#h1-high-heat-strategies
1 messages ¡ Page 336 of 1
Sigh.
What's the sound effect when a thug hits you for 300 damage?
oof
dunnn dunnnn dun-dunnnnnn
The same as Guan Yoof
"Again?!"
Yeah that's the one
i only have 4 aspects lmao
How do I use Triple Shot on Rama and why is it considered so good?
Be very close to enemies
what does rama do
basically its a shotgun
3x multiplicative damage good
lots of base damage at the cost of attack speed
You hug enemies, then whispers "dw you're not going to suffer" then BONK
Its a bit risky in high heat
oh so it turns it into a heavy weapon basically
thats cool
Except for gilga, as nya would say
ya but at high heats you need lots of dps so it becomes viable
Which is no dmg at the cost of attack speed
except beowulf which is more damage for more damage
Gilga is extremely slow
You don't even need to be very close to enemies as they like to walk right in front of you while you're charging. 
man, i have a loooooooooooooooooooong way to go
compared to regular malphon
Gilgamesh is no damage for low speed.
i havent maxed a single relationship
but you have the meow Nyaanyaa
gilga is a tradeoff: you lose every reason you would play malphon but in return you get nothing
Jinnans may I ask if you're from the glorious country of the gratin dauphinois
what are you even aiming to do? 32 heat?
??
That is exactly how I felt when they released the aspect.
but the meow
what đ
im not french if thats what you mean
i'm just asking what you heat goal is if you've beaten the base game
ok ok
i just fill the heat bar and go
im from paella land
poggies
đ
which is like 2
Es necesario que subir la temperatura
ya best weapon aspects depend on the exact level...sorry to be ambiguous
wait did I fail
yes theres an extra "que"
"Es necesario subir la temperatura"
Damn
Oh yeah the que is another structure for subjuntivo
high heat linguistics only
the most important branch of linguistics
i'm being breached of being a low heat player....better define the characteristics of a "high heat" player
how do you call the sword in eng?
hereâs my definition: if you look at the heat gauge and go âwow thatâs highâ youâre a high heat player
âhighâ is an inherently relative term
I do that at 1 heat.....you got me
Usually 32 heat is a starting point because game (won't spoil more) and the high heat leaderboards pinned here starts at 32
does not mean that under 32 is ez pz
yup
Styxian?
anyway i got reported while talking about a 32 heat run....so i'm not sure anymore
Stygius
The old board started at 40 FYI.
nice
Sword.
you got reported? wtf
malphon is malphona
ya i did....i had to provide proof
malphon is Malfon
damn
and varatha is Varatea
lol what
"Got reported" to whom? 
who is in charge of #hades-localization ?
It was me but I gave up
lol really
was this on reddit or something
nope
ohok
i honestly have no idea and I've previously been excluded from chats so I don't risk it @edgy arrow
???
changed my nickname :D
thats very strange
where was this
are you asking me?
yeah
wait that happened in this channel?
I've had different account to avoid it....athresh5 and another gmail account
tbh this is not a big deal
time for you to be excluded too....
Does Rama have a hard time with shifter enemies or is it just me
but yeah thatâs big oof
none of the regulars here would do that
must have been some idiot throwing their weight around for no reason
I dont have a hard time with shifters, no
i dunno i can provide you my accounts
You can't "report" somebody for claiming they've done 32, anyway.
wait are you saying you were actually banned?
not just like, told to leave or something
why would I be banned?
They seem to teleport as I'm charging, I guess I should just try to hit them right after they teleport then?
am i being "detained" ?
either way, 32 heat is high heat by basically anyoneâs definition
screw gatekeepers
high heat is the fun part
The reason you couldn't post in #hades-feedback when you joined the server was either that you didn't have the Early Access role or that the channel was already closed by then. That has nothing to do with you specifically being excluded from any channel.
yeah they have a cooldown after they teleport, also marking them usually solves the teleprting issue
I won't they that they arent annoying, they are always annoying
All they really do is lose time for me
the shifter isn't the reason I die
I hope I get the 40 heat rama clear soon
ty for my ritual
ohh this was a feedback channel thing
that's far enough
man that explains it
you can do it đ
And no mod will take action on you for saying you've done 32 Heat or whatever.
was losing my mind for a second
woah
win it for us boiz!!!!!
No that was indeed a crime
Mirrorless or it doesn't count.
I accept
a brutal punishment to be sure
you must do 60 heat GY
You'll never get 500 complete Guan Yu runs. 99% of your runs end prematurely.
Just sentence him to one Arthur 50 heat run and he'll give us a break đ
lol
:(
50 Heat Excalibur sounds more painful than 50 Heat Guan Yu.
arthur 40 was like, the hardest thing iâve done in my life
i canât even comprehend 50
It's a Cast aspect with no bonus to your Casts and no way to load your Casts. Very confusing.
agreed
lol
wish any of us cared about oscars smh
If I go hunter dash start for Rama and can't find Arty attack is Aphrodite attack good to take
I've been told hunter dash start is just as good as arty attack start for Rama
but not sure if I should just reroll for arty attack instead
Yes
aphro attack is a good take in general yea
Ledger even takes hunter dash over deadly fyi bacchus
you just take either one
Huh, I'm curious, why?
and I was more so wondering whether to wait for arty attack or just take aphro, but I realize it's good to take aphro now
thanks
bc ledger is a athena dash denier 
itâs a bit of a qol thing for arty start rama, particularly with AP
thereâs two top tier boons you can get
well divine dash is sad on Rama when hunter dash exists
Maybe because arty dash makes the flat DPS constant
@unique zephyr you have a tendency to overcomplicate these things when you already know the answer.
either one will do work
hunter def good tho
Huh, you're right, I guess most of my problems are more so just practice rather than lack of knowledge at this point, huh
for me theyâre about the same i think
yeah I think you know enough about rama builds at this point

Well, there's both still, but practice is a much bigger factor than optimizing builds.
50 heat win with divine dash is my proof of concept
At this point.
Mastering an aspect is most of the time about listening about theories and experiences from others then adding your personal touch to the run
At this point you probably heard enough about Rama so it's time to play and see by yourself how the run goes
The bestest Rama player on the Hades High Heat Women's Leaderboard prefers Divine Dash, so Divine Dash is better.
I prefer dio start so dio start is the meta now đ
Rama special dio inc
dio start on rama is reasonable
you can get deadly strike or heartbreak strike, both of which are strong and lead into good duos
I tried artemis start for a while
but im actually way more comfortable with dio start
even tho its more inconsistent
yeah it was td2
but I did td3 on my 40
50 is legit just like
the pacts slow me down more and I have less dps in general
so timing out is a huge risk
I could have done TD3 with this 50 clear actually
but I had 2 sack
put on td2 > get sub 20 > put on td3 > time out
exactly
This happened on my Hestia 32 mirrorless
td3 on mirrorless/boonless (or both) at 32 heat seems like a big no-no
Hestia can actually be okay with both just by relying on Shackle
Nyaanyaa suggested it to me but I switched to TD2 once I realised single dash makes the timer a huge struggle
With Rama? Or Hestia?
Seems like he did reset the run, so I don't think it's valid for unseeded ? Still 61 Rama : https://www.youtube.com/watch?v=ynzp42ZktFI
"I loaded the save file and tried several times until it was awakened."
google translate sucks but i think they meant they seeded it
File awakening techniques
Turns out standard fists need a build at 50
Gilga has damage and dash, but no range/safety/speed so I guess you try to get more utility boons
This was for Hestia
No previous death in the video, so it's not valid for unseeded, anyway.
No hell mode!? Wow
Would have been 62 with HM
@honest kernel I suck at EM4.
https://imgur.com/a/ZLpnBkN https://imgur.com/a/LVnDgm2
Second screenshot was 2 seconds before death.
omg
No, it was common.

A little bit late to this but ... It's definitely not the RNG
Many of those attempts were possible to clear, but I got hit too many times in those EM4 fights
skillz
And I don't personally count Routed
good stuff anyway đ
I just did it because Cgull proposed the idea
i mean, i understand the difference
but my point is you can get the clear
the mere fact that you can say âi could have made it but for these few mistakesâ puts you orders of magnitude above most folks
like, normal players donât get to EM4 at 60
Really easy to mess up and die somehow
even most top tier heat pushers canât do that
Not making mistakes requires mental concentration to not choke
But if thatâs the main thing thatâs needed then thatâs a high level of skill yeah
This, 100%
And I really lack it
And the will to try again
i think you have far more of it than most people honestly
You'll be more comfortable in the fight at 61 the more often you get there.
but i understand that 60 is a challenge i can barely comprehend
Nerves are always a huge factor when going for a new WR like that.
sorry itâs 61 as well isnât it
It's not like Baj doesn't know this anyway lol.
Iâm not saying Baj canât do it I just donât want to discount the inherent difficulty of concentration even if you have mechanical skill and game knowledge
... I'll just keep trying and see where this goes
I believe in you
No need to pile on this venting habit of mine
Weâre high heat players this is a given
anyway, sorry if my comment came off as dismissive of the work youâre putting in
oh you're fine
I bet once you finish 61 having a second dash again when turning down RI for other stuff will feel like you have superpowers
RI3 sounds painful
no CP2, yeah
makes sense
But the eventual goal is 64 heat
Timer already seems horrible with CP1
unseeded
with CP1 it's mostly EM4
Or terrible Elysiums lol
That makes sense, EM4 is ridiculous on high heat, even the existence of a third phase is hard on timer and nerves
Let alone how EM4 is made harder by almost every pact condition somehow
I know BP and MM donât affect the actual fight but I think everything else buffs the fight or weakens Zagreus
BP2 free heat at EM4 poggies
how long is a typical em4 fight with a typical build for the fight at 61 heat?
And MM
Iâve been hating MM power couple lately
Hard to hit the falling rock with Rama
meg helps a ton vs power couple
âtypical âbuildâ at 61 heatâ lmao
a âbuildâ here being the equivalent of a supersoaker filled with ketchup instead of a rifle
yeah typical build meaning the special boon you reset for and the dio call you picked up in chamber 33 lol
Or a twig instead of a spear
Where would you be more likely to time out with CP2
I know a lot but not all of this and I havenât played either for personal experience but what is making 61 unseeded for you much harder than 64 seeded
I know you donât have room RNG or boons
And those are the biggest problem
Without either, you time out
Plain and simple
Routed means I bypass both of these issues
And get a build that's legitimately overpowered in the process
Also don't need to spend mental energy planning on how you'll deal with a room etc
Not having to deal with horrible BP2 combos helps a lot with consistency, yeah
Especially come Elysium
No speeder slugger chariots
I'd dare to say anything speedy in Elysium
Ah you're right
Since it's the miniboss
Yeah
Unstable Generators are the worst miniboss no one talks about.
Pretty sure they're what makes enemies spawn continuously in those encounters.
unstable generator would be a good name for a band
@honest kernel I err . . . sorry!
https://media.discordapp.net/attachments/725021639506526249/836223465702817792/Hades_2400.png?width=799&height=449
Sub 20 with JS3 + EM4 is really nice
anyway congrats đ
Iâm still having speed problems
Thank you! đ 
em4 is worth if you learned it

Also 5 dashes lol.
With EM4 + TD3 I imagine youâre praying extra hard for a 2 sack
Depends on the DPS you get, I guess.
I actually just wanted to do it with Passion Dash to make Passion Dash the meta, but I ended up picking Heartbreak Strike and winning with Divine Dash after all.
You win. 
For now. 
I honestly think EM4 is the way to go for 50+. Getting to Hades is just so much easier, and you can get very powerful builds with RI0 AP1 that can carry you through the fight.
Also, I've been thinking boss shop with CF2 is a mistake more often than not if you have the choice.
not always
bcs em4 means you get a more overpowered build
lol when I did 52 in Early Access, I had 4 boons at the end. This time at 51 Heat, I had 14, and 2 of them were Duo Boons.
@honest kernel @mossy zinc Grats on 50/51 Rama clears :3
Watch Astaos's clip titled "I'm great at Guan Yu, how hard can other spears be"
Magnetic stick. Nice
Thank you! đ 
I had a few times today with Rama where I was holding the stick hard left and auto aim was like "you want to aim at this enemy at 5 o'clock, right?"
Yeah that happens đŚ
Rama's auto aim is very aggressive for some reason
Maybe it's the same as everyone else's but you attack so much less frequently on Rama so it feels extra bad
That's just bow in general, you notice it more because charge is slower.
Thankfully I could compensate just from experience.
Perfect shot or Point Blank Shot on Rama?
given a choice between both, first hammer
Point-Blank.
thanks <3
You're in point-blank range most of the time anyway, and Point-Blank Shot works whether you power-shoot or not.
@shy plinth can we sort the player index by (1) highest heat, and (2) time of submission of their highest heat? Also, rearrange the weapon index to:
Zag Sword
Nemesis
Poseidon
Arthur
Zag Spear
Achilles
etc. in order as they appear in the courtyard.
Actually.
Weapon aspects also sorted by Heat first and time of submission second.
Okay so sorting in courtyard order is not going to happen in any kind of pretty way
We'll save that for later
You'd have to give them an invisible value off screen then sort by that lol
Yeah, sort by Heat is better anyway. I already changed my mind for that. 
Actually.
Weapon aspects also sorted by Heat first and time of submission second.
Yes, it is. Looking good, yes.
pash flare moment
Speaking of the Spreadsheet, can we have a tab for just any challenge?
What do you mean?
a checkmark for miscalleneous Challenges where stuff like Dash-only Special only.. multichallenges etc can end up in
with a tab
So far we've had very little engagement outside of unseeded with a few people doing mirrorless/boonless stuff
For now put challenges in the notes
If any challenge is popular enough we'll break them out
that's why i said one for them together, but it's just a suggestion
and i mean we do have a boonless mirrorless tab for 1 run 
Hmmm. We could have one tab for any challenge and another tab for just mirrorless (because that one is a bit more popular than the others).
Then just move the boonless ones to that challenge tab.
Sure
I'll add an "Other" field for challenge
All done
Now people can check the box and type in whatever they want
Got choo
Hmmm. Filter the mirrorless ones from the Challenges tab unless they're combined with another challenge, if that's doable.
It's implied they're "other" challenges because mirrorless is separate. 
51 mirrorless Rama and 51 Hera kinda hard.
the higher the heat the harder it gets... i think
Not necessarily.
51 hera is difficult yeah
i dont even know what heat is good to add at that point
maybe dc1
The fact that Rama can just take DC2 like it's nothing is huge for what flexibility you have with the pact.
what pact have you been running?
I tried RI2 with Hera, but I died to Lernie with no HP lol.
EM4 RI0 JS3?
I just tried a couple different pacts real quick.
Because you lose Dark Foresight and 50 HP and all your rerolls.
50 HP loss is big, and no Dark Foresight loses you even more HP probably.
Well, losing the 100 obols doesn't help lol.
It just all adds up.
what the hell does that mean
Pact initalisms are pinned.
But they're just pact initialisms, so if you know the names, you know the initials. 
oh god
Nothing just yet. I'll probably just do more IGT practice or something for now.
i dont even know the names or even effects in my native language
i aint learning them in english
im fine lol

This channel generally has folks with hour counts in the multiple hundreds
Well, the pinned list is in order that you find them in the game.
So you'll hear a lot of abbreviations
bruh nice
Just faster than typing out pact names every time
We have quite a few folks who don't speak English natively but the language of pact abbreviations appears to be universal
nyaanyaa, for what its worth 50 heat hera only ever felt like i was playing hera if i turned on EM4
Yeah, I think EM4 is a pretty obvious one.
Don't think I care much for AP2 Crush Shot resets, although I guess it's doable.
every other pact felt like i was playing some other bizarro weapon that did no damage
DC1 seemed alright
its ok
does mean you have to commit casts to kill smaller enemies
depending on playstyle you might do tjat already
That's only really an issue in Tartarus and for naked shades in Elysium.
cool
@mossy zinc congratulations on 51 heat by the way, just saw it
Is there anyone doing 40 heat without taking LC4 and stubborn defiance?
There are some 40 Heat clears without that, but most on the leaderboard use LC4 and Stubborn Defiance.
congrats on 50 @honest kernel
nyaanyaa, do you like the EM4 fight now?
No lol. I like 5 dashes, though.
nyaanyaa what aspect did you 51 on? curious 
Rama.
nice nice
How so?
Like obviously no stubborn defiance totally changes the evaluation of boons and overall strategy but does he do anything else different?
the set of things he values are rather unique compared to other players
Oh
It is very very different
I do TD2, EM4, LC1
but yeah, I've noticed I evaluate boons and just fight way differently than other people on 40 heat because LC4 changes everything
That's illegal
My pact is usually something like HL5, LC1, CF2, JS3, EM4, CP2, BP2, MM, UC, FO1, DC2, TD2
why HL4?
oops, 5*
CP2 is also nightmare fuel
it is, but it's hard to reach 40 heat another way
not sure if you were aware, but its pretty bad since it affects bosses as well
You know precisely why.
usually CP2 is the last heat taken before the deep dive into RI3 for 62 heat
although baj just takes RI3 before CP2 but only just before
I mean it's definitely bad, but the alternative is basically AP or RI
Lc4 is so much easier than cp2
LC4 is probably easier than my whole setup, yeah
Fo2?
hey if it works for you, you'll be very well equipped to do 50+ if you choose to
Yeah, I think LC4 will be mandatory at 50
I'll have to train on FO2 at some point, but I know the first while is going to throw off my timing
FO2 is six
and that was just to avoid DC on a cast weapon
I mean not if you're already running FO1
** S I X**
but it is probably time I got used to FO2
why not
eris youve already gotten used to the hardest thing in the game it seems
if youve learned the EM4 fight everything else is a cakewalk
well
You're doing the hard heats before the easy ones
Why not lc4
JS3 is absolutely less rough on timer than CP2 in my opinion
the game specifically reveals a lot of new damage breakpoints at CP2
suddenly things that used to one shot enemies dont anymore
Meg
JS3 at worst makes all combat rooms 14% longer than JS2
CP2 makes every single enemy take 13% longer to kill than CP1
including bosses
That doesn't always work out
I don't like what LC4 does to the balance of the game I guess. Healing being useless makes certain boons worthless and the shops less valuable. The player isn't punished for taking damage in rooms.
gets even worse when you consider bright's breakpoints
a lot of times it's worse
Ironically LC4 takes away the literal lasting consequences of getting hit
you're punished by havin ga much smaller health pool
you can't lose as much HP in a room
like with DDs you can have 1 bad room and lose 150% of your max HP
and keep going
So you want to make the game harder
harder in a particular way
you still get punished for taking damage in rooms, but in a different way
Like if an enemy has 120 health, a Hestia charged shot will one shot it, CP2 will increase the health so that you need two shots to kill it, effectively doubling the time you spent on killing that enemy
especially apparent with RI2
You can take a lot of chip damage and not care though
i dont care about chip on LC0
If you want to artificially restrict yourself feel free I suppose, I don't agree with the conclusion tho
But on the flip side, there are enemies that CP realistically gives them no additional hp if you still kill them in the same amount of attacks
being able to retain your starting health is one of the things that sets good players apart at 50+
if you can carry your initial health pool to meg thats a HUGE advantage
idc how good your route is that's tough
yeah
Baj is a monster
he just yeets himself around and takes no hits
Just chasing a dinner plate
the main problem is when one chamber is just absolute nightmare fuel
and you take a sudden burst
LC1 DDs aint withstanding that
LC4 also is usually paired with HL5 at high heat
like most of my 50 attempts are hitless until a certain room
I'm just saying the devs didn't balance the game around LC4 with SD. They balanced it around healing being relevant. I find it more fun to play without LC4, but eventually I'll probably have to do it
where i suddenly lose a ton of health
The devs didn't balance around 40 heat either
all damage is real
the devs didnt balance for heat
I mean I'm playing with HL5 currently so I know
heat is a fun extra challenge
At a certain point all heat pacts impact balance
yeah, but my 40 heat setup feels more like how the game was intended
we've made up all these ideas about what they "wanted" us to do
I'd say that the devs didn't intend to have certain boons do absolutely nothing but uuuhhh
If it feels like how you want to play that's fine, but the "intended" thing is hard to swallow
yeah not using something they put in the game is definitely
intended
they put SDs and the option of LC4 in there
desperately hoping nobody would pick it
and ruin their game
unfortunate
if SDs are so "easy" then why not just run them at low heat too?
Tbh I do now lol
get your earring outta here
lol
Allows for maximum unga bunga
why do low heat at all once you can do higher though?
not in bosses though
^
To experience the game as intended
skull earring strats are the biggest chad move you can make
Love that keepsake
They fine-tuned some things based on what we did at 40+ Heat in Early Access, and the meta then was also mostly LC4. So I dunno about that.
there are no rewards past 32 heat
And I mean, LC4 is literally an option.
going beyond that is playing how the devs didn't intend
i think erebus in elysium might be fast
They know Nourished Soul does nothing if you have LC4.
tbh
yeah, AP2 is also an option but it's definitely not fun
They know we also can't sell Nourished Soul.
soul catcher
its good
only like one to two waves
We complained, they didn't change it. Obviously that's intended then.
do you think i expect to get anything other than an onion
If you have nourished soul and you hit soul catcher mini boss
They should just take the boon and be like OK see ya
"FlurrySpawnerSuperElite",
"HitAndRunUnitSuperElite",
"HitAndRunUnitSuperElite",
"BloodlessPitcherSuperElite",
"BloodlessPitcherSuperElite",
"ShadeShieldUnitSuperElite",
"ShadeShieldUnitSuperElite",
"ChariotSuperElite",
"ChariotSuperElite",
"ShadeBowUnitSuperElite",
"ShadeBowUnitSuperElite",
"PunchingBagUnitSuperElite",
"PunchingBagUnitSuperElite",
and you get an onion instead of a reward
slightly
i hate bright zero one
i dont see the problem
Their intention was for you to take whatever pacts you like for 40 Heat or whatever. So no pact is more or less intended.
i dont see the problem
i did one the other day and it was only 3 enemies
just do it lol
im scared
who cares if you get hit its fast
It's not like any of the devs themselves do 40 Heat. They leave those things for us to explore and push.
faster than infinite flame wheel room
some erebus are infinite flame wheel rooms
think i might do an erebus stream
where i do anyheat but take every erebus gate possible
All aboard the erebus
yeah, I'm just saying it's more interesting for me to play on settings where healing still matters, and a single room of bad spawns doesn't instantly end your run, but puts you at a recoverable disadvantage
also late elysium erebus might actually be good
right?
or what "the devs intended" is kinda weird
A faster Than and infinite Flame Wheels, huh? 
I'm with bright lol
I never said it was easier, I said it's probably harder
not for the reward
erebus as far as i can tell doesnt scale hard with depth
well for the onion
c12 erebus can sometimes just be superelite witch
erebus difficulty scaling is the same as normal room scaling
but the average enemy difficulty is higher
it does scale yeah
yeah but you mostly end up with armored foes
But sometimes early erebus are garbage too
effectively lower scaling
like infinite witches
shame for IGT speedruns though
it has a flat amount more than a normal room, which is made up for by it being 1 wave, and having super elites to eat up difficulty
for rta you don't really
yah
Superelite Witch Erebus is almost always a reset when trying to speedrun 32 Heat for me lol. Some Erebus gates can be very worth it, though.
butterfly balls though
that's 2800 armor
2500 HP
and it teleports
that ain't fast
if you have good damage it's better than normal elysium enemies
You can summon Meg and still waste too much time trying to kill it.
how tho
And losing a Meg that early is not worth it imo.
would rather have that than 3 waves of flamewheels
5300 damage is a lot
Because sometimes trying to shoot the Superelite Witch is like holding onto wet soap. 
either way i want to test some of this "common knowledge" that erebus, especially in asphodel and elysium are slow
@solar maple where is the code for enemy challenge rating + spawning them in
trials bad in asphodel i think
I mean would you say armored chariots are good spawns?
Elysium trials đ¤˘
elysium trials are mostly ok
those have 1800 health
armored chariots dont warp
super elite BB has more difficulty points than 3 armored chariots
how many people can honestly say theyve taken elysium erebus
I've taken a couple recently
its literally just like an old wives tale
fine i'll try it
Probably under 10
losing the reward is tough
Ask bablo
I even got a reward once lol
you hear people in discord say its bad and just dont do it
I am certain bablo has done it
i think that's the sticking point for a lot of people
The last time I did, I got Megagorgon + Soul Catcher lol.
lol
Ew
I think that was still in Early Access. Haven't bothered since.
I would only do it with a very high damage build
Not that I recall, anyway.
or spare meg
That's how I ended up not taking EM4 and now is the time of regrets and pain
oh the erebus gates just inherit the stats for normal rooms
including the depth scaling
but they overwrite the base difficulty
i got one erebus on a casual run and got megagorgon so I never touched elysium erebus after that
Idk if they can be better than that
I can't think of any reward in Elysium that's worth entering Erebus for.
thx
again, I wouldn't do it for the reward, it's for time save with extra meg/big dps
Unless you have excellent burst damage perhaps.
well ilt's not about the reward
it's about having a faster room
you go in assuming you wont get the reward
since fast play means you're probably getting hit
also you can use it to dodge than in rta
same thing as a trial basically
Maybe.
but at least in a trial
you get boons
@true fable i think trials are good in late tartarus if they help your build
and elysium sometimes
but asphodel trials
they're just brutal
Asphodel trials can be super fast with the right spawns.
wtf is that base difficulty on aspho trials lol
430
also cgull how exactly is depth calculated?
trials have their own difficulty scaling?
they are like erebus, but the flat amount they add to difficulty is significantly higher, especially in asphodel
It's kind of silly how casually Rama can take trials wherever at high heat even with TD3 EM4.
pseudo does it use overall depth or biome depth
I think biome depth
With most aspects, it's an actual decision to make. With Rama it's just 2 free boons.
not 100% sure
Interesting, that's why Aspho trials seem indeed hellish
and then the intro room for the other biomes is "0"
so first combat chamber (or chaos/erebus) is "1"
from what i could tell from the room gen
I just assume "depthdifficultyramp" adds that difficulty times your biome depth
but I don't actually know where that code is
First run has no enemies in chamber 1.
Just figured that might be why chamber 2 has depth 0.
no i think it's biome related
sinc eif you quit the game in chamber 1 after clearing the enemies
when you load back up your file says "house of hades"
i think chamber 1 is still in the house
then chamber 2 is the first room of tartarus
and biome depth always starts at 0
Why not both. 
elysium erebus has about the difficulty of adding +1 to the chamber number. So if the increased elite/super elite chances are worth that and the few seconds before spawns start, it's faster
@solar maple all the custom "Intro" encounters, are those seen once and never again?
I believe so
in fresh file, zag always has to learn about the eyes from shades
so I'm guessing it's that
hmm Skullcrushers get a singular foe to start every run i feel like, always wondered why
is the first wave that small?
the ones afterward have multiples of him and other foes
i mean just a normal Aspho room, the first times you see one
yeah it will be in a normal random aspho room
theres some aspho rooms that are two skullcrushers and like one gorgon head or something random
also the classic 4 boneraker room
theres the infamous fresh file room thats just two inferno bombers two gorgon heads
yeah there's a lot of "intro" rooms
to introduce you to an enemy type
with bespoke waves
well no
the intro ones you only see once
like ever
the game picks a number of waves for the room (1-3 in tartarus, 2-3 in asphodel + elysium), picks randomly enemies to populate it with, then picks from them to spawn a wave
a 4 skullomat room usually has other enemies it could have spawned
but it didn't, because it hit the cap
the skullomat thing is a weird thing though
not sure the cause
one day maybe
must be weird 1 wave things
well what im saying is the skullcrusher/boneraker rooms happen in normal runs
no, the intro rooms are different
there's a difference between "this room only has this enemy" and "intro room"
notable the intro skullcrusher room actually spawns 2 in the first wave i believe
Whichever one you are the most comfortable with
ok
does anyone have a good source for pact combinations per heat level?
thank you, ill check it out
2 points lasting consequences, max convenience fee, 1 point jury summons, em3, max benefits package, max middle management, max forced overtime, 1 point approval process, max tight deadline
thatâs what i ran to get me 3 32 heat clears
haelianâs vid is awesome btw check it out
looks promising
and more manageable than what i put
cant remember cause its been a while
just avoid AP and RI
thats my mistake
if youâre using quick hitting weapons you can run damage control 3
oh nvm it only goes up to 2
well you can run max dmg control and put another point into like lasting consequences over approval process
hard laborâs fine too
This is the pact I used to get 32 on all aspects
If you don't like FO2 or TD3, you can put more points into HL
Convenience fee is an option, but it kinda sucks
Yea that's a really good pact to have as a baseline for 32
HL1 CF0 is super nice
As long as you're used to FO2 and TD3
Yep
CF can eat my ass
Never turning that pact on again
It's so much nicer without it
Literally I can't go back
Also some weapons can do DC with very low consequences
I'm addicted to CF0
150 gold for a whole boon feels like a pricing error
ye CF0 is mega stonks
@shy plinth and you beat it like that??? I suck lmao I need to get gud
it's one of a lot of setups, I know some of my first clears traded FO2 for HL5 and some other garbage
yeah my first two used HL5 and CF2, very stinky pact
i personally favor fo1 + hl4 over fo2 + hl1
The general consensus is leaning towards outside of Rama, you're much better off avoiding DC entirely at high heat and getting your Heat from somewhere else.
If you can beat Hades reliably with FO2, you can probably do HL5 EM3 FO2.
It lets you avoid a lot of bad pacts and lets you get really broken builds very much like at any heat.
I beat it on every aspect yes, lots of practice
How does Rama handle DC better than fists?
I try incorporating dash uppers into fists play and it seems slower than just punching
special
Ye rama special destroys dc
i'd thought chiron would be ok too with damage control..
though damage control =is= a pain when you want to lead a boss fight (heroes) with a meg summon
Special focused Chiron is fine with Damage Control, but Bow has a lot of very good hammers, and attack based bow builds are severely harmed by the blue hearts
https://gyazo.com/70eb9ce71051a915b66d75a084eb9687 This is what happens when I am on a good timer
Epic Quick Favor on the Aid, and a good jolted too
I had the damage and the timer
Alas
Also, mom pom strat is ineffective. I really need the Zeus special to get anywhere, preferably with an aid or Jolted
So I'm just soft-resetting for it
Damn, that looked close
Was a potential win, yes
I want to go for 24 x 32. How long did it take you and which aspects were your favorite and which were a slog?
inb4 Gilgamesh and also Gilgamesh
If you can't do 32 with an aspect, it's not the build or the aspect but your lack of experience and practice. 
Unless you have hard DPS check in your pact.
Unless Gilgamesh then it's only the lack of Malphon of this aspect
What's Gilgamesh?
Is EM4 the only hard dps check in the pact?
Or are there other smaller ones but EM4 is just the main one
have you heard of JS3 CP2 TD3
He hasn't.
td3 can be a dps check imo
not even mentioning DC because then it's hell
TD3 is the DPS check, yes.
If you don't have TD, there are no DPS checks. You can get around his healing in EM4 by clearing the pots, so that's not exactly a DPS check, either.
But anything like EM3, EM4, etc. makes the DPS checks harder.
Whereas pacts like CF hurt your DPS.
That being said, you can do TD3 32 with a speedrun pact with no boons and a 5-sack with any aspect. Hence my statement that if you're not clearing 32, it's not really the aspect or the build.
DC is also different from a DPS check since 1 damage is as good as 9999 damage at clearing a DC heart.
The relevant factor there isn't DPS.
But on the other hand, DC affects your DPS.
I have not tried JS3 + TD3
I have trouble with timer as it is consistently
I want to get better at TD3 though
Since I find TD3 way more fun than TD2 pacts and better for my health
And I do like the challenge of TD3
js3 cp2 td3 could be a fun challenge to see how well i can put out damage
A "hard" DPS check means that even with optimal play, some builds cannot beat TD in time because they don't have the DPS you need.
I donât know how to tell if I had bad timer due to bad DPS, bad play, or lack of free rooms
I only recently realised just how bad unarmored skull and witch rooms are for timer and thatâs when I looked at my own vods
I know bad play is definitely a key factor always for me
depends, I would say hard DPS is rare but on some aspects there are just deadly combos
BP2 isnât that bad until it creates your biggest nightmares
saviour numbskulls
witches in general
they're annoying but you can body slam numbskulls
Again, Savior is a bad example because it doesn't actually check DPS. It prevents you from doing DPS. That's different. It checks the number of hits and AOE you can do in a short amount of time.
so you group them up and rampage
you kill em
Which is why you see otherwise unorthodox builds be more frequent at 50+ where DC2 is more common and requires a solution.
drunken strike is actually viable at high heat whereas it's usually not the best option at lower heats