#h1-builds-and-combat
1 messages · Page 587 of 1
Well then there is no disagreement here lol
You really have to change how to play Beowulf when you have DC1 or DC2, even if you have Charged Flight.
But I can't see Beowulf getting past DC
Dragon Rush does a whole lot of work there.
Yeah I was about to type about DC
Well, I'll just say Beowulf would still be my first choice for any heat past current records.
Well I'll be interested to see what you can conjure.up to get through DC. I tried some runs on Beo with even lower heat, DC on and the result is zzz
What is your intent to get around DC2? Dio attack?
Drunken Strike can do a lot of work, yeah.
Or Zeus I guess
That's asking for a lot with AP2 tbough. That's Charged Flight, Heartbreak Flourish, and Drunken Strike.
Everything is asking for a lot at 50+ lol
Well some more than others. Although this is getting to wrong channel territory lol
Well I'll be interested to see what you can conjure.up to get through DC.
Tbh at the moment nothing really because school lol. Don't really get to play much at all.
nyaanyaa, I'm confused by your Beowulf 52 heat, why haven't you capped your mirror?
Huh?
I have RI3 on, so it doesn't matter.
And LC4, so the healing talent does nothing.
Sure.
in which situations would blizzard shot (pos/dem) be useful?
all of them
blizzard shot is disgustingly strong
the best case scenario would be poseidon sword + blizzard shot + infernal soul (or stygian soul with chaos grasps/fully loaded/+1 casts)
ah its a spam cast then?
it's the main crux of a build, similar to hunting blades or ice wine
you build up to it and then it wins the run for you
Which blade do you use? From your description, I would guess Aspect of Poseidon?
In that case, building for backstabs is a solid strategy. Apply exposed with Athena Dash (or Special), use a strong attack (Artemis, Aphrodite), Deadly Reversal (Artemis/Athena duo) and the Shadow Slash hammer are ideal.
Works with other swords (Nemesis, Arthur) too.
As for casting builds, getting Parting Shot (Athena/Aphrodite) and using casts like Crush Shot for backstabs is fine, too.
@turbid needle are you talking about a Bladerift build or a sword build?
Completed all bounty levels on all weapons, yay, the only thing I have left to max out now is 3 more levels in fated authority.
Nice!
Lol, though unfortunately "3 more levels" iirc is more than an entire whole other mirror (excluding Authority obv)
thanks for all your help guys, just skipped to 32 heat with Zag fists... Ares attack plus Athena dash seems okay :p
pokes through here, hmmm someone is saying ares legendary is "impossible" to get; ares has one of the most straightforward boon trees in the game and in my personal experience i've never really had an issue getting vicious cycle to pop up if that's what i want. has anyone actively had problems getting it when specifically looking for it or is this person a strange outlier
He was my first completed god :P
Demeter seems like the hardest, at earliest 4th boon is... pretty deep (there might be others that deep that I stumbled onto)
But also, outliers are a thing when you have thousands of players
Nyaan no don provoke them...
https://i.imgur.com/VnDBM6z.png
You tell this "Nyaan" person, whoever they are.
Hades wouldn't be the same without teleporting Flamewheels.
is ares dash ever worthwhile?
when i do bladerift builds i always go with Cast or Call
Y'all gonna buy all the Shifter Flamewheels plushies when the merchandise comes. Mark my words.

i wont lie, if i could buy a plushie that can TELEPORT irl i would
@worn sand I like blade dash with melee builds on low heat, it can do nice DPS
you need to dash as quick as you can inside the enemy blob while clicking fast, therefore it's good with fists
I'd buy a bouldy plushie in a heartbeat
@small stirrup please feedback this, I'd too
On it
A bouldy plushie? Why not a paperweight that's an actual rock?
Why not a lifesize Bouldy that's an actual rock?
Why not just a rock?
If you push him uphill, you get to take him home for free.
Damn right
Why make friends when you can make servants?
Who needs friends when you promise unending servitude to your metamorphic geode
@cunning urchin rock is not a good servant yknow
But you are?
rude

💗
In a sense, Sisyphus serves Bouldy.
In the end, don't we all?
10/10 plot twist.
Bouldy was the final boss, after all

or maybe, his favor bar
Zag serves Bouldy, he provides some drinks for his servant Sisyphus
Hades serves bouldy, he provides him Sisyphus and makes Zag provide him drinks
Bouldy plushie and a Dusa dog toy.
Athena is the legendary I can't seem to get to pop... I've had all the prereqs many times and it just doesn't happen.
Ares has just randomly happened several times. His call just becomes a boss blender.
are chaos boons multiplicative or additive?
multiplicative
but additive with each other
so if you have 2 attack chaos boons at 50%, it's (your damage) * (1 + 0.5 + 0.5)
so if I have an Aphrodite boon at 90% and two chaos boons at 50%, it's 1.9*2?
Yeah
oh cool, that's the impression I was under but figured I should double check
random note: Charon while moving 48% slower in Tartarus is... not... yeah. don't do it.
lol, that sounds about right
Are pom slices supposed to be able to hit Splitting Bolt?
No.
Welp, I'm gonna F10 and treasure this 56 damage Lv. 2 Splitting Bolt, then.
Does volley from bow benefit from Chaos Ambush boon (increases damage from behind)?
if it can backstab, then it can benefit from ambush
It should
Ok thanks, because I wasn't exactly sure if "striking" meant only your basic attack
It's not 100% consistent
"attack" should be a defined term, so you're good
man, Poseidon + Crush Shot might be my new favorite thing to do with Aspect of Poseidon.
ooof, poppers + greatshields + TD is bad news bears, I timed out on chamber 34 haha
(only died against T&A but still, ugh)
yeeeep
Picked up poseidon-ares duo without reading what it is and almost got myself killed in what ensued afterwards since my only hope was relying on distancing 
What is the Best build for the Butterfly keepsake
probably not Malphon lol
Guan Yu Charged Skewer is probably the best I can think of. Big thicc base damage with infinite range
Beo Charged Flight too
but I consider those the same build lol
Pierced Butterfly is a universal multiplier right?
Pretty sure it's additive, but I haven't tested it
I thought it was like chaos boons.
I'm really sick of saying "pretty sure" in regards of damage types lol. SGG pls
for Hades spear, which boons/hammers am I looking for?
Deadly/Divine strike, Quick/large spin
You won't have huge troubles with damage if you manage to pace the punishing sweeps on the enemies, so may as well focus on utility
I think attack damage hammers are far more effective on Hades. Exploding Launcher and Serrated Point are pretty large multipliers
well. launcher isn't so much a multplier as it is giving you a usable special
yeah, i will definitely second that serrated point and exploding launcher are going to be hades aspect's best hammers if you regularly apply the punishing sweep debuff
quick and massive spin are still good and fun on it, of course
but not all that needed once you get used to spin spacing and timing
divine strike over.. aphrodite or demeter?
Well aphro strike isn't great with additive dmg from sweep. Demeter may work ig, but never was a fan of chill personally
divine in particular gives some safety during spins, worth noting
divine strike is good for safety, utility, decent damage yeah. artemis deadly strike is particularly good damage-wise with serrated point as you'll get 3 chances per dash-strike to potentially crit
divine dash grants safety on spin comparable to strike if you make use of dash-spins regularly
demeter is actually pretty handy at high heat or even otherwise for the chill slows and potential for easy arctic blast activation. maybe not ideal, but if a high rarity frost strike shows up, i'd still take it
Heartbreak Strike isn't any worse just because the bonus damage from Punishing Sweep is additive.
It isn't worse; it just pales compared to other options
I don't agree at all.
I mean it means crit is better
Deadly Strike doesn't apply Weak.
Heartbreak Strike has way better pom and rarity scaling. It's not that straightforward.
oh I didn't mean better than Aphrodite, I mean just better than it would have been otherwise
Yeah, definitely. Deadly Strike and Flourish benefit more than the other boons from any additive bonus damage.
Well, I do believe Deadly Strike is better than Heartbreak in that particular scenario with that much additive damage. But it isn't to devalue Heartbreak's advantages: it still is one of the optimal choices if you are given a choice between it and poseidon/ares/etc.
Heartbreak Strike also gives you easy access to Smoldering Air.
There's also the on average upside of starting a run with Owl Pendant, which gives you 1 or 2 more shots at dank Athena swag
And deadly gives access to deadly reversal
Deadly Strike might indeed be better, but it's not like Heartbreak Strike "pales in comparison." That's the language I have issues with.
would "becomes less appealing than usual in comparison" cut it for ya?
That sounds a lot better.
That's what i meant, so good 
Does using a God's keepsake at the start of a run ensure they will continue to offer boons through the run? or is it possible that'll be the only boon you get from them?
Well, it can't be only aphrodite that breaks all the hearts; we mere mortals need to hold some of the ground ourselves 
Does using a God's keepsake at the start of a run ensure they will continue to offer boons through the run? or is it possible that'll be the only boon you get from them?
That may be the only boon, but that's rather unlikely
Most of the time you see a few more
It guarantees the next boon is your keepsake's, but if you are for instance offered two gods in a room, and take the other one, then the next boon after that will still be the keepsake's
Up until the end of the biome
Got it thanks all
It guarantees the next boon is your keepsake's, but if you are for instance offered two gods in a room, and take the other one, then the next boon after that will still be the keepsake's
@hearty elbow is this true? I once had Hermes apologize for taking someone's spot and then I never saw them again
The god you force will be in the pool of available gods for the rest of the run. I'm very sure RNG is at least pseudo in the sense that it's extremely unlikely you don't see them again.
also, oh man, TD1 is rough when you're bad with Hades spear, I don't know how to strip off the two shields
But I don't know how it's coded.
Taking DC2 with hades spear is pretty bold move
DC2 kind of necessitates Serrated Point
Byeah
And even then it's brutal
I just treat it as essentially guaranteed I'll see the god 3+ times after picking up their boon early in Tartarus.
spin+dash-strike+special weaving takes care of DC2 fine with explosive launcher too, though
Ok good to know, would suck trying to build around something for the first God and then never see them again
but serrated is definitely ideal for that particular pact option
didn't get offered explosive launcher or Serrated Point, sadly... 32 heat may be too much to go through with bad luck on boons
I did get an ares cast, but had to sell it 😢
Lately I've just been going with Chaos Egg and taking it as it comes. Sometimes fun builds come up that I never would've thought of
hades spear can still work without those hammers at 32, at least
I think Chtonic Coin Purse is probably better on average for "go with the flow" runs but yeah
they're mostly "needed" for heat much higher than that to push through certain roadblocks
32-Heat discussion is probably better in #h1-high-heat-strategies.
I'm not that great, though, I lost to time in chamber 34
ah, 32 for me seems like the edge between here and high heat, thanks
Unless Egg acts as a God keepsake for Chaos gates too? I haven't used it much. It doesn't say that in the text but I could see it workign that way
it doesn't
I don't think it does I'm just reckless sometimes and it helps lol purse would prob be better
I think it'd be SUPER powerful (until very high heat) if it did, chaos boons are pretty rad
yeah, unfortunately it doesn't guarantee chaos gates in the slightest
Purse is what I used for the vast majority of my runs, until I started doing prophecies and now with +80% costs, it's just kinda bad
It's not too bad if you combine CF2 with RI2. The 150 gold helps a whole lot
I think Chthonic Coin Purse is one of the best keepsakes at any heat.
150 Obols can be worth as much as 270 if they let you buy 1 more boon.
Probably not by itself. But it has amazing potential.
It's fun with Achilles aspect
Coin purse is kinda highrolling for the chance you get offered the gods you want
Hunting Blades + Vicious Cycle is pretty insane.
Yeah, that duo boons bumps it from "fun" tier to degenerate
Well, Coin Purse can also let you buy 1 more Touch of Styx etc. It's just very versatile.
At some point seeds are optimized so that you get the boon you want with just coin purse
Or a Light of Ixion? Whatever those cost lol.
Coin Purse and then Hourglass in a later biome also has great synergy.
80something?
90ish i think with CF2
Not more than 100 for sure
Could be like 88 idk
lol, Charon's Price is Right
Hourglass is less attractive because there are so many options now imo
Well, you can check the Well before you take it.
Yeah
That seems wrong for some reason... but I guess i'll pay attention the next time I see it
And you can buy from the Well in the next biome before you replace it.
I dont think it's 72 either
I also remember it being 88
88 would be 49 base cost.
Or 63 base cost with CF1.
So, I don't think you've ever seen 88 at the Well lol.
Actually it costs 99, just checked
I guess edit the wiki
(also you won a free car @steady hatch)
(for reference, you can derive 88 from 55 * (1 + 0.8 - 0.2) from Charon's ticket)
Assuming it's additive
I just tried numbers, that happened to work
I'm very sure except for Charged Hammers and crits, everything is additive.
Flourish boons from Master Chaos are definitely additive. I double-checked that recently.
Haven't found a Daedalus upgrade that's multiplicative and not "Charged", either.
Most people think chaos is multiplicative
I'm ready for the final Hades Weekly challenge
58 heat
Well, Flourish definitely isn't additive.
heart rend is multiplicative while clean kill is additive
I'm ready for the final Hades Weekly challenge
58 heat
Tbf if it asks to clear Tartarus only that's a reasonable weeklymaybe
I know that @naive tusk told me that Heart Rend adds +50% base damage before the x3 from crits. I've never tested it, personally.
Damage modifiers are very inconsistent apparently
I don't think they are tbh.
Well, it's not too inconsistent as most are additive
Very speculative at least
But there sure is a fair degree of confusion behind each
There's a logic and consistency, but there's also a lot of confusion, yes.
@hearty elbow has explained heart rend pretty well before with how it isn't plainly additive like other boons i.e. clean kill
Side note that Heart Rend is its own multplier as well. It's not additive with crit multiplier, it is a 1.5x total damage multiplier if you crit a weak enemy
you basically do 450% damage with crits
rather than 350% as with additive
That sounds suspect tbh.
They also said Chaos boons are multiplicative (when the concensus was they're additive), and the very first variant I tested to confirm that they're multiplicative turned out to be additive.
it's been this way for a long time
Heart Rend adds +50% base damage before the x3 from crits. I've never tested it, personally.
From that phrasing it almost feels like it's simply +50% dmg for weak crits
Can't really take it without a proof anymore, sry
There are lots of things people claim to be additive/multiplicative and they ended up being opposite
i mean this isn't only recent conjecture
like i've said, it's been verified to work this way for a while now
🤷♀️
63 base
189 base critical -> 300% damage
199 with clean kill (15%) -> 315.87% damage -> ~15% bonus
282 with heart rend -> 447.62% damage -> ~147% bonus
292 with heart rend + clean kill (15%) -> 463.49% damage ->~163% bonus
this was a test done by someone in the discord a while ago
Twin Fists Uppercut
base: 30 + 30
Frost Flourish: +115%
Maimed Flourish: +78%
Enshrouded Flourish: +45%
damage: 101 + 101
30 * (1 + 1.15 + 0.78 + 0.45) = 101.4
63 base
189 base critical -> 300% damage
199 with clean kill (15%) -> 315.87% damage -> ~15% bonus
282 with heart rend -> 447.62% damage -> ~147% bonus
292 with heart rend + clean kill (15%) -> 463.49% damage ->~163% bonus
this doesn't show whether heart rend damage boost is multiplicative with other damage boosts or not, sadly
it's multiplicative with crit damage itself, which is when it applies in the first place
which is all that matters really
My statements are a composite of things I've tested and things people have said with some level of community consensus
Wellllll... regular damage is also multiplicative with crit itself lol
I'm totally willing to convert any opinion I've said with evidence
yes, and this doesn't change the fact that heart rend's modifier is multiplicative
which is what was being discussed
which things act additively or multiplicatively
And I will spam the feedback thread every week with another plea for damage transparency until these conversations aren't necessary x_x
It has two layers of such interaction though, at least judging by the discussion itself
It may multiply with crit unlike clean kill, but does it multiply base dmg or sums up with other damage bonuses?
i dunno, it seemed we were talking about the straightforward modifiers stated and put forth by certain boons
which, in heart rend's case, says +50%
which isn't additive, but acts as 1.5x for crits in general
pretty sure crit is calculated after additive damage bonuses btw
Should it matter if it's multiplicative?
i'm basically joking
because it seems so straightforward to me
like, heart rend acts multiplicatively
as a duo modifier
we can always re-test this, but i doubt the results will really fundamentally change
Just to put things in more understandable manner:
20 base, +100% damage bonus
Regular crit will be (20 + 20) x 3 = 120
If heart rend is simple 1.5x multiplier (applies to base damage): (20 x 1.5 + 30) x 3 = 180
If heart rend is additive 50% attack boost during crits: (20 + 30) x 3 = 150
oh i see what you're getting at
yeah it's just really specifically a crit multiplier only, pretty sure
Ah well, time to boot up the game for fancies ig
63 base
189 base critical
282 with heart rend
282 – 189 = 93 damage over base crit.
93 / 3 = 31
63 * 0.5 = 31.5
If gods will let me get heartrend in first place that is
Test chaos while you're at it too pls
Sure thing
lol
So we can [temporarily] put this beast to rest
the chaos one i have never known for sure
The highest heat is math
Well, I shared my numbers for Flourish boons from Master Chaos. You'd only need to look at the others.
i assumed it was additive until folks recently started referring to the first one as multiplicative, while extras are additive with the first
Honestly, I probably should just respond with ¯_(ツ)_/¯ whenever people ask about damage math for stuff I haven't literally seen. The only consistent thing I've learned is that there are only exceptions
Lesson learned
so chaos x god, chaos + chaos, is what seems to be the case i guess, in terms of text visual representation
@mighty ermine like I just showed, the data you shared doesn't prove that Heart Rend is multiplicative because the numbers can be explained in this way:
Heart Rend adds +50% base damage before the x3 from crits.
oh, i see what you're saying
And like I showed for Flourish boons, it's just Chaos Flourish + any other Flourish.
yeah, it's effectively the same, very true
In this case it is roughly the same.
But if you have any +% on Attack or Special, the results should be different depending on whether it's multiplicative or additive.
but at that point it's moot to argue whether it's truly additive before crits or a crit multiplier because we know how it behaves either way, since it's the same
for heart rend specifically, i mean
It won't behave the same way, though.
but from heart rend's ingame wording itself "bonus critical damage vs. weak", it seems like it's pretty decidedly affecting crits themselves
and not base damage before
Woof, massive grain of salt for using in game wordings for damage math divination
i mean, it would word it as +50% damage vs. weak if otherwise, wouldn't it
heart rend is themed around crit
Honestly, I probably should just respond with ¯_(ツ)_/¯ whenever people ask about damage math for stuff I haven't literally seen.
That's basically what I do, and otherwise I just tell people "well, I've heard x from y, but I haven't verified it." Or at least I try to do that lol.
If I've learned anything, the phrase "bonus damage" is literally a regex wildcard
it's not the bonus damage part, though lmao
The idea is that you only get the +50% base damage if you happen to crit.
it specifically makes an effort to include crit
and i don't think that's for no reason?
no, it says critical damage
not base damage
I know what it says lol.
suggesting it's base is more of a stretch than what i'm suggesting
I remember when I thought it was crazy that someone suggested that "Charged" was the most important word for damage math for those hammers lol. Mind blown.
¯_(ツ)_/¯
¯_(ツ)_/¯
this whole discussion has gotten to the point of feeling a bit too aggressive either way
yes
It's mostly the effect of a bunch of blind people pointing at shadows on the wall with SGG puppeting damage numbers in front of us.
pretty much
Aggressive how?
Help I just got to Hades' secret third phase and he's asking me to do the math on my damage buffs
feeling less collaborative towards finding the truth and more of an exercise in argument for the sake of argument
is the feeling i have been getting off of the discussion as it has gone on
that is my personal take from it
Pretty sure we've determined that ¯_(ツ)_/¯ is the truth.
feel free to disagree!
No idea where you got that from. 
i think you do but let's drop it
Would it help if we made a google sheet sticky of every damage source type in the game with blanks to fill in as people find discrete examples of damage math?
Or just update the wiki with that information
The wiki has no pages for individual hammers or boons unfortunately
But yeah, I guess we could make them lol
What we did in MMORPGs for stuff like that is document all of our testing + at least some screenshots or videos.
Okay, I got blessed with rng
So:
Chaos special dmg is indeed additive
Heart Rend is 4.5x crits:
Guan Yu special deals 45
+77% Deadly Flourish and +53% Chaos special dmg for a total of 130% bonus damage
That made each hit 103.5, crits 311.5
If Heart Rend was additive to other bonuses the crit would become 378
Instead, in game it was 467
Clean kill was already investigated so thanks gods
So is multiplicative Chaos just a rumor that's been spreading? (that I've also inadvertently helped a great deal to spread--in my defense I've heard it a lot before I started saying it all the time too). Or like with everything else, is it, "always additive except for Sometimesᵀᴹ"
The wiki has this article, anyway, that can be edited by anyone who feels like doing that lol. https://hades.gamepedia.com/Damage_Calculation
https://imgur.com/uIDBkZb
probably one of the coolest freezes I've seen
Someone show this to Amir
Trippy Shot doing some WORK
jeez
what's the big deal with hangover status ? I got told that dio call is supposed to be zeeee best ?
Lots of DoT
it's like 15 damage per stack at common, iirc
and you usually get all 5 stacks
that's 150 damage per second, in addition to your attacks
And you can use it for full effect at 1/4 charge, so it's essentially spammable
I just managed to beat ||Charon|| but
The credit card is just for this run I suppose ?
yeah, it expires when you perish
Dio and Zeus calls are the best for non-synergistic calls @copper vale
They're just raw damage
Zeus does more raw damage but Dio's helps apply privileged status so that is something of note
i like poseidon’s call too just because it does mega damage
aphro’s has use as well
esp vs theseus
or even hydra
I gotta say I love the poseidon call
Helped a lot on my last run
Huge damage + 3 hours invincibility
that was my main defensive option
aphros is great just to get ur affairs in order
a quick call to stun hades so you can kill off the adds is nice
I had crazy aoe with my other boons
https://i.imgur.com/ybCi3j3.png with the twin fists on the magnetic aspect
I finished the last boss with the full poseidon call
How is curse of longing? Seems not great
apparently it's really good lol
i've seen it absolutely destroy bosses, in seconds
Doom procs multiple times, for less damage each time
it refreshes to full damage when you reapply doom
curse of longing isn't awful, but it isn't nearly as good as some other ares duos
great with privileged status, though
it's mostly good because it's permanent privileged status
but that's about it
ig it could be good for leaving doom on enemies and then focusing on others, but eh
merciful end definitely outclasses it
Merciful end, does it end the doom when you hit or do a free doom hit?
it immediately procs a doom, so the doom ends on hit
Huh. Is it good, then? Sounds hard to use properly, especially with privileged status
you don't have to wait a second for the doom to proc, meaning you can constantly apply doom, proc it, then apply it again
if you have exposed, then the doom would benefit from privileged status
it's quite strong with weapons that can attack quickly, like the fists (putting on divine dash and ares attack)
You’d do a lot of dash attacks then?
you can dash strike and immediately do doom + 50 dmg, for every strike
😛
that's probably the most popular fist build I've seen here, besides "deflect on attack is my entire build" builds
Highest Zag Aspect and Talos clears both have Merciful End.
It's just a natural result of Deflect on Attack or Dash being top priority for Malphon builds.
Highest demeter clear has a bunch of athena boons too
My best 50-heat attempt with Zag Aspect had all her core boons lol.
whats the conditions for getting a perfect clear message on the final screen. Is it not getting hit at all by the final boss even with acorn, or are there other requirements? cause there is a guy in #h1-victory-boasting whose acorn wasnt broken through, but still didnt get the perfect clear message
he did however not have full health
and has two missing death defiances
It requires a full health bar
even if you're missing death defiances?
I don't think that matters
Yeah, you just need full health.
Do you guys ever get runs that just feel miserable? Like, you can't get any boons that you want? Just had a 15 heat with BP2 Chiron bow run where I couldn't get absolutely anything to fill the special boon core slot (was using authority and not persuasion), lost 2 death defiances in Tartarus to Savior Seeker witches and there weren't any kisses of styx in wells. Lost the run in Elysium because Savior Speeder Greatshields were just too overwhelming. As if the game is telling me to put on the shackles for the entire run.
that's without even having approval process on
You get better at mitigating those things and at making nothing work somehow as you get more practice, experience, and knowledge.
But I've definitely had runs where I just get all of the worst rolls.
You'll also get runs where you get Merciful End in chamber 5, though.
There's probably something you could have done differently strategically to not run into that situation that you did.
Starting with how you fought those Witches.
yeah, like not taking BP2 
That would be one lol. Changing your pacts can have a big impact on your run.
Also, if you can't mitigate the danger in a chamber like that to the point that you lose no DDs, maybe you can mitigate it to the point that you would only lose one defiance.
And if you do that for other difficult encounters and boss fights, Stubborn Defiance will let you keep going even if you mess up early and have to revive two times in Tartarus.
If you get better at cleaning at regular mobs, you take less damage, so you need less healing, so you have more money for boons and poms. And that way, you'll have a better chance of getting boons that you want.
When you understand boon trees better, you'll see build opportunities maybe that you missed this time because you were too focused on something very specific.
yeah, I started to like using SD when maxing out bounties, it's a perfect balance between making normal rooms much more forgiving and making bosses a bit less forgiving, which is countered by using the acorn.
Maybe you rerolled with Persuasion at a time when you shouldn't, or maybe you didn't reroll when you should have. All those small decisions end up having a big impact.
If you want a specific Attack boon, and you're skipping all the priority boons from other gods, then by the time you see a boon from the god you're looking for, there's a good chance they will just offer you Special, Dash, and Cast instead.
And then you're stuck picking that, and then you see them again, but now they offer you so many tier 2 boons because you have their tier 1 boon now . . .
Whereas if you'd filled your Special, your Cast, and your Dash with boons from other gods, then when you see the god you want after that and don't have any of their boons yet, you're essentially guaranteed to get their Attack boon because it's a priority slot and the other priority slots are already taken.
on that run literally nothing was offered for the special slot. The only things I did get for special were Chaos and Hermes (12% special speed), but that wasn't enough.
The only core slot I had filled was Artemis' attack lv2 rare, I had Aphro offer the cast, but I didn't take it, that's about it, don't recall seeing anything else being offered for any other core slots.
If you want Hunter Dash from Lady Artemis for bow in Asphodel, and you fill all your core slots except Dash before you get there with boons from other gods and have no other boons from her, 100% she will offer you Hunter Dash, Pressure Points, and an exchange for any of your other core boons—because there's literally nothing else she could offer you. Those are her only available tier 1 boons. I guess there's a tiny chance that she offers 2 exchanges? But if you have a reroll at all, it's just guaranteed, really.
So, if you think of it like that for any other slots or boons that are important, this kind of stuff is how you get there. That's why it can sometimes be important to take a core boon that doesn't help you directly over some tier 2 boon that would help you directly. Just because filling that core slot will help you get something that's more crucial to your strategy.
Also, sometimes you see the god you want, and they don't offer you the tier 1 boon you want, but they offer two tier 1 boons that open up their tier 2 boon pool and 1 boon that does not open any tier 2 boons.
And you pick up the tier 1 boon that does open the tier 2 boon pool because you think, well, at least this will help me a little bit until I get that other tier 1 boon you want.
But you just made it so much harder to get that tier 1 boon you really want because their boon pool just became so much larger.
Whereas if you picked that other boon that didn't open any t2 pool, you'd actually increase your chances of getting that one particular boon that you want from them.
I didn't see your run, so maybe you were just extremely unlucky in some way, but I think that kind of strategizing can just really help you get the things that you want more consistently.
this is what I had on the run
https://imgur.com/t02VUPJ
Hmm. Were you always able to buy all the boons in any shops?
I bought a couple boons, don't remember which.
Obol troves can help with that, Chthonic Coin Purse in Asphodel or Tartarus can help, and of course just spending your money efficiently.
Just some more small things to help you get the boons you want.
Sometimes it's a good idea to skip a Darkness or Key chamber to go for the 20 obols from a Gemstone chamber instead if that pushes you over the edge to be able to afford one more boon.
Ambiguity from Bouldy does nothing rite? just to confirm
Yes.
TIL you can beam while dashing with Lucifer
Yeah and it's a good way to ramp up the damage
Because of that I got my casual pb, nice
what's the actual damage output of curse of longing if you have consistent way to apply doom? isn't it just objectively worse than manually reapplying the doom, or am I missing something
It is at least equal. If you reapply doom, it will go back to full strength, and then start to do its thing again. Curse of Longing also has the added effect of maintaining Privileged Status.
ah ok that's reassuring
wasn't sure if it was stuck in that reduced damage state until it finished or w/e
ty
It's still not like... amazing though. One type of usage would be something like Nemesis with Aphro attack and Ares special
yeah it definitely feels like one of the weakest duos if not the weakest
aside from aphro posiedon maybe
idk
Lightning Rod
dem's fighting words with some people, but I would find it pretty difficult to compile an argument that it isn't a garbage fire
it's not great
I like it if I can stack them around to get jolted around the field
but at that point I can usually do that by just attacking anyway so
I guess you could make the argument that, unlike a good boon that you want to use, Lightning Rod is worth 400 gold when you sell it lol
solid argument tbh
It feels bad to do that for something like Unshakable Mettle, which definitely has utility (though you never go for it intentionally obv)
Hmm, I might like Stubborn Roots less than Lightning Rod. It's close lol
I don't know if I was doing something wrong or what, but I got Roots for the first time on Stubborn Defiance run a bit ago and noticed that it did not tick if I wasn't in combat
stubborn roots is great, only on low heat heat runs
otherwuse you just tend to run out of time
condembrce is good for a melee build
it can melt ppl really good
cause most of the time ur also doing backstab dmg
since ppl are facing u and ur opposite the cast
I've seen people try it on Talos before and half the time when you're dashing around the converging beams just miss or hit walls
it might take time to get used to
Yeah it's possible, like with Zeus aspect
So yeah, my answer is still Lightning Rod lol
it was really useful however in 2nd phase of the 2nd phase of the final boss whenever he did his ring of lasers move
yea i dislike lightining rod
That's a pun to be punished for
my fav duos have to be the dio and pos duo, especially early on, and curse of vengance
lol yea
Vengeful Mood is so fun. I just wish it was easier to get before Styx
Every time I try it I finish the build in late Elysium or in room 1 styx
lol unlucky
So I'm just going through 80% of the game with poop boons and base damage
if u know exactly what ur doing and with a little bit of luck u can get it consistentle before lernie
whats ur fav weapon plus build for that weapon
greater consecretion is needed
Obv I only go aphro attack if I see her since I need 2 keepsakes for Mood
I have not yet seen it happen but I have heard rumor that Curse of Vengeance + Heaven's Vengeance is sufficient to unlock the duo?
You say that and i use special like 3 times for the whole run with arthur 
Well personally I don't have the time to finish special
Yeah, at high heat Excalibur is so painful without Greater Consecration. Things hurt bad 😦
for it to work on slowdown in first place
It fills the screen though so it barely matters where you put it
eh anyways most of the time when i dont have time and want to use the sword i just nemesis aspect
yep which is truly a pog moment
just had a picture perfect Dio/Aphrodite/Zeus run with the Bow, Chiron Aspect
nice thats an optimal build for dio/aphro on the bow, especially chiron aspect
Getting the Mirage Shot and Blizzard Shot along with Poseidon's Rupture + cast was absolutely disgusting amount of damage.
Of the poseidon knockback buff boons, which ones are the strongest? I find it hard to evaluate
Rupture / flat dmg on knocking into walls / %dmg on knocking into walls
honestly depends on which biome you're at
Poseidon knockback boons really mostly shine in Tartarus and Styx
in those biomes, I'd say breaking wave is the best
extra damage + aoe
Oh yeah rupture is definitely great if you don't have a way to apply priv status yet
I don't care for it much if I'm running family favourites tho
Melee builds for a bow, a true testament to how broken the game can be 
do you guys prefer Long Knuckle or Rolling Knuckle?
long
unless i have armor breaker hammer or artemis
long helps with my spacing esp. in elysium with how the champions move
the damage bonus doesnt hurt either
About Hades Weekly Challenge #10 - instead of one week it will be on for 2 weeks in total (so one more week) - roughly twice as much heat deserves twice as much time 😉 Also, after that, we're taking a break from making the challenges so we can come up with new ideas and also - rest.
Sounds good :3
Since you can get multiple of the same boons from Chaos, I wonder if it's possible to get more than one death defiance from them
does Zeus attack also damage the target of the attack
Hey, what eurydice's bonus is the best for you guys ?
Depends on my current boons
there's no objectively best one, it depends on what you walk in with
If I have a smaller number, that I like, I might go for the Ambrosia (+ rarity to 2 current boons). If I have a bunch that I'm using, I'll go for the Pom (+ level to 4 current). If I don't have much, or if I'm trying to get better tier 2 boons/duos/legendaries, I'll go for Nectar (+ rarity to 3 next boons)
"usually" you want to set up your boons so you can leverage the Ambrosia Delight
(Swan, you have nectar/ambrosia backwards)
lmao
more often than not its usually ambrosia delifht since i love to walk in there with only one or two core boons
note that levels (poms) have diminishing returns, so a rarity boost will often have a greater impact on a boon that already has a few levels (3-5ish)
They are approximately desirable in their order they're presented, with each subsequent one being a consolation prize for not being able to appropriately use the previous
Pretty much
does the poseidon/aphro duo affevt eurydices bonus?
Yes!
like give +2 to all
It's beautiful
thats OP af then
Yup
Guaranteed heroics neat
Omg this whole time!! Whoops. Thanks
That was my final boss perma-charm build
speaking of eurydice, did they make it so her rewards are locked from when you walk into the chamber? tried to rng manip her rewards lately but it never gives me different ones
Hmm, haven't tried
no clue
this update i noticed that, no matter how much i damaged the pillars, the ambrosia would still give me the same boons
it's a fair change, but 
I see, thanks a lot for your answers guys :
Sure thing o7 Best of luck!
what are people's favourite builds for the aspect of poseidon?
lightning phalanx is one of my favorites
while not as fun, i only ever go for a crystal beam build on poseidon sword (need to try it on achilles one day)
true shot is an easy lead to exit wounds (and fully loaded)
anywhere, preferably aid or dash
I do love phalanx shot, though, and lightning phalanx seems even more rad
is his dash any good? I see it miss a lot, but am usually panicking mid fight and would never notice it hit
it's okay, but it goes off more than the special or attack would
there's a fun interaction with lightning reflexes and double strike, potentially having up to 4 strikes per dash
that's the near miss lightning? ilove that thing, near misses happen a loooot
yes
A bit theoretical question: since casts get the least damage boosts over the course of run, would stuff like Pierced Butterfly be of great help? Thought about running some poseidon builds too
Yes.
possibly
Casts never work on percent modifiers, so any bonuses to them are multipliers.
and since they're long range, they're safer (unless you're running crush shot)
I cannot get a decent Crush Shot/Blown Kiss run.
crush shot
I have yet to get blown kiss on main file, heh
With Authority Aphrodite just will not give me Blown Kiss no matter how many of her boons I get.
blown kiss barely shows up for me lol
With Persuasion she shows up once from the Keepsake spawn and then never again.
Guess she just really doesn't want to give away the kisses
i do wonder if a crystal clarity or cold embrace build on achilles would be better than pos sword
but i just... don't like using achilles lol
Technically it does perform better
buuuut yeah achilles spear is too much micromanagement
Rare Curse of Agony, Rare Divine Dash, Rare Crystal Beam, Epic Dire Misfortune
Merciful End
what should I take from Eurydice
try to get Curse to epic?
or go for the pom
50% chance to hit it, so maybe worth the risk
Pom likely aint gonna do much better
also can you get duos on rerolls?
maybe this question sounds dumb but I've never gotten one that way so
With Fated Persuasion? Yes.
ok ty
Lightning Rod's true power is coming back on rerolls
Huh?ightmimg rod is the “your floating stones deal damage”? Is it any good? Heh
The matter is highly debated.
TIL that Zag's spear throw can trigger traps
TIL also
As for Lighting Rod, it's... controversial. But in my opinion, it's 420 Obols.
is there a good build for the Laser Gun?
how does Zeus attack boon work with it exactly?
A fun one (not the best, but very fun) is the Sea Storm Super Soaker (Tempest Strike, Thunder Flourish, Sea Storm Duo, Infinite Laser hammer). Don't remember exactly how Zeus attack works with it, but Zeus attack + Support Fire is good
sounds fun, so lets try it
ooh!
another fun one is literally anything with Hazard Bomb
:3
if you want the max craziness, go for Hazard Bomb, Thunder Flourish, and a dash that does immediate damage
hey does stubborn defiance allow athena's defiance to be added to it, like you get extra defiances?
yup
hmm recent update?
if you have expended your SD, and you get an Athena DD, you'll get a DD slot
nope
that's been in for a while afaik
ohh thats pog
you need to have expended you SD though to get the DD
didnt know
that
no wonder i was confused in the high heat run submitted in #self-promotion
Does that bonus athena DD get used up before or after your regular Stubborn Defiance?
Not sure
If I'm not mistaken its before the stubborn defiance, but this is a memory before blood price so I'm probably wrong.
You spend your SD, pick up a DD from Athena, then you get your SD back in the next room. Athena's DD is on the left, so it's used up after you use up your SD.
So playing around is Athena's attack boon supposed to only deflect from the tip of Exagryph with lucifer aspect?
😛 kinda lame was hoping to be able to just wave it around to deflect shots
Yup
(from #hades-feedback )
i finally cleared the game with guan yu with 5 heat! it's doable but super hard, but rewarding!! love the fire crackers that goes with it, and probably what led me to use it all the time, you can't rely on the spin.
I'd have to strongly disagree with that last part lol, I do agree that the special is super fun :3
HOW DARE THEY
THE ALMIGHTY SPIN IS EASILY THE BEST THING ABOUT GY
THEY DO NOT SIMPLY UNDERSTAND THE POWER BEHIND IT
Do you mean "they simply do not understand"? :3
I guess yours is still correct, just reads a bit odd
^.^
Also you upvoted it?
I upvoted it looking at the first part lol, I was like "Aw they used GY :D"
I mean its just honest feedback, I'm not one to force the almighty on spin on everyone
Yee
I can certainly try however
XD
Hopefully I didn't scare them out of it
Lol
every time I use Guan Yu I forget about the special like immediately
I've done runs with each, both can be good
I remember doing a AP2 run with GY and it turned out pretty well
So it is pretty flexible
I will say that with FO2 you kind of live or die by the hammers if you go spin. And if you go TDx, spin gets a lot more tenuous as well. I think my first 32 GY attempt I did Athena spin with Massive Spin (no quick spin to be fair) and it was the first time I failed to hit the TD1 timer.
going with spin on guan yu is definitely more hammer-reliant than going with special
I wish more weapons had aspects that require you to hold the button instead of mashing it
now its just fists and lucifer on the Rail
going with spin on guan yu is definitely more hammer-reliant than going with special
@narrow rampart Eh I wouldn't say that lol. Charged Skewer makes your base damage 135 and gives you (ironically) a faster base special. I definitely would not consider a special run without it.
Well, I guess it's more in a key of "it is easier to finish special run with whatever hammers than to do the same with spins"
Because you quite need at least Quick or Massive spin (or exclusive one on the emergency case). Special can work without any, even though charged is definitely a gamechanger
On a normal run, you get offered two hammers
You only need to have one of them offer Charged Skewer to ensure that your Guan Yu special run goes as smoothly as it can
not the case for a spin-focused run
That's what I meant when I made the above comparison
Is Piercing Wave (blade hammer that sends out a shockwave on attack) affected by attack dmg buffs? Haven't gotten a chance to test it
Nope, only global damage mods
Which should see a change, truth be told.
Dang would've been cool with Flurry Slash
The wave would be great for status application.
Lol, a 25 ranged base damage increase would just be better than the sword itself
Which isn't a bad thing I guess. Sword pretty poop
Might be a bit much though.
+25 damage is pretty good.
If the sword is poop, buff the sword, not a particular hammer.
@green ember It does work with Flurry Slash though
Flurry Slash + Piercing Wave is really entertaining to watch
I might be misunderstanding what you meant. Piercing Wave's damage is only affected by global damage mods. It will proc whenever you do an attack though
(I don't remember if it works on dash strikes)
Yea i think we're on the same page but 25 base dmg isn't so great towards the end, even with Flurry Slash high rate of fire. But making it scale with attack dmg buffs would be too much as well
Which isn't a bad thing I guess. Sword pretty poop
@hearty elbow Heretic
Any weapon that lets you clear on the first run is obviously superior to anything that doesn't
So... Zag aspect is the best aspect then? 
they even use it for the fresh file speedrun...
Pretty sure they do it on purpose to make your first weapon/blood unlock guaranteed to feel good
That means it is [obscure pun incoming] a FOIL.
I like that it even though it's not super strong it has lots of unique hammers for build variety. Keeps it fresh
Nice
Pretty sure they do it on purpose to make your first weapon/blood unlock guaranteed to feel good
@hearty elbow yeah, that move speed/dash distance increase did feel pretty good
I feel like it used to be even worse than it is now lol. One of those was added recently, right?
I only got here in the nighty night update, sooo
I haven't seen zag sword change, no
Yeah, looks like Dash distance was added in Long Winter
Dang, you beat me to the punch.
Was the shield's zagreus aspect recently changed? Wiki shows it as giving dmg reduction. Think it's more attack dmg or something now
Yeah it was changed in Blood Price to have base 40 (at max rank) attack damage. Bull Rush unaffected
Hmm sounds like a good buff but kinda boring compared to sword and fists zag aspects
Which makes it feel like what Stygius Zag aspect probably should play like lol.
It was warranted, there were no attack-based shield aspects
i just wish it affected bull rush too
That makes sense. Does Beowulf attack slower tho? It's also 40 dmg
Oh me too lol
Yeah, def slower
When i read patch notes for the first time I definitely slapped on Poseidon's trinket and tried to go wall slams. Sadness ensued
Wall slams are so situational but feel great when they work. Poseidon fists in Styx is the best
Lol, yeah, unfortunately doesn't make up for how tragic Tempest Strike is everywhere else x_x
I feel like SGG anticipated knockback to be a broken mechanic, since they gave Poseidon near Artemis level of boon scaling
Yea might be true. Maybe making the +boss dmg boon baseline would help
Doesn't Poseidon have one of the better base attack mods?
3rd place I feel like.
Aphro > Demeter = Athena > Posiedon > Artemis
Poseidon has a good special increase
for attack
2nd place in flourishes.
Yeah
In SGG's defense, Breaking Wave in Styx feels about as broken as Merciful End everywhere else.
WIth something like Malphon
Or Rail's Aspect of Super Soaker
in some tunnels it doesn't even matter what weapon you have because of the wallbounce chain reactions
literally one attack to kill everyone in the room
Merciful End with Divine Dash is so much fun lol
on zag sword with all common boons, merciful end with divine dash is 140 damage per dash-strike
Jeez and goes up like crazy with Impending Doom
With epic divine dash though, woof, that's like 144
Just keep leveling up divine dash to go into 150+ territory, woo
epic impending doom makes it 240 damage
If you're into that kind of thing
"damage"
pff
That's not why I play Zag Stygius. Zoom zoom
Truck Stygius goes boom boom
yeah, we all know damage is a crutch
Zag blade's only relevant build is hermes speed boons, Rush Delivery, and Charon's hourglass for ignited ichor
speeeeeeeeed
rush delivery is nice, but the speed and dash distance actually can change the way you play
you don't need to turn it into bonus damage for the sword to be good
dodging is way easier
approaching enemies is easier
Asphodel turns into an adventure
rush delivery is nice, but the speed and dash distance actually can change the way you play
to be dead serious, most of the time such changes only ruin the playstyle because you aren't used to the new speeds and moves
even if they are intended to be a positive
Lol, the spacing to dash into the poison cure between two spinning blade traps is also pretty easy to miss 😛
That's why I don't like Demeter. I don't adapt to the final bosses new (slower) speed and end up getting hit more often
10 stack Demeter explosion on Chiron is great tho
I don't like Demeter because she's the slayer of runs with UC on lol
And Mistral Dish's biggest flaw is that it isn't Divine Dash, otherwise it does great damage and the utility is awesome too
Why is she bad on UC?
Because a lot of her boons can't be sold or make you feel bad for selling others
So you may be trapped in selling a single core boon at tartarus exit, for example
brutal
imagine not having boons in asphodel because you got offered nourished soul and rare crop
it happens so dang often
Oof
To be fair that run wasn't "dead," but I had to choose between Divine Strike on Nemesis or the epic DIo call I lucked into. I think I would have been less salty if the run did just end
Don't you love your heroic nourished soul on LC4 tho? :o
And Mistral Dash's biggest flaw is that it isn't Divine Dash
And that's why it gets sold.
Lol, yeah. Kind of a shame though, I legit love that dash
Do you think they'll add a few more boons/hammer to the existing gods/weapons? There's already a great amount but more wouldn't hurt as long as the new stuff is useful and doesn't dilute the loot pool
Yeah they're pretty consistent with tweaking the hammer pool at least
I would definitely prefer replacements or reworks over additions but yeah
You can just check the road map on the title screen for what they've planned for 1.0.
Gotcha looks like there's a good chance they will considering it's all around finishing touches. Only joined after Blood Price so don't have a great reference with what each update brings but from BP patch notes looks they brought new hammers and boons then too
Hey does Strong Fountain healing properties work for LC4?
Dio's boon?
yea
Don't think so
It does weird things with LC3 and below, but I don't think it bypasses LC4
I'll try to test it. Thanks for the info anyways :)
Sure thing!
how does Strong Fountain work with LC2, for example? say you're somehow at 50/100 life, do you heal to 100 or 75?
They really do need to overhaul tooltips with LCx lol
how do you deal with middle management power couple, with TD and a bad build?
If you're running into TD1/2 issues in Asphodel, that is the bigger question.
Power couple is a very mechanically intensive fight on FO2. There really isn't much cheese around it (other than a well timed/spaced Companion to catch them both). I'd recommend creating a save and grinding out a baseline knowledge of Skullcrusher's timings and ranges
A bad build will just make it take longer. Deflect also helps immensely, otherwise you will have to carefully circle around the Megagorgon, which isn't always possible with terrain/teleports
And don't feel too bad lol, this still happens to me ALL THE TIME: https://imgur.com/a/S1g68oK
TD just means I can't sit around dodging attacks most of the time
I find that it's usually easier to deal with skullcrusher if you purposefully bait out the slams at opportune times and then dodge the shockwave, instead of trying to stay away from the shadow as long as possible until skullcrusher decides the time himself or he catches up with you at an especially bad time
I pretty much always try to take out the megagorgon first, but I know others have the opposite preference too
With MM i have found it much easier to kill the skullcrusher first and then the megagorgon. Baiting and knowing when the wave is coming makes life much easier than hoping to quickly react in time.
Also i feel its considerably easier dodging the megagorgons projectiles
As compared to the slam attack
I find the opposite easier with MM given that you can manipulate skullcrusher's movement and behavior while going after megagorgon, while in the other case you're having to avoid a randomly teleporting head shooting homing projectiles while focusing something else
So I keep my eyes more focused on the miniboss with considerably less predictable behavior, and keep the one with a pretty consistent pattern in my peripheral attention
Hmm, well each one has their iwn playing styles i guess
Also kind of helps that megagorgon is pretty much constantly available to hit somewhere at all times barring the split moment that it teleports, as opposed to skullcrusher who is totally immune and potentially wasting time while in the air trying to land on something
But yeah, either approach is fine honestly
I want 1.0 and I want it now
Bow used to be my favourite weapon
Until Rama came along 
Friendship ended with Choronact
Now Malphon is my best friend
so ye 4th Malphon aspect hype
inb4 4th malphon makes you jump to hestia
;_;7
Never question the power of the beyblade
Lv1 Guan Yu with High Confidence 
Tips for Hades Spear build? Compared to Guan Yu, it just doesn't feel like dealing enough damage. Currently stuck with the Weekly Challenge (JS1, CP1, DC1) and it's surprisingly overwhelming.
Serrated Point (dash-strike hits 3 times, but -20% dash distance) hammer upgrade has been very useful for the challenge.
Serrated Point and Exploding Launcher are easy ways to get your damage going if you get even a decent attack or special boon respectively. Though you will have to regularly apply the punishing sweep debuff. Otherwise, yes, it's going to be underwhelming
Good. Now to get the decent boon and Hammer with AP and UC 
Best I could do with the challenge was getting to second phase with Triple Flurry Jab and Divine Strike. I regret not surviving that one.
Does the Spear Hammer Vicious Skewer, +50% damage to special, +50% crit chance on retrieval, actually work that way? Because I had that and Artemis boon, which should give me 70% crit on retrieval, but it wasn't working that way. Thought it was just bad luck at first, but it persisted over most of a run, so a couple hundred throws and I was definitely not getting 50 or 70% crit rate. I sent a bug report just in case.
I mean, even if it's multiplicative on the hammer, I still should've had 30% chance on retrieval after getting the Artemis Boon, and I don't think it was lining up with that.
question about nemesis build:
say i have artemis dashstrike and aphrodite attack.
when given a pom to upgrade, shouldn't i upgrade artemis dashstrike over aphrodite attack?
furthermore: does upgrading attack also upgrade dashstrike? no, right?
@kind cloud Upgrade the one that gives the most % bonus. They go to the same pot
im pretty sure that attack affects dash-strike too, but not the other way around
Yes, your attack affects dash strike
also iirc pom on attack is worth more than pom on artemis dash
Yes, your attack affects dash strike
@hearty elbow oh, really? i did not know that...
That depends on rarity and stuff I think? Or maybe it's static. Just upgrade the bigger number 😛
doesn't base dashstrike do more damage than base attack?
The attack/dash-strike interactions in this game are... convoluted
yeah...i was kinda oblivious to it until recently.
doesn't base dashstrike do more damage than base attack?
this is weapon specific
I meant for nemesis.
yeah for sword i think it does
For Nemesis, it's more that it has an extremely long range and snappy cancel-able animation
But yeah the damage is also better
So... better on every axis
bow might be the only exception anyways
LIke...I didn't realize that attack/dash strike were separate things...
yeah it's weird
it is weirdly
It gets weirder with Cursed Slash and Piercing Wave, which don't work with Dash Strike
Cruel Thrust also doesn't work. That should be relatively clear from the description but like... it's definitely the thrustiest attack
the thrust is thrustier than the dash-strike imo
It has like the same exact animation but dash strike goes further lol
there's more of a wind up, and you can really see the effort zag puts into it
dash strike is just holding a sword out while shifting
there's no thrust there
Yeah, Zag def girds up his loins more for the thrust thrust, I guess that counts for something
lol, intuitively I assumed that the 10 second long animation of the Zag aspect thrust would deal more damage than Dash Strike. Nawp.
thrust is a horrible attack, yeah
30 damage after about a second of windup, locked behind the chop that is also low damage and slow? yikes
only the first slash is worthwile
If only to announce to you that you should stop trying to press Dash + Attack at the same time while playing Nemesis.
Once I started using Excalibur, i could never go back to regular sword.
the difference in damage in pretty dramatic
when playing with nemesis on m&kb, i switch my setting to "dash at cursor" b/c it makes it so much easier.
Trying to control dash direction and attack/dashstrike separately is tough (although often preferred).
the difference in damage in pretty dramatic
@gray moon as tempting as it is to use artemis for crits on excalibur, i find myself using aphrodite on attack.
aphrodite epic attack establishes a high floor for damage numbers, plus gives enemy debuffs which adds into the sword special aura/barrier. that can be a lifesaver in high heat. aphrodite is arguably the most versatile boon.
I guess direction dash is easier since we're pretty much built into it
I should have mentioned I speak for myself and my friends, but in most 3d games with a dash (Furi, Enter the gungeon) sort of mechanic its been super comfortable and much easier to set the dash to the directional keys than the cursor
So I'd disagree with you when you say dash to cursor is easier but then its probs cause I never exactly got used to it
ok, yeah. got it. i absolutely agree for most aspects. but for nemesis aspect, since artemis dashing and attack are combined to take advantage of special, i find it waaaaay more useful to switch the setting just for that one aspect. on excalibur for instance, i like to dash in different directions in between the attack sequence to avoid hits white zag is doing the wind-up for the powerful attacks.
i love the flexibility of being able to dash northwest but attack east on most aspects. but on nemesis aspect, i can't because to dashstrike requires one to dash to trigger attack. it's kinda strange. it's the only aspect where i switch the setting to "dash at cursor"
I can respect that. Whatever makes the game more enjoyable for you bud
can you get Dionysus - Demeter Duo as well as Dionysus - Zues Duo?


yeah, it's possible to get duo boons with an overlap in a build
Ex: merciful end from athena/ares and curse of longing from ares/aphrodite
merciful end +curse of longing doesn't really work though
unlike ice win + zappy win
it does on zeus shield
use the rotating shield (which is basically an autonomous rotating turret)
when i use that aspect, i always take athena (deflect) on special and ares (doom) on attack, then i try for either poseidon or aphrodite (weak) on dash.
that's a build a friend figured out and showed me. it's actually super strong and doesn't require much in the way of poms because the duo boons sync and work well
I wouldn't rely on it that much since duos seem to just take 180s when they see me
lol, yeah...sometimes game's rng screws with you but i've grown to like zeus shield a lot simply because of athena and her deflect, i learned to play the game with athena on zag sword before it was nerfed so i kinda like athena on zeus shield (similar).
but really...shield is my favorite weapon and 3 of the 4 aspects are strong for high heat runs
zeus shield is underrated
Regarding the feedback on Lambent plume... That change would be pointless. They'd just shorten the timer by the amount it takes for the barge to land.
Yeah. For the barge of death.
Since it's already considering the time it takes for the barge to stop.
Each floor has a 'par' time.
Oh I see
So in the end if you miss that spot for the plume, that means you would've missed it anyways
I gotcha
Then it should be removed because it gives players the wrong idea
I do love that build in general, but it's a lot smoother if you use Rama special to spread poison (even without relentless volley, 2x special is faster than Attack + Special on Chiron), with Ares/Aphro attack for those duos.
What do yall build for Naegling's board? I've finished a few runs with it but could never get a buld that clicked
Charged Flight -> Profit
The thing where Zag charges his throw?
It's a 6x damage multplier, so with any arbitrary attack boon you're literally set for the run
I always try to take the upgrade that turns the shield into a better coronacht
Huh just be Captain America then I guess
It's fine. Less fine on Beo since the attack animation is pretty slow, but it's fine to safely cast stuff (I assume the cast comes out wherever the Charged Shot ends)
Yup it does
Surprisingly I havent found Dionysus cast to be that effective
Last run I took the Artemis cast
Idk about the Flare bases numbers but Phalanx Shot and Crush Shot have the highest bases. Artemis gives you outs for Mirage Shot with Poseidon and Fully Loaded
I really dislike cast builds with Beo though. Unless you get Charged Shot, Hera just plays a lot smoother
ffs i wanted to go for ares cast
i got one
ONE ares boon
i got epic cast
and that is it
i managed to get arthemis duo, but without tier 2 ares boons it's kinda meh, and i really invested in it, it's level 6 now
In no universe is Hunting Blades meh lol
You got the Duo, I'd still call that a good run
yeah, that's true
I dont even need ares legendary, the S U C K to the cast would be nice
Shrug. It's pretty straightforward to try and supplement the damage with a call or your attacks.
So the Deadalus Hammer upgrade Cursed Slash for the sword is pretty good right?
Oh, dionysus cast with the daze effect actually more often than not hurts my runs, because, perhaps it's the way I play, which is by making use of my most effective things and ignoring everything else, such as my cast, since it's not usually adding a ton to my run, but when I try to make use of the dionysus boon it generally hurts more because of not having access to them as often.
I think using boons effectively comes with experience
Although if you have Hera Bow
Give Trippy Shot a try
It's really good.
I mean admittedly I've only beaten Hades with 8 heat at most though, so I'm not the most experienced.
8 heat is p good! I assume you have access to Hera Bow then?
I want to test demeter gloves with dio and ares. Any recommendations for which one should be attack and which one should be special attack. Gonna do the run at 20 heat
honestly either can work
both drunken flourish and ares flourish have a higher damage than their associated strike, iirc
you could go ares special and work up to impending doom/dire misfortune, have drunken strike and go for curse of nausea
Ares's boons have the same damage now.
WOW, middle management with the Asphodel mini boss can absolutely destroy you if you don't have good damage output like with the railgun.
I'm currently trying to slowly raise my heat up to a higher point, but it's tough, currently at 10 heat, and struggling.
MM power couple is the hardest miniboss in the game, so 
ideally you want witches, since barge can waste time
Like, I feel like power couple is the hardest miniboss in the game full stop lol, much less a powered up variant of them lol
You're in for a bad time lol. The fights are totally different
"powered up" is kind of disingenuous
Funny enough EM was one of the first Heat things I did, because I was curious for the variants of the boss fights, and I think I prefer that over MM since MM feels like there's a lot more things to go wrong II think
the only real problematic thing with MM is power couple imo, the rest feel much more fun
MM doesn't affect Asterius by himself does it? I think he gets his armor and moveset from EM3
sgg even considers him a full boss too!
Asterius is the only real threat with the heroes imo, once you take care of him, you basically run circles around Theseus until he loses with or without EM3. It's just, with EM3 you have to avoid Theseus bombs and charges.
Some minibosses are easier on MM, like the brimstone one in Tartarus lol
The issue with EM3 is that it scales with heat... very well
doomstone, bombers, and witches circle are basically a non-issue
And is grossly unforgiving to melee builds
butterfly, barge, and sneak are annoying, but usually not too bad
Is Charron killable? Only fought him once
DIes at 20% i think
Ohhh sick
What does MM barge do?
MM styx minis are on that borderline between annoying and dangerous
mm barge is more enemies per wave
I actually have very little idea what most of the MMs do in Styx lol
mm styx basically just spawns a different dire miniboss
so you'd have dire rat and dire bother together, or dire satyr and dire snakestone
It was kind of a paradox of avoiding boss rooms like the plague at low heat, until the heat got high enough that boss rooms became easier than normal rooms
I can manage to get through the heroes without losing a DD unless Asterius gets a couple of hits on me, but his attack patterns are pretty standard, I think the charge and the second phase waves that he shoots out of his axe are the hardest things to dodge
So I never really got to learn the non-MM versions
maybe