#h1-builds-and-combat

1 messages ¡ Page 588 of 1

unkempt pagoda
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power couple is straight up just dangerous on mm, personally it's run-ending

hearty elbow
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Have you turned on FO2 yet?

warped hemlock
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Doesn't look like it. I had to check in my game since I'm mid run with select, so I had to clear the room.

hearty elbow
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You'll find that the bosses... get more than 40% more difficult with it on lol. Mostly because more animation lengths start flirting with your human reaction speed.

warped hemlock
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I can't wait lol, maybe I'll have to turn that one on to start pushing through it

unkempt pagoda
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FO2 and hard labor don't interact well in your favor

hearty elbow
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It has one of the higher learning curves of the pacts

unkempt pagoda
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honestly i'd start pushing fo2 now, to practice

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and bp1, at least

hearty elbow
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somewhere alongside AP2, BP2, TD2 Elysium and RI3

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It's the most important to just leave on though, because you basically have to learn how to dodge everything all over again

warped hemlock
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That's what I like to do, give myself a challenge to give myself something I need to learn to get over it, I turned everything on and tried a run for the fun of it, I think I got like, 1 or 2 rooms in before giving up though lol

hearty elbow
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lol i think everyone's done that

unkempt pagoda
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you could try doing the current weekly challenge

hearty elbow
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nice wake up call 😛

warped hemlock
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There's a weekly challenge?

unkempt pagoda
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yep!

hearty elbow
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lol... I need a calculator I guess? Offered rare Hunter Dash vs. Deadly Reversal (with Divine Strike) on Nemesis

unkempt pagoda
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this week is 1 rank in every heat condition + hades aspect spear

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hunter dash imo, you're gonna be critting a good bit of the time anyways with nemesis

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DR'd be a nice pick up later though

hearty elbow
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The only downside is that it makes getting Divine Dash less likely :3

unkempt pagoda
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why dash when you kill everything first ron

hearty elbow
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Using AP1 RI2 right now lol, not super banking on "later"

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I remember those times where getting epic Greatest Reflexes was likely. Good times.

warped hemlock
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Man, I don't know all these terms by heart, I need to be more involved lol

hearty elbow
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it's in the sticky

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Hmm, did the math, and fwiw Hunter Dash results in a total multplier of 3.92, while Deadly Reversal results in 3.69.

Only damage boons right now are Rare lvl 2 Divine Strike at 75% and 30% from Double Edge.

That's not that far off. Which implies that if I had more additive damage sources, Deadly Reversal would just win out period.

warped hemlock
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Time to see this "FO2" Everyone's been talking about

dry ember
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FO2 is everyone being Sanic

warped hemlock
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So far I think I actually prefer it, it might just be because I'm using the fists which are already high mobility though lol

hearty elbow
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It's most noticeable on BP2 enemies and bosses

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And some mini-bosses, like Power Couple

warped hemlock
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It feels like the rooms just go by so much quicker though which is nice, which again, might just be a side effect of using the fists lol

warped hemlock
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I died to Asterius lol, I think it takes some getting used to, but I think it's gonna be fun. I actually got him to half health before dying, but the greatshield enemies are the absolute worst enemies in the game and took basically all three of my death defies prior to fighting Asterius, so I sort of went in figuring it was the end

hearty elbow
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Oh, in case anyone forgot to mention, FO2 also increases projectile speeds by 40%, and stacks (I am not certain of additively or multiplicatively) with Speeder, which is a 50% speed bonus, which also affects projectile speeds

magic dagger
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speeder wavemakers are fun

warped hemlock
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Ooof sounds like hell.

magic dagger
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that would be the entire game, sir

warped hemlock
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Right you are. It all makes sense now, I always wondered what these weird levels I kept going through were and why they were named weird things.

thin hull
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what's a good amount for dodge tanking with plume by the final boss?

hearty elbow
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As much as you can get?

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Dodge isn't really a mechanic people typically build around. Don't think of it as face tanking, think of your dodge chance as a direct multiplier to your maximum health

thin hull
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I'm asking more to figure out what the threshold is for abandoning it for acorn in styx

hearty elbow
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(Also, all dodge sources are multplicative with each other, so even with insane boons and Plume, you're probably not exceeding 60-70%)

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You do not keep bonuses from Plume after switching it out

thin hull
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I know

hearty elbow
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So... if you want the vague math, take the first 5 hits you think you'll get hit by Hades, and compare it to the approximate amount that your dodge chance would prevent. On average, Dodge should directly multiply your health by your percentage, maybe a little bit more because of DD/SD. So, assuming that Acorn would prevent 100 damage, and you have 250 health by the boss, you'd need a dodge chance roughly 40% to match Acorn. That was pretty conservative math. With any ranks in HL, it gets more stilted in Acorn's favor

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tl;dr Acorn is always better

thin hull
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so unless I can get some hermes boons as well to get up to the "max" of ~60%, it's more for fun than a serious build

hearty elbow
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I should say, with 4 lives, and a large health pool, Plume could be better? I'm used to playing with low life total with SD at this point though, so yeah.

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Lol, if it's for fun, there is no reason you should drop the Plume. Meme away

steady hatch
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Dodge is good though

thin hull
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I usually force enough demeter into my build that I can be full health for hades 7/10 times, even if I go full tank with arthur and grabbing all the centaur hearts

hearty elbow
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When it's free

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Not at the cost of 2 god keepsakes, and 2 Acorns

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Or 150 gold or whatever

thin hull
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I only take the coinpurse so I can farm the titan blood in styx

steady hatch
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Yea im not saying it's ideal

hearty elbow
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Coinpurse is always good if you don't need the gods to show up.

thin hull
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or, if I get lucky with hammers and am using stygius

hearty elbow
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And my math was obviously funky--it's really hard to answer that objectively. It's a super moving target considering extra lives, the fact that dodge works everywhere, or if you get unlucky with Soulcatcher elite in the last fight, etc.

thin hull
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hm

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wait are damage percentages additive?

hearty elbow
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The hashtag meta atm is #acorn-life

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Mostly yes. There are very few exceptions

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Crit and the "Charged x" hammers are the most common ones

thin hull
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I need to figure out how to win with spear tho so I can finish that prophecy

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should I perhaps just dump blood into guan yu?

hearty elbow
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Exploding Launcher with Zag aspect is fun and dodges a lot of the baggage of the spear without spending a lot of blood

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GY has a pretty steep learning curve, if you want to finish the prophecy you can definitely do it with base Zag. Having good hammers helps

thin hull
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I'm pretty good at positioning for GY spin

hearty elbow
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Shrug, it's your blood :3. I'm just saying it's definitely not necessary for your goal

thin hull
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that's fair

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biggest problem I've had with GY is all health being 30%

hearty elbow
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GY is pretty awful until max level

thin hull
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the damage is so good though

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the spin with artemis is kinda disgusting

hearty elbow
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You should try Athena with the spin. Creates a near invulnerable circle around you if you camp inside them

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Alternatively, Charged Skewer on GY is basically Exploding Launcher on crack, and is one of the highest base damage sources in the game

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(I mean... it's no Charged Flight on Beo, but there is like almost literally no way SGG is keeping that nonsense around... don't tell @cunning urchin I said that)

plush iron
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ok

tight eagle
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GY seems pretty cool, but unless you level it up, it's pretty impossible to use correctly imo

loud sigil
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Which companion do you guys recommend as the first one?

half crater
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thanatos for sure

loud sigil
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Alright will feed him the juice then

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Even though its not usable against Hades?

half crater
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most of them aren't

small stirrup
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Skelly is the only one that you can use against Hades

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If i'm not mistaken

random hull
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I would recommend Shady (Sisyphus), but the conditions for unlocking it are more difficult. It can be used in the final fight too.

half crater
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yeah its just skelly iirc

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oh really?

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there you go

random hull
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In fact, you get some funny reactions if you use it against him.

small stirrup
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GY seems pretty cool, but unless you level it up, it's pretty impossible to use correctly imo
You don't need to level the boy up to his max to make him useful

half crater
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ok sold i love funny reactions

loud sigil
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Thanks guys!

half crater
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gonna try this rn

thin hull
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nyx still won't let me have antos or shady shadegrief

loud sigil
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Whoever i run into first ill give my juice

small stirrup
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Final Boss ||His spinny lasers are still bugged and clip through the "walls"||
No way that still happens. I thought its been fixed completely by now (This is from #hades-feedback )

half crater
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i didn't realise that was a bug for so long

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thought i was just dumb and bad at dodging

small stirrup
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It was a prominent bug during the steam release

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but it got patched out pretty well after a while

half crater
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oh ok

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maybe i am just dumb and bad at dodging lol

small stirrup
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I haven't had a problem with his lasers since long winter

half crater
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oh no wait

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i'm halfway through tartarus and i just realised i forgot to switch to shady, which was the whole point of this run

small stirrup
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Gg

plush iron
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oh right

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achilles aspect

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what u guys think about it

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i feel like its too hard to use

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like i feel like it should work like the charge uppercut of the fists

small stirrup
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I mean it felt super wonky when I first used it since it actively moves my position, but once you get in practice, it feels like a super quick version of the shield bash

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I still like GY better though

plush iron
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ooo

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yeh my issue is that if you dont press the special again in time it just returns the spear

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which just is really convoluted

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also

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whats special about GY anyway? ik the health stealing is interesting

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but the health reduction is quite punishing

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i heard like the special was good apparently but idk why

dire wedge
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The health reduction is less punishing at when GY is fully upgraded.

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GY special has increased damage and pierces enemies

plush iron
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ahh

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makes sense

rare kayak
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gy special also has wider area than youd expect

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esp. the end hitbox

small stirrup
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The spin is also a projectile instead of a normal spin

plush iron
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quite slow tho

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i need to get lucy aspect tho

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ohhhh just checked. I havnt spent enough blood into exagraph

frosty pier
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Oh god Lucy...

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I may be not understanding it, but at my point of Hades journey I think that no wonder he fell with a weapon like this.

plush iron
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so far ive had a few hades kill but im still low heat

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what part are u up too?

frosty pier
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At the part of "How to keep calm and start using extreme measures past 2"

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Slowly trying to get to 10 heat on all weapons.

plush iron
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ooo

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ye

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i havnt gone past like 3 lol

half crater
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EM3 is rough

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sometimes that fight is harder than the final boss lol

frosty pier
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And to think that we will get EM4

half crater
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yusss

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imma gonna die so many times

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its gonna be lit

plush iron
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em3?

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oh wait

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ye i get it

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EM4?

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oh jeez

half crater
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oh jeez
this is probably the correct response lol

plush iron
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ye

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just add a third health bar

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:/

frosty pier
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Knowing them, they would make a bit more than that.

half crater
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indeed

plush iron
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agreed

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I mean i love the attention to detail

half crater
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has it actually been confirmed we'll get EM4? i can't remember if its just (fairly likely) speculation or not

plush iron
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like how when u spurn a god and use their call you hear them get mad

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felt guilty doing that

main osprey
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We know there will be one more boss variation

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So EM4 makes sense

half crater
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ah

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yeah agreed

thin hull
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Grabbed egg instead of acorn before Styx rip

small stirrup
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Good luck

tight eagle
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ffs

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i couldnt get arthemis ares duo for the whole run

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now i have no way to get it

plush iron
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ouch

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for both cases

tight eagle
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i dont even have the S U C K

frosty pier
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Ah the good old case of "I want to die, but all 3 of my dd are still here"

tight eagle
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I'll just try to beat hades, whatever

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frick it

reef galleon
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Do you guys ever consciously use backstab mechanic or choose to make a build around it? I'm curious because I kinda feel it's somewhat more arbitrary and unreliable than other tactics you can build around.

main osprey
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Yup, definitely use it intentionally

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Don't usually build around it, but if I luck into the boons that enhance it I'll make an extra effort to use it

thin hull
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won with ||4th aspect|| sword using a backstab build

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just tonight

main osprey
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It gets harder with FO1 and FO2

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Nice!

thin hull
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1k backstabs on the final boss felt really good

main osprey
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Yup

reef galleon
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the numbers from backstabs marked golden right?

main osprey
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That aspect can get well above 1k though xD

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I think so?

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Not sure of the top of my head

random hull
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Golden is damage dealt with Athena boons and deflects.

reef galleon
random hull
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Backstabs have white numbers, and sometimes a prompt comes up showing BACKSTAB!

thin hull
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Always pops the backstab floaty

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But yeah, I only got the one chaos boon for attack damage so 1k was the limit

random hull
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So it's hard to see sometimes whether you connect with a backstab or not, because the prompt only comes up once, and not with subsequent hits.

lunar salmon
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Heat 9 FO1 Lucifer 11HP 0DD

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Holy crap

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I almost lost my streak

unkempt pagoda
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feedback idea: making it so mm skullcrusher's wave doesn't stretch across the entire battlefield, like how dad's waves don't

hearty elbow
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I'd be okay if they had an extending hitbox that behaved and made sense. In that way it's exactly like Dad's phase 2 transition wave

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Except Dad's initial hitbox isn't like 10 Dads wide

thin hull
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Oh no

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I've got two fated prophecy choices

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And one's legendary the other's a duo

hearty elbow
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take the legendary

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Duos are very easy to get

thin hull
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Heh. Same God again and got the duo anyways

hearty elbow
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(for reference I'm like 300 hours in and I'm still missing a couple of the legendaries lol)

random hull
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I managed to force all of them back when Fated Authority was the only thing available.

hearty elbow
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Unless I am meming particularly hard I don't anticipate getting Poseidon's... ever.

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I did Super Soaker Lucifer a couple of times and never saw it

thin hull
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That was my last one zaglol

hearty elbow
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Nice!

thin hull
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I vastly underestimated Dio legendary apparently

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Holy crap

hearty elbow
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Lol, yeah, it made my rama 49 run like... all by itself

thin hull
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It's Dio + grandma duo... And I also built into grandma legendary

hearty elbow
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Winter Harvest is def my favorite animation in the game

small stirrup
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Zag petting Cerberus is objectively the best animation in the game

void fjord
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does athena's defiance thing work in RI4?

barren otter
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I'd imagine it's not even offered. Though one way you could have it offered is if you use up Lucky Tooth. I don't know for sure.

random hull
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I got it offered and was afraid to take it. I was later informed that it would indeed have gotten me a regular Death Defiance.

formal basin
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I'm getting absolutely messed up trying to do a Hades Spear 32 heat run. I can't seem to get my boons and hammer upgrades to line up right for something effective. Doesn't help that all the spin upgrades only seem situationally useful as a meaty or from behind cover.

hearty elbow
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Spear's base damage is just terrible without a hammer, even with Punishing Sweep. You really do need a damage hammer, moreso than a spin one. The spin hammers are more QoL

formal basin
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I know, but when one is greyed out and the other 2 are spins well...only so much I can do about it. I prefer massive sweep, because at least then I can abuse terrain in smaller rooms.

hearty elbow
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Hades definitely not my favorite aspect to play blind into a run, unfortunately. What I'd do is probably play other stuff and whenever you get a hammer in room 1, Give Up and switch to Hades to see if you have something good (Exploding Launcher, Serrated Point) with APx

formal basin
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I've done that actually. Got a nice exploding launcher right out the gate and didn't get a special until Elysium. RNG hasn't been my friend lately.

hearty elbow
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It's not insanely necessary to get a special, though. Punishing Sweep is an additive buff so it's a lot less dramatic of a damage increase than it would be normally

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(you obviously want one at some point before Elysium but yeah)

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When you get to the point where you want to hit a high heat breakpoint, what you could do once you get the seed is Give Up if you don't get a boon you want from the god keepsake spawn.

nova goblet
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-_- not a fan of getting an erebus chamber in tartaus and the enemies r elysium enemies

main osprey
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Hooray for flamewheels :3

nova goblet
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i also had the elysium witches with the BP that increases their attack speed by smth like 50% so almost as soon as it spawned it i got hit

main osprey
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Yeah that ain't fun though

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Oof

charred pilot
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Does the Shattered Shackle take into account Chaos Boons or one's that just are attack, cast and special?

main osprey
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Only Core Boons, which doesn't include Chaos afaik

charred pilot
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Cheers

main osprey
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o7 best of luck!

charred pilot
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Ye I died.

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Took a Chaos Effect that I couldn't mitigate

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and it killed me

main osprey
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Oof

charred pilot
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Yeah gonna try it again, I got a build that I think is working with it

main osprey
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Nice!

charred pilot
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yay did it but it was a rubbish build and low heat

warped hemlock
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Does FO2 also impact Zagreus or is it just the enemies?

thin hull
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Was doing a guan yu run and got to the final boss with 68 HP, but I dodged everything

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Until the dude summoned two butterfly balls that insta-popped my acorn

dire wedge
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Does FO2 also impact Zagreus or is it just the enemies?
Only enemies

magic dagger
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imagine an extra 40 % bonus speed
that would be dope

warped hemlock
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Wow the spear with the spinning attack counters lernie so well. Almost escaped completely unscathed in a fight I totally expected to death defy on. With the FO2

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Specifically with the massive spin deadalus upgrade.

warped hemlock
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Holy Hell Theseus is a pain in the butt with FO2 and EM3 christ almighty run ender with three death defies just like that on a run that was going so well.

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Like, there's no.... what's the phrase.... no point to attack him, no point where he catches his breath, no pattern to follow, it's just bombs bombs and bombs it's terrible

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There's no weak spot in a sense, but with timing is what I'm trying to say

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That's how I can defeat them usually, wait for them to stop attacking and get a few hits in, but it is just so rare, and the bombs land so fast it's almost impossible to dodge if it's anywhere near your vicinity

dire wedge
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EM3 Theseus has a window where you can wail on him when he just preens with confetti around him. And when you get used to it you can attack him from behind while he circles around the edge of arena, remembering to be careful when he reaches the lanes where he turns and starts shooting.

warped hemlock
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I think I need to get more practice in, pinpoint things, get timings down to really have a chance. Before dying to Theseus, Asterius took a couple death defies with his charges. Like, I started the dash animation and got hit right at the start of it still because it was so fast. I need to deal with him charging a lot better, it's usually pretty difficult without FO2 but I can usually manage to slam him into a wall. I wish I could train more but it's a grind to get there with each run taking like, 30-40 minutes between breaks, stopping to do something, checking messages, just general distractions, so it's like, discouraging to get so heavily bodied there.

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I think I'm going to lower some other options so I have a better chance of at least beating the run and getting more rewards. Until it's up to that point. Right now I'm only getting rewards at heat 6 for most things, if not less lol.

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FO2 is staying on though, so that I can get some practice, but I'm taking Theseus' chariot away lol.

cunning urchin
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FO2 requires a lot of concentration and regular practice to do cleanly when coupled with EM or BP, especially.

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But also just experience and strategy.

cunning urchin
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And, I suppose, good reactions. If you can't react to a certain attack, you can't react to it. Practice can help with that, and better hardware can help with it, but only to certain point.

weary minnow
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With the charge I tend to hug the pillars and dash round them. If I don't I know I'll get hit by it.

warped hemlock
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I honestly think the heroes are the hardest boss even more so than the final boss. I think lernie is possible to learn but bad spawns can make you take some unfortunate damage the furies each have their own patterns which are fairly easy to learn, but like with me, it can be easy to get impatient and take dumb damage that's usually avoidable. I haven't gotten to Styx yet with FO2 but the baby rats and the satyrs are probably going to be the most annoying, but not crazy, and the final boss has some easy to recognize patterns but the Lazers though.... the lazers... (sidenote: I know who the final boss is but I'm trying to keep it pretty broad for anyone so as to not spoil it for them if that is something I need to be worried about in this channel)

thin hull
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Practice helps immensely because it helps you learn to filter down to only the relevant stimuli, eg a certain sound in a combo chain that lets you know it's over but is "buried" under the sound of other attacks

warped hemlock
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It's also nearly 4 in the morning for me, so I'm also just not all there and probably saying some silly things lol, so I'm going to head to bed, and get some more practice in tomorrow

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Practice is really what it boils down to. Practice and reaction time. You're never going to learn patterns without experiencing taking damage from something, so you just sort of have to get hit and die until it clicks lol.

thin hull
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Building properly helps too

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It's always nice to be able to mostly ignore their attack patterns because you've got piercing from range or are just that tanky

cunning urchin
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I think Hades is definitely harder than EM3.

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But he's fair.

weary minnow
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What's FO2?

cunning urchin
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I think EM3 has a lot of unfair mechanics.

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Forced Overtime at rank 2.

weary minnow
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Ahh.

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I'm trying to complete a run with the spear. Any suggestions on boons?

thin hull
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Which aspect?

weary minnow
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Basic. I'm lacking titans blood.

thin hull
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I like using the special to apply Ares or Aphrodite then getting some meaty damage on the attack

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But even with athena or Aphrodite or Demeter attack, spear damage is depressing

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Upgraded Ares might work

weary minnow
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I've noticed it's really bad damage. I've been keeping back and using the special mostly to clear rooms.

cunning urchin
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I think Varatha's damage is fine. Definitely make hammers a priority when you see them, unless there's like a trial or something in the other chamber.

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It's just affected a lot by hammers.

weary minnow
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Last run I got tripple attack. That did a lot. Helped with the hydra when you add deflect to it.

warped hemlock
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Really? I can get through hades part 1 pretty easy with most builds/weapons. He'll get a couple of lucky shots from bad dodging maybe, but nothing serious usually, and if I'm being impatient and getting hit more often, it usually clicks that I need to prioritize survival and whittling, unless my damage is good enough to make up for getting hit. The jars are the bane of my existence though. Since there's so many variables around them.

thin hull
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depending on what weapon I have, I often just attack the jars myself in the areas where I wanna exist

cunning urchin
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Yeah. First of all, Hades is affected more by pacts and affected by more pacts. Second, if you make it to Hades, you already had a build that was strong enough to defeat Theseus and Asterius and make it through the Temple of Styx. So there's some sampling bias there.

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On high heat, people usually die more to Hades than they die to Theseus and Asterius. If they die in Elysium or during that fight, it's typically to TD2, and that's a different issue.

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Both Theseus and Asterius are very straightforward solo fights once you've killed the other.

warped hemlock
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Yeah but then he can summon them back right away sometimes and then it's like what was the point exactly? When hitting them can hurt you sometimes if you have a bad dodge. And that's true I suppose, it's odd to think of it, but it feels like I've beaten the heroes less than I've beaten Hades, and that's physically impossible lol.

cunning urchin
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I rarely destroy his urns. I let him sweep them, usually, with his spin attack, and generally just move the fight to an area that gives me just enough space.

thin hull
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sometimes I get clever and whack urns under his feet, but it's rare that I've got the range to do that consistently

cunning urchin
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I'm very comfortable at this point fighting him in a very tight space.

thin hull
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I like it when I'm able to roll tanky enough to just face tank him

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though I presume that's a lot harder to do at high heat

cunning urchin
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Yeah, I can't do that anymore on high heat. squirtooh

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Well, maybe in like the low 40s with a good build.

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Where you can still just turn off HL entirely.

warped hemlock
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I think it's because with Hades, the strategy is fairly straightforward, and it's more like, after you figure out his attack patterns you're fine, like there's some rng in which attacks he'll do, and that can shorten or lengthen the time it takes to beat him based on his, exposed times(?) From his attacks (Maybe that's a term that works for what I'm trying to convey), but after that it's just getting hits on him. With the heroes, there's a lot more things to consider and the reads aren't as obvious or easy to bait out.

cunning urchin
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They just have unfair attacks that you can't do anything about.

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Like if Theseus shoots you from off-screen, there's no time to react to that. You just get hit if you're in the line of fire.

#

But you can relatively fast turn the 2v1 into 1v1.

warped hemlock
#

Like with Asterius' charge, if you're not in a position to negate it you're almost guaranteed a hit since his charge literally never stops unless he runs into something and he pivots on a dime with insane reaction speed to where Zag is. Like, that's nigh unavoidable damage. He's always the bigger threat for me because his range is much higher so I choose to take him out first, and if I were to try and get Theseus to his second phase first that's an extra group of possible patterns to have to adjust for

thin hull
#

seems like theseus first would still be the strat imo

#

since you can just free-whack him on the chariot, then use mort to knock him out while he's doing the god-calling thing

cunning urchin
#

Well, the bull charge I actually think is fine for the most part. He doesn't do it that often anyway, and it's only 1 hit that you can tank with the Acorn easily.

warped hemlock
#

Asterius' swings are easy to predict, but only a couple of attacks leave exposed time for dealing damage, and of those attacks it's harder to bait out the ones that do, like you can do it, but it's more risky to, where as Theseus' attacks are very easy to bait out, at least after chariot, and before chariot you can sort of just tail behind and wail on him.

#

I don't know, he did it like, 4-5 times in a row (or at least in a fairly short period of time) last time, it took one of my death defies and like, half of another because he keeps pivoting around pillars and does like, 90 degree turns from the wall.

cunning urchin
#

I usually try to go after Theseus first in order to get hits on both fast, or I focus on Asterius first. Depends on aspect and build.

#

Ideally, they die at the same time.

warped hemlock
#

Maybe I just got unlucky, but for my first FO2 fight against the two of them they took no mercy on me for what could have been one of my better runs and put an end to it.

#

Really? I always focus one and then focus the other independently, because it's less time dealing with multiple threats.

tight eagle
#

I like to get rid of Asterius first, he's much easier to get down

cunning urchin
#

It's less time dealing with any threats if you can damage both with your attacks.

warped hemlock
#

And the first is almost always Asterius because getting Theseus to half summons a third threat to deal with.

tight eagle
#

After that he wont hit me with that bullcrap charge jump

cunning urchin
#

The mods don't like if you evade the swear filter. dusa

warped hemlock
#

Anyway, it's after 4:30 now, so I'm going to sleep lol.

tight eagle
#

Wanted to keep the pun CoolClown

cunning urchin
#

Good night!

weary minnow
#

What are people

#

*people's thoughts on best god for each weapon

barren otter
#

That's a hard question, because this game is super well balanced. Well, I guess slow-hitting things don't work well with Dionysis/Zeus on attack, but that's about it.

narrow rampart
#

there isn't really a-- yeah, basically that

barren otter
#

You can make just about anything work

narrow rampart
#

as a general guideline, weapons that have a lot of base damage go best with Aphro/Arty/Athena, while weapons that hit a lot but for little damage are best with Dio/Zeus

#

but yeah you can make anything work, more or less

gleaming current
#

Most of the time best attack/special boons are heartbreak/deadly for damage output, divine if you want to deflect stuff, curse of doom/agony if it is a secondary attack (or main if in combo with ME). There is no absolute leader though, and each weapon can be approached with a few solid gods at least

static jacinth
#

And specials also make things a little trickier.

#

Like, Fists might not want want Ares on attack, but Curse of Pain for weaving in some doom on your specials? Really nice sometimes.

cunning urchin
#

Errrrrrrr. No, Malphon definitely wants Doom on Attack, and does not want it on Special.

static jacinth
#

Huh, why? Outside of Merciful ending stuff, can you get much value out of doom on attack with Malphon?

#

I never felt like the doom stacking talent was enough to justify it compared to Divine Strike or Frost Strike.

cunning urchin
#

Curse of Agony and Lightning Strike have the best DPS on Malphon even on single targets.

static jacinth
#

Just curse of agony on its own?

cunning urchin
#

Yes.

static jacinth
#

Wow. I'm going to have to math that out sometime. It feels wrong, somehow, for Curse of Agony to be the top DPS on a fast weapon.

toxic kite
#

hey, what blade aspect and spear aspect is the best for you guys ?

static jacinth
#

Oh, but that's without any mirror talents?

cunning urchin
#

That's base damage of the weapon + boon damage. So yes.

static jacinth
#

Anything that modifies attack would benefit more from attack ups from stuff like heartbreak. Which a lot of mirror talents do, so that would sway things a fair bit.

cunning urchin
#

No?

#

They're all additive.

static jacinth
#

Doom doesn't benefit from stuff like Boiling Blood and can't backstab. But the bonus damage from Heartbreak strike can, no?

gleaming current
#

No, it's additive

#

They will just sum up

static jacinth
#

Hmm.

cunning urchin
#

Backstab damage applies to the base damage, so the boon doesn't matter. They all get the same backstab damage added.

#

Only crit benefits more from additive bonuses like that because crits are multiplicative.

gleaming current
#

In fact PS may actually be better for secondary statuses rather than damage boon

cunning urchin
#

But it's not really enough to pull ahead of anything on Malphon.

static jacinth
#

Welp. So it goes. Huh.

narrow rampart
#

gosh i haven't tried out Merciful End on Malphon yet

#

why haven't I

hearty elbow
#

Maybe the same reason I haven't tried Charged Flight on Beo? I loved ranged weapons and I don't want the damage from that to soil my experience :3

cunning urchin
#

Just turn up the heat. dusa

gray moon
#

What the general opinion on Excalibur? Its the only sword aspect I can use, regular sword moveset feels very bleh, to me

thin hull
#

face-tank builds are fun

#

the damage from dash-strike + first combo move is also pretty good and very very mobile

gray moon
#

using it, it almost feels like regular Sword with Worldsplitter on by default

#

maybe not quite, but something like that

fluid stag
#

yo what is the benefit of merciful end

#

I thought for a while it just meant attacks that deflect apply doom

#

but that's not it

#

how is that good at all

steady hatch
#

you can proc doom like three times a second if you have fast enough weapon and deflect on dash

#

it's pretty much the most busted thing if you have the right setup

fluid stag
#

yeah but why not just want it to wait the full time to apply more doom

#

isn't that more dps

steady hatch
#

that's only if you have dire misfortune

#

(which i don't even think is good most of the time)

fluid stag
#

oh ok I understand now

#

ty

steady hatch
#

merciful end adds 50 damage to doom too

fluid stag
#

oh nice

steady hatch
#

that is if you break it with a deflect, i think

mighty ermine
#

yeah, you only get the bonus 50 if doom is activated early with the deflecting action

reef galleon
#

Heroic High Voltage effects take up like half the room even on base level zaglol

worn sand
#

does extreme measures increase the bosses HP?

#

1,2,3

main osprey
#

Almost definitely yes

#

And that does stack in some fashion with Calisthenics Program

thick onyx
#

Got Greater Dash and Serrated Point, my strategy for the last fight will likely be plonk the Cast down to proc those lightnings and spam dash attacks

#

I'm not sure if Deadly Strike would be preferable since I have plenty of chill from my dash

#

Dang it, got my butt handed to me.

frail salmon
#

Anyone have any tips for All Green mirror runs? I'm trying to complete a fated list challenge but I can't get past Hades with only one DD

thin hull
#

I usually power through by actively and hatefully avoiding any calls that aren't athena, ares or poseidon

#

dio fountain boon is also really really helpful, if you can pick it up at the last second or if you already had it

frail salmon
#

what about Arty and just criting my way through everyone and everything?

barren otter
#

You don't have to clear the game with full green mirror for the fated list to count. You can turn on some green talents and keep most purple, it will count the ones you've selected.

thin hull
#

you can do artemis builds, but I usually do that with indirect fire type builds overall

frail salmon
#

yeah It's just easier this way and stubborn D is one of hte ones I need.

magic dagger
#

All green with guan yu crit special feels good

#

charged skewer and breaching skewer, you'll never need to take damage

thin hull
#

either way, I pretty much always try to get some damage mitigation in the build ie athena dash or really really nail down the spear swing timings

#

I also really really really like boiling blood over abyssal and no hermes dislodge

#

but the slow isn't the worst, I guess

frail salmon
#

alright I've only kept the ones I need, I'm gonna try for some kind of arty run

magic dagger
frail salmon
#

I'm gonna go nemsis sword and see what happens, if my crits are high enough I won't be able to die

thin hull
#

that looks a lot like my first spear win, actually

#

ah I had the "everything crits" thing and athena special

magic dagger
#

try arti dash and aphro attack

thin hull
#

got an arthur win with that

#

sorry, almost got an arthur win with that

#

didn't get a lucky dodge on second phase beams

#

with a 36% plume

frail salmon
#

is it even possible to extra dashes while running Ruthless reflex? Because I've done 4 runs for it so far and I have yet to even seen a common dash increase

magic dagger
#

yeah, you can get bonus dashes

#

just bad luck

thin hull
#

the single dash is a remarkably good way to learn better dash timings tho

#

since it has that pop-up when you dodge something

frail salmon
#

I'm almost ready to accept that perusasion and regeneration are the only good green mirror options.

magic dagger
#

stygian soul is good

#

high confidence is good for fun runs

thin hull
#

I end up only having one extra life for Hades if I go death defiance

frail salmon
#

i can usually get to him with all three if i have the plus 50 heatlh

thin hull
#

Golden touch is great

#

Lets you farm diamonds/blood

#

Dark regen is better imo, tho less so if you're not doing repeat runs of the earlier bosses

magic dagger
#

I cry a little when I collect titan blood from the furies

thin hull
#

Fiery presence is good if you can stack first hit damage high enough

#

Just destroy armor in one hit

#

I feel like family favorite is more reliable?

#

Vs maintaining duo debuffs

magic dagger
#

it's good for runs where you don't get many gods

thin hull
#

I prefer dark foresight, buy I also try to hit Demeter and euridice as much as possible

magic dagger
#

what is dark foresight?

thin hull
#

More gold leaf rooms

#

Instead of more rare boons

#

I do enjoy ruthless reflex.. if I get at least one more dash outa Hermes

#

Makes for an extremely entertaining fists build where you tap dash and attack constantly

frail salmon
#

yeah that's sort of my issue

#

4 runs and no dashes with rerolls as well

thin hull
#

even then, I really only want the second dash for the final boss's spins

#

otherwise, I'm good with just one

magic dagger
#

if you run for a short time before dashing you can easily dodge spins with one dash

#

easily
relatively easily, anyways

#

imagine not being able to beat this weekly challenge because you don't know how to Hades Spear

#

wouldn't that be embarrassing

frail salmon
#

alright I'm going into hades and I have stubborn roots this time so that should be helpful

magic dagger
#

ooh nice

#

try not to get hit very often

#

My spear skills are so bad that I've actually been going for splash dash runs

frail salmon
#

AGH

#

so close

#

god I hate having one dash so freaking much

#

screw this list challenge, going back to the way I normally play

magic dagger
#

try a few greens at a time

frail salmon
#

I only have a few that need cleared which is the sad part

magic dagger
#

you've got this!
but definitely do remember to do fun runs

frail salmon
#

I'm really just trying to get through the story and unlock compainos

#

Like I've hardly done any heat runs

#

but I want more TB to get all my weapons up to max

magic dagger
#

o0f
try picking a single heat option that looks fun and turning it all the way up

frail salmon
#

Yeah I suppose

#

but the thing is

#

None of them look fun as they are making an already hard game harder XD

#

Why would I want to be taking 100% damage

magic dagger
#

lol

frail salmon
#

I don't know how people like Healian clear 30+ heat like its no big deal

thin hull
#

practice

#

lots of practice

magic dagger
#

EM, BP, FO and TD add flavor to the game
so does MM but that one's a little harder to deal with

thin hull
#

I quite enjoy EM

#

though I haven't tried it with EM 3 yet

frail salmon
#

Extreme Measures, Forced Overtime, Tight Deadline, what's BP?

thin hull
#

pins

magic dagger
#

Benefits package, gives some armored foes new attributes

frail salmon
#

ah that's right

magic dagger
#

adds flavor to the humdrum everyday elite rooms

thin hull
#

that's been my go-to "need 2 heat" one

#

I'm kinda scared of EM3, but also it seems like it'd be a bit easier?

frail salmon
#

Aestarius and Thesus upgraded sounds like Hades

magic dagger
#

EM3 makes bullboi hit harder but turns fratboi into a punching bag

frail salmon
#

Thesus turns into the freaking mini boss bomber in Styx

magic dagger
#

without EM3 is harder for me than with, because I also run TD and have trouble with the shield

thin hull
#

yeah, non-EM "king"+bull man kills me on chaos shield more than I'd like to admit

#

seems like landing than would be harder than it is in non-EM

magic dagger
#

oh heck no
he can't block, so you just need to be in the same half of the arena as him

frail salmon
#

that's nice I guess

#

but doesn't bull boy become a beyblade

#

that takes up 1/3 of the arena?

magic dagger
#

just stay ahead of him and you're good

#

projectile builds are very helpful for EM3

frail salmon
#

I really wanna get a good punishing sweep run

#

with massive spin and quick spin, become my own beyblade

magic dagger
#

My spear skills are so bad that I've actually been going for splash dash runs on this week's challenge 😢

frail salmon
#

what's this challenge your talking about?

frail salmon
#

ah

magic dagger
#

I've failed it more than twenty times now

#

lol

bronze sorrel
#

Why am I so bad with Coronacht?

magic dagger
#

have you tried dash-striking?
the charge time is faster, so you can dash to line up a shot/escape trouble, powershot, dash again

#

it's very mobile
twin shot doubles your damage output

bronze sorrel
#

Ya, I know how to dash attack

#

I'm just bad and miss constantly

magic dagger
#

ah.

#

are you on controller or KBM

bronze sorrel
#

KBM

magic dagger
#

I don't like to suggest this, but if your problem is just aim, there is an aim assist option

#

if it's builds though, we can help you here

bronze sorrel
#

On my last run I had like an 8 pom heartbreak strike (epic), with twin shot and explosive shot, and a 6 pom hunters dash (epic), and a epic tier Artemis call. I somehow got trounced by redacted on a measly 6 heat.

magic dagger
#

well, stuff like that happens to everyone occasionally lol

static jacinth
#

Sometimes your brain just shuts off and you get beat up.

bronze sorrel
#

I get wrecked by redacted with bow alot in particular. Haven't quite identified why.

magic dagger
#

do you fall into a rhythm when you play?

bronze sorrel
#

What do you mean by that? Like with dash attacks?

magic dagger
#

any combo that you homebrewed, when/where you dash, which attack you use, whatever

bronze sorrel
#

Kindov I think maybe?

#

What would be an example?

magic dagger
#

For a really long time when I was using zag sword with one dash, I would dash-strike - slash - special - repeat

#

and I kept dying to the final boss

#

once I intentionally broke that rhythm I won, because I was actually able to react to his movements

bronze sorrel
#

Hmmm, that could maybe be it.

#

I also wonder if I try to trigger stuff like hunters mark or battle rage to much instead of focusing on b&bs.

toxic kite
#

Hey, what do you think of the Aspect of ||Beowulf|| ? I just unlocked it and it feels very slow with nothing really special to it...

magic dagger
#

it hits really hard

main osprey
#

ironically, the special is great

magic dagger
#

charged throw with arti special

#

it's pretty special

#

also you can spam casts like a boss because they can't lodge

toxic kite
#

I have athena on both special and thow. As the throw goes on you I feel like it just does nothing. And as the shield already counter well... Athena's boon is useless 😂

magic dagger
#

oops

#

charged throw should help a lot though

toxic kite
#

I never played shield a lot so I forgot that he already block damage when charging the attack >_<

#

Anyway, the weapon feels weird to me

#

Like the charge attack is sooo long to caste that you're getting hit and it doesn't deal that much damage so I could rather use the basic attack

toxic kite
#

Well after all I almost took no damage from hades, so i guess even tho the gameplay is pretty slow, the weapon does allows huge facetanking !

#

But is it better than the chaos shield tho ?

small stirrup
#

excalibur is a great weapon with interesting features, but the health increase makes it overpowered
@delicate mortar I would strongly disagree with this. You're just generally good with Arthur. Hell mode, 6 heat is not that insane where you can't get an extremely tanky build without ease. Excalibur is definitely a great weapon but it for sure isn't overpowered. (This is from #hades-feedback )

bronze sorrel
#

If you want a more as intended aproach to Aegis future aspect, festive fog builds can get pretty nasty.

#

Also, charged shot is interesting if you want to turn it back into a cast.

turbid needle
#

Anyone know of a way to make the new bow aspect not feel clunky and slow? Im 3/4 into the run and Im still struggling to clear rooms with it due to the super slow wind up. Any help/feedback would be amazing.
Edit: Im constantly having to shoot before the power shot due to enemies closing the gap before I can get it charged, even with the dash attack. The aspect is so different compared to the fast paced nature of the game to HAVE to wait for such a long charge since your special doesnt do much damage on its own and lasts a certain amount of time for the debuff.

dire wedge
#

dash-striking with rama will make the charge time go faster. also rama isn't a power shot weapon to get damage, that's what shared suffering is for. rama is a melee weapon in the form of a bow

turbid needle
#

it does like 50 damage close range tho

tacit stump
#

i once did a full special based build with rama with zeus on like 12 heat, it was a bit scuffed but i didnt even bother attacking that run

dire wedge
#

that's what aphro attack is for

#

watch krashercorr's 41 heat rama run for ideas for an attack-focused build

steady hatch
#

there are people trying to figure out speedrun strategies for rama and so far everything has been really slow

cunning urchin
#

@worn sand @main osprey EM1 and EM3 give them more HP. EM2 doesn't affect Lernie's HP.

tight eagle
#

Jesus why do I have to choose between Poseidon legendary and his duo with Zeus

#

that hurts

#

took the duo, it's 2 status effects for the price of one, cant say no to that

narrow rampart
#

Their duo is amazing

warped kernel
#

I had a good build a few runs ago

#

Hera bow
Dio/zeus
Dio/dem
Zeus/pos
I think pos/dio?

#

The bad part was i had pos attack

#

So it knocked enemies out of the cloud

turbid needle
#

Any tips for hidden spear aspect? I've been trying to get the Ares cast with the boon that pulls enemies into it so I can send the spinning heal right behind it to maximize healing but the HP decrease ends up destroying me every run

cunning urchin
#

Divine Strike if you want to focus on the spin.

#

Frost Strike can be good, too.

hearty elbow
#

It's pretty heavily dependent on your hammers. So what I typically like to do is start off with Divine Strike, play it by ear, then go harder on that if I get Quick or Massive Spin, or pivot to Heartbreak/Deadly Flourish if I get Charged Skewer

cunning urchin
#

Heartbreak Flourish, Deadly Flourish, or Divine Flourish if you want to focus on Special.

turbid needle
#

How is charged skewer damage compared to the bow?

hearty elbow
#

A lot higher

turbid needle
#

Aight, ty

hearty elbow
#

With full charge, Charged Skewer has 135 base damage, with Twin Shot, Bow has 120 Power Shot, but Skewer is much longer range, and more flexible for charge time

#

It's even less with dash Power Shot, which is what you'll be doing most of the time. That's 80 with Twin

turbid needle
#

Does charged skewer not reduce minimum range?

#

Or is it always one range

hearty elbow
#

It says that but not really, no

turbid needle
#

Nice

hearty elbow
#

It does get a variable range but it's pretty much always fine.

thin hull
#

with charged skewer, hades basically can't hit you

#

and you're doing like 200+ damage per hit

hearty elbow
#

With Zag aspect figured in, Bow has 96 base damage with Twin Shot

toxic kite
#

Does some of you have tips to have good runs with lucifer gun ? I find the weapon funny but it's like so hard to play, especially against boss

turbid needle
#

Zeus all the way. Double lightning boon. Extra dash with Hermes because you can dash without cancelling your attack

main osprey
#

Zeus special is also good, because you can fire and forget it

#

It blows itself up

toxic kite
#

Do you shoot your special to people or do you place it around ? I find it hard to use because of enemies mobility you know

main osprey
#

Both

toxic kite
#

Oh alright*

main osprey
#

Depends on how fast they're moving towards me xD

toxic kite
#

This aspect isn't easy to use

turbid needle
#

I've also done Ares on attack with Athena dash to get the duo Merciful End but that involves dashing directly onto enemies. With +3 damage it trashes everything though

#

And I start the reload animation and immediately fire special (or vice versa, one of them is faster) to make sure I don't have too much downtime on damage

#

*+3 dashes, not damage

toxic kite
#

the gameplay already is pretty stiff, so i hate getting myself stuck because "Ah yes I need to let this weapon reload" 😂

turbid needle
#

Ooh yeah make sure you're walking or dashing when you reload so you don't stay standing still for the animation

warped kernel
#

how much blood is necessary to max out all the aspects?

void fjord
#

i think 210

#

one min ill give the full calc

small stirrup
#

246?

#

One weapon takes about 51

#

Oh wait

void fjord
#

so 306

small stirrup
#

So 306

void fjord
#

lol

small stirrup
#

Yeah I thought 41 for a sec lol

void fjord
#

but currently since the 4th aspect of the fists is not out yet

#

its 290

small stirrup
#

The 4th aspect is 15

#

so 291

void fjord
#

sorry

#

yea

toxic kite
#

That's A LOT of blood

magic dagger
#

it's meh

small stirrup
#

Yeah its more than the bounties give you

magic dagger
#

you get a lot from nectars/keys

small stirrup
#

One weapon bounty gives you 42 blood in total

magic dagger
#

you can get it from the shop

small stirrup
#

That's 54 extra Titan Blood

#

Hoo boy

magic dagger
#

you can get A LOT from nectar

small stirrup
#

Fair

#

But Bouldy deserves my nectar more

magic dagger
#

bouldy can only get 1 nectar per run tho

#

that leaves you with a lot of extra

small stirrup
#

"Bold" of you to assume you have nectar that you won't give to Bouldy

magic dagger
#

I can't give all of my nectar to bouldy

#

I love him, but he believes in moderation

thin hull
#

also you can farm blood/diamonds using the mirror thing and hypnos keepsake if you're at a low enough heat level to always hit styx

magic dagger
#

also prophecies

warped kernel
#

noted thanks!

burnt obsidian
#

What's the 'mirror thing'?

#

I'd like to earn much more blood and finding beating the game with bounties kinda hard

main osprey
#

Gives you more Obol every region

#

15% of current (at max rank)

#

Triggers in the room after each boss

#

I think it's called Golden Touch

burnt obsidian
#

So just use that, and never spend obols until styx?

main osprey
#

Other than buying darkness/gems if you need them

thin hull
#

I just skip all shops and usually come out of elysium with ~ 1300 obols

#

range is between 900 and 1600

#

always fun to buy the blood and a boon

delicate mortar
#

@delicate mortar I would strongly disagree with this. You're just generally good with Arthur. Hell mode, 6 heat is not that insane where you can't get an extremely tanky build without ease. Excalibur is definitely a great weapon but it for sure isn't overpowered. (This is from #hades-feedback )
@small stirrup i don't consider myself a great player, middle of the road at best! and my point is, even without the health boost, arthur is still a good weapon, don't you think?

cunning urchin
#

It's super easy to have a "broken" build at 6 Heat with any aspect.

#

I think Excalibur is perfectly fine the way it is.

#

If you think it's too easy, you can increase the heat to make things appropriately challenging.

half crater
#

i steamrolled through 12 the other day, pretty sure breaking 6 is allowed

#

its a roguelike, so usually RNG will screw you over somewhere

#

but sometimes it doesn't at all and everything's breezy

#

that's kinda how RNG works

hearty elbow
#

even without the health boost, arthur is still a good weapon, don't you think?
@delicate mortar It's not that simple. Obviously I can't speak for SGG, but my guess would be that the extra health + damage reduction aura would make it clear that Excalibur was designed to trade hits with your enemies (and come out on top).

The problem with this model is that it isn't scalable. At the core of roguelikes are two functions: how many times can you get hit, and how many hits does it take to kill my enemy. The usual way to maximize the first is to not get hit in the first place, and this is where Excalibur fails. Where "normal" weapons that rely on dodging scale exactly as well as enemy damage increases, Excalibur's mitigation and extra health do not.

cunning urchin
#

GGG? dusa

hearty elbow
#

Excalbur offensive strengths, namely the massive hits on the triple attack combo and its huge sweeping arcs also get mitigated by pacts like Damage Control and Forced Overtime.

This isn't to say Excalibur is bad. It's just... different. Which is a good place to be.

#

GGG? dusa
@cunning urchin Lol, I play Path of Exile, and I love both companies. It's very confusing for me 😛

cunning urchin
#

It's always important to keep in mind that the goal is "high dynamic range", and "broken" can be fine for that.

#

Especially if it's only "broken" in a context that has barely any of all the difficulty modifiers (i.e., pacts) turned on.

#

Excalibur allows for playstyles that don't really work with any other aspect—or nowhere near as well. So it's quite fun in that way.

hearty elbow
#

Big stick go bonk

cunning urchin
#

There was a reddit post not too long ago about just picking Divine Dash in Tartarus on 40 Heat and taking the Shackle for the rest of the run—with Excalibur. That's an interesting strategy.

hearty elbow
#

That's one way to mitigate AP2 lol

cunning urchin
#

Certainly something you wouldn't consider for most aspects.

hearty elbow
#

That's really clever. I gave up a while ago trying to do 40 with Excalibur with HL5, but if I can just port it into AP2, no prob

magic dagger
#

best control setup uses controller and keyboard

#

not controller and mouse, that's a no-go
we want both movement and aim to be 8-direction and clunky as possible

hushed ledge
#

nah I could see a hybrid setup

#

use a DDR pad mapped to kb buttons, a controller joystick for movement with a mixbox movement setup right next to it to quickly swap over, and a mouse for aiming

magic dagger
#

did you even read what I wrote
we don't want fluidity and ease
I'm telling you, no stick, no mouse
wasd abxy

hushed ledge
#

ah

#

just use a hitbox for that

cunning urchin
#

I think pressing two directions should just result in no input.

#

So you only have 4 directions.

magic dagger
#

ooh that's a good idea

hushed ledge
#

cursed

magic dagger
#

we need to get this over to the modding discord

hushed ledge
#

just use mouse movement

hushed ledge
#

the smashstick is actually neat tho

#

this is more like using a hitbox for melee

hearty elbow
#

I've only seen someone use it once. I'm not sure if it was poetry in motion or someone just trying way too hard to be different

hushed ledge
#

hax$ uses a B0XX

magic dagger
#

jokes aside though, controller + mouse feels pretty nice

#

everything is so smooth

hearty elbow
#

Oh, I thought you were meming

#

Is that a popular configuraiton?

hushed ledge
#

i just can't use joysticks, but if i could i'd probably use Controller+mouse

magic dagger
#

Only because I said it very wrong the first time
I said KB+controller

cunning urchin
#

8 directions. 2 buttons.

#

Perfect.

hearty elbow
cunning urchin
#

1 button can be Attack, 1 button can be Call.

#

Dash makes the game too easy anyway.

magic dagger
#

Is that a popular configuraiton?
I don't know, but I came up with it when I was doing a dash build on controller today and picked up trippy shot
controller aim for trippy shot sucks

hushed ledge
#

it makes sense

magic dagger
#

just map dash to LB and interact to LT

#

attack on lbm, cast on rbm, call on stick-click, special and summon on your thumb mouse buttons

hearty elbow
#

That would be so close to Wii Nunchaku

magic dagger
#

pretty similar lol
that's frightening

hushed ledge
#

except you don't have to deal with waving your arm around in the air

hearty elbow
#

You don't HAVE to, but you can

hushed ledge
#

sure but i can do that on kbm as well

hearty elbow
#

lmao

magic dagger
#

pick up the whole dang keyboard while gaming you won't

hushed ledge
#

just pick up the mouse

#

smh

magic dagger
#

mount a monitor on your ceiling
play in bed

hearty elbow
#

Omg no gonna lie, Hades in bed or on road trips w/ Switch is gonna be dank

magic dagger
#

I demand Hades for the Game Boy Advance

hearty elbow
#

Lol, the good old days, when you could count the pixels

magic dagger
#

switch is the obvious failbag move

hearty elbow
#

I wonder how obnoxious Nintendo will make recording runs though

hushed ledge
#

you'll probably have to buy a capture card

hearty elbow
#

I'm still (still) salty that I had to buy a USB-Ethernet adaptor to play barely passable online with Smash. And I STILL have to pay $5/month. So yeah, I wouldn't be surprised if you had to go through some weirdo hoops to record.

cunning urchin
#

Starting to get very off-topic lol.

hearty elbow
#

Pff, it's 3am EST, topics are overrated.

magic dagger
#

right, this belongs in #h1-victory-boasting along with all of my recorded failures at this week's challenge

#

a lamentation at how hard boasting about your victories will become on Switch

#

anyways, how do you Hades Spear

hearty elbow
#

Practicing will also be weird on the Switch without a file system.

cunning urchin
#

@magic dagger you just do swish swish stabby stab.

hearty elbow
#

So I'm probably just going to end up doing relaxing 32 heat, which is fine by me.

magic dagger
#

@cunning urchin Thank you for sharing your wisdom with me
I am become enlightened now.

cunning urchin
#

You're welcome.

hearty elbow
#

Hades is so lame without damage hammers. Even with 150% damage spear hits like a pool noodle

cunning urchin
#

You could search for posts from @mighty ermine. He often gives advice on Hades Aspect.

magic dagger
#

"mini spins are your best friend"
to apply damage debuff

hearty elbow
#

Exploding Launcher/Serrated Point, Mini Spins -> Profit

magic dagger
#

the thing is, my DPS stays down in the hundreds regardless
and Elysium enemies have thousands of health
Aphro attack with serrated point and I can't get kills

#

died to the timer at heroes the past five runs

hearty elbow
#

If you watch Tailesque's 50 with Hades, he SHREDS through enemies in Elysium. It's kind of disgusting.

#

Though I think he still finishes EM3 with -10ish seconds

#

Been a while, I could be grossly misremembering

hushed ledge
#

@fervent canyon which aspects do you think need buffs (some def do, just wondering which ones you feel like do)?

fervent canyon
#

Hmm for example I think aspect of guan yu is not nearly rewarding enough for the health hit

#

Aspect of Poseidon on stygius is only good if you get exit wounds and other cast boons that synergize well

hushed ledge
#

GY is (imo at least, haven't played it much since the nerfs) rather good

magic dagger
#

hmm

hushed ledge
#

Pos is just a flat cast damage upgrade

magic dagger
#

Guan yu is still OP

hushed ledge
#

It's also quite good

fervent canyon
#

Maybe I need to upgrade some of the aspects more lol

hearty elbow
#

The nerfs were minor. The biggest nerf to Charged Skewer was the release of Beowulf Charged Flight

fervent canyon
#

But 35 hp suckkkssss

hushed ledge
#

GY not maxed sucks

#

Agreed

magic dagger
#

50% bonus cast damage is amazing even without artemis boons

#

35 hp sucks, but on a good special build you don't take damage

fervent canyon
#

I find that the problem is with forced overtime the enemies move and attack so fast that retrieving the cast is super risky

#

Idk, I think a lot of the aspects work fine with heat off I guess

#

But trying to use them at the higher levels is super risky

#

And there are way safer options

#

For example aspect of chaos super forgiving

hushed ledge
#

GY is notable for being insanely safe imo

fervent canyon
#

Aspect of Arthur as well

hearty elbow
#

I think Zag sword, Zag spear, Achilles, Zeus, Beowulf non-special, all bows, and Lucifer need some love. Lucy mostly because of the the fact that they have no projectile control and their special is so awkward to use

hushed ledge
#

excal is less safe than GY by a lot imo

magic dagger
#

Zag sword
look at my name

hearty elbow
#

Excalibur literally the least safe weapon lol

#

By design

magic dagger
#

I promise you zag sword gets a lot of love

fervent canyon
#

Really? I think that slow/defense field is super strong

hushed ledge
#

you have to put yourself at so much risk to do any damage

fervent canyon
#

I have won pretty much every run I have done with Arthur

magic dagger
#

from me, because first-run clears

fervent canyon
#

And that final hit does so much damage

#

It’s nuts

hearty elbow
#

I'm not quoting myself since it was a wall of text but I explained my views on Excalibur above

fervent canyon
#

Idk maybe I need to upgrade them more and play them more, I’ve only done like 140 runs so far

#

This is just based off of what I’ve found most successful

hearty elbow
#

Arthur is easily one of the most powerful aspects at lower heats, I'll give you that

#

Nothing gold can stay

fervent canyon
#

I think if you can get the hammer upgrade for bigger field

#

It becomes much safer

#

And I go for it every time that I see it

hearty elbow
#

Yeah it's the best on Arthur, followed by Breaching Slash probably

#

Though I will maintain that an aspect designed for you to get hit will never scale as well as aspects that expect you to not get hit.

dire wedge
#

Breaching Slash Arthur against the power couple is such a godsend

cunning urchin
#

I really think all of the aspects are in a very good place.

fervent canyon
#

I guess I don’t see that it’s designed for you to get hit, it just gives you incentive to stay in a more confined space

cunning urchin
#

At most they need some very minor tweaks.

fervent canyon
#

The nice thing about slow field is it slows projectiles too, so you can swat them out of the air

hearty elbow
#

@cunning urchin Right, the list I gave, none of them require overhauls, just some love or QoL here or there

hushed ledge
#

you can swat them at full speed with normal sword though

cunning urchin
#

Some aspects will always be better than others, so at some point you just end up either moving things back and forth or introducing power creep.

hearty elbow
#

E.g. you shouldn't need a PhD in Zeus Shield to be effective

fervent canyon
#

@hushed ledge it’s easier with the field, is my point

#

So even if you’re not moving around as much as with other aspects, ranged aren’t as dangerous

cunning urchin
#

That's fine. Some people love weapons like Zeus Aspect. There's a lot of variety.

#

There are definitely people who want more complexity for that aspect.

hearty elbow
#

All the bows just need some damage moved around, or a couple of frames removed from their special animations, or some range, or faster growth rates on the range. I think Coronacht is pretty clearly the most out of whack compared to the others as of now.

fervent canyon
#

Btw the Beowulf aspect doesn’t leave a cast in enemies right? It basically has no effect from one of the mirror upgrades?

hearty elbow
#

And all I play is Bow lol. I think all the bows are great. They're also all kind of awful.

fervent canyon
#

Or maybe I’m missing something

hearty elbow
#

You are correct, none of the Flares lodge in enemies

cunning urchin
#

Yeah, Beowulf Aspect doesn't lodge casts.

#

Which is fine, it's quite unique in the way it works.

#

And I think it's a great weapon even without Charged Flight.

fervent canyon
#

I guess that’s fine but I kind of wish it lodged a cast in one enemy randomly from the AOE

cunning urchin
#

Charged Flight is only really a requirement at extremely high heats.

#

I really wouldn't want it to lodge a cast.

hearty elbow
#

But why? What attack or special damage would you want to upgrade if you're the cast build

cunning urchin
#

At RI3, that would completely screw me over if the cast lodged.

hearty elbow
#

You're just losing cast damage that way

cunning urchin
#

Because I couldn't pick it back up for more Dragon Rushes.

magic dagger
#

the point of flares is that you can use them over and over again

fervent canyon
#

I use recharge cast when I use Beowulf

magic dagger
#

ah...

fervent canyon
#

So it’s just bonus damage/slow right

#

Is my thinking

cunning urchin
#

That's a bad idea tbh. Infernal Soul will let you use Dragon Rush way more often.

#

The cast will just drop immediately after a Dragon Rush. So you can pick it up right away.

#

And if you have 3 casts, that means you get to pick up all 3 again immediately.

fervent canyon
#

Just out of curiosity which weapon/aspect has the fastest time, like most favored by speed runners?

cunning urchin
#

@fallow niche could tell you that. I don't do speedruns.

#

I only do high heat.

fallow niche
#

Nemesis aspect with Double Edge

#

Its currently the fastest by a big margin

cunning urchin
#

There's a bit of overlap because you need high DPS at high heats, but it's a very different sport, really.

hearty elbow
#

@fallow niche what's second? Malphon?

fallow niche
#

Uhhh second is one of a group of aspects, we haven't really taken anything to its absolute limits yet to find out exactly whats second but they're all generally close

#

And no fists aspect is remotely close

#

Fists are like very middle of the road for speed among all aspects

hearty elbow
#

Surprising. I'd assume since you could route to Merciful End in Tartarus that it would be smooth sailing after that

fallow niche
#

Second place options are Achilles Spear or Zag Rail imho, with possible contenders like Poseidon Sword, Guan Yu, and Zeus Shield

#

@hearty elbow There are faster ME builds

#

Zeus Shield can obliterate with ME

hearty elbow
#

Oh right

fallow niche
#

Zeus Shield starting with Explosive Return and getting ME in Tartarus by, say, Midboss would be insane lol

hearty elbow
#

Wait, I thought Explosive Return only worked when you regrabbed the shield with Zeus

fallow niche
#

Yes you just spam it

#

You just never let it leave your face

hearty elbow
#

Oh, huh that's cool

fallow niche
#

Its a bizarre interaction but its very cool and strong

fervent canyon
#

I guess at this point I’m wondering whether I should be looking up boon trees and getting opinions on which boons synergize well with which aspects? Up until now I’ve mostly just tried to pick whatever boon interests me without thinking too much about the strategy behind it, but now I’m getting into 10-15 heat bounties and I’ve had like 5 failed runs in a row

fallow niche
#

Achilles Spear when fully optimized may be second place though, the aspect is kind of nuts and the skill ceiling is very very high

fervent canyon
#

Obviously there’s prob some mistakes in my play, but I think I need to start thinking about what I’m building towards?

hearty elbow
#

Solid heuristic is for good base damage aspects, go for some combo of Athena + Aphro + Arty, otherwise go for Zeus/Dio/Ares

fervent canyon
#

Duo boons specifically seem important to know how to get to

fallow niche
#

@fervent canyon Artemis on your main DPS when in doubt, but ME on fast hitting, close-ranged stuff is extremely reliable on like every aspect

#

Cast aspects are much more diverse in whats good for them

#

Poseidon Sword, Achilles Spear, and Beowulf have a ton of decent builds that are reliable for runs

#

Zag and Nem sword just want Artemis/Aphro/Athena

#

And the AAA comb works on virtually every aspect too

cunning urchin
#

Well, ideally you know all of the boon paths by heart.

fervent canyon
#

Do you guys go family favorite or the curse one btw? That seems like a huge damage bonus right?

#

I know some of them for sure

cunning urchin
#

So learning more about the boon paths is always beneficial.

fallow niche
#

Curse is far more powerful if you can make it work, but Family Favorite is honestly what makes Artemis overpowered

hearty elbow
#

It's all additive, but it should be relatively obvious as to which one you take on a run. If you start off with a status main boon, take PS, otherwise use FF

fallow niche
#

^

#

Priv Status when online is a very real damage boost

#

But you can't always have it online on some builds

cunning urchin
#

Also, knowing the differences between common, rare, epic for each boon, so that you can better gauge if a miniboss chamber with this particular good is worthwhile at this point in time etc.

fervent canyon
#

Priv status + Aphrodite seems super strong

hearty elbow
#

Particularly for damage statuses, which are only affected by global damage modifiers

#

Attack damage is a lot less affected by PS/FF

fervent canyon
#

Because Aphrodite also gives damage bonus

#

On top of status effect

fallow niche
#

Aphro has the highest base damage for attack/special boons

#

Also Priv Status applies to everything, including calls and even your Summon so keep that in mind

hearty elbow
#

I still end up taking FF on Aphro attack builds, because I usually want Divine Dash or Hunter Dash

#

And Exposed is very unreliable to get

fervent canyon
#

Also hangover and doom are basically the same right? Other than a difference between the way they do damage?

fallow niche
#

Exposed is unreliable to get?

hearty elbow
#

No lol

#

They are fundamentally very different

fallow niche
#

I feel like Athena never shows me anything BUT exposed lul

fervent canyon
#

Like doom is chunks and hangover is just ticks

cunning urchin
#

Do you guys go family favorite or the curse one btw? That seems like a huge damage bonus right?
For me that's a non-factor because I basically run at least RI2 by default now. So FF/PS doesn't exist for me.

fallow niche
#

Hangover and Doom are far different effects

hearty elbow
#

Lol, thanks Nyaa, helpful 😛

fallow niche
#

They're DoTs but they work very differently

cunning urchin
#

On the rare occasions I only do RI1, though, I don't think it's too much of a factor for me now that it matters which one I use.

fervent canyon
#

I guess maybe that’s what I should ask as well haha, what heat pluses are considered the easiest to take?

fallow niche
#

Extreme Measures if we're talking about ease

#

And not speed

fervent canyon
#

I’ve found jury summons not too bad

fallow niche
#

Also EM2 is faster than no EM at all

hearty elbow
#

I feel like Doom is more of a flat damage mod, versus the true DoT of Hangover. Obviously if you can apply it fast enough ala Malphon, it becomes a real DoT

fallow niche
#

I don't think I've played a single run without at least EM2 and Forced Overtime 2 in a while 😂

cunning urchin
#

Pacts by themselves imo are all easy. It's more a combination of pacts that can be bad.

fallow niche
#

^^^

#

Anyway you'll want to do EM3 at some point, it makes T&M easier to fight on casual runs imho, and its a funny sight

fervent canyon
#

I think the worst one is the one that gives 2 choices, it’s the worst feeling when you see something you want crossed out

hearty elbow
#

FO1/2 is probably the hardest in isolation?

fervent canyon
#

Not actually that bad, but the psychological effect

fallow niche
#

Oh yeah never use Approval Process it sucks 😂

cunning urchin
#

EM3 +FO2 can be brutal on Malphon—especially once you mix in other pacts like CP.

fallow niche
#

@hearty elbow If you're not used to it, yeah. You just gotta get used to the new patterns

#

I can dodge Hades ez on FO2 on most aspects

#

Louts are terrifying though I will say lmao

hearty elbow
#

Right, but starting out, FO2 requires by far the most adjustment and relearning. No other pacts except for EM3 do that by themselves

fervent canyon
#

I def can’t do that yet haha, he always catches me with a spin or those skull rings

fallow niche
#

Oh yeah definitely

#

FO2 of all pact options changes the way you play the most

#

That, and the timer

#

You learn to be efficient with the timer

#

It streamlines your play so much

hearty elbow
#

But Hades is great, and things matter differently at different points. There will come a time where AP2 will be the hardest pact, then CP1/2 or DC1/2 depending on build.

fervent canyon
#

I started playing FO2 when I first unlocked heat bounties because I saw it as like training, if I can beat enemies when they move way faster then the times I don’t have it on will be easy

#

But so far I’m still not quite used to it I think

fallow niche
#

It takes a bit for sure

#

But when you get the hang of it, you will emerge a way better player

fervent canyon
#

I spend Erebus rooms running in a circle haha

cunning urchin
#

There are also players who just can't cope with FO2. There's strategy that can help a lot, but ultimately making attacks and movement 40% faster will obviously test your reaction speed a lot more.

fallow niche
#

I think most people do 😂

hearty elbow
#

TD2, despite being the bottleneck of most runs, is objectively the "easiest" pact, since it does nothing.

fallow niche
#

@cunning urchin I think unless you have more enemies on the pact or are bound by a timer then its mostly strategy. When you're forced to move quickly is when it comes more about reaction speed

#

Then after that, it becomes about premeditating what the mobs will do

#

At this point I can predict when a lout will jump at me every time

#

It comes with enough experience

hearty elbow
#

At this point I can predict when a lout will jump at me every time
@fallow niche I love the times when you've started an animation and you know 0.5 seconds later a Lout will pivot and punish you for it.

fallow niche
#

Mind you I have hundreds of hours in this game so it may take a lot of experience 😂

#

@hearty elbow I don't even remind me NotLikeThis

cunning urchin
#

I guess. I always rely heavily on my reactions in every game I play, so I guess that's my strategy for dealing with FO2 lol.

fervent canyon
#

I feel like I have a handle on most of the enemies, it’s mainly the bow guys in Elysium, the satyrs/snake rocks in Styx, and the final boss that give me the most trouble

#

How do you guys avoid taking damage from those crystal beams in Styx? They eat up so much of my health

fallow niche
#

I have literally screamed "NO!" as I dashed right to where a Lout smacked me after dashing

#

Hahahaha

#

Its different for everyone! @cunning urchin

#

As long as people find one that works

cunning urchin
#

Works fine normally because I have very good reactions, but when I have a bad day or am really tired, I really get screwed over for relying so much on that lol.

hearty elbow
#

How do you guys avoid taking damage from those crystal beams in Styx? They eat up so much of my health
@fervent canyon Circle Strafe. Channel your inner Dark Souls

fallow niche
#

I did the 57 heat run while sick and I think it shows 😂

cunning urchin
#

lol

fervent canyon
#

I do run in a circle but I feel like they still hit me when I go in to do damage

fallow niche
#

And yeah I just delete the snakestones asap in styx

#

I just run at them and yolo

#

😳

hearty elbow
#

You need to shred their armor asap, as any damage to their red health will stop the beams from happening.

fallow niche
#

That's why I focus them

cunning urchin
#

If the Snakestones don't have armor, I just make sure I keep stunning them before they can attack.

fervent canyon
#

Yeah the problem is sometimes I don’t have enough damage to kill them before they get their attack off

fallow niche
#

When you get better at crafting builds you'll more reliable get them down

fervent canyon
#

Overall i don’t find styx too bad, but those guys and the poison really get me

cunning urchin
#

That's generally a good strategy. Just stun everything.

fallow niche
#

LMAO yeah

hearty elbow
#

Also it's perfectly fine to get clipped by a frame or two of a Snakestone, but it's definitely a positional issue if you're circling around them and still getting hit for full

fallow niche
#

Satyrs spitting on me still gets me infected half the time I feel

#

Real hard to dodge reliably

#

I just have quick reaction time to get to the cure though

#

Also if you kill all enemies in a styx chamber the poison goes away

#

So if you're already about to kill them all, then just ignore the poison

#

#speedstrats

fervent canyon
#

Right, did notice that

#

I also usually go for boss room second

#

Because it can be fountain a lot of the time

hearty elbow
#

I have died before though because a secret extra big rat spawned while I was at the door expecting the poison to wear off and the door to open

#

Clearly I could have been paying any attention whatsoever but still lol

fallow niche
#

I go for both mini bosses first in Styx they’re way easier with a good build than normal chambers

#

Normal chambers are just FILLED with enemies

hearty elbow
#

I also usually go for boss room second
@fervent canyon The higher in heat you go, the more likely you are to take boss rooms not just because of better rewards, but they do not scale nearly as hard off of pacts

fallow niche
#

^ that too

#

Good companion usage also makes them far better

fervent canyon
#

Interesting

hearty elbow
#

Hades is not a game of hard and fast answers. Everything works sometimes, and doesn't work other times

fallow niche
#

RNG man

#

It giveth and taketh away

cunning urchin
#

Going back to what pacts are easiest to take, there are a lot of different opinions even from all of the people who do the highest heats. The one thing, I would say, that we all agree on is that you should always keep experimenting and trust in your own results and not blindly follow any "meta".

fallow niche
#

Definitely

hearty elbow
#

The meta around 50 is well defined because the constraint space is so specific. Up until 32 the world is your oyster, you do you.

cunning urchin
#

I wouldn't say it's well defined at all. thanthink

fallow niche
#

57 is well defined 😂

cunning urchin
#

lol

#

I dunno, some of your pact choices seem questionable.

hearty elbow
#

Really? At the moment the meta is very much TD2, dodging all JS, CP, DC as much as possible, and take RI3 if you're a shield

cunning urchin
#

Why would you take HS at 57 smh.

fallow niche
cunning urchin
#

The meta is like . . . 4 or 5 runs lol. Something like that.

fervent canyon
#

So with keepsake swapping you can basically guarantee 3 gods right? I never really took advantage of that to force specific duos or other synergies

#

But now I’m thinking I should start

hearty elbow
#

4 if you're feeling randy

#

And yes, the vast majority of runs you'll see have a god boon in Tartarus

cunning urchin
#

I only go for 2–4 gods in a run tbh.

hearty elbow
#

Typical setup is God keepsake in Tartarus/Asphodel then Acorn until the end

#

That setup will carry you for a very very long time

fallow niche
#

You can have a max of 4 different gods in a run besides Chaos, Hermes, and what you buy from shops

cunning urchin
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Well, you can force more than that in theory.

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And practice.

fervent canyon
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Another thing I do that I don’t know is good or bad is, I hate taking defensive boons. Like revenge damage, bonus health increase from rewards, stuff like that

fallow niche
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When you get a boon from a god they’re added to the pool of what can show up as chamber rewards until you get 4, then it’s just them

fervent canyon
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I think maybe depending on the build I should be more open to those

fallow niche
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People looked through the code

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Shops are exempt from this rule

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I wouldn’t aim for more than 2-3 gods though for build consistency though

hearty elbow
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Honestly, at your heat, Hearts aren't that big of a deal. Getting to 250-300 health before Hades is so easy when you start at 100 health and hearts only cost 125

cunning urchin
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At low heats, I often just do god > coin purse > hourglass > acorn.

fallow niche
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^

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Or something similar to that

hearty elbow
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The higher in heat you go though, Hearts are the highest priority

fervent canyon
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Waaaait a second, coin purse gives you money in the middle of a run? I thought it said “start with” or something

hearty elbow
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It's awful phrasing

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But yes

fervent canyon
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Oh wow

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That changes a lot

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I’ve been missing out on my 100 free obols

fallow niche
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Yeah it just gives you 150 gold the moment you equip it

cunning urchin
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Just make sure you switch to the Hourglass before you spend at the Well in Elysium, and make sure you don't switch out of the Hourglass until after you've spent at the Well in the Temple of Styx.