#Client Crashing

1 messages · Page 1 of 1 (latest)

tulip sparrow
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//ClassicUO [STANDARD_BUILD] - 0.1.11.87 - 09/12/2023 18:25:42
OS: Win32NT x64
Thread: CUO_MAIN_THREAD

Shard: 127.0.0.1
ClientVersion: 5.0.8.3

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at ClassicUO.Network.PacketHandlers.ExtendedCommand(StackDataReader& p) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 4081
at ClassicUO.Network.PacketHandlers.AnalyzePacket(ReadOnlySpan1 data, Int32 offset) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 158 at ClassicUO.Network.PacketHandlers.ParsePackets(CircularBuffer stream, Boolean allowPlugins) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 92 at ClassicUO.Network.PacketHandlers.ParsePackets(Span1 data) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 86
at ClassicUO.GameController.Update(GameTime gameTime) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/GameController.cs:line 409
at Microsoft.Xna.Framework.Game.Tick() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 531
at Microsoft.Xna.Framework.Game.RunLoop() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 864
at Microsoft.Xna.Framework.Game.Run() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 414
at ClassicUO.Client.Run() in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Client.cs:line 86
at ClassicUO.Bootstrap.Main(String[] args) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Main.cs:line 245
######################## [END LOG] ########################//

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can get character and try and log in and it crashes....

tulip sparrow
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its odd i can log in to server np on mobile but from desktop i cant log in.

tulip sparrow
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if i make a new character it logs in fine but if i try to log back in on that character it crash after i select that caracter....

hollow matrix
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and / or without an assistant

tulip sparrow
tulip sparrow
hollow matrix
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yeh was just a test, think we had it before that super large houses with really a lot of items crashed the client upon login

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I have no clue about the packethandler so I hardly can help debug sadly