#h1-high-heat-strategies
1 messages · Page 393 of 1
is that really necessary, it was clearly a typo 
Glad you have a better memory than I do lol
I did forget that
Yeah I tweak the mods all the time lol it’s one of those “just because I can” sort of situations. I need more mods. Where’s the all aphro mod pack and does it make hades into a giant crocodile with a beard
ok all caught up good morning
Yea I mainly use the modpack for hellmode toggle and sometimes if I specifically wanna do a funky hammer run like Hazard Eris
sometimes i just wanna goose blast asterius with spread fire ya know?
'Tis not very polite.
aight I added your name to my autocomplete tho dictation of it is a lost cause lol
Awesome
Idk if you’re here for me getting fed to crocodiles for purging Aphrodite boons
Indeed
Those are weird options
If you take only these 2 conditions into account, yeah
I'm not sure which pacts would have either of those tbh
You could
But I don't know what the pact looks like overall and it feels like there are other places the heat would normally go
The typical configs are the HL5 pact and the FO2 pact, neither should need dc
Yeah for a beginner pact
Speedy Malphon might?
UC is detrimental to ME so there's that. If you wanna lower EM or MM, could see DC
I did dc2 for my fists 32
But i did lightning strike
Although DC is not that free, I really wonder what's the fastest pact
Yeah for a classic 32 with zeus, DC is not much of a problem
Zeus Malphon is easier to play
It's not the worst option I've heard but it does make td3 feel a lot harder
Zeus does go a long way there obv
If you can avoid DC, avoid it
I took DC off
Easier to play efficiently
I'm assuming LC4 EM3 BP2 MM UC TD3
Does not mean doom is hard, it's just harder to optimize
If any of those are not in play that's important
I did lightning strike cuz i hate ME lol
I have LC4 FO1 HL3 UC EM3 BP2 TD3 MM
FO1 HL3? That sounds pretty punishing
Well not hate but dislike, i still do ME for fun every once in a while
You're kinda doing the worst of both worlds thing where you get hit more and it sucks more to get hit
Is there a better pact to choose
I'd consider pivoting to either HL5 CF2 FO0 or FO2 HL1
I think the idea of faster enemies or harder hits is reasonable
Dealing with both is gonna be a huge learning curve
I like the second one because I got used to FO2 and CF0 is a drug
But both are viable options and HL5 CF2 FO0 probs has the highest success rate for first time 32 pacts
I really hate to say to avoid FO
It's important to learn if you wanna go past 32
Eh I think mixing and matching FO and HL at the same time is a recipe for frustration
Yeah low is 0 to me
Yeah
So hl5 and lc4?
Reasonable as long as it's FO0
Nyaanyaa's 32 Heat Guide
HL5 LC4 CF2 EM3 BP2 MM UC TD3
Stubborn Defiance
> Owl Pendant > Lucky Tooth/Acorn > Acorn
This is copied and pasted a lot
It works often
HL5 on its own is not really dangerous if your enemies are slow
And you know the game and the enemy behaviours I assume, since you've grinded a bit to 32
Yeah
It's also 32, so you're gonna have to find the heat somewhere
You'll just have to adjust a bit not to take too many hits
I beat 32 heat once
See you're a gamer
Boom
With hl5 it becomes much more about precision
Empty dashing to not get hit, attacking with intention instead of mashing, etc
And not face-tanking dad
I love how we call that empty dashing
The base dash is meant to be "empty" but a lot of players have a habit of always dash striking
So they think they dodging but nope
I shared that with a beginner on their stream once, they were stunned
Definitely not DC2 for speed at 32.
Main thing to avoid with Malphon at 32 for ease of clearing, aside from the obvious RI etc., is EM3 + FO2.
So you have to high roll ME with UC then
I guess Magnil dropped UC for owo
Or kept it and went authority
Don't remember the end of the story
But yeah DC is terrible for speedy purposes
So I should take the chthonic coin purse into asphodel since I have both Athena and ares?
No.
Ares for ME?
You started with the Owl Pendant?
Yes
Blood-Filled Vial then, yes.
Usually it's the other way around
Starting with Doom is better so you can get some early poms on it instead of Athena stuff
It's important to get doom first
And it's also just more damage either way
Yeah as stated by our dear Mike
If you don't care about your attack though, athena start is very reasonable
You're using Meg right?
Hazard eris 
Happens
She's perfect for it
Hazard Eris 

Foe my 32 heat's I took DC on rama, eris, and fists
I didn't feel like it was that bad
The general idea is to stay close to the Gorgon head and Meg right as the crusher falls to the ground, that way you strip both of their armor and Meg also denies the crusher hit + the shockwave if timed well
Skullcrusher with MM is usually the bigger threat in that fight tho so if you cant stay close to the gorgon head or you're scared of whiffing it, it's always a safe bet to just meg the crusher to strip armor so you can finish him off
Gorgon head on its own is no big deal
Gorgonzola
-----PLEASE READ------
We did it everyone, we finally got there, the meg guide is out!
You can find me live over at https://twitch.tv/satanisachillguy
Huge Shoutouts to ghost! for all the amazing editing work he did on the video! You can find him here:
Twitter: https://twitter.com/RevGhostMusic
Twitch: https://twitch.tv/ghostyboyy97
Very sp...
timestamped
Can we make a channel where we just pin all these helpful videos lol
I hate having to find them days later
Make a server that just has you, and make a channel for those
Pog
based
What do you mean
the speedrunning discord has all this stuff
I don't see why we couldn't do it here, I like this server better 
Big brain
😔
gotta practice my dodging though
I've been playing beo and I fear my dodging will have taken a hit Haha
taken a hit, huh
are you suggesting that you want a speed tech channel type thing in this server too

hm maybe bow will be easier than fists for my second 32 heat run.
I'm taking a bit too much damage with fists
Range always easier
It's gonna take practice either way
No real magic answer
But fists is super close melee range and a lot of inputs
Honestly the best recommendation is eris lol
What build you doing on fists
merciful end build
I used eris rail for my first 32 heat clear
I'm now trying out the other weapons at 32 heat
Try zeus attack on fists
ok
I tried ME and had a hard time getting it going
Zeus fists started out super strong for me
Ofc get jolted and all the good t2 boons
When I do ME I do athena keepsake though everyone in here likes ares
Pomming the doom is nice but you need two athena boons for ME to work
So I usually keepsake the special
I tried both athena keepsake and ares keepsake. i died pretty quickly due to getting adjusted to hard labor 5.
i think i died 5 times already
It's a big adjustment
so just zeus on fists?
Zeus on fists with all the zeus boons
I like a high % for special
I just improvised the rest tbh
But could go for any duo you like
Give it a shot and see what you think
I like Ares first on ME bc even if you don't get ME you still have a decent doom attack
It is. But Merciful End is also boring. 
Less boring than a death
at least I had fun dying
ME is better when set up, all I'm saying is on my 32 heat run I tried ME like 10 times then swapped to zeus fists and cleared in two attempts 
There's no 1 answer
I think I ended up with lighting rod
i did 2 me runs with fists already so I'll do zeus for something different
its funny how the game is obsessed with naturally spawning both ares and athena while I'm not trying to get ME 
I mean athena would be useful anyway, and ares for damage
Imo the safest and most reliable 32 fist is long knuckles Zeus attack (jolted also kinda needed) and divine dash. ME is kinda tough to setup and is less forgiving on failed dashes/stunlocks
Team zap
hl5 is quite the adjustment. I'm dying far earlier than I usually do
You can avoid hl5 and lc5 on most 32 if you need to
It's good practice for 32+, but I managed to avoid it on most builds because the healing was rough for me
i'll turn it off if i get frustrated but it's an interesting challenge to try and take less damage
Like if you're not having issues with TD3, on fists or gun, you could try DC2 and take two points away from HL
I ended up doing stuff like that, knowing it wasn't "meta"
Worked for me
I turned off dc2 for hl5 actually
Word
I had dio carry me once by not maxing LC
And then getting his fountain boon for dad fight
made it to elysium this time.

let's see how this goes
DC2 hurts the gun more than you’d think too (mostly if you get rocket bomb)
Absolutely cripples hestia
urgh I died to a normal elysium enemy
after that I got the elysium dialogue at the start
fair enough, yeah i used it too on my non-hestia 32s
just something to keep in mind that it isn't "free" if you have rocket bomb
like i'd go cluster over rocket with DC2 up
not like, this 2 heat will make you die kinda thing
well dc2 eris is pretty meta
Yeah, I dunno I prefer it off when on eris tbh but what do I know
I take it at 40
Which I’ve done twice ever then got bored and played other stuff
alright time to try again
Sneak in the 2 rail hits before the special lands
hard labor 5 has me dying to the furies. 

i made it to asphodel and elysium before though
what are you trying to do?
zeus fists 32 heat
whats your pact like
its the nyaanyamewmew pact recommendation
oh
i replaced damage control with hard labor 5, i used damage control on my first 32 heat eris rail and won
HL5 is hard yeah, if you dont dodge those hits and have no way to heal.. hard ^^
yeah. i welcome the challenge though. 
if youre using zeus fists then dc2 hl3 is much better
Dc2 is fine on zap fists
When you're punching one dude, you'll be zapping it off others
Hey how is hestia in heat runs?
one of the best
How? I thought the empowered shot would do more bad than good in heat runs cause youre not just unloading a clip like other guns
You shoot one bullet and then reload
It turns it into a sniper
1 shot does 100s of damage
And it has unlimited (I think) range over other shots
It definitely goes further
the opposite, unloading a full clip is really risky, with hestia you can dash strike from far away with aphrodite attack for example
300+ damage depending on rarity on one hit
and a lot of scaling from hammers like hazard, piercing fire, rico, cluster bomb, rockets etc
the only things hestia doesnt deal well with is taking away the top half of the mirror and the blue hearts
Sorry about that
I’m in the minority of the high heat club that doesn’t really vibe with hestia, for my 32 clear I just went clockets 
I used eris
i am trying (and failing) to use eris
while I can see blue hearts being annoying for hestia, you could in theory chip those away before reloading and sniping the rest of their HP down, but that will add a lot of time for your kills
just push the right buttons. Especially the nectar button 
yeah the point of hestia is you one shot one kill stuff
also, you could also use your special to break blue heart before sniping
but if its 2 blue hearts you might be in trouble lol
Yeah like I’m in the minority and hate hestia
The idea of DC2 on that makes me wanna cry
I just maxed it out today so I tried it a couple times
My 32 heat hestia clear was clockets go brr
gotta say having to remap my reload button was a little annoying lol
speaking of reloading, I also find it kinda weird that the gun doesn't just automatically reload when its empty
Hestia will reload but not with an overcharged bullet
instead it just goes clickclickclick until you let go of the attack button
Ideally it’s shoot reload shoot reload
yea I mean in general
Yeah once u stop attacking it’ll reload
or get delta chamber and not reload ever with i frames
I don’t think that spawns on hestia
would be neat if hestia replaces delta chamber with a quick reload hammer
but yeah hestia is interesting I suppose
I was doing a funny crit build on it just to see how much damage that shot can do with heart rend lol
the shots felt like hitting someone with a crit arthur sword swing
The reload is already quite fast, you can also special during the animation
what about a hammer that makes the reload empower 2 shots instead, but limits your max ammo to 2 only
call it double tap 
Ricochet Fire
Would be impossible since it would be Hestia specific
Only hidden aspects are lucky enough to get these garbage hammers

sadness right?
I think the only good one is reinding claws right
or however you spell it
maybe luci has 1/5 good ones 
more aspects besides hidden ones getting unique hammers would make for neater stuff
well luci has like that double ramp up hammer so that might be good
but I feel like when I play luci, I just prefer getting triple bombs over the exclusive stuff
The endless laser with super soaker is pretty nice
I think Lucifer probably has the best hammer balance.
Well, Triple Bomb is clearly above the rest, but all of the hammers are pretty nice.
Have you heard about repulse shot it pushes enemies away it’s very very safe
I kinda like Beo’s hammer
It’s just that there is too many good ones for Shield in general
It’s hard to measure how much its doing even without hyper sprint but I like to think that it’s doing something 
thing is, when you're running shield, you basically never want to pass up charge shot
Charged Shot is nice but you’ll miss your bullrush safety when you get into 50+
with beo especially, the bull rush based hammers are so good that the exclusive hammer just feels meh in comparison
I mean yeah, the extra movement option is nice when you start cranking the heat
I guess the main drawback with the beo exclusive hammer is that its like the only shield hammer that doesn't add any damage to your kit (??!) I guess?
like every other shield hammer either makes your attacks faster, gives a noticible buff for blocking an attack, or straight up adds damage to one of your moves
it can be good in some fights, but in other instances, doing more damage to nuke enemies faster can end up saving you more HP than a defensive buff
Nerd


EM4 cshot is tough like I’d rather not if I have the option
But it’s the strongest hammer no doubt
7:40 em4 

I actually enjoyed that because I got to hear a lot of the soundtrack
I wanna try some Beo 58 with cshot
do RI3 EM3
Lmao
whats cshot gonna help with dc2
It’s DC1 RI2 pact still
Idk
It’s boring
Resetting for poms and all that
I could settle for lower maybe 57
Atleast for beo
i like how we just skip 63 hell mode though would be a hell lot easier since you can do cp1 

Did you ever get Unseen Ones to loop
nvm it's 4.19 long
HL4 
Trying to figure out whether CP2 or DC2 are more damaging
cp for zoos at least
Zeus suuuuuuuuuuuuuuuucks
Imagine having to actually get a build instead of one boon+hammer
The problem is I also need chaos scaling
Which is
on mirrorless
but disc go brrrrr
tbh that makes it about as bad as zoos special + jolted
Baj still timing out with splitting bolt
eternal chamber is clearly broken 
Try to not time out at 64 heat, when you don't have Stubborn Defiance to cover your back for aggressive plays, and come back to me
Oh, and t'was a Elysium endshop Splitting Bolt on a run that already was going slow because of Elysium
'twas* 
pretty sure this was more a comment on how tough it is to do beat deadline even with an amazing build and your skill, not a slight at you
@solemn pulsar That was for that comment specifically
Which I should have replied to
Didnt mean anything personal by that comment
It's more that the pact is garbage at this level
You're gonna time out with whatever
It's too late. Next time you get to the surface, it will be Baj waiting for you.


It is really impressive that the game is so well balanced that after all this time nobody has done a 64 heat run, but it's so close and will probably happen soonish.
That is simply not true
The pact is wildly unbalanced in the high 50s let alone at 64
it was never designed to have all the pacts turned on at once and this was definitely not something the devs had in mind that people would be able to do
Baj is the only one to have cleared 64 heat in the past using a route and he is the only one (that I know of) that has gotten close enough on unseeded attempts
The game is really well balanced around the 32-40 range as that's what it was designed for
Okay maybe it's luck, but it's interesting that it gets so close to "can't be done" while still seeming just plausible.
I mean that was with routed boons + enemies + shops
unrouted 62 is like "basically impossible unless you are the most hardcore of hardcores
To be fair, the route also had a lot of leeway, and it shows on the timer
Honestly not sure if routed or no routed is more hardcore
No routed for sure
In a route you can avoid bad enemies. And they can get bad REAL fast
Routed still requires the skill but you don’t have to deal with as terrible rooms as you could have to deal with in unseeded
True. Just feels like I need a doctorate to pull off the routed thing right
And your build will be stronger
Plus I doubt you’re gonna get Smoldering Splitting Epic RD on unseeded AP2
Like how do you even figure out how many times to click the Meg button
I get the basic principles but how was that route discovered
We have mods to figure that out. We just take the mods out when we are done practicing it
Cgull made the route and basically route down instructions for Baj to follow
So like if I did exactly what cgull said I could have 62 heat win too?
If you’re goated on the Zeus shield maybe
For context, it took a few weeks to plan the route and make sure it was functional, and a few days to clear
But if I click Meg one extra time it’s all over? Or can you get back on course
I think lowering the heat, and changing your mirror/ aspect will make the route different
Makes sense
Very hard to go back on route, if possible at all. If you mess up once you are basically on uncharted territories
And without mods you won't know
You still need to deal with effectively clear every room, beat bosses without taking lots of hits, and such
It’s not just a “follow the instructions to win”
Yea
Still a TON easier then what most runs will give you, that's a given
Ofc ofc
But not free by any stretch of the imagination
I mean if it took you a couple days to clear it might take someone like me a few weeks to get a routed 64 clear
I had that happen once in my true attempts. I tried to clear it. Unarmored swordsman said nope

yeah i mean i can't reliably do 40 so

does it work the same way on subsequent attempts like
even if starting room is epic zeus not rare zeus
Well the fact you can do 40 heat is a lot already
will the rout behave the same way
You need to use the same starting seed
yeah i sorta burned out, 500 hours is enough for now
but this is just cool to like hear how the sauce is made
You have to be on the same savefile to have the same starting seed. The moment you enter the house of Hades the seed is rerolled
It's usually a save file that you keep trying over and over until you clear
^
Well if you die
or quit the run if you're staring down the barrel of em4 and know you have no chance
Just replace the savefile again
But otherwise if you go off route you can just give up
It wouldnt no

Not sure, but I think it would be possible
pretty amazing yall figured this out
At 'least from what Cgull told me
I thought some stuff like Dark Foresight can mess up with it in this instance
Or Olympian Favor
I mean the route was for 64
Actually
Well I guess it doesn’t matter for this route
Yea I meant if you were to try it for 40 you have Dark Foresight on and such
I was trying Beo anyheat route
Oh yeah that's different goals entirely
and I swapped Dark regen for Chthonic vitality
But if you used Athena it could have screwed it up by having DDs
can u even get athena DDs with no mirror
nope
With an empty Skelly Tooth, yes

big brain strats
damn
Also works with Charon Well DDs
But they don't stick around if you take the Tooth off
Learned that the hard way

It could work with a chaos dd technically?
yeah, same - losing my athena DD by removing tooth felt bad man
If you lose it in the same room as you pick up the athena
i cant imagine a routed run taking chaos DD ever tbh
since the slot stays
Why not ?
Chaos curses can be made free
Just have it near the end of Elysium or something
Wouldn’t you rather have epic attack damage
Why not both ?
How many chaos do you get a run anyway
I do see the light of ixion in every well lol
You can also have Chaos spawn in naturally
I just didn't see it really needed. Nothing preventing you from equipping the Chaos Egg
Im thinking my world of like, 3 at most
Not sure how many in an anyheat context
routed anyheat?
I thought the idea was get a lot of chaos to skip combat rooms as often as possible since at that heat you’ll die pretty fast
can’t die if nothing in the next five rooms to kill me 
Ixion wells cost a bunch of money. You also have to worry about Underworld Customs
And if you take Chaos Egg late that means no Accorn for Heroes
Which is scary
Not like it can't be worked around, but still
Yeah that makes sense
I feel like the guy in algebra two talking to the differential equations professor about math rn
Having reasonably easy encounters is manageable enough
But I am learning
Also that. You can only have so many free rooms. You can have easy combats no problem in a route
If there was good money to be made in playing high heat competitively, 64 Heat unseeded would have already been done.
Our competitive scene is pretty tame compared to what you get in some esports. 
Ah yes competitive single player games
I mean the squadrons guys have a tiny ass community with no money but they still get super intense tryhard lol
Lol I’ve stopped having fun for a while now
64 heat unseeded doesn’t sound fun at all lol
Now I play cause I’m petty and I want that 55 clear
There is some truth to that, but it also wasn't designed with that in mind either. I'm surprised we have a scene as big as it is in it's current state
They struck gold, game gud
Yeah, it's quite fun.
I’m like mad at Returnal for not also having a pact of punishment
and now I’m playing deathloop
Zero chance I buy either of those without hades lol
From what I heard, guitar hero has cash prizes if you full combo some charts
Aren't those bounties set up by the community
What’s harder, 64 heat or through the fire and flames on expert

I mean if there's a leaderboard, there's competition.
The latter, easily.
64 heat is mostly hard because luck is a big requirement
Yeah I kinda hit a wall around 40 cause AP sucks
luck based game kinda ehh
it would be so much less bad if they just gave you two choices rather than mocked you with the good one that’s crossed out 
In the 40s, luck can help you but won't really end runs tbh.
I got that at 36 on beo but 40 went poorly lol
Even with AP, you'll still have Dark Foresight.
AP1 is not that bad tbh
I consistently use it and still get solid builds
AP2 is a killer tho
And RI
AP1 is okay as long as you're not shooting for very unrealistic stuff
Just look for a couple of essential things
It takes some getting used to. Like your intuition for what you're likely to get from a boon is gonna be very off when you first get into AP1 pacts.
AP1 is fine for everything that’s not Seastorm+Splitting
Or like ME + Impending + Dash
Subjective question but what aspect for 45 heat would you use for the least hassle? I'm assuming beo or rama
That or Eris prob but maybe dio Eris
Also AP1 kind of tests your ability to make the most out of suboptimal boons.
My fastest anyheat Eris is dio and that kinda bugs me lol
Yeah they are
Beowulf, Zeus, Rama, Hestia, Eris... the usual.
but the times you hit all of them are very blessed
I was meaning more like "prizes exist" and not "the devs give you money"
I like zeus eris
for sure, it's one of the best builds in the game
i was just memeing around with dio eris and like...wait i'm done in 8:55 how'd i do that
I haven't tried high heat Zeus, I should try that
had exclusive access and two chaos rarity boons lol i was like
Yea if you're willing to reset a bit on AP1 you can get the same busted builds as anyheat
its rainin purple on lando
i need to get HL5 LC4 FO2 down too tbh
and sooner or later will need to just take HS 😦
yeah my hestia 32 was clockets go brr and not really play hestia
is there a song that has the same rhythm
If you don't want to reset, you can still get perfectly functional builds with AP1. Sometimes you just gotta improvise a little. And eventually that improvisation is just another build you've done before.
would be helpful
Yea it takes quite a bit of getting used to
Is it significantly better than Eris at 45
The Hestia song by Hadesprofessor. Just listen to it. https://youtu.be/Uj2n13U9ALI
#하데스 #하데스강의방송 #하데스터디
하데스설명하는남자 입니다.
트위치에서 월,화,목,금 8PM ~ 10PM 까지 방송중입니다.
휴방은 제 강아지 컨디션에 따라서 결정되는 점 양해 바랍니다.
트위치 https://www.twitch.tv/hades3234
블로그 https://www.hadesprofessor.blogspot.com
블로그에 양상별 공략, 하린이 공략 모아놨습니다.
수십, 수백번의 도전끝에 드디어 헤스티아 양상 57규약을 성공하였습니다.
헤스티아 양상으로는 세계에서 가장 높은 규약 달성이고
( 영상 올라간 시점에서 제가 찾을 수 있는 모든 사이트인 디시, 레딧, 유튜브, 트위치 기준 )...
That's the music video.
Well idk about better, they're both incredibly strong at that level, Hestia is very safe tho while Eris is like a melee aspect, for Hestia I found a big thing is to learn to cancel your reload animations, it feels like you can get a lot done when you just skip that animation
yeah i dont see this guy reloading at all
If you start running before you reload, you can keep moving anyway. If you stand still when you press reload, you can't run until the end of the animation or until you cancel it.
I think I just tend to press Reload + Special any time I reload.
Also.
That's the cancel?
You can do it with dash too
Reload then dash?
You can cancel Reload into anything. You can also just input Reload during any other animation.
Oh
What button is reload for yall
L3 is fine for Eris but I don’t wanna mash a stick that’s bad for controller health
You can't buffer the Attack input during Reload. So if you press Attack just a tiny bit too early... it won't come out. Better to do it a little late than a tiny bit too early because then you'll probably not get an Attack to come out and just reload again.
On the other hand, you can reload immediately after pressing Attack, so you don't want to delay your Reload input after your Attack input. A lot of less experienced Hestia players wait waaaay longer than necessary before they reload.
L1/LB is the most common. But whatever works for you.
word
M4 
L3 means your movement accuracy suffers any time you reload.
I can't see that guys pact but hes at 57 and it looks like hes in fo0
HL5 LC4 CF2 JS3 EM4 CP2 BP2 MM UC FO2 HS RI2 AP2 TD3.
It should be 60 - DC - CP2
I have cast lb and reload lt
Damn the heroes looked like they were moving way slower that fo2
Yeah, it's not a casual pact.

okay when im wrong im wrong
but that build also hella rng
You say that but it's just a bunch of core boons + the death defiance
My condolences.
The chaos boon could have been a lot of other support boons for similar damage output
the dd technically saved me in lernie, so it played its role 
those wouldnt save a lame ely though
Ez
Not exactly many things that can save a 60+ heat run from an unarmored enemy onslaught
Dying lament becomes based against Tartarus skull spam
It's really nice in Tartarus and in Satyr tunnels.
It’s so satisfying when it chains

What are you working on?
Hestia / Eris 45 or Beo if it goes bad but I'm on a streak of not seeing patty at all 
And you're losing to what?
There's a 50/50 chance I lose to Lernie if I'm doing F02, then Heroes if I'm doing F02. Dad less scary to me than heroes unless em4. If I die before then it's usually a bad build lacking DPS / skill
Going into heroes with one or two SD and low health revive is tough
But you're going in with the Acorn?
Making a practice save for EM2 and EM3 might be good.
If you're playing on PC, you can copy a temp save when you're in any chamber that you want to practice to another profile and put it there as the permanent save.
I did skelly for dad on my PR run without patty and regretted that. Almost died
Oh, that would be good for hestia
And then you can play the fight and just give up as you're dying or after you win and replay the fight.
Nyaanyaa's Practice Saves Guide
Save files are in ...\Documents\Saved Games\Hades.
Get into the chamber you want to practice, then backup your Profile1_Temp.sav in a new folder called "practice saves" or whatever you like. Rename the temp.sav to something descriptive like "EM3 Eris Heartbreak Strike" or whatever, so that you know what it's for later.
When you want to practice the fight, replace Profile2.sav or whichever slot with your practice save. Then just start the game and load your save from profile 2. (If you're not starting in the fight, open the menu and "Give Up". Then load the save again.) You should be in the fight now.
When you win the fight or die, open the menu (during the death animation), select "Give Up", then reload the save, and you'll be at the beginning of the fight again.
Can you do multiple saves ?
Just get 34 Pat 4 sack ez 
Yeah. Back when I was still pretty serious about competing for WRs, I had EM2 in profile 2, EM3 in profile 3, and Maxy in profile 4 and would just go through the fights back-to-back like every day. 
That does sound handy
And I also backed up saves for particularly bad BP2 rooms that I died in to figure out tactics for that.
Idc about records, just competing with my friend 
Well, that's pretty much what it was for me lol.
I've about reached my plateau and don't wanna lose sleep over it but I know I can do 45 with some practice 
I have a ton of EM4 saves
That I end up just not using, going into the runs like "oh well, I'll figure this out"
And I generally don't
Don't think you're anywhere near any plateau, just high heat isn't really the environment where you can easily see incremental improvements because it's just pass or fail.
I think you'd probably benefit a lot from doing speedrun practice. You'll learn build optimization and fighting more efficiently, and you'll get more immediate feedback and especially more obvious feedback for both.
And that'll give you a stronger foundation for high heat.
But also boss fight practice definitely goes a long way.
probably more fun than banging your head against the wall in high heat
Well, high heat was always more fun for me. I guess that depends on the person. 
depends how high
That too.
but banging your head against the wall is pretty fun yea
High heat better
I tried speed running for a week then removed my mod to go back to high heat 
But yeah I can see how they'd translate
Well, I don't really mean speedrunning for the sake of speedrunning but speedrunning as practice for high heat.
I think high heat is still better to learn the aspects. Dealing with TD on hard conditions does a better job than getting carried by a lot of boons and no JS
I find speedrunning less mentally crushing when I have the mindset of "ok how well can I utilize whatever this particular run gets" instead of "gotta beat that run with Cshot mirage getting out of tart"
Depends on your goal tbh
Just getting lots of repetitions through all biomes will help immensely. If most of your high heat runs end in Tartarus or Asphodel, you won't perform very well when you get to Elysium.
Yeah, high heat isn't really bothered about a suboptimal Tartarus or Asphodel.
do 32 heat speedruns 
dies
There's a skill level above which a 32 speedrun becomes a lot like an any heat speedrun, but you need to get there first.
yeah astaos, get some more skill first
Boom
roasted
Got me here fam
That was a general "you" lol.
I prefer the lounge
yeah but it applies to astaos specifically, due to his dearth of skill, as he agreed
I don't even know if Astaos is a general, and his name certainly isn't you.
I'm not a general
guess it's time for another semantic-off, the classic high heat pastime
I win all of those.
Win all of the semantic-offs, or the high heat pastimes, since there are multiple and semantic-offs are only the "classic" one, I'm not sure which you're referring to.
Case closed.
I recognize those words 
Win all of the semantic-offs, or the high heat pastimes,
Yes.
By responding yes to an OR statement you've only reduced the possible states by 25%, not quite helpful
Yes
No.
I got Samir yesterday without really meaning to and had artey special
Call not special
I feel like that one is way better without Samir
Better to use maxed
Smair, not Samir. Although Amir surely helped develop it.
Thoughts?
It's free i-frames every 5 seconds.
arty smair nice for i frames and reg rooms
Thats true
I got it in styx tho
And and maxed it does like 30% of dads health it seems
Artemis' Aid is only really good with poms anyway. So if you're not planning to put poms on it anyway, it's great with Smair.
Anyway.
if you have a lvl 1 common arty call it aint gunna do much ye
It was purple
Still bad without poms.

You want to get it to at least Lv.3, basically.
billowing strength and second wind also nice if you got those
But I think it's really really good for burst damage at Lv.3 and above.
Billowing strength with smair is 
what's the breakpoint that makes level 3 specifically really valuable?
It was doing 150 per hit
can it be mitigated by bonus damage from other sources?
At whatever level I had it
tbh unless you have a lot of call generation youll prolly generate a similar amount of arrows anyways
I don't remember the exact numbers since I didn't write anything down, but Lv.3 is like when you can reliably outdamage Aphrodite's Aid, basically.
especially not having to deal with immune phases
Like, Lv.1 underperforms compared to Aphrodite's Aid, Lv.2 about pulls even, and then at Lv.3 you're pretty reliably doing more damage.
I think the Call has really good pom scaling, too. But imo you should only take it with the expectation that you'll definitely want to put a couple poms on it. It's not like some of the other Calls that can be great even at Lv.1 because they just already do good AOE damage or can also scale well with other effects etc. It only has that burst damage going for it, and if that burst damage is lower than a Lv.1 common Aphrodite's Aid which also comes with other effects, and you're also not planning to pom it, then... why would you take it.
It’s not a reason to take it but 1 chunk of the bar is 20%, not 25, so you can squeeze out a few more iframes
Is what I tell myself when I’m AP2 forced into it to cope
Sometimes with ap1 in end game elysium you get what you get tho
I def snagged it late not knowing if I'd end up with a call
Yeah, late in Elysium, you just take any Call probably.
Aphro aide good
I saw someone Charm Asterius right before he started the spin attack, killed Theseus from like 1/4 health in 2 hits
only problem is asterius will also keep repeating spins if you charm him 
which might be a lil sus if your call is low lvl/rarity
Good.
Means he's not running at you or anything. 
Spin is very easy to deal with.
well also means you cant really attack him with melee unless your charm has a long duration
the more
part is probably charming him into constantly charging you
Just don't charm him into attacking you.
probably the best solution
Aphro charm me plz
so I died at dad 2 times during my 32 heat zeus fist attempts
I would've won the first try if it wasn't for getting 3 sacked. I had 2 athena dds and everything
There's still a lot of opportunity to optimize movement precision and damage output
Three sack is pretty favorable all things considered
that's true i suppose. I'm usually kinda slow with the final boss so if i had an extra minute. perhaps I needed more damage?
I had 1:34
i was on phase 2
Usually I shoot for 4 minutes per biome
You're looking for consistent damage output throughout the whole run
And you’re close
Yeah
Like you’re gonna have a run where you just destroy it
You're in the ballpark for sure if you're getting to phase 2 and only losing to timer
Honestly my first Zeus 32 was scintillating feast
Straight up episode 9 
not the worst idea if you think having more zone control would help
Also time is a resource. take free rooms, you’ll get a two sack and Patty eventually, or who knows maybe this round you go special - double strike- legendary and win in 12 min ez

Specific aspect?
For zeus fists?
Jolted helps a lot
Also if you're doing demeter fists I would consider smoldering air because it's smoldering air
Can keepsake aphro special in aspho
You mainly want Static Discharge and poms on that. Also a couple poms on your Lightning Strike early won't hurt.
Pom on jolted is stonks
Especially a non-common jolted
i had smouldering air last run actually
yes I'm doing demeter fists
smouldering epic dio call my beloved 
zeus call
Deadly Flourish is great for opening up Lightning Rod and Support Fire. Phalanx Shot is always great on Malphon and opens up Lightning Phalanx and of course Divine Dash is an immediate pick, also both of those open up DDs from her. Anything from Lady Aphrodite is perfectly perfect in every way and opens up Smair, especially Heartbreak Flourish does a lot of damage, but her Dash also has really god pom scaling. I don't like Tidal Dash personally but it's popular in combination with Lightning Strike especially if you can get Long Knuckle. Frost Flourish and Demeter's Aid are actually pretty great for Killing Freeze and Cold Fusion, which will just take care of EM3 and Hades for you tbh. What else... Blade Dash is always good damage with some poms on it. Trippy Shot for Scintillating Feast is a decent pickup and has amazing pom scaling. Beyond that, any good Call is always good on Malphon because you build god gauge very fast.
I think that's pretty much it as far as core boons go, like those are the most important lines to be aware of to get something decent when starting Lightning Strike.
Anything else is just knowing like good support boons. Like Ravenous Will, Pressure Points, etc. Those kind of boons if you come across them.
Oh yeah.
i really like ares aid on malphon
Dash-Strike and Special damage from Master Chaos is great.
If you see a Flayed curse, which damages you when you use your Special.. that doesn't apply to Dash-Uppers. So that's free.
Someone ban him fast
Can also luck out to having splitting bolt on tart
Is ares aid that bad
Well, Splitting Bolt requires taking Storm Lightning, which is kind of a subpar boon on its own. I think the ideal route into Splitting Bolt with Lightning Strike start on Malphon would actually be Lightning Strike > Zeus' Aid > Double Strike > Splitting Bolt.
For real
It deals quite literally negative damage
And chucks you out usually in a place which is unsafe
I hate it so much
vicious cycle stonks 

I don't even know what the pom scaling on it is like and if it's worth it because I'd have to take it to find out.
And I'd much rather not.
Yea I asked because I also never take it 
It doesn't feel satisfying to use either.
Like it looks like you're supposed to be shredding your enemies, but your blades are dull and nothing is taking damage.
One thing I love about Smair + Zeus' Aid is I just pull a trigger once and it goes BOOM BOOM BOOM BOOM and things are dead, and then I can do it again. That's fun.
Smair ares aid is the game deciding that I’m having too much fun
Yeah it was mainly a joke
If I have Smair with Ares' Aid and use my Call I just feel like... please make it stop, I want to damage again. Why is everything still alive omg I shouldn't have pulled this trigger.
My 32 fists was dumb and didnt get jolted but splitting
Smouldering Air Ares Aid with Blade dash is fun, play where's Waldo
Where’s damage
Where's 
good 
and now hearing this, i think i never will
I had it on my latest Chiron 50. Cursed it every dang time. Hermes gave Quick Favor to rub it in too
Great here’s 10 seconds of trash damage thanks
Took out DC hearts I guess
I hate it because I pop out of nowhere and take a random hit
The lernie head smash out of Ares Aid is a pain I know all too well
lol
Just mash your Dash button when the Call is about to end.
Nice Zeus boons btw
kinda a bruh moment when you have hourglass on from ely thru styx and see 0 braids or stones
and when styx has 2 poseidons and an arty and you dont get mirage
maybe empty dash bad idea
Not how I expected the run to end.
Also the furthest I got without mods
👀
👀
was that also a block is consistent moment
how far did you make it back when we had the monthly challenge for max heat?
i remember it was at least late elysium, might have been 34
the sheet says 50
also I appreciate the one chad who submitted a talos run under the name talos enjoyer
chamber 50? that's hades room on a 2 sack
or maybe that's 60 idr
It’s like 51 yeah
seeing that 64 is scary😨

1 dash
monodash eris

Yeah that's the worst part about 64 heat
i should probably get that 56 zeus done
when you make it to styx but sit under 6 dire bother bombs and get deleted off the face of the planet 
The best part is it's 64 heat 
my zeus fists run still isn't working out. i'm dying a bit earlier than i was before too. 
I still love how it had all of that except jolted
No jolted 
https://media.discordapp.net/attachments/771815559410876446/905191651901837402/Hades_2021-11-02_12-59-05_Moment.jpg just get ebic jolted, 50% dodge chance, and smair dio call
so they died on cerb room 
I see why charged shot is good but whoa its dangerous if you're not used to it
you can get hit a lot easier
em4 monodash cshot maybe not so gud idea especially when no patty
man when I see you shorten charge shot to "cshot", I can only think lewd things
it was the same thing when they shortened concrete shot to the "cshot" in megaman 9 or something
excuse me while I get my head out of the gutter

Imagine mono dashing 
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just beo things
so then why does it want to replace my cast boon
game should let me have both flood and thunder flare at the same time
We could have that if sea storm worked 
but yeah the reason I actually suggest people to learn those most difficult pacts
and slowly combine them
is because there is 100% chance that theyre gonna fail hard part way thru
and by doing so in the way I suggest, the player will quickly learn which combination of pacts will give them the most trouble and know which pacts theyre willing to sacrifice and dump heat elsewhere
when it comes time to actually do their 32 heat clear
chances are, most players will drop the FO2 in favor for something else right? but what if theyre the kind of person that prefers DD over stubborn?
what if they find that benefit package gives them way more headaches because of their weapon choice?
Generally what I look at when coaching somebody to do their first 32 Heat is whether they can do TD3 consistently yet or not.
If they can do it, I just give them a good pact 32 Heat pact and build for whatever aspect they like to play, and then it usually doesn't take too long to get it done. And maybe we make a couple adjustments based on player strength if we notice any problems.
If they can't do TD3 consistently, then I just tell them to practice with EM2 FO2 TD3 to be able to do it consistently, with the usual goal being to just get a sub 15 because that usually means TD3 is no longer any problem. That usually takes like at most a day, and then it's straight to 32 Heat with a FO0 pact. FO2 only for a player who's experienced and where I can see it probably doesn't matter if they go HL5 FO0 or HL0 FO2 because they won't really have any big issues with it anyway.
Weapon Aspect choice shouldn't have any effect on that. If they don't know how to deal with a BP2 combo, we just tell them. But if they learned efficient room clearing by practicing with TD3, then BP2 shouldn't be too much of a problem anyway.
We usually just convince them of SD. The meta is the meta for a reason after all. But if they insist on DDs, then we can figure something out anyway.
But that usually doesn't include FO2.
also with FO, it can help players stay within a tight deadline with the faster spawns and whatnot
Somebody who's not confident in taking LC4 SD won't really have the confidence to take FO2 anyway, so I don't think that's ever come up that somebody insisted on taking DDs + FO2 and we had to figure something out for them. At that point it just comes down to practice tbh if they insist on playing pacts like that.
but then again, I'm coming from the perspective of having practiced on FO2 ever since 16 heat lol
At this point I don’t think FO makes you any faster
Most of us here in this channel probably picked FO2 early and never looked back. I'll take HL5 FO2 at 32 personally anyway because I'd just take a speedrun pact. But FO2 hasn't been the best strategy for people who just want to get their first 32 Heat and probably aren't looking into 40+.
If somebody wants to get into 40+, we usually tell them to never take off FO2 because it's just good practice for when you're getting into the pacts where HL5 FO2 is standard.
lol
?
yeah for me tho, FO isn't just about making the player faster in the traditional sense if that makes sense right
MiKE's point is that if you're timing out on TD3, then FO2 isn't gonna save you.
its about filtering out the important information when the screen is a fustercluck
its about putting even more emphasis on knowing the enemy's attack patterns cuz now they don't give you the time to just react
Well yea FO never makes you faster but if you still lack fundamentals and struggle to clear rooms effectively with FO0 then FO2 isn’t gonna make that any better or cleaner, it’ll probably waste time since you’ll just get hit more
FO1 comfy
its about getting your enemy target priority nailed cuz now those elysium doods are respawning even faster
but yeah you're right tho, none of that matters if you're still working on fundamentals
and fo1 is honestly the comfy middle ground
I think HL2 FO1 is a reasonable alternative to HL5 FO0 for a first 32. I've seen some players do better switching from HL2 FO1 to HL5 FO0 and some vice versa. But on aspects like Hestia or Chiron, HL5 FO0 pretty sure has been the clear winner betwee the two.
Just so much easier to run circles around enemies and sniping them when they're not moving faster. 
and yeah thats what I mean with some weapons being slightly more difficult with certain pacts
^
like if I was playing arthur, I would never in a million years take FO2 lmao
-playing arthur
like yeah ofc if youre speedrunning 32 heat then FO2 is going to be optimal but if youre just trying to clear then FO2 isnt going to save you from td3 or anything
55 heat arthur when 
when I was learning FO2 tho, it did put me in a different mindset tho
cuz I learned quickly that everything that I was relying on being to "react" to was all just a lie lmao
Idk man as someone who suffered through a 5:30 normal dad fight on cp1 53 arthur only to die at the end
i agree with the top comment of this comment chain
arthur 8.5/10
Just curious what all this is based on anyway. Didn't you do your first 32 like last week?
I mean yeah, but I went thru like a whole training arc until I figured out how I was most comfortable clearing it lol
tho yes I took a bit of a dive and went straight from 20 heat to practicing 32
yknow, 32 being just a spicy 20 heat and all
oh speaking of which, if a player cleared all the way to 20 heat bounties, I feel like theyre actually more or less familiar with which pacts scare them the most
In my experience somebody who just finished their first 20 Heat has a relatively poor understanding of the pact for 32.
You see people come up with the most jank pacts when they're on their own.
so it was all just a spicy meme??!?
okay joking aside, I say it took me like maybe 6 or 7 runs experimenting with the pacts going from 20 to 32 since 12 more heat is actually a pretty big jump
RI3 AP2 CP2 is perfectly good on 32 ill have you know
why.
I still don't get why someone would do that to themselves if theyre not going for like 60 heat
you say you've seen jank pacts
and thats what you mean .-.
youd think after 1 or 2 runs where you have 0 synergistic boons with no way to increase rarity odds or reroll from the mirror
and stuck with what is essenitially a shackle build
youd think a person would realize it was a mistake lol
Well.
You had JS1 CP1 DC2 TD2 when you could have just done TD3 and lowered some of that for easier encounters and boss fights and a faster run.
ive been told my 20 heat pact is kinda jank when i posted it here before but honestly it worked for me pretty well. i just hate BP and im really bad at EM3
It's not easy to come up with great pacts on your own.
I think my clear time was just shy from being TD3 territory
though its definitely not as bad as anything that has RI at that low heat
cuz I knew I wasn't fast enough at the time yet
wasn't it like a 22m or something clear?
Your clear time was 22:53.27 with JS1 CP1 DC2. That would have easily been sub 20 with something like JS1 CP0 DC0 for example.
obviously now that I spent some time practicing for faster runs I would take TD3 in a heartbeat
I think it's decent enough for 20 if you're not comfortable with TD3 or just like to play a very safe and slow style.
2mins seems debatable enough where I can honestly see it going either way
yes the jury summons and more health would definitely make a difference, but 2 minute difference would be on the iffy side
I don't really think it's debatable tbh. That's a pretty clear case.
also at the time, its not like I could be super certain I wasn't going to get screwed by time other time wasting factors like room rng or benefit package combinations that waste just as much time
Anyway, the reason I pointed it out is precisely this. It looks like fine to you like how some RI AP2 pact looks fine to others, which you were wondering why people would take it... but to a more experienced high heat player yours is a very obvious case of why would you take that, too.
so TD 2 was what I knew I was comfortable with based on the previous run experiences
I don't know of any previous run experiences that would justify RI or AP being reasonable to take even if I was choosing them for giggles for a low heat run or for the fated list of prophecies
Others have different experiences and ideas.
"AP2 should be fine because it doesn't make enemies harder."
Something like that.
"I'll just do AP2 and take Shackle."
I dunno.
AP is fine cuz I'll iust keep retrying until I get lucky 
Yeah. They probably also buy lottery tickets. 
but yeah, similar to heightened security for me tho
all it took was 1 run to realize getting 1 shotted by sawblades was not fun times
"oh but it should be fine for my 32 heat cuz it doesnt make enemies harder" ... oh god
you say jank, but I'm actually kinds curious to ask for the thought process for some of this jank
It's fun if you make it all the way to phase 2 of dad and then die to a 150-damage urn. 
cuz at least I can explain my jank based on my previous runs on what speed I was comfortable with





