Base Tech Level: Advanced (IS)
Level Era
---------------------------------------------------
Experimental 3071-3144 (Jihad to Dark Ages)
Advanced 3145+ (Dark Ages -)
Standard -
Tech Rating: E/X-X-X-E
Weight: 5 tons
BV: 36
Cost: 190,880 C-bills
Source: (Unknown)
Movement: 11/17 (Submarine)
Engine: Fusion
BAR Rating: 2
Internal: 5
Armor: 5 (BAR 2 Armor)
Internal Armor
---------------------------
Front 1 1
Right 1 1
Left 1 1
Rear 1 1
Turret 1 1
Weapons Loc Heat
----------------------------------------------------
SRM Launcher (Heavy) w/ Inferno TU 0
SRM Launcher (Heavy) w/ Inferno TU 0
SRM Launcher (Heavy) w/ Inferno TU 0
Mag-Pulse Harpoon Gun FR 0
Mag-Pulse Harpoon Gun FR 0
Ammo Loc Shots
---------------------------------------------
Inferno Ammo BD 0
Inferno Ammo BD 0
Inferno Ammo BD 0
SRM Launcher (Heavy) w/ Inferno TU 10
SRM Launcher (Heavy) w/ Inferno TU 10
SRM Launcher (Heavy) w/ Inferno TU 10
Mag-Pulse Harpoon Gun FR 10
Mag-Pulse Harpoon Gun FR 9
Equipment Loc
---------------------------------------
SV Chassis Mod [Submersible] BD
Armored Motive System BD
Advanced Fire Control BD
SV Chassis Mod [Armored Chassis] BD
Carrying Capacity
----------------------
One battle armor squad```
#SupportVees are bizarre to me
1 messages · Page 1 of 1 (latest)
There's a few
Pay attention to how much ammo you're alloting, by the way. Even the energy weapons: due to reduced ability to dissipate heat, smaller ones need power packs
And yes, that's also true of BA lasers and such
The MagPulse Harpoon Gun started out as an attempt to make a man-portable equivalent of the Battle Armor Taser, but the power requirements were completely insurmountable
So instead they looked at the old magnetic-pulse missiles from a few decades earlier, and went in that direction
It's... something
The launcher weighs 73 kilograms, each harpoon weighs 22 kilograms, and if not mounted on a vehicle you also need to supply the equivalent of a High-Capacity Power Pack (30 Power Points) for each shot
Granted, they were trying to miniaturize the Battle Armor Taser, and that's already insanely unreliable to the point of exploding when fired more often than not
Makes RISC tech look safe
@dapper narwhal The Armored Chassis modification is necessary to mount armor heavier than fifty kilograms per point. E-rated BAR 2 armor is not, so you don't need that
Base Tech Level: Advanced (IS)
Level Era
---------------------------------------------------
Experimental 3071-3144 (Jihad to Dark Ages)
Advanced 3145+ (Dark Ages -)
Standard -
Tech Rating: E/X-X-X-E
Weight: 5 tons
BV: 43
Cost: 180,078 C-bills
Source: (Unknown)
Movement: 11/17 (Submarine)
Engine: Fusion
BAR Rating: 9
Internal: 5
Armor: 5 (BAR 9 Armor)
Internal Armor
---------------------------
Front 1 1
Right 1 1
Left 1 1
Rear 1 1
Turret 1 1
Weapons Loc Heat
----------------------------------------------------
SRM Launcher (Heavy) w/ Inferno TU 0
SRM Launcher (Heavy) w/ Inferno TU 0
SRM Launcher (Heavy) w/ Inferno TU 0
Mag-Pulse Harpoon Gun FR 0
Mag-Pulse Harpoon Gun FR 0
Ammo Loc Shots
---------------------------------------------
Inferno Ammo BD 0
Inferno Ammo BD 0
Inferno Ammo BD 0
SRM Launcher (Heavy) w/ Inferno TU 15
SRM Launcher (Heavy) w/ Inferno TU 15
SRM Launcher (Heavy) w/ Inferno TU 15
Mag-Pulse Harpoon Gun FR 11
Mag-Pulse Harpoon Gun FR 11
Equipment Loc
-----------------------------------
SV Chassis Mod [Submersible] BD
Armored Motive System BD
Advanced Fire Control BD
Carrying Capacity
----------------------
One battle armor squad```
A very cheap SubVee
Be real screwed up if it had swapped 1 of the missile launchers for Torpedo one... attack them above and below the surface.
Cargo's important
Also, I'm pretty sure the "Inferno Ammo" is some sort of bug
Just delete it
Yeah, I'll do that in a bit, getting set up for game stuff rn
I'd also advise against bothering with the "Inferno" variants of man-portable ordnance much, given that's just the same weaponry with a different ammo used. A bit of a hack for converting from A Time of War, more than anything
You're actually allowed to use all the ammo types in AToW, though most of them have relatively little impact in Total Warfare. Armor-piercing being a notable exception
Base Tech Level: Advanced (IS)
Level Era
---------------------------------------------------
Experimental 3071-3144 (Jihad to Dark Ages)
Advanced 3145+ (Dark Ages -)
Standard -
Tech Rating: E/X-X-X-E
Weight: 5 tons
BV: 52
Cost: 180,078 C-bills
Source: (Unknown)
Movement: 11/17 (Submarine)
Engine: Fusion
BAR Rating: 9
Internal: 5
Armor: 5 (BAR 9 Armor)
Internal Armor
---------------------------
Front 1 1
Right 1 1
Left 1 1
Rear 1 1
Turret 1 1
Weapons Loc Heat
------------------------------------------
Mag-Pulse Harpoon Gun FR 0
Mag-Pulse Harpoon Gun FR 0
SRM Launcher (Heavy) TU 0
SRM Launcher (Heavy) TU 0
SRM Launcher (Heavy) TU 0
Equipment Loc
-----------------------------------
SV Chassis Mod [Submersible] BD
Armored Motive System BD
Advanced Fire Control BD ```
5 slots on this thing is so bizzare to me
5
Ahhhhhh, right, so the ammo thing make it show shots on the weapons table
So the hack-part is more to bully MML into formating stuff properly, it looks like
Still 15 SRM and 11 Hwapoon shots, here
https://www.youtube.com/watch?v=80QkvroAiho (Loosely relevant meme video)
Here's a montage of almost all of Ben's death noises from TTT after someone suggested it on the Reddit.
TTT playlist: https://www.youtube.com/playlist?list=PL3XZNMGhpynMp4Q9oiLhffheHJtYhP2bp
HA... I "know" a Ben too...
Paint this thing in yellow and white and call it the 'Poon Slayer 5000'