#Using 2d client with Razor Dev Preview x86 - Client lags out after ~30 seconds

1 messages · Page 1 of 1 (latest)

restive sage
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Hey - I am using this on OSI with the current 2d client. I tried the x64 dev preview version but get an error about a missing crypt DLL, so I continued with the x86 version and after trying every IP in the login file, I was able to eventually log in to retail.

Now, I am able to run around for about 45 seconds before lagging out. At first I was completely freezing (client and razor) and now it's just a lag out that eventually shows disconnected and lets me log back in. Any ideas on how I can address this?

My cliloc file is still trying to load old version clilocs even though I am on a client that should load the new version of the cliloc, not sure if that is relevant.

north salmon
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OSI has implemented various client and assistant checks it seems. Perhaps they disconnect folks using Razor now?

restive sage
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I think that is the case, that's why I was asking if you were planning to maintain Razor for retail

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I appreciate all of the work you do maintaining this, and I also understand that I am probably in the minority still playing this way, just have literally no drive to play without this tool

north salmon
# restive sage I think that is the case, that's why I was asking if you were planning to mainta...

All these years, I've always kept the retail support in place, but never actually tested it out or specifically made changes to support it or not.

In this case, if Broadsword is disconnecting folks for using it, I'd have to find a way to circumvent whatever they're doing, for a tool that is not allowed on their servers. I'm not sure I want to get into that, but more so, I have no way to connect to their servers in the first place since I dont play on retail.