#h1-builds-and-combat

1 messages · Page 435 of 1

sacred idol
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only thing is, it's slow as balls

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Which aspect should I max...

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also is Arthur worth unranked

static mason
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I just got over 1000 damage with the arthur aspect

sacred idol
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@small gorge I already suggested that above, btw

static mason
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it was glorious

sacred idol
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like 5 hits = +2 special, 10 hits = +4 special, 15 hits = +4 and one bigger hit

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Hammers for Arthur?

small gorge
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maybe faster atk for arthur

sacred idol
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Double Edge or Double Nova

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is what I have so far

small gorge
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just do 1k damage with fist

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omg

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fewwwwwwwwwwwwwwwwwwww

sacred idol
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Which one should I get?

small gorge
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double edge with arthur

sacred idol
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hmm

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planning to get doom on special anyway

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so yeah, double edge it is

small gorge
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double nova not do so much

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like 1 arthur and 1 normal nova

hoary jewel
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Trying out the Guan Yu aspect for the first time and picked up the Life Affirmation boon from Aphrodite (increased total life gain from chamber rewards) which I thought would offset the innate decrease from the aspect itself, however the rewards didn't increase at all. Intended?

hoary jewel
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I've now also picked up Nourished Soul from Poseidon (increased healing), and this one did in fact increase the amount of healing I receive. Seems a bit of a discrepancy there?

sacred idol
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F10 that

hoary jewel
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Gladly, where should I submit them?

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Dropping them in here doesn't seem to work

sacred idol
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@hoary jewel F10 in game.

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also, lol, 2826 crit on arthur aspect, nice

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shadow slash is a bit of a meme, but when it works... okay.

turbid needle
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btw felis you're right about rarity ranking adding lvls to talos aspect

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my talos aspect is lvl 16 now because of rare crops lmao

sacred idol
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LOL

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Wait, how is it 16?

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You can get Rare Crop multiple times?

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also might want to f10 that lmao

turbid needle
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maybe because talos aspect ranked 2 boons at once idk, but the other boon is some crappy vengeance one

sacred idol
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oh lol

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that shouldn't be happening

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f10 lul

turbid needle
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submitted

night path
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@sacred idol hot take: concentrated w/e is bad on both fists and rail

sacred idol
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elaborate

night path
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eh, when i took it with several damage boosts, it was lackluster in shredding power

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and this was on 1 heat

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i've had better runs with dash spear on higher heats

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idek want to think what it's like on the rail

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zag aspect might make it viable tho

sacred idol
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like... what dps numbers relative to which other ones

night path
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ahh

sacred idol
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rofl I just had a blade rift crit for 1.2k total damage

night path
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well for starters

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the damage immediately falls off when your combo is finished

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even if you continue to hit the same target w/o any changing

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secondly, it did 44 damage on the initial hit

sacred idol
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oh wait, what? that's not cool

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I thought it'd have a longer timer than one 5 hit combo

night path
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either im doing it wrong or that's just how it functions

sacred idol
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meanwhile

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chonky numbers on merciful end+deadly reversal+pressure points

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big meme damage on arthur

night path
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arthur does

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bleh can never get use to filters

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a lot of damage

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but it's soo clunky to me

sacred idol
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Hermes speed attack boon GWhighpolySansDab

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also double dash strike

night path
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i didnt think you could use that on arthur

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bad luck for me i guess w/ hammers

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¯_(ツ)_/¯

sacred idol
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lol jebaited

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989 obols

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diamond: 1k

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because I missed one jar lol

errant crown
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just played a bit of new update and arthur aspect was really fun

sacred idol
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Arthur, king of the raw damage numbers

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lmao, he just had half his health bar chunked in about 3 seconds.

errant crown
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damage was insane

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Special effect was quite big and attack speed was also felt little bit slow but that was minor inconvinience

sacred idol
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also, lol, I had Shadow Slash.

errant crown
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Arthur+artemis combo seems exciting

sacred idol
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arthemis

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Also, crit doom with merciful end and deadly reversal and pressure points.

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And crit blade rifts.

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I didn't get Hunting Blades. I didn't NEED Hunting Blades.

slow bane
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So my latest run

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I was testing out the Gauntlets.

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I got a Hammer right off the bat and got the Draining Upper perk. so i used that to a big advantage against Meg

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It was also very lucky that i got the Curse of Agony perk from Ares just before Meg too.

bold salmon
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So what alt mirrors seem worth using? Dark Regen, Golden Touch, High Confidence, Olympian Legacy, God Chosen seem good. Any maybe i should be considering that im not?

night path
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imo alt mirrors are situational to what build you're trying to run

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like...

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high confidence is better on ranged builds because it's easier to upkeep your health pool that way

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the bottom 3 are more personal taste though with maybe the rare+ boons for legendary duo boons being more build specific

bold salmon
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Guess my bigger question is there ever a case to change the first 6? Except Regen.

night path
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the first one is apparently broken

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in that you wont deal bonus damage to healthy enemies at all

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the second one is personal taste

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it gives you incentives to go after darkness

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and it's better trying to go after rewards you couldnt get the first run through

bold salmon
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Yea thats the only one that seems like preference. Rest just seem meh though in all situations.

karmic ginkgo
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So what does the Arthur sword actually do?

bold salmon
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Well maybe the first one with some weapons

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Arthur is basically spam special

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at least from what i can tell

night path
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the first one is probably better on higher base damage weapons

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if it only worked

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arthur is a clunky but powerful sword

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it's like tanky sword

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very nice to play as

bold salmon
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The first arthur run was insane with a Dio cast with Demeter duo and Aphro special.

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So enemies literally couldnt move in my aura

night path
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if only that worked in elysium sadspirit

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the spirit warriors keep attacking even if they're slowed

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or even staggered

bold salmon
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Worked fine for me

night path
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¯_(ツ)_/¯

bold salmon
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literally killed 6 spear warriors in a group in 2 seconds

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but im still only at 12 heat tbf

night path
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but uh, i kinda dislike the infinite death defiances per se

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they're ok if you don't mind taking collateral damage

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but

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they're terrible if you can't quickly finish a boss fight

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and are melee

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extended fights as melee unless you can time the single iframe vs || hades || asterius, or even theseus, are painful if you can't output damage.

lyric totem
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Oh right, I might as well post a screenshot of my victorious setup. Hang on...

sacred idol
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The first perk I believe works when I try it on Skelly.

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It's just not as good on not the Hestia rail.

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@bold salmon Arthur is main attack with a special sometimes for mass status and tank

night path
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odd, i've tried using it normally and hitting something at full health and when they're damaged gave me the same amount

bold salmon
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OK so darkness regen isnt good since you only get 3 hp from darkness anyways.

night path
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¯_(ツ)_/¯

bold salmon
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Mass status?

night path
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status effect mirror upgrade

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put one on attack then another on special and you shred everything

lyric totem
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Oh, huh, i can't. Where do I put it then? ^^;

night path
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at least it should work

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upload it via proxy

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then post a link to it

bold salmon
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Oh yea duh, but once thats applied just use special.

sacred idol
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@bold salmon Wait what. Darkness regen is very good

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It applies to ALL darkness.

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Bouldy. Sisyphus. Troves.

night path
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mhm

sacred idol
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Wells of Charon. Everything.

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And scales with Chaos.

lyric totem
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Bonus points if you get like, +202% Darkness. Yeah.

sacred idol
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Ez full heals from darkness troves, they're basically 2x chance of health troves

night path
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^^

sacred idol
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Also, mass status as in you hit stuff with special boon for status procs.

bold salmon
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Guess we'll see, just got a 150% darkness from chaos

lyric totem
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Done!

sacred idol
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+Darkness makes it absolutely insane, all darkness is basically a free life essence until Styx where you just kinda hope for both in the shop if you need heals

lyric totem
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I did turn on God Mode by the end of Elysium because Theseus is CONSISTENTLY giving me insane amounts of trouble and I got a bit impatient with him, but still!

night path
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yeah darkness boost falls off in styx hard

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the trick with theseus is that he always turns his back if he throws his spear

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and the spear doesnt go through pillars

sacred idol
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In styx, however, 3hp isn't a lot even with chamber count

sage vale
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Yeah Theseus and Minotaur are a very good difficulty wall

sacred idol
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You take so much damage by that point that one hit will undo 3 rooms anyway.

lyric totem
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Glad to know I'm not the only one having trouble.

night path
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personally I deal with the minotaur first if I can

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then deal with theseus

lyric totem
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Minotaur's charge attack homes way too hard, but I did learn that I can dash through the pillars.

night path
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because he's honestly a pushover compared to mino

lyric totem
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That might help me in future attempts.

sage vale
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Getting them down for the first time was easily the most satisfaction i got from a game in a long time

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And im a Starcraft player

lyric totem
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Theseus loves taking potshots at me while I'm trying to focus on Minotaur. He's good at that, I'll give him.

sacred idol
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Theseus is kind of a joke, just tedious. Asterius is pain incarnate

lyric totem
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...Who?

sage vale
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Theseus took me many more attempts than the final boss

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Minotaur.

night path
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asterius = mino

lyric totem
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Oh right.

turbid needle
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if you hate sniper theseus you might like the extreme measures version

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though minotaur gets very annoying

sage vale
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Its a great boss because it makes you rethink all that youve learned prior

lyric totem
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Was a bit worried there'd be a Furies thing going on. Christ, Miss Murderer ate all three charges of my death defiance first time I saw her. And then killed me anyway.

sage vale
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But once it clicks you're good and ready for the big boy league

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Thats how a good boss should be

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The Furies can be tough as long as you let them

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They teach you to keep dishing out damage no matter what

lyric totem
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I have no trouble with Meg, and Alecto was pretty fun to fight, but it probably didn't help that when I met Miss Murderer I was using the Spear with a Chaos curse that prevented me from using my Special.

sage vale
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I find that fight easiest because every time the room shrinks you get your casts back

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And i usually run cast builds

bold salmon
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Heroic Ares Attack and Special on Guan cuz why not 😂

sacred idol
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This feel when Meg is now my hardest Fury and Tisi is easy...

sage vale
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So it's often that I just nuke her every she's out of the invoulnerability and get the next stage almost instant

night path
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charge attack on guan is surprisingly powerful

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if you charge it all the way

lyric totem
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I never use Casts... oops

night path
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¯_(ツ)_/¯

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they can be useful in a pinch

lyric totem
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I typically run status effects on them, like Aphrodite's Weaken just in case something gets too close to me

night path
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but generally speaking if you're already killing things quickly w/o them, you don't need them

sage vale
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Casts are incredibly powerful

night path
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(except poseidon cast; in terms of needing them)

sage vale
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If you want to get to learn them i suggest running bow of hera

sacred idol
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Poseidon cast is pretty good.

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Blizzard Shot is fun times.

sage vale
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Dionysus cast with fast casting and the Demeter boon for aoe on every cast

sacred idol
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Oh wait

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@night path poseidon aspect

sage vale
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Is the best thing i've seen yet

sacred idol
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Poseidon cast is flood shot.

kindred bolt
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so i just tried the new sword aspect, it is so damn strong compared to the other sword aspect, is it getting nerfed or am i imagining its ok?

lyric totem
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I do in fact use the bow as my favorite weapon

sage vale
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It most definitely is getting nerfed

night path
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you're wide open when using arthur's aspect

sacred idol
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It doesn't need any nerfs.

kindred bolt
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you stun everything, i even took cursed blade and i was invincible

sage vale
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I got a 2150 crit yesterday

night path
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it's hard to practically avoid things with it

kindred bolt
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i hope not, its so awesome

sage vale
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With one boon

sacred idol
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It struggles with Forced Overtime significantly

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To the point that 40% FO players think it's bad

sage vale
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Third strike of the combo with Arthur w/ Artemis attack boon

kindred bolt
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i tried 12 heat, maxing the one that makes bosses stronger, people with armor stronger and mini bosses stronger

sacred idol
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But outside of that heat, it's a fine weapon.

kindred bolt
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it was a breeze

sage vale
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Lets you do absolutely disgusting damage

sacred idol
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The speed is absolutely punishing on FO

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Also, the other swords aren't weaker except Zagreus

kindred bolt
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i hope it doesn't get nerfed, i loved it

sacred idol
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Both hold speed records for the game.

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Arthur is not going to set any records

night path
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zagreus is probably okay with dash builds

sacred idol
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But it is powerful for normal play, and that's what matters.

kindred bolt
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the new weapon is pretty sweet too, i already maxed the two big aspects in it, first one sucks and didn't look at it

sacred idol
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First one on Fists is fine

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Probably the second best zagreus aspect

kindred bolt
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if i have infinite blood maybe, i just have so much to upgrade still

sacred idol
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It's not priority if you like the others more

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But it is good

kindred bolt
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i have 125 hours in this game and i still don't have a lot of aspects maxed and a few i don't have at all

night path
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it's good for on-hit builds

sacred idol
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Especially for people who are new and only have like 6-8 blood

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Pairing it with the Ruthless Reflex perk...

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65% evade

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Tasty

night path
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i'd figure it'd be multiplicative

sacred idol
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Throw in a Hermes dash boon and attack boon. Achieve flash step

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I think DR and evasion stack additively

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But I believe have a cap

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Unsure, though.

kindred bolt
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i never knew there are caps for anything in this game

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i just always stack evasion, damage resist, whatever i find, i thought it all stacks

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with no cap on anything

night path
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to an extent there has to be some caps

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if you had 100% evasion, that'd be broken

bold salmon
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Attack speed effects charge time right?

kindred bolt
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but you can't have 100% evasion, there are only 1 evasion perk and 2 damage resistance if i remember right

night path
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with the zag aspect, hermes trinket, hermes evasion boon

sacred idol
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You absolutely can

night path
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you could probably get 100% evasion if it wasn't multiplicative

sacred idol
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Hermes Call boon too

night path
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yeah

sacred idol
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Or it could be additive capped lmao

kindred bolt
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oh thats true

sacred idol
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Ask a modder

night path
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@bold salmon i think so?

kindred bolt
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i wish i can finish this conversation but food is up, cheers

night path
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im not sure

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i never try to use charge effects because it seems to break even

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in terms of dps

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unless it has a charge shot or if it's shield

sacred idol
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@turbid needle if Hermes counts for it, it's numerically fine

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10% less but 100% uptime on any build no matter how crap the status boon supply is fine

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If not, sure it has math issues.

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The lack of fx does make a difference though

night path
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^^

versed tide
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Forced overtime is

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not enough if you take the new champion pact

night path
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hypothetically, you could get 60% if all boons were to appear, and chaos and hermes counted

bold salmon
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OK so guan ares build might work if you got hermes/Athena dash and

turbid needle
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oh yeah, hermes doesnt even count as a god rip

versed tide
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I'm a bit lukewarm about the update

turbid needle
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if hermes did then it's like around 4 or 5 different gods in one regular run which is like +24% or +30%, not too bad rly

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still prefer to just get 2 status curses but screwing it all and going straight for artemis is nice

sacred idol
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@turbid needle you tested hermes?

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Oof, I did suggest to add him

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For lore reasons

turbid needle
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oh well i didnt

versed tide
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magnetic fists are fun, zagreus/demeter are the clunkier version of sword with less transformative hammer upgrades

turbid needle
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cant be bothered to look numbers mid game, need to go fast

sacred idol
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Eeeh, sword is clunkier to me

versed tide
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well I think there's definite overlap between sword and fists

sacred idol
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Also, less transformative than uh

turbid needle
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would like to give a shoutout to talos aspect for trivialising the butterfly ball miniboss even more by pulling all the souls within punching range immediately

sacred idol
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Shadow Slash

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Etc

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@turbid needle punch the balls

night path
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demeter is okay imo

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though it seems like the secondary hits do a bit less damage

sacred idol
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Demeter is good times.

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Critfists good

lament coral
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I wish there was a sideways finger option when it comes to feedback

sacred idol
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Zagreus isn't very exciting but it's okay

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Other than dash special momentum killing, fists are a lot less clunk than sword.

lament coral
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I dunno

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have you tried the special charge hammer?

sacred idol
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Sword feels just... sluggish for its range? So many delays

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Special charge hammer is fun. Missing fx but fun

lament coral
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is it missing something or is it just broken?

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because at max charge, enemies at the end don't get hit twice

versed tide
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it's just the feeling of playing a "new" weapon that feels more like a sword sidegrade

night path
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the fist hammer that causes dash special to explode is really... clunky to use

lament coral
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just once

sacred idol
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@lament coral may be broken, bug report it

lament coral
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see, I don't know if it is

sacred idol
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I feel like it's a sword upgrade lul

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Because I hate sword

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Bug it anyway.

versed tide
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heh GWcmeisterPeepoShrug

sacred idol
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It may be broken.

iron shale
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I love demeter fist

sacred idol
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If it says it should hit twice, broken.

lament coral
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fist special just feels weird

burnt rune
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Thank you Olympian Legacy, I finally got the Chaos legendary. Only prophecy from the original list I was missing ron

iron shale
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With artemis special

night path
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i thought spear was just a better sword to begin with lol

iron shale
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Its so good

sacred idol
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Rail is a better sword 4head

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The basic fire is

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Lul

lament coral
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sword can stagger though

sacred idol
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So can the fists

lament coral
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but not the rail

versed tide
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I don't know how to feel about most new mirror talents, the main issue with mirror talents is that they are highly run-dependent now

sacred idol
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Was joke tbf

night path
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yeah they really are

sacred idol
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But honestly? The only sword I like is Arthur, but I like fist runs.

kindred bolt
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i like the regenerating cast in melee builds

versed tide
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some of the new mirror talents have bad synergies with certain boons and gods

shadow yacht
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Does the fists' Dash-Special count as a Dash-Strike or nah ?

sacred idol
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No

night path
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they boil down to range vs melee

sacred idol
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Sadly

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Honestly, I do wish it had been another true ranged weapon

stuck bough
iron shale
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Excalibur feels really underwhelming

versed tide
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if you could switch mirror talents during the run it'd be good

night path
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honestly same

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that'd break the game somewhat

kindred bolt
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i loved excalibur

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funnest sword run i ever had

sacred idol
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@glossy fog Quake doesn't apply damage scaling or boon effects. That's why it's bad

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Excalibur feels great to me

glossy fog
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Oh huh

iron shale
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How do you build it

glossy fog
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I thought it was still applying the other effects

iron shale
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?

glossy fog
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um Riptide?

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was it called

burnt rune
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Excalibur is the most fun I had with sword without doing a cast build or luckying into hammer chop + artemis

glossy fog
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Rupture

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I thought Quake still applied Rupture

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And the damage multiplier

sacred idol
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Nope

glossy fog
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just nothing else

sacred idol
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Quake is bad

glossy fog
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ah

sacred idol
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It applies absolutely nothing but base damage of itself

glossy fog
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dang

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that sucks, it's a pretty good move on paper

iron shale
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How do you build excalibur?

night path
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¯_(ツ)_/¯

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up to you

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crit

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onhit

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a lot of things work with it

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it has crazy base damages

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but it's clunky too

errant narwhal
burnt rune
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Huh

errant narwhal
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IRT your feedback

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is your game/steam updated?

burnt rune
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yeah

errant narwhal
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hmm

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strange

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either way i think its also this everywhere else, and hasnt been the pyre promotion for a while

burnt rune
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if I am an isolated case then it's ok lol

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yeah, just restarted steam and still same

errant narwhal
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you can manually change them, right? what happens if you do, and then reset it?

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the image, i mean

burnt rune
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still the old one

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wild

strong hornet
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with chaos shield does each shield proc a zeus bolt if you have the special upgrade?

kindred bolt
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i think so

sacred folio
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Yes and no. Zeus' special boon has a per-target cooldown of 0.2 second.

strong hornet
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good to know

night path
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that makes sense considering how potentially game breaking chaos can be

dull scroll
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wow i knew quake cutter was iffy but its really bad

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using special feels so clunky now

strong hornet
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been a while since last i played so, but i throw 5 shields so was a bit unsure how it interacted with zeus

versed tide
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zeus is still not scaling with weapons right?

strong hornet
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it just set amount of damage so it especially strong for shield special wich already have low base damage

versed tide
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for example zeus attack/special have the same flat damage effect regardless of weapon

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well if your shield special deals 20 and zeus deals 15 it's a 75% bonus, which is weaker than most?

strong hornet
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baseline is 30

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for zeus special on shield

versed tide
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afaik bow zeus attack is also the same damage as zeus railgun attack

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but they might have changed

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15 on bow is horrible, 15 on railgun is great

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conversely zeus special on bow is great, zeus special on railgun is awful

errant narwhal
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omg, i just saw demeter cast has been changed, rip

strong hornet
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changed? seemed to be the same old for me, unless its some other change ive not payed atention to like a duration reduction or something

errant narwhal
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oh nvm, i got snow burst and confused it with the cast lol

shadow yacht
turbid needle
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skelly admires the view

lament coral
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nice view, boyo

subtle shale
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Zeus special on Zeus Aspect for the shield is friggin’ amazing

versed tide
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Demeter cast still ass shadedisgruntled

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with forced overtime enemies keep dodging the beams

terse vine
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Even with improved tracking from Artemis?

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Not that it's something you can really count on dropping.

versed tide
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I mean, it shouldn't need artemis to work

terse vine
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For FO, maybe hah.

versed tide
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at least I can make ares cast work without artemis duo, demeter is just blegh

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also no chill on cast

terse vine
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That I do find weird.

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Triple cast with chill beams + chill explosion would be fun.

versed tide
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I need to update my boon review

twin hare
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whats the arthur aspects area's effect when using special?

errant narwhal
twin hare
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the glowy thing on the floor

earnest ravine
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Slows enemies projectiles by a LOT.

twin hare
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owh ok ty for the answer

hard holly
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It also grants you damage reduction

woeful stirrup
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And also actually slows enemies. Great against chariots.

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Is it just me or is family favourite not worth using at all? You'd need 7 Olympians to get above 40% damage and it's quite easy getting privileged status to trigger, making it way better.

versed tide
#

it's not worth it

woeful stirrup
#

Same with the damage boost on undamaged enemies, it's useless in most situations compared to backstab.

versed tide
#

it's decent but highly dependent on weapon/build and that pact option that gives blue heart to enemies

#

if you have huge burst damage it's better, but you cannot know that before actually going into the run

woeful stirrup
#

Even then, you only get one shot of it on bosses, while you can get plenty of backstab.

versed tide
#

at best you take rail, and pray that you roll a special oriented build

#

and yeah bosses

#

if it was bonus damage against "above 90%" it'd be playable

hard holly
#

I actually like family favourite more

wicked hull
#

Hestia Rail is the only time I can see it being useful

hard holly
#

Same with the undamaged thing

woeful stirrup
#

Love the new money option though, gets way more than 100.

hard holly
#

Mostly for Hestia rails

#

And because on bosses past the Fury Sisters, Backstab does not appear to work

woeful stirrup
#

Pretty sure I used to backstab hydra and asterius.

hard holly
#

It used to be possible on Hydra before

versed tide
#

above 90% = can make use of doom, don't accidentally lose the bonus if you break blue hearts with weak attacks, don't lose the bonus when using weak AoE like zeus

hard holly
#

But it hasnt been in a while

#

At least far as I can tell

versed tide
#

imma suggest that

hard holly
#

You dont lose the bonus on blue hearts, do you?

#

Since theyre still undamaged

unkempt pagoda
#

arthur sword is great fun with artemis attack

#

taking out meg’s final phase in one hit is 👌

hard holly
#

Though Im also not sure if armor counts as being damaged

#

Anyway, Family Favourite is nice because youre guaranteed to get the damage bonus without having to go for status effects

#

Since my builds tend to have 0 to 1

#

Thats just nice

versed tide
#

yeah but typically

#

you use small attacks to break blue heart

#

if you hit one too many times, you lose the bonus

#

anyway posted in feedback

small gorge
#

sooooooooooooooooooooooo

#

i got 3k damage with no crit by using athur

#

smashing Hades

#

from behind

dim rapids
#

lmao why is the tiny vermin so tanky

#

he feels more tanky than final boss

versed tide
#

elite champion numbskulls cost me precious seconds as well, insanely tanky early on

brittle vault
#

how do those stupid exploding chariots work? i can't get near them without taking damage

versed tide
#

don't get near them dusa

velvet thicket
#

if you're using a melee weapon the easiest way to deal with them is to make them chase you and then dash through a small wall, they explode when they hit walls

#

but yeah they exist to make you sad

strong hornet
#

hm new sword has some hefty hits 60-80-200 damage combo baseline xD, bit slow on the attackspeed but makes sense with the damage

unkempt pagoda
#

the special doing a slowing field really helps with the slow attack speed

velvet thicket
#

does it slow regular attacks or just projectiles?

strong hornet
#

was just about to start my first run with it so lets see how it feels :)

night path
#

Projectiles and enemies

unkempt pagoda
#

i think both? it slows enemies

night path
#

Melee attacks are almost never slowed

unkempt pagoda
#

and if it slows them it’ll also slow their attack animation

night path
#

Imo arthur aspect is really weak against || hades ||

strong hornet
#

to be fair i kinda expected that with that attack speed

night path
#

It'd probably be worse if they didnt add that iframe to dash

#

Yet that iframe is also unreliable it seems

#

I've only ever managed to dash iframe it once since the update notlikeblob

smoky oasis
#

I was so happy thinking I got something good

velvet thicket
#

that's guaranteed the first run this patch so i hope you like fish

smoky oasis
#

I do like fishing but ended up running out of time cuz of it

#

only have 7 mins

elfin pulsar
#

doesnt fishing pause the timer?

#

or you mean because of running back for it

bold salmon
#

Dont think i ever went under half hp

#

Whats the best fist aspect atm?

velvet thicket
#

talos and demeter are pretty evenly matched

bold salmon
#

Also how does the basic hit work with zeus? is it every hit or does it just do it once?

velvet thicket
#

it's every hit, same with support fire

bold salmon
#

Alright, thanks!

#

Talos seems like the safer pick so ima go that i guess

wise ibex
#

anyone else got this problem where any interaction has a fancy chance of freezing and then crashing the game? just wondering if id need to redownload the game or wot

bold salmon
#

Um, i sorta get freezing with huge fps drops suddenly but no crashing

#

Seems only in the 3rd area though

wise ibex
#

it happens with character interaction for me

shadow yacht
#

When do we unlock the Aspect of Arthur ? I got all others aspects, including the Aspect of Guan Yu

wise ibex
#

i tend to do zoomies when it comes to walking around so whenever a character does an outside of interaction line kind of thing it just freezes the game if i interacted with them right during their line

shadow yacht
#

Oh

#

Didn't know it was there

#

Ty

wise ibex
#

np

#

so ig it isnt a general problem then hmm

subtle shale
#

@bold salmon I also got that in Elisyum today, froze for like three seconds then went back to normal. If it happens again I’ll drop a bug report

turbid needle
hard holly
#

Demeter is far and away the best fist aspect tbh

#

Talos has utility but severely lacks damage

turbid needle
#

funny cause like half the people i see love talos and hate demeter and the other half are the exact opposite

#

also talos + poseidon special has some silliness to it

velvet thicket
#

i've been having pretty much equal success with both

bold salmon
#

Idk why but the fast hitting attack for fist just makes me thing of a short ranged Rail

velvet thicket
#

they play pretty similarly. it even has kind of a clip since you can't punch indefinitely

wise ibex
#

athenas attack with them is basically a punching shield

versed tide
#

Demeter aspect is what hestia (?) aspect should be for Rail

chrome geyser
#

They are similar yeah.

#

Is it the same damage?

#

5*30 i mean?

versed tide
#

I like talos, it's unique

chrome geyser
#

Talos is growing on me.

versed tide
#

kinda underwhelmed by hammer upgrades though

chrome geyser
#

It compensates the range.

versed tide
#

special shockwave is slooooow

bold salmon
#

This should be curious. Got all 3 revenges with duo on fist

sacred folio
#

Max rank Demeter's aspect does 5 * 30 damage. Or 5 * 40 if it's dash-special

velvet thicket
#

yeah i hate that the shockwave slows you down. it should just happen on its own

chrome geyser
#

I feel like talos and shockwave are bugged. Sometimes i get no shockwave

versed tide
#

long range punches are good, explosive special is good, the rest is 🤷

chrome geyser
#

The charge makes my game lag so bad

faint sonnet
#

Fists are great

#

Aspect of Talos is easily the best imo

chrome geyser
#

Fisting enemies are fun!

velvet thicket
#

all of the charge hammers in this game are awful i feel like

chrome geyser
#

Charge chiron used to be the BEST before nerf

wise ibex
#

murder mittens i tell ya

faint sonnet
#

Charged spear throw makes artemis special builds pretty nuts

chrome geyser
#

Charged skewer guan yu hands down best weapon in game.

faint sonnet
#

2000 damage spear throw crit

unkempt pagoda
#

charged skewer guan yu straight up one of the strongest in the game

versed tide
#

I will always hate artemis for how crits work

faint sonnet
#

Why

#

It's crit chance and a multiplier

#

very simple

unkempt pagoda
#

charged chiron used to be up there too RIP

versed tide
#

having crits on attacks that you spam = RNG is rounded and dps is consistent
crits on low frequency cast/call/specials = damage lottery

#

Artemis call being 10% crit is yikes

faint sonnet
#

That's just how probability works

#

Artemis call could be buffed though yeah

versed tide
#

it's badly designed tbh

faint sonnet
#

By that same token you're saying every single other crit chance method in every other game is badly designed

#

Its simple not bad

#

Also, not all gods are going to be amazing on all weapons

#

some work better on others

versed tide
#

I am low-key saying this, but it's a special case with crit on cast and call

#

it's a non-mechanic to begin with, the only redeeming aspect of it is that it's multiplicative damage instead of additive, but you only have two ways to actually proc crits on non-artemis attacks (global crit% and mark)

#

something about mark should be artemis primary mechanic imo not random crits

faint sonnet
#

The crit mechanic is simple, yes but its not like its bad

#

It works very well

chrome geyser
#

With artemis; you are banking on it. The dps increase is consistent when you average it over time.

faint sonnet
#

^

versed tide
#

as I said

chrome geyser
#

It feels sporadic to you only because of our attentian time scale is on the same order as an infrequent weapon spam

versed tide
#

high frequency = damage tends to equilibrium

#

low frequency = damage roulette

velvet thicket
#

okay but hot take the damage roulette is fun

versed tide
#

call* is very low frequency

rancid shore
#

It averages out regardless of frequency

night path
#

Ok?

chrome geyser
#

Also; artemis has a lot of boons to increase your chance to >.5

#

you have pressure points.

#

Deadly reversal

faint sonnet
#

The cast has the special case of compounded synergizing artemis boons; such as multiple casts on cast or more cast 'ammo'

#

So the frequency does increase eventually

night path
#

Idk why you're complaining about crit tbh

versed tide
#

more ammo has the special case of synergizing with anything, duh

chrome geyser
#

Well; with the new cast method you don't need ammo. But it's nice to have more ofc.

#

I love stygian blood

#

I LOVE IT

#

never going back

faint sonnet
#

what's it do again

velvet thicket
#

is that the slowdown one or the regen

faint sonnet
#

I looked over them again, picked ones I liked and forgot about the rest

rancid shore
#

stygian soul is the 1 cast regen 3 seconds

night path
#

Breaks hera and poseidon is what it does

faint sonnet
#

right that

chrome geyser
#

I just noticed that family favourite does not work as i thought it would work btw

#

It's +6 per different god you have. Not +6 per boon.

versed tide
#

breaks weapons/boons and it's also somewhat... dumber? you lose mechanics of retrieving ammo

velvet thicket
#

+6 per boon would be nuts lmao

chrome geyser
#

Breaks some.

#

But being able to cast every 3rd second is insane.

waxen furnace
#

Oh huh. Interesting

faint sonnet
#

My question is how does that get effected by cast capacity increases from chaos/artemis?

chrome geyser
#

They all work independently

#

It's like you have 4 slots of casts.

waxen furnace
#

+6% per boon would be bat-droppings insane

velvet thicket
#

yeah you just get multiple regenerating casts

faint sonnet
#

o h

rancid shore
#

you get 1 + x number of casts with different timers

chrome geyser
#

Each regenerates independently

faint sonnet
#

I see

chrome geyser
#

I had it with hunting blade rifts

#

It's amazing residentzag

faint sonnet
#

OH NO

versed tide
#

that sounds very odd

waxen furnace
#

Even +6% per unique god is good imo

faint sonnet
#

That sounds horrifying

rancid shore
#

per unique olympian*

chrome geyser
#

It's disgustingly good.

velvet thicket
#

i really like it because it means i don't have to just pray hermes will give me legendary, that's always the least consistent part of cast builds for me

chrome geyser
#

I mean; it makes some casts better.

scarlet urchin
night path
#

It apparently doesnt affect hermes or chaos

faint sonnet
#

dusa yep

waxen furnace
#

Hermes counts apparently, so that’s regularly 24-30% damage boost. PS is 40% now apparently. 10% difference for a massive consistency boost is totally worth it

rancid shore
#

it really should be affected by hermes if it doesn't

night path
#

So your hypothetical boost is 48%

scarlet urchin
#

I'm so bad with Arthur's sword.... Like..
I'm usually pretty decent at using the sword... but... I'm basically relying on my cast cause I swing so slow I'm interrupted before I can hit anything...

velvet thicket
#

arthur is a hard time

waxen furnace
#

Oh huh, someone mentioned that Hermes works. I’m not sure

night path
#

Okay, then it's 54

waxen furnace
#

Even without Hermes, I think 24% is enough to still warrant consideration

rancid shore
#

why 54?

scarlet urchin
#

Anyone have any tips for using Arthur?

bold salmon
#

Guess i dont mind talos as a cast build weapons since im probably only going to be using arthur for sword now but im not sure how i feel about fist still

night path
#

10 possible boon types

#

9 w/o chaos

scarlet urchin
#

I know it's heavily reliant on the special but in many cases the special is so slow it cancels as I try to dodge something....

waxen furnace
#

54 is not a useful point to compare to, as it’s a stretch to reach even 6 gods

night path
#

9*6=54

rancid shore
#

you only get 4 gods locked in + maybe hermes + an extra god if you force it

waxen furnace
#

You only typically get 4 normal gods per run

faint sonnet
#

Talos cast build with Aphrodite Shotgun cast shadeohboy I need to try that

#

Trench warfare time

night path
#

As I said, hypothetical

#

¯\_(ツ)_/¯

rancid shore
#

it's not really hypothetical if it's impossible to get all of them

strong hornet
#

my run ended quite nicely with arthur. Epic hermes attack speed (30%) and artemis attack so crti for like 1000 quite alot :)

waxen furnace
#

^

night path
#

For now yeah

chrome geyser
#
  • Makes festive fog less like a nuke and more like a stun/dps field; more reliable to keep up for blackout/high tolerance
  • Makes you apply weak consistently with aphrodite shotgun
  • Demeter turrets remain longer than they regenerate so you can laser focus from both sides of an enemy
  • Blade rift does one pass through; but it's easier to use as an incidental nuke
  • You can use athena more like a block attack rather than a high damage nuke cast
    Also; sticking casts still get lodged in enemies. They just don't drop. So you get boiling/abyssal blood effects still. Also loving abyssal blood as opposed to boiling.
night path
#

Maybe not in the distant future

elfin pulsar
#

the higher heat I play fist on the worse I think fist is

waxen furnace
#

I hope it’s the distant future

elfin pulsar
#

but maybe demeter just isnt the aspect to use

waxen furnace
#

The 4 boon limit is good imo

#

*4 god

rancid shore
#

It'd be incredibly bad if they let us get more than what we can now

chrome geyser
#

Family favourite probably activates on hermes too

waxen furnace
#

I really would not enjoy runs where every god could show up

rancid shore
#

Imagine hitting every god but only once and not getting anything to synergize and then also having to replace boons :^)

chrome geyser
#

So usually by the end game you have 30% damage boost

rugged estuary
#

Question: Did this patch fix poseidon / zeus duo on chiron bow?

chrome geyser
#

I rather have it on artemis builds where you can't keep privilege up

waxen furnace
#

10% hit in damage for a decent consistency boost and more build flexibility? Yes please

rugged estuary
#

Family favourite does not currently work on hermes I believe

chrome geyser
#

@rugged estuary no; this patch killed chiron by removing charged volley from chiron though.

rugged estuary
#

@chrome geyser rip

waxen furnace
#

I preferred non-charged-volley on Chiron though, tbh

rancid shore
#

prospective 24-36% (depending on hermes) consistently and without having to keep it up is already strong enough on its own

waxen furnace
#

Still would like charged volley back, and just have it be explained properly

chrome geyser
#

I think the changes in powershot remedies the bow a bit.

#

The base bow.

waxen furnace
#

The issue I had with charged volley is its lack of clarity

chrome geyser
#

It does not mention range.

rugged estuary
#

How does chaos shield interact with zeus special? Do you get a zeus hit on every shield, or is it like chiron where you only get one?

chrome geyser
#

I mean; chiron is a bow built around the special; and now we have a single hammer upgrade out of the available 10 for it.

strong hornet
#

0.2 sec cooldown per target is what i was told for zeus

#

it works quite well

#

since its kinda random when some shields hit :)

chrome geyser
#

Zeus special (or any bolt) has an internal cooldown per enemy. So it can at most trigger every .2 (or .3? @sacred folio ) per enemy

#

That's why chiron and zeus does not work. The first shot activates it on an enemy; then it goes to cooldown while all the arrows hit within the cooldown time.

rancid shore
#

I can't remember again. Does anyone know if you can attack immediately after getting any shield with Chaos Aspect or does it have to be the main one?

chrome geyser
#

With chaos aspect; you get one activation per enemy.

chrome geyser
#

Maybe two on bounce backs

faint sonnet
#

Sea storm with the fists is stupid

chrome geyser
#

But the biggest bonus of zeus on chaos special is because it hits almost every enemy

#

And since enemies cluster; the bolt from one enemy damages usually the others.

rugged estuary
#

@faint sonnet So sea storm is unaffected by that cooldown that was just talked about?

#

You get a bolt every hit

chrome geyser
#

Also for the main shield; the bounceback is long enough that if it hits the main enemy on the return flight it can activate once again. Same with richocheing.

#

Yes

faint sonnet
#

Yup

#

ZAPZAPZAPZAPZAP

chrome geyser
#

Sea storm is different that zeus bolts

rugged estuary
#

So why does sea storm not work properly with chiron then?

chrome geyser
#

Zeus has like 3 different effects

  • Chain lightning (attack, cast)
  • Lightning bolt (cast, special, dash)
  • Spark (splitting bolt and sea storm; though if they are similar in activation i'm not sure)
#

It does work though? At least when I had it before the patch it felt like it worked.

rugged estuary
#

I was told you only get one bolt with sea storm chiron

#

and I just asked before if this patch fixed sea storm chiron and you answered with no?

versed tide
#

feeling like zeus needs a rework

faint sonnet
#

Stygian Soul with Demeter might be really interesting shadeohboy

#

ALL THE LAZERS

rancid shore
#

that's just okay

#

you get like a 2 second window of overlap between 2 lasers

faint sonnet
#

oh ok

rancid shore
#

it's way better with more ammo though

versed tide
#

in which case I feel that you should pick another cast, I really tried to make demeter work but

#

tracking isn't good

#

artemis duo is mandatory if you don't want lasers to whiff

rancid shore
#

it's fine imo

#

just have to play around it instead

versed tide
#

you really see the difference when using forced overtime, with enemies moving way faster than lasers can track

rancid shore
#

I literally onlyalways use forced overtime and i think it's fine

rugged estuary
#

@rancid shore So which is it? Does sea storm work properly with chiron or not?

rancid shore
#

what idk

#

????

rugged estuary
#

sorry wrong tag

#

meant to tag @chrome geyser

velvet thicket
#

got full hunting blades build with regenerating casts and while i think it's absolutely busted i don't know that it's that much more busted than hunting blades already are

#

having like 16 of them on screen at a time does feel morally wrong though

rancid shore
#

that seems really fun

versed tide
#

I don't actually mind hunting blades because blade rifts still work without it, ares legendary though pushes it to levels of ridiculousness

#

call allows you to melt bosses without any risk

rugged estuary
#

@velvet thicket How would you do that? You get 1 max cast, 2 if you get a chaos boon. With 2 rifts every 3 seconds there is now way you hit anywhere near 16

#

4 at most.

tidal thorn
#

Dual Shot?

#

And Artemis leg.

velvet thicket
#

i'm counting dual casts for the purpose of exaggeration. i have fully loaded which means 4 max casts. the recharge time is shorter than the actual duration of a blade rift, which means that there's a window where i have 8 out

teal basalt
#

i'm confused,maybe it's been asked already but how do you unlock arthur sword,i got guan yu and already beat the game with it

#

i also got every other aspect of sword

velvet thicket
#

there are always at least 6, plus the dual shots

versed tide
#

you play the game until game decides it's time to drip-feed you content

tidal thorn
#

Nyx has new dialog you need to go through, just keep talking to her after runs.

sacred idol
#

Blade rifts kind of suck without it...

teal basalt
#

ahh i see,i thought it was like that but she disappeared already a couple of times so i was thinking i exhausted her new dialogues already,thank you!

versed tide
#

idk about blade rift

tidal thorn
#

Naw, she has a lot. Just keep bugging her.

versed tide
#

if you need 3 upgrades including a boon and a legendary to make an attack work something's wrong

#

dps is probably too low without

sacred idol
#

@rancid shore Did you ever manage to make Arthur work on forced overtime, since you mentioned always using it

rancid shore
#

I haven't played with it yet because Nyx wouldn't let me unlock it until very recently

tidal thorn
#

Speaking of Arthur, what have people been running for it? I tried a few runs and honestly haven't been a fan of the aspect at all. :/

sacred idol
#

Also, is Hermes definitely confirmed to work with Family?

velvet thicket
#

i've made arthur work using athena + the slowing cast and pretty much every other slowing boon in the game. demeter, the dio tier 2, etc

#

it's definitely not a good weapon though

sacred idol
#

I dunno, I tried it once on low heat and loved it

earnest ravine
#

Artemis on the attack is SCARY due to its high base damage.

sacred idol
#

Easy 2k crits on Hades

velvet thicket
#

low heat being the key word imo

tidal thorn
#

I just don't think it's unique enough like GY was. GY also comes with a hammer upgrade built in, Arthur doesn't.

earnest ravine
#

It was hard to get a good feel for it through the constant frame drops whenever an enemy cast something, though.

sacred idol
#

Wait what? I don't get those

velvet thicket
#

i've tried it with forced overtime on a couple times and have not been able to get anything goin

sacred idol
#

Toaster pc?

earnest ravine
#

NO, it only started happening with this update.

#

There's been some stability issues, to put it lightly.

sacred idol
#

I mean, 40% Overtime makes half the weapons in this game feel bad.

#

I think at this point, the problem is that 40% enemy speed is not balanced

#

So comparing everything against it makes a lot of things look worse.

earnest ravine
#

I can see it working on 40% overtime still, honestly?

#

The projectile slow alone makes styx really funny

sacred idol
#

Saying it's "not good" in general seems questionable

versed tide
#

you can probably cheese by stacking HP and toughing it out

sacred idol
#

@solar latch by the way. Rocket bomb slows when you use inescapable.

rancid shore
#

ok do i need arthur levelled for it to be usable or nah

chrome geyser
#

Sea storm works properly for chiron last time i tested it. The bolt effects have the cooldown; not the spark.

earnest ravine
#

It would help, but the main issue with it is its slower attack and special.

#

You can run it level 1 and get a good idea of what you're working with.

chrome geyser
#

Maybe arthur is not neccessarily low-heat; but just punished really hard by forced overtime?

#

You can go up to 32 heat without forced overtime right?

#

I'm saying this but had not had a chance to play it yet.

earnest ravine
#

You have to be really good at reading the enemy patterns to run it on Overtime, but that's kind of a given, so

velvet thicket
#

you can but like it's also gonna be kneecapped by the timer and by blue hearts

versed tide
#

you can but you have to deal with another set of unfun punishments squirtheh

#

forced overtime is challenging
No choice? why do you ruin the fun

rancid shore
#

ohh i see what people meant about not being able to move the aura now

#

that sucks

chrome geyser
#

No choice is never the choice of heat.

#

Wait the aura moves?

tidal thorn
#

NO.

velvet thicket
#

no, once you place it you can't replace it somewhere else until it expires

#

which is real dumb

tidal thorn
#

No caps.

chrome geyser
#

We should get toggleable weapons.

#

So you can place the hallowed ground

#

And talos yoink enemies in.

tidal thorn
#

Trippy Shot with that one boon.

versed tide
#

there are only so many punishments you can add without making your run tedious

chrome geyser
#

I have been doing this with my blade rift dash, and my scintillating fog. It's actually pretty good.

velvet thicket
#

yeah talos with blade rifts is kinda neat

versed tide
#

I like the new champion enemies

chrome geyser
#

To me mitten special feels a bit clunky and rhythm breaking. I rather use the talos as utility even though dps from demeter is better.

sacred idol
#

Arthur doesn't need levels. It's just less defense

versed tide
#

but some are so incredibly tanky they mess with the clock

chrome geyser
#

I like the LAZER ones.

sacred idol
#

But yes, the main issue is Forced Overtime 2.

#

But I mean, you can facetank.

chrome geyser
#

Oh the giant numbskull; first time i saw it was insane.

#

BTW; do i get the evil vermin only with arthur aspect?

versed tide
#

I wouldn't mind removing that one tbh

velvet thicket
#

nah tiny vermin shows up any time

chrome geyser
#

Cause i got the regular giant elite vermin still; but i only did mittens so far.

sacred idol
#

Anytime

#

I got it both times lul

chrome geyser
#

Weird. 6 runs and never ran into it.

tidal thorn
#

IDK, I changed my binds after getting Demeter aspect and I use it was smoother. Dash Special is easier now.

velvet thicket
#

you have not drawn the ire of the rat

sacred idol
#

There should be an achievement called Nasty Big Pointy Teeth for killing it with Arthur.

chrome geyser
#

Do i need to watch monthy python to understand the referance?

tidal thorn
#

Yes.

chrome geyser
#

Ugh

#

I knew my lack of MP would catch up with me.

sacred idol
#

It is kind of looking like an extended Monty Python joke with Arthur debuting alongside it

versed tide
#

6th weapon should have been holy hand grenade

velvet thicket
#

just got the legendary 1 boon tartarus

chrome geyser
#

That's the final rail aspect.

sacred idol
#

But anyway, the only issues I can see with Arthur aspect are Tight Deadline at 7:00, which affects nearly every weapon because RNG is atrocious there, and Forced Overtime 40%, which destroys nearly every weapon that can't indiscriminately nuke

chrome geyser
#

Wait; didn't everybody get the legendary poseidon boon in the first room?

final warren
#

First run on new update: Get poseidon, who only offers me fishing legendary lol. Got like... ten fish. Also struggled mightily to get a build going lmao

velvet thicket
#

@sacred idol blue hearts are also huge

chrome geyser
#

Right? It also feels like that boon is permanent.

sacred idol
#

At 40% you either only use fast weapons with low animation lock, or you go home very quickly

chrome geyser
#

I am getting craploads of fish now.

sacred idol
#

I mean, blue hearts - take a cast that can deal

#

You can run blade rift kek

#

I did

versed tide
#

slow weapons are a universal problem, got the same issue in Dead Cells

chrome geyser
#

Blue hearts punish nuking.

final warren
#

@chrome geyser nah, I am getting the same fish without it

versed tide
#

at least in DC you have freeze grenade

sacred idol
#

Artemis attack is naturally its synergy, so you can actually just try for Ares, shred blues with blade rifts, and profit

final warren
#

as well as continuing to miss fishing spots in Asphodel because I dont pay attention

earnest ravine
#

Felis you're really overestimating how hard it is to work on 40% Overtime

chrome geyser
#

But I laugh at the armor and load my rail.

sacred idol
#

40% makes even the sword riskier...

versed tide
#

Artemis attack isn't synergy, anything is synergy since scaling is the same

chrome geyser
#

BTW bot; some of the swear words are definitely not swear words when used in context.

versed tide
#

I actually want math on artemis attack vs aphro

solid cairn
#

I stopped playing dead cells when they removed the ability to dual wield stuff like valmont whip.

rancid shore
#

in my experience so far it's impossible to cheese in an arthur 3rd hit. you'd really have to plan for it

sacred idol
#

Hm

solid cairn
#

Like they legit just removed one of the most fun parts

sacred idol
#

If it slowed enemies instead of projectiles?

#

Then it might be better on overtime

rancid shore
#

doesnt the tooltip say slows foes? does it actually do that or is it just projectiles

sacred idol
#

Also, Artemis attack seems to give the most damage by a mile, like Hestia, but not the most consistent damage, which is Aphrodite

#

Oh wait. Does it? I'm actually not sure

velvet thicket
#

arthur 3rd hit is doable, get the second swing, dash, then the thrust will come out instead of the dash attack. but like only sometimes.

open mural
sacred idol
#

I wasn't sure if I was doing it right

#

Whew. Nice

rancid shore
#

oh you can dash strike the 3rd?

chrome geyser
#

The actual dps is +boon% +2*critchance% +2*critchance*boon%

#

I don't think it works though

inland pebble
#

Oh my god, the new teleport ability is so god damn annoying!

chrome geyser
#

The dash-strike looks like a thrust; but does not count as a thrust attack.

inland pebble
#

I face 2 shield heroes with extra armour and that perk

#

ending up chasing them around like 4 mins

chrome geyser
#

At least how it works with the base sword.

sacred idol
#

Mmm, the dash CAN cancel into the chunky hit.

inland pebble
#

they don't even know where they end up with

chrome geyser
#

Probably the same case with arthur.

versed tide
#

crits still do 300%?

sacred idol
#

Also as far as I know the attack attack dash attack DOES do thrust damage on base sword?

#

Yes they do

chrome geyser
#

Yes

inland pebble
#

crit does 200%

sacred idol
#

Artemis probably doesn't have the best DPS sustained, but highest burst for sure

fossil mica
#

How does one get the aspect of arthur?

chrome geyser
#

@sacred idol ; i tried working on skelly; and dash-strike does thrust damage (30) but is not affected by thrust modifiers.

sacred idol
#

Crit is I think x3, +200% if rendered that way, or something

#

Oh

rotund wagon
#

what eagle asked

sacred idol
#

So no cruel thrust, but it does do the damage.

rotund wagon
#

how do you get a new aspect again

sacred idol
#

The damage is a bit more important.

solid cairn
#

What if that Poseidon legendary gave you a damage bonus for each fish caught in that run

sacred idol
#

Unless you do rely on CT, which sounds painful for overtime and all

velvet thicket
#

has anyone gotten the poseidon legendary in a run? like not the first, scripted time you get it

#

i haven't seen it again, i'm not sure it's an actual boon

chrome geyser
#

@fossil mica You need to unlock guan yu; pour 5 blood into sword upgrades then talk to nyx repeatedly until she gets bored of her new voicelines

#

And also pour nectar on her indiscriminently

versed tide
#

Artemis attack barely beats Aphrodite attack, so it all comes down to charm vs external modifiers

#

and how easily you can have priviledged

chrome geyser
#

Artemis stacks multiplicatively to existing +% modifiers

#

So it beats usually aphrodite on base.

versed tide
#

it barely beats aphrodite

#

like a teeny bit

velvet thicket
#

weak absolutely makes it worth it since arthur is gonna make you eat like a million hits

chrome geyser
#

And if you have chaos boons, or hammer boons that up your damage +% it works well.

sacred idol
#

Scales pretty hard with other sources like chaos yes

versed tide
#

so yeah it's really dependent on external factors

gusty dagger
#

Can anyone tell me how Gods' Chosen is as useful if not better than Gods' Pride?

sacred idol
#

But you can put weak on special.

#

Also, here's something weird: I got Arthur on my second run somehow @chrome geyser

#

Is your save really old?

#

Because mine is from Steam launch patch

versed tide
#

it also makes it harder to reach privileged +40%

#

but if you have the new family thing

sacred idol
#

And I don't have most of these dialogue taking forever issues, other than shenanigans involving not tripping flags for Autograph

rancid shore
#

mine is from steam too but it didnt give me arthur until like 6 runs in

versed tide
#

this is why we should be able to swap mirror upgrades between floors tbh

sacred idol
#

I think Arthur is an aspect that's amazing if you build around it?

#

Like, if you use a Mirror build for it

versed tide
#

there's a limit to how much you can build around things, in terms of both viability and rng

velvet thicket
#

amazing is putting it very strongly. i think trying for 32 heat arthur is basically a meme run

sacred idol
#

Play to its strengths and all. Blade rift was actually pretty damn good

rancid shore
#

ruthless arthur is great

sacred idol
#

And ruthless, yes

#

But then, people who are already convinced it's a terrible aspect will never change their minds.

#

I think there's a lot of mileage out of stacking DR boons?

#

Someone mentioned stacking them all and having over 80% damage reduction, lmao

velvet thicket
#

i though they stacked multiplicatively

sacred idol
#

Only thing there would be 7:00 timer if you run it

#

Fairly sure they stack pretty high and can actually hit 80% something

dull scroll
#

Artemis special boon on demetor fists is insane. 1500 crits by hydra

sacred idol
#

Lol, nice

#

Demeter attack for chillsplosions too

dull scroll
#

yeah lol

sacred idol
#

Or something fun like that.

#

Ultimately though, I think any new metas around the aspects will take time

versed tide
#

the meta is not taking damage thanthink

sacred idol
#

People have been arguing back and forth over whether Arthur is great or useless, half the people who play fists hate it and the other half love it, and half of those think Demeter or Talos is the best and the other aspect is crap.

#

Lul

ripe parrot
#

I love Arthur and the fists lol

versed tide
#

it's just a slow weapon in a fast moving game

earnest ravine
#

Arthur is PRETTY good for not getting hit, honestly.

sacred idol
#

"just don't get hit 4head" is a meme and I'll continue to treat it like a meme.

earnest ravine
#

but thats my actual playstyle felis ;-;

ripe parrot
#

Arthur is useful as heck in the more crowded chambers later.

#

That special slows enemies and projectiles within it

sacred idol
#

It almost trivializes the worst aspects of styx

earnest ravine
#

it's rude to TELL other people that because of the meme status but it works pretty well as a strat

sacred idol
#

Like getting poisoned constantly

versed tide
#

it's definitely a meme

hollow sorrel
#

Arthur and the fists are fine at lower heat levels, because everything works at lower heats levels. But they are absolutely terrible ideas for 32 heat, the way the game is currently implemented

daring nymph
sacred idol
#

32 heat just seems kind of broken

ripe parrot
#

Yeah but I play for fun, not at 32 Heat.

sacred idol
#

And has been for a while

versed tide
#

32 is straight up not fun I'm going to be honest

sacred idol
#

Some heats like FO2 and TD2 are literally not balanced at all, lul.

#

The problem is the heats at this point

#

Not the weapons

#

They're obviously not balancing around 32

versed tide
#

not because 32 is challenging, but because you have to pad heat with unfun punishments

ripe parrot
#

There's a mod that completely rebalances the Pact and allows Heat to go up to 100.

versed tide
#

no choice, everything is more expensive, you need to sell boons...

sacred idol
#

Otherwise, clearly they playtested these aspects and found them viable?

versed tide
#

the timer that randomly loses you runs

sacred idol
#

Also zero healing is kind of...

#

Lol

#

No choice is the worst

#

NC, TD, FO, some of the new elites are a bit broken, and shenanigans like Middle Management being only 2 heat when cyclops head becomes the second? third? deadliest boss in the game

ripe parrot
#

I finally read the Skullcrusher index thing and realized they were Cyclops skulls last night lol.

velvet thicket
#

middle management medusa is harder than extreme measures theseus lmao

sacred idol
#

Asterius is still brutal

#

But thwomp boi is at worst tied with EM FO Asterius and close to Hades

versed tide
#

ye but that's just balance, at the core Middle M and Extreme M + new "champion" elites are actual extra content

#

meanwhile no choice is a fun-killer

sacred idol
#

Yeah I hate every pact that just deletes game mechanics

#

No choice, level 4 of less healing

#

I think healing should cap at 80%

velvet thicket
#

i rly like supergiant's philosophy of optional extra difficulty options in theory but they always make annoying ones. i did full limiters transistor for the achievement and then never touched most of them again, same with bastion

sacred idol
#

Mmm, yeah

#

It's the best in concept but the execution always feels a little broken

velvet thicket
#

i straight up enjoyed heat better early on in development when i could just crank up enemy damage to 800% lmao

sacred idol
#

Have felt it since Bastion days for sure

#

Also, I do think some things just break at 40% more speed. Lul.

#

They've gone to plaid!

versed tide
#

Underworld Customs aka Mr Steal your Boon

#

it's not that bad since you get gold back and you can always buy another

sacred idol
#

Lul. Yeah.

rancid shore
#

the arthur aura needs a better ending indicator

sacred idol
#

One Boon Tartarus and Customs

#

Yeah agreed

versed tide
#

but I'd rather have something that downgrades a boon to lower rarity

#

than taking it away entirely

sacred idol
#

Arthur needs QoL patches and it probably will be really good after

#

@versed tide would be free heat with all commons 4head

versed tide
#

if the blood pool actually did that I might consider using it

#

I don't think I've actually sold a boon since, ever

ripe parrot
#

Well the good part about optional difficulty is that it's optional.

sacred idol
#

Changes I do want for Arthur:
-replace the aura at will, or on shorter cooldown like 2-3 seconds
-have a fade out indicator

chrome geyser
#

I think there is a queue of convo options for each character and they get pulled in randomly. That's why you can get lucky and unlock the first thing; or get a lot of other conversation and not get the sword. I think it is fine for a fresh save; but we are beta testing the content pretty much; i would rather just get it ASAP.

#

Anyways 4 suicides fixed my issue.

#

In getting arthur

versed tide
#

also when you sell a boon, can it appear back into the pool?

ripe parrot
#

Yes, but likely of a different rarity.

hollow sorrel
#

Yes