#h1-builds-and-combat
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@surreal rover How's DC server?
Ah fair
Zag shield is great yeah
It isn't offensive.
just dash strike and attack
zag shield increases attack base dmg now
Oh.
it's the most offensive aspect now
In that case it's even better innit
since the bull rush dmg is unaffected
right... i figured i'd be bull rushing folks for some big poseidon deeps
that is not the reality of the situation lool
I still prefer Chaos shield kek
Chaos shield OP
Chaos shield is a lol
It so is
Deadly Strike. There's your Zag Shield build. 
Ideally those shields would have been mini copies of original. lower dmg and all
Altho not really helpful with zeus special ig
was about to say that
Divine Dash or Hunter Dash or Passion Dash.
Just pick up whichever you see first lol.
hunter over passion if there already is weak ability
Yeah that's also valid idea
The idea is they all have great synergy with Deadly Strike.
yeah yeah, <insert crit build here>. Was really hoping that the bull rush was buffed though lol. COME ON AND SLAM
Well you asked lol.
๐
Okay I'm just stupid, I forgot that Chaos' boon effects are delayed lmao.
though it's kind of mystifying that the shield makes a better base sword than Zag Stygius does
how do you forget that
Heartbreak Strike + Zeus' Aid + Smoldering Air.
Another Zag Shield build . . . that works on any aspect, really.
By playing at 4AM in the morning?
yeah, i am a fan of that build though, it's fun
I don't get a lot of fancy combos on 40+. I just keep it simple and effective lol.
sorry for noob question, but are aspects a straight upgrade u can have all at once, or do u choose one aspect to run?
One of them yes
ok, ty. didnt want to waste blood
Heartbreak Strike + Zeus' Aid + Smoldering Air.
@cunning urchin
https://i.gyazo.com/6ff8435c00d8cb1d38ab7aad1cda27f0.png
wiki says you need aphro special/call and zeus dash, which sounds really weird, but they generally datamine them
What's a good Maphalon build for 32 heat?
The wiki is wrong ๐ฆ, carry on
ah, I don't think you should be posting the code directly here...
the mods have usually guided us away from directly talking about datamining here
Can someone help me understand what the point of the Cold Embrace duo boon is?
It seems.... so odd. I can't figure out how to effectively use it.
The beams track you instead of the enemy
Makes it easier to use and deal consistent damage
But if they fire straight at me how does it do any damage?
It's like having link laser
I tried it once and it seems so functionally useless.
It's not
It's quite good
Drop casts then dash behind enemies
Or drop them in a triangle area, and then dash to the middle
It's just with how often they move and you have to move you can never hit them with it.
its really good with JS
And with glacial glare
With JS?
Jury summons
Oh I haven't used that at all yet.
what's your guys opinions on the easiest heats to start out with?
You won't see the benefit of certain boon combos until you go up the heat ladder
Is that a trick question @trim forum ?
no
Heat 0.... ๐
die
I like the one that makes traps and lava do more damage, since it almost never hurts me in the slightest.
DC is easy for most weapons
My opinion, the very first heats you should use are forced overtime
would the nemesis sword be suitable w/ pierced butterfly
pierced butterfly suits most weapons
Because you may as well get used to increased enemy speed
just dont take dmg
Lasting consequences 1 and 2 are also easy
has anyone beaten the game with all heats to the max
pretty sure yea
the next update's gonna be the full game right
Yes
whens the estimated release
end of the year
Hey you have a good maphalon build @neon bramble ?
Yes
for 32 heat
I've cleared heat 40 with Malphon
ooo nice
so whats better broken spear or pierced butterfly
pierced is better cause it forces u to get better
lol
wait
the evergreen acorn is better than everything else
show a screenshot of all your keepsakes for our ref
The Lambent plume will train you for Tight deadline
Another good build...
Demeter attack
Athena anything
Stubborn defiance
Stubborn Roots duo
also which aspect is good
My favourite aspect is Demeter aspect
Zag Aspect gang rise up.
how strong is the 15 percent hit chance aspect? on the stygian blade
All fist aspects are good, to be honest
yea
Demeter has the nice chonk to it though, have to give it that.
tru dat
with zag and fists cant u become immortal with the lambemt plume
You can't, dodge chances are multiplicative.
And rolling knuckle
just get athena everything
and the 30 percent dodge chance for best rarity
All dodge/damage mitigation works multiplicatively, so you can't get capped
nothing can touch u now
but you can be "basically" immortal
If you go Lambent plume + second wind + greater evasion and Athena Aid, You will trash everything with fists
wait can athena block melee
athena can deflect almost anything
poison and lazers are the exception
flipping XD
Athena's aid makes you invulnerable though, doesn't it?
you can deflect the initial poison projectile but you can't stop poison in progress. Athena's Aid makes you invulnerable though
so just attack speed and then u get athena attack on fists
only the aid though
and win
its just much harder
speed not fast enough?
When you dash strike
lol, there's an almost second delay between fist combos, and it only covers you from a very narrow forward angle
also against thesus and asterius
a perfect clear is rly hard
havent heard of anyone do it
so how is the crit aspect of the blade
Can anyone explain to me how to win with Guan Yu?
It certainly helps, but you will get hit if you get overconfident
Can anyone explain to me how to win with Guan Yu?
@wise bloom If you're new, look for either Quick Spin or Charged Skewer
I can sort of consistently make it all the way to the end, but boss's attacks keep destroying me.
aphro atk for high dmg
if you don't have one of those two it will probably be too hard when you're learning
I had Dragon Flight and Charge Protection or however it's called.
quick spin is the most important
so how is the crit aspect of the blade
is it worth it
Athena attack always
try fated persuasion to get quick spin
@cosmic jacinth nemesis aspect is amazing
@cosmic jacinth its pretty good
Crit good
+60% avg dps
soo aphro build with it?
Yes
so how is the crit aspect of the blade
is it worth it
@cosmic jacinth It's great, yeah. Aphro/Athena Attack, Hunter Dash and Greatest Reflexes
k
I prefer mistral dash + Aphro attack for easy privileged status
privilaged?
Also, screw the Assassin with early Guan Yu.
Mirror talent @cosmic jacinth
one of the mirror talents @cosmic jacinth
Pretty much the main way to deal with them are the specials.
For Nemesis? I suppose. But Hunter Dash scales hilariously well with Chaos
aaaah
Since they are fast enough.
+40% damage
so what would be best dae hammers for it?
Double edge
double hit and better dmg
Double Edge by an extremely wide margin
Double edge, then the closest would be Cruel thrust maybe
70% crits on final hit
Depending on build, other good hammers are:
World splitter
Flurry slash
Super Nova
And for experienced players, snap nova
You don't ever want to normal attack with Nemesis. It's generally better for DPS to dash strike twice, reposition, Special, then dash strike twice (or however many times you can dash)
OH F double dmg for dash strikes basicly 200 percent dmg because of the hunters dash epic and maybe over 200% with aphro right?
if you try to dash strike too many times you'll end up in the laggy af normal attack animation
it's 30% base damage too
Cruel thrust is NOT for Dash strikes
which is 2.6x total
with just the upgrade
It's for the final lunge in attack combos
yeah, 2.6x base damage
im currently was up to 6 am and i woke up before 11 am
Indeed, cruel thrust is for combos
and i was binging hunter x huner durring that time i wasnt sleeping XD
still am rn not related XD
but this game is gonna be hard for me right
with my amount of sleep
cruel thrust is only worth zagreus aspect
Double edge is a lot easier to utilize and gives almost same benefit so that's why it's #1 choice
Shadow slash is also good
do you have 4th aspect?
me?
yea
ahh
and have meet him 3 times
same
i got him to second phase on my first and second trys
XD
good job
theseus is evil
yeaaaaa
at lea st i got stubborn defience to take me through aspho
Also @void fjord
Stay away from Poseidon on fists unless you are using Talos aspect
i suggest using skelly for hades
Poseidon is worst boon for fists
yea cause it pushes enemies away
I like using bouldy for Hades
some rooms are just too huge
with the extra wall slam dmg
Get more health to extend the battle
Ah
i just relised yesterday that the aphro extra life thingy is op af early game
Acorn is better
right
for noobs i think the tooth is
hahahahaha
and later its good to use acorn when ur used to his atk
because of the centuar hearts u uget along the way
I just charmed a megagorgon summoned by hades
lol
Tooth is great on GY and to "save" runs
wtf he can summon those
Daddy got trapped??
It's sooo much thicc'er than the actual one too
huh
I could've done TD2 and still won
I finished every region with at least 3 minutes to spare
if it chonky u can keep on putting weak effects
also @cosmic jacinth a ez way to kill hades wld be to get smouldering air (zeus+aphro) and get aphro aid
or athena aid
and spam
air?
It's a duo boon
what it do
it charges 25% of ur god gauge in seconds
and?
God bar charges automatically, but you only get 25% of it
I've perma-charmed Hades with it
it needs nerf tbh
no
no
lmao
XD joking
SILENCE HEATHEN
only reason I could perma-charm was because I had a level 9 heroic aphro aid
and the Hermes boon that speeds up god gauge charging
if anything needs nerfing its rare crop
......
????
that one is stoopid
wuts that
I'd actually disagree
it's powerful but not breaking
i got 250+ doom due to it
what is rare crop?
Rare Crop isn't reliable enough to need a nerf lol
It's just as likely to pick garbage boons as it is good ones.
its a boon offered by demeter
lol, Rare crop is kind of awful 90% of the time
sets a few boons to common, then over a few encounters brings them up to heroic
op
3 encounters to be precise
still op
if u have good luck
1, 2 ,3 boons depending on rarity of Rare Crop
why not four?
it's powerful, but not OP
because of heroic
Why people call for nerfs when they haven't played high heat irritates me immensely
you can't get it heroic
oh
cause no heroic rare crop
You need that stuff for high heat
really?
Lol, @neon bramble that's some serious gatekeeping. 99% of players will never play high heat, but their opinions are still valid
I consider anything over 20 to be high heat, I'm not an elitist
i have a hair bruish that is my baby sisters toy in my mouth for no reason dont judge
that being said, I agree that Rare Crop doesn't need a nerf
Because beyond 20 is just personal challenge
I'm not saying I agree with the nerf opnions, but still, they're allowed to have them. I "dawwww"ed at the Hades aspect guy in #hades-feedback
which Nerf Spin, I brought up a small bit but someone else wrote a much longer one?
on top of the amount of dmg u do
I disagree Rare Crop needs any kind of nerf. Its simply better the earlier you find it.
Tons of boons act that way
notably Exclusive Access, Sweet Nectar
nectar one is great almost always take it
The earlier you find it, the higher chance it applies to your attack boons
I wish more boons were designed like Dio's nectar boon
i thought u meant dio from jojo for a second
Premium Vintage is another example of a boon that's pretty strong in Tartarus, but kinda bleh in Styx
er sorry, not Privileged jesus my words
... boon?
Whatever the dio nectar boon is called my words did a no today
Premium vintage
I mean, I agree with you either way lol. Unless you're doing a Dio build PS falls off in styx too
Dio/Zeus/Doiom etc.
max amount of dae hammers
Status falls off if you don't have the effects for it, pure and simple. Imo if you have the effects, its better than Family Favorite.
But there's tons of boons that are stronger the early you get them, and meh to trash quality in the later biomes.
not threee?
isn't it three?
u can get three max if you use the anvil
And then there's Urge to Kill. Which is apparently in my top 20 boons, because all of Ares' stuff is garbo
Yeah its 3, Anvil of Fates will give you 2 for 1 hammer, so max is 3.
is it worth?
Depends on how garbage your hammers are tbh lol
@hearty elbow I invite you to watch my Lucifer doom vid in #self-promotion
Urge to Kill is something you take so you don't see Doom or Blade Rift boons going forward lol
Ares without his legendary boon is pretty meh. Ares WITH his legendary boon? Game basically plays itself.
And then try and say that again with a straight face
@hearty elbow get ares legendary (vicious cycle) + his aid
even without the legendary
I like Ares @neon bramble, but you have to admit he is by far the worst supporting God
if you've gotten crap all luck on hammers up until then, Anvil is a good way to potentially improve your loadout.
But if you're relying on your current hammers? Don't take it, you'll likely just make your loadout worse.
the aid allows you do dmg w/o taking dmg
I've never been in a position where it felt like the Anvil in Styx was better than the hammers I picked up on the way there.
For support boons, yeah. He only supports himself @hearty elbow
I took it one to experiment with it, but it seems more likely to just be garbage than good.
What I noticeably dislike about Ares Aid is that it prevents me from doing anything else. And without something like Vicious Cycle, I find that I lose out on damage rather than gain damage. (Hence I never prioritize his aid boon, ever)
Lol, I'm not talking about the builds where you intentionally build Ares, those obviously can work. But for every other build, it's the big "sigh" that happens when you see an Ares room and pray that the game doesn't think you want 80 more Ares boons after that
I have a similar issue with Poseidon's aid but Poseidon's aid is fantastic for normal room clear and Rip Current exists now.
Some exceptions include Battle Rage with Bow builds and Arthur
My preferred aids are boss executers though. Always will be. Zeus and Aphrodite.
which is insane
I have that issue with Dio. He shows up EVERYWHERE
battle rage with arthur is dumb
rip current?
especially with epic rarity
Yeah but honestly I've never had a single time where taking a Dionysus boon has hurt me cause even if I have all my attack slots filled, he gives me Strong Drink or Premium Vintage and I go on my way with super fountains or insane health ramping.
Dio has nectar boon, positive outlook, his aid, strong drink (which while terrible is not zero)
also fated roll helps
oh After Party, which is one of the strongest boons in the game if you're not using Stubborn Defiance
... noooot exactly
whats rip current
Rip Current boosts Poseidon aid damage and draws enemies towards you.
New Poseidon boon
legendary?
No
nope, just a tier 2
cool
you only see it if you take his aid though
Rip current is more fun than worth a boon i think.
so what should i prioatise on a run with crit aspect?
It gets hilarious with breaking wave
Deadly Reversal
yeah that
for the duos
Just do it
i have 5 hours of sleep
Do EEEET
explain it please
Deadly Reversal is an Artemis/Athena duo that gives you +20% crit chance on all attacks whenever you deflect (for 2 seconds)
Heart Rend is an Aphro/Artemis duo that gives you 50% more crit damage on Weakened enemies.
nuff said tbh
You want to (but don't need to) get Deadly Reversal and Heart Rend. As it happens, the synergies between Artemis and defensive buffs from Aphro and Athena will carry you regardless of whether or not you get them
So it always works out
heart rend kk
Aphro also happens to be the highest base damage increase in the game, and Athena dash is absolutely the best dash in the game.
just get aphro special and athena atk/dash, Then random arty boon
Best way to figure it out is to just play the game and see how it feels to take those buffs rather than listening to explanations on Discord.
lol
Actually... If you want to get technical.... Ares is highest base damage increase in game.
Just sayin
Depending on build you may want to go Athena attack with Aphro dash and Artemis some random slot to get chance to proc duo boons
Especially if you don't know all the boons yet >>
Highest base damage percent modifier increase in the game.
sooo get aphro attack dash of smart woman and then forgetful woman random boon?
Artemis base on attack is 50% (Demeter and Athena I believe are next at 40%, don't quote me on that though, numbers change all the time)
Just try different things man
yea sure that works
Have fun with it
The trio works because almost literally any configuration of the 3 will be good
If you're not playing with an excessive amount of heat, everything is viable.
It's more a matter of what boons compliment your playstyle.
Yeah that'll do it solid. Depends on your weapon though. Like on rail I prefer crit bomb, weak attack.
If you have extra slots, take Dionysus cause the Artemis/Dio duo gives you 1.5% bonus crit per poison stack on an enemy, works well for fast attacking weapons.
good call 
Ehhh, Dio/Artemis duo is pretty loose unless you're doing primary Dio
And don't come back til you beat Hades, y'hear?
hence "fast attacking weapon" (or Dio's dash, that one works too)
still wanna do my "ultimate enemies auto kill themselves" with Curse of Nausea, Curse of Longing, Low Tolerance
Since if you're going to go Drunken Dash for the chance to get it (and use it), you may as well go Divine for Deadly Reversal, which is just better
@native ether you can also do that with killing freeze
Poseidon aspect + Lightning Phalanx + Exit Wounds = fun
how is curse of longing post-buff?
And lightning strike + cold fusion
I wish I got Greater Recall and Snap Nova
I've never used it before, but the 50% is pretty nice
Big boi question
Did anyone ever collect all the 6 duo boons in a run?
I believe its 50% vs 25%, meaning its effect was basically doubled.
Most I've gotten is 5, and only got that once
Its afaik not possible to actually collect all that many duos in a run. The game will deliberately not spawn every god :p
Gotta have someone to challenge you at Theseus
Is that how it works? Because I'm pretty sure i've had matching boons to Theseus' call
If you go Aphrodite, Artemis, Demeter, Athena and Poseidon you can certainly get 6 duos
That is actually how it works, the game is clever and will always not spawn at least 1 god, so you have an opponent
Stubborn Roots
Heart rend
Deadly reversal
Parting shot
Mirage shot
Blizzard shot
I can imagine the damage already
Oh, and cold embrace
The other difficulty is that most duo prereqs are on your main slots, meaning that you need some duo "exceptions" (aka duos with weird requirements).
So, 7
wouldn't it have to be at least 2 gods, so you couldn't abuse the god keepsakes to get the last 2?
You'd have to choose between Crystal Beam and Flood Shot tho
Ah yes
Wasn't it confirmed you'd always have 4 gods boons at most?
Aside from hermes and chaos
I believe yeah it does choose all but 2 (Hermes never counts, Hermes is guaranteed)
this is why sometimes in runs you'll notice its impossible to find 1 god even in Asphodel no matter how many rerolls you waste
@gleaming current I'm not sure... I don't think I recall having more than 25% FF at any time (including Hermes)
You can sell a boon after you get a duo, and replace with a 5th god
For example... Stubborn Roots
Which will still work
Mmm
You can so long as the duo doesnt require something on your attacks :p
like selling weak effects with Heart Rend is a wheeze moment right there :p
Yes, but selling Artemis after getting deadly reversal isn't always a terrible idea
yeah that's not bad, though the crit chances stack so I mean more chance to do mega damage
True
depends on what you have it on, as well as what your weapon is
speaking of dumb builds, may I present Talos Aspect + Freezing Vortex + Arctic Blast
aka "enemies go sled on blade rifts"
Technically, stacking more crit chance is diminishing returns
Try frozen hunting blades + engulfing vortex
add Hunting Blades for extra absurdity
But it feels more consistent and is one of few ways to multiply damage output so might as well go for crit anyway
does crit chance stack additively or multiplicatively?
because most effects in Hades stack additively
Dunno... Don't really care ๐
Supposedly additive
I just Hulk Smash
then crit chance isnt diminishing returns at all, cause 20% + 15% crit chance is 35%, and not a weird percentage multiplication
i just special into 3 seconds of sweesh swoosh
numbers are pretty bleh though, I agree. Why do math when you can spend more time beating up lernie 
Also, well, it is a bit trickier
First 20% crit would multiply the damage output by 1.4x, while second 20% added on top of that would only multiply it by 1.28x
Globally it's the same damage added though, yes.
Just that it'd feel less impactful
ah I see what you're saying, yeah no I can see that
Well, crit remains #1 way to get monstrous dmg anyway, so no biggie 
been trying to get demeter aspect kinetic launcher again after i accidentally got it with the anvil once
and the game decides now to give me explosive upper every run, when i actually don't want it for once
Explosive upper is best hammer for Demeter aspect
for achilles spear cast build I want stygian soul probably, right?
no, you want infernal
Stygian cast builds don't really work anymore since they changed the chaos and charon well pools
Most times Stygian Soul is good just so you don't have to collect the bloodstone
he's asking because it gets annoying against bosses and thick enemies if your casts get trapped in them if they don't die in one combo. Which is a real downside
The same applies to infernal because you still have to get your casts out of the target, which Varatha isn't equipped to do (IIRC only Stygius has this with the Poseidon Aspect)
Yeah, we're on the same page lol, I was talking about with Infernal
tl;dr Achilles just isn't that great for casting anymore
It was fine when you could more or less guarantee getting the 2 casts per run
Yeah, Stygius, Coronacht, and ||Aegis|| are the better casting options, although even then the last one is kinda debatable
Even Talos is fine
I've always found Talos difficult to get to stick, like every other time it just doesn't do its lock-on effect
I have 2 casts per run on my 2nd run here and it feels great
good to know though
so better off focusing on attack with achilles then
oh it's excellent if you can get multiple casts but yeah
Maybe? The spear's base attack damage is sooooo bad
some strimmers were saying good things so shrug, idk. Figured I'd give it a shot
Sadly Varatha is still the least used one by me, even with the latest updates to it. I almost always use the Zag aspect because it makes it a good versatile choice especially if you get flurry jab
Yeah I use only Guan Yu, but that's... some learning curve
Where it shines (and it's not just Achilles) is the special attack, especially if you get the Rocket Throw upgrade or use Guan Yu
ya my first spear was with a 65% Guan Yu lol
got charge skewer pretty early and you know how that goes
Charge Spear + Arty can get pretty gross in terms of raw damage. Even moreso if you get the Rocket Throw
I just feel bad for it because it feels more like a ranged option than the bow does in many cases
Like if you get the close shot or explosive shot upgrades then Coronacht can outclass Varatha as a close range damage build.
Speaking of builds though, does anybody have any suggestions for somebody that's struggling with this week's challenge for someone who has a terrible time of getting money?
Oh if I want to focus on Aegis' throw I default to Chaos, I know exactly what you mean
does the gold chamber in styx gives the same amount of gold (100)? or more?
does the gold chamber in styx gives the same amount of gold (100)? or more?
@willow fossil It drops 200 if it's a miniboss chamber
It only increases its payout if it's one of the miniboss rooms (denoted by a skull in the bottom right of the bubble)
alright guys thanks
anything that affects the hit of the blade dash like a dae hammer not aspects
anyone have any tips to beat the last boss with guan yu?
if you have athena + quick spin, you can stay indefinitely in your spins and you don't take damage from anything but lasers and adds
just got my first win
nice!
i had both but i kept getting interrupted when i was charging my spins
used power rush and the ranged one
prob just bad timing on my part
on the zag shield
but if you're not the athena spin build, then you need to git gud and learn the dash timing to i-frame his spin attack
i think serrated point actually screwed me over tho bc of the dash range reduction
i always try to dash out of the spin instead of learning to i frame it
ah, yeah, i do love that hammer but it's downside is real
very very good with support fire
yeah deffo
i did two runs with gy in a row first one with zeus attack and support fire second one with athena attack and quick spin
both with serrated point but i think it worked way better with zeus than athena
i feel like the final boss is just infinitely harder if i dont have athena dash its insane
does serrated point proc zeus 3 times?
it's been a long time since i've done anything but athena attack on GY lol
wtf are you kidding me. got a stupid erebus room in asphodel with gorgons and flame wheels? i didn't even know that combo existed
hmm i almost did something i thought was impossible i went without a dmg boost for norm attack the entire game and almost won hades killed thea really easy but i had just gotten the 100 dmg when i hit a guy
wtf are you kidding me. got a stupid erebus room in asphodel with gorgons and flame wheels? i didn't even know that combo existed
This is exactly what Skelly is perfect for.
Drop him in the corner of an Erebus room, and nothing will even look at you while you mow them down
hydraulic might is so doodoo
Yes
That's the Fists hammer that makes you slam after using your Special right?
No @broken berry
gives you damage bonus in the first 5 seconds of you entering a room
That hammer is called quake cutter
5 seconds is not alot
Seeing that boon hurts
yeah lol
Is there a more situational boon than that one?
doubling the duration would be a good enough buff i think
10 seconds with Hydraulic Might would be absurd.
how can you tell if the greatbows in elysium are going to shoot 2, 3 or 5 times?
I think it's based on whether or not they're Elite.
Standard Greatbows only fire a single arrow.
I think Elites always fire the same amount.
Super Elites fire... 11?
Something insane, and then standard elites picked up their re-aiming.
maybe if hydraulic might reupped itself every wave, or worked on the first few successful hits
Wish Battle Rage worked on next successful hit.
hmm, okay. trying to figure out how to divine how long i'm supposed to hide if I see them in Erebus
but sometimes i just spend 5 seconds in aspho just looking for foes
I can never deflect them bois
^^
I counted 3 and they kept shooting and i lost, so i guess it was one of the buffed elites?
10 sec i dont think is absurd
the time-to-combat per room sometimes takes up the entire 5 seconds
if it was the armoured ones with an orange tint, then it was a super elite
i guess i'll look closer next time. they are so brutal if you can't stagger them
if battle rage/hydraulic might got worked on successful hits, that could be a neat mechanical parallel
I'd never really noticed what made Super Elite Greatbows different when I got an early Erebus one day.
I found hydraulic might to be excellent (along with Battle Rage) on Zag bow, Arthur, crit Chaos aspect
but yeah hydraulic is pretty bad in most cases
Saw him, thought "Oh, he'll be like Elites, they fire a bunch but once you dodge the first you're okay."
He was not like the other girlsElites.
hydraulic might could be cool if it lasted just a bit longer
I was so annoyed, got blinky speedy flame wheels in erebus this run with baby gorgons
like maybe 7 seconds
If hydraulic started ticking down once you actually hit something that'd be nice
either way, both Battle Rage and Hydraulic should definitely apply to spells. Spells are terrible now, who cares if it's good.
You mean Casts?
yeah
Not sure what SGG were thinking, locking double cast behind a duo, nerfing well of charon, and slightly nerfing chaos with regards to casts. Yeah... they were pretty good, but now they're relegated to cheese Poseidon runs.
wells got nerfed?
With regards to casts, extremely. The pool got WAY bigger
It was extremely easy before to get consistent +casts or +cast damage with Fated Persuasion and Bone Hourglass

I'm not touching this one, Onyx, you have fun.
Game too consistent need more RNG
I don't disagree with the well nerf, that was more or less necessary. But now it's kind of odd that not only is Arty legendary worse, it needs 2 different Arty tier 2s to unlock and MIrage Shot is locked behind Poseidon. Too many nerfs all targeted at the same exploit
honestly fully loaded has always been a weird legendary
you'd think atry's legendary would be more
iono
crit centric?
It used to be Support Fire, which was valued at 25.
loool
But Fully Loaded was a common boon, which could be Pom'd.
needing two different tier 2s to unlock now, as opposed to when it needed two different tier 2s before, one of which was locked out whenever you had the wrong type of cast (all of which needed fully loaded the most)
arty has too many off theme things tbh, ive heard that her dash used to grantee crit
i mean i get that is too much
but like, how about increased crit chance?
doesn't have to be 100%
too rng dependent and hard to balance
Give me that Nemesis Thrust 100% crit chance
@unkempt pagoda that's kinda the fun for crit builds no?
i don't mind that artemis has at least one boon that doesn't rely on rng to do big damage, it just does and provides support for dash strike builds
ok ok
i mean, if you want crits, take literally any other core boon
i just want the dash to fit the same theme
but i get your point
let's say +25% chance for dash strikes on top of the increased dash-strike damage
10%?
5%
w/e you get my point
eh, dash strikes still get the attack crit bonus if you have the corresponding core boon
maybe you could get a pressure points aura for x seconds upon dashing
i feel like, in that alternate timeline, complaints would be "+5% is too small!" or "20% is too much!"
so just avoid it completely
that is a horrible way of looking at it
because you can generalize this to all numbers
we just did this for hydraulic might
in fact
i'm just saying, there's nothing wrong with exceptions
maybe we should remove hydraulic might
shrug, no one complains about having pressure points, it's great. having a small one in hunter dash too would be harmless
exactly
i find hunter dash to be great and flavorful
well i dont
it doesn't need to be the same to also fit and be mechanically viable
Thematically though
yeah
yes that's what i mean
it doesn't need to be a crit boon in order to fit thematically
i think it does
eh
I talked about it before, they can't do this, but it would be great if attack combos extended with dashes (e.g. Stygius) would be considered Dash-Strikes
it does feel out of place, casts and crits are thematic to hunting, no?
you would be getting non-crits with Arthur for over a thousand with Chaos and Hunter Dash lol
I guess you could argue dash is a good move in hunting? lol
that's a good thing no?
there is such a thing as too different
I can dash and make people love me, throw down a beyblade, poison... 
I agree that it could be tuned to be more in line with the rest of what Artemis brings to the table, but I think it's great that it's different
personally I think balancing would be a nightmare if hunter's dash had crit assosiated with it
supportfiredash
make dash strike mark
that outright invalidates hunters mark imo
lawl
that would make hunter dash even weirder, where most of your crit boons require a tier 2 to mark but your dash does it instantly
Hunter's Mark used to apply Hunter's Mark, it was wayyyyyyyyy too good
LOL
you can make the mark crit chance from the dash lower, just like how hangover damage can be different from different boons
I think the problem is also that Artemis will kind of always be the best God(dess) since she has exclusive rights to multiplicative scaling
So buffing her is kind of a non-starter
you still have the issue of crit chances stacking from arti attack boon
true
Make crit chance stack multplicatively and make the numbers bigger
People love big numbers and being confused by ambiguous math
LOL
wait wait
are you saying we can double crit?
each crit chance proc on its own?
and each gives 3x?
lawl
no, i mean, if you have 10% crit and 10% crit, you don't have 20% crit, you have .9 * .9 chance to not crit
but it lets you make numbers bigger
that's how they got away with all of the dodge and damage reduction numbers
true
also makes hunter's mark really useful
since it brings a huge chunk of crit chance
lol, i'm not sure where you're getting that hunter's mark (the status) isn't useful. it's beyond broken. It's just that hunter's mark (the boon) doesn't grant it
oh no, i get it's great
i mean it will be even more important
how about this, make dash strike (on top of the damage bonus), also always proc marks
Just revert the dash to an attack dash, we dash with some arrows sticking out lel
i guess i wouldn't mind that
and a small crit chance
ye
which mayormaynot stack with attack
Hmm, it could grant crit multi
OH
that is a great idea
it rewards taking risk
but if it crits the payoff is bigger
nothing like heart rend obviously, but better than clean kill because that's trash
i wanna say.. +30%/+50%/+60%/+70%?
(heart rend being +100%)
Heart Rend is a 1.5x multiplier on crit damage.
yes
heart rend is x1.5 to total damage if it's a crit
no it's just comparing apples to multiplicative oranges
no i just wanna have a scale to compare with
i mean all else being equal
it's 450% damage
as oppose to a normal crit
which is 300%
Crits are calculated like this: (1 + sum(crit multi)) * (1.5 if weak)
yes
lol so you there isn't a percentage for additive crit you could come up with that would make sense to compare
nah, i just want to confine the damage numbers is all
i get they are different mechanically
but it's still important to compare however you can
how about +50%/+80%/+90%/+100%?
so if you have 200% crit multi base and you hit for 100, heart rend would make you hit for 450, which would be 150% additive crit
with nothing else figured in
exactly
that is what i was saying
heart rend would be +150% then?
@turbid needle
lol, but additive gets worse the more you get and heart rend gets better
LOL
would it be too much to turn clean kill into +50%/+80%/+90%/+100%
maybe half that
20% clean kill, assuming 20% crit chance, 200% crit multi base, 100 damage:
300 damage crit -> 320 damage crit... 20% of the time, so on average the buff is worth 4 damage
lel
how about, give scaling bonus crit damage based on missing health? @hearty elbow
that's pretty mechnically bloated. every other dash is very one-dimensional
oh, sure that sounds fun
it makes sense, it's clean "kill"
i'm always at low health that's perfect
well, i was thinking of enemy health
oh lol, like an execute
yeeeee
yeah that would be super flavorful
right?
does achielles aspect buff ares cast?
of course
is erebus always win without taking dmg?
yes
Can anyone speak definitively on the iframes of the dash? Like how much invincibility time is it and does it scale up or down with %change to dash distance?
experienced the glory of beowulf + icy flare for the first time, but I think it broke when I got mirage shot too ๐ฆ the extra radius fell off of the AoE
@lapis pilot dash distance doesn't affect the amount of iframes you have.
well, it technically does in case of reduced dash distance because of the dash simply ending faster. Longer dash however just teleports you further.
I don't think reduced dash distance affects the duration or i-frames of a dash.
shorter dash means the dash ends faster, does it not?
I haven't actually measured it but that was my impression from both using the tripe dash attack spear hammer and Chaos' dash curse
I think it's just as many frames. He just doesn't cover as much distance. Similar to when you dash within a Puller aura.
Playing Coronacht is so stressful.
Chipping in to say pullers are the bane of my existence
Whoever designed them is extremely evil and should be ashamed of their transgressions
If you're not used to being patient, yeah Coronacht can be stressful.
Tried out the Chiron aspect just a while ago. It was a good run, although I had to half-salvage it in the end because I was trying to bait a single god for legendary, which didn't happen.
feel like doing a hades run, gimme a build to do, anything
Although, considering Nyaa is a high heat runner, she must've had a lot of stress with the weapon.
@merry oxide do a poseidon aspect run and try to get artemis legendary
the only time poseidon aspect is good is with lot of casts
and even then its circumstantial
Poseidon Aspect is very strong. A cast that lodges is good, but so is something like Trippy Shot.
Roughly how many frames of invincibility does one have per dash? I havenโt yet dialled it in after, umm... 80+ runs and am still eating minos/hades swipes occasionally, though i am starting to think dashing in to them is the way forward there rather than out of the range of the swipes. Doesnโt fare well against lunges
No idea. It's just timing, anyway.
Enough, except when you get hit, then it's not enough. 
So....I'm a big advocate for Ares heavy Achilles Spear - which also I think fits his final battle in Mythology nicely (the movie and his own in game accounts don't do it justice) , the duo was always Hunting Blades, but was wondering what kind of success, if any people have had with some of the new duos for a slicing blades core?
Ah ok having played a fair amount of dark souls pvp and such, i am curious as to how SGG are handling it.
It being dodges/i-frames
As well as other things like animation cancels
First time playing new Zag Shield
Attacks have same base damage as Guan Yu Spear
Pommed out of my mind
Just a little trick, not sure if this is common knowledge https://streamable.com/i3r4ph
does the charon hourglass affect eurydice at all?
It's bad
You either play Rama "proper" and you just tag enemies for the big attacks, or you play special spam. Charged volley won't help any of these
I thought it might be good for spam, because you have 3x specials, but range just kills it
woops wrong channel XD
Spoilers are generally okay in this channel. 
Usually on discussion when I come in x.x
Just a little trick, not sure if this is common knowledge https://streamable.com/i3r4ph
@lost cairn What part are you referring to here? That you can continue a sword combo after dashing?
Cancelling the laser with Aprhodite call
Ah. That is common-knowledge yeah. You can interrupt nearly any boss attack with a Charm
enough people probably don't know/haven't really thought about it that it was definitely worth sharing
I guess that's true
I usually play Aphro call on max gauge, because it was considered bad on lower levels
I think it's buffed now maybe the charm has longer duration
What is the coefficient for bosses anyway? Like 20% of regular charm time?
tbh i do use aphro call from time to time but mostly for 2500 burst
I almost salvaged a Asterius excretra Spear run. Choked at the last moment to Hades....
I heard news that fist 4th aspect is Micheal Jackson's glove, allowing you to turn into moonwalker and laser everything
https://media.tenor.com/images/991a02d463c2ba644071ac53013a549d/tenor.gif
Disco Zombie from PvZ approved?
I'm not even sure what "twist" the 4th fist aspect could have
Charged dash strike attack instead of charged special perhaps
Moonwalker was an awesome game
tbh you lose the dash for something else
similar to how Beo replaces cast with flares
since the first 3 aspects go slower for more reward, and the 5th aspect goes faster (for less reward?), they'll probably also make a faster aspect for the fist
idk about that though, fist is already super fast
we thought that about rail
yeah, but it's not any faster or slower
if you compare it's gameplay to like Hestia
I don't think speeding up the fists is the direction they would go in seeing as we already have Zag fists
which are faster with a built in dodge chance
Or Eris. And there really isn't an advantage to Zagreus, its literally just Lucy but bad
Shrug, maybe they could go WAY slower and do the Aspect of Saitama
If you speed up fists any more, that'd be the jojo stand
yussss, finally finished 32 with rama
the seed was definitely better than the player. i ended tartarus with Low Tolerance
I dunno how slower would go with people. Do people actually enjoy playing the heavy fist hammer?
Demeter?
oh heavy fist hammer, lol, I have actually used it with Demeter, not really thinking. It went better than i expected
It's downtime is lower than normal fist so Athena attack ended up being more consistent at deflecting somehow
I think it's legit with the crit A-team
I imagine since the base ones are all special oriented the 4th fists might be dash focused?
maybe. talos is also pseudo-cast oriented, I'd be a fan if they did like a fist charge shot/bull rush ala One Punch Man
Pseudo cast oriented? 
i mean it offers a pretty non-zero cast buff lol. it's not as good as poseidon but it still punches stuff good too
I tried to make a blade rift build work with talos
Failed pretty spectacularly
I want to give it a shot with aphro's cast as well
Try Talos with cold embrace
@fierce thicket I've found Achilles Spear is my best success with blade rifts (and it's very successful so far) I just think Talos boost lasts too long for you to use it for cast and not attack if that makes sense?
Try Talos with cold embrace....
I just can't find something for talos that works
.....
Gonna try cold embrace aphro cast tho
Not focusing on cast to be honest....I'm 12-13 heat with Talos going attack focused
Problem with attack on talos is why not just go zag and ignore the time consuming special?
Curse of drowning also plays directly into merciful end and unshakable mettle if you take Ares attack, Athena dash and flood shot
Because Talos gives you control over the battle.
You can dash-cancel the magnet pull so fast, all you really see is a dash.
Talos let's you pull in, and it's essentially a flat damage increase
This ^ I lead in with dash specials also
Magnet pull I believe also applies the debuff even when it doesn't damage
Yes
But just think. Cast curse of drowning, then magnet pull whatever you want into it
So it's great for that "negate the first hit" pact
Another sorta fun cast build with it is Scintillating Feast
But I hate trippy shot, personally
I love trippy shot with Hera Bow....and that's it lol
I forget what does curse of drowning do again?
Turns flood shot into a pulsing AOE that does crazy damage
3 pulses per cast
You can melt with it, and since you're always surrounded when using fists, it's a perfect synergy
Ahhh what's that the duo for?
Flood shot + any ares core boon
I might have to see how that works in Achilles too
Blizzard Shot + Tidal Dash + Demeter's Aid is a lot of fun with Talos.
And very effective.
It may have been changed to curse of agony/pain though
Blizzard shot works with everything, but yeah, would be great with Talos. Rake them across all the damage
I love Demeter in general like with out knowing your weapon choice or aspect choice I'm gonna say "pick Demeter"
Yup
Big damage bonus and a stacking mechanic
Demeter is excellent overall
That kind of pulsing AoE boosted 150% tho
Best of both worlds
first time running stubborn defiance. what happens if i buy a death defiance or get one from athena?
If you lose your SD before taking Athena, you'll get an additional DD
But it will not Regen if you lose it. Luckily, your SD is always used first
that's great. but it only works if your SD is not there
You can get up to 3 additional by the end of your run if you know how to work the system
2 from Athena, one from chaos
And then try to keep touch of Styx dark to Hades
Just suicide before taking a boon from her if you have access to t2.
t2?
Tier 2.
Access to t2 means you already have an Athena core boon
oh, i see
I still have to try and see what happens (I don't imagine it'll prove that great) with the Demeter + Artimis fast tracking crystals in Achilles
How reliable is it to get curse of drowning in a run?
okay, but suiciding in tartarus, styx, or chaos is impossible. how do you gain DD's there?

