#h1-builds-and-combat
1 messages ¡ Page 742 of 1
The embed is funky, yeah
trippy fog does high base damage too, without range penalty
But the damage+effect is killer
no embed mind
Trippy fog has other drawbacks
and other strengths
it can go over obstacles, and it spams interrupts
plus a number of really strong duo effects possible
who cares I just put casts in my bow
crush shot is godlike on alternate delivery mechanisms (beowulf and hera) at least if you have the post-launch pc patches
Trippy Shot being OP doesn't make Crush Shot bad.
Same with every boon
I'm saying crush shot is too weak as it stands for general use
Though I do wish Dio's dash got buffed
well it's balanced around its ranged penalty
Dio's dash is fine
I think Crush Shot could use a little extra work on it embedding but it's fine besides.
so
so you mitigate them
give crush shot a little wider range
then you got a great cast
Dio's dash is fine
@balmy portal I struggle to see how you can hold this opinion and the crush shot one at the same time
Does it though
yes?
(no)
I just did a run where it took out lots of chariots for me that way đ
You took out chariots with 2 strength hangover? Did the run take four hours?
the little ones
flame wheels, I guess
2 strength?
sure
I can see Dio's dash needing a buff in its base damage
hangover damage in general is pretty pitiful
Trippy Shot has some fairly harsh drawbacks, namely travel time and being really rough to use with Infernal Soul
yeah
Hangover needs to be built for if you're not just using it for removing Damage Control stacks
in exchange it ramps up damage faster than crush
see
I don't think that's a good fit for hangover though
It stacks almost linearly.
having a mechanic that's super weak unless you're just using it for another thing
No, let me continue.
Every Pom past the first will always add one damage per stack, per tick
but for damage, I'd take trippy fog with a bunch of poms over crush shot
and it's way safer to apply trippy fog to dangerous targets
way, waaaaay safer
If they're not moving, maybe.
And you have two very strong Hangover Duos, namely Ares and Aphrodite.
you learn when they're likely to move
Crush Shot fires much faster and has Weak to mitigate the increased risk.
getting hit for 70% damage still hurts like crazy
crush shot should fire faster.
that would be a good perk to it, imo
I think we're at an impasse.
its damage + affect is nowhere near strong enough for its current penalty
I think they are.
Trust me, 12 hangover damage per stack, per tick is a bit ridiculous when it's 8 stacks and/or ticking every 0.35s instead, with a couple of global damage modifiers like High Privilege to crank it up.
okay JuliLynx but that takes huge investment
Yes
almost everything is just as scary with that much investment
So do most good builds
so hangover is crappy uninvested, and only on par with other strong options when fully built
you don't see the problem there?
I'd say it can surpass most things if it's not being used as a tool
Exagryph and Malphon are excellent at doling out and keeping up Hangover
Chiron with Dio special can put in some work
Yep, that too
tbh I'd generally rather have doom with exagryph
just ping once with normal and go back to whatever else I'm targeting
refresh frequently
That's one way, yeah.
You can also do shenanigans with Dire Misfortune and Impending Doom.
Honestly yeah, the thing is that it seems to me like hangover is good on only some moves, while doom is kinda good on everything
^
I'd like hangover to be adjusted for a bit more global utility
but whatever; it's okay
Does anyone take crush shot when not using a cast loading build?
I'd say Doom still has a niche when it comes to heavier weapons
doom.. exagryph ?
Yeah.
I'd take doom on exagryph's attack
it's not actually trash on hestia
and no one plays classic
You can either use it to apply Doom on multiple enemies, or pair it with Impending Doom to crank up the danage
because you can fire your big hit then spray others
classic exagryph. Actually could use balancing.
Why would you bother with Eris
Because why would you ever want more ammo.
Why would you take doom on hestia, huh?
You realise Eris empower is a global damage buff
because it makes follow up shots more useful
Over pretty much anything with a better damage mod
nah it's just stupid on hestia
it's definitely not my first choice on hestia
but I've ended up with it and it's okay
It really doesnât help follow up shots on hestia
I sometimes like Crush Shot, depends on the weapon
Anything is fine for clearing trash
Sword, Shield, Fists
Hestia actually wants damage multipliers, not added flat damage.
because you're always going to be in crush shot range
you want big chonky crits
Yeah
Literally at all points
Artemis attack is miles ahead
It's a free curse activator, basically
Backing up, I think hangover is more than fine
Eris is super good with added damage; Hangover, Lightning Strike and Doom
It's generally not the first Aphrodite boon that I'm looking to get but... if it's there, I take it sometimes now
75% extra damage on those is nothing to scoff at.
Eris is OP đ pretty much outright
Impending Doom can make it work.
Err
ME rail used to be a thing, granted that's probably ME being busted more than doom being good
I mean, Iâm sure you can clear with it
Yeah, I could see ME eris rail being good but meh
Idk why youâd ever intentionally take it
You can still make that happen.
Not a ton of reason to use it over Malphon, though.
Yeah
And it is ... "Doom being good" ... it's contingent upon the base damage of doom
If doom were bad, ME would be bad
sure
lol, ok... cut doom's base damage in half and come back to me
Youâre saying the opposite which isnât quite right
I agree if you nerf doom damage ME gets much worse
Doom on attack is what, 60 or 50 on common boon?
But that doesnât necessarily mean doom is a good pick even if it has good damage, there are other prerequisites to making ME function well
Yeah... impending doom? But that also becomes significantly worse if Doom's base damage was not good
If you cut ID's damage too sure
how is the aspect of nemesis?
Good, 30% crit is a lot
Decent insofar as any Stygius aspect goes
Having up to 30% crit is nothing to scoff at, but it's still Stygius
Well its only 15% for me so far, but okay
It is... still the sword đ˘
I did say "up to"
Is stygius bad or something?
I enjoy stygius' arthur aspect đ
it's like zag aspect but with something
The sword might be objectively the worst weapon...
In many senses
You have to play very dangerously, constantly dash striking (so bad range, bad utility, bad dps)
Shoddy attacks, benefits don't properly outweigh the drawbacks
So it's the most dangerous weapon, with no upsides
...like the ability to rip your casts out of guys
The Arthur sword is a chonker though
it's mostly the bad tracking on autoaim + wonky hammers honestly
Oh yeah, Poseidon sword is pretty fun with Exit Wounds
But you don't always get Exit Wounds
yeah
I'd say Aspect of Poseidon saves itself by being Cast-centric and therefore giving you the ability to circumvent most of Stygius itself.
But you don't always get Exit Wounds
@royal helm I always do
Hm, what weapon/aspect would you recommend for a beginner? The spear has been good to me so far
you use Poseidon not because you want to use Stygius, but because you specifically don't
depends partly on playstyle
spear is good
gun can be good
You are more skilled than I am...
I just fish for it real hard
Last time I played Poseidon I went to every Artemis room and it had to have been like 8 rooms
And never saw Exit Wounds
wow
yeah you can get crappy luck
I was like... "Is this even possible?"
it happens
for a t1 boon
Aegis is always a good recommendation for newbies, as is Varatha
Coronacht can be solid too, though it shines better with Aspects.
the default just wrecks me though I'm terrible with it
Chaos' Aegis is lowkey very good
Aspect of Achilles is good right?
It shouldn't be possible... mathematically, so I am probably being hyperbolic... (might have been like 5-6 artemis rooms)
um
Solid at applying on hit effects
it's totally possible
if you start getting higher tier boons and/or duos
you can end up never seeing a tier 1
Yea, you open up other duos and stuff
I went fishing for blown kiss on an earlier run and kept getting high quality crap
I definitely did wind up picking a Lightning Rod in that run, I think...
when I just wanted blown kiss
Zeus is wonky but good if you can play into it
zeus is fine with just zap on special
then you can make it better
but it's trivial to get it usalbe

Zeus' T1 boons gross me out in that they feel so weak... (except on Eris rail)
But his damage scales ridiculously with Jolt, Double strike, call, billowing, etc
Then just recall it.
So once you're in Zeus... you keep going to him
Yea... I think it's the best damage call in the game? It certainly feels that way
Zeus' Aid is very melee centric
But the range can be dangerous... sometimes
but seriously why recall the shield because you've capped drunken with it?
Definitely scales well though
you can just keep stacking hits
no benefit to recalling but it's just lost drunk
so, just add zeus to special
I don't care about overstacking much, tbh
Zeus call with double strike pommed is just absolutely nuts
I just see it as keeping stacks fresh
just wasted damage
and most little enemies die long before fresh stacks matter
even boss
More damage, faster kills
Heartbreak strike or flourish on spear? 
it's damage over time but so much of it is wasted
Strike imo
strike imo
For aspect of poseidon I just force Artemis immediately and go for mirage shot
Yeah
That usually gets me to see exit wounds
Pressing the special button on the spear tends to be wrong... so Strike probably 
I donât because it gets stuck in enemies
Also I took the hammer upgrade that reduces dash range but makes the dash attack hit three times
Varatha Special can be good but it's a bit difficult to get going
Had to take it for a fate anyway
risky Dank
The spear's special is like â Do you have exploding launcher?
try to get some more dodges
If not, do not press this button
I like Chain Skewer. Fun, daft thing.
I have aspect of Achilles so I hope that helps my movement out a bit
Chain Skewer is fun to watch bounce around but
chain skewer with doom application is pretty stronk
The time that it takes to do so is incredibly frustrating
Achilles is super good for other reasons
Achilles is actually a Cast weapon
Yeah
I could be defending myself by hitstunning everything in my general vicinity... or I could throw my weapon away 
But armor makes enemies immune to hitstun
It does, yes
you don't throw it when everything is in range of your regular attack
Also is the charged sweep bad? It seems way too hard to actually use
charge it behind cover when things are approaching
but mostly yeah don't use it
oh
also charge it while guys are loading in
Charged Sweep? Massive Spin?
The fast charge hammer helps a lot
greet them with a whirl to the face
I mean the move, not the upgrades
Only worth it while enemies are spawning, or if you're using Aspect of Hades.
Quick Spin and Massive Spin are both very good hammers
Gotcha
Even the pulsing/sturdy hammer is reasonably good
I donât use spin at all without the hammers
Punishing Sweep makes it incredibly good.
But ... you usually want to be playing Hades if you're in the Spin build
Nah
Itâs ok on guan yu
Well, not necessarily
I guess 150% dmg spins for the 250 damage spin is pretty nice on Achilles
massive spin makes it cover the whole screen
Punishing Sweep has extra range but doesn't buff itself
If you want spin damage at the cost of Hammer reliance, I'd say Achilles wins out
not if using fourth aspect >.>
nah
Depends on the Aspect.
Guan Yu is charged skewer serrated edge nothing else
i listen to astaos for GY
like
And at high heats serrated feels impossible
Guan Yu has something of an excuse but I rather dislike Guan Yu's Attacks and spin
And you can commit seppuku if you don't get an early skewer
Well, the Spin hammers are basically unusable on GY in FO2...
No thanks lol
The main and only real benefit to its spin is that its healing somehow ignores Lasting Consequences.
Flood shot or tidal dash
...unrelated
Tidal Dash on general principle
it annoys me that many of the non-boss rooms at the end of Styx are harder than the bosses.
which aspect would you want a spin hammer on
Flood Shot is good
Gotcha
It's good to spin against waves of ennemies yeah
but god you gotta get used to FO2 beforehand
Depends which spin hammer
Well... Tail's Hades 43 has him with the pulsing/sturdy hammer... it pushes through DC
the only one i rate somewhat highly is flaring spin
Whoops.
I did guan yu level 1 with fast charge and longer spin move
Faster charge is wonderful on Hades.
I like Massive Spin a lot.. and Quick Spin
I think I've died more to the megagorgon/cyclops head combo than any boss so far
faster charge doesn't really make a difference on hades tbh
That duo is frustrating
since you're mostly doing min-charge spins
You don't always get to see Serrated Point though
I love the megagorgon it's so easy đ
Eh, it can push you from the breakpoint to the second... so it does push a small amount of damage
yeah
it's safe until EM4
shorter dash distance hurtz
if I were better at timing the invuln frames it would be different
but I suck at it
just stop attacking lol
then I still have shorter dash distance
empty dash can i-frame
I should practice with Ruthless Reflex.
unless it's aphrodite trial
yes
Yes
yeah
Correct
spin dashes also have i-frames
To be precise, iframes stop as soon as you hit attack
Be very careful with Malphon dash strikes.
you can technically dash-strike at the very end of the dash for some iframes
slower dps tho
and that's why I'm an athena dash scrub
Turns the spear into a rhythm game like the bow 
i am not giga enough to time my dash strike for 20ms later in my dash
i would rather just be safe and empty dash
and then dash strike when it's safer
tbh high heat led me to divine dash
and I kinda dislike it
because it means that without it I'm garbage
Athena's Dash is the biggest crutch, after all 
Remind me, did they change Dodge to Soft-Cap or not?
But then again the game wasnt balanced around 40+ heat so I get it
I like using excalibur's special by beginning it then dashing to plonk it down instantly where my dash ends
You can do that with all sword specials
Abyssal Blood would be better than a Boiling on cast-centric builds, yeah?
But then again the game wasnt balanced around 40+ heat so I get it
@devout ether Tell that to GY lol
I mean... when you play Serrated Points, you should be hitting your attack near the end of your dash anyway
Since Boiling does nothing for casts.
And that's what I mean when I say it turns the spear into a rhythm game
i like boiling still unless it's high heat
Dash away, look back at enemy, attack ->
Good cast centric builds dont really spend time with casts lodged, I'd say
abyssal helps tone down FO2 a bit
I actually have never tried abyssal
most cast builds you also should be supplementing your casts with other damage
like with achilles you're not just waiting for your casts and then playing go fetch if you want to get the most out of it
Speaking of dashing away and looking behind to attack, sydtko, you know about any good "left-hand controller, right hand mouse" setups?
Achilles is best with non-lodging casts, tho
it can play with either, +150% on attack is good artemis attack memes
Speaking of dashing away and looking behind to attack, sydtko, you know about any good "left-hand controller, right hand mouse" setups?
@unborn pebble You can totally do this with controller, though perhaps a bit slower than is possible on mkb
@thorny dirge I'm thinking you don't push any more/less dps if you press your attack button at the beginning or the end of the dash... but I could be wrong... since you're still hitting that cooldown gating timer or your dash/attack?
yeah, that, I find that mkb is quicker in weaving in the attacks but that the controller gives me better control on where I go.
I dunno... I'm always on sticks/pad so đ¤ˇââď¸
I don't know any
It's pretty easy to do on sticks. On kbm it's probably hard?
i'm actually not sure, it felt slower when i was chaining attack at end of dashes, but i have no empirical evidence
Is seastorm really necessary for eris rail or just cluster rocket for speed?
Yea, I just tested on kbm and it feels a bit awkward
Yeah, in terms of input I could do it faster on keyboard, but sticks let you have easier mobility
Cluster rocket is probably better if you don't mind playing in an almost kamikaze manner
Also whats the point of splash dash then?
it is nice but the WR does not even use it lol
splash dash is still the highest base damage dash
Yah lol i saw wr take damage in first ten seconds over seastorm so im wondering
you'll often get upwards of 100 damage with 1 pom in your dash + eris buffs
Lili even chose hydraulic might over sea storm
nothing to scofff at
hydraulic is really good for speed because most rooms dont take longer than that
Yeah
I like splash dash best with +% damage based on movespeed and +100% movespeed after dash đ
it's the lazy damage bonus
Rush Delivery and Hyper Sprint
So the strat for rocket cluster is to just dash into boss while spamming attack and rocket?
you want to be in the rocket range yeah
using it more maybe my problem with crush shot is just it's buggy for actually landing
it doesn't always hit enemies that seem well within range
g'damn, phalanx shot build does so much damage
yeah
i lucked into all the good duos and legendaries except for hermes. double shot, and bouncing phalanx shot. artemis extra casts.
i had to take a break before finishing because low battery
but there's one hermes boon in the shop. if i can afford it, i might get his legendary
this is what I got earlier
greater recall allows you to go gatling mode
not caring about retrieving cast you waste in the wind
what boon am I supposed to sell to UC:
the options are hunters mark, heartbreak flourish, heart rend
im using zag sword
i feel like maybe I'm supposed to sell heartbreak flourish, take athena into asphodel, and then hope to pick up heartbreak flourish at some point in the future?
or I can sell hunters mark and just be slower at clearing basic rooms
thats probably better now that I think about it
im using zag sword
@untold iris
that's terrible can you roll
no
would sell mark I guess
because my only other boon is deadly strike
what rarity is the mark
I have plenty of time though
very sad
since im on TD2
epic hunters mark is insane
so I think I can take a bit longer to clear regular rooms
i think it was the right choice though
whats a good build for chiron bow
which one is chiron ... is that fourth aspect?
for me you have two options
...man I remember them by their numbers ><
Drunken flourish (with heartbreak strike, would be optimal for their duo)
Or the classic Heartrend build with Deadly flourish and Heartbreak strike
relentless volley, concentrated volley
oh chiron is that one
What cast is best with beowolf?
thank you astaos
I don't know anything about that weapon but people seem to like dio cast
Makes sense for the burst.
funny though
I tried Artemis and it didn't work out well, but I feel like legendary aspects are more reliant on being fully upgraded to be effective
I tried Artemis and it didn't work out well, but I feel like legendary aspects are more reliant on being fully upgraded to be effective
@calm bluff It depends but for some yeah
legendary sword doesn't rely too much on full upgrade
trying out guan yu level 1 was an experience
lol yes
It really is
i got extremely lucky and got fast spin and longer spin time.
Otherwise that run would have been dead
I mean no, not typically
I just like the spin move but you pretty much need 2 hammer upgrades to make it worthwhile.
Although I suppose you could get away with fast spin. Does hermes upgrade for attack speed do anything for spin charge?
fast spin is necessary for guan yu imo
Actually you can make small spin efficient. Plus you can charge dash to give momentun to your spin while moving
after that longer or bigger are both good
You don't need GY spin to get better
stun locking with spinning spears
since you don't clear with it
fast spin is necessary for guan yu imo
@balmy portal Funny way of spelling charged skewer
Never spin with GY
You'll live longer
basically yeah
I mean, I've done two clears with spin only.
okay
But some rooms are free hp
for those of us who suck at not getting hit
being able to recover quickly when it does happen is invaluable
I don't see it that way
like
If you're getting hit with GY then spinning isnt gonna restore much health anyways
Granted not high heat, but I'm not exactly in high heat territory anyways.
if your spin charges fast enough to keep something stunlocked within spins
you can totally restore all your health with GY
well yeah
i think charged spin is pretty good
you gotta not be dumb with it
whoops
and if you don't have fast charge you absolutely will get wrecked trying to spin
quick spin
yeah but you talk like heat is non existent
quick spin is good because it lets you actually use spins as projectiles
without it they charge way too slow
I haven't tried to use GY at high heat
that would be a nightmare
8 I think is the highest I've taken it so far
GY can handle high heat alright if and only if you get charged skewer
sure
can't belive I lost that screenshot
does GY have an improved dash attack?
no
then
It deals more damage, yes
Serrated Point is okay
...if it deals more damage that's an improved dash attack
But you want to be at range ideally
yeah but that's not specific to the dash attack
fair enough
but yeah you would go dash attack anyway
the 3 hit combo is clunky
hard to make it work
It's funny cause the buffer combo wasnt even a buff
I don't think I've ever done the attack animation for any weapon
It's still not good
Being a sugar rush gremlin usually kills things faster.
well at first it even disabled the double dash strike lol
that's a regular strike when fully buffed
GY was even harder
So both the lifesteal in this game is pretty much useless at higher heats
time to hope for a 2 sack so I can keep my touch of styx into the hades fight
So both the lifesteal in this game is pretty much useless at higher heats
@calm bluff You're forgetting one!
The only good one
and then I will never have to do zag sword ever again
What's the good one
It's kinda embarrasing how much better it is than the other two
Fists has a hammer
Kill with special, get 2% HP back
cursed slash is obviously the best one because it cleared 51 heat :^)
Eh I don't usually use my special so I don't take it.
Eh I don't usually use my special so I don't take it.
@calm bluff Why would you not use Demeter aspect?
Although gilgamesh kinda incentivizes me to use my special now so.
this is the worst build possible
Wow, didnt even take EM3? That cant be right
Demeter's alright but I haven't fully upped it
it was a test run
just a joke from Nyaanyaa that I decided to put to practice
It was really hard
by itself
The thing is that tempest strikes pushes back your ennemies from your spins
and that was a spin only build
Tbh I like Athena on attack since it becomes a giant circle of no u
fists lifesteal is good but won't save you on the fights you'd really need it đ
namely: Bosses
hm
I suppose 2% lifesteal would be good on the skulls in Hades but elysium probably not as much
...though you can get quite a bit back from skulls
it really depends
Elysium as an easier fight at least
you can regen in rooms and be full at bosses
I don't really count the first two since I've just gotten to the point where I usually don't die unless I'm really careless
Styx is great for finishing little rats with gloves though
2% would be good in hydra though
Does the lifesteal on special work with god curses from your special, and maim from Gilgamesh?
Special must kill
Because it looked like it didn't for me
Does the lifesteal on special work with god curses from your special, and maim from Gilgamesh?
@calm bluff Yes on the second
I'm sure maim works
and mainly why I don't take it
oh
Before maim at least.
Yeah ares might not work actually
doom probably doesn't
Although it's rare I kill with maim.
I don't, that's more things on the screen to think about lol
Is lucifer mostly just its special?
I haven't tried it yet
In a run at least
I didn't enjoy lucifer at all
but I play exclusively gamepad because I don't enjoy controlling movement in this style game with m+kb
it felt like it would be much better using a mouse
why does hades keepsake w/ eris railgun get used?
for chonky cluster rocket bursts
To block off the Call slot
...
That as well
it's really good
What gods do people use on eris speical?
why did guide say it buffs damage?
it does
why did guide say it buffs damage?
@sonic mural Because it does
isnt it only invis?
no sir
...is the tooltip missing details again
Have you read what Hades' Aid does?
to get the full detail
People tend to go for either Artemis for the crit or Aphrodite for the highest multiplier on Eris special
But really, the main reason is to not have to roll for other gods' Call
Depends what you're going for I guess
like
I'm guessing he's looking at an any% guide
how excalibur's protection field is also a massive projectile slow
that's not really documented đ
for speedrunning is the only heats you do is em 2 and overtime and maybe the speed buff?
yeah
not in the place I looked đŚ
for speedrunning is the only heats you do is em 2 and overtime and maybe the speed buff?
@sonic mural Overtime IS the speed buff
there must be somewhere with deeper descriptions
Depends on the category
I thought it was only projectiles at first lol
I think you're a bit too early to be worrying about speedruns, mate đ
i just wanna get sub 10 mins haha :D
The game gently drives you to speedrun anyway
not in the place I looked đŚ
@balmy portal Did you look in the aspect menu? It's there
the wiki says its unlisted
that's where I thought I looked. I'll look again later.
that it slows projectiles
I am pretty sure it's not on the aspect menu
The wiki has a lot of outdated info
I am pretty sure it's not on the aspect menu
@balmy portal Coulda sworn I read it there
to be clear; timer stops when on a boon selection or other menu?
If not, musta hallucinated it
there's a hammer that specifies that it slows enemies more
not when ur viewing ur current boons i think
but u can display the timer in the corner and check
to be clear; timer stops when on a boon selection or other menu?
@balmy portal yeah
current boons doesn't stop heat timer no
I guess I'm just wondering
if the end game timer runs the same as the heat timer
yeah
It's the same, yes

I waste so much time checking for gold urns đŚ
Anyone here have a good aspect of Lucifer build
Itâs been a while since I played
Anything that's good on regular rail is good on Lucy pretty much
The actual answer is Triple Bomb 
if you can get it to drop đŚ
Yeah time for the grind then I guess
is there any build that wants Cold Embrace?
because for the life of me...
if the beam would continue through me it would be awesome
Or Poseidon attack with with Zeus Legendary
Zagreus: hey dadelus can I have a hammer
Nobody:
Dadelus: do you want me to drop the hammer boy
Zeus attack and Doom with Dire Misfortune can be pretty fun too
It's great if you manage to get attack speed off Hermes and some of those attack speed hammers(can't recall the names atm)
I know what your thinking of m8
I mean you don't need Hermes, it's just a bonus for even dumber attack speed lol
Hahahaha yeah I remember I did a run with Chiron aspect with heroic Artemis special, and heroic special speed up, along with the +4 hammer
I took about an 8th of hades health out with one hit
Lol
My favorite build so far has been
Demeter Fists with Explosive upper, Artemis Special and ~500% backstab damage damage off Chaos and Athena
Dad just evaporated
I do want to do a full crit build with Arthur though just to see those big numbers
arthur third strike is so big
I'm not a big fan of Arthur
It just feels so slow even with 30% attack speed from Hermes
That would be awesome
because it's so chonky
200 base damage third normal is pretty chonky though
its so clunky
idk i tried my best to like it since i love the mythology behind it but it kinda feels awkward to use
I once had a crit up sword build with big chop and hording slash did 3k on a hit
it felt awkward to me until I figured out how far it reaches
i did 5k with heartrend
Nice
but its also kinda inconsistent with crit since all the attacks are so slow
Could try to grab
Uh
What was it called, the Athena + Artemis duo with 20% crit chance on deflect
And put on Athena dash
basically try to proc it between swings
My favorite is shield with hangover and all the pluses on special ||(chaos aspect of course)|| and sea storm on your attack
Hey I have a question, does triple jab stack with serrated edge? aka 9 hits on a dash attack?
Iâve gotten it 6 times and itâs some of my favorite stuff
Hey I have a question, does triple jab stack with serrated edge? aka 9 hits on a dash attack?
Yeah Iâm pretty sure it does
I don't think you can shotgun with triple jab?
get the doom stack on that thing
isnt triple jab only on attack?
only attack
That as well
I miss read that yeah theyâre right
I'm so bummed that the sword heal on attack doesn't work on dash strike đŚ
it would be a bit too good
I knowwwww
No row row your sword with heal 
but it's remarkably hard to get regular attacks right after closing đ
Does anyone here actually use ||dad call||
I usually only take it if I donât have a call by the end
there was a discussion on it earlier
Does anyone ever use the duo that makes demeter's lasers target you directly? đ
If I got flurry jab, would holding down attack and then dashing transfer the effect onto dash strike or no to that also
Sometimes if I want to go for big numbers, but I still prefer Zeus and Athena call over it
yeah
that's what I thought
...could it be updated to just, you know, not end at Zagreus?
Yeah Zeus call is nice I prefer Poseidon though
and instead do like normal and go until it hits an enemy?
Kind of wish it was like the doomguy stone support enemies
isn't that how it is?
ooh
you mean also connecting the gems to each other
yeah that would make it better while still unique
Yeah and ending at you
I know I was saying keep the end at you
the one time I took it, just to get it off my fated list, I couldn't manage to sell it and was so sad
yeh
if it went between the gems it should still end at you, I agree
And add that so itâs comes from you bounces off and then comes back
SWEET IT DOES
Everyone.... Flurry jab and serrated edge stack.
Not triple jab but flurry jab, so you can autoattack wqhile dashing
I want flame wheel release to show up again already
You mean... holding down the attack button and dashing to dash attack?
AKA The thing you can do with fists. I guess that means that with Flurry Jab you could also do it with sword huh
@balmy portal I had a very enjoyable shield run with Dem/Aphro duo, so yeah
Because I could put Crystals up and just block
lulz
but how'd you get on the far side of the enemy reliably?
I got to hades and killed him, but then OH BOY SECOND PHASE and I died
Am so mad right now
yep đŚ
I'm basically always in shotgun range with the shield đ¤ˇââď¸
(You can just dash through them normally, but so many enemies dodge around like crazy they just move away from being between you and the crystal in my experience)
tidal dash + second wave = all rooms of trash die to dodging. Yayyy
Oh, I wasn't tending to use it on anything small... just bosses, big rats, stuff with a decent chunk of hp
Yep, but you don't get +4s and +30% damage on regular lasers
no...but you get generally 30% more time striking targets
Once I found out you can ||hug dad while heâs doing laser disco|| I was able to flawless him
if you get dem/art faster track duo
wait if you ||hug right on him you take no damage?||
yah
Yup
tons of free dps
as long as you don't have a lunging attack đ
||who knew hugging grumpy man would lead to victory||
||hugging it out is always victory||
as long as you don't have a lunging attack đ
Guan yu players: Am I a joke to you?
guan yu can strike in place
?
? guan yu spam special
When I see the tiny vermin I always want to try to code it to have a chefs hat and a ladle and rename it too remmy
...you want to kill remmy???
cook me dinner you useless rodent
not gonna lie ||being able to stack on Hades during his lasers feels bad||
Why your just giving ||dad|| a hug
Itâs on purpose no one knows why
I assumed it was on purpose
it just feels bad to me from a theme point of view đ
Supergiant talks about it in the ign devs react vid
Does anyone have any advice for exagryph. I've come to learn that that is the weapon I am worst at and I really am not sure what to do to make it stronger.
eris rail + zeus attack
^
Eris aka Meta Gun
The special gives you a 75% damage boost for 8s at lvl5 if you stand in the blast
It synergizes extremely well with Zeus
then try to go as fast as possible
I also use a controller and it can be a little tricky to aim the special. What is some advice you may have to get better with it?
Pretty much
Let go of your analog stick when you use it, auto aim will handle it
I didn't know that Leaf. Thank you!
IT might not be super consistent on all mobs, but definitely works against bosses
You're welcome
hrmmmm hazard bomb, targeting system or explosive fire for ||eris aspect?||
Targeting system is ok
Hazard would kill you even if it works
Explosive is just bad

that's true
Hazard bomb is kind of a bad choice for Eris
If only you could pair it with Triple Bomb
alright i want to talk about this with other people
IMO EM3 is easier then normal theseus
here are some FACTS
-
in normal Theseus targets you with constant but slow attacks if you avoid him, in EM3 this is not the case and he attacks on a path. sometimes following you with very slow attacks
-
Theseus seems to have a lot less health and his phase 2 trigger is much later.
-
Asterius gets a few new attacks, buy they are slow. his dash might be faster but it doesn't even do that much damage if you get hit.
EM2 Lernie is the hardest boss, f*ck you fight me.
On FO2 Theseus can burn my Acorn Real fast
It's embarrassing how many of my high heat runs die to him, lol
I think EM2 is the biggest difficulty increase from normal to EM version
who ever thought FO2 HL5 EM3 Asterius was a cute idea....
i just wanna talk
yea theseus chunks ur acorn with his guns
it's like bein the protagonist in movie and tryin to outrun a heat seeking missile
i dont find lernie that bad compared to hades
nah it be the FO2 elite witches that be doin me in
Those are pretty scary as well
from online sources it seems most of the EM3 is harder focus on Asterius
with most agreeing that Theseus becomes much less of an annoyance with EM3 on
he only gets a spin no?
god help you if yer melee
from teh wiki
he gets a combo, shockwave on leap, and Bull rush is faster. Then the spin
so bein melee is just...
but imma be honest
oh cool
Theseus is kinda a build check for me. I'll lose a DD if i'm not careful
for EM3 I havn't lost a DD since i first turned it on
havent turned EM3 off so i didnt know
at this point I'm the same way with EM1
its hard with FO2
I dont exactly know whats different beyond the sisters showing up
cus i never turn it off
HL5 EM3 means you cant really make any errors
CP just means you have more time to make those errors
putting them together is a skill and build check fer yer life
HL5 EM3 means you cant really make any errors
@opal lodge me on my 25th try on 32 heat with gilga
i dun mind dc2 if i have a DoT build
dc2 is bad if u atk slow
EM3 Theseus is conditionally easier; it really depends on the weapon imo
i dont see how more hp is comparable to fo2 cos its really hard to get hit without fo2
yea true
EM3 Theseus is conditionally easier; it really depends on the weapon imo
@balmy portal I don't find EM3 Theseus threatening at all. It's literally all on Asterius
His chariot is so telegraphed and avoidable
more hp = more time to make mistakes and more damage needed to take out really problematic mobs/bosses
and because his split is 1/3 hp you can generally just all in during his second phase
some weapons I have a hard time properly hitting chariot
^
Yeah but
Theseus's only purpose is to be annoying
I do think EM3 is out of line for its heat value, for sure
like dude is just a gloried room hazard in EM3
30% hp may not seem much, but when you combine that with armored enemies with perks or a very grumpy dad....
hard for 4 heat
yeah
on EM4...
EM4 is way harder than any other 4 heat I could put together
despite it being an entire 4 heat
i dunno about EM4
EM1 legit spike if you're not just dps crazy, EM2 makes lernie a real fight unless again you're just dps crazy, EM3 actually makes game easier. EM4 is hard even naked and then insane when you have everything stacking
i beat it first try, but maybe i just had a good build
also CP2 with TD.... 
EM2 isn't really harder
just don't stand on lava
I mean; I kinda have to pay attention last phase instead of not?
the one atk i have an issue with on em2 is the slam
I find tisiphone harder then EM3
The map is more constricted, that in itself makes it actually a real fight
as a whole, not just EM3 by itslf
it's not hard in itself, all things considered
but lernie without EM2 feels like the easiest thing past chamber 3
part of what makes tisiphone hard is not having a good combo set up yet
i find tisiphone hard for two reasons
-
her whip attack is very fast and very long.
-
her bullet burst can be hard to dodge phase 2 and 3
part of what makes tisiphone hard is not having a good combo set up yet
@balmy portal tries to aim fer ME build but doesnt have it by the time I meet her
man picking up Talos again i gotta say
I think i just like Talos the most.
the special makes it a very nice combo
plus Poseidon special makes it a very nice yoyo
wait wave makers can appear in tartarus miniboss fight??
the secret to fighting Tisiphone is... use a ranged build >..
cries in malphon
I know, right
alternatively
just get a deflect on something you can spam
and laugh no matter which fury you get
one day i hope games generally find the balance between melee and ranged weapons
Hades does pretty good balance between them
in general, it's a hard problem
and very context specific
yes, but it's a problem majority of games that possess those two options(or some mix) have
that's because it's hard
ik
I mean
which why i said i hope
