleon is very useful in most cases until you get into the 3-5 sort of ranges

potent granite
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I really like this design too!! It does look spicy though lol

shut tinsel
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Clan-spec stuff usually ends up a little spicy

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I can see this as having been made at Arc-Royal MechWorks

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Especially as the Night Boar was one of Nondi Steiner's favourite animals to hunt

potent granite
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That's the kind of thing that I really enjoy thinking up.

latent isle
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HMm

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Lets throw my hat into the ring here

lilac scroll
lime jasper
shut tinsel
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hmmmmm

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But that's not how RHS works

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It's +1 Sinking for each HS, right? Regardless of type

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may be triggered only once
per turn—at the start of
the unit’s Heat Phase—and
increases the cooling capacity
of the unit’s functioning heat
sinks by 1 point each in that
turn (regardless of heat sink
type)```
lilac scroll
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I'll see if it'll let me post the file directly and maybe you guys can figure out why it says 11 [16]

shut tinsel
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This says 11/22 (RHS)

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No changes

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But the bit underneath says 16 sinking

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Weird

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Ahhhhhh, right, interesting

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Mine sinks 26, but says 32 for some reason in the same place!

lilac scroll
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...maybe it means averaged out assuming you turn it on and off every turn?

shut tinsel
lilac scroll
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pseudo-16?

shut tinsel
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Must be

lilac scroll
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We could ping a dev and ask

potent granite
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I'm really glad people are enjoying my challenge ^__^

shut tinsel
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Challenges are t a s t y

potent granite
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RHS could be very effectively used in anticipation of double fire on a UAC20