#h1-builds-and-combat
1 messages · Page 581 of 1
that emote is a lot but i sure understand it
|| below the golden urns? ||
close but not quite
yeah, I think I've gotten Zag where he is in yours, I just don't remember exactly where it is
A wild Zagreus appears! ||https://imgur.com/SQIVrnW||
I like that the dealer reacts when you go into his shop area
guys fav weapon?
plus boon for the weapon
chaos shield, athena special OR artemis attack with two specific hammers
I'm a girl. Can I answer, too? 
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm i dont know, can you?
I've been enjoying Beowulf a lot. But I don't know optimal builds for it, I just know Charged Flight with Heartbreak Flourish or Deadly Flourish is OD.
I like the bow too but I only have Hera rn
The cast you choose for Beowulf doesn't matter too much when you have RI3.
So I don't explore that side too much.
But you'll definitely want Infernal Soul for it. Stygian Soul at max rank is actually worse than Infernal Soul with no points in it for Beowulf because your cast just drops immediately when you Dragon Rush.
So you can just pick it up immediately.
But with Stygian Soul, you have to wait for it to regenerate.
3 seconds, but yes.
isnt it 5s without upgrading it
I was talking about max rank.
RI3 just makes it an Infernal Soul. It doesn't regenerate even if you switched to that side before turning on RI.
Only which side of Fated Authority/Persuasion you selected matters.
hmm good to know i suppose if i end up doing a high heat run on hera bow
I found authority is better for builds that require a lot of boons from a few gods tho

such as perma 100% gauntlet dodge
I don't think you can actually get 100% dodge.
fated authority is rly good in styx or something to get an extra boon
Since it doesn't stack additively.
you can @static jacinth
lemme pull the combo up, I don't have a picture of it and it's really hard to pull off
but it is very possible
unless they hard cap you at 99
if you use this combo you can get a good bit over 100%
wow can't send pic wtf
greater evasion, second wind, smoldering air, malphon zag asp, and lambent plume
They don't stack that way.
Unless they've changed the mechanics while I wasn't looking, dodge doesn't stack additively.
or same deal
it does say
+x% tho
so maybe 
I could probably look at the code
been thinking about making mods for the game
not super experienced
but it would be a fun learning experience and I love the game
only down side is playing your own mods is no fun
at least for me
honestly though with the right build gauntlets are practically invincible anyways
they clear fast and are really tanky
you run deflect attack and dodge with like 4+ dodges and just mash dash strike
and you're like invincible
plus run a dodge build on that and pretty much anything that gets through is snuffed
only thing that might be better in a 57 heat ruin might be aspect of arthur
what are some decent spear builds to try out, i have all the spears maxed out and currently at 7 heat and trying to get it to be 16+ heat like my other weapons
spear 
spear is my least used weapon so i have it at low heat lol
my all time fav is guan yu with athena atk
and aphro special
high dmg
and a good deflector
I don't play much spear but I feel like a special focused aspect of zag build would be good
im a fan of guan yu demeter or guan yu aphro for attack. but i really havent experimented much
with the bouncing hammer ability
that could be fun
probably zeus for the special to keep having multiple chains
bouncy spears
personally massive spin and quick spin are the only 2 upgrades you need
eris exagryph with heart flourish and 5 shot rocket launcher always fun lol
honestly I feel like if you play shield right you're just invincible but
it's to slow for max heat
a fun exagryph run for me is zeus attack plus static discharge
along with poseidon special
u got a solid run on ur hands
I just feel like it gets out classed so fast by special build
if you get the rockets and cluster shot
and then like a level 10 heart flourish
and maybe a chaos boon for special
the 150%+ dmg upgrade is pretty good too
tru
but you gotta be lucky to get cluster and rocket
then again like high heat you gotta be lucky anyways
😉
but a true damage build for me is arthur aspect with artemis attack and one chaos boon supporting attack
see now whenever i use zeus i feel disgusted cause i had a really amazing 17 heat run with zagarus fist and pretty much had every zeus boon, had zeus attack, jolted, double lighting, chain lighting, legendary boon, call, and when you use call you get stronger. i honestly felt like a lighting god and now whenever i go for a zeus build and i dont get this i feel sad
cause the crit dmg is ungodly
plus an ares special
with the double dash stab hammer
and then back stab build
with crit also
the combo hits so hard and fast
possibly highest dps
i need to use the nemesis sword more often i just go arthur sword or posedion sword
nemesis is one of the fastest swords
for nemesis is it better to build with aphro for attack or arti for attack.
yeah so all the buffs say +x%
which boon you talking about that is the double dash stab hammer
but do we have any confirmations for whether stats are additive or multiplicative
but the fastest weapon + build for me is maphalon fists with aphro special + long knuckle + explosive upper/concentrates knuckle. Add support fire on to that with athena dash and greater haste.
you have got a really good build on your hands. A good attack to match with is ares, with the fact that you get the supporting boon doom dmg adds with each hit
@burnt dust its multiplicative im pretty sure
they dont add to each other
i can imagine why it wldnt be possible
yea with more things giving u more dodge chance
ur more likely
I heard rama was reworked some time ago, how good is the current version?
Its pretty good in my eyes
but i didnt know it was reworked
so have no idea of the old version
special was spamming arrows, I think there were some build that just added zeus special and never used attack
now you have to build around attack, right?
its still pretty much hold the special button
then sprinkle in some attack if there are a lot of minions
I see
ok, I'll try it when I get the blood
gl
rama can get fun with the hammer upgrade for chain attack
its still pretty good, at a decently high level the rama attack has got good burst damage for tankier enemies
explosive shot is horrible, it takes years to fully charge it up
You don't need to fully charge it.
Most people just use it like a melee weapon for optimal use.
Just slam yourself into their face and tap it quickly.
how much blood do you need to invest into a weapon to be able to unlock the 4th aspect?
thx
For the other prerequisites, check the pinned message in #h1-story-discussion, if needed.
@grand geyser yes, you will get a guaranteed fish
Not that insane, just a decent bit
hmm
Fated Persuasion helps
what's the best crystal beam build?
people tend to like crystal clarity builds best because it's easy to use
but whether you enjoy cold embrace or crystal clarity more, getting glacial glare for your crystal beam is needed, getting artic blast and killing freeze are cherries on top
I often use Achilles Spear to increase the beam's damage. And Infernal Soul to spam the beams. You might want to try to combine it with Parting Shot and Shadow Presence to get nice backstab damage as well
If I take Tempest Strike which knocks away foes and I take pulverising blow and it tells me my attack doesn't knock away foes what happens?
Afaik, only the regular knockback from the shield attack is removed.
Good good, that's a better trade then
Depends. Normally, the removed knockback can work to your benefit because you can attack the same target in succession.
However, if you still want to lean into wall-rushing, then the Tempest Strike supports the playstyle even with said hammer.
Yeah that's true, I didn't have the wall rushing boon at that point and i was in Elysium
In any case, there are few to none arguments against basically doubling the base damage of regular attacks.
yeah 🤣
I mean, even against FO2 Dad, if you call his attack-attack-spin combo early and dash behind him, it's easy to get a Rama Explosive Shot charge shot off. Otherwise, yes, you juts use it as a melee attack, and it's fine.
Loll, one of my practice saves for Dad has Explosive Shot, so I know this pretty intimately
Does having a boon in a slot affect chances you get that slot offered by another God?
It’s much rarer to get a replacement as far as I know. Gods prioritize filling in all “primary slots” in boon rewards
I think if you kick a God out of your current pool for another you might have a better chance in replacements?
Overall, it's hard to predict what gods will do.
But they'll try to fill up your Attack, Special, Dash and Call with a somewhat higher priority.
And in my experience, love trying to steal your athena dash, the jerks.
Get your milthy mitts away from my deflect.
Call doesn't have priority. Cast does.
10 laps around Elysium, and don't mind the Speeder Flamewheels chasing you. 
Oh nooo
Do mind them because if they explode more will spawn in replacement
Elite ones are terrifying... I have nightmares.
the real horror are the ones that clone and draw you into them
Clones are exclusive to tartarus tho
(unless erebus pulls a funny?)
Is Puller like a static gravity field or is it pulses that pull you into the enemy?
Trying to figure out exactly when I'm allowed to dash out of it or not. Seems like the best choice is to spam until it works.
Static gravity field.
Hope a Nemean Chariot doesn't Shift behind you with a Puller aura right after you've burned all your dashes.
when I'm allowed to dash out of it
Never.
Lol, that's what it feels like sometimes
how do people feel about Thick Skin vs high confidence? I'm at heat 1-3 on all weapons
Whenever you feel like High Confidence will outweigh Thick Skin is perfect situation to use it at. Any other time, Thick Skin
haha, okay, thanks
High Confidence has very little wiggle room.
okay, cool 😄 thanks
I guess if you do a Pierced Butterfly run, you should take High Confidence.
high confidence imo doesn't have enough of a damage bonus to be worth it, and 80% hp is very high
Losing 50 HP is a lot.
High Confidence is also like what, 25%? Additive? It's such a teeny tiny amount of damage, definitely not worth 2 hearts
Exceptions would be if you're doing Doom/Hangover/Thudner, maybe, if you don't expect to get hit lol
Additive is perfectly fine.
What if my confidence is so high RI removes the option. 
RI2 ezpz, Not like I could actually get Privileged Status anyway with AP2 lol.
Just remember to lodge casts twice as much, I'm sure that will compensate nicely
All the cast stuff still works. That's RI3
Yeah ik, that's the point
Oh nvm I understand lol
for Hera bow, any really good casts or really bad ones?
being offered Festive Fog (Dionysis) and I can't tell how I feel about it
Festive Fog is about the best you may get for that
Is Chaos shield supposed to only send out the extras on special sometimes? I've just upgraded to a second bonus shield and I'm noticing that it doesn't proc every time, sometimes I'm still only throwing one
Sure ^.^
Hnnn, do I take the duo (aphro/Athena, and needed for prophecy) or the Epic level exposed?
Fill up your prophecy.
Duo
I was looking for exposed in particular, but I suspect the duo will be less likely to see again
Chamber 20, in Asphodel
You could maybe see the duo again if you want to risk it
I'd probably just take it though
Question for the higher-level players: Do you generally find it more useful to be able to reroll chambers or boons?
Boons, personally
Duo doesn't do much until I get exposed though either, and exposed lets me proc privileged status
And I've already used up my Athena summoning charm this run
You can get the duo from either one of them
Mmmm I'm taking exposed, I'll have a better run if I don't see duo again than if I don't see exposed again
Aight. Good luck!
is it just me or is the hitbox on the aphrodite cast super weird?
Little bit, yeah.
is it just me or is the hitbox on the aphrodite cast super weird?
100% yes
And even then it doesn't always lodge
Feelsbadman
thus makes my Chaos fish encounter diary:
First one: walk through the exit as Zag mentions the fish
Second one: OK
Third one: miss the damn thing
brb gotta kms
Just blame Zag's reflexes :P
uhhh... wtfff.. just fought some shield exalted that split into 5 little dudes, which I've seen before, but then the little dudes seem to have pulsed damage?
ah, the Popper perk from Benefits Package
the extra "fake" souls explode after a short period of time, yeah
or if you destroy them
how do I handle that?
Hit just the real one
yeah, only one of the souls is the real one, essentially
the fakes glow pink
the real one does not
that's very very good to know, though I think it killed my run
extra word of warning though: chill can make the souls basically indistinguishable, because the blue glow kind of overrides the telltale pink one for fakes
that's... not good game design haha
so just pay extra attention if you're running chill
Yeah, we've bought it up xD
i'm convinced that aphrodite is the best god for melee builds with it's high raw damage and reducing incoming damage. i'm currently running about 10 heat mostly with melee spear and fists. what are other points of view?
Fists can use better damage boost than Aphrodite
was about to say the same
Lightning Strike
quicker hitting weapons with low base damage tend to like zeus more for example
Or the infamous Merciful End Fists
Aphrodite is best on weapons with already high base damage
I think that Demeter is under appreciated. Applying a big slow quickly really adds a lot of comfort to a run.
And her attack bonus is nearly as high as Aprhodite's.
i agree that demeter is more handy than she gets credit for
I mean Artic Blast Serrated Point Hades
some of my mid 40 heat runs made great use of her. alleviates the pressure of FO by a noticeable chunk

Aphro has a boon that increases damage more, but Demeter does as well.
So basically Aphrodite is good, but not the end all be all of builds.
Also you should try Heartbreak Strike on Zag Bow
That's a lot to try out, thanks
Yeah. Give Merciful End Fists a try
Not Deadly Strike? To make your crits crittier.
Found Demeter is working amazing with chained spear
Doom on Attack, Deflect on Dash
Look for Merc End
One of the strongest build in game.
Is there any difference between normal/rare/epic for the chaos boon that gives +1 cast?
Which one would be more difficult? 
I think more rare = less difficult
^
It's the number of rooms i think
From my experience normal chaos boon is usually 4 rooms
Rare is 3
Isnt it the reward that changes?
Not always. Easier could be shrouded rewards or no gold gains. Harder would be taking more damage, not being able to attack without being hurt or more enemy spawns
I think it checks the difficulty of the bane and the length of time it persists when forming a boon of a given rarity
Rewards like grasp probably can’t change so the bane has to be adjusted
is it just me or is Phalanx Shot + fast casting Hermes thingy amazing?
Phalanx Shot does good damage single target but I typically end up using it as utility to approach enemies or deflect something pre-emptively. It's probably fine though if you Flurry Cast it with Poseidon Aspect or something.
is it just me or is Phalanx Shot + fast casting Hermes thingy amazing?
Yes
just on its own, aoe damage that comes out fast and prevents things from hitting you is super good in a lot of Elysium
I'm only on heat 1-5, but so far that thing does work
there are a lot of combo that are really fun to use
my personal favorites are:
Critical Trio: Deadly Reversal + Heart Rend
Love Drunk: Curse of Longing + Curse of Nausea + Low Tolerance
Ice Win: Ice Wine + Scintillating Feast + Cold Fusion
Merciful End: Merciful End ¯_(ツ)_/¯
Merciless Start + Merciful End
smh
That's just a Mercy Journey
Finally got Winter Harvest, to complete final god prophecy. Took forever to get it to turn up. Thought it was decent, until I realized that it also shatters bosses at 10%.
10% is a decent chunk of HP
Yup
Not to mention for bosses it's usually the last phase when they are the most dangerous
and it's also cool
The animation is badass, no doubt
Demeter throwing shade at Hades after explosion is added bonus (don't recall if she did for Theseus as well, that would be added gravy)
it isn't exactly any sort of personal line towards whoever is subject to the harvest execution; the gods can't directly see what's happening or who exactly Zag is fighting really
is bull rush considered an "attack" - like from chaos, improving "attack" improves bull rush damage?
yes
did I hear earlier that Zag fists are bugged and don't get hte attack speed?
no, it does
I can kinda tell
thanks 😄
the best way to tell is by feeling the combo timing. zag fists finishes the combo just a touch faster than other fists.
@mighty ermine It sounded like it was directed at Hades, but I suppose that could have been coincidental. Perfect timing in any case
Someone remind me: how do you increase stubborn defiance heal %?
yeah, she has some really cool lines regardless, but they're not very directed in any way other than demeter basically knowing she's assisting Zagreus in defeating whatever's in his way
the presentation of harvest boss kills is just such a treat
you can increase SD healing by purchasing kiss of styx from wells of charon, and pat gives out a much more powerful version in elysium if you run into him
and of course, you can stack them
got it, thanks!
For Guan Yu, how important to playing is the healing? I haven’t levelled mine up yet, trying to figure out if I want to
Can someone clarify the details on Guan Yu and the pact's LC?
@pseudo stream depends on your build. Charged Skewer Deadly Flourish build? No.
Serrated Point Hunter Dash build? Maybe.
Deadly Strike Massive Spin Quick Spin? Absolutely.
Oh goodness. I don’t know any words haha
@last panther GY healing is separate from LC. You heal for 2 no matter what level LC (yes, you can heal through LC4). GY heals are not affected by Nourished Soul either.
Tldr, GY healz are 2 per hit no matter what.
What’s LC?
Lasting Consequences
(see pins)
A Pact of Punishment option that limits your healing
Also pins are in #h1-high-heat-strategies, not here :D
Ah, I’ve beaten it at least once with each pact, so I recognize it... just not the name
As for your ealier questions, @pseudo stream, basically you can ignore GY healing on special build
Do people generally end up with a specific build?
Tentatively yes
You won't always get everything you want
But people tend to aim for 2-3 boons that they want
That's why the keepsake sequence of God - God - Acorn - Acorn is fairly popular
Oh really? Huh. I’m fairly adaptive, but I also play a different weapon every run cuz yay darkness
My current sequence is always coins, ?, acorn, uhh... 1.5 sec invulnerability (makes poison a lot easier to handle)
Coins seems like by far the best start, if you don’t need a super specific build?
You can do whatever you feel comfortable with.
At higher heat people tend to prefer consistency
So they force a god or two
And then Acorn because bosses hit hard
Right
using Guan Yu
What do you have?
Hammers tend to reappear later.
Left
hammer is like "you only get me twice"
in almost all my runs
and I really want the upgrade for spin attack thingy
but on the other hand
two booooons
Nothing Poseidon or Ares can offer is that good on GY
fair enough
Maybe Battle Rage
Hammers can only be gotten twice, but will reassert themselves later.
I see Fox‘ point though, these gods don’t do much for your weapon.
I tried to answer the question more in general
Top
Winged Serpent is a nrwbie trap imo
lol
If you find Deadly Strike
it should increase the damage or heals - since it is Guan Yu exclusive
That's with Massive Spin and Deadly Strike alone
lol, you can proc aspect of hestia on two shots at the same time
- reload
- start reloading again
- quickly attack twice at the reload end
@late schooner wait for real?
yes
Overconfidence is a slow and insidious killer
That's game changing if that's true
Wait wrong narrator
Wait wrong narrator
@random hull Best narrator (sorry Logan!). I would love it if Wayne June narrated my Hades runs
I mean
I just kept doing charge attacks against the champions and decided for the lulz to kill the king first
full HP babyyyy 
Pog
I dunno about healing 2 hp per hit
but with Athena's boon on attack, I was deflecting everything from the bull and healing anyway
I didn't get overconfident enough to experiment on deflecting non-projectiles and if they can still hit me or not, but anyway
oh man, this place is gonna be a breeze
https://i.imgur.com/Pkppz92.jpg
Athena's/Artemis' attack and charge and damage+area upgrades is autowin with this aspect
but with my luck i can also say upgrades are not necessary
just did a Hera Bow run on high heat and ended up with 5 casts. easy mode
perfect bow run imho would be:
hera bow
poseidon attack + rupture
zeus special + jolted
z/p duo boon
artemis cast
duo shot
fully loaded
Why bother with Zeus Special if you're getting Sea Storm anyway? Might as well use Zeus Call with Poseidon Special if you're dreaming big 😛
It's still a better pre-req for Sea Storm. And it's fine pretty much whenever. You don't really have the luxury to play from infinite range in this game.
yeah, but you should at least try to be keeping your distance
dashing backwards and all that
generally my preferred calls on bow are demeter and poseidon, cuz they force things to get off you super quickly
You will want to be point blank to collect your bloodstones and blow things up with Sea Storm special. Dodging stuff should be mostly irrelevant if they're dead.
The Hera burst + point blank sea storm + Zeus call should more or less melt anything, including bosses.
i mean, agreeable
but the hera burst + point blank sea storm can melt most things regardless
so why not do it from a safe distance then dash in to collect your bloodstones afterwards?
me with companion summmons: BUT I MIGHT NEED IT LATER
😛 Can't do special sea storm with Zeus special though. It only activates once.
never uses it
I have a 50/50 shot of remembering that the damage companions can't be used on Dad. I'll try anyway
The worst is when I try to use companion for iframes against Dad lol.
why take damaging companions when sysiphus exists?
i mean, excluding lc4
in which case, why take damaging companions when skelly exists?
There is something very charming about instantly killing Soul Catcher or phasing Asterius in Elysium
It's generally a matter of fulfilling Tight Deadline. Skelly is good (and Bouldy is good too, particularly when you're learning or when you need Darkness), but it doesn't really help kill stuff faster.
I'd be more of a fan of Skelly if Flamewheels didn't so often come with Chariots, which next to instakill poor Skelly with HL5
generally with td, elysium is the only point in the run i think people need to worry about
@last panther Serpent Slash heals for 1 HP per hit.
or styx if rng is mean
called it
i guess damaging companions help more when it comes to phasing the elysium bosses
@dry ember is just not very good with numbers, that's why he's studying math. 
but really, if you arent online enough to beat the elysium dps check without them, then the run kind of seems dead anyways
I've started using Dusa with Damage Control. She feels like Skelly in normal encounters but also does wayyy more damage that I expected if she always has something to target. And she doesn't just whiff on newly spawned mobs like the other damaging companions
Well, if the Chariots insta-kill Skelly, they didn't insta-kill Zagreus.
had a 40 heat attempt end to a room of slow aura chariots with teleports
and that felt really bad
Yeah... I don't really mind Shifter on most enemies but it makes dancing around Chariots feel kind of pointless
In game, it's in the minor prophecy list
people are saying stuff like "bruiser" and "shifter" and i just dont have points of reference lol
It's also pinned here.
but yes, i remember first booting up the blood price beta
playing up until elysium and seeing the "flame wheel release" in a well
and just thinking to myself "this seems like a band-aid to a larger problem"
It isn't, though.
Flame wheels are kind of exaggerated in their relative danger levels. It's only problematic with FO2 and BP2, and even then only with certain builds.
Have we figured out if the Release effectively decreases spawn sizes for packs that would have Flame Wheels, or does it just replace them?
It removes them from the spawn pool. That's it. You can tell pretty easily from the chamber difficulty increasing like normal.
Bummer. So yeah I don't feel bad for not buying it except to fulfill the prophecy
i think the issue with flame wheels is that some builds just dont have answers for them
which cant be said about almost any other enemy
Every build can dash through obstacles.
Divine, Drunken, Blade, Tidal Dash, dashing behind walls, defensive calls, all calls give iframes...
Skelly works great in those rooms too.
Not all builds are supposed to be equally strong, anyway.
tidal dash isnt really an answer tho, as if you kill them with the leap you still take recoil damage
has the same issue that heartbreak dash does
Tidal Dash has an enormous range, and gives pushback, which should give you time to dash again
dashing through walls seems to be the only consistent counter
Well, there you go. A fundamental solution that works with every build.
Except a Chaos Curse build where you stack Chaos Curses and nothing else. 
like, i'll take nyaa's word for it given that they're certified good at this game
that said, i think that they're still problematic design given the amount of people who have issues with them and how little fun i think they are at times
Chariots have a far less interactive playstyle I think.
And deal like 3 Flame Wheels worth of damage... per hit
I bet people die a lot more to something like Chariots or Strongbows in Elysium. It just hurts on a deeper level to be killed my Flamewheels.
Games need some frustrating challenges to overcome, though.
i think a more intuitive solution to flamewheels would either be make it so they deal damage to enemies when they explode too so you can clear the entire pack following you at once instead of having to let them die one by one
or for them to not deal damage to you if you kill them so sword/fist guys have an easier time
The vast majority of issues I have with enemies comes from corner case BP2 combos
with FO2
Someone suggested that Flamewheels could consume their own life as fuel then explode when they run out
I thought that was nifty, and flavorful
yeah, it would also give them a set timer that you could play around
but instead, we got "add an item that removes them from the game"
hey i've never lost a run because i'm bad
everything is this poo poo games rngs fault
I mean, you only get the option to buy Flamewheel Release every once in a while.
honestly, i'd say the most problematic enemies are the satyrs and snakestones in styx
Why are they problematic?
with satyrs, i think this is an early game problem but with FO, their windup time is actually shorter than their audio queue
I think "problematic" meaning that the play patterns are toxic and unreactable. So, certain BP2 FO2 enemies, like Chariots and Greatshield projectiles. Rats (of all types) also fall in that category, as they have next to no animation or windup whatsoever.
which means that if theyre off-screen you have very little ability to react to them
The audio queue is well before they shoot. 
I think satyrs are also overblown. You can very consistently dodge/deflect them, on reaction
even with FO2
yes, but if you get poisoned then you take a very large amount of damage very quickly
which i guess is the point
I mean, you got hit by an attack. Surely you should take damage.
yes, but there's an upper limit on what damage is "acceptable"
It's not really too bad to position around the cure wells though
yes, i'll agree to that
however, failing an i-frame against an off-screen enemy =/= 50 hp
or at least i dont feel it should be
with snakestones, i mostly just think the buff to their tracking speed they got a few patches ago was unwarrented
but i can live with it
If you take the median amount of damage you should take from satyrs assuming that you position around the wells, most of the time you should be curing it near instantly. You just remember the times you take 50+ damage more because it feels bad.
You can equip the Broken Spearpoint if Poison is a problem.
yes, which i do
You can also, if you know that off-screen Satyrs are bad, make sure they're not off-screen.
Or position yourself behind obstacles that shield you.
you guys should really change your name to hypnos
cuz this is the level of advice i feel like im getting right now
lmao
The only room that may be slightly problematic to position around wells is the one with two spinning blade traps surrounding the well. Lots of open areas, and one of the wells is behind a poison trap
ugh i hate that room
i feel like having a deflect is essential to get through that one unscathed
Not really, you just camp the obstacles below the blade traps, where they terminate
ok but then rats spawn and place some goo in that area
Lol, yeah, stuff will happen and you won't ever be totally comfortable.
yeah, honestly i love the rat goo mechanic so much
you know spitters from left 4 dead? its essentially like that.
instantly creates a positioning puzzle
probably my favorite enemy in styx
I mean, making sure to not lose sight of enemies with dangerous projectiles is something you'll absolutely have to learn to beat the highest heats. Similar with room layouts, so that you know where to fight and dash to avoid projectiles. Or circling enemy waves, so that you always move perpendicular to projectiles.
^
well to have los on all enemies, enemies need to spawn in that los
tho not even sure why im arguing with this given that i largely agree with it. guess im just feeling contrarian tonight
guess im just salty about my feedback getting 4 downvotes despite being objectively correct and am taking it out in here
Lmao, salt intensifying.
they literally replace your cast!!! they dont have any synergy with other casts and if you swap out tidal shot, they dissappear!!!
not even like the tipsy shot duos where they all stack!
but yeah, i'll remove it. the masses have spoken
Why bother removing it. It's still a valid opinion
because people generally think its a dumb idea, and standing by it makes me feel like a clown
||even though its correct||
Lol, if anything, it's not a very easy problem to solve, but if they could come up with a more meaningful organization for boons other than a pile.
guess that raises the question of how do you sort through the pile
Well, for starters, similar to your idea I guess, to have boons that modify certain abilities to have proximity to those abilities
That's complicated too though since some abilities like Hangover could be visually in 4 or 6 different places
including passives
maybe chain together dependencies so you know that if you lose one boon, then it invalidates all the others?
oh, since nyaa is here, they might know this
does hangover have a set amount of ticks or a set duration?
both? 2/s for 5s
well, i bring it up because of the duo with ares
if each tick takes 0.5 seconds, then it's a 20% increase to go to 0.4 seconds
which is how Curse of Nausea is phrased
Some visual indicator warning of losing benefits beyond the boon when purging could help. But that doesn't solve the overarching problem of boon dependencies being meta-knowledge that isn't properly explained in-game. One could counter-argue that finding out is part of gitting gud, so there is no clear-cut solution.
so it lowers the duration of hangover stacks then?
As far as I know, curse duration is only altered when explicitly stated in a boon description. As such, I would assume that Curse of Nausea increases the amount of ticks.
no, over 5 seconds, that's more ticks
ah
and the counter-argument that "knowing that is part of gitting gud" is super weaksauce imho
when a duo boon says "Your Cast moves slowly, piercing foes and firing shards around it." but only actually replaces your cast entirely and only applies to one cast type, thats not meta knowledge. thats the game lying to you
treating a cast replacement as a cast replacement seems like the more obvious solution to that
which is why i'm dying on this hill
It does exactly what it says, though.
Blizzard Shot still has traits of Flood shot, namely the knockback, and the base damage of the initial projectile.
It's not that your hill of death is bad... It's just that it's not exactly... good. There is more merit to the existing system than you're giving credit
the text implies that if you swap out flood shot for divine shot or something, then divine shot would inherit the properties of slower movespeed, piercing enemies, and ice shards flying around it
but lose the knockback
if the text were specific to tidal shot and didnt refer to general casts, the game wouldn't be lying to you, but it doesnt
I will agree with that point, that could be clarified better.
Quick question: Is it even possible to swap out a cast boon that is influenced by a duo (I never encountered the situation before)? Isn't it a far better solution to just disable that possibility then?
Some of the cast duos are actively terrible for some builds
True that.
this is my flag > 🏴
this is my corpse > 💀
this is my hill > 🗻
Like if I want value Flood Shot in a bow build and I happen to have Doom somewhere, I do not want curse of drowning
I should rephrase, I "kind of" want Curse of Drowning. As 400 gold is very nice
wait, redacting that statement
does actually inherit the damage values of flood shot
Lol, I still read it, too late. That's just wrong 😛
You would still need the Flood shot boon seperately in the system to level it up or change its rarity.
Replacing it with the duo would remove that possibility.
is the engine hard coded to not allow duo boons to be levelled up?
i thought that was an exception built in to duos and legendaries, not the default
It's much simpler to understand if it works the way it does now
I think the cleanest solution would be a meta-tag somewhere in the Duo text box that says "modifies Flood Shot"
lol
Does the aphro-ares combo boon that makes Doom repeat feel mildly underwhelming to anyone else?
It's twice as whelming as it used to be at least, but yeah, it's "okay"
If the damage didn't decline so rapidly I feel like I would appreciate it more.
most doom boons feel kind of "eh"
except merciful end
Still discovering which cast types are completely inefficient with Hera Aspect
(answer: everything but artemis)
Demeter's also seems to fall short for me
It isn't bad, just not a fan of when it misses.
How does the Ares pulse cast react with a loaded shot?
Does it pulse off the target or you still once fired
demeter cast i feel super conflicted on, because it's super cool and super fun, but its damage numbers just arent there
and the latter
Bleh so still not good on ranged.
honestly, the best cast on hera is artemis, mainly because it builds into double shot and exit wounds, which build into fully loaded
Wait you actually like Artemis with it?
its super best in slot
Partial to Poseidon in slot but maybe I was just doing the Artemis cast wrong.
For Hera? Pretty sure trippy shot is still that
I like casts that lodge themselves personally
On bows anyway
For the damage boost and exit wounds
Exit wounds is nice with hera, yeah
Kinda wish Chaos offered more... chaotic boons.
Like random effects or something of that nature
wait, duo shot was removed with blood price?
No?
The highest-heat clear with Hera is from bablo, and they're convinced Crush Shot is best.
I got it just the other day
crush shot i used to swear by, but its like, unfathomably buggy in my experience
"Best" depends on a whole lot of things, anyway.
no dual shot is now a duo boon (forget the name)
Yeah with Poseiden and Artemis
I've never had any issues with Crush Shot on Hera to be honest.
i played with it a lot while it was still split shot
and stopped taking it due to the aformentioned bugs
I wanna make more use out of Talos personally. I love the gauntlets because I love punchy weapons
it might have been sorted out with its rework
since aretmis cast no longer builds into duo shot, i might rank it lower
but the consistent burst damage combined with the fact that it still builds into fully loaded makes me think its still top 3
Kinda wish it had the ability to throw people though
thats my thesis, altho tipsy shot is very good
Isn't Poseidon special quite close to throwing stuff with Talos, though?
I mean yeah basically but i want to physically turn bodies into projectiles
Legendary boons are a non-factor at high heats, at least.
Average damage from True Shot alone isn't that high.
Granted we don't know what the "secret" final aspect of gauntlet is
hera bow tier list from my experience:
A: True Shot, Tipsy Shot
B: Tidal Shot, Crush Shot
C: Divine Shot, Slicing Shot
D (stands for for "Don't"): Crystal Shot, Electric Shot
Take Nyaan's word for it over mine when it comes to heat levels over 34 since thats the highest clear i have with a bow
and holy f i didnt know i wanted nyx aspect on fists until now
Make it's special a blink punch
posted to #self-promotion, finally finished a recorded 49 Rama run 😄 😄 😄
Or even give it "stealth kill" abilities
Was literally just thinking that.
bastion and transistor both had those as options
Like have it come at the cost of max health like with Curse on sword.
Which I love by the way... till I got caught out by poison and my small life total was instantly punished.
the pact you make with curse sword and china spear is "small mistakes mean nothing, big mistakes mean dead run"
I don't know much about any of the secret aspects except for Aspect of ||Lucifer|| due to a Horheristo run
Which is literally the only content I've viewed on this game to sustain my sense of discovery with ir
With HL5 and RI3, every mistake is a big mistake. 
Which... I suppose ||Lucifer's Aspects|| raises a lot of questions for me about the overworld.
imagine taking curse sword with lc4
And BP2. BP2 itself is a mistake one shouldn't make. 
Cursed Slash isn't affected by LC4.
Cursed Slash is a fun way to play. Gives me bloodborne vibes
Correct.
Wish there was a way to start with it
wait, are they also not affected by the demeter boon?
Correct.
huh tmyk
i tend not to play with them that often since i favor playing overly cautous
The "increased
from all sources" boon?
I'm a highly aggressive player. All in or not at all..... probably why I keep dying to Hades' second phase.
And in general.
if you just want to faceroll, stack aphro attack and damage reduction + dodge chance
you can just facetank at that point
note- this falls off on heats above 20
Well less face tano and more.... never stop pressing the dash button.
Or Divine Dash + Greatest Reflexes. Or just Divine Dash honestly
Unless I'm playing with the bow or gun
i just assume divine dash is a given at this point
Then I play more safe and strategic
Granted the furthest I've ever gotten was with the Shield.
And that was half way through Hades' second phase.
my first hades clear was with lightning rod
basically just threw all my cast stones on the floor and kited
Lightning Rod?
its an artemis + zeus duo boon
Aaaah gotcha. I don't use Zeus boons much so I haven't gotten it yet
makes uncollected cast stones fire lightning
Oh nice o.o
More typically dilutes your Zeus and Artemis pools and is sold for 400
Zeus boons tend to only be on my mind when I'm using the gun
zeus has historically been one of the weaker gods dps-wise. he's been getting buffs recently and i'm told he's actually worth it now, but it still feels wrong taking him
I mean, Haelian's 53 used Thunder Flourish
He feels good on the gun because it essentially double's it's damage and gives it the chain thing
what weapon/aspect was he using?
Though Jolt feels worse than Rend
Chaos Aspect
Not anymore
Need to max my chaos, feels bad at level one
oh?
Only procs once every .2 seconds, so... once
You may get 2 procs if the arrows align just right
does that limit also apply to sea storm?
I wanna do Drunken Flourish on Chiron as soon as I unlock it
No, sea storm applies per knockback
so thats what you want to gun for on chiron then
Drunken Flourish feels better on Rama I think. Conceptually very similar though
hangover damage still feels kind of bad to me
I just did 49 with Hangover 😛
I don't even have access to Rama so I wouldn't know TwT
doesnt really come online until you get a few poms and duos
Hangover with Chill is probably my favorite status effect duo
it is however better with the blood price update
It scales very well with duos and poms, but also stuff like Privileged Status
yeah, generally my favorite combo is weak + chill
I want to play around with Demeter abilities more but I just unlocked access to her
it makes the game so much safer
Though obviously I had no access to any of that for that run, but I did get very fortunate with Black Out
oh, so you had hangover supplemented with tipsy shot
It was mostly for AoE damage. Rama does a pretty good job of mixing damage sources. Deadly Strike + Explosive Shot for single target
If only hangover ticks applies to Cursed Slash XD
honestly, i kind of think rama's special passive would have been better suited to standard bow special
bow special's honestly kind of laughable. i dont think i've ever been able to make it work as anything beyond a bullet clear
chiron builds not withstanding of course
Charged Volley + Consecutive Fire is very good on Zag/Hera
I like using it with Doom
Deadly Flourish
yeah, the benefit of putting doom on it is that it doesnt rely on special base damage to work
divine flourish is actually spectacular on bow
Yeah basically
mostly i view bow special as "put duo boon prereq here"
Unfortunately the opportunity cost of using the horrible cast time of the bow special makes it a lot less enticing to spread Doom versus just getting more power shots
yeah, i think landing duo shots feels spectacular on bow
that said, it kind of feels like im putting in a lot of work to get damage numbers spear and shield get for free
Outside of Charged Skewer, spear has some of the worst damage numbers in the game
hades aspect?
generally in the amount of time it takes to charge one power shot, you can get 1-2 spear hits in
with no outside factors, if you get spear + spear dash attack in, you're dealing around 50ish damage
then with the bow, getting the power shot is around 60
so the bow has slightly more dps, but it also has a higher skill floor and leaves you vulnerable for longer
and thats my hot take, feels like youre not getting that much of a reward for putting in more work
I like lightning flourish Zag aspect.
Not gonna lie, mildly surprised there are no fire status effects.
they're being added when haphaestus is
Oooooh so Haphaestus is getting added?
yeah
you should totally dm the staff about it
ask them all about their plans to add every greek god
That sounds like a trap
It could be a whole thing of Haphaestus claiming his hammers back from Daedalus
no, thats his legendary
he drops a third hammer for you
and it doesnt count towards the two you get naturally
Iris with her rainbow themed boons, Apollo with a sky laser that blinds opponents and gives them a miss chance, Hera with her....
Uh...
its really cool, jen even has an awesome visually striking design planned
hera has butterflies
Not sure what Hera would do... throw you off a mountain?
like, you know how butterflies in the game are envious/vain souls?
they're folding that into hera
Make you kill Nyx?
She's definitely the lawyer type. Curse: Restraining Order
that and the whole catterpillar eggs hatching thing also ties in with motherhood
its a really fascinating concept
I can't tell how much you are beinf serious or not.
They're not.
hera's like guppy from isaac
There are no plans to add more olympians.
Other than Haphaestus, Hera, and Apollo
Apollo better have an orbital laser for his cast
I feel bad for them ;-;
apollo: god of song
like, he doesnt show up until you beat hades
he's doing his own thing, but then he hears that there's this fantastic story happening and he just has to be part of it
Doesn show up until you convince Orpheus to sing you mean
yes, yes of course
all of his duos are called "duets"
got a really good theme going on
With a fully fleshed out side quest dungeon with it's own boss fight inside the psyche of Orpheus
yes, and it's themed like a greek play
DDR minigame
Which of course unlocks Psyche and Eros as NPC's
which lets you access the secret cow level
and surprise! that's where mom's been all along
Which in turn involves traveling back in time to stop thw creation of Minotaur
and it turns out you and asterius are actually half brothers
Permenantly removing him from the Theseus fight but making Theseus stronger in the long run with his new ally.... Medusa
yes
what grand things
that supergiant absolutely
positively
has planned for this game
All of it of course, fully voice acted
in Greek
In Latin
Low key, anyone else ship Zag and... almost every other character he shows even mild interest in?
Bouldy
Thanatos, Dusa.... Achilles
zag + lernie, match made in heaven
we should probably bring this back to gameplay discussion before the mods yell at us
To be honest at the current point I'm in I'm legitimately curious if Zag has legitimate feelings for Dusa. But I also worry since the last interaction with Dusa resulted in Zag shattering her belief that he is a super prince.
Well the last interaction I personally had
||dusa ultimately decides against pursuing a romantic relationship with zag||
I mean #h1-story-discussion is a thing
gameplay discussion is typically a spoiler safe zone
moreso that this discussion is better suited for that channel
Noted
Also, gameplay related...
I really wish Charon shops always told you if there was a fighting bag in there before you went.
It's annoying to not be able to make an informed decision about it.
Eh, it's part of the "rng"
honestly, my big issue is when the bag spawns in like, tartarus
there's no way youre beating him without any boons or hearts under your belt
ok, people who have done 50 heat runs on bop-its, put your hands down that wasnt an invitation
Companion, boon, hammer is usually enough to beat him. His attacks are fast but pretty predictable
But yeah, I wish there was more incentive to not skip him, especially at high heat
He takes time, randomizes the next room you're in, and can pretty trivially end a run if you mess up a couple of times
yeah, he has a ton of hp
he takes out a death defy in 2 hits
well, one hit with HL4
he's pretty easy in elysium, challenging but doable in asphodel
but tartarus, its an uphill battle
I don't mind there being optional very challenging fights for lots of reward
Obviously the earlier you do Charon the better his reward is
So he should be harder
Is it possible to get Concentrated Volley on chiron?
If yes, then that seems kinda busted
It is possible, yes. And it is one of the better things you can do on the aspect
you can
Certainly not busted though
that with relentless volley tho
i mean, if combined with relentless volley its pretty good
^
Busted is a strong word.
I havent tried it yet, but in theory it seems pretty strong
2 hammer combos will never be busted
Did I read a challenge to a boonless Charon fight?
apparently thats not compatable with aspect of chiron
@cunning urchin Yes
boonless
no hammers
no hearts
at least 30 heat
and no sisyphus trinket
thats my challenge
RI4 HL5, FO2
Must use Zag Sword
now watch as she actually does it
she*
i think my issue with charon is that 20% seems really low
You get 3 rooms worth of Obols too
i mean its just that 20% for two or three chances to fight him is just low
maybe like a 40% would be more acceptable
the 20% is enormous with CF2. Besides, you still get 300 gold
Which is way more than the 0 you get from the actual bosses
you mean the 30 you get from dropping bouldy while killing the actual bosses
how does cf2 change the chance for the coin bag to show up
oh i meant the appearance chance
not the discount oops
lol
yeah 20% is a good amount for the discount
ok, so someone find a seed thats
boon > blue > purge > shop
get a save inside the shop
and send it to nyaan
or just post it somewhere in general
Lol, too bad you can't really get a seed for 4+ rooms in. At that point you have to do the homework for routing
ideally we only need to do it once
if we get in the shop, get the spawn, then save and quit, we should be able to create a backup that can be circulated
and can be reset to when you inevitably fail this literally impossible challenge
I mean, impossible is a stretch.
LITERALLY IMPOSSIBLE
Charon is very predictable. That oar his like a truck made of gold though.
yeah, with no hearts and HL4, all of his attacks are a one-shot
and with RI3, you dont have any death defies to fall back on
RI3 is one of those things that you might play with on a run when that's the only requirement.
I don't think people use it on high heat unless they hate themselves.
Or it's giga high heat.
Approval Process is legit the worst.
i watched greg and amir play with it on stream
they literally made it just to mock you
every time it slashes out divine dash, amir breaks out into maniacal laughter
when they collect data, they keep tallies on how many legendaries or duos it slashed out from players
and have a printed list of every time it happened taped to a wall, just to keep company morale up
I'm not sure if I should believe you.
But that's how I feel about AP
Because it's pure evil.
i really hope none of the staff lurks in these channels
Maybe I'll do like HL5 FO2 boonless Charon fight or something.
Definitely not mirrorless. I'd have to snipe him 101 times with Hestia lol.
How much would the mirror help there? Besides the respawns.
My last AP run was insane. It's like the Gods knew exactly what I wanted every time. Compared to them knowing what I don't want every time.
I didn't even know I wanted Black Out. I assumed I needed a tier 2 boon to get it.
So what you are saying is to make ap2.5 where it always crosses out duos and legendary
You only need Trippy Shot and a Hangover boon for Black Out.
@static jacinth Shadow Presence and Boiling Blood together double your base damage.
Greater Reflex and Ruthless Reflex also do a whole lot of work.
Even if you backstab only like 10% of the time, it's a big difference.
Is the artemis legendary cast ammo bonus rng reliant or is the wiki inaccurate with saying Max Ammo: +3
Because I just got the legendary boon and well I got +2 ?-?
So what you are saying is to make ap2.5 where it always crosses out duos and legendary
tbh, it is funny thinking of AP analogue that will always cross out higher rarity boons
Even more painful and with almost no chance to redeem but a lot more stable
Also yeah wiki is outdated, fully loaded is +2 casts now
Ah
Well +3 is quite powerful negl
Was hoping of doing a 7 recharging cast run some time that way guess smy goal is 6 now.
Does the backstab bonus and Ambush chaos boon count for all damage types? For the purposes of lightning, I assume the first chain (from the Zeus attack) doesn't count as a backstab then
backstab from Exposed*
It depends on attack type iirc. AoE effects do not get backstabs
Some attacks lack backstab inherently and some can be given backstab options by boons iirc. Example being Parting Shot with the applicable casts.
Atleast that is how I Understood backstabs up to now.
Had a really fun run today with Demeter aspect Malphon, where I had Dio on Attack, Artemis on Special, and Aphrodite on Dash, and managed to nab all three Duo boons associated with them
Was super fun
Casts don't get backstabs without the duo boon.
And some big aoe specials do not.
Uppercuts don't backstab, either.
Huh. Well there you go.
All attacks and some specials.
Spells with the duo boon.
I said applicable casts in the case of parting shot
is Guan Yu good? I wanna try it but it costs 15 tb to be worth using...
I also have a note here, someone said it "required hammers"? are there particular hammers it requires?
is it any good without one of those?
Beyblade is best blade
Its still dope without hammers
Just get some strong boons on attack or special and you're set
cool, I've used a fair bit of Achilles and always take extra damage from being too aggressive
define "strong boons"? is Dionysis on special any good?
Dionysus is best used on weapons that hit very rapidly.
yeah, I'
Flurry Jab is disabled for Guan Yu, but it can work with Serrated Edge.
ve had two fist Dionysis attacks runs in a row, they were rad






