#h1-high-heat-strategies

1 messages · Page 70 of 1

forest vortex
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I did it again guys

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I beat 32 Heat with Guan Yu

mossy zinc
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And the Special requires basically no aiming at all.

forest vortex
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Let's go

mossy zinc
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Congratulations!

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Is what I would say if you weren't only talking to the guys. squirtooh

iron mural
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oo nice

severe vector
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gz

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how much hp did you end up with?

iron mural
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yeah figured as much chaos really made the mini boss rooms a cake walk

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didnt have to dodge anything

mossy zinc
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@iron mural what's toxic?

forest vortex
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I'm gonna post it in a moment

iron mural
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high heat is pretty sad

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every time i throw a boon away i die abit inside

mossy zinc
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The first 32 heat is probably the hardest.

tidal flame
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First clear was harder than first 32 imo

iron mural
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first clear requires you to familiarize with most of the bosses

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as well as acquire darkness to fill up 90% of the mirror

forest vortex
iron mural
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oo no TD?

severe vector
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damn that was cool

forest vortex
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Nah I wanted to take my time with the weapon

severe vector
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is it just a lot of life stealing?

forest vortex
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Yeah I maxed LC so I could cheese

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You know what's the best part about this run?

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I lost all of my DDs and was brought down to 1hp by Meg

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And forgot to put on Acorn by the time I got to Elysium but somehow managed to lose only one DD

iron mural
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em3 as well pog

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i realised how stupid EM3 with FO2 was

forest vortex
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I got used to it by now but the worst part is the shock wave from Asterius

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That thing killed me more than I can count

mossy zinc
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I've noticed that shock wave is a lot easier to deal with now. If I deflect the slam, I seem to never get hit by the shockwave anymore. It used to be you could deflect the slam, but the shockwave would hit you.

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Either that or I I-frame it intuitively and don't notice. But I'm pretty sure they changed that.

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Must have heard me complain about that a lot. Note to self: complain more. 🥳

forest vortex
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Thank god it's easier now or else my run could have ended in Elysium

mossy zinc
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Hey Amir, I can't deflect Hades's spin attack with Divine Strike. Please fix.

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Also skull shockwaves. Please help. dusa

forest vortex
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How do you know he's reading?

tidal flame
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He always is 👀

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Hey Amir, I can't deflect Hades's spin attack am taking damage with Divine Strike. Please fix.

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FTFY

mossy zinc
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@forest vortex he seems to read all of the chat here. Maybe a bit less now because they're refocusing on the next major update (i.e., launch).

forest vortex
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That's cool

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Wish I was around here sooner

light sedge
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That’s an F10 @mossy zinc

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They might not read everything here, what’s read for sure is everything in the feedback channel

mossy zinc
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They read near everything in these channels before and after any updates, and generally they keep an eye on most things.

light sedge
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True, but there are no more updates for this cycle, so it’s less likely they’ll read here.

mossy zinc
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Yeah.

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But this channel moves more slowly than the others, so it's easier to keep track of. squirtnya

honest kernel
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time to turn this into my high heat rant channel

mossy zinc
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Yeah, let's get all those evil boss attacks and mean BP2 enemies nerfed.

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High heat strat #1: wait for patches.

hollow lynx
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i am here to comment that benefits package sucks and you will never see me using level 2 ❤️

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level 1 is a necessary evil unfortunately

mossy zinc
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lol

tidal flame
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Well they did change Bruiser for the better. I think BP2 is in a good spot save for some very unlucky perks and weapon combination.

mossy zinc
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Like that Speeder Giant Rat right next to the door in one minichamber that will immediately hit you for a ton of damage when you enter.

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I got that same chamber three times in my 32 clear with Nemesis today lol.

foggy ruin
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god I hate that thing

severe vector
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I would be happy if they leave BP2 strength the way it is but maybe tweak the spawn weight or whatever it is called so less of them spawn per room. I like how when I have to deal with strong bruisers, I only gotta fight like 2 of them so it’s not as bad.

mossy zinc
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I think only 1 was Speeder.

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But even without Speeder, with FO2 it hits you before you can react lol.

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You need to dash immediately when you enter the chamber and not even look at where the enemies are. Just dash.

tidal flame
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The rat problem is that the start up animation for poison shake and lunge are the same, aka none xD

mossy zinc
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Startup? What startup?

tidal flame
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Exactly

mossy zinc
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That made me think, though.

tidal flame
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🐈 thanthink

severe vector
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I don’t like attacks without start up animation it’s too biased against melee weapons

mossy zinc
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How would the designers feel if we, like, back up those kinds of chambers that are extremely unfair and send them the temp save, so they can look at it themselves instead of only hearing our comments about it.

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I think I'm definitely gonna back them up for myself, either way, so I can try to "solve" them.

severe vector
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I feel like they probably have a way to test it using the dev console or something that can spawn a specific chamber with the enemies they want and affixes as well

tidal flame
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The devs are already playing the game at least 1 hour ever week, or something like that

mossy zinc
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Yeah, but they don't necessarily run into the same issues we do.

severe vector
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The only thing I am surprised wasn’t changed earlier was the skulls in the final fight being out of reach at times.

tidal flame
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Might be a worth while attempt

mossy zinc
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I think it's probably not something that's as simple as it seems to find every point where they can go out of bounds and where it's unfair or not etc.

tidal flame
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Not sure where to put the suggestion though

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My bet is that when you hit F10, the game also sends a copy of the save

cyan stag
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Isn't it sort of logical that father and son suffer from the same problem of stones going out of bounds? Although the joke is on the son in both cases.

mossy zinc
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F10 is for bug reports, not for "this chamber is unfair" lol.

severe vector
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You could make an argument that the chamber is so unfair to the point it’s unintended by the devs therefore it’s a bug

tidal flame
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Ik, I'm not saying to do that. I'm brainstorming a way to send save files, if it comes to that

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Also you can still get Splitting Bolt level 2 xD

mossy zinc
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Time to do some Merciful End Lv.2 runs.

tidal flame
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Triggering Doom with Delfect now adds 40% bonus damage

mossy zinc
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Also with bugged pom scaling, so it's like: 50 > 100 > 150 > 200 . . .

honest kernel
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think I'll give up on rama for 40 heat for now 😔

mossy zinc
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40 is hard.

honest kernel
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it was my project for the past week I'll try a different build

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got sick of it

mossy zinc
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It's always good to take breaks. Sometimes a day away from the game will help you come up with new strategies.

honest kernel
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yeah

mossy zinc
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Burnout is real at high heats.

honest kernel
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styx feels wierdly hard for rama

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the lack of being able to put the enemies in hitsun fast enough rly hurts here

mossy zinc
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The Temple of Styx is hard.

honest kernel
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it always felt way easier to me than elysium

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but on 40 it gets...

clever otter
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im trying to get the other statues and i just died to hades on 16 heat. :V i got to the second phase too, so close

mossy zinc
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Awww. That's pretty good, though! If you can make it that far once, you can do it again!

clever otter
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i actually tried with chaos shield once but my run ended way earlier, so i guess malphon really is the way to go lol

mossy zinc
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Definitely!

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What's the strategy?

clever otter
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i dont really have a strategy aside from trying my best not to get hit, but of course, that doesnt always work pensive_rat

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also deflect, always

mossy zinc
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So you're starting with the Owl Pendant? That's what I do!

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Divine Strike?

clever otter
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yeah, that or divine dash

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the run i just did was with divine strike

mossy zinc
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Hmm. What pacts do you use?

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Well, I don't know if you're looking for tips, but I'm willing to help if you are. squirtnya

clever otter
mossy zinc
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Oof. That looks difficult to be quite honest. 😅

clever otter
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lol is it

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i might take off MM its harder than i thought when it isnt on its own

mossy zinc
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I would do EM2 FO2 TD2, and then maybe LC1 CF1.

clever otter
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damn i really struggle with FO

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the 5 heat i have completed here is from playing maxed HL

mossy zinc
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You can get both Divine Strike and Divine Dash for that.

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FO2 might seem difficult, but you're not facing +40% enemies with only -75% healing at +40% the cost. 😅

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Woah, and they even have +30% life in your setup!

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Ow. 😣

clever otter
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haha i could pick one i guess

mossy zinc
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They don't seem that scary, but I think JS and CP are actually probably 2 of the 3 or 4 most difficult pacts!

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Especially in combination.

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EM2 if you can somehow survive those 2 boss fights even with just a pixel of health, you can just heal up after that, and then you get to continue on without any bad effects from those two fights.

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EM1 with Divine Strike + Divine Dash is actually super easy with Malphon if they don't have extra HP or deal a lot of extra damage.

clever otter
mossy zinc
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EM2 you can just play super safe. Even with TD2, Asphodel is so short that you'll have a lot of extra time for that.

clever otter
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TD really scares me when its not alone, but i guess ill have to use it eventually for 32..

mossy zinc
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In the pact setup I recommended, there are 0 pacts that prolong your fights at all!

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It's even been suggested a lot of times that EM2 is faster than no EM.

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So if you feel comfortable with TD and nothing else, you'll be perfectly fine with those pacts.

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Especially, if you get both Divine Strike and Divine Dash, you'll be very safe from a lot of attacks. squirtnya

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I think HL5 + FO2 will be a very hard final boss fight if you're not used to FO2 at all.

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Also, may I suggest getting Poseidon's Aid in your build and putting a bunch of poms on it? To something like Lv.3-5. You can skip 50% of the second life of Hades with a Greater Call if you smack him a lot with that!

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So like, you can use that immediately when he goes into his second life, or you can use it at 50% after he briefly becomes invincible.

clever otter
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i could do TD2 and FO1+HL3

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but i havent done TD2 before

mossy zinc
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Yeah, that sounds like a good idea.

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Hmmm.

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Well, with TD2 if you just take every shop + NPC you come across, I'm very sure you'll be fine.

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Plus, when looking at exits, quickly pause, so you can look at them with the timer paused.

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Also, Bouldy is a lot of great value in a run without LC or CF, and you can call him on the final boss even and get free healing + damage!

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i could do TD2 and FO1+HL3
Come to think of it, if bosses are a killer for you, I would lower that to HL2 and put 1 in CF or LC. You'll still be able to get into boss fights with full HP or close, most likely, but you'll also take less damage during the fight.

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Anyway, I'm sure you can do it. You already got to Hades before, so you'll definitely get him. squirtnya

fallow stream
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When Hades happens to summon Mega Gorgon, do any of you actually attack it, or do you ignore it and fight around it instead like me?

frail crane
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Depends on whether or not I have good armor damage

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and/or a deflect

mossy zinc
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I'll kill it if I have Demeter Aspect.

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Or Breaching Cross.

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Even at CP2.

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Ideally, when Hades and the Megagorgon are on top of each other.

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That's safer than letting it live.

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Unless you can burst the last third of his HP.

fallow stream
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If I don't have excessive burst damage, I'm not beating Hades in general 🤣

mossy zinc
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But if you can't kill it quickly, I guess keep your distance.

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But you might end up with 2 when he does his second summon, and then, good luck. dusa

fallow stream
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I've officially abandoned divine dash unless I'm going for merciful end

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I now go with what used to be my most disliked dash... Mistral dash.

Does decent damage while dodging boss attacks, and slows them down making them easier to hit during openings

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And, it kinda acts like divine dash, in that it gives you more frames to dodge since you're applying chill as you dash. Just doesn't deflect ranged, but it does clear a path from most projectiles anyway

tidal flame
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Good Privilege Status enabler

fallow stream
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I tend to use family favourite, but will try privileged status on the right build

severe vector
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Give his summons BP2

bright crescent
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mistral dash is my favourite of the status dashes personally

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but i still prefer divine dash

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i like it because its on a projectile so it provides a relatively safer way of applying status on weapons like rail

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especially on spear

misty bough
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for a zeus lucy run do you think i should go with privileged status or family favorite?

forest vortex
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Yeah Divine Dash can't be beaten

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It's just too good. It also synergies well with Athena's Exposed

fallow stream
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Unfortunately, divine dash is near useless on fists, which prompted the change for me

tidal flame
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damn you tiny vermin

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I found a way to beat Elysium on TD2

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Pick Meg, save all charges

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then unleash them all in Elysium (save one for bossfight and if possible, one for Styx)

fallow stream
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Wouldnt Thanatos be better for that?

tidal flame
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actually no imo

forest vortex
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Bouldy ftw

iron mural
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is there a way to distinguish butterfly ball and asterius?

tidal flame
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you can meg for 5k damage consistently on bossfight

fallow stream
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No @iron mural

tidal flame
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than is very luckbase

forest vortex
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Actually the new Keepsake is better for Elysium imo

tidal flame
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yeah the new keepsake should work, too

iron mural
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the achilles one?

tidal flame
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but with Meg and some timing

iron mural
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forgot the name

fallow stream
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Can't use it on Hades

tidal flame
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you can do more damage imo

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that's why you spend it all on Elyisum

autumn sable
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1 in Styx is for miniboss, not Hades

tidal flame
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^

iron mural
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vermin is pretty sad to fight

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wastes so much time

tidal flame
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yeah

iron mural
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i cant see it as well

tidal flame
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I have more problem with not being able to tell what the rats are doing more than the huge HP

autumn sable
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Antos is terrible for Elysium rooms

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But pretty good for boss and minibosses

tidal flame
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Also this fight...

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Not even close

autumn sable
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Vs Theseus and Asterius you can squeeze 3k damage per champion with some luck and timing

iron mural
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after changing to than from bouldy

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heroes were way easier

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but i dont take em3 so

autumn sable
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At minimum, 1.5k each. And pretty consistently can get 3k on at least one and 1.5k on the other.

tidal flame
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with meg you can get 2k5 on each quite easily

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and better in room

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it's a toss up imo

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but I am not spending any charges in Tartarus or Asphodel from now on/

autumn sable
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Yeah. I think Meg is probably overall better

tidal flame
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All-in in Elysium or burst

autumn sable
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But Antos works on Furies so is a flexible option

tidal flame
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also can we appreciate how Hestia does 507 damage per shot with Level 5 Heroic Hunter Dash?

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that's nutty

iron mural
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hestia has too many buttons to press to my liking

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gun go pew pew is easier to use

drowsy berry
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Hey all -- to clarify a few points earlier:

  • All of #hades-feedback is read by members of the team. Please continue to enter things there that you want surfaced.

  • We frequently read much of the other Discord channels, but not all of it. If you have feedback for us, you should not count on us reading them outside of the feedback channels.

  • If you run into combinations of Benefits Package that feel broken to you, you should F10 that so we can evaluate it. It's still good to enter it into #hades-feedback if certain recurring combinations on certain enemies feel wrong to you.

tidal flame
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Thank you Amir!!!

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hestia has too many buttons to press to my liking
Good news, now you can reload at full clip so you don't need to "prime" Hestia by pew pewing one or two bullets the moment you enter a chamber.

iron mural
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took me 8 heat to realise

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auto reloading doesnt give the empowered shot

tidal flame
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xD

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you should rebind reload to something else instead of R3 on controller if you haven't already

fallow stream
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Found an odd bug with snap nova, but it's not really something I can f10

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Because the picture won't explain it

static plover
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the description you give of the bug is more important in that case Manthro

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if you think it's a bug F10 it

fallow stream
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It's for sure a bug, I can make it happen at random pretty consistently

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When you snap into a nova, dash strike and then recall yourself and try to dash stike, sometimes it pulls you back, then just shifts you to where you would have ended your dash strike. No dash animation, no attack

static plover
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in a lot of cases actually, the description of the bug is more useful to SG than the screenshot of said bug

fallow stream
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I'll f10 it, and maybe try to get a video of it happening

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If they ask for more info

fallow stream
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I've had it drop me on spikes, in lava, and directly under a Lernie head slam 🤣

tidal flame
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one more reason I avoid Snap Nova then

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it snaps your runs mrore than the enemy

iron mural
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never really saw it as a good hammer

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take alot of precision for ??? benfit

autumn sable
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Could be interesting on a special focused Zag sword build

honest kernel
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Used to be the primo Stygius build, before Aspects.

autumn sable
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After some experimenting, I’ve come to grow an appreciation for Zag sword. Think it can do well on high heat.

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I’d need to play around with snap nova a lot more but it certainly feels chunky.

covert mantle
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Yeah i don't like that it just literally snaps you

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isntead of doing long-ranged dash like the spear aspect

honest charm
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Did someone say something about growing an appreciation for my sword?
if you get 43 heat with it before I do I'll change my name to anything you choose

misty bough
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for heat raging around 16 to 32 heat, what gods do you recommend for beowulf shield. would it be dio and just festive fog strategy it?

tidal flame
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I find Passion Flare solid

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And you can continuously load the casts

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So overall you do a bit more damage

tidal flame
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if you get 43 heat with it before I do I'll change my name to anything you choose
Challenge absolutely not accepted.

misty bough
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alright thanks boss

fallow stream
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Once you get used to snap nova, it's great. Snap in, dash strike 2x, snap out, dash strike 2x. Confuses the heck out of enemies and you don't get hit.

The problem is that bug. Sometimes it flings you somewhere random

wraith imp
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Things I learned or I'm quite sure off:

  • If I have over 300 health in styx, the game will spawn the most annoying combination: chariots with bluestone. It will happen in successive rooms to wipe out as much health as possible and use up death defiances.
  • hades thrust goes through zag's shield bull rush.
frail crane
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that second bit is a bug, report it

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:/

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It's an annoying one

wraith imp
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Oh? I didn't know that.

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Will do.

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Also, athena is still offering death defiances when I have all 3 original death defiances.

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I recall someone telling me that got corrected. Nope. Happened this run.

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I reported it to SGG.

fallow stream
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That's because that boon has more to it than just death defiances

wraith imp
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I know but it's a dumb boon

fallow stream
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If you run SD then it's not a dumb boon

wraith imp
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They key point of the boon is the death defiance. The extra 10% isn't gonna matter much in the long run.

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one hades spin attack without boiling blood does more damage than the health regenerated from the 10% (and i'm assuming health hit points greater than 300)

fallow stream
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Then don't go for Athena boons if you already have what you need from her and you're full of DD

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Besides, you get 3 choices, it's not like you're forced to take it

wraith imp
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It's pretty terrible when it shows up next to her trap damage negation boon (when I'm pretty good about avoiding trap damage) and her cast (which I dislike a lot).

fallow stream
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It sounds like you don't like Athena boons... Lol

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And sure footing is great for HS

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No matter how good you are at avoiding traps

wraith imp
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...my first victory run ever was with athena on sword (which got nerfed). this is like 4-5 updates ago.
But over time, i've come to despise her. he dash is still great though.

fallow stream
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That's funny... I dislike her dash immensely now

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The timing on it is such that you have to iframe the same way as you do without it, so I find it completely useless except for deflecting ranged attacks now

wraith imp
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i'm a melee player who zigzags a lot so i find her dash to be very useful for negating incoming damage from projectiles.

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and her dash is quite useful for negating hades' spin attacks and projectiles

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but hades' spin attack is still infuriatingly inconsistent.

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i wonder if sgg just said "yeah, it's broken but f it...we're not fixing it."

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i've seen players stand in the path of the wide semi-circle and take no damage and then i've seen players get hit by streaks when just barely touched after using multi-dash to escape its path

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it's just inconsistent

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without that attack, hades ain't all that hard to beat

fallow stream
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Her dash does absolutely nothing to defend against Hades spin.

If you're avoiding it, it's because you've timed the dash correctly, not because you've deflected it

wraith imp
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The word "deflected" shows up many times after I've used her dash to escape hades spin attack.
/shrug

fallow stream
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Correct, but you can do the exact same thing without it

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This is what I'm trying to tell you

wraith imp
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I can't. (Maybe I don't have the talent.)

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I've tried with many other dashes.

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Her dash is the only one that seems to generate "deflected" after dash against hades

fallow stream
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I actually get hit more with divine dash than without. I'm convinced it removes iframes, despite the dev team saying they have done nothing to dash iframes.

It may be an inadvertent side effect of something else they've changed, but divine dash is not what it used to be, imo

wraith imp
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"but divine dash is not what it used to be"
could be
I found it to be way less helpful in this run, i died at phase 1 hades on 24 heat

mossy zinc
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I recall someone telling me that got corrected.
That only applies to Kisses of Styx. They won't show up in Wells of Charon if you have full DDs.

fallow stream
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For deflecting ranged, absolutely awesome.

Against melee... Meh

mossy zinc
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and her dash is quite useful for negating hades' spin attacks
It doesn't do that, though.

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Hades's spin attack is undeflectable.

wraith imp
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¯_(ツ)_/¯

fallow stream
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Pretty sure I said that... 🤣

mossy zinc
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I'm just typing as I'm catching up lol.

wraith imp
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so then what is generating the words "deflected" after I dash?

mossy zinc
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I think you could deflect it in an older version. You can't deflect it now.

wraith imp
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i'm on the newest version

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just played

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died at phase 1 hades on 24 heat using chaos shield despite having 380/380 health and 1 death defiance (skelly)

mossy zinc
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Well, I don't know what you deflected there, but it wasn't the spin attack.

wraith imp
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i don't have a video recording set-up. otherwise, i would go back and watch what I did.

sharp cosmos
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so then what is generating the words "deflected" after I dash?
@wraith imp as far as I can tell, every time I had athena dash and used it in the fight against hades, you'd hear sounds like you were deflecting something, but nothing was there... even after Hades dies, you still get that effect... it's like some sort of invisible objects that you pass through with your dash... I think it's some sort of minor bug in that place specifically...

mossy zinc
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Divine Dash is still the same, anyway, and it definitely doesn't remove i-frames. thanthink

fallow stream
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I'm not saying its not useful. You can deflect his skulls, and stuff from his summons, and avoid pot damage.

mossy zinc
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You can also i-frame the spin attack very consistently.

fallow stream
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But I honestly find mistral dash to do so much more than divine dash now

wraith imp
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I'll get around to doing another run with athena to see what's up.
About 6-8 months ago, I recall always taking her dash because it was so clutch for me against hades.
Now?
Who knows. I wish SGG would just come out and say what changes (if any) were made.

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"mistral dash"?

fallow stream
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Yes, in nighty night it was amazing

mossy zinc
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Divine Dash is still the same. thanthink

fallow stream
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You could dash through anything, and it was very lenient

wraith imp
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"Divine Dash is still the same"
Maybe but it sure doesn't feel like it.

Likewise, I know Amir said enemies weren't made faster but the enemies sure as heck feel a lot faster on FO2

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(I asked him.)

fallow stream
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Not when it comes to dash striking. It basically turns off when dash striking, at least with fists

mossy zinc
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It doesn't "turn off".

fallow stream
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And it wasn't always like that

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Show me any instance where you've deflected anything with a fist dash strike

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Any.

wraith imp
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But I know one thing beyond the shadow of a doubt:
IF i have high health, I can expect elyisum to be overrun with the annoying ass chariots.

mossy zinc
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That's just bad RNG, though.

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Wait, Chariots in Styx?

fallow stream
#

I think he means Elysium

wraith imp
#

At this point, "bad RNG" isn't a sufficient explanation

#

Anytime I cross 300 health in styx, I'm getting chariots room after after room. It's even happened at 3 rooms in a row

#

If I have 350+ health, it gets ridiculous. chariots with blue stones.

mossy zinc
#

I think there is a lot of blaming the game for bad RNG and human error going on right now.

wraith imp
#

LIke...I'm a stats guy in my profession, so I'm fully aware of selective memory and all that jazz

#

But this goes beyond bad RNG. As soon as I cross 350 health, I know what lies ahead.

#

(And I realize that most players don't have 350 health. I tend to prioritize health sometimes too much.)

#

I'm also playing at 60% jury summons but come on...

tidal flame
#

Anecdotes are not data

wraith imp
#

Yes, I know

#

Anecdotes are data points but not complete data; selection bias and sample size comes into play

mossy zinc
#

Chambers are more difficult the deeper you go, you have more HP the deeper you go. Correlation does not imply casuation.

tidal flame
#

Also 60% JS

sharp cosmos
#

I mean... chariots aren't generally that bad if you ask me... even if they have the blue stone benefit. just make them run into a wall. additional dashes from hermes, or movement speed helps
P.S.: They are bad if you dont have a lot of room to move around
P.P.S: No wait, you meant big chariots, sorry...

tidal flame
#

My assumption is that each unit are given a spawn weight

fallow stream
#

Big chariots are a problem with shield stone

#

Small chariots are no different

wraith imp
#

@sharp cosmos how about when it's the big armored chariots with small armored chariots plus blue stones?

#

that combo is lethal

tidal flame
#

I wouldn't be surprised if JS allows bigger spawn points and somehow disproportionately favor big spawn unit such as chariot

fallow stream
#

Big armoured chariots with gravity well and link laser

#

My favourite

#

Or speedy

sharp cosmos
#

that combo is lethal
@wraith imp fair enough... I got that combo sometimes too... but for situations like these, there are counters (even if it's boons that you might not like)... such as dyonisus hangover

tidal flame
#

I don't have problems with most chariots tbh, except for speedy chariots FO2

#

Almost impossible to dodge

fallow stream
#

It's like fighting mini Asterius'

#

Which bullrush ALL THE TIME

tidal flame
#

Asterius is no where near as fast lol

wraith imp
#

what's a good dash for melee? i used to love athena's divine dash...now not so much. that friendship is over.

fallow stream
#

Mistral

wraith imp
#

what is mistral?
i'm leaning toward poseidon provided i get razor shoals

fallow stream
#

Or tidal, depending on weapon

#

Demeter dash

wraith imp
#

oh

#

man...

#

i hate demeter's dash

fallow stream
#

Dude... I hated it too, then I saw the light

wraith imp
#

What changed?

tidal flame
#

I aim for Hunter Dash on sword and spear

wraith imp
#

see...i don't like artemis dash either? what do you like about it?

tidal flame
#

Athena on fists and shield

wraith imp
#

/i'm probably missing something

fallow stream
#

It does damage

It slows down enemies so you actually get more frames to avoid stuff

It gives you more time to counter attack openings

#

That's why Demeter dash is so good

daring hedge
#

dash-strikes are typically a valuable tool at high heat, and hunter dash just boosts it by a significant amount

tidal flame
#

Hunter Dash = at least 50% attack streroid, and usually 75%+

daring hedge
#

it's just straightforwardly good, a lot of the time

wraith imp
#

@fallow stream i don't like that it fires forward. i like things like poseidon, dio, athena, ares, and zeus on dash because those feel like 360 degree coverage

tidal flame
#

Sword and Hades spear benefit a lot for that

#

Especially with combos like Double Edge or Serrated Point

fallow stream
#

You're usually dashing into stuff though

#

And it has range

sharp cosmos
#

my problem with demeter dash is that either it's hard to hit with it, or that you have to expose yourself to attacks more in order to be able to hit it

fallow stream
#

Good range

wraith imp
#

dash-strikes are typically a valuable tool at high heat, and hunter dash just boosts it by a significant amount
@daring hedge i don't understand dash strike...which could explain why i struggle with every non-shield, non-rail weapon on high heat

sharp cosmos
#

tho I guess it could work if youre dash striking with athena attack boon

tidal flame
#

Just spam it.

mossy zinc
#

Divine Dash is great for melee. thanthink

#

JS3 is gonna test your skill with Deflect.

wraith imp
#

i feel like my lack of understanding about dash strike is limiting my success/enjoyment of the game...

mossy zinc
#

And with dashes in general.

#

Deflect doesn't make you invincible. You still gotta know what you're doing.

daring hedge
#

you will definitely want to get used to frequent dash-strike usage, yeah

tidal flame
#

Yeah I abuse Dash Strikes

wraith imp
#

I've beaten 42 heat on shield, 40 on rail, 41 on excalibur. Everything else? I'm terrible at.

#

Like...bow...can't beat 16 heat

mossy zinc
#

Most important thing, in my opinion, about Dash-Strikes is that they cancel i-frames from your dashes.

wraith imp
#

Spear? 11

daring hedge
#

a lot of high heat attack rotations or patterns weave it in very frequently

wraith imp
#

Fist? 15

fallow stream
#

Deflect doesn't make you invincible. You still gotta know what you're doing.

But this is exactly my point. If you have to iframe divine dash to deflect, then what use is it, really. Might as well take a different dash

daring hedge
#

ah, not being very familiar with dash-strikes and not gelling with bow. this is poetic (i promise i'm not trying to come across as mean here, it's just funny)

wraith imp
#

yeah...

tidal flame
#

Divine Dash gives you significantly more iframes, no?

mossy zinc
#

It solves bullet hells, and Deflect still helps against a lot of melee attacks.

fallow stream
#

No

wraith imp
#

one of the mods here (heartful peach) told me that dash strike was key for using bow effectively.

fallow stream
#

I've already said it is good for deflecting ranged

daring hedge
#

yeah, peach is definitely correct

fallow stream
#

It is essentially useless vs melee

daring hedge
#

dash-strikes are an essential tool for high level bow play. you just pretty much don't do standing charges

#

ever

wraith imp
#

oh

#

lol

tidal flame
#

Yup even when waiting for enemy to spawn

#

I time my dash strikes, instead of normal strikes

#

Because Hunter Dash

#

And muscle memory

daring hedge
#

yeah, hunter dash singlehandedly shores up bow dash-strike's minor weakness of being a little weaker than regular charged shots

#

power or otherwise

wraith imp
#

hmmm...will need to try artemis on dash strikes then

tidal flame
#

Imagine they give bow a dash strike hammer squirtdevious

#

Like Double Edge or Serrated Point

#

Amir please?

mossy zinc
#

@tidal flame Deflected attacks can't hit you, but if the attack already hits you when you would deflect, it's too late, and you get smacked. That's why you shouldn't stand right in front of a Bloodless trying to Deflect their attack or right in front of Hades's thrust etc.

fallow stream
#

This statement makes no logical sense

tidal flame
#

Uh

#

Why do you tag me?

mossy zinc
#

What makes no "logical sense"?

#

Because you've asked if it gives you more i-frames. It doesn't.

fallow stream
#

If the attack already hits you when you would deflect? What does that even mean

tidal flame
#

I mean more I frames to the tail end of your dash?

fallow stream
#

Nope

mossy zinc
#

It means the attack is active and overlaps with your hurtbox on the same frame that your deflect is active and overlaps with their hitbox. Their attack wins.

fallow stream
#

Which is exactly why I say divine dash is useless vs melee

#

We are saying the same thing

tidal flame
#

I mean more like you can divine dash into a group of Numbskulls

mossy zinc
#

¯_(ツ)_/¯

tidal flame
#

And your tail end i frames will save you

fallow stream
#

You can also dash into a group of numbskulls and not get hit

tidal flame
#

That's what I mean when I say you have mkre i frames

fallow stream
#

Try divine dashing into a lout and see what happens

tidal flame
#

You can also dash into a group of numbskulls and not get hit
But you can?

fallow stream
#

You will get hit. Every. Time.

tidal flame
#

I don't think we are talking about the same scenario

#

Divine Dash literally gives you more protection, sure, not technically I frames

#

But they function the same

sharp cosmos
#

You will get hit. Every. Time.
@fallow stream well, if you time it well, you might not get hit, but that's hard to pull off... also it makes sense, cuz it's a charging enemy, not a charging projectile, so you can't technically deflect the lout

fallow stream
#

If you deflect with divine dash, you have successfully iframed an attack to avoid it anyway.

Therefore it is useless vs melee.

#

It is not useless vs ranged

sharp cosmos
#

If you deflect with divine dash, you have successfully iframed an attack to avoid it anyway.

Therefore it is useless vs melee.
@fallow stream I mean... if the dash just easily protected you from everything, then that sounds like it would get boring fast anyway

tidal flame
#

That's not what i am saying lmao

fallow stream
#

My point stands @sharp cosmos

tidal flame
#

All I said was that Divine Dash gives you more I frames at the tail end of the dasb

wraith imp
#

i'm now completely confused about what divine dash does and doesn't do

tidal flame
#

Idk why you are so hellbent on correcting me xD

#

Divine Dash does what it does

#

Pick it or not is up to personal preference

#

I love it on fists and shield, but that's about it

wraith imp
#

does it help negate damage from hades spin attack? that's what i need an answer for

fallow stream
#

I love it when I use merciful end. That's it.

daring hedge
#

it's great for hades aspect spin safety insurance

fallow stream
#

No... He's asking about Dad's spin

daring hedge
#

i'm not talking towards him

tidal flame
#

I think it does

daring hedge
#

i'm talking in terms of divine dash usefulness my dude

tidal flame
#

At least per my gameplay

wraith imp
#

yeah, i relied a lot on divine dash against hades in previous updates

tidal flame
#

Wtf are we even debating the usefulness of Divine Dash xD

#

It's the OG Crutch for a reason

#

Some people don't like it? Big whoop

wraith imp
#

i'm just curious about its limitations, i'm just watching you all debate/discuss

daring hedge
#

there's a reason it's so present in so many high heat clears lmao

fallow stream
#

Yeah, for deflecting rooms full of projectiles

#

Which I'm not arguing

tidal flame
#

Yeah because there is no point in arguing. Every one is pursuing their own points rn

daring hedge
#

i don't even understand what's going on here, entirely. like, even going off the premise of divine dash being useful for dealing with projectile-heavy rooms, yes, it's very very good for high heat still

#

it always has been good for high heat

tidal flame
#

Whatev, I F10ed a room of Speedsters Chariots

fallow stream
#

Lol

tidal flame
#

Hopefully they will consider it friendly

daring hedge
#

fighting the good fight, thank you

#

one day maybe speeder chariots will no longer exist. i hope for this bright future

tidal flame
#

Me too

sharp cosmos
#

Divine dash is good against projectiles, but you still have to be careful when facing melee opponents... I'm ok with that

mossy zinc
#

If you deflect with divine dash, you have successfully iframed an attack to avoid it anyway.

Deflect box from Divine Dash is definitely wider than your Dash-Strike hurtbox. Some enemies spawn a melee hitbox right on top of you, but not all. Other melee attacks like Asterius's swings can be very easily deflected because the hitbox is moving towards you and connects with your deflect box first, and then the attack can no langer harm you.

#

That's why Asterius is so free to Deflect.

daring hedge
#

definitely true. the generous deflect box is especially noticeable with simple witch projectiles

tidal flame
#

Imagine playing Hades on an Intel Pentium D chip so you can do it frame by frame

mossy zinc
#

I think they adjusted his ground pound attack in EM3, too. I used to always get hit by the shockwave after deflecting the ground pound, but that's never happened in the Blood Price version. The shockwave never hits me if I deflect the ground pound.

daring hedge
#

i do think that is the best way to describe divine dash's melee utility. deflecting an early frame of an enemy's attack is typically pretty easy and just happens as you dash around, which then nullifies the entire remainder of that attack

#

if you're making use of i-frames alone, you can dash through the attack briefly, but still feasibly land back in it, because it's still able to hurt you

acoustic hare
#

tfw the only Boon you got in Tartarus is the Aphrodite Special.

And you run Charged Skewer.

And you have UC pact

fallow stream
#

I'm going to post a video to prove my point.

mossy zinc
#

¯_(ツ)_/¯

sharp cosmos
#

I'm going to post a video to prove my point.
@fallow stream can you put the link here too when it's uploaded, please?

#

I'm asking cuz I don't know your youtube channel

fallow stream
#

I will.

sharp cosmos
#

thanks

#

@acoustic hare RIP special

#

took me a while to remember what UC was

fallow stream
#

https://imgur.com/a/ES0VwUE

This is what I'm talking about. If I make this dash with Divine dash, the only difference is I'll see the words "deflect" making me think it's doing something when it is not.

The timing is exactly the same for deflecting melee as it is for iframes.

#

It probably wouldn't even deflect the beam from that brimstone, as I was late dashing in to begin with

daring hedge
#

brimstone/snakestone beams cannot be deflected, regardless, by the way

mossy zinc
#

You can't deflect beams to begin with. Wretched Thugs basically spawn their hitbox right on top of you, yeah.

acoustic hare
#

@acoustic hare RIP special
Nevermind, managed to get Epic Artemis Special

mossy zinc
#

Or right in front of themselves, anyway.

#

One frame there is no hitbox, the next there is a big chunky hitbox right in front of them.

#

It might not be precisely how it works, but for all effects and purposes it is.

forest vortex
#

@acoustic hare Have you been able to beat Hades on 32 Heat with Guan Yu yet?

acoustic hare
#

Nope, still trying.

mossy zinc
#

You could also, like @daring hedge said, dash directly on top of that hitbox with Divine Dash, Deflect the attack while i-framing it, and not take any damage from it after your dash because the hitbox has been negated.

fallow stream
#

But I can do that without divine dash

#

Hang on

#

I'll show you

forest vortex
#

Well I managed to do just that yesterday.

fallow stream
#

I'm glad you brought that up @mossy zinc

forest vortex
#

And it was pretty clutch

#

Lost all my DDs and was brought down to 1hp by Meg

#

Somehow I still managed to win

tidal flame
#

Yeab boy

#

You showed them

forest vortex
#

Meg was brutal to me man

#

I find fighting her harder than other bosses with Guan Yu

tidal flame
#

@fallow stream also let's not forget that with Divine Dash you can dash into both thugs, like Nyaa and Tail said, and dash strike back for +50% damage backstab

#

With Mistral you probably will get hit by the 2nd thug

#

So there is utility int that, too

forest vortex
#

Exposed is my favorite Curse now

daring hedge
#

it also freely eliminates DC hearts with close-range melee playstyles, and can deflect melee damage back to hades on certain attacks

#

exposed is great. it was extremely handy in my 41 hades aspect clear

#

mostly for priv status, but the backstab is just really nice too

tidal flame
#

Frost is my fav tbh

#

Actually I lied

#

Definitely Jolted

#

Love that stuff

forest vortex
#

The Demeter&Zeus duo boon is awesome

#

Especially with Redacted

tidal flame
#

And a very cool name to boot

#

Cold Fusion

#

Very sciency

mossy zinc
#

Deflect is honestly worth taking for Asterius and Hades alone already. You can deflect all of Asterius's attacks except the spin2win and all of Hades's attacks except the spin2win.

forest vortex
#

spin2win2strong

mossy zinc
#

Also, deflecting bombs in Asphodel is 👌🏽.

fallow stream
#

No one is debating how useful it is for projectiles

tidal flame
#

Yup, checks out

sharp cosmos
#

Cold Fusion
@tidal flame name is good, but it's not very self explanatory. I can't see the relation between the name and the effect of the duo boon

tidal flame
#

Bow main and Arte fan btw

fallow stream
#

And you can't really dash into wretched thugs with divine dash. Their attack is so slow that you get hit after the dash completes. You have to iframe through them with DD just like anything else

tidal flame
#

@sharp cosmos fair enough, i head canon it as fusion is something that sticks

#

And jolted is now "sticky"

#

But i see what you mean

daring hedge
#

i mean, wretched thugs are so simple in their behavior that it's not like anyone is suggesting that divine dash is invaluable in that case specifically

forest vortex
#

Something I find risky but has been extremely useful to me has been Ruthless Reflex + Greater Reflex

tidal flame
#

You have to iframe through them with DD just like anything else
We can agree to disagree

#

And the example goes beyond thugs

#

Numskulls groups

forest vortex
#

The Hermes Boon that gives extra dashes

tidal flame
#

Flamewheels

#

Rats

daring hedge
#

yep. ruthless is great but being reliant on greater reflex from hermes at higher heat is too much of a risk sometimes

tidal flame
#

You cash dash through them safely with Divine Dash

#

Not the same with other dahses

daring hedge
#

that's why i mostly run it at around 20 or below

fallow stream
#

You can dash safely through them with any dash

tidal flame
#

Nope

#

You can get tagged by numskulls mid dash

#

That is why I mentioned tail end i frames

forest vortex
#

But if you manage to find it then it's a run winner by itself

fallow stream
#

Ok, my next room is full of numbskulls. Let's test that theory

forest vortex
#

I used it in both of my 32 Heat clear

daring hedge
#

yes, the ruthless buff is super powerful

tidal flame
#

Is it 25% damage or dodge?

forest vortex
#

both I think

daring hedge
#

just inconsistent with approval process potentially making getting greater reflex even harder

#

both

#

and 50% i thought

forest vortex
#

Yeah you're right

#

It's very risky

daring hedge
#

really fun though

mossy zinc
#

+50% damage and dodge, yes.

tidal flame
#

Have you ever wondered what if damage steroids stack multiplicatively instead of additively

#

I'll hit every Chaos Gates possible if that's the case

#

And Hunter Dash every run

daring hedge
#

isn't privileged status multiplicative?

mossy zinc
#

You went from using initalisms that nobody uses for everything to now using words like "steroids" that nobody else uses. heyred

#

Privileged Status is additive.

daring hedge
#

okay, someone was referring to it as multiplicative semi recently and wasn't sure so i figured i'd ask

forest vortex
#

@tidal flame I used to think that Chaos Boons were multiplicative

daring hedge
#

thanks

tidal flame
#

Yeah I also the first to coin Crutch™. What are you going to do about it? 😎

#

Sue me

forest vortex
#

And was super disappointed when I found out they don't

fallow stream
tidal flame
#

I mean it's not i framing if none of the attacks hits

daring hedge
#

none of us were even claiming that you couldn't i-frame through projectiles, anyways

mossy zinc
#

Try going through those projectiles like that while dash-striking?

#

¯_(ツ)_/¯

tidal flame
#

That's fair but let's not more the goal post

daring hedge
#

also, yeah, divine dash inherently allows for more aggression because the deflect box covers you for safe dash-strikes

mossy zinc
#

It's not moving the goal posts at all.

tidal flame
#

My point is that you can tagged mid dash by meelee attacks

mossy zinc
#

You can't get hit mid-dash during i-frames.

tidal flame
#

Which can absolutely happen

#

He is trying to show that it can't happen

#

Which makes Divine Dash Deflect frames useless

mossy zinc
#

There are no extra i-frames from Divine Dash.

#

Ugh.

#

x.X

fallow stream
#

Divine dash offers zero protection against melee during dash strikes @daring hedge

Zero. At least with fists

tidal flame
#

Ugh it functions the same. Fine I'll edit

fallow stream
#

It'll deflect ranged all day, sure

daring hedge
#

we just went over how divine dash deflection makes it so the remainder of an attack animation can't hurt you, though

#

i.e. asterius swings

fallow stream
#

Yes, when dashing only

#

But not when dash striking

tidal flame
#

Well now you are moving the goal post xD

fallow stream
#

No, I'm responding to the "safe dash strikes" comment

tidal flame
#

You went from Divine Dash offers no protection against meelee to Divine Dash offers no protection against meelee while Dash Striking

sharp cosmos
#

But not when dash striking
@fallow stream I mean... it's not gonna deflect attacks when your attack from the dash strike goes off, you need divine strike for that

fallow stream
#

There's is no such thing as a safe dash strike with divine dash vs melee

sharp cosmos
#

but it will deflect it if you're attacked before your attack from dash strike goes off

fallow stream
#

No, the dash will deflect nothing even before the strike

#

I assure you

sharp cosmos
#

hmm

fallow stream
#

Only ranged

daring hedge
tidal flame
#

No, the dash will deflect nothing even before the strike
You can deflect meelee attacks, are you saying that's not possible?

fallow stream
#

Go ahead, dash strike with fists and show me a deflect

#

I'll wait

tidal flame
#

Well not right now. 2am and I'm in bed

#

But I'll keep that in mind.

sharp cosmos
#

i'll keep that in mind too, but idk how to make gifs like you did

tidal flame
#

What graphics card do you have?

fallow stream
#

I just trim the video, they aren't gifs

#

And I record in SD

tidal flame
#

Or rather if you have one xD

fallow stream
#

So it looks bad

sharp cosmos
#

SD?

fallow stream
#

Standard def

tidal flame
#

There is a program called Avidemux that lets you trim video very quickly, no re rendering required.

fallow stream
#

It's a Radeon 560X, Game runs at 60fps steady

#

Though it doesn't look it from the video

tidal flame
#

That's how I make my streamable.

sharp cosmos
#

what program do you use to make the video tho?

fallow stream
#

Just the windows Xbox overlay

tidal flame
#

OBS Studio for me.

daring hedge
#

i just use obs

mossy zinc
#

The Deflect box from Divine Dash will not cover the entirety of your punch when doing a Dash-Strike. It will still cover your flanks and your back just fine to deflect both melee attacks and projectiles from those directions.

fallow stream
#

Again, I'm not debating the effectiveness vs projectiles

mossy zinc
#

If it didn't cover you, you wouldn't be deflecting projectiles at all.

#

It's not like they went out of their way to give you a wider deflect box for projectiles than for melee attacks.

daring hedge
#

It will still cover your flanks and your back just fine to deflect both melee attacks and projectiles from those directions.

fallow stream
#

And I say again. Show me.

mossy zinc
#

You're the one making the claim that the deflect box is wider for projectiles than for melee in the first place. That's the implication of what you're saying.

#

¯_(ツ)_/¯

fallow stream
#

I'm not saying narrower. I'm saying it's non existent for melee on dash strikes

mossy zinc
#

Okay then.

tidal flame
#

I want to get some 🍿 and watch this play out. But this show is getting stale tbh.

mossy zinc
#

Still.

fallow stream
#

I've shown why I think divine dash isn't that great. Everyone else is just talking

acoustic hare
#

Regarding the Mistral Dash, it feels too inconsistent to me. Maybe the hitbox on it is unaligned to the gust model or something.

fallow stream
#

You always ask for data. I have given data

mossy zinc
#

You have posted a gif that proved nothing.

tidal flame
#

Well you can't ask for vid and give people 5 mins to do so lmao

acoustic hare
#

I guess I could use it more if it was a bit wider.

daring hedge
#

i feel like the simple prevalence of it in high heat runs new and old is enough to show that it is indeed great, though

#

people don't run with it for absolutely no reason

tidal flame
#

Many already said they will keep that in mind xD

mossy zinc
#

I'm sorry, but i-framing a lot of things with any dash does not prove that Divine Dash cannot Deflect melee attacks at all when Dash-Striking.

fallow stream
#

There are two different topics on divine dash here.

#

One is my response to it giving more safety on dash strikes.

#

The other is my original comment on the deflect box not offering much more than iframes already do

#

When dashing normally

tidal flame
#

So, to show counterp example

#

For normal dash: if I get a deflect on meelee attack, then Divine Dash offers more protection

#

For dash strike, same thing

fallow stream
#

Not necessarily

#

As per my original example

mossy zinc
#

Well, I've never argued that Divine Dash offers much more protection to regular dashes. It only makes a difference in some niche cases. So yeah, point proven.

tidal flame
#

Ok so one non divine dash getting tagged mid dash

mossy zinc
#

You do miss out on Deflect damage, though.

tidal flame
#

And one divine dash deflecting a meelee attack

#

And we good, yes?

#

That would show Divine Dash offers more protection against meelee?

fallow stream
#

I would be ecstatic if someone can show me a deflection against melee on a dash strike

#

For the record

daring hedge
#

this is also being argued in a relative vacuum. during a practical, high heat run, there are plenty of situations where you may i-frame through a melee attack, but want a wide deflect box of protection from incoming FO2 projectiles that may otherwise directly hit if you're finishing up a dash without deflect. divine dash is just useful and practical for dealing with hazards and attacks

#

which is obviously invaluable at high heat

tidal flame
#

Ok, but that would satisfy the argument, right?

#

I don't want no one to move the goal post on me

#

And I'll admit I'm wrong if I can't do it.

mossy zinc
#

You're the only talking about moving goalposts lol.

fallow stream
#

On that I agree @daring hedge

tidal flame
#

Well we went from normal dash to dash strike

mossy zinc
#

You'll need to show a Deflect with Divine Dash of a melee attack during a Dash-Strike that would have otherwise hit you.

tidal flame
#

I just want to be clear

fallow stream
#

It is invaluable for deflecting ranged when dashing into the fray

tidal flame
#

Yeah but I'm taking meelee, still

daring hedge
#

which is an incredibly common occurrence during high heat, so i'm not sure why it's being argued that divine dash isn't great, somehow

tidal flame
#

Because meelee

#

Bruh

daring hedge
#

even that utility alone would be enough to prove that it's worthwhile lol

tidal flame
#

Yeah, but that point is not contentious

#

Manthro says it's useless against meelee

#

And I tentatively disagree

daring hedge
#

manthro said they think divine dash is not great

#

like, straightforwardly

tidal flame
#

Because it doesn't help you vs meelee

#

Again, not mutually exclusive

daring hedge
#

well, yes, i'm not arguing against that, but it hardly matters. regardless of performance versus melee, its utility against projectiles is enough to make it a worthwhile dash boon choice

#

hence, a great boon

#

which it pretty much just is

tidal flame
#

We agree, but the degree of ??? in the statement is so wild I want to show that even against meelee, it's still safer than normal dash.

fallow stream
#

Please do

#

I would love to be proved wrong

tidal flame
#

Now idk if I'm 100% right, but I'll try.

fallow stream
#

This is the best debate in a while 🤣

tidal flame
#

Nah it's p shtty

#

Moot points all around, but I'm invested so I'll do it.

fallow stream
#

Ok @daring hedge I concede that overall, it has much utility on high heat for the reasons you mentioned recently

mossy zinc
fallow stream
#

Perhaps my statement that "it isn't that good" was too broad

honest kernel
#

divine dash def carried me in many cases

#

its so useful

wraith imp
#

aspect of rama's attack got buffed

honest kernel
#

😲

wraith imp
#

dash strike used to do 60, now does 75

#

and perfect timed full charge attack used to 150, now it does 187

honest kernel
#

wish they would have done that before I got burned out on rama dusa

wraith imp
#

i was just messing around in the courtyard against skelly and noticed

honest kernel
#

but thats cool

daring hedge
#

the power shot buff was pretty recent, last patch update

wraith imp
#

i'm still not sure how the celestial sharanga thing works

daring hedge
#

not sure about the dash-strike or what you're speaking relative to, if you played during beta

wraith imp
#

like, i read the description but i often don't see the damage happening against enemies in combat

honest kernel
#

I don't think it does dmg?

wraith imp
#

but enemies die quickly so it must be happening in the background

honest kernel
#

is it supposed to?

wraith imp
#

isn't it?

daring hedge
#

it adds a percentage of the raw attack damage

wraith imp
#

i don't follow

#

maybe i'm not understanding the concept

daring hedge
#

or rather, sorry, i'm tired, what i mean is

#

if you apply the mark, enemies will take a percentage of the raw attack damage done to any enemy

wraith imp
#

right

#

that's what i read and interpreted

daring hedge
#

and it will show as its own number

honest kernel
#

wait I thought we are talking about the hammer upgrade

wraith imp
#

but in combat (out in elysium for instance) the green number doesn't happen frequently (like it does against skelly)

daring hedge
#

it's a bluish gradient in color, iirc

wraith imp
#

yeah, i don't get that enough so i was wondering if i was doing it incorrectly

daring hedge
#

as long as you're marking enemies frequently enough, it should be working fine. if something doesn't seem right, definitely f10 just in case

wraith imp
#

as i understand, rama is best used by spamming special to hit multiple enemies (to chain them under sharanga) and then hit other enemies. am i wrong?

honest kernel
#

the way it works is just: once an enemy is marked they will recieve a percentage of the attack damage you inflict on anything even themselves

daring hedge
#

they definitely encourage that, even if you're not quite sure if it's a bug or not

#

they want to know when things might not seem like they're working, even from just a simple player perspective

honest kernel
#

yeah thats how it works

wraith imp
#

so is my strategy for rama correct?

honest kernel
#

but it works the best if you mark a group and then shoot at the marked group

wraith imp
#

ok, got it.

honest kernel
#

because that way the dmg skyrockets

wraith imp
#

ah

#

that could be it

daring hedge
#

yeah, you can attack marked enemies directly and they will still take the extra shared damage too

#

like with skelly

#

etc.

honest kernel
#

and attack is piercing so it will hit multiple enemies in a group

wraith imp
#

see...i was chaining one group and then going after a different enemy

#

i thought i was maximizing damage there

honest kernel
#

yeah thats usually not that effective in my experience

wraith imp
#

so it seems i should be chaining one group of enemies and then attacking that same group of enemies. got it

honest kernel
#

but I also run DC2 so I have to mark everyone first per default

daring hedge
#

yeah, splitting your attention isn't really going to do you many favors in terms of damage output

wraith imp
#

got it. thank you! friendly

honest kernel
#

I can grab a video of me doing 40 heat rama up till hades if u wanna see it

#

(I never beat hades)

wraith imp
#

@honest kernel sure, absolutely
tag me with the link or send a DM.

fallow stream
#

Nice vid @mossy zinc

The deflections on the shockwaves are pretty indisputable

honest kernel
#

I need to upload it first so thats gonna take a bit

#

but I'll tag u

wraith imp
#

Yep. I'll go to sleep in the next hour. I'll watch it after I wake up.

honest kernel
#

aight 👌

mossy zinc
#

I never beat hades
Failing at 40+ and complaining is the more popular thing to do, anyway.

#

At least that's all that @tidal flame ever does. So it's probably true. squirtnya

honest kernel
mossy zinc
honest kernel
#

as long as I am the only person that provides footage of close to beating the game on 40+ with rama I take pride in it

wraith imp
#

i think horheristo (sp?) beat hades on 48 heat as a joke challenge against wriste

#

or am i mixing that up?

#

i know haelian beat 47 heat with one of the bows

mossy zinc
#

48 Heat is right; that was before patch 46.

#

Haelian did 47 Heat with Zagreus Aspect.

wraith imp
#

iirc, wriste beat 48 heat using 2 weapons (the 150 manual gun on rail and excalibur)

mossy zinc
#

Excalibur was 46 Heat. It's in the pinned spreadsheet.

wraith imp
#

ah, i see....did not know there was a pinned spreadsheet. good to know.

#

i watched those streams. should've figured there was some kind of record-keeping going on...

#

unfortunately, i don't have a recording set-up so i can't add my runs to the list.

honest kernel
#

oh nvm

#

but this was when rama was broke right

wraith imp
#

with zeus?

honest kernel
#

yeah

wraith imp
#

i missed out on that so i don't understand what changed.

mossy zinc
#
  • Heart-Seeking Bow (Rama Aspect): slightly reduced charge time (it is faster); increased Power Shot damage; reduced fire speed and autolock angle of Volley special
honest kernel
#

it used to fire at very fast rate basicially

#

and now special is a lot slower

#

it's still a darn great run it's just that the weapon plays out differently now

mossy zinc
#

It was an LMG with Swift Flourish.

#

Or maybe that was only in the first couple days of the beta. I only used it for a few runs on day 1 of the beta.

honest kernel
#

yeah I never played the beta so I don't really know

mossy zinc
#

I know they made some changes to it very fast then lol.

honest kernel
#

but from what I'm seeing it looks way different from when I played zeus+rama recently

#

the dmg output now is sad

honest kernel
#

@wraith imp

wraith imp
#

I'm here. (Brushing my teeth before I head to bed.)
Will watch when I wake up. I want to see if I can pick up some pointers.

honest kernel
#

👍

fallow stream
#

I had the pleasure of using rama with Aphrodite on special with her legendary before it was nerfed

#

The entire run was basically hold down Y and wait for the room to die. Bosses included

mossy zinc
#

@honest kernel I've watched your Hades fight. I'd recommend not running away so much in the second phase when he's pursuing you. He'll keep pursuing you until he reaches a minimum distance from you, anyway, so just move to a favorable position and let him come to you. Then i-frame, and smack him when he recovers from his attack.

With Dionysus' Aid, I would also try to always have 1 Lesser Call for emergency i-frames and actively avoid getting a Greater Call because 5 stacks of his Lesser Call 4 times will do more damage than getting the full damage of a Greater Call—plus, you get to i-frame 4 times.

honest kernel
#

I had no idea that call gives i frames

#

thanks

mossy zinc
#

I've been making a real effort to spread the word lately. 😅

#

In phase 1, I really like to use Dionysus' Aid to i-frame his attack when he comes out of invisibility.

#

It's an easy i-frame, and you get the full damage of the 5 stacks before he goes invisible again.

honest kernel
#

I'll play around w that next time

mossy zinc
#

The full damage of a Greater Call Dionysus' Aid is the same as 3 Lesser Calls + 1 tic of Hangover.

clever otter
#

i ended up going with a different pact setting for my 16 heat win because FO was really too harsh for me. i have no idea how ill do 32 though, it seems impossible

mossy zinc
#

Maybe just go up one at a time and get in practice with all the pacts.

#

At least until 20.

#

Maybe a bit beyond that.

#

It took me a whole lot of tries to clear 32 the first time.

#

Underworld Customs didn't leave you with a lot of boons there. shadeohboy I'm glad it worked out!

clever otter
#

i kinda like underworld customs, i could get rid of the ones i wanted to get rid of thanks to fated persuasion

mossy zinc
#

Yeah, Persuasion is so good!

clever otter
#

the ones i did have were powerful enough and i could have privileged status up so it worked out

#

i actually had aphrodite's keepsake up at the beginning from a previous attempt that i forgot to switch but i rolled with it, since i got an epic heartbreak strike, and im glad i did since i got divine dash later on without having to wait for asphodel

mossy zinc
#

Something I like to do on lower heats is take the Bone Hourglass in Elysium and just buy three stacks of 3 items from the Well. They'll last into the Temple of Styx!

#

Nice! dusa

#

Eternal Rose is the best keepsake. 💗

#

Plus, you'll get to buy items from the Well before the Temple of Styx with extended duration if you buy before switching keepsakes.

#

So it's like you have two keepsake effects for the region almost.

bright crescent
#

yeah persuasion was how i did my 32 heat run

#

helped me reroll some core boons to purp for easier snowballing

acoustic hare
#

Wait, Dionysus' Aid gives you i-frames?

mossy zinc
#

All calls give you i-frames on activation.

acoustic hare
#

Huh.

#

Oh boy. Teleporting Swordsmen.

#

On FO2

#

One just teleported on top of me and did his 2-swing combo with no telegraphs.

#

AGAIN!

cyan stag
#

Omae wa mou shindeiru.

honest kernel
#

time to dash around in circles

worthy sandal
#

NANI

acoustic hare
#

Hehe, nothing personal kid.

acoustic hare
#

Noticed that I posted it in the wrong channel.

I'm not really sure if Massive Spin worth it on GY without Quick Spin. I think I'll go with Breaching Skewer instead. What would you pick in my situation?

I'm currently in Elysium with FO2 and BP2 pacts

mossy zinc
#

Breaching Skewer.

#

Some extra damage against those pesky elites and super elites.

#

@fading star what was the point of using Fidi on 46 Heat?

acoustic hare
#

Doesn't matter anymore. Died in the Giant Butterfly chamber yet again.

#

But thanks for the advice.

mossy zinc
#

What summon do you use?

acoustic hare
#

Battie

mossy zinc
#

Megaera will destroy its armor in one hit even with CP1. CP2 it will have just a little bit left.

acoustic hare
#

I get overwhelmed with elites it summons. They are the main reason I die there.

mossy zinc
#

That's why I recommend using a summon to kill it asap.

forest vortex
#

I think killing the Souls is better than focusing on the butterfly

#

I never had a problem with it even with FO2 and MM

#

Asterius on the other hand

#

Spin2win

acoustic hare
#

Totally other way around for me. His spin was the only thing that managed to get me the last time.

#

The butterfly that keeps interrupting my special windup and the Exalted, on the other hand. Eugh.

#

Every time regardless of Heat, when I go to the miniboss in Elysium I pray to myself "Please no butterflies."

honest kernel
#

I always prefer butterflies over cow

forest vortex
#

The amount of Souls spawning in the butterfly chamber fools you into thinking they're too much to handle but they're not

#

I can always kill all the Souls in time regardless of my weapon

fading star
#

@mossy zinc why do I use Fidi? I think Fidi is very good at helping with clearing chambers that are extra spicy. I've been saved numerous times due to her damage overtime and her stuns. Basically, she excels at chambers and certain mini-bosses (e.g. good at Sneak, dreadful at Doomstone) and she does good damage to bosses just not as burst. I find her decent to use for Fury Sisters and Theseus and only okay for Hydra

#

I might also be that I love Dusa too much dusa 😊

#

If only my dream came true where SGG changed Bouldy's summon to have him slam down then roll around like some crazed wrecking pinball.

mossy zinc
#

lol

#

Thanks! I've barely used Fidi at all, so I was very intrigued when I saw that you use it. dusa

fading star
#

There was one caveat to Fidi that blew my mind away

#

I was so impressed with SGG for going to such detail about it. However, it is a bit of a spoiler so... if people want to know I will DM them

mossy zinc
tidal flame
#

That build is all over the place lol

fading star
#

I hadn't thought of going with a non-Zeus god call using this, lol. Imagine the brokenness of having Athena's god call, yikes!

#

OMG, Poseidon's god call! I'm actually drooling

mossy zinc
#

You'll get way more out of Dionysus' Aid then Poseidon's Aid with Smoldering Air.

#

all over the place
@tidal flame what are you even talking about?

tidal flame
#

Doom Jolted Weak Hangover

mossy zinc
#

And?

#

What are you implying?

tidal flame
#

Not saying it's bad, just that the damage comes from a diverse cast.

mossy zinc
#

Ah.

tidal flame
#

You have 4 status effects hence the "all over the place."

mossy zinc
#

I like the new Duo Boons allowing for so many more excellent combos.

#

I was hoping for Curse of Nausea, too, and Vengeful Mood because why not.

#

Oh, and Curse of Longing, naturally.

mossy zinc
#

Hmmm. Still having problems with TD2 in Elysium with the Zagreus Aspect of Varatha and only EM3. thanthink

#

I think Chain Skewer may have dropped my DPS.

#

Not getting backstabs reliably on return.

tidal flame
#

I save my companion charges and use them all in Elysium

mossy zinc
#

I don't have that issue with other aspects except Coronacht.

tired charm
#

tbh I'm still sticking to Achilles cast builds

#

thinking of maybe trying Hades out

light sedge
#

I got to Hades on 41 about 5 times with Hades, but died..

muted cosmos
#

I need a reliable build to try for every run just to make things more efficient. I'm only on like heat 6 so I'm sure y'all have something easy for me <3

hoary stratus
#

i personally really like fists with the aspect of demeter and anything that affects the uppercut

#

if you do it right you get like 1,000 damage with the giga cutter

tidal flame
#

Reliable? Pick Chaos Shield (max level), slap just about any special buff on it.

#

Done

#

You can farm materials easily up to 20-25 heat

muted cosmos
#

@tidal flame will try it! thanks bb!

daring hedge
#

would definitely recommend thunder flourish (zeus special) on it

muted cosmos
#

also yeah @hoary stratus i just got done with a run where i had "anything can crit" bonus, artemis special crit boon, the slam after uppercut hammer mod, and crit marks another enemy

#

it was fun

honest kernel
#

'Member when we were talking about how fast Inferno Bombers bomb drop attack would be on FO2 with Speeder Benefit?

hoary stratus
#

also yeah @hoary stratus i just got done with a run where i had "anything can crit" bonus, artemis special crit boon, the slam after uppercut hammer mod, and crit marks another enemy
@muted cosmos niiiice

tidal flame
#

WHAT

#

THEY DIDNT REMOVE SPENT SPIRIT

#

THEY REBRANDED IT AND SOLD IT ELSEWHERE

honest kernel
#

Still Athena.

fading star
#

Wow! So after taking many hours to figure out the odd gameplay of the Phalanx Shot I can confirm that it + Poseidon Aspect Sword are legit strong. I just completed 42 heat like easy with it

forest vortex
#

I onced filled Asterius's health bar with it

hollow lynx
#

well spent spirit got buffed

#

repackaged and sold at a different store

hoary stratus
#

didn't it get nerfed?

#

wasn't it 60% before?

honest kernel
#

It was 60% a long time ago, then nerfed to 30, then rebuffed to 40 with the repackage.

hoary stratus
#

gotcha

tidal flame
#

Artic Blast Hunter Dash Serrated Point Hades Spear is nasty

daring hedge
tidal flame
#

Champions in one minute

#

Featuring a 500IQ Meg carpet bomb

daring hedge
#

ok but you're not even gonna point out how sick that meg was

#

asterius running into it

#

holy hell

#

yes

#

obviously you knew exactly what would happen

tidal flame
#

of course

daring hedge
#

you're truly the summon genius

tidal flame
#

20% of the times, works every time!

#

Huh that was my 100th clear, also

#

Interesting

misty bough
#

which weapon were you using?

tidal flame
#

Hades spear

#

the run is the same as the vid above

daring hedge
#

a

tidal flame
#

Don't bully

daring hedge
#

lol i'm sorry it was funny

#

loving all the attention hades aspect is getting now

tidal flame
#

Yeah the radius buff is great

#

Quick spin is nice, but not needed

#

which makes runs way more consistent

#

Idk if I can wean off Serrated Point though

#

that's such a huge damage increase

daring hedge
#

it is a pretty addictive hammer, honestly

#

i'd also recommend trying explosive launcher with hades aspect. makes the mark damage buff for special way easier to take advantage of

honest kernel
#

Okay.

#

I know Lucifer's range was nerfed recently.

#

But there's no way this is as long even as base Rail's range.

autumn sable
#

we finally did it. 40 heat on all weapons.

#

finished with a Rama with triple+explosive

#

@tidal flame needs to make a montage of all his 500IQ summons

honest kernel
#

Does Bone Hourglass extend Touch of Styx Dark?

exotic ocean
#

no :(

honest kernel
#

Always great when the Dire Skullcrusher decides you don't get dash i-frames.

mossy zinc
#

My favorite is when you dash to avoid the Skullcrusher, and the Megagorgon teleports right in your face and shoots you, so you get hit by both.

tidal flame
#

Nothing personnel kid

exotic ocean
#

i hated fighting the power couple before trying out middle management

honest kernel
#

Speaking of, Numbskull waves with Puller and Shifter.

#

Very fun.

exotic ocean
#

i nearly died on my last run before i even knew what was happening

tidal flame
#

@autumn sable where is my 1080p T.T

exotic ocean
#

oh that sounds absolutely terrible @honest kernel

honest kernel
#

It was rough.

exotic ocean
#

are yr bones ok

honest kernel
#

They're really not.

autumn sable
#

@tidal flame I ain’t made of money frames

exotic ocean
#

:<

honest kernel
#

You want ~~

autumn sable
#

I know, I mistyped

#

Like a scrub

exotic ocean
#

huh that looks odd

tidal flame
#

man I swear all these 40+ heat Furies fights always come down to one more hit

autumn sable
#

The Hard Labor life

hoary stratus
#

hey, I'm trying to finish a 16 heat run, any suggestions on what i should put on the pact of punishment?

tidal flame
#

Which weapon/aspect are you using?

#

Also do you gravitate toward a certain pact or actively avoid others?

mossy zinc
#

I always pick TD2 FO2 EM2-3 first.

forest vortex
#

I'm kinda used to everything with FO2 by now

#

Except Charon