#h1-builds-and-combat

1 messages · Page 581 of 1

burnt dust
#

or you could just run an invulnerability build with gauntlets

clever matrix
#

that emote is a lot but i sure understand it

dry ember
#

Where's Zagreus?

main osprey
#

|| below the golden urns? ||

dry ember
#

close but not quite

main osprey
#

yeah, I think I've gotten Zag where he is in yours, I just don't remember exactly where it is

dry ember
main osprey
#

ooh, nice

#

yeah, I was thinking of a different spot

void fjord
#

I like that the dealer reacts when you go into his shop area

#

guys fav weapon?

#

plus boon for the weapon

main osprey
#

chaos shield, athena special OR artemis attack with two specific hammers

cunning urchin
#

I'm a girl. Can I answer, too? dusa

void fjord
#

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm i dont know, can you?

cunning urchin
#

I've been enjoying Beowulf a lot. But I don't know optimal builds for it, I just know Charged Flight with Heartbreak Flourish or Deadly Flourish is OD.

clever matrix
#

I like the bow too but I only have Hera rn

cunning urchin
#

The cast you choose for Beowulf doesn't matter too much when you have RI3.

#

So I don't explore that side too much.

#

But you'll definitely want Infernal Soul for it. Stygian Soul at max rank is actually worse than Infernal Soul with no points in it for Beowulf because your cast just drops immediately when you Dragon Rush.

#

So you can just pick it up immediately.

#

But with Stygian Soul, you have to wait for it to regenerate.

void fjord
#

yea makes sense

#

wldnt want to wait 5 secs

#

especially if you have TD2

cunning urchin
#

3 seconds, but yes.

void fjord
#

isnt it 5s without upgrading it

cunning urchin
#

I was talking about max rank.

void fjord
#

max rank is 3, but was thinking of it in RI3 terms

#

but yea still makes sense

cunning urchin
#

RI3 just makes it an Infernal Soul. It doesn't regenerate even if you switched to that side before turning on RI.

void fjord
#

oh

#

i didnt know that

#

i assumed it stayed the same

#

like with fated persuasion

cunning urchin
#

Only which side of Fated Authority/Persuasion you selected matters.

void fjord
#

hmm good to know i suppose if i end up doing a high heat run on hera bow

burnt dust
#

I found authority is better for builds that require a lot of boons from a few gods tho

#

such as perma 100% gauntlet dodge

static jacinth
#

I don't think you can actually get 100% dodge.

void fjord
#

fated authority is rly good in styx or something to get an extra boon

static jacinth
#

Since it doesn't stack additively.

void fjord
#

yea its multiple checks

#

which is still good

burnt dust
#

you can @static jacinth

#

lemme pull the combo up, I don't have a picture of it and it's really hard to pull off

#

but it is very possible

#

unless they hard cap you at 99

#

if you use this combo you can get a good bit over 100%

#

wow can't send pic wtf

#

greater evasion, second wind, smoldering air, malphon zag asp, and lambent plume

static jacinth
#

They don't stack that way.

burnt dust
#

ahh

#

does damage resistance stack additively?

static jacinth
#

Unless they've changed the mechanics while I wasn't looking, dodge doesn't stack additively.

burnt dust
#

or same deal

static jacinth
#

I believe it's multiplicative scaling.

#

So same deal.

burnt dust
#

it does say

#

+x% tho

#

so maybe shrug

#

I could probably look at the code

#

been thinking about making mods for the game

#

not super experienced

#

but it would be a fun learning experience and I love the game

#

only down side is playing your own mods is no fun

#

at least for me

#

honestly though with the right build gauntlets are practically invincible anyways

#

they clear fast and are really tanky

#

you run deflect attack and dodge with like 4+ dodges and just mash dash strike

#

and you're like invincible

#

plus run a dodge build on that and pretty much anything that gets through is snuffed

#

only thing that might be better in a 57 heat ruin might be aspect of arthur

livid dew
#

what are some decent spear builds to try out, i have all the spears maxed out and currently at 7 heat and trying to get it to be 16+ heat like my other weapons

burnt dust
#

spear monkaS

livid dew
#

spear is my least used weapon so i have it at low heat lol

void fjord
#

my all time fav is guan yu with athena atk

#

and aphro special

#

high dmg

#

and a good deflector

burnt dust
#

I don't play much spear but I feel like a special focused aspect of zag build would be good

livid dew
#

im a fan of guan yu demeter or guan yu aphro for attack. but i really havent experimented much

burnt dust
#

with the bouncing hammer ability

livid dew
#

that could be fun

#

probably zeus for the special to keep having multiple chains

#

bouncy spears

void fjord
#

personally massive spin and quick spin are the only 2 upgrades you need

burnt dust
#

eris exagryph with heart flourish and 5 shot rocket launcher always fun lol

#

honestly I feel like if you play shield right you're just invincible but

#

it's to slow for max heat

void fjord
#

a fun exagryph run for me is zeus attack plus static discharge

#

along with poseidon special

burnt dust
#

I usually build special but

#

the homing shot

#

is always fun

void fjord
#

yea

#
  • flurry shot
burnt dust
#

yeah

#

lol

void fjord
#

u got a solid run on ur hands

burnt dust
#

I just feel like it gets out classed so fast by special build

#

if you get the rockets and cluster shot

#

and then like a level 10 heart flourish

#

and maybe a chaos boon for special

void fjord
#

the 150%+ dmg upgrade is pretty good too

burnt dust
#

it can do 2k per burst and weakens the enemies

#

plus herm can make it faster

void fjord
#

tru

burnt dust
#

but you gotta be lucky to get cluster and rocket

#

then again like high heat you gotta be lucky anyways

#

😉

void fjord
#

but a true damage build for me is arthur aspect with artemis attack and one chaos boon supporting attack

livid dew
#

see now whenever i use zeus i feel disgusted cause i had a really amazing 17 heat run with zagarus fist and pretty much had every zeus boon, had zeus attack, jolted, double lighting, chain lighting, legendary boon, call, and when you use call you get stronger. i honestly felt like a lighting god and now whenever i go for a zeus build and i dont get this i feel sad

void fjord
#

cause the crit dmg is ungodly

burnt dust
#

yeah

#

I feel that

#

what's really good is also max nemesis sword

void fjord
#

plus an ares special

burnt dust
#

with the double dash stab hammer

#

and then back stab build

#

with crit also

#

the combo hits so hard and fast

#

possibly highest dps

livid dew
#

i need to use the nemesis sword more often i just go arthur sword or posedion sword

void fjord
#

nemesis is one of the fastest swords

livid dew
#

for nemesis is it better to build with aphro for attack or arti for attack.

burnt dust
#

yeah so all the buffs say +x%

livid dew
#

which boon you talking about that is the double dash stab hammer

burnt dust
#

but do we have any confirmations for whether stats are additive or multiplicative

void fjord
#

but the fastest weapon + build for me is maphalon fists with aphro special + long knuckle + explosive upper/concentrates knuckle. Add support fire on to that with athena dash and greater haste.

#

you have got a really good build on your hands. A good attack to match with is ares, with the fact that you get the supporting boon doom dmg adds with each hit

#

@burnt dust its multiplicative im pretty sure

#

they dont add to each other

burnt dust
#

yeah that would make sense

#

makes me big sad tho

void fjord
#

would be too OP then

#

but yes

burnt dust
#

rip 100% dodge build

#

you can still get like 90+ even if it's multiplicative

void fjord
#

i can imagine why it wldnt be possible

#

yea with more things giving u more dodge chance

#

ur more likely

wide plover
#

I heard rama was reworked some time ago, how good is the current version?

void fjord
#

Its pretty good in my eyes

#

but i didnt know it was reworked

#

so have no idea of the old version

wide plover
#

special was spamming arrows, I think there were some build that just added zeus special and never used attack

#

now you have to build around attack, right?

livid dew
#

its still pretty much hold the special button

#

then sprinkle in some attack if there are a lot of minions

wide plover
#

I see

void fjord
#

it can go both ways

#

depending on ur wish

#

like a high dmg attack, or special spam

wide plover
#

ok, I'll try it when I get the blood

void fjord
#

gl

rare kayak
#

rama can get fun with the hammer upgrade for chain attack

void fjord
#

just dont get explosive shot

#

or charged special

rare kayak
#

its still pretty good, at a decently high level the rama attack has got good burst damage for tankier enemies

void fjord
#

explosive shot is horrible, it takes years to fully charge it up

cunning urchin
#

You don't need to fully charge it.

static jacinth
#

Most people just use it like a melee weapon for optimal use.

#

Just slam yourself into their face and tap it quickly.

wide plover
#

how much blood do you need to invest into a weapon to be able to unlock the 4th aspect?

random hull
wide plover
#

thx

random hull
main osprey
#

@grand geyser yes, you will get a guaranteed fish

grand geyser
#

@main osprey nice!

#

but even that requires some insane luck i guess

main osprey
#

Not that insane, just a decent bit

grand geyser
#

hmm

main osprey
#

Fated Persuasion helps

wide plover
#

what's the best crystal beam build?

dire wedge
#

people tend to like crystal clarity builds best because it's easy to use

#

but whether you enjoy cold embrace or crystal clarity more, getting glacial glare for your crystal beam is needed, getting artic blast and killing freeze are cherries on top

eternal quartz
#

I often use Achilles Spear to increase the beam's damage. And Infernal Soul to spam the beams. You might want to try to combine it with Parting Shot and Shadow Presence to get nice backstab damage as well

charred pilot
#

If I take Tempest Strike which knocks away foes and I take pulverising blow and it tells me my attack doesn't knock away foes what happens?

random hull
#

Afaik, only the regular knockback from the shield attack is removed.

charred pilot
#

Good good, that's a better trade then

random hull
#

Depends. Normally, the removed knockback can work to your benefit because you can attack the same target in succession.

#

However, if you still want to lean into wall-rushing, then the Tempest Strike supports the playstyle even with said hammer.

charred pilot
#

Yeah that's true, I didn't have the wall rushing boon at that point and i was in Elysium

random hull
#

In any case, there are few to none arguments against basically doubling the base damage of regular attacks.

charred pilot
#

yeah 🤣

hearty elbow
#

I mean, even against FO2 Dad, if you call his attack-attack-spin combo early and dash behind him, it's easy to get a Rama Explosive Shot charge shot off. Otherwise, yes, you juts use it as a melee attack, and it's fine.

#

Loll, one of my practice saves for Dad has Explosive Shot, so I know this pretty intimately

hearty elbow
#

Does having a boon in a slot affect chances you get that slot offered by another God?

tepid ridge
#

It’s much rarer to get a replacement as far as I know. Gods prioritize filling in all “primary slots” in boon rewards

gilded knoll
#

I think if you kick a God out of your current pool for another you might have a better chance in replacements?

static jacinth
#

Overall, it's hard to predict what gods will do.

#

But they'll try to fill up your Attack, Special, Dash and Call with a somewhat higher priority.

#

And in my experience, love trying to steal your athena dash, the jerks.

#

Get your milthy mitts away from my deflect.

cunning urchin
#

Call doesn't have priority. Cast does.

static jacinth
#

Sorry! I meant to write cast.

#

And my brain decided that call worked.

cunning urchin
#

But you didn't.

#

No excuses. Take responsibility. dusa

static jacinth
#

I made a mistake ;-;

cunning urchin
#

10 laps around Elysium, and don't mind the Speeder Flamewheels chasing you. dusa

static jacinth
#

Oh nooo

gleaming current
#

Do mind them because if they explode more will spawn in replacement

gilded knoll
#

Elite ones are terrifying... I have nightmares.

static jacinth
#

Teleporting and double Speed ones.

#

That's the horror.

void fjord
#

the real horror are the ones that clone and draw you into them

gleaming current
#

Clones are exclusive to tartarus tho
(unless erebus pulls a funny?)

hearty elbow
#

Is Puller like a static gravity field or is it pulses that pull you into the enemy?

#

Trying to figure out exactly when I'm allowed to dash out of it or not. Seems like the best choice is to spam until it works.

turbid needle
#

Static gravity field.

#

Hope a Nemean Chariot doesn't Shift behind you with a Puller aura right after you've burned all your dashes.

cunning urchin
#

when I'm allowed to dash out of it
Never. squirtooh

hearty elbow
#

Lol, that's what it feels like sometimes

pseudo stream
#

how do people feel about Thick Skin vs high confidence? I'm at heat 1-3 on all weapons

gleaming current
#

Whenever you feel like High Confidence will outweigh Thick Skin is perfect situation to use it at. Any other time, Thick Skin

pseudo stream
#

haha, okay, thanks

turbid needle
#

High Confidence has very little wiggle room.

cunning urchin
#

It's honestly mainly for speedruns or when you're farming.

#

Or just for fun.

pseudo stream
#

okay, cool 😄 thanks

cunning urchin
#

I guess if you do a Pierced Butterfly run, you should take High Confidence.

unkempt pagoda
#

high confidence imo doesn't have enough of a damage bonus to be worth it, and 80% hp is very high

cunning urchin
#

Losing 50 HP is a lot.

hearty elbow
#

High Confidence is also like what, 25%? Additive? It's such a teeny tiny amount of damage, definitely not worth 2 hearts

#

Exceptions would be if you're doing Doom/Hangover/Thudner, maybe, if you don't expect to get hit lol

cunning urchin
#

Additive is perfectly fine.

static jacinth
#

It's a perfectly named ability.

#

Use it when you've got a lot of confidence.

cunning urchin
#

What if my confidence is so high RI removes the option. squirtooh

hearty elbow
#

RI2 ezpz, Not like I could actually get Privileged Status anyway with AP2 lol.

gleaming current
#

Just remember to lodge casts twice as much, I'm sure that will compensate nicely

hearty elbow
#

All the cast stuff still works. That's RI3

gleaming current
#

Yeah ik, that's the point

hearty elbow
#

Oh nvm I understand lol

pseudo stream
#

for Hera bow, any really good casts or really bad ones?

#

being offered Festive Fog (Dionysis) and I can't tell how I feel about it

gleaming current
#

Festive Fog is about the best you may get for that

lament perch
#

Is Chaos shield supposed to only send out the extras on special sometimes? I've just upgraded to a second bonus shield and I'm noticing that it doesn't proc every time, sometimes I'm still only throwing one

main osprey
#

Yes

#

It only sends the extras the first time after you bull rush

lament perch
#

Oh right it does say that lol

#

Thanks

main osprey
#

Sure ^.^

lament perch
#

Hnnn, do I take the duo (aphro/Athena, and needed for prophecy) or the Epic level exposed?

static jacinth
#

Fill up your prophecy.

main osprey
#

Duo

lament perch
#

I was looking for exposed in particular, but I suspect the duo will be less likely to see again

main osprey
#

Ish, because you can get the duo from both of them

#

How far are you into the run?

lament perch
#

Chamber 20, in Asphodel

main osprey
#

You could maybe see the duo again if you want to risk it

#

I'd probably just take it though

stiff jacinth
#

Question for the higher-level players: Do you generally find it more useful to be able to reroll chambers or boons?

main osprey
#

Boons, personally

lament perch
#

Duo doesn't do much until I get exposed though either, and exposed lets me proc privileged status

#

And I've already used up my Athena summoning charm this run

main osprey
#

You can get the duo from either one of them

lament perch
#

Mmmm I'm taking exposed, I'll have a better run if I don't see duo again than if I don't see exposed again

main osprey
#

Aight. Good luck!

pseudo stream
#

is it just me or is the hitbox on the aphrodite cast super weird?

turbid needle
#

Little bit, yeah.

dry ember
#

is it just me or is the hitbox on the aphrodite cast super weird?
100% yes

main osprey
#

Yeah

#

XD

dry ember
#

the lodging on it is also quite inconsistent

#

you have to be point blank

main osprey
#

And even then it doesn't always lodge

dry ember
#

in other news

#

I just missed my Chaos fish

main osprey
#

Feelsbadman

dry ember
#

thus makes my Chaos fish encounter diary:
First one: walk through the exit as Zag mentions the fish
Second one: OK
Third one: miss the damn thing

#

brb gotta kms

main osprey
#

Just blame Zag's reflexes :P

pseudo stream
#

ugh. I think it lost me a run 😛

#

but I got her prophecy done, so that's good

pseudo stream
#

uhhh... wtfff.. just fought some shield exalted that split into 5 little dudes, which I've seen before, but then the little dudes seem to have pulsed damage?

mighty ermine
#

ah, the Popper perk from Benefits Package

#

the extra "fake" souls explode after a short period of time, yeah

pseudo stream
#

what the heck?

#

omg, they're fakes?

mighty ermine
#

or if you destroy them

pseudo stream
#

how do I handle that?

main osprey
#

Hit just the real one

mighty ermine
#

yeah, only one of the souls is the real one, essentially

#

the fakes glow pink

#

the real one does not

pseudo stream
#

that's very very good to know, though I think it killed my run

mighty ermine
#

extra word of warning though: chill can make the souls basically indistinguishable, because the blue glow kind of overrides the telltale pink one for fakes

pseudo stream
#

that's... not good game design haha

mighty ermine
#

so just pay extra attention if you're running chill

main osprey
#

Yeah, we've bought it up xD

pseudo stream
#

not just the chill bit, the poppers

#

"oh god! so many spirits! ahhhh!"

spark lotus
#

i'm convinced that aphrodite is the best god for melee builds with it's high raw damage and reducing incoming damage. i'm currently running about 10 heat mostly with melee spear and fists. what are other points of view?

dry ember
#

Fists can use better damage boost than Aphrodite

mighty ermine
#

was about to say the same

dry ember
#

Lightning Strike

mighty ermine
#

quicker hitting weapons with low base damage tend to like zeus more for example

dry ember
#

Or the infamous Merciful End Fists

main osprey
#

Aphrodite is best on weapons with already high base damage

static jacinth
#

I think that Demeter is under appreciated. Applying a big slow quickly really adds a lot of comfort to a run.

#

And her attack bonus is nearly as high as Aprhodite's.

mighty ermine
#

i agree that demeter is more handy than she gets credit for

dry ember
#

I mean Artic Blast Serrated Point Hades

mighty ermine
#

some of my mid 40 heat runs made great use of her. alleviates the pressure of FO by a noticeable chunk

dry ember
static jacinth
#

Aphro has a boon that increases damage more, but Demeter does as well.

dry ember
#

So basically Aphrodite is good, but not the end all be all of builds.

#

Also you should try Heartbreak Strike on Zag Bow

spark lotus
#

That's a lot to try out, thanks

dry ember
#

Yeah. Give Merciful End Fists a try

static jacinth
#

Not Deadly Strike? To make your crits crittier.

spark lotus
#

Found Demeter is working amazing with chained spear

dry ember
#

Doom on Attack, Deflect on Dash

#

Look for Merc End

#

One of the strongest build in game.

solemn pumice
#

Is there any difference between normal/rare/epic for the chaos boon that gives +1 cast?

main osprey
#

Don't think so

#

Maybe the difficulty of the bane?

solemn pumice
#

Which one would be more difficult? thanthink

main osprey
#

I think more rare = less difficult

gleaming current
#

^

dry ember
#

It's the number of rooms i think

#

From my experience normal chaos boon is usually 4 rooms

#

Rare is 3

willow fossil
#

Isnt it the reward that changes?

tepid ridge
#

Not always. Easier could be shrouded rewards or no gold gains. Harder would be taking more damage, not being able to attack without being hurt or more enemy spawns

#

I think it checks the difficulty of the bane and the length of time it persists when forming a boon of a given rarity

#

Rewards like grasp probably can’t change so the bane has to be adjusted

pseudo stream
#

is it just me or is Phalanx Shot + fast casting Hermes thingy amazing?

hearty elbow
#

Phalanx Shot does good damage single target but I typically end up using it as utility to approach enemies or deflect something pre-emptively. It's probably fine though if you Flurry Cast it with Poseidon Aspect or something.

dry ember
#

is it just me or is Phalanx Shot + fast casting Hermes thingy amazing?
Yes

pseudo stream
#

just on its own, aoe damage that comes out fast and prevents things from hitting you is super good in a lot of Elysium

#

I'm only on heat 1-5, but so far that thing does work

dry ember
#

there are a lot of combo that are really fun to use

#

my personal favorites are:
Critical Trio: Deadly Reversal + Heart Rend
Love Drunk: Curse of Longing + Curse of Nausea + Low Tolerance
Ice Win: Ice Wine + Scintillating Feast + Cold Fusion
Merciful End: Merciful End ¯_(ツ)_/¯

gleaming current
#

Merciless Start + Merciful End
smh

main osprey
#

That's just a Mercy Journey

gleaming current
#

Pretty fitting name for a combo itself

#

Pacifist route with zagreus blade

stray thunder
#

Finally got Winter Harvest, to complete final god prophecy. Took forever to get it to turn up. Thought it was decent, until I realized that it also shatters bosses at 10%.

#

10% is a decent chunk of HP

main osprey
#

Yup

gleaming current
#

Not to mention for bosses it's usually the last phase when they are the most dangerous

unkempt pagoda
#

and it's also cool

gleaming current
#

The animation is badass, no doubt

stray thunder
#

Demeter throwing shade at Hades after explosion is added bonus (don't recall if she did for Theseus as well, that would be added gravy)

mighty ermine
#

it isn't exactly any sort of personal line towards whoever is subject to the harvest execution; the gods can't directly see what's happening or who exactly Zag is fighting really

last panther
#

is bull rush considered an "attack" - like from chaos, improving "attack" improves bull rush damage?

dry ember
#

yes

pseudo stream
#

did I hear earlier that Zag fists are bugged and don't get hte attack speed?

dry ember
#

no, it does

pseudo stream
#

I can't tell the difference

#

okay I think I found it

dry ember
#

I can kinda tell

pseudo stream
#

thanks 😄

dry ember
#

the best way to tell is by feeling the combo timing. zag fists finishes the combo just a touch faster than other fists.

pseudo stream
#

god the fists are fun

#

I keep forgetting I'm not Talos

stray thunder
#

@mighty ermine It sounded like it was directed at Hades, but I suppose that could have been coincidental. Perfect timing in any case

#

Someone remind me: how do you increase stubborn defiance heal %?

mighty ermine
#

yeah, she has some really cool lines regardless, but they're not very directed in any way other than demeter basically knowing she's assisting Zagreus in defeating whatever's in his way

#

the presentation of harvest boss kills is just such a treat

#

you can increase SD healing by purchasing kiss of styx from wells of charon, and pat gives out a much more powerful version in elysium if you run into him

#

and of course, you can stack them

stray thunder
#

got it, thanks!

pseudo stream
#

For Guan Yu, how important to playing is the healing? I haven’t levelled mine up yet, trying to figure out if I want to

last panther
#

Can someone clarify the details on Guan Yu and the pact's LC?

dry ember
#

@pseudo stream depends on your build. Charged Skewer Deadly Flourish build? No.
Serrated Point Hunter Dash build? Maybe.
Deadly Strike Massive Spin Quick Spin? Absolutely.

pseudo stream
#

Oh goodness. I don’t know any words haha

dry ember
#

@last panther GY healing is separate from LC. You heal for 2 no matter what level LC (yes, you can heal through LC4). GY heals are not affected by Nourished Soul either.
Tldr, GY healz are 2 per hit no matter what.

last panther
#

2 per hit?

#

Feels like 1 per hit GWbowsuBlobThonkeng

#

good to know, thanks

pseudo stream
#

What’s LC?

dry ember
#

Lasting Consequences

last panther
#

(see pins)

dry ember
#

A Pact of Punishment option that limits your healing

last panther
#

oh right

#

true meta -> giving an offering to bouldy

pseudo stream
#

Ah, I’ve beaten it at least once with each pact, so I recognize it... just not the name

last panther
#

don't get me wrong, I love it

dry ember
#

As for your ealier questions, @pseudo stream, basically you can ignore GY healing on special build

pseudo stream
#

Do people generally end up with a specific build?

dry ember
#

Tentatively yes

#

You won't always get everything you want

#

But people tend to aim for 2-3 boons that they want

#

That's why the keepsake sequence of God - God - Acorn - Acorn is fairly popular

pseudo stream
#

Oh really? Huh. I’m fairly adaptive, but I also play a different weapon every run cuz yay darkness

#

My current sequence is always coins, ?, acorn, uhh... 1.5 sec invulnerability (makes poison a lot easier to handle)

#

Coins seems like by far the best start, if you don’t need a super specific build?

dry ember
#

You can do whatever you feel comfortable with.

#

At higher heat people tend to prefer consistency

#

So they force a god or two

#

And then Acorn because bosses hit hard

last panther
#

which way should I go? GWbowsuBlobThonkeng

random hull
#

Right

last panther
#

using Guan Yu

dry ember
#

What do you have?

last panther
#

bouldy

random hull
#

Hammers tend to reappear later.

dry ember
#

Left

last panther
#

hammer is like "you only get me twice"

#

in almost all my runs

#

and I really want the upgrade for spin attack thingy

#

but on the other hand

#

two booooons

dry ember
#

Nothing Poseidon or Ares can offer is that good on GY

last panther
#

fair enough

dry ember
#

Maybe Battle Rage

random hull
#

Hammers can only be gotten twice, but will reassert themselves later.

last panther
#

oh

#

that IS a thing

#

lol

random hull
#

I see Fox‘ point though, these gods don’t do much for your weapon.

#

I tried to answer the question more in general

last panther
#

I think top?

dry ember
#

Top

last panther
#

ye

#

I already got the bottom one for the fates

dry ember
#

Winged Serpent is a nrwbie trap imo

last panther
#

lol

dry ember
#

If you find Deadly Strike

last panther
#

it should increase the damage or heals - since it is Guan Yu exclusive

dry ember
#

You can do nasty things like this

last panther
#

nice

dry ember
#

That's with Massive Spin and Deadly Strike alone

late schooner
#

lol, you can proc aspect of hestia on two shots at the same time

#
  1. reload
  2. start reloading again
  3. quickly attack twice at the reload end
last panther
#

I just got quick spin

#

this run is in the bag

dry ember
#

@late schooner wait for real?

late schooner
#

yes

random hull
#

Overconfidence is a slow and insidious killer

dry ember
#

That's game changing if that's true

random hull
#

Wait wrong narrator

dry ember
#

Hades sweeps for 80 with Boiling Blood

#

Quickly how the tide turns

stray thunder
#

Wait wrong narrator
@random hull Best narrator (sorry Logan!). I would love it if Wayne June narrated my Hades runs

last panther
#

I mean

#

I just kept doing charge attacks against the champions and decided for the lulz to kill the king first

#

full HP babyyyy GWlulurdMegaLul

untold vortex
#

Pog

last panther
#

I dunno about healing 2 hp per hit

#

but with Athena's boon on attack, I was deflecting everything from the bull and healing anyway

#

I didn't get overconfident enough to experiment on deflecting non-projectiles and if they can still hit me or not, but anyway

late schooner
#

Athena's/Artemis' attack and charge and damage+area upgrades is autowin with this aspect

#

but with my luck i can also say upgrades are not necessary

turbid heart
#

just did a Hera Bow run on high heat and ended up with 5 casts. easy mode

native cipher
#

perfect bow run imho would be:
hera bow
poseidon attack + rupture
zeus special + jolted
z/p duo boon
artemis cast
duo shot
fully loaded

hearty elbow
#

Why bother with Zeus Special if you're getting Sea Storm anyway? Might as well use Zeus Call with Poseidon Special if you're dreaming big 😛

native cipher
#

i dont think zeus call is all that good on bow tbqh

#

too short range

hearty elbow
#

It's still a better pre-req for Sea Storm. And it's fine pretty much whenever. You don't really have the luxury to play from infinite range in this game.

native cipher
#

yeah, but you should at least try to be keeping your distance

#

dashing backwards and all that

#

generally my preferred calls on bow are demeter and poseidon, cuz they force things to get off you super quickly

hearty elbow
#

You will want to be point blank to collect your bloodstones and blow things up with Sea Storm special. Dodging stuff should be mostly irrelevant if they're dead.

#

The Hera burst + point blank sea storm + Zeus call should more or less melt anything, including bosses.

native cipher
#

i mean, agreeable

#

but the hera burst + point blank sea storm can melt most things regardless

#

so why not do it from a safe distance then dash in to collect your bloodstones afterwards?

last panther
#

me with companion summmons: BUT I MIGHT NEED IT LATER

hearty elbow
#

😛 Can't do special sea storm with Zeus special though. It only activates once.

last panther
#

never uses it

hearty elbow
#

I have a 50/50 shot of remembering that the damage companions can't be used on Dad. I'll try anyway

#

The worst is when I try to use companion for iframes against Dad lol.

native cipher
#

why take damaging companions when sysiphus exists?

#

i mean, excluding lc4

#

in which case, why take damaging companions when skelly exists?

hearty elbow
#

There is something very charming about instantly killing Soul Catcher or phasing Asterius in Elysium

#

It's generally a matter of fulfilling Tight Deadline. Skelly is good (and Bouldy is good too, particularly when you're learning or when you need Darkness), but it doesn't really help kill stuff faster.

#

I'd be more of a fan of Skelly if Flamewheels didn't so often come with Chariots, which next to instakill poor Skelly with HL5

native cipher
#

generally with td, elysium is the only point in the run i think people need to worry about

cunning urchin
#

@last panther Serpent Slash heals for 1 HP per hit.

native cipher
#

or styx if rng is mean

last panther
#

called it

native cipher
#

i guess damaging companions help more when it comes to phasing the elysium bosses

cunning urchin
#

@dry ember is just not very good with numbers, that's why he's studying math. squirtdevious

native cipher
#

but really, if you arent online enough to beat the elysium dps check without them, then the run kind of seems dead anyways

hearty elbow
#

I've started using Dusa with Damage Control. She feels like Skelly in normal encounters but also does wayyy more damage that I expected if she always has something to target. And she doesn't just whiff on newly spawned mobs like the other damaging companions

cunning urchin
#

Well, if the Chariots insta-kill Skelly, they didn't insta-kill Zagreus.

native cipher
#

had a 40 heat attempt end to a room of slow aura chariots with teleports

#

and that felt really bad

hearty elbow
#

Yeah... I don't really mind Shifter on most enemies but it makes dancing around Chariots feel kind of pointless

native cipher
#

ikr?

#

also- where does it say the perk names? cant find it in game or on the wiki

hearty elbow
#

In game, it's in the minor prophecy list

native cipher
#

people are saying stuff like "bruiser" and "shifter" and i just dont have points of reference lol

cunning urchin
#

It's also pinned here.

native cipher
#

but yes, i remember first booting up the blood price beta

#

playing up until elysium and seeing the "flame wheel release" in a well

#

and just thinking to myself "this seems like a band-aid to a larger problem"

cunning urchin
#

It isn't, though.

hearty elbow
#

Flame wheels are kind of exaggerated in their relative danger levels. It's only problematic with FO2 and BP2, and even then only with certain builds.

#

Have we figured out if the Release effectively decreases spawn sizes for packs that would have Flame Wheels, or does it just replace them?

cunning urchin
#

It removes them from the spawn pool. That's it. You can tell pretty easily from the chamber difficulty increasing like normal.

hearty elbow
#

Bummer. So yeah I don't feel bad for not buying it except to fulfill the prophecy

native cipher
#

i think the issue with flame wheels is that some builds just dont have answers for them

#

which cant be said about almost any other enemy

cunning urchin
#

Every build can dash through obstacles.

hearty elbow
#

Divine, Drunken, Blade, Tidal Dash, dashing behind walls, defensive calls, all calls give iframes...

#

Skelly works great in those rooms too.

cunning urchin
#

Not all builds are supposed to be equally strong, anyway.

native cipher
#

tidal dash isnt really an answer tho, as if you kill them with the leap you still take recoil damage
has the same issue that heartbreak dash does

hearty elbow
#

Tidal Dash has an enormous range, and gives pushback, which should give you time to dash again

native cipher
#

dashing through walls seems to be the only consistent counter

cunning urchin
#

Well, there you go. A fundamental solution that works with every build.

#

Except a Chaos Curse build where you stack Chaos Curses and nothing else. failbag

native cipher
#

like, i'll take nyaa's word for it given that they're certified good at this game

#

that said, i think that they're still problematic design given the amount of people who have issues with them and how little fun i think they are at times

hearty elbow
#

Chariots have a far less interactive playstyle I think.

#

And deal like 3 Flame Wheels worth of damage... per hit

cunning urchin
#

I bet people die a lot more to something like Chariots or Strongbows in Elysium. It just hurts on a deeper level to be killed my Flamewheels.

#

Games need some frustrating challenges to overcome, though.

native cipher
#

i think a more intuitive solution to flamewheels would either be make it so they deal damage to enemies when they explode too so you can clear the entire pack following you at once instead of having to let them die one by one
or for them to not deal damage to you if you kill them so sword/fist guys have an easier time

hearty elbow
#

The vast majority of issues I have with enemies comes from corner case BP2 combos

#

with FO2

#

Someone suggested that Flamewheels could consume their own life as fuel then explode when they run out

#

I thought that was nifty, and flavorful

native cipher
#

yeah, it would also give them a set timer that you could play around

#

but instead, we got "add an item that removes them from the game"

hearty elbow
#

It's mostly a meme

#

To acknowledge the hordes of salt lords

native cipher
#

hey i've never lost a run because i'm bad

#

everything is this poo poo games rngs fault

cunning urchin
#

I mean, you only get the option to buy Flamewheel Release every once in a while.

native cipher
#

honestly, i'd say the most problematic enemies are the satyrs and snakestones in styx

cunning urchin
#

Why are they problematic?

native cipher
#

with satyrs, i think this is an early game problem but with FO, their windup time is actually shorter than their audio queue

hearty elbow
#

I think "problematic" meaning that the play patterns are toxic and unreactable. So, certain BP2 FO2 enemies, like Chariots and Greatshield projectiles. Rats (of all types) also fall in that category, as they have next to no animation or windup whatsoever.

native cipher
#

which means that if theyre off-screen you have very little ability to react to them

cunning urchin
#

The audio queue is well before they shoot. thanthink

hearty elbow
#

I think satyrs are also overblown. You can very consistently dodge/deflect them, on reaction

#

even with FO2

native cipher
#

yes, but if you get poisoned then you take a very large amount of damage very quickly

#

which i guess is the point

hearty elbow
#

I mean, you got hit by an attack. Surely you should take damage.

native cipher
#

yes, but there's an upper limit on what damage is "acceptable"

hearty elbow
#

It's not really too bad to position around the cure wells though

native cipher
#

yes, i'll agree to that

#

however, failing an i-frame against an off-screen enemy =/= 50 hp

#

or at least i dont feel it should be

#

with snakestones, i mostly just think the buff to their tracking speed they got a few patches ago was unwarrented
but i can live with it

hearty elbow
#

If you take the median amount of damage you should take from satyrs assuming that you position around the wells, most of the time you should be curing it near instantly. You just remember the times you take 50+ damage more because it feels bad.

cunning urchin
#

You can equip the Broken Spearpoint if Poison is a problem.

native cipher
#

yes, which i do

cunning urchin
#

You can also, if you know that off-screen Satyrs are bad, make sure they're not off-screen.

#

Or position yourself behind obstacles that shield you.

native cipher
#

you guys should really change your name to hypnos

#

cuz this is the level of advice i feel like im getting right now

#

lmao

hearty elbow
#

The only room that may be slightly problematic to position around wells is the one with two spinning blade traps surrounding the well. Lots of open areas, and one of the wells is behind a poison trap

native cipher
#

ugh i hate that room

#

i feel like having a deflect is essential to get through that one unscathed

hearty elbow
#

Not really, you just camp the obstacles below the blade traps, where they terminate

native cipher
#

ok but then rats spawn and place some goo in that area

hearty elbow
#

Lol, yeah, stuff will happen and you won't ever be totally comfortable.

native cipher
#

yeah, honestly i love the rat goo mechanic so much

#

you know spitters from left 4 dead? its essentially like that.

#

instantly creates a positioning puzzle

#

probably my favorite enemy in styx

cunning urchin
#

I mean, making sure to not lose sight of enemies with dangerous projectiles is something you'll absolutely have to learn to beat the highest heats. Similar with room layouts, so that you know where to fight and dash to avoid projectiles. Or circling enemy waves, so that you always move perpendicular to projectiles.

hearty elbow
#

^

native cipher
#

well to have los on all enemies, enemies need to spawn in that los

#

tho not even sure why im arguing with this given that i largely agree with it. guess im just feeling contrarian tonight

cunning urchin
#

In the words of Scooter from Borderlands:

#

"Try not to die~!"

native cipher
#

guess im just salty about my feedback getting 4 downvotes despite being objectively correct and am taking it out in here

hearty elbow
#

Lmao, salt intensifying.

native cipher
#

they literally replace your cast!!! they dont have any synergy with other casts and if you swap out tidal shot, they dissappear!!!

#

not even like the tipsy shot duos where they all stack!

#

but yeah, i'll remove it. the masses have spoken

hearty elbow
#

Why bother removing it. It's still a valid opinion

native cipher
#

because people generally think its a dumb idea, and standing by it makes me feel like a clown

#

||even though its correct||

hearty elbow
#

Lol, if anything, it's not a very easy problem to solve, but if they could come up with a more meaningful organization for boons other than a pile.

native cipher
#

guess that raises the question of how do you sort through the pile

hearty elbow
#

Well, for starters, similar to your idea I guess, to have boons that modify certain abilities to have proximity to those abilities

#

That's complicated too though since some abilities like Hangover could be visually in 4 or 6 different places

#

including passives

native cipher
#

maybe chain together dependencies so you know that if you lose one boon, then it invalidates all the others?

#

oh, since nyaa is here, they might know this

#

does hangover have a set amount of ticks or a set duration?

hearty elbow
#

both? 2/s for 5s

native cipher
#

well, i bring it up because of the duo with ares

hearty elbow
#

if each tick takes 0.5 seconds, then it's a 20% increase to go to 0.4 seconds

#

which is how Curse of Nausea is phrased

random hull
#

Some visual indicator warning of losing benefits beyond the boon when purging could help. But that doesn't solve the overarching problem of boon dependencies being meta-knowledge that isn't properly explained in-game. One could counter-argue that finding out is part of gitting gud, so there is no clear-cut solution.

native cipher
#

so it lowers the duration of hangover stacks then?

random hull
#

As far as I know, curse duration is only altered when explicitly stated in a boon description. As such, I would assume that Curse of Nausea increases the amount of ticks.

hearty elbow
#

no, over 5 seconds, that's more ticks

native cipher
#

ah

#

and the counter-argument that "knowing that is part of gitting gud" is super weaksauce imho

#

when a duo boon says "Your Cast moves slowly, piercing foes and firing shards around it." but only actually replaces your cast entirely and only applies to one cast type, thats not meta knowledge. thats the game lying to you

#

treating a cast replacement as a cast replacement seems like the more obvious solution to that

#

which is why i'm dying on this hill

cunning urchin
#

It does exactly what it says, though.

random hull
#

Blizzard Shot still has traits of Flood shot, namely the knockback, and the base damage of the initial projectile.

hearty elbow
#

It's not that your hill of death is bad... It's just that it's not exactly... good. There is more merit to the existing system than you're giving credit

native cipher
#

the text implies that if you swap out flood shot for divine shot or something, then divine shot would inherit the properties of slower movespeed, piercing enemies, and ice shards flying around it

#

but lose the knockback

#

if the text were specific to tidal shot and didnt refer to general casts, the game wouldn't be lying to you, but it doesnt

hearty elbow
#

I will agree with that point, that could be clarified better.

random hull
#

Quick question: Is it even possible to swap out a cast boon that is influenced by a duo (I never encountered the situation before)? Isn't it a far better solution to just disable that possibility then?

hearty elbow
#

Some of the cast duos are actively terrible for some builds

random hull
#

True that.

native cipher
#

this is my flag > 🏴
this is my corpse > 💀
this is my hill > 🗻

hearty elbow
#

Like if I want value Flood Shot in a bow build and I happen to have Doom somewhere, I do not want curse of drowning

#

I should rephrase, I "kind of" want Curse of Drowning. As 400 gold is very nice

native cipher
#

wait, redacting that statement

#

does actually inherit the damage values of flood shot

hearty elbow
#

Lol, I still read it, too late. That's just wrong 😛

random hull
#

You would still need the Flood shot boon seperately in the system to level it up or change its rarity.

#

Replacing it with the duo would remove that possibility.

native cipher
#

is the engine hard coded to not allow duo boons to be levelled up?

#

i thought that was an exception built in to duos and legendaries, not the default

hearty elbow
#

It's much simpler to understand if it works the way it does now

#

I think the cleanest solution would be a meta-tag somewhere in the Duo text box that says "modifies Flood Shot"

native cipher
#

alternatively:

#

just make it a cast boon bouldy

hearty elbow
#

lol

turbid needle
#

Does the aphro-ares combo boon that makes Doom repeat feel mildly underwhelming to anyone else?

hearty elbow
#

It's twice as whelming as it used to be at least, but yeah, it's "okay"

turbid needle
#

If the damage didn't decline so rapidly I feel like I would appreciate it more.

native cipher
#

most doom boons feel kind of "eh"
except merciful end

turbid needle
#

Still discovering which cast types are completely inefficient with Hera Aspect

native cipher
#

(answer: everything but artemis)

turbid needle
#

Demeter's also seems to fall short for me

#

It isn't bad, just not a fan of when it misses.

#

How does the Ares pulse cast react with a loaded shot?

#

Does it pulse off the target or you still once fired

native cipher
#

demeter cast i feel super conflicted on, because it's super cool and super fun, but its damage numbers just arent there

#

and the latter

turbid needle
#

Bleh so still not good on ranged.

native cipher
#

honestly, the best cast on hera is artemis, mainly because it builds into double shot and exit wounds, which build into fully loaded

turbid needle
#

Wait you actually like Artemis with it?

native cipher
#

its super best in slot

turbid needle
#

Partial to Poseidon in slot but maybe I was just doing the Artemis cast wrong.

hearty elbow
#

For Hera? Pretty sure trippy shot is still that

turbid needle
#

I like casts that lodge themselves personally

#

On bows anyway

#

For the damage boost and exit wounds

hearty elbow
#

Exit wounds is nice with hera, yeah

turbid needle
#

Kinda wish Chaos offered more... chaotic boons.

#

Like random effects or something of that nature

native cipher
#

wait, duo shot was removed with blood price?

turbid needle
#

No?

cunning urchin
#

The highest-heat clear with Hera is from bablo, and they're convinced Crush Shot is best.

turbid needle
#

I got it just the other day

native cipher
#

crush shot i used to swear by, but its like, unfathomably buggy in my experience

cunning urchin
#

"Best" depends on a whole lot of things, anyway.

untold vortex
#

no dual shot is now a duo boon (forget the name)

turbid needle
#

Yeah with Poseiden and Artemis

cunning urchin
#

I've never had any issues with Crush Shot on Hera to be honest.

native cipher
#

i played with it a lot while it was still split shot

#

and stopped taking it due to the aformentioned bugs

turbid needle
#

I wanna make more use out of Talos personally. I love the gauntlets because I love punchy weapons

native cipher
#

it might have been sorted out with its rework

#

since aretmis cast no longer builds into duo shot, i might rank it lower
but the consistent burst damage combined with the fact that it still builds into fully loaded makes me think its still top 3

turbid needle
#

Kinda wish it had the ability to throw people though

native cipher
#

thats my thesis, altho tipsy shot is very good

random hull
#

Isn't Poseidon special quite close to throwing stuff with Talos, though?

turbid needle
#

I mean yeah basically but i want to physically turn bodies into projectiles

cunning urchin
#

Legendary boons are a non-factor at high heats, at least.

#

Average damage from True Shot alone isn't that high.

turbid needle
#

Granted we don't know what the "secret" final aspect of gauntlet is

cunning urchin
#

Aspect of Lady Aphrodite.

#

Aspect of Nyx.

#

"Let's punch some lights out."

native cipher
#

hera bow tier list from my experience:
A: True Shot, Tipsy Shot
B: Tidal Shot, Crush Shot
C: Divine Shot, Slicing Shot
D (stands for for "Don't"): Crystal Shot, Electric Shot
Take Nyaan's word for it over mine when it comes to heat levels over 34 since thats the highest clear i have with a bow

#

and holy f i didnt know i wanted nyx aspect on fists until now

turbid needle
#

Make it's special a blink punch

hearty elbow
#

posted to #self-promotion, finally finished a recorded 49 Rama run 😄 😄 😄

turbid needle
#

Or even give it "stealth kill" abilities

native cipher
#

stealth and i frames

#

wait, why isnt there a god that gives stealth and i frames?

turbid needle
#

Was literally just thinking that.

native cipher
#

bastion and transistor both had those as options

turbid needle
#

Like have it come at the cost of max health like with Curse on sword.

#

Which I love by the way... till I got caught out by poison and my small life total was instantly punished.

native cipher
#

the pact you make with curse sword and china spear is "small mistakes mean nothing, big mistakes mean dead run"

turbid needle
#

I don't know much about any of the secret aspects except for Aspect of ||Lucifer|| due to a Horheristo run

#

Which is literally the only content I've viewed on this game to sustain my sense of discovery with ir

cunning urchin
#

With HL5 and RI3, every mistake is a big mistake. squirtooh

turbid needle
#

Which... I suppose ||Lucifer's Aspects|| raises a lot of questions for me about the overworld.

native cipher
#

imagine taking curse sword with lc4

cunning urchin
#

And BP2. BP2 itself is a mistake one shouldn't make. failbag

#

Cursed Slash isn't affected by LC4.

native cipher
#

wait, really?

#

is hidden spear also not touched?

turbid needle
#

Cursed Slash is a fun way to play. Gives me bloodborne vibes

cunning urchin
#

Correct.

turbid needle
#

Wish there was a way to start with it

native cipher
#

wait, are they also not affected by the demeter boon?

cunning urchin
#

Correct.

native cipher
#

huh tmyk

#

i tend not to play with them that often since i favor playing overly cautous

turbid needle
#

The "increased friendly from all sources" boon?

native cipher
#

and yeah

#

"from all sources*
*some terms and conditions apply"

turbid needle
#

I'm a highly aggressive player. All in or not at all..... probably why I keep dying to Hades' second phase.

#

And in general.

native cipher
#

if you just want to faceroll, stack aphro attack and damage reduction + dodge chance

#

you can just facetank at that point

#

note- this falls off on heats above 20

turbid needle
#

Well less face tano and more.... never stop pressing the dash button.

hearty elbow
#

Or Divine Dash + Greatest Reflexes. Or just Divine Dash honestly

turbid needle
#

Unless I'm playing with the bow or gun

native cipher
#

i just assume divine dash is a given at this point

turbid needle
#

Then I play more safe and strategic

#

Granted the furthest I've ever gotten was with the Shield.

#

And that was half way through Hades' second phase.

native cipher
#

my first hades clear was with lightning rod

#

basically just threw all my cast stones on the floor and kited

turbid needle
#

Lightning Rod?

native cipher
#

its an artemis + zeus duo boon

turbid needle
#

Aaaah gotcha. I don't use Zeus boons much so I haven't gotten it yet

native cipher
#

makes uncollected cast stones fire lightning

turbid needle
#

Oh nice o.o

hearty elbow
#

More typically dilutes your Zeus and Artemis pools and is sold for 400

turbid needle
#

Zeus boons tend to only be on my mind when I'm using the gun

native cipher
#

zeus has historically been one of the weaker gods dps-wise. he's been getting buffs recently and i'm told he's actually worth it now, but it still feels wrong taking him

hearty elbow
#

I mean, Haelian's 53 used Thunder Flourish

turbid needle
#

He feels good on the gun because it essentially double's it's damage and gives it the chain thing

native cipher
#

what weapon/aspect was he using?

turbid needle
#

Though Jolt feels worse than Rend

hearty elbow
#

Chaos Aspect

native cipher
#

yeah sounds about right

#

thunder flourish is also decent on chiron bow

hearty elbow
#

Not anymore

turbid needle
#

Need to max my chaos, feels bad at level one

native cipher
#

oh?

hearty elbow
#

Only procs once every .2 seconds, so... once

#

You may get 2 procs if the arrows align just right

native cipher
#

does that limit also apply to sea storm?

turbid needle
#

I wanna do Drunken Flourish on Chiron as soon as I unlock it

hearty elbow
#

No, sea storm applies per knockback

native cipher
#

so thats what you want to gun for on chiron then

hearty elbow
#

Drunken Flourish feels better on Rama I think. Conceptually very similar though

native cipher
#

hangover damage still feels kind of bad to me

hearty elbow
#

I just did 49 with Hangover 😛

turbid needle
#

I don't even have access to Rama so I wouldn't know TwT

native cipher
#

doesnt really come online until you get a few poms and duos

turbid needle
#

Hangover with Chill is probably my favorite status effect duo

native cipher
#

it is however better with the blood price update

hearty elbow
#

It scales very well with duos and poms, but also stuff like Privileged Status

native cipher
#

yeah, generally my favorite combo is weak + chill

turbid needle
#

I want to play around with Demeter abilities more but I just unlocked access to her

native cipher
#

it makes the game so much safer

hearty elbow
#

Though obviously I had no access to any of that for that run, but I did get very fortunate with Black Out

native cipher
#

oh, so you had hangover supplemented with tipsy shot

hearty elbow
#

It was mostly for AoE damage. Rama does a pretty good job of mixing damage sources. Deadly Strike + Explosive Shot for single target

turbid needle
#

If only hangover ticks applies to Cursed Slash XD

native cipher
#

honestly, i kind of think rama's special passive would have been better suited to standard bow special

#

bow special's honestly kind of laughable. i dont think i've ever been able to make it work as anything beyond a bullet clear

#

chiron builds not withstanding of course

hearty elbow
#

Charged Volley + Consecutive Fire is very good on Zag/Hera

turbid needle
#

I like using it with Doom

hearty elbow
#

Deadly Flourish

native cipher
#

yeah, the benefit of putting doom on it is that it doesnt rely on special base damage to work

#

divine flourish is actually spectacular on bow

turbid needle
#

Yeah basically

native cipher
#

mostly i view bow special as "put duo boon prereq here"

hearty elbow
#

Unfortunately the opportunity cost of using the horrible cast time of the bow special makes it a lot less enticing to spread Doom versus just getting more power shots

native cipher
#

yeah, i think landing duo shots feels spectacular on bow

#

that said, it kind of feels like im putting in a lot of work to get damage numbers spear and shield get for free

hearty elbow
#

Outside of Charged Skewer, spear has some of the worst damage numbers in the game

native cipher
#

hades aspect?

hearty elbow
#

with Serrated Point it's pretty good

#

Would hardly call it free though

native cipher
#

generally in the amount of time it takes to charge one power shot, you can get 1-2 spear hits in

#

with no outside factors, if you get spear + spear dash attack in, you're dealing around 50ish damage
then with the bow, getting the power shot is around 60

#

so the bow has slightly more dps, but it also has a higher skill floor and leaves you vulnerable for longer

#

and thats my hot take, feels like youre not getting that much of a reward for putting in more work

static jacinth
#

I like lightning flourish Zag aspect.

native cipher
#

on spear?

#

correction, according to the wiki attack + dash attack is 45 damage

turbid needle
#

Not gonna lie, mildly surprised there are no fire status effects.

native cipher
#

they're being added when haphaestus is

turbid needle
#

Oooooh so Haphaestus is getting added?

native cipher
#

yeah

#

you should totally dm the staff about it

#

ask them all about their plans to add every greek god

turbid needle
#

That sounds like a trap

hearty elbow
#

It could be a whole thing of Haphaestus claiming his hammers back from Daedalus

native cipher
#

no, thats his legendary

#

he drops a third hammer for you

#

and it doesnt count towards the two you get naturally

turbid needle
#

Iris with her rainbow themed boons, Apollo with a sky laser that blinds opponents and gives them a miss chance, Hera with her....

#

Uh...

native cipher
#

its really cool, jen even has an awesome visually striking design planned

#

hera has butterflies

turbid needle
#

Not sure what Hera would do... throw you off a mountain?

native cipher
#

like, you know how butterflies in the game are envious/vain souls?

#

they're folding that into hera

turbid needle
#

Make you kill Nyx?

random hull
#

She's definitely the lawyer type. Curse: Restraining Order

native cipher
#

that and the whole catterpillar eggs hatching thing also ties in with motherhood

#

its a really fascinating concept

turbid needle
#

I can't tell how much you are beinf serious or not.

static jacinth
#

They're not.

native cipher
#

hera's like guppy from isaac

static jacinth
#

There are no plans to add more olympians.

native cipher
#

kill enemies with her boons to get butterflies

#

and stop

#

dont kill the bit

hearty elbow
#

Other than Haphaestus, Hera, and Apollo

turbid needle
#

Apollo better have an orbital laser for his cast

static jacinth
#

I feel bad for them ;-;

native cipher
#

apollo: god of song

#

like, he doesnt show up until you beat hades

#

he's doing his own thing, but then he hears that there's this fantastic story happening and he just has to be part of it

turbid needle
#

Doesn show up until you convince Orpheus to sing you mean

native cipher
#

yes, yes of course

#

all of his duos are called "duets"

#

got a really good theme going on

turbid needle
#

With a fully fleshed out side quest dungeon with it's own boss fight inside the psyche of Orpheus

native cipher
#

yes, and it's themed like a greek play

hearty elbow
#

DDR minigame

turbid needle
#

Which of course unlocks Psyche and Eros as NPC's

native cipher
#

which lets you access the secret cow level

#

and surprise! that's where mom's been all along

turbid needle
#

Which in turn involves traveling back in time to stop thw creation of Minotaur

native cipher
#

and it turns out you and asterius are actually half brothers

turbid needle
#

Permenantly removing him from the Theseus fight but making Theseus stronger in the long run with his new ally.... Medusa

native cipher
#

yes

#

what grand things

#

that supergiant absolutely

#

positively

#

has planned for this game

turbid needle
#

All of it of course, fully voice acted

hearty elbow
#

in Greek

turbid needle
#

In Latin

#

Low key, anyone else ship Zag and... almost every other character he shows even mild interest in?

hearty elbow
#

Bouldy

turbid needle
#

Thanatos, Dusa.... Achilles

native cipher
#

zag + lernie, match made in heaven

#

we should probably bring this back to gameplay discussion before the mods yell at us

turbid needle
#

To be honest at the current point I'm in I'm legitimately curious if Zag has legitimate feelings for Dusa. But I also worry since the last interaction with Dusa resulted in Zag shattering her belief that he is a super prince.

#

Well the last interaction I personally had

native cipher
#

||dusa ultimately decides against pursuing a romantic relationship with zag||

untold vortex
turbid needle
#

I don't want spoilers though.

#

And love is a battlefield in and of itseld.

native cipher
#

gameplay discussion is typically a spoiler safe zone

untold vortex
#

moreso that this discussion is better suited for that channel

turbid needle
#

Noted

native cipher
#

well, as in spoilers dont need to be tagged here

#

they do in other channels

static jacinth
#

Also, gameplay related...

#

I really wish Charon shops always told you if there was a fighting bag in there before you went.

#

It's annoying to not be able to make an informed decision about it.

turbid needle
#

Eh, it's part of the "rng"

native cipher
#

honestly, my big issue is when the bag spawns in like, tartarus

#

there's no way youre beating him without any boons or hearts under your belt

#

ok, people who have done 50 heat runs on bop-its, put your hands down that wasnt an invitation

hearty elbow
#

Companion, boon, hammer is usually enough to beat him. His attacks are fast but pretty predictable

#

But yeah, I wish there was more incentive to not skip him, especially at high heat

#

He takes time, randomizes the next room you're in, and can pretty trivially end a run if you mess up a couple of times

native cipher
#

yeah, he has a ton of hp

#

he takes out a death defy in 2 hits

#

well, one hit with HL4

#

he's pretty easy in elysium, challenging but doable in asphodel

#

but tartarus, its an uphill battle

hearty elbow
#

I don't mind there being optional very challenging fights for lots of reward

#

Obviously the earlier you do Charon the better his reward is

#

So he should be harder

odd seal
#

Is it possible to get Concentrated Volley on chiron?
If yes, then that seems kinda busted

hearty elbow
#

It is possible, yes. And it is one of the better things you can do on the aspect

native cipher
#

you can

hearty elbow
#

Certainly not busted though

odd seal
#

that with relentless volley tho

native cipher
#

i mean, if combined with relentless volley its pretty good

odd seal
#

^

static jacinth
#

Busted is a strong word.

native cipher
#

honestly, i'd take charged volley on chiron over anything

#

wait, no

odd seal
#

I havent tried it yet, but in theory it seems pretty strong

hearty elbow
#

2 hammer combos will never be busted

cunning urchin
#

Did I read a challenge to a boonless Charon fight?

native cipher
#

apparently thats not compatable with aspect of chiron

hearty elbow
#

@cunning urchin Yes

native cipher
#

boonless

#

no hammers

#

no hearts

#

at least 30 heat

#

and no sisyphus trinket

#

thats my challenge

hearty elbow
#

RI4 HL5, FO2

native cipher
#

good luck, nyaan

#

we're all rooting for you

hearty elbow
#

Must use Zag Sword

native cipher
#

now watch as she actually does it

hearty elbow
#

she*

rare kayak
#

i think my issue with charon is that 20% seems really low

hearty elbow
#

You get 3 rooms worth of Obols too

rare kayak
#

i mean its just that 20% for two or three chances to fight him is just low

#

maybe like a 40% would be more acceptable

hearty elbow
#

the 20% is enormous with CF2. Besides, you still get 300 gold

#

Which is way more than the 0 you get from the actual bosses

native cipher
#

you mean the 30 you get from dropping bouldy while killing the actual bosses

rare kayak
#

how does cf2 change the chance for the coin bag to show up

#

oh i meant the appearance chance

#

not the discount oops

#

lol

#

yeah 20% is a good amount for the discount

native cipher
#

ok, so someone find a seed thats
boon > blue > purge > shop

#

get a save inside the shop

#

and send it to nyaan

#

or just post it somewhere in general

hearty elbow
#

Lol, too bad you can't really get a seed for 4+ rooms in. At that point you have to do the homework for routing

native cipher
#

ideally we only need to do it once

#

if we get in the shop, get the spawn, then save and quit, we should be able to create a backup that can be circulated

#

and can be reset to when you inevitably fail this literally impossible challenge

static jacinth
#

I mean, impossible is a stretch.

native cipher
#

LITERALLY IMPOSSIBLE

static jacinth
#

Charon is very predictable. That oar his like a truck made of gold though.

native cipher
#

yeah, with no hearts and HL4, all of his attacks are a one-shot

#

and with RI3, you dont have any death defies to fall back on

static jacinth
#

RI3 is one of those things that you might play with on a run when that's the only requirement.

#

I don't think people use it on high heat unless they hate themselves.

#

Or it's giga high heat.

native cipher
#

its definitely one of the last things i turn on

#

right behind AP

static jacinth
#

Approval Process is legit the worst.

native cipher
#

i watched greg and amir play with it on stream

#

they literally made it just to mock you

#

every time it slashes out divine dash, amir breaks out into maniacal laughter

#

when they collect data, they keep tallies on how many legendaries or duos it slashed out from players

#

and have a printed list of every time it happened taped to a wall, just to keep company morale up

static jacinth
#

I'm not sure if I should believe you.

#

But that's how I feel about AP

#

Because it's pure evil.

native cipher
#

i really hope none of the staff lurks in these channels

static jacinth
#

They do.

#

Sometimes they just reply to stuff.

cunning urchin
#

Maybe I'll do like HL5 FO2 boonless Charon fight or something.

#

Definitely not mirrorless. I'd have to snipe him 101 times with Hestia lol.

static jacinth
#

How much would the mirror help there? Besides the respawns.

hearty elbow
#

My last AP run was insane. It's like the Gods knew exactly what I wanted every time. Compared to them knowing what I don't want every time.

#

I didn't even know I wanted Black Out. I assumed I needed a tier 2 boon to get it.

dry ember
#

So what you are saying is to make ap2.5 where it always crosses out duos and legendary

cunning urchin
#

You only need Trippy Shot and a Hangover boon for Black Out.

#

@static jacinth Shadow Presence and Boiling Blood together double your base damage.

#

Greater Reflex and Ruthless Reflex also do a whole lot of work.

static jacinth
#

That's true. If you're backstabbing him each time at least.

#

Pew pew.

cunning urchin
#

Even if you backstab only like 10% of the time, it's a big difference.

prisma pilot
#

Is the artemis legendary cast ammo bonus rng reliant or is the wiki inaccurate with saying Max Ammo: +3
Because I just got the legendary boon and well I got +2 ?-?

gleaming current
#

So what you are saying is to make ap2.5 where it always crosses out duos and legendary
tbh, it is funny thinking of AP analogue that will always cross out higher rarity boons
Even more painful and with almost no chance to redeem but a lot more stable

#

Also yeah wiki is outdated, fully loaded is +2 casts now

prisma pilot
#

Ah

#

Well +3 is quite powerful negl

#

Was hoping of doing a 7 recharging cast run some time that way guess smy goal is 6 now.

hearty elbow
#

Does the backstab bonus and Ambush chaos boon count for all damage types? For the purposes of lightning, I assume the first chain (from the Zeus attack) doesn't count as a backstab then

#

backstab from Exposed*

gleaming current
#

It depends on attack type iirc. AoE effects do not get backstabs

prisma pilot
#

Some attacks lack backstab inherently and some can be given backstab options by boons iirc. Example being Parting Shot with the applicable casts.
Atleast that is how I Understood backstabs up to now.

narrow rampart
#

Had a really fun run today with Demeter aspect Malphon, where I had Dio on Attack, Artemis on Special, and Aphrodite on Dash, and managed to nab all three Duo boons associated with them

#

Was super fun

static jacinth
#

Casts don't get backstabs without the duo boon.

#

And some big aoe specials do not.

cunning urchin
#

Uppercuts don't backstab, either.

static jacinth
#

Huh. Well there you go.

#

All attacks and some specials.

#

Spells with the duo boon.

prisma pilot
#

I said applicable casts in the case of parting shot

pseudo stream
#

is Guan Yu good? I wanna try it but it costs 15 tb to be worth using...

#

I also have a note here, someone said it "required hammers"? are there particular hammers it requires?

turbid needle
#

Arguably best Spear in the game.

#

Serrated Point, Quick Spin, or Charged Skewer.

pseudo stream
#

is it any good without one of those?

small stirrup
#

Beyblade is best blade

#

Its still dope without hammers

#

Just get some strong boons on attack or special and you're set

pseudo stream
#

cool, I've used a fair bit of Achilles and always take extra damage from being too aggressive

#

define "strong boons"? is Dionysis on special any good?

turbid needle
#

Dionysus is best used on weapons that hit very rapidly.

pseudo stream
#

yeah, I'

turbid needle
#

Flurry Jab is disabled for Guan Yu, but it can work with Serrated Edge.

pseudo stream
#

ve had two fist Dionysis attacks runs in a row, they were rad