#video-games
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binding of isaac
among us
plague inc
ok
fortnite
terraria has so much stuff and when u play modded oh boy
im playing the calamity mod rn and there is so much stuff
it's perplexing
I tried it but i could just never get into it for some reason
sad
I just don't like it
đ
i havent played terraria in years
I don't like the uhm.. art?
but i know that i love that game
i didnt really care about the new update, my character is so strong that i knew that it would destroy all the new bosses
dead cells
Lmao, the Far Cry 6 gameplay reveal
My highlight is the weapon that ||Throws CDs of Macarena while playing them||
the art style is actually what i liked about terraria when i picked it up in 2012 lol i think it's charming
mods. ofc the most well known one is calamity but it does have really wonky balancing, but there's quite a few mods that extend difficulty beyond terraria's endgame
I think I'm just not a big fan of sidescrolling games in general
1.4 didn't really add much to bosses besides the hallow ones anyway? and they're like mid endgame, not endgame
my fav bit about calamity is honestly the boss themes, theyre all really good
getting into hardmode calamity is a bit of a jump the first time though because there's so many unfamiliar items you need to learn
nice
nice
and
Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childhood fears! Help Six escape The Maw â a vast, mysterious vessel inhabited by corrupted souls looking for their next meal. As you progress on your journey, explore the most disturbing dollhouse offering a prison to escape from and a playground full ...
$19.99
23527
81
Little Nightmares is free for a grab!
Thanks Wok
yet another game I own, yet can't play
it's WHAT now?
free to take, and yeah that plays for it
ALTHOUGH
before LT2 release
you could pick it up too
from Bandai Namco website for free.
They are pretty generous with it
folks! 
â New in store alert â
Collectors rejoiceâthese @DOOM Eternal figurines are now available for pre-order! Which one is your favourite?
https://t.co/825oVxsOUz
212
LOOK AT THAT CACO! 


gib caco
Lul
i want it so bad 
Today in subnautica
I donât know what to put in my cyclops.
Also, I suddenly have too many peepers

yall i just got into dead cells
what do you think of it?
During 3 weeks or so my life was Dead Cells
its 9.5/10
the only thing that is bad abt it is suffering through bosses
i also found the upgrade system kinda weird at first
ugh i wanna play it so bad
why cant you
because i'm weak and stuck with assignments
You know I was rewatching A walkthrough of HZD to remember the entirety of the plot
And I had forgotten how uncanny valley was Aloy's child model
I find most of the faces to be that.. just something about the way they move when they talk..
dead cells is pain
it really is. i don't like it as much as other rogues
The amount of Dead Cells content over the years is a lot though
So much has been added to the game, that as we speak, thereâs a new update being beta tested right now
Maybe my perspective is incredibly skewed, but Dead Cells doesn't seem like it has that much content.
It's for the most part spectacularly well-design extreme difficulty with a lot of options, but the environments and enemies are not incredibly diverse.
there's been so little variety in the runs I've attempted to play that I got bored and never got particularly far
so...
i just played some TABG for the first time
in 10 rounds i managed to hit someone...
twice, i think
didn't get a single kill
this is precisely why i don't play online shooters anymore
Tabg?
Totally Accurate Battle Ground?
yeah
i just wanted to have some dumb fun with googly eyed noodle people
but instead what i got were piles of tryhard people who don't even want to chat
and just dump entire mags into me before i can even pick up a single gun
yeah
kf2 is my fave online shooter at the moment precisely because of that
is it hard and challenging?
yes
is there at least some form of rivalry between players?
yes
but it's 90% co-op
so it's you against a set of systems
and you don't have to rely on some sort of matchmaking or just... the good heart of other players to even get a chance to learn them
i mean...
even if you're completely green and never played a shooter in your life
i'd say that an hour or two in kf2 is just enough to learn the basics and switch to hard mode
in competetive games?
it takes me an hour to get a single kill - and that's coming from someone that's been playing shooters for over 20 years
and with a playerbase this small most people that are still there are the type that can play this with their eyes closed
they have the muscle memory and experience to dab on new players
and i've been there before
back when i played competitive shooters i've seen my fave one just die precisely because of this reason
playerbase was small, only pros stayed around
and whenever someone new came along the old guard that's been there for years didn't give them a chance to even learn the basics
thank you for coming to my ted talk 
online games need better matchmaking systems
And I read all of that 
Isnât that how it always has been? Multiplayer games died without a good community
I personally just find that the entry level for games are getting higher and higher.
Competitive FPS seems unapproachable to me, the same way Starcraft 2 can be unapproachable to many.
i mean
that's most of online games, basically
because there the difficulty isn't dictated by you, or the game
but a bunch of other, random people
who in most cases have way, way more experience than you
all of this makes me want to go back and give the ironman challenge in TNO another shot
good stuff
I would agree that the ceiling for multiplayer games may seem like it's growing, but been playing some games I have noticed: no not really there are still a lot of people like me who are casually playing, while not being that good at the games and there is like 1% that does amazing at the game than anyone else.
Multiplayer coop all the way 
well i was talking mostly about games with small communities
when a game is dying only the most die-hard fans will stick with it
which makes the skill floor required for entry even higher
I suppose that's true.
I guess the better way to put it is that the amount of smurfs increased to the point of annoyance for me.
Sure, most players are like me, average-ish. I can probably hang with them. But one smurf would instantly make the game unenjoyable for me.
games that have big communities will naturally have more newbies
which will prod any matchmaking system to dump most of them in a single, fairly even and fair party
small games however?
eeh - not so much
it's a vicious circle.
smaller community = bad matchmaking.
new players gets matched with experienced ones and gets dumpstered.
they leave. the community doesn't grow.
exactly
i will give it another shot
like... right now
i just wanna have fun in this dumb game about googly eyed noodle people
I mean people made Melee into this hyper competitive game, so being labeled casual or cutesy doesn't really help the game there.
yeah
Also why isn't there a hide game button on Epic Launcher
All of my demos and trials are stuck there forever. No tagging system, either.

I understand workshops and such are hard to implement. But come on, being able to hide and categorize your game should be a no brainer...
dunno, duncare
i've got enough spyware on my laptop already, thank you very much 
Just one more rant. If you right click the Option button in an uninstalled game in your library, you get one option: Go to the Store page... for a game you already own.
Instead of adding basic features, they decided to give you Among Us for free =.=
epic games store is like...
what? 3 years old at this point?
in all this time i feel like everyone's been complaining about the lack of this sort of features
"why isn't there a search bar?" "why can't i do this and that"
i'm surprised they're still struggling with adding stuff like that


there really is a pepe for everything
Playing PMD ||and just Grovyle's sacrifice,the emotion and dialogue but also knowing that this is probably the last time you will see him just brought me to tears, I'm almost at the end but I really don't want it to end||
indeed there is 
PMD is the good goods, music is great too
Also this might be spoilers even for you but ||temporal tower is nowhere near the end of the main story||
and if you're playing Sky, make sure to play the side story you unlock after temporal tower
oh hello
i literally just loaded up PMD again this is a welcome topic to drop into
pmd?
pokemon mystery dungeon
so may i ask, what other roguelike games can you recommend? I only played Rogue Legacy and Spelunky so far.
and Isaac.
Dead Cells has a pretty brutal grind/difficulty curve but it's tremendously rewarding at the end of the metagame's development.
ok. noted.
ive heard great things about risk of rain 2
Gungeon if you like bullet hell I guess
yeah gungeon is also good
Streets of Rogue, Dungeon of The Endless, Bad North, Going Under, Nuclear Throne, Robo Quest and maybe some others.
Bad north gets pretty easy tho
no it doesn't?
Still fun
Also, can someone recommend me an Action RPG? I tried Diablo, Torchlight, Titans Quest and another one. (can't remember the name) I love this Genre but there aren't so many Games that i know of.
Bioshock
thanks for the suggestion Wok
Though bioshock isnât really rpg, itâs got some elements
An action rpg hmm.
And itâs just good game
Grim Dawn is alright
Bioshock is a shooter with good plot
i tried Grim Dawn. But like Diablo it is very brutal i think....
Witcher series I guess?
Ye, it just popped in my head cuz of a âdebateâ with someone in here ages ago about âwhat is FPS & what is not FPSâ and they said that bioshock wasnât FPS, but rpg or smth
While I said it was FPS
hell yeah
gungeon was my first roguelike
good stuff
it's a good game
Gunfire Reborn is cool also. It is a shooter/roguelike.
No, but the guy was arguing bioshock wasnât FPS at all
because it was rpg

I wasnât the one arguing it so none taken
I was equally confused
And in the end we just agreed to disagree
bioshock is a looter shooter
that reminds me of the person who said aliens was not horror, because the genre is sci-fi and horror cant be in space lmao people who think a piece of media (movies, games and so on) can't be multiple genre confuse me. its like some people try so hard to define something by one specific label
I see it as an fps with more numbers
I remember that
Like wha

surprise! things can be multiple genre AND multiple pieces of media can exist within a genre [side eyes the entire section of gamers that calls things ripoffs]
as an FPS connaisseur let me just say that...
as an FPS... bioshock's gunplay is stiff and clunky
and as an RPG... it's rpg mechanics are simple and lackluster
but games are more than just a sum of their parts
and as a whole experience bioshock is pretty gppb 

so yeah - it's an fps rpg, i guess 
i guess this is why i seem to be one of the few people that actually really like bioshock infinite
while it's RPG side is... more anemic than ever
at least it tired to improve the combat
and it was pretty fun 
The reason I donât like infinite has nothing to do with gameplay & everything to do with it not being under water
Itâs just more boring up in the air
i had fun throwing people off columbia hearing their screams slowly fading out
I donât feel the same urge to return to the world as I did with bioshock & bioshock 2
and shooting everything with a gun in one hand while zipping around on those rails with the other
I wanna listen to big daddies & the ambience of being in a building underwater
oh wait yall said bioshock?
i like both worlds equally
borderlands 1 > borderlands 2
fite me
Iâm not a big fan of FPS in general
none of them are perfect - far from it
they're all deeply flawed
Me no likey guns
well then - borderlands 2 might be actually more of your thing
sure - it has a bazylion gazylion of randomly generated guns (kinda... i don't want to get into that right now)
but there are classes that... rarely (if ever) have to use them
I think fps gameplay is really satisfying


Eh, I donât really like the borderlands art either so I donât think Iâll check it out 
You dont like the comic style?
Ye
Iâm not a big fan of comic book art style
Fair enough i mean all the borderlands game is just randomly generated mayhem
not really?
Thatd why i love it
I mean yh excpet from the story
besides random loot drops everything else is pre planned
and even those random drops can be played to your favor with some farming
Yknow what i mean
Its just mayhem the whole game series is mayhem
Tbh
The bl3 story is awful
same with bl2 and the presequel
bl1 wasn't any better, but...
it had potential
back in bl1 i wanted to know more about this universe and those characters and i really liked the fact that you weren't any sort of chosen one or a hero
this is my main gripe with the series as a whole - ever since bl2 every character calls you "the vault hunter" like it's some sort of prestige title
and they all always treat your like you're some sort of hero
you're the only one who can stop jack! and all that
while in bl1...
you were A vault hunter - there wasn't any sort of noble goal or anything
you were there just to get to that vault, yoink what's inside and then sell it for 
you were just like all those other bandits
the only difference being - you had enough cash to afford better hardware and the new-u stations
there was some grit to this universe back in bl1, some texture
but ever since bl2 all that grit made way for awful memes and even worse jokes
Itâs always fun being a villain
it was actually refreshing
Lol
like - here's bl1
it has a rough, cartoon artstyle, loud, aggresive music, set on a harsh, uncaring planet
it's really hard to find a "good" person - almost everyone is there for their personal gain
Tbh i only like the games for the chaos
and the gameplay fit that perfectly - since all you were doing was just killing stuff and stealing stuff
just so that you could sell that stuff, buy more powerfull stuff just to kill even more stuff
but then bl2 came around and it was like "yo we capitan planet now" and you're the hero of this story and you're gonna saaaaave us all and get the villain and you're gonna start the revolution and i was like
" am i? i'm just here to kill and get some cool toys for that" 
borderlands 1 is simply the worst due to simply one thing - it had fall damage đ¤
Has anyone here played rdr2
Me and my homies hate fall damage
despite the fact that everyone calls you "the vault hunter" which was the same name you had back in bl1 - and it had a completely different meaning back then
Change your mentality - obviously you conned these people into believing you the hero so itâll be easier to get the moneys & good stuff
Youâre just the greatest conman
You could sell sand in the desert
not really
cause the whole economy in those games is super borked 
If you wanna be the villain then stay the villain is my point 
but the story forces you to act goody two shoes
despite the fact that the gameplay... basically fits BL1's writing more
it's completely disjointed
Well you have to pretend so theyâll keep believing you
my point is...
borderlands - as a series - is a massive waste of potential
and even though the gameplay evolved between each game, i still prefer 1 due to it being more coherent
and that's coming from someone tho has way over a 1000 hours between three games
I usually zone out from the story so can't really feel the same. Although in Borderlands 3 it was always harder to zone out, which kind of sucks it had the best gameplay evolution imo.
yeah... i agree
even in bl2 - it's really hard to zone out when everyone's so annoying
everyone's screaming at you on the radio thinking they're funny
constantly
i mean - here's a great example on how bl1 differs from the rest
and her name is Patricia Tannis
you meet her in bl1 for the first time and she's got this quirky, socially awkward scientist archetype going on
it's kinda funny, but it's not annoying
but then you find her audiologs which explain what made her that way
turns out she was send by her company on an expedition here on pandora, doing some archeology stuff, until one night her camp was attacked and she survived only because she managed to hide for days under a pile of her dead collegues, watching as the rest gets eaten alive
that's... pretty morbid, and it fits this rough, uncaring universe really well
and then bl2 comes along and it's like "yeah no screw that - she's in a relationship with her office chair now. and let's make her throw up from stress of just... talking to someone"
she went from quirky to dumb
and it's all shoved right in your face
any semblance of actual weight and grit of this universe got completely erased in favor of "oh that's just so random and funny!"
and that's this whole series in a nutshell
ok i'm done
thank you for coming to my ted talk
so in my opinion due to all things considering we all can agree that pre-sequel is the best due to best game to zone out from since it's not that big of a deal there and the best gameplay due to moon wacky stuff. And even better with the tweak mods. 
||i actually think presequel is the worst of the bunch but shhhhhhh||
i don't wanna go down that road
not again 
and while we're at it...
GEARBOX!
RANDYYYYYYYYYYY! 
bring back the revolver class
i want my revolver spec back, god damn it!
make revolvers a separate category again!
because so far (up to the pre-sequel), BL1 is the only one that lets me be a mad max space cowboy
because revolvers there are their own, separate class of weapons i can train in, instead of being bunched up with everything else as "pistols" 
also bl1 had better music and that's a fact 
today i'm thinking about an old game i have called digimon world 4
it is, by all accounts, terrible, but i find it interesting
it's pretty much an unintentional semi-roguelite in that you keep gear and all xp after you die and the way you progress is by repeatedly throwing yourself at enemies until you get enough loot and levels to be strong enough to live
there's different weapon classes you can earn skill points in and i choose katana and guns. the former i have natural skill in, the latter is fun.
and there's element skills and mp and stuff but i still only have one attack. i have yet to figure out how to get more. there's like 40 elves that tell you mechanics, i didn't catch a word any of them said
XCOM is a roguelite.
Oh, I have DW4
I honestly loved it when I was little
Although even at that age I got frustated by the loading times
It is though.
the only thing in common those two have together is a little bit of randomness - that's it
it's not perma death (it's an optional toggle), finishing a single full run in one sitting is basically impossible, there's no meta on top of it - once you're done - that's it and so forth
it is a turn based strategy with an optional ironman mode - that's it
Life is a Roguelike
looking at the steam store page - there isn't a single tag that even implies it's a roguelite
looking at the wikipedia definition of the genre - there's little to none common points between the two
if anything - i'd be closer to being a "classic" roguelike
but - that's one of the very few genres that have very strict characteristics
which xcom doesn't meet
so... sorry but no


it's a roguelite cause it's not turn based!
boi
i truly am an agitated skeleton today 
time for slep 


Life is turn based. There are just a lot of turns.
life surely canât be a roguelike or roguelite unless you belive in reincarnation?
it's just set to hardcore
Lifr is hardcore roguelite because perma death does mean perma death
We get reincarnated into pebbles
You can get a good CPR roll check and get to continue the run, tho
so you might have a DD or SD
you just never know if it'll trigger or not
like guppys collar!
So as I was about to defeat primal dialga in pmd the game card slightly loosened inside and made me lose all my progress

I really shouldâve quicksaved before the final fight
If Invisible Inc. can be billed as a roguelite, XCOM on hardcore can as well
So I finished PMD ( the main story)and It hurt me emotionally but It was so good
I cannot recommend it enough
Congrats!

It might have been better that you didn't quicksave - if a quicksave gets corrupted you lose all your items
Also do play the last side story - iirc it unlocks after the next story mission and has really good music
Oh I def will but I'm playing Explorers of darkness so is it on that version too or only in sky?
I wish I had the continued interest to play PMD
I have a few of the games, but I always lose interest in them part-way through 
ack that's sky only
worth watching an LP of it though. It's the conclusion of ||Grovyle and Dusknoir's story after they get back to the future||
Yeah sadly I couldn't get sky cause literally everywhere I went people were selling it for like more than 100 dollars so I had to settle for darkness
But I'll def check it out
maybe I'll get sky someday though since I enjoyed pmd so much
sky is really good
Company of Heroes 2 free on steam
honestly i'd replay sky if it wasn't for the chances of a remake and that i have a lot of endgame stuff i don't wanna get again.
...i was lucky when i got my pmd games. both rescue team and super i got at the time they came out at normal price, explorers and gates i picked up at the local preowned games shop for no more than 20 quid apiece.
henlo!
i'm back, well rested and ready to screeeech at the AAA industry again 
just kidding
i just wanna play some shooty-bang-bang games 
Bulletstorm 
been there, played it to death, learned a lot of new swear words 
it's a good game
though this main theme always made me go 
https://youtu.be/TUxx0X25sF0
Replayed it a few months ago
I just realized how weird their mouth movements are
All the models look like fish gasping for air when talking

it's a great theme, don't get me wrong
but it sounds like something from a superman movie or something
doesn't really fit a game where you get extra points for shooting mutants in their... sensitive parts and then kicking them in the head for mercy before yeeting them into outer space with a rocket drill while all their limbs fly off in random directions 
yo this game is weird
and it's weirdly... paranoid, in a way
it was made by PCF btw - the Painkiller guys
but this time around they had epic on board too - back in the days before fortnite and epic games store when gears of war was their main thing
and boi - does it show
there's a lot of ideas coming from both sides there that clash in the middle
YEAH ABOUT THAT
all those characters in bulletstorm look like they're straight out of GOW
and that starter rifle looks like an unused asset from GOW2 or something
only polished up
and then there's restrictive setpieces and QTEs and that patented "press A to look at the thing" stuff that's just straight up GOW2
yeah i just wish there was more PCF in this PCF-branded game, you know?
i don't really like GOW 
still - all in all
bulletstorm ain't all that bad
and it's got a few great jokes here and there 
not to mention - it runs on unreal engine 3 which is epic's tech
and i literally just googled this whole thing and yeah
https://www.giantbomb.com/bulletstorm/3030-30088/forums/is-this-game-just-one-big-gow-advertisement-why-485644/
looks like i'm not the only one feeling this way
and then Dandy Randy somehow managed to get his hands on this game, re-released it with little to no improvements at a premium price
and somehow managed to drag poor Jon St. John into this mess
god damn it, Randyyyyyyyyyy! 
also @woven breach - remember that "duty calls" thing they did to market bulletstorm? 
i wish more devs did that sort of stuff
well then
buckle up cause this is gonna get wild 
so - bulletstorm came out in 2011, right?
at the peak of the brown and bloom military shooters popularity, two years before throwback FPSs started popping up (or 5 before they really took off)
and since bulletstorm's raunchy attitude could be summed up with a middle finger emoji...
some bright minds at EA thought that... this would be a good way to market their new game 
https://www.youtube.com/watch?v=KbTtsezso4Q
TotalBiscuit takes a look at what Epic/People can Fly have been up to rather than MAKING A BULLETSTORM PC DEMO
If you'd like your game to be featured on our WTF is? series, please contact PR[at]cynicalbrit.com.
they released this really janky cod parody that's like... 5 minutes long, tops
and then it just goes straight to a bulletstorm trailer once you finish it 
was 2011 the last year EA was cool with new and creative things like that?
was that the last year of their new wave of cool IPs?
i might be onto something here
dead space 2 came out in 2011, dead space 3 was in 2013
and we all know how that went...
huh
was there some change in management at EA around that time?
Yea, Mass Effect 3 was from 2012
It started going downhill from there

yeah it checks out with the wiki
https://en.wikipedia.org/wiki/Electronic_Arts#2007â2013:_John_Riccitiello_era
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization after Activision Blizzard and ahead of Take-Two Interactive, and Ubisoft as of May 2020.Founded and incorporated on May 27, 1982, by Apple e...
2013 is when andrew wilson stepped in
and ever since it's all been

just... sad
Anthem, ME: Andromeda
CATALYST! 
dear god the sheer existence of this game raises my sugar levels
and blood pressure

Music from mission "Kate".

screw it - i'm downloading it again
time for my like... 100th playthrough
seriously though - i have a deeply personal connection to this game
ME (along with HL2) kinda-sorta made me who i am today
they helped me discover what i want to do in life, helped me pick up two different hobbies and were a key in me picking an IT-profiled highschool (which then led to moving out for uni)
and with that in mind...
seeing what happened to mirror's edge catalyst is... well it's hard for me to ignore
this game turns 13 this year, would you believe it?
I believe so
Cause I counted

Hmmm
Now that I think about it
I don't really have any games that "change" my life
Well
Other than Nier Automata
That game is a masterpiece
doom
cause i've spent 90% of my free time in the last 5 years modding it and making maps
I can easily point which anime that changed me so to speak but games?
Hmmmmm
Ok
Found it
Kingdom Hearts 2 and DMC3
cause I was an edgy boi
But honestly they were pretty big part of my kid life
I didn't get why I have personal feelings for KH2 until I replayed it again on PS4
while ignoring at least 80% of what's going on in the plot as a whole
And DMC3 well
I beat it at least 8 times
As a kid
I dk how I did it
Cause I gasped for air when I replayed it on the same difficulty 
Rose are red
Chocolate is delectable
You died at Vergil 1
Easy mode is now selectable

Lmao it did happen but I pushed through
Kid me was better at games than I do rn
At least
Kid me was better with action games
I play rhythm games nowadays
fun fact
did you know they brought that "easy mode is now selectable" thing in dmc5?
Gottem
FAQ:
Wait this happens in DMC5? No, it doesn't. It's a mod I made.
Why is Vergil in Mission 7? Because it's a mod.
What's the mod do? It's a PC LDK mod that also remixes some boss fights. Link here https://www.nexusmods.com/devilmaycry5/mods/885/

better yet - my hands down favorite doom 2 mod - demonsteele (which is basically... DMC3 in doom on bath salts) displays some random quotes when you die
and it has that too - you go
and the game goes "easy mode is now selectable"
which doesn't really make sense in a game with quicksaves but 
whatever
i'm glad it's there 
no idea what that is
digital foundry
they main shtick is doing deep dives into video game tech
this is going to be a good one
https://youtu.be/0KxRXZhQuY8
DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports - and the legacy of what is one of the biggest releases in gaming... ever.
00:00 - Introduction
01:33 - ...
it's basically a full feature length document 
oh you wanna do that now? 
https://cdn.discordapp.com/attachments/638031423340806185/848624433219239977/6c3.png
cute
Cod warzone is really 175 GB ?
Today in subnautica..
Why am I always out of titanium?!
Also, my fishy friends are as cute as ever
just stop running out of titanium smh
turn on creative mode
grab all the titanium you need
or you can just grab the things that you are trying to build
ez win
yup
and that's after compression
i remember it being way bigger than that
Both Valheim's 1 GB and Warzone's 175 GB are impressive in their own way
But I can't decide which is more impressive overall 
tapg is around 700mb
still - this reminds me of that time some absolute mad lads made a full on proper FPS in like... 2004 (with all the cool stuff from that time like dynamic lighting and shadows and shaders and post processing and what not)
and they managed to sqeeze that in...
under 100KB
yes - less than a 100 kilobytes
oh trust me - i know what deus ex is 
but nah
it looked... like this, actually
https://www.youtube.com/watch?v=JLb839wPeIs
.Kkrieger (2004) - PC Gameplay / Win 10
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Useful infos / how to run:
https://pcgamingwiki.com
Try these if game is not working:
⪠dgVoodoo 2
⪠DxWnd
⪠Turn Off DEP (Data Execution Prevention) in Windows
⪠Play with compatibility setti...
keep in mind - this game takes 96KB
technically the library they used are a lot more than that.
it's impressive for sure, but a bit loopholey
It does look like DX. Reminds me of the tutorial 
but then again - we're on even ground here
as in - basically all games require some external libraries - no matter if it's directX stuff or openGL or GLUT or whatever
here's a great video about it
https://www.youtube.com/watch?v=bD1wWY1YD-M
Head to âhttps://www.squarespace.com/nostalgianerd to save 10% off your first purchase of a website or domain using code NOSTALGIANERD.... The 90s and 00s demoscene was filled with incredible sights & sounds for the senses, but none more incredible (in my opinion) than kkrieger; a playable 3D FPS that compacts into just 96KB created by German de...
I subscribe to exactly one bona fide conspiracy theory: Storage Wars.
The idea is that ATVI and other companies are deliberately bloating the size of their games to force players to uninstall other games to fit their games.
If you play CoD 3+ times a week at least, and you're dealing with standard American ISPs, you're not gonna be able to spare the room for Horizon or Destiny or Nioh.
On-the-fence players would also drift towards not installing the bloated game. Don't know how the math works out
But it would ensure that 'commited' players don't go trying out other games. Maybe that's the bigger effect
it thatâs true thatâs awful. huge file sizes keep me from downloading games
Well, let's all remember that after Black Ops 4 broke records but didn't break them by large enough margins, ATVI fired more than 800 people right after New Year 2019.
I basically assume most corporations period (video games, banking, skin care, record label) are going to do literally everything they legally can and everything illegal they think they can get away with to move money to the "owners."
Don't need to make space for HZD if I can't run it 
Yet another reason to play indies and old games
HZD was under 50 if I'm remembering correctly.
What. Steam page suggests 100 GB IIRC
Hang on.
Ooohh.
Okay, those suggestions are always overkill so you've got space.
Possibly for saves?
Install tooltip says 67.22.
Which isn't great.
But there's also a lot in HZD.
I guess you download the program and THEN install it, then you delete the first downloaded data
Didn't know about install tooltip.
Welp. Now I can wonder how I'll be able to run it 
So, as I was playing GTA 4, the fps was pretty crappy. I wonder if there might be a solution to this
pillars of eternity 2 was the biggest thing i ran on my laptop. 42GB, ran well but at something like 30 or 40 fps. now with the expansions, iâm not reinstalling it
How beefy is your computer?
lol itâs a 2017 macbook pro đ
Oof. 42GB must have been a lot.
had a fun time playing even though i knew it was a bad idea.
I think GTA4 is pretty notorious for bad performance too
Ah yeah logistics Simulator
When youâre downloading games on your switch and you canât do anything else on it because that will stop the downloads
Ugh
What am I to do now then? 
you can play games that don't require an internet connection
but you can't play single-player modes in games that have online, like Mario Kart
The only game I have that isnât online like that is the YGO game
And Iâm sick of it atm lmao
the what game
YuGiOh
Check out the Japanese trailer for Dragon Quest 3 HD-2D Remake, providing a unique three-dimensional feel by adding 3D effects to pixel-based backgrounds. Dragon Quest 3 HD-2D Remake is planned for release on console.
can't wait

They look pretty and adorable
did anybody force me to watch FNF vid on yt? no, nobody.
then why have i done it, now all the recommendations are overloaded by it
I keep forgetting to play that!
I just buy more & more card packs in it 
Then again - I do that w most YGO games 
i have decided to start achievement farming in monster hunter rise
...some of these are horrible
yeah, mh can be pretty tough, right?
the grind is on
'gather 1000 spiribugs'
'register every rare-size monster'
doesn't sound much like monster hunter
more like monster exterminator
there was nothing at all stopping them not giving us the crown farm awards
nothing at all
oof that's brutal
Iâm at the point where I need to be playing less of that game
It is actually my most played game on the switch right now, at 250h, slightly more than Hades
The card pack grind is real
lol
I donât have nearly as many hours
Iâm like.. barely a few hours in
Cuz while I do buy card packs, I play story with actual story decks 
And I donât get how Joey wins anything
I hate his deck
Like a real YGO weeb, oh yeah 
You go through childhood seeing those packs being used so OFC you wanna use them too!!
Theyâre epic!
Except for Joey
Heâs rng
My collection is almost done now, once I got all packs to perfect, Iâll probably stop playing
Today in subnautica
Nuclear reactors make lots of power
so who played Dead Cells? Is it really that difficult?
Yes and no. The first clear was relatively easy for me.
Subsequent clears with BC (a system kinda similar to heat in Hades) have a relatively steep difficulty curve, however.
I like the game, but eventually the whole ordeal just boils down to "Don't get hit" mentality which rubs me the wrong way.
So is it difficult? No until it is.
Are you a very good player?
What is a feel good game? I loved Stardew Valley (and i hated slime rancher)
Have you heard of Don't Starve/Don't Starve Together?
Rune factory 4~
But itâs not on pc
Yes, i own Don't Starve but it is pretty grim.
Itâs 3ds/switch
Just like Fox said, the base difficulty isnât that hard, at least if weâre comparing to Hades. Itâs the usual stuffs, of course youâll gonna die a lot at first, but after you got used to enemy patterns and weapon meta, it becomes easy
Higher difficulty, of course, gets harder, and the curve is rather steep as being said above
Dead Cells doesnât handle difficulty as easy-going as Hades is, Hades difficulty system is very unique as you can fine tune it to the point it isnât that much difficult even at âhigherâ difficulty
Dead Cells is pretty linear difficulty, enemies hits harder, have more hp, that kind of curve
also today in subnautica
my friendly neighbour the gasopod might not be so friendly after all since he exploded a hole in my base & caused my first flooding.
It was easy enough to fix however & the culprit has fled the scene
maybe he's against nuclear power
Yeah. I think it's unfair to compare any game to Hades Heat system, really. And DC came out before Hades so even more unfair there.
I just find it unsatisfying when I can play so well for 99% of the stage, get hit once and lose basically every bonus on that stage. It really turns me off.
i wanted to like dead cells bc it's genuinely really pretty to look at but it's definitely aimed more at skilled players than casual players so i dropped it </3 i don't have that kind of time or patience anymore
Yeah, when playing Dead Cells, you probably would have to turn on coffee mode
I really wish there were some assist options for people unable to get past the first difficulty spike.
Losing your 60 killstreak doesnât end a run, but it does feel bad 
I wish I was interested in DC, but the style just is not one I enjoy playing
cuz it's pretty
Style? Platforming? Pixel art?
the side platform
I don't mind pixel art - pixel art is pretty
it's the whole being sideways I don't enjoy
oh yeah that can be a bit of annoyance. I think I don't like the platform sections in Dead Cells.
I can deal with Dead Cells platforming most of the time, itâs a lot easier than real platformer games
I'm not a big fan of platform games in general 
That excluding the actual challenge rooms
I just yolo the challenge rooms lol
The challenge rooms are those hard platforming challenges
If I die, I die. And I often do.
Trying to yolo it on higher BC means death, thatâs how I lost 2 charges of the potions lol
Yup. I know I'm better off not entering a challenge room.
But if you see it, you smash it.
It's the law.
When you realize death is not that big of a deal. You get bolder and better for it
Anyone here played Death's Gambit? One of my fav soulslike
should soulslike be a genre?
That reminds me to a saying I heard in the music world.
'If one group imitates you, they are unoriginal, if one hundred groups do it, you created a genre.'
one death is a tragedy, one million death is a statistics
Whoever is interested
Celestian Tales is 2 euros rn.
If you're into RPGs by turns you may like it.
this was mentioned in the tv/movies channel but I think inside is the best game i've ever played
sometimes i'll think about it and will be overcome by how much I loved it
The only truly unique/trend-setting thing Souls did was droppable expericash.
So if you've got a dating sim with droppable expericash, you've got a Soulslike.
have you heard of diablo by any chance @dire condor ?
Yes.
diablo 2 came out in 2000 and it just so happens had this mechanic
dark souls wasn't the first game to feature corpse runs
they are a certain, easily recognisable flavor of RPGs
like... if you wanna talk about individual mechanics and design choices on their own... there's not that much actually unique about the souls series
the secret is in how they come together
and how the game uses them
Yeah, and they're all missing gameplay except Bloodborne.
what?
I've put 30 hours across 1 and 2 and can't stand playing them.
I admit I haven't tried DS3 or the Demons' Souls remake, but I did put a few minutes into the PS3 release and didn't care for it in 2011, either.
well that just sounds like more of your thing
your personal preference
I've heard you're not missing much
the gameplay is just kinda the same
Well, I do like action RPGs, and Demons' Souls and Dark Souls 1 and 2 handle like garbage.
i think they control just fine considering what those games are going for
I don't like RTS either, but I can still differentiate between a good and bad title in the genre.
and you think dark souls is bad?
Not entirely.
The music is generally strong, the story is great once you finally piece it together, and they almost always look good.
calling it now
"but the gameplay..."
I already said what I thought of the gameplay, I didn't realize I needed to restate it.
If you enjoy whatever Dark Souls does, sure, they're fantastic action RPGs.
i mean - yeah i get that you think they feel clunky or whatever
i just wanted to hear some more details
what really makes you go 
Dark Souls 1 took the trial-and-error too far.
I understand that difficult games get that eventually, just because they eventually want you to react efficiently against certain enemies.
huh
that's actually... interesting 
cause after completing both games i think bloodborne has more trial and error
don't get me wrong - i love bloodborne
but it does have some cheap bits here and there
Every corner has an enemy you have to know is there, every enemy has obfuscating animations requiring you to encounter something first before you can effectively fight it.
Maybe Dark Souls gets a lot better about it later, then.
i disagree on the first one
the second?
sure - whatever
everyone has fairly slow and heavy animations there - including the player
It's not that they're slow and heavy.
which fits the game, i suppose
I kept seeing skeletons spasm and freeze in the middle of their swings.
Hitboxes land at unintuitive places in the animation.
ok yeah i agree with this one - DS1 has some pretty jank hitboxes sometimes
but i don't feel like it detracts from the game, ultimately
because any jank i've seen in that regard has been insignificant
and for every janky skeleton or spin the wheeeeeelll in DS1 i could point to a similar thing in bloodborne
like command grabs on those insight sucking things in BB or AOEs on some attacks (oh hi there, BSB
)
like...
mate - i'm not here to argue
I think you are.
i get that dark souls might not be your cup of tea
but saying they "handle like garbage" or that "they're all missing gameplay except for bloodborne"
nah mate
naaaaah 
Agree to disagree, then.
sheesh, okay then 

Im at the miscellaneous grind section of nier replicant hshdjehd
Trying to get all the words
No it's not, you can't pick up your dropped experience/cash.
Anyway, I had a revelation earlier: Dark Souls is a turn-based RPG, and it's one of the best ever made.
I am kidding :D
That's true. Every game is turn based.
Well, there's a coil sword in the Promenade of the Condemned, and I'm still offended.
Nah.
Most of games are also RPG.
In the you-directly-control-character-progression flavor, then.
Only if you were going to play extremely loosely with definitions.
I don't fear your haypeg.
It's pronounced hay-peg. The J is actually an H.
Agree to disagree.
Why peg?
squints in here
Don't worry about it.
Chrono Trigger is great. Go play it.
one of these days
i mean, i have played it and completed multiple times on snes/ds but. stares at steam
wait so you did finish it?
steam? no lol https://gyazo.com/28fabcd288c2f6a6ff81c8363d089929
well on SNES/DS
the game is just charming and feels suprisingly modern with its many mechanics
dang <3
I just finished my first playthrough yesterday and will probably do a NG+ run soon.
This time ||I'll try to save Lara lol||
yeah. I didn't know you couldn't, actually lol
its been like nearly a decade at this point since i last played through to completion but iirc yeah you can turn him down
ive been wanting to revisit it on steam, its just ): idk mood isnt there, the start of jrpgs is a bit of a slog for me to get through anymore, i dropped my replay of tales of symphonia for the same reason lol kid me had a better attention span for it
yeah. though I love how him and ||frog|| just kinda chill together.
reluctantly! but he isnt all that bad really, just a victim of tragedy and forced into a cruel situation to survive
one thing that always gets me is when ||you visit the village after the fall of zeal with magus in your party, his childhood cat alfador follows him around||
time to look at that in ng+ đ
yep
Good luck! That can be really difficult since some of them are missable if kainĂŠ or emil kill the shades instead of you and they have a pretty low drop rate as well. I decided to do everything except for collect all of the words
I did all sidequests and upgraded all weapons, which was enough for me, because these two things actually give you lore. The weapon upgrade grind took a looong time as well as gardening for a certain sidequest which took probably over a week
I need to go back to FE: Three Houses đ¤
same, still have church and GD to go
I got halfway through the BL, and I stopped just before the time skip. Which was the whole point of that playthrough đ
Punished Snake Dmitri is awesome
thanks! I have a guide open so I know where to go. Word collecting is more fun in CN/JP since the words are, well, actual words
Dimitri is totally broken lol
90+ crit with the right setup
Oh theyâre actual words? That is interesting. Oh well, at least the English words are... fun to say? Lol
to be honest I might just do NG+ with the Eagles and go with the anti-hero way
yeah they're short phrases that form a sentence when equipped, it's quite cool
ver cool
How am I supposed to trust a matchmaking algorithm to find me a partner when it can't even find 11 other players of vaguely the same skill as me
it's infuriating, isn't it?
it not only hampers your experience, but also makes it harder for you to learn the game more to even stand a chance with those higher up players
been there few days ago (again) and it sucked just as much
we had a convo about it here and the general concencus was that...
multiplayer games need better matchmaking
They need better players.
this is one of the biggest reasons I dont play FPS games anymore
yea but online FPS kinda suck
i don't think the games themselves suck
it's just... the sad reality of all of them having to rely on janky matchmaking nowadays
cause i don't remember having any of those problems i outlined a while ago back in the days when all we've had was a master server and a simple browser
it was more like...
"oh i'm getting my butt kicked on this server - i guess i better look for a slightly easier server"
and then you go on that one and practise for a few days and move on to harder stuff
also they get old really fast
again - that's not entirely the game's fault but it's community and the kid of support it gets
which is a part of the overall experience, sure, but still...
like - if the gameplay is solid then i'm more than willing to dump 200 or 500 hours into a game
still playing the same map rotation and what not
also I feel like most online FPS games follow the same general formula and it kinda ends up all feeling the same
on the other hand - while i still prefer singleplayer games over multiplayer
i can't recall a single SP game that took more than a 100 hours of my time
oh this is where i have to strongly disagree
there's a lot of variety if you know where to look for
however - if you're looking at the top 5 or 10 on steam or whatever
Im not saying theres 0 variety
yeah those spots tend to follow trends
Im just saying a lot of them feel the same or similar
like titanfall to me feels like cod with mechs
and overwatch feels like better TF2 (hot take ik)
eeeeh
i guess it stems more from general genre conventions more than anything
as in - it's a first person shooter - you're gonna be shooting stuff from a first person perspective
but there's a lot of variation in that convention - it can be a completely different artstyle or different gameplay and system and so on
i'd be like saying that racing games follow the same formula and end up feeling the same
well yeah - that's the whole genre - you're gonna be racing cars most of the time
but again - there's a lot of different things going in that genre - it can be a cartoony arcade racer or a sim or anything in between and so on
also online FPS games arent really my thing and I havent played em in forever
yeah i kinda guessed the first one
singleplayer FPS is good tho
heck one of my favorite games ever (Terraria) could technically be considered a shooter
terraria?
a shooter?
there are guns in necrodancer too
hell - there are guns in The Walking Dead made by telltale
it doesn't make it a shooter
I didnt say it WAS a shooter
I was just saying it could technically be considered one
if you reaaaaaaaaaaaaaaaaaaaally stretch the definition
no it could not be considered a shooter
because it's not a shooter
come on, now
if you do stretch this definition then you'd have to apply the same logic to other games
yea
itd be stretching it by a lot
but also I have played some good single player games that are legitimate shooters
well then at this point why even have genres?
at this point i could say that TWD is a shooter because it happens to have a "press A to shoot" QTE in a few points
transistor could technically be considered a racing game
cause there's a bike in it 
like Red Dead Redemption 2 is an absolutely amazing game and its considered a shooter
I mean just be clear what you meant by shooter.
Twin stick shooter and FPS are both shooters. They are wildly different.
as far as the gameplay is considered it's grand theft horse
it's good - don't get me wrong
Far Cry is a good series
oh yeah
the main combat is centered around Guns, therefore it could be considered a shooter
and Im also not saying ALL online shooters are bad I just dont like the ones that use the standard COD-like formula
I like CoD ngl
how much time you spend actually shooting in RDR vs. everything else?
not that much
Granted I played a single CoD game
especially in rdr2
christ almighty
I think RDR leans more toward action RPG than TPS
yeah
yea
so what tf are we even talking about here?
just fire up the wikipedia and literally read the first sentence
That stretching a definition is fine as long you we are clear about it.
For example, XCOM can be treated as a roguelite as long as we are lenient about the definition.
but there's gotta be a line somewhere
i'd be like calling new vegas an FPS
why even have genres at this point?
what is an RPG anyway?
If you'd like you can do so.
you know
i think wolfenstein: the new order is a racing game
Sure.
cause there's a brief 10 seconds long section where you get to drive a car
i'm done 
It's not very useful to say things like thatIt's not very useful to say things like that
yeah exactly
anything with a couple in it is a dating sim
just because you pelican, doesn't mean you pelishould
sorry
dw i enjoyed that
No! I'm a garbage can, not garbage cannot.
I do what I want 
I think genre is still a thing since we got to label games a bit somehow to find the one you would prefer to play no matter how loose the meaning can get, since there can be quite a lot of games on the store and that is sure a way to filter out stuff.
But past that yeah genres don't have much place in talks I think. Because once you state their intended or approximately loose genre it does help communicate and establishing what kind of game it is, what gameplay and systems it will have.
On Steam, there are TWO roguelike genre, Action RL and RPG RL.
Both feature the exact same games.
Lmao
well yeah - we have genres for a reason
if i'm looking for an FPS on steam... i want a flipping FPS on steam
not a 2d sandbox game because it happens to have a gun
not an adventure game because it happens to have a QTEs featuring a gun
i'm looking for a game which main focus is the one described by it's genre
Does remind me how recently Roblox rebranded Games into Experiences.
videogame genres are already convoluted enough and we shouldn't screw up with them any more
because it leads to confusion like the one we literally see right here right now
i literally went through this issue two weeks ago when i was looking for 2d roguelites to play with my friend
some of you might remember this cause after a while i gave up and just asked you all straight up for recommendations here
but before that i went on steam and found a curators list that was just that - it focused on co-op roguelites
"great" i thought, until i realised that a big chunk of games on this list didn't feature co-op
so why are they on that list then?
on some other games i clicked on them and went to the store page and there wasn't co-op in the tags
but then the description mentions co-op
so which one is it then?
we have those tags and genres for a reason - it's to make clear what any game is and what it isn't
I think thatâs less genre is screwy and just tags are messy
both of those issues are related, to an extend
Since Iâm not too sure what even goes through to check tags since the time travel chess is labeled as psych horror iirc lol
Yeah filters are sadly not perfect on Steam (since it is community driven mostly) but they do help out somewhat. Though I do feel ya. My brother asked for games like The Stanley Parable one, but couldn't find many games like that or just can't recommend him many atm lol, they would go over his head (Not to say TSP is not complex, but it's meta narrative is understandable enough for many).
and then lead to the same thing - confusion about what this game is
i can only imagine how many people got
and bought the wrong thing
or ultimately got dissappointed by a probably solid game because this mess made them expect something different
Well genre is meant to be a generalization, a heavy one at that, however some are more specific. Like when you hear isometric you know what to expect, just something as broad as an action rpg, you have a very slight generalization
Tags are meant to help fix this, but they arenât always the most accurate
This is also why you should do more than base purchase on tags
I felt like Bastion fit that meta narrative.
Darkest Dungeon, too, to some extent.
Of course the main gameplay mechanics are very different, but they both have that element.
I like to at least look up gameplay trailers and whatnot before I buy anything
Oh I mean as in walking games in which you can't die in
Yup
this is exactly my point
as flawed as some of those names are, we shouldn't add to confusion by bending them to our will just so that our favorite game could fit a different genre just because we like it
Like also Bugsnax for example
I see where youâre coming from but I donât think that every genre is flawed, but you also have to think we donât want to recite the alphabet to describe a platform we
So we need to keep them simple
Some more than others sadly
But with just about everything something is gonna be screwy
I think we need a genre alignment chart
Like this
And with society being so used to these tags and genres there wonât be much change
I have major issues with stuff like this too. Ik itâs a joke but still. Things can have elements but not be under the genre. I like to think of genre as the sphere of major influence you pull from that impacts the entire game, not things so small that donât really make the genre like tile movement
Take rogue like/lite
exactly
When I hear that I think play, die, restart
Not the smaller things like how you move
Also why I think isometric shouldnât be a genre
Itâs a goddamn camera angle
i mean - it's a nice tag that explains the perspective
you can slap it there
but it alone doesn't make a genre
Yea a game can fall under several genres, but only several for a reason, because one game cannot entirely be a FPS racing cooking dating sym
Yes there can be bits influenced but itâs not the whole game
And genre tags are meant to be the whole game
i swear to god if someone unironically calls mirror's edge an FPS ||just because you can shoot stuff there|| i'm gonna lose my marbles
Lol
Yea Imo itâs not the genre thatâs the issue, itâs how people are labeling it
Mirror's Edge is an FPS because you can shoot stuff in first person view.
can but that isnât the entire game
it's not even the point of the damn game!
it's actively discouraged even
First person? â
Shoot? â
I will say something even more outrageous. Pathologic is an FPS. 
And this leads to an issue of interpretation and how broad these generalizations can become
any time you open your objective screen there's a thing there that tracks if you ever even shot a single person
using guns hampers your main mode of interaction in this game - running, jumping, platforming
Welcome to the relativist world
guns are an easy mode
a little helper for parts that give you trouble
First person platforming doesn't have the same vibe
Genres definitely should loose up First Person and FPS more in the store pages.
Most things are grouped into Action games anyhow
the entire point of this game is that runners don't fight
they can defend themselves, sure - but that's all
Well then some people experience it as an FPS mostly so are they wrong to interpret it as such??
time travel chess will break you
well there's a difference between FPP - first person perspective (which can house a lot of different games and styles), and FPS - a first person shooter (where shooting is your main style of gameplay)
if it seems like Iâm being contradictory itâs because I am, a lot of this is circular and changes depending on the person and experience
Genres are generalizations. Taking mirrors edge, labeled as a first person action platformer works, but that action part can become more specific albeit maybe not the best overall description
So it depends on the person
first person platformer?
how about that
it even ends in a P
||this whole goddamn convo makes me wanna P||
Ok but what about action, thereâs action is there not?
So to get the general idea across you need to label it as such
there is
but if you're refering to combat - it's nowhere near the main point of the game
it's sporadic and most of the times - optional
And a game dev could think âoh I could label it as shooter to entice that group as well as giving a bit more specificationâ
Tags are as well advertisements
and that is exactly the same problem DICE had
and many other devs with any other games
but that's a topic for a completely different conversation that i don't even want to have
I genuinely experienced XCOM as a Roguelite.
Randomized maps? :white_check_mark:
Randomized growths? :white_check_mark:
Soldier perma deaths? :white_check_mark:
Turn based tile based combats? :white_check_mark:
XCOM2 is a roguelite, it's just a lot more story driven than others. As in, it has a start and an end with a final boss instead of infinite loop.
it is not a roguelite
cross out that permadeath - there are quicksaves you can always go back to
But they experienced it as such and thatâs the point here
If Invisible Inc can be billed as a roguelite, so can XCOM
turn based combat doesn't make it one either
Yup.
Genres are also interpretation
it's a turn based strategy game
General interpretation is what genre is, and that will change per person
Yes there is a more obviously right answer but the specifics will change
If someone asks me for a turn based roguelite experience and they already played through some purist rogue, I would recommend XCOM.
And this is also why reviews are different per person since everyone experiences the game differently
I think more than any other genre, games can have modes that turn them into roguelites
Yeah but Rogue is literally a turn based strategy game.
we literally had this argument two days ago
Well now weâre framing this as an argument instead of talking about game design :<
going by your definition - xcom should've been closer to a proper roguelike, not roguelite
and it sure as ... ain't that
What makes it not one, out of curiosity?
it's a turn based strategy
it's simple as that
Or rather, what makes playing XCOM on Ironman not one?
But XCOM snd Civ plays wildly differently.
But interpretation is what adds specifications and variety for every person
go on wikipedia and look on the right side and point me to a single line that even mentions a roguewhatever
there's none
Ok so moving off of games for a second for the sake of example
Letâs look at horror movies or literature
Wikipedia are made by people mostly like you and me, the same as Steam category.
oh yeah so everybody is wrong here but you?
yeah sure xcom is a roguelite
i'm done
Itâs labeled as horror because itâs meant to instill⌠well⌠horror, but what scares people is different per person
And so some will see it as such and some wonât
It changes per person
No one is wrong here
I've had similar discussions on whether Subnautica is a horror game
We are all right in our interpretations of the game
Maybe. The thing is, you are right, too. We can be both right.
It's a relativist view. Who gives a crap.
oh yeah sure
we're all right in our own little bubbles and no one is wrong
Like I said, if someone wants an Rogue turn based experience, it's not bad to recommend XCOM
Which is what genre is mostly used for anyways
see you never
Yeesh
It's fine to be relativist sometimes.
It's an underwater, scuba diving simulator that just so happen to set in an alien world, that just so happen to have monsters that scare me 
I don't mean it everywhere and everything I do.
That was my thought, like
This went from a cool discussion about the application of genre in games to whatever the hell it became ;-;
Subnautica is horrific to me because I have thalassophobia but I wouldn't consider it horror
In the same vein that The Forest is intended to be survivial horror
also could draw to food, someone with more spice tolerance could say the food isnât spicy, but to you it is
Itâs how we taste the game in a metaphorical way
I think defining something as a genre sort of relies on intent
I mean it's simple to me.
Genre is used to find similar games.
Some games that aren't in the same genre can be similar.
You can recommend games outside of a genre.
If you want strategy turn based roguelite experience, maybe XCOM is a good choice.
That about tracks, I totally agree with the sentiment of recommending XCOM to someone who enjoys roguelite experiences
If you don't, that's totally fine, too.
If I may go back to the xcom example and compare it to hades. Hades features an endless loop with permanent progression, what is generally seen as a rogue like, but in a way xcom has the same just applied differently. The progression is levels, the progress lost is permadeath, and the loop is the combat loop


