#h1-story-discussion
1 messages · Page 27 of 1
Get Megs Whip from pure hearting her maybe
some sort of combo heavy brawler gauntlets would be fun
i for one would not mind just punching my enemies to death w my bare hands-- YES exactly
close enough to bare hands
Not that they couldn't make a cool icon but I am trying ot imagine how to pick your own hands in the armory 😉 thats why I figured a cool pair of gauntlets would work
Zag: Man, I wish I could punch people with my fists...
Zag: Better unlock my Punching People Gloves...
color his clothes green, give him green boxing gloves and you got little mac haha
punchout theme plays
asdfghj
Id say Scythe is a safe bet though
On a sidenote, the narrator should be someone Zag knows
"Old man" is just him being flippant as always
Kronos is stuck in the depths of tartarus and all he can do down there is hang out in his son's house and make fun of his grandson
I finally got to hear Orpheus sing, am like slightly disappointed, in the sense that in every other supergiant game, the first singing was such a huge emotional scene,Bastion you find the first other human, sitting alone and singing, Transistor, you get to hear how Red used to sound while you look at what happened to the past,Pyre finally Tariq decides to sing after being such a quite background character as you journey after so long flying over everywhere youve been through.And in Hades its just kinda "I got my muse back i guess, heres a song"
Imagine having to fight an emo teen
This post made by The Other Two Furies Gang
the redeeming part is that the song is still great
But every SSG first singing before gave me chills, because of the whole set up, here i was like "thats cool"
maybe send that as feedback @pastel thicket
I never send feedback , cuz in a way, i feel like i cant match what supergiant knows about game design
Honestly I'd imagine a lot of stuff like that is gonna change as the game gets longer?
probably sounds dum, cuz they wouldnt have that feedback channel set up otherwise
yeh theres that part too, i dont know what their vision is
when the game is finished
I feel the same way as you do a lot of the time Kiddo, but they asked us for our feedback so if you do feel strongly about something you should say it! Ultimately, our "expertise" or lack thereof doesn't necessarily affect how we feel playing the game, y'know?
We're all playing it and our impressions are important to them, even if not in a "I know better than you and here's how you can fix this" kind of way haha
yeah you are right, i am just kinda scared of like putting a complaint, where am the minority who thinks that way, and ending up shaping the game in a worse way? or just wasting dev time
Let them worry about that, if something's really irrelevant, they'll know better than to waste time on it
This for me is the biggest fear of Hades as a Supergiants fan, its can they tell a story as well as before
when the game is designed around a roguelike
yeah i love the song itself but the way it appeared felt like it kinda just fell in? im holding judgement until/if there's more vocal spngs tho
I feel like this will be the best gameplay wise supergiant game and weakest story wise
yeah same
and like when orpheus was first teasing about like
"YOU KNOW I COULD SINGGGG"
And you are like "Omgg"
"but nah"
that said, WHO WOULD WIN: PLAYING HADES | LISTENING TO LAMENT OF ORPHEUS ON REPEAT is a dtrong battle
its like "oh man they are building something"
HFHFJH YEAH
hfjfjg i got it when it was bugged so it was just random music
lmao i never heard of that bug
like i remember every encounter in supergiant games
for the first songs
bastion first song when i was 11 gave me such huge goosebumps
i think it was the point when i was like "mannn this is something different than what i usuaully play"
maybe I’m in the minority but I thought it was pretty impactful
its like a hugely important aspect of supergiant games for me
ooooh if it impacted you then it did its job!
but still damn, that song is good
yeah....chilling in the rooms as he sings is. hhhh
and when you go to your room
Orpheus talking about how he refused to sing, had lost his inspiration and drive, everyone talking about when he used to sing like it was life changing, and then.... you die, frustrated and disappointed, and somethings different.
and it has that transistor echoe effect
I found it subtle, but the build up I thought was great, It catches you off guard and I just HAD to stop and listen
thats the great part about the singing in these games
its always like an event
and even tho you dont have too
the implication that somehow Orpheus had refound his inspiration, through US even, I 5ought was really beautiful and brought home how zag has effected Orpheus
it feels like I actually made a difference to Orpheus rather than just.... spamming him with ambrosia to unlock dialogue lmao
thats nice, i wish i felt that way
somethiing about the ambrosia system
is a bit weird?
i like it
but its weird that to advance more story stuff
i just have to find a lot of this random item
tbh I'm on the fence about the ambrosia
and give it to people
and suddenly they like m
instead of like having to do something specific to each person
the rest of the ambrosia things rn feel more.... aesthetic and add ons than like effecting the game or gameplay. Orpheus is the only one who’s had like a functional change with his full hearts as far as I know
to make them like me more
i like the ambrosia bc its fun to give ppl gifts
I imagine in the future that will change but it helps me feel like I made more of an impact on him than just.... unlocking dialogue
Ahhh yes
I mean I get why the ambrosia is there, it just feels weird to cram people full of God Meth until they tell you more about them
The old dating sim dilemma
I do love the ambrosia! I just know character dialogue isn’t everyone’s thing, as having it make some fictional difference would make the relationships feel more real I think
At the end of the day giving characters gifts to advance your relationship with them is just. An easy step-wise way to build relationships and that can be regulated alongside the plot while also not being wholly out of the player's hands
yeh.. like id be cooler i think if like each person had their own problems and specific ways of helping them, tho i get its too ambitious
and theres not enough time for that
ambrosia is good cuz its general
Reminds me of dragon age origins haha
i mean i'd also love someone who kept giving me bars of solid gold,
but it ends up feeling instrumental
i felt bad for giving ambrosia to orpheus cuz zag kept pestering him about singing lmao
orpheus better give me the best god damn song when i max his ambrosia
I think the system works pretty well, but its also hard to tell what their full vision of the system is when its not complete
Ofc all the dragon age games have "friendship quests" where at a certain point, someone trusts you enough to ask you to help them with something and your relationship progresses in that way. that's always a nice thing tbh
yeah i like that in mass effect
its like you dont have to grind an item to make them like you
you have to do a specific mission for them
and DA2 used a smaller system of personalized gifts you could find throughout other quests and then give, and they were way more meaningful
and you learn more about them
and you actually develop a relationship through that mission
tho, again, thats a AAA developer
with a big budget
also not sure how exactly that would work in a roguelike
Unfortunately Hades isn't a game where you take the folks around you on missions so tbh the current "date" system would be closest - if those interludes could be expanded and focused on how the relationship between zag and the character is growing or changing it would work just as well I think
at least the characters and the writing are like top notch
They tell you something they've been struggling with, or ask you to do a favor for them on your run, etc etc
yeh yeh
if you could speak with the shades of relatives that could be something, for example
With Meg, i think it makes more sense that she would like you the more you fight with her
than you giving her a drink
mmmm
after you killed her
i mean, it wouldnt work now , because it would be a weird exception
i feel like meg...ambrosia definitely isnt the way to go but i feel like the only way she'll ever forgive you is if she can come to understand your viewpoint on her own, or if you stop running.
maybe itd only work for the cthonic gods, but a cool way to tie the character development to the actual gameplay could be having a chance of finding information on characters inside chaos in the dark portals, which could mean you possibly risking some hp to get some more lore
which could yknow further unlock more dialogue with them
that could be cool
Kronos or whoever’s behind the chaos rooms the best wingman/woman/person
yeah!! that'd be cool although it might be a turnoff for some people, having to fight an extra challenge to learn a little something
yea i could see that
but not all runs are meant to be the ones to get you out anyway
which is why they havethe wall scrolls and coin purse keepsake and stuff
its really hard to do all these story mechanics
like there's a difference between encouraging variety, like the codices in transistor, and punishing or making the player jump through hoops for info
through a roguelike
yea thats true ven
the best part about the story that comes from the roguelike aspect
I mean I see the ambrosia system as largely optional rn anyway asides from keepsakes. a lot of the time u can skip ambrosia rooms so it’s only as important as it is to the player
is how many dialogues there are, and how they change compared to what happened in the run
Meg saying like
"I wish it didnt have to be this way"
after so many times of you fighting her
is kinda touching
yeah.... I think it’d be a good idea to have some sort of friendship quest or event that plays put through several runs. like a kind of character development thing, ie, dusa becoming more valued in hades, finding out who skelly is, Achilles reuniting with Patroclus, finding Orpheus lost love, reconciling with meg, etc...
maybe have the ambrosia system
I just feel like right now zag is effected by these characters, but I haven’t impacted on THEM a whole lot
besides Orpheus with his singing, or at least that’s what I think
u have to do like a "sidequest" for them
in order to be able to continue with the ambrosia
but its also like, how do you do sidequests in a roguelike?
yeah!! things you can do on runs or have to talk to other characters to do or something.
maybe just little things on runs? going through a specific path, taking certain items, talking to certain people, etc
again, the system is so in progress we don’t really know how these things would work or what plans they have, but I think it’d be cool to see a bit more character arc stuff
Yeah thats what i was saying mufti!! I think the run aspect gives you like
Everyone is trapped in the underworld, y'know
A lot of them aren't trying to leave or even wander bc it's dangerous out there
yeah I think there’s opportunity for run based quests. like certain items appearing or finding certain shades, etc, etc
But you keep running off and while you're out there you can be a sort of way for those who are left behind to reach out
I JUST WANT ACHILLES AND PATROCLUS TO KISS AND MAKE UP LET ME HELP YOU ACHILLES
esp since now in early access runs get a liiiitle repetitive and for just the fun of it, it’d give u an incentive to go through more runs, maybe even with specific builds to do story things
yeah!!!
but also it could be entirely optional! not everyone is about that character story stuff lmao
We can be the Ariadne for everyone
and let them out from the labyrinth
that is hell
zag, fixing everyone else’s problems because he can’t fix his own
I honestly think running errands of some sort + having more in-depth conversations based on some combo of "number of conversations had", "progress through the game", etc would be good
we've workshopped this a lot, is it ready for its own feedback post? :')
i would kill for more character content and dialogue. i loved the stuff that we get in the early access stuff but now whenever i go back to hades, its mostly stock dialogue : (
the dating sim is real
“zagreus can you get the milk on your way up” “IM NOT COMING BACK DAD” “okay when you die, the milk”
Ohhhh like “deliver this item to Achilles” type deal
get the shopping list zag
would it be like a randomly generated item
Maybe getting some specific boons or something
someone mentioned we getting to elysium at some point or whatever the hero fields are called, and finding shades of characters connected to others, ie perseaus with dusa, Patroclus with Achilles and etc would be rlly cool
I feel like the concept of shades is amazing but hasn’t been utilised much and I’m hoping to see more in future updates with it
(if patroclus is in elysium, anyways)
have you seen in like binding of isaac theres a challenge run where the game starts you at the final boss with max items, and you backtrack through the bosses and lose one item at a time
like we have all these dead people!! LET ME TALK TO THEM
oooo finding Patroclus as a random encounter looking for Achilles would be cool
i just wanna see odysseus
🅱ood
i wonder if we would find people
and bring them back
like wats her face for orpheus
Patroclus: have you seen my boyfriend Achilles??? I’ve been looking for him for ages
zag: uhhhhhh
GOD DAMN IT MUFT WE NEVER AGREED ON THE BOYFRIEND PART
I know its ancient greece but we dont knowww yet
give!! achilles! his! boyfriend! back!
looool
if zag cant kiss achilles, someone has to
zag has enough issues getting out of his own house to worry about getting others out imo
KISS AND MAKE UP!!!!! ACHILLES YOU ABSOLUTE DEPRESSED FOOL UR BF LOVES AND FORGIVES U
get your stuff together little dude
YEAH.....get those achkissies patroclus uou
The game is all about patroclus and achillies after all
zag getting out of hell is just a side story
@sour pike The one time reward for beating the bosses is gifting them and getting their Keepsake (at least in Meg's case)
Oh wow ven
whatever the mythology is kiddo, the game's pretty unambiguous about achilles and patroclus' relationship in its own canon lmao
hahahaha well we were all talking about it!
I figured it should be actually submitted :P
thnx for being the brave one and phrasing it well
i have like only 2 ambrosia with achillies
Dont you have to talk to them a certain number of times before you can give them ambrosia?
am confused a bit actually
it syas like
"talk with them 90 times to unlock more lore"
or smth
but i can max friendship or watever with ambrosia
so is it just to get like a bit extra wiki stuff about each character?
i don't think so? I thought convos and ambrosia were functioning in the same way rn
Ambrosia is a shortcut through all those convos
maybe the talking more removes the chains on some of the hearts?
i haven't played enough to test that out ahaa
but ambrosia fills up the empty unchained hearts
I think thats like early access locks, am really not sure tho
yeah im not sure either 😂
dusas side quest: she asks for a raise
GOOD
Dusa: "um, excuse me miss, c-can I have a r-raise?"
Nyx: "lolno"
Dusa: flies into oblivion
HEY GUYS
I BEAT THE HYDRA
IN....NEARLY 100 RUNS JGJGKG it was 90something i forgot exactly what
nahhh i think ill take a break till new content, or at least not worry abt winning
OH ALSO it was sword
nice
u did it and u still had death defiance, nice!
Looks like a pretty decent Sword Special build, I've had success with a similar one
Well its mostly that Heartbreak Flourish is the worst special upgrade
can we call it the Dominance build instead of sword special
Not sure on the context for that, gee willikers 😆
Has there been any talk in game about zag’s eye?
Nnnope
i assumed it was part of his emo aesthetic
They talk a little about it in the trailer so I thought it was important
But they haven’t brought it up since
i figured hades' eyes looked like that so
but he's not as grey as the other cthonic gods so that's probably a design choice to hint at persephone or smth w the heterochromia and skintone, since the other cthonic gods are more like, bluetinted
I think that's just his spooky darkness magic, like his cast
ok but when does he get to shoot laser beams from his red eye?
undertale eye joke here
Yeah, I think the eye is tied to the Bloodstones in some way
Bit surprised people are against a consistent first choice on god boons
I think it makes it too predictable
Good for speed runs but kind of goes against the spirit of a rougelite
I mean, right now you usually have 3 out of 4 options at the start
its bc a red eye was a great design choice on tamitha but she as a person was terrible so they gave the eye design a redemption arc
So it doesnt make it a ton more predictable
I'm glad that they got rid of Obol as the first room reward, but other than that I'm happy with how it is
It also means that you can just get a run thats screwed all together
I also would heavily disagree that it goes against the spirit of a roguelite, because all the good roguelites on the market guarantee that you get a usable build early on
not every run has to be perfect, not every selection has to be good for every situation ¯_(ツ)_/¯
Gungeon guarantees a weapon on the first floor, Dead Cells starts you out with one
Its less "Every run has to be perfect" and more "this might be the first time I fail to kill the Hydra in 12 runs because my build literally didnt come together"
that's fine I think
For the record, I didnt fail to kill the Hydra because I got lucky in Asphodel, but I had to get lucky in Asphodel
Like, 2 consecutive god challenges with just the right gods levels of lucky
I just feel there is nothing to gain from giving a player only the option to upgrade the one part of the kit they likely wont use at all
I prefer to think of it as incentivising trying new strategies
but the 1st boon always gives 3 options
do you mean the hammer might focus on only one? cause that's different
Thing is, especially if you already have a hammer upgrade
That other strategy just means you wasted a hammer upgrade
Alternatively you could move the hammer upgrade back a little, but thats less fun
It also doesnt work because some strategies are actively unworkable, like Shield special
ok well if you have 4 options and are comitted to using only 1, sometimes your selection of upgrades won't have what you want
The problem is the game heavily incentivizes comitting to only using one
You actually get punished for trying to branch out
Hm, that could be a feedback
I feel like roguelikes and roguelites are about making the best of what you're given, so having the rewards always benefit your potential build is taking away from that
They are, but they also are about giving you a start to ensure that every run can conceivably win
How it wins, and how easily, thats what the roguelite part is there for
But you shouldnt ever feel like winning is just not possible
I don't think that's true. Not every run should be winnable on pure strategy in a roguelike
So no, having the option to always choose what you start out with doesnt take away from that at all
You still will get a lot more potential random options down the line that define how that particular run pans out
It just means that whatever you end up with at least works
Yeah, some roguelikes/lite runs are meant to be doomed to failure
You can influence your starting one with certain trinkets no?
Only what god you get
If you want a guarantee, then it shouldn't even be a randomized starting reward, it should just be an upgrade in the armory or mirror
Well no, because then you cant react to the hammer upgrades
And eh, Ive played a lot of gungeons and Dead Cells
I think every run is winnable in Hades
There should ideally be (in a full game) hours of runs before you complete the full thing
Runs never become runs you cant win
Imo
Ehh
Unfortunately with how messy the Hydra fight is
As well as some of the RNG you might encounter a long the way
There are unwinnable runs in Hades
Idk why people want this game to be easier haha
I doubt that as well
I just want it to be more fun
i think when they work out the kinks in weapon and boon balancing, branching out and the RNG with boons will be less run defining
I wonder
I think part of the fun is the dying and going back, i don’t think they should make good boons more likely or anything like that
I thought about it, but the problem is with how the game works, at its most fundamental, branching out suffers numerous critical issues
We also are getting more weapons eventually
The biggest one is that you can always only use one thing
And I think they will probably always be run defining
So your special has to have a situation where its useful
And that situation has to come up a lot
Without the regular attack handling the situation just as well if you dont lose damage
And uh, the only weapon that might be true for is ironically sword
The second-best you get is the special being an alternative to the attack, but still not used in tandem
Like the spear
I agree there, it’d be nice if you had to use every mechanic a weapon gives you
Or at least should
Its further amplified by Poms of Power
Be so often that’s not the case
You only get a limited amount of them
I think that might have more to do with playstyle than the game mechanics themselves. Yes, there's still balancing to be done, but it's perfectly feasible to use all methods of attack regardless of boons if you want to. One method of attack might do the most damage, but that doesn't mean there isn't a way to effectively work in the others in between, and this often has good results in my experience
And you dont want to spread the damage
Because again
Only one thing at a time
You lose damage if you try to branch out thanks to poms of power
Yeah I feel like you can win going special and cast focused builds but it will always be easier if you focus on attack
And of course Hammer
But thats a given
There just is never a situation, if youre using spear, to use Special and the regular attack
Its one or the other
Except in early rooms
Yeah poms really do encourage doubling down, as it’s always the better choice. You can just not, but you want to be able to win/give yourself the best shot
And you actively get punished if you try to branch out
Because bosses are balanced around those players who do stack everything up
if every run we use all 3 attack types, that's not as interesting as using one on one run and another on the next. I don't think you should always get railroaded into focusing exclusively on a single attack type, but sometimes focusing on one, sometimes using a combination of two, and other times using all as situation calls for is most interesting because it's the most variety
Hydra would be hell if you were to try and split evenly
What are your guys thoughts on allowing to boons to stack on the same abilility?
Too much damage
I think that would get op real quick
Way too much damage
@nimble stone I don't think it is a good idea
Yeah makes sense
Also too much utility
Yeah exacerbates the problem we were talking about
Now the problem here is that this is a "problem" that is lined throughout the very design
Its hardly realistic that they could fix it, since that would mean redesigning everything
And I dont think it inherently is a big enough problem for that to be warranted
So maybe what it comes down to @amber canyon is that there needs to be more boons that affect all/multiple attack types (there are a few already), or modify the existing ones for the same effect
But it does not bode very well for future levels if Im entirely honest
Mm, in the end it’s more of a preference for greater variety in run style
maybe a limit on pom levels would be in order, and perhaps allow multiple hammer upgrades but have them split into groups, so if you pick an upgrade that improves your attack on the 1st than the 2nd would only give you options that affect the special, or vice versa
But I don’t think anyone would knock if we had it
You could have the run start out with one hammer upgrade
maybe one hammer per zone
Then continously get further and further, upgrading more parts of your kit
I think one hammer per region might be ok
Honestly what I would do, if I could redesign the whole thing
Is to make Specials, well, Special
Give em a cooldown
and maybe something like lvl 5 max on boons, so eventually you branch out as you get farther into the game
Make them something you use alongside your attack, rather than instead of
Honestly the spear spin attack feels like more of a special than the actual special 😆
only time I use the spear special is when I get the huge damage boost against armor
i mean, maybe the name "special" is a bit misleading but i like the simple versatility of having a weapon with multiple functions
Guaranteed crit is good too
I mean I do like the versatility
But as it is, unfortunately, they cut into each other
Yeah, and runs usually highly incentivise the use of only one or two of them
An alternative would be to have them combo with each other somehow?
Like actual button combos for unique moves?
Some boons do that, like the sword upgrade where using special makes you attack crit for a while
having another ability with a cooldown/restriction seems very similar to cast and maybe this is just preference, but i almost never use cast and it seems like it would slow down gameplay. I also dont see how they cut into each other, but I only rly have experience with the shield. I like the shield bc the attack is melee but the special is ranged, so I can pick either one depending on the enemy im fighting
Kinda?
I was thinking like throwing the spear
Then doing a spin on the new position
Cast can be super powerful... True Shot + Burst Shot (or whatever it's called) is fuuuuun
That already basically exists though
I don’t think in this instance that change is warranted as it’s more overlap, but I definitely agree with your overall idea
But ultimately I feel this is too highlevel of a change to be done at this point
Well it’s something they can consider before implementing the next weapons
Mm I mean If literally everyone was vocal about it maybe
But as it is, probably not
I’m sure they’ve got a lot of things in mind to keep peoples lasting interest in he game intact though
Ill probably not even post it in feedback because I dont think itll have much of a point
I expect they won't do any large changes like this until the next Major Update™ anyway, and if watching the first ep of the documentary is any indication, a lot of the stuff that we've been giving feedback on is already on their radar before we say it 😆
So hopefully they keep on top of things going forward
I do hope we get something to at least aleviate the issue though, or make longer runs work
I certainly have a great deal of trust in SGG
Because as it is, Im not sure how you can have the Roguelike experience of "Ive got a wacky build that is superfun" with the current boon system
Yeah, I do too
I mean, I bought the game day 1 for a reason
Its already a good game, and Im sure theyll find a good solution
Im just a little worried that they might not? This is their first Roguelike after all, and their other games had a more, I guess, linear design?
I will say this though, I think Transistors skill system is still one of the best ones
Same
I’ve loved all their games so far but transistor connected with me on the most levels
And hmm, from what you’ve said it sounds like more of a wanting it to have the core appeals of the roguelike/life genre
Which I agree with
well, they did say they wanted combat depth similar to Transistor
Actually, imagine a Transistor Roguelike
And I think I get it? Haha. At least I have my own ideas about how it goes
Man thatd be sweet
... actually that sounds really really good
And you could choose which bosses to face depending on what skills you wanted
Imagine if god boons were that
They give you skills
You choose how to use that skill
Or even kill npcs that help you in some other way to get their skill if you really wanted it haha
Maybe have it so each weapon has 2 slots for weapon-unique stuff
And 2 slots for neutral stuff, including Dash() and Cast()
I honestly love the transistor system of everything is an attack, an upgrade and a passive
And each effects others in a different way
I almost want to write that as feedback now so that SGG can see it
But yeah, definitely too late for this now
oh yeah Transistor's combination of effects is amazing
yeah... it'd be way too much work
I do feel that combat depth currently isnt on the level of Transistor
Its still hard and skillful
also it wouldn't really fit that well with how the gods do things
But in the Dead Cells style of "learn where to position and when to dodge"
Yeah, it’s definitely deliberately more of a hack and slash
Rather than "I put this stuff here, then move there and detonate it from there"
But the depth could still be a little greater (I say this on content update ONE lol)
Or just spam the one broken skill you always use
Yeah
Maybe Im just unreasonably worried
The game is still far from finished, and they are listening
I feel like the discussion is good to have, but yeah, we will just have to wait and see how the development progresses
yeah they've planned a year to work on adding content and balancing
True
On an entirely unrelated sidenote, I need to make a kickstarter for a Transistor Roguelike fangame
Right after I make a Battle Network fangame
galaxy brain: combine the two
So you pause to select cards
Then you pause to plan your turn
So you can go back to pausing to select cards
I never realized how similiar the concepts were
Pausing in both, combining functions for new effects
also both (essentially) cyberscapes with virus enemies
wasn't the city like, not entirely physical or something
I wish I knew, as I said, I didnt fully get the story
anyway I'd lean more towards Battle Network with the aesthetic and more towards Transistor for gameplay with this
but we should move to either #transistor or #off-topic-discussion
I wouldnt combine em tbh
Just make a seperate fangame for both
Already got plans for the BN one
eyup
Am I allowed to submit my desire to reunite Achilles in with his loved one in future content as feedback? Because I desperately want to help him work that out.
Also: super appreciate they're actually acknowledging that relationship
If you phrase it as feedback and not just a suggestion, sure. Something like "I really like the way the story is explored between Achilles and Patroclus and hope to see it expanded on it the future"
I just finished the very first run of mine. I love how meta the conversation betwen Zagraes and Hades is about "Rennovations" being done to the realm
Congrats! Yeah, I think the end of EA content conversation is good
I haven't finished it yet is he like "see I told you there was no getting out, the path out of Asphodel is under repair"
basically 😂
"When I said this place was falling apart that wasn't just me being grumpy. Why don't you ever listen to me?"
How many runs to complete it?
I NEVER prioritised darkness so triple digits.
Oh, really? I never did either (except when having to choose between key/ambrosia), I'm at 69 deaths and I'm "only" missing 20 points in Olymbian Favor (+% rare boons)... which is 1000 Darkness, so, about 8-10 runs I think
Yeah i mean i guess i just dont pick it up much, and i never do blood gates, it is just the lowest on my list, but i'm near like 130-150, but a handful of runs were literally messing around and re-rolling opening boons. so hard to say
I guess someone farming Darkness would take 50-60 runs, a "normal" type of player would complete it in 80-100, and someone rerolling and nor really going for Darkness like you did is above that
needsmoredata.jpg
how much darkness does a 100 % mirror take?
6685 if I'm not doing any mistakes (I'm not in the mirror room so I can't check right now)
thanks : )
Someday~~
Well, 3750 Darkness are dedicated to the two upgrades that makes you find more Rare and Epic Boons, and while they can help, they are by no means mandatory
And that's a lot of Darkness
yeah I felt the boon upgrades are basically darkness sinks for late game
I beat the hydra!
What wep? 😄
i love the spear, but i NEVER use the spin attack, i hate it
oh well you see you can charge it up and then dash, which counts the charge and gives you the quick temper bonus
I love aphrodite and spear. i was hitting baby hydras for 40-50% of their hp with one special and recall-backstab.
and if you get Hunter's Dash from Artemis, that's guaranteed crit in addition to that
Yeah thats nice, i had that in my first finished run
stack on an attack bonus from your god of choice, get the Artemis boon that makes crits do even more damage if you can, throw in a few poms of power, and by the time you get to the hydra you're doing 4/5ths of the health bars on small hydra heads in single hits
(also, there's a hammer upgrade that makes the spin charge faster)
So, my version of spear is this:
@brazen topaz I don't think quick temper gives you any bonus with spin dash
Heartbreak flourish makes your special deal more damage and turn foes weak. couple that with sweet surrender which makes enemies that are weak take more damage, ONTOP of armor smashers for 500% dmg to armor with your special.
so you throw it, first hit gives weak, and then return hit is backstab + sweet surrender dmg, and if it's armoured + 500% too.
oh well
I was checking damage earlier and there was a bonus on normal hit but not spin
still powerful and more effective than doing a spin at point blank, just for space reasons
HB flourish and Sweet surr, just worked SO nicely with the spear's throw and recall for two quick hits. a proc and a dmg buff on the return.
armored targets were down in one.
did you know there's a hammer upgrade that just makes your spear special do critical damage by default
Yup but i chose the 500% armor one, because of how i wanted to try and play with the special
i knew i could get two hits with special in fast, and armored targets are the only thing i find some-what awkward
ah
then aphro just blessed me with that lovely combo.
daaaang
Damn thats an amazing run
Worldsplitter + crit dash+ all the good modifiers
Only way it couldve been better is if you had more poms of power
artemis' legendary effect is too strong
I had the easiest run of my life with it as well
No one but me takes Artemis' True Shot on Cast? I freaking love that boon - I don't have to worry about aiming the cast, I can just send it off and know it's going to hit something. Combine it with Zeus' boon that gives the bouncing lightning, and it's even better
I think it's a wee bit too early to really know whether a particular boon is too powerful since the game is going to get more difficult as we progress.
i use the arte cast every now and then its pretty good
I don't like cast. Maybe I just suck with it? ?
@ripe pollen - try Artemis' True Shot with it. That might change your mind. It basically means you can just fire it off and not worry about it because it WILL hit something
Poseidon's Cast is nice too
I guess I don't like that you only get to use it 1-3 times (depending on amo) and then it's hard to get back
I will try Artimis though
I should also get around to trying out cast at some point
I just find it always gets stuck out over the lava
i use aphrodite boon with the shields special it weaks all enemies and bounces i use the zues cast and artemis boon that allows ur casts to fall after 2 or 3 seconds so instant re use if u collect them realy fun build.
I’ll give that a shot
Thanks
nothing worse then using your casts on bosses and there stuck to the boss for 10 to 15 seconds with the artemis boon its a life saver.
I do wish the cast ammo would come back to you more readily/easily. Sometimes they are sitting on freaking spike traps and they don't react even when I'm close. I'd like their tether to be a little more responsive in terms of coming back to you.
I think that might be worth posting in #hades-feedback
i have a similer problem when u throw the shield in the lava areas it seem to travel for a long time because it has nothing to bounce off of ur stuck runing for 7 to 8 seconds untile it eventualy comes back.
I don't like the lack of walls in asphodel in general, the wall smashing is a really fun mechanic
I suspect it might be because they intend each of the areas in the Underworld to have their own special mechanics? I only just managed to get to Asphodel last night - I wonder if we're supposed to push things into the lava to damage/kill them? If not, I think that's a wasted opportunity to again give us the chance to use the environment (much like the walls/falling rocks in Tartarus)
yeah but poseidon has a passive that' specifically about wall smashing
and having a boon that's only useful in the easiest area is kinda dumb
yes they die very fast once pushed into the lava its just the amount of enemys and armor is just very over kill if u dont have the right boons.
nod Does it still say wall smashing when you get it in Asphodel? If so, then I think it needs to be changed
it's stun on wall smash
Question - is it possible to accidentally dash into the lava? I was being VERY careful last night, but wasn't sure if the game was kind enough to prevent that, or whether yes, I do have to be careful of that. LOL
and having it change to "extra damage in lava" or something would be counter intuitive
yes but not much damage maybe 1 or 3 depending on how long your in it.
Heh - OK, got it. "Yes, be careful of the dang lava"
if you saw that boon on your first run in tartarus and then later encounter it again in asphodel you'd think they're two different ones, or it'd need a long explanation listing every region specific effect
I didn't want to test it last night because I was so chuffed about actually making it past Meg for the 1st time.
havent beat the final boss yet 3rd try today and got pretty lucky with great boons just dont have that much sustanability yet.
wait there is 2 I forgot about the extra damage one
You mean the Hydra? I suspect its not the final boss - merely another mini-boss on the way out of the Underworld. chuckle
yup just farming darkness at this point maybe one day i will beat him or further bosses to come.
I believe in you!
I wonder how much (if any) of the actual lore of Zagreus himself will show up in the game.
i feel like finding persephone is gonna involve a lot of zag lore
It might also explain why we haven't seen Hera yet.
yep the game's peobably far from finished, content-wise
i imagine there will be plenty more characters and enemies in the future
ye
I'm hoping we see Hephaestus soon
Well if you look up the myth behind Zagreus
IIRC he should find Dionysus in the underworld, but I don't know how closely supergiant is following the myth itself
the layout for the House of Hades is weird
why would zag's room be the only way to get to and from the arsenal/exit, anyone who wants to do some stabbing has to walk into his dirty room
well the exit is a broken window so i was assuming it wasnt an intentional exit, but yeah the courtyard right there is a bit odd
Yeah he climbs out of his window ahaha
I assume the more official exits / entrances are more guarded or smth
I'm going to make another godly prediction and guess that at some point Hades will go "nah enough of this" and break the mirror
he is a prince, probably has his own courtyard attached to his room
Yeah
Still not 100% how Id rate the weapons though
Im flipping between Sword and shield being number 3
I really enjoy using sword despite it being rough sometimes. Shield just... isn't as satisfying as I wish it was, even when you go full wall slam it doesn't grab me. Spear and Bow both feel really rewarding and versatile.
I like the sword now, but the ending lag on the thrust, and the slowdown on the special feel clunky still
Shield mainly has a special thats irrelevant, and dash attacks get a bit wonky sometimes
Sword is my fav
Finally managed to get my first non-sword hydra victory with spear tho \o/
I feel like the sword doesn't get a lot of love. I am obsessed with the special AOE
I love the sword, myself. ❤
The Sword is my favorite so far (outside of maaaybe the shield). Getting the Size + double damage boon on top of the crit boon makes it an amazing "Jump-in > smash > jump-out" build. Super fun.
Spear is definitly my favorite
I feel like once you maximize your timing and animation cancels involving dashing and spin attacks
its really satisfying
Sword is pretty good too
I acknowledge the bow is good but I only really run it for dark thirst
The sheild feels underwhelming but not undepowered
like its balanced but feels less interesting than the other weapons
when playing shield i notice myself only using the special really and maybe some slabs never the charge
I've heard many people praise the bow here, but I don't really get why. It's single target dps is incredibly low, and the special locks you down for such a long time. Is there something I'm missing?
The 50 damage from the sword special can probably be spammed faster than the 40 damage perfect bow shots
Don’t use the special and take critdash
mostly ive not had success with the bow, except for 1 run where it was my easiest clear yet. Basically I got the daedalus upgrade where it charges instantly and a high level Ares delayed damage on the normal, just pinged enemies at range with no charge time every few seconds and they went down real easy
Yeah, I suppose. But even with a crit, 80 damage doesn't seem worth the narrow area and middle range. I'm sure with upgrades it can be awesome, but the same could be said for the other weapons, and they're more consistent in the early rooms.
But I know how in games like these you use a weapon a lot and it ends up "clicking" so I won't make a statement saying the bow is weak. Just that I don't get it.
The bow is insane because one you have artemis keepsake and 3 dashes
Having crit dashing is run winning right there
Can you dash while charging the bow? Because I feel like the spear could do the same thing but better
The damage is ludicrous and stacks with quick temper
And is a lot safer than spear spin attack
Even if its slower
Also bow is really good for the hydra fight compared to the other weapons
Which js a plus
Ok, so it's based on the fact the bow has the highest base damage at a range? So it scales better with multipliers. I see...
Its slow which makes it feel less impactful than its actualy is
Like the spear can do similar things with more risk albeit a lot quicker
What's the base damage of the shield throw? 20, right? I always feel way safer with the shield than the bow. No charging
Well yeah the sheild thrower can feel safer but it leaves you without a weapon
Its base damage is terrible
And doesnt have good boons usually
I think it was 15
Specials usually have not so good boons
Man, my experience is way different. I'm always upset with normal attack boons. All my builds end up being based on specials
I think normals hard carry the game
All the specials feel terrible to me
Way too slow
It was a while ago, but I got that one where the shield throw hits one enemy and instantly comes back, combined with zeus' lightning.... made it a hard hitting quick throw.
You also have way more normal boons
So its just a better investment
And more likely to carry late game
Yeah, that does make sense
bow special with Posiedon is nice if you need everything to be not near you for a bit
as long as it's rare or epic
Knockback is terrible
Bow special with uh.... Reflect-girl (I forget her name) is pretty hilarious. Just spray the room and watch all the bullet fly back
But its one of the few percent scaling boons
And those are good with the bow
Athena
Has all the reflectors so im assuming ur talking bout here
That's it, yeah. I'm a big fan of her boons
I just need more dusa convoz in my life
Or give me like a rewind machine in the codex
Let me talk
Sword special is best
starts a new save file just to give achilles every gift again
How are people liking the Cast boons? I got an epic Bladestorm boon the other day, and the thing that doubles it's size. And like 3 Poms. It was insane.
Giant area dealing 25+ damage per tick, with 3 casts
Cast boons are good
i never do cast runs bc im awful at using it
But they require luck
Tried them out for the first time today, was pleasantly surprised
You have to get them in the first place
If im doing a cast boon i equip ares or artemis for sure
Mainly artemis
I just always keep Dusa’s boon equipped since I like smashing pots
I always wondered, does that apply to non-combat rooms, like Sisyphus rooms?
me: wow that doesnt sound useful
me: gets stuck on a pot and dies
'cause there are a ton of pots in his room
what if he likes his pots : (
He does complain
omg
Awesome. I might try it out
who could ever hurt bouldy
Probably. It's our duty as Prince of the underworld to protect Bouldy
Feedback channel: let us gain hearts with Bouldy
asdfghjkl
But yeah, smashing all the pots is great
This might be part of why I’m such a fan of sword special
It is high tier in the pot smashing meta
Definitely. Unrelated, how awesome would it be to have fist weapons? I hope they add some eventually
^^^ Pretty much
Okay, crackpot theory
Zag is only a few months old
And Persephone leaving is just what she does every year
lol no thanks
aaaaaaaaaaaaaa
Wouldn't someone like
Just tell him?
Zag: I'm going to the surface to find Persephone!
Meg: …she'll literally be back in a month, stop being so dramatic
zag is so entirely extra, this is 100% in character
youre very not wrong
but i dont like an 8 month old flirtin and hitting up on people 😛
must be an awfully quick learner though to be so good at fighting already
yeah it would be weird considering how theyre presented in the game, but its par for the course in greek mythology for gods to spring into existence as complete adults and even ones that didnt come into being that way don't have canon myths about like their childhood and stuff bc thats such a human thing
true
even still, i doubt its true
only cuz the lines about them being hidden frm the other gods for "so long"
considering gods live forever you must have been hidden for quite some time for one to say so long lol
lmao yeah i would be very surprised if that ended up being the actual plot
god now that you said that im imagining Zag in that one punch man scene and like Meg or someone pointing at him 'what's with this sassy... lost child?'
he shows up to his mom and she doesn't recognize him anymore and just says that to him
omg
Has anyone else gotten a "perfect landing" when they jump out the window? What's the point
Just flavour as far as I know. A fun little extra/easter egg
Who knows maybe it means your run will have better x,y,z, 😮 so yeah i'd have to agree its flavour and for " myth " spreading lol
How many bosses are there so far ?
2
Keep trying! We all get through it eventually. Be patient and learn her patterns
lol n1
am I the only person who finds the bow really difficult to use and underpowered? I’ve seen people singing it’s praises and I feel like I’m missing something djhdjhfugf
Bow takes some getting used to. Dash-attack (with or without hitting your power shot) will help you
I really like bow, I think it's currently the easiest weapon to win with
it has a flow you need to get used to before its good
once youre in the flow, its super good
its like a rhythm game
I've posted it before, but check out this speed run by Dino if you want an example of effective bow gameplay (spoilers if you haven't beaten all of the EA content) https://www.twitch.tv/videos/350926967
yeah I watched that and that was actually what inspired me to try it again lmao but I just.... I don’t get it. I feel so slow compared to the other enemies and numbskulls and louts especially just feel too damn fast to deal with and I’ve never even GOTTEN to asphodel with the bow
I feel like things just move too quick for the time it requires to charge but everyone else seems to love it so maybe I’m just bad????
are they able to manipulate the map order and spawns of boons etc?
thats what it sounds like to me, thats interesting its been figured out already if so.
Does anyone perchance have a list of all the possible booms, their various tiers from all the gods? be nice to look over
Closest we have is : https://hades.gamepedia.com/Boons
Well, that's all I could find. @swift flax
ok but does anyone else notice the lil heart Sisyphus has when he gives u a reward?????? like omg
If I remember correctly, Persephone does go back every year to her mother, Demeter. That's why spring happens and nature comes alive. When she goes back, Demeter gets sad and we get autumn and winter.
@pale nest
the health? Or another heart
@atomic forge Thank you 
nah like a dusa heart
Welcome nuggets <3.
I didn’t notice mufti pls take a screenshot next time u see it 🙏
what do y’all use to take screenshots on windows?? mine never show up right rip
prinscreen -> paint 😄
ShareX, lightshot, gyazo, etc
I just use the snipping tool on windows
my mouse has somehow a button which i often accidently click while streaming. the screen turns blue, the game stops and the screenshot is saved in my save file data. but i can hold tab and screenshot my boons which wont work alt printing
Screenshots don’t work on full screen for me so I play windowed
Oh, styles, that’s the bug report button/F10
For screenshots I have to use printscreen, which captures both my monitors, and then I crop it in imgur
PROGRESS
Oh my god I am listening to the audio files
and I am astounded by how many rhymes they got for skelly to say to Zag
"Less yackin' more smackin'"
Less gabbin' more stabbin'
Less prattle more battle
Less chatter more batter boyo
There are like, 6 of em, its great
I relate to Skelly on a spiritual level
Also skelly calls the Casts "blood stones" which makes sense, but I dunno if that's mentioned somewhere else in the game
I think it's mentioned in the shop text
@atomic forge If you are talking about what I was saying in the run posted, I don't currently have the ability to manipulate the spawn of whatever things I want on a fresh run. However, if you enter Skelly's room, you essentially get a "save state" of the run. Later on if you just take damage on a room and then use "Give Up" it sets you back there.
Once you have that save state, you can think of the run like the Multiverse Theory. Every decision or action you take will change how the run starts panning out. So if you take too long to go from Skelly's room to the starting room, you get a slightly different run. If you take damage on a room, it will change the rooms that come after it. So in the run since I had stumbled upon a decent "seed" for the run, I just kept restarting and eventually got lucky enough to get the same parameters that lead to having such a good run.
massive gamer coding
@snow brook I reccomend lightshot for screenshotting, great program
Lightshot hasnt worked for me Pepehands
Im surprised my laptop isnt running hades well
its an i7 wiht 960gx
It is pretty old though
Thats odd
¯_(ツ)_/¯
You sure its not using integrated graphics for hades?
it might be
THat's what I was thinking but then i had to reinstall my drivers
so im gonna be tryong that later
I think you can check by right clicking on desktop > nvidia control panel > find hades in the program list
not 100% sure on that though
hey i was wondering if in the heart menue if the heart's with the locks, arn't implemented yet, not able to be unlocked yet, or has a bonus attatched if you get it that high?
aren't implemented yet
okay thanks
xD I loved how meta the ending is
today I met the hydra :D
i mean, that's as far as you can go right now
Yep
so no more levels after hydra I mean
you can keep going through tartarus and asphodel as often as you like
ah ok then yes
yeah i figured that's what you meant
so guys, how many attempts so far?
owo
aaah thats cool :D
woa I love it auvcnerfna idfhnjsrg
Omg how could I be so stupid I didnt think of that
thanks @bleak osprey <3
(also the wiki is kinda spoiing the game lmao)
I mean there's no guarantee that SGG is gonna follow the mytholgy super closely
Yeah, sure, but there are like five different myths that all say different stuff about him
yea true
(good.)
we'll find out !
Remember - Latin = Roman. This is based on Greek ancient religion, not Roman ancient religion. 😃
yea yea I know
whats why I wondered because us is uncommon for greek ymths :)
myths/names
Yeah, but regardless of the "proper" greek spellings sgg is going with the spellings people will recognize, which are the romanized spellings
Patroclus is spelled Patroklos but people won't recognize that as immediately - just like they're not trying to pronounce Achilles as "akheelays"
You remind me that I want to learn the original names ;_;
The game's not like, in Greek so it makes sense to just use the English spellings
German tries but kinda fails often times
Ok I officially declare myself stupid
xD
lmao
How do I draw Sisy he doesnt have a model yet
I just draw the hood I guess
Make him fabulous
yep
whoa i just got s econd one
just heard Lament of Orpheus for the first time 
if you have enough buffs the list of them on the side will populate off-screen
@warm grove What did those boons do I know athenas gives you protection every 20 seconds
thx
Orpheus’s song is so pretty ;_;
I just hope it isn’t literal
If Eurydice is a boat, I will have strong words for feedback channel >.>
It all makes sense now
How do people get that many boons? Do I just have awful luck or something?
yes probably
some runs u get alot some u get alot less
have had a run where i did 110 dmg max with bow lol
hey so
i was playing and accidentally skipped over a bit of dialogue
it was hades telling mageara to "make sure of it" and then some more
does anyone know what he said?
thanks!
Hades: ...Make certain of it, Megaera. I am finding, lately, that the help within this House is much more lacking than it used to be. I trust that you shall set it back on course. Megaera: ...If that is your will, Lord Hades, then it will be done. To the fullest limits of my capability. Zagreus: That's probably bad news for me.
Ohh, thanks man!
np 👌
Is there a convenient way to check dialogue? I missed the chat with Achilles about Patroclus 😦
you can check in the files for it but i will warn you that it is real easy to spoil yourself by seeing dialogue you haven't seen ingame
guys
is there a feasible way to unlock all the codex entries for the characters you converse with
because I unlocked all the codex entries for everything else - except the conversations
I had my 100th convo with Hades, only to find that to fill his codex I have to have 999 more
and as a completionist, this triggered me

Not right now, no
If you're just, like, itching to read the entirety it's in the game files but right now the ends of those convos are gated so we don't, like, burn through the entirety of the game before it's even ready for mortal eyes
anyone know what the convo for dusa is when you give her the last ambrosia bottle?
it didnt trigger when i did it
it doesn't work right now, it's either bugged or incomplete. sorry!
ah thanks
Cerb is the goodest of boys
o i made it to the hydra for the first time!!!!!!!!!!!!!!
whittled about half his health down before i died trying to get a screenshot for some weird visual glitch
(didn't even get the screenshot correctly >.>)
I REALLY THOUGHT THAT MEG WAS HARD HUH
PLAYED LIKE A FOOL
I WENT TO THE FIERY RIVER AND GOT MY BUTT WHOOPED NANI ALSDASD
ahhh sorry are we not supposed to do all caps?
it's a free country
Meg is really just protecting you from the horrors of Asphodel
i would (and have) died for Meg
If they make us fight cerberus as a boss I'm gonna be real cheesed.
Talking about cerberus, where is he?
Oh, i thought he was gone forever. Haven't seen him for a while(~5 runs)
Oh damn, sounds like a weird rng thing but that sucks :/
hades: NO ONE leaves my realm
cerberus: oh yeah?
Cerberus is too good a boy to be trapped in Tartarus
cerb may be old but he still needs his walkies!!!!!
imagine meg becoming the dog walker as punishment for dying to zag again
hfjhfjfjhhj yes
@cedar grove
actually waking cerb is fine it's hades overbearing protective dog moming that's insufferable
@night harness
so is there nothing after hydra?
hydra is last boss yeah
faaaaaaaaaaaaaaaaaaaak
for now
im assuming the next major patch introduces a new boos
boss*
oh u cant swear lol
especially since they added a 3rd phase of heads ffs
there only used to be 2 phases in the early builds
then they added another where all the heads come back
hate hydra fight
ick >.<
ok it wsnt deleted for spoilers it was deleted for the f word just a heads up gjgjkgj
I generally hate messy fights where the skill is "spam dodge and be op"
yeah gotcha
@runic terrace sorry about that
np!!
I just wish that they made things more visible during the hydra fight, especially the small creeps that spawn
cant bloody see em
and they hit like a truck too
I'd post it on feedback, but all unpopular feedback just gets downvoted to hell
don't like the new system, felt like each voice was heard in the old, new one just seems like the popular ones are the ones that matter
my biggest gripe right now is the difficulty scaling. its all over the place
that and when you're behind walls it doesn't point out where you are
the new feedback is like reddit
And it comes with the downfall of reddit too
Also tons of people seem to be misusing the ❌ on things they don't like
Exactly, it has become a feedback hub for the popular opinions and the unpopular but genuine ones get shafted
Scrolling up through the past several pages of feedback, a very large majority is primarily upvoted, a handful of mixed responses and a very small minority highly downvoted. Idk where this impression that there are a bunch of valid feedbacks getting downvoted to oblivion is coming from
only a few errant Xs as well
Plus we can assume supergiant have brains of their own, they aren't just going to blindly follow the votes, that's simply a way for people to share agreement or disagreement
every feedback will get at least one each of 👍 👎 ❌ because that's what styxbot does
as a mod i can say i only delete feedback that are dupes
@ashen crown i agree with u
@frozen jolt Cool name. Nice twist on the original
thank you 🐍
support for the "narrator is homer" theory: the sheer number of epithets the old man tosses into his narration


