#h1-builds-and-combat
1 messages · Page 426 of 1
You farm HP when you can kite enemies and use special as your main. It's amazing aoe damage
TBH for damage you just need artemis flourish.
oh yeah crit build is really good for that
Or aphrodite. They are pretty good.
I like Athena attack/Demeter or Aphrodite special better
Aphrodite gets exponentially better the more heat you have
you get auto deflection on enemies in the spin
But I agree; without the quick spin the glaive is not very usable in battle.
including bosses
Athena GY 
you gotta do what you gotta do
cause weak doesnt seem all that useful at lower heat levels
you don't pick Aphro for weak
but i can see it being essential at higher heat
you pick Aphro for the best scaling in the game
Weak can get damage amp, the insane crit damage increase from artemis duo, and can last a long time for consistent privilege
AND aphrodite gives the best damage increase in the game.
which is strange
The functional HP increase from weak is useful; but definitely not the selling point
considering she already has a boon that increases damage against weakened enemies
so it's more damage on top of her already best damage
Also life affirmation from aphrodite works really well with GY (and cursed slash)
That boon is like 2 poms on top of your attack boons.
it's strange
I think Poseidon should have Aphro's % damage
dude doesn't do anything outside of Styx
I would increase poseidons flourish bonus.
flourish?
He has really good duos. Zeus, demeter, poseidon
Flourish boons are the ones that boost the special
They are all named flourish. Lightning flourish, heartbreak flourish, divine flourish, etc.
I mean, he's just bad with melee weapons because enemies get pushed away from you, meaning you have to dive into em to get a follow up hit
I think only Ares has boons that are not named strike/flourish
On rail; i like his attack. Since there is no stagger; it helps keep enemies away
@chrome geyser agreed, poseidon needs more knockback on special
More damage on melee
Poseidon zeus does good damage to bosses too.
I meant more damage on special would be good for poseidon.
It's already incredibly high.
Special is the second highest, but knockback barely exists on the fast, small hit specials.
80% would be fair
It's literally 10% below aphro
You mean chiron?
My thoughts exactly.
And get rid of the wave pounding
I never got on chaos aspect actually. Should try it out.
Wave Pounding should be made a bigger value
Chaos does almost nothing
The knockback on shield throw is near zero
If Wave Pounding were made multiplicative then it would be fine.
Chaos Shield aspect is amazing! Especially with Doom since it hits so many enemies.
Oh... I never tried that with Poseidon's boons, but with the Bow special the knockback is also minimal
Yes
Oh, the Chaos aspect? That's the multishield, right?
I tried that out, never looked back.
I can weak like a whole room full of enemies.
I like Zeus more. More fun
Zeus is pretty cool! And I bet with practice, very effective. But that would require... actual skill.
Something I don't possess in quantity.
Bold of you to assume I have skill.
Chaos aspect, I can't miss.
death defiance on Meg
Plus it's a big creepy eye that looks around.
What's not to love?
Sauron would get it.
What do y’all use for 32 heat ~__~
'lo there. Got to the fourth area for the first time a few days ago and got completely obliterated; as in dead within a few seconds. I know Hades is the type of game in which you progress by beating your head against its many enemies repeatedly, but do you guys have any tips for the fourth area and its tight(er) spaces?
I’m still fresh but I try to get some form of consistent I-frames.(Athena dash, Poseidon/Athena/Ares call, trippy shot) or just have a really high burst aoe damage (hunting blades, lightning, posiedon dash) Trippy shot comes to mind to fit the bill for most of those rooms and has amazing upgrades attached to it also. The final rooms are usually where I take most of my damage. I also recommend getting the boulder legendary keepsake as it’s good early resources and provides some guaranteed health refill to negate some early game errors :]
Skelly keepsake is also great for early clears. Athena legendary is basically my go-to instant win boon condition which is obtained after you take her base boon followed by either Brilliant Riposate/Blinding Flash, then legendary can appear.
Thanks!
From my experience dash has natural I-frames(thus hermes extra dash helps) and shield blocks attacks from front when charging.
Generally getting a combination of boons that work well with your weapon will carry you pretty far. There are a lot of really powerful combinations.
I usually use shield and my favorites are Poseidon or Zeus dash, and Ares or Dionysus special
i would say poseidons dash would be good cause
a) good damage
b) pushes enemies away
my main tip for the fourth area is when picking your rooms pick them on what will help you the most for me this order goes Any boons > cerberus heart > anything else
Did we ever come up with a matrix/database for the optimal build for each aspect of each weapon?
For instance, artemis cast is awesome with poseidon sword or zeus special is great with chaos shield (provided you get jolted plus sea storm)
Always makes me wonder if they're actually playing or something like testing/tooling.
In the “noclip” they mentioned that they do daily team wide play for 1 hour and then get together to review the state of the game
how come than gives a cerberus heart sometimes?
He drops a Centaur Heart if you get more kills than him in your contests.
i always lose more health than i need to trying to get a heart from than
Finally worked my way up with each weapon to start 16 heat
Wasn't even a challenge with this heat setup + build
Felt good to finally hit that heat though
cerberus heart 😟
@astral magnet It would be time to throw down with Than if he dropped Cerberus' heart at my feet.
what if it gave you 500HP
I don't need that much HP but I need my good boy
does cerberus have three hearts
or just a really big one
I had to rage quit
I was given absolutely NO hermes boons up till elysium.
Run was otherwise good but was receiving so much damage-
Oof. I love Hermes. He's definitely someone I try to get all three of his boons from in every run. Not getting him can be rough
...one of these days I need to try that 100% dodge build again
I mean; i was offered twice in hell gates. Once in asphodel and once in elysium. I tried so hard. Spent 3 minutes trying to friggin kill an exalted ultimate being; and quickly try to kill the spirit ball. It was just so difficult.
And I ran out of fated authorities trying to get hermes; and the final shop did not have it and I was like; I am going to lose 3 DD's here; I can't do this.
Anyone know if there are pseudorandom mechanics at all in Hades?
Specifically with Artemis' crit boosts and Aphrodite's charm chance on legendary?
Consider that attack happens very frequently, it'd be very hard to manipulate the pseudo-RNG for crit chance even if it's technically possible.
of course there's pseudo-random elements since it's deterministic based on the seed
chamber rewards are one thing but in-combat stuff is completely implausible without tool assistance
You think heart rend being multiplicative is unintended? Seems logical
The wiki also doesn't note that it is
Also I hope they clarify the tooltip for crits at some point. Saying it does +200% or greater is so vague
Part of me feels like it's unintended, especially since her duo boon with ares is also multiplicative
But I feel like supergiant must know at this point, and it hasn't been changed yet, so maybe it isn't. I guess we'll find out sometime though
If it doesn't change by 1.0, that is
@mild crag I don't mean the placement of tiles; just proc draws.
And there are reason other than manipulation to implement pseudorandomness.
i know why it's implemented, but i don't really understand what you're asking now
I just wanna know if it's implemented in Hades.
well i'd be very surprised if they implemented true random in hades
so yes it is
basically any implementation of random is pseudorandom
https://imgur.com/tIKrDjU
what a fish
Most modern libraries contain robust rand functionallity. If you want pseudorandom you have to make it yourself, then test it for desired effect.
You have to fuss with the ascension ramp.
This is why I want an Aquarium in our room! To show off perfect catch fish like that!
i think you may misunderstand the concept if you think true random is an easier implementation than pseudo random
IIRC, true randomness in a computer only comes from entropies collected by hardware. Most-if-not-all programming languages' standard libraries only provide pseudo-RNG implementations.
Okay, hold on.
@sacred folio Technically, all RAND functionallity in a digital system is actually deterministic, which is at best pseudorandom. But modern systems have sufficiently robust randomizing functionallity that a deviation cannot plausibly occur between now and the heat death of the universe. That's not the pseudorandom I mean.
What I'm talking about is placing an ascension ramp on mechanics that are said to be random so that they can more plausibly be certain to proc within defined constraints.
DOTA, for example, does this with almost every perecentile mechanic in the game.
Oh, so you're talking about normalised chances then
They do this because the game is competitive, and Valve desires outcomes that are less a function of proc events than they are of player decision.
I'm not sure exactly what you mean, but the normal effect of this process is to massively squash the deviation of normal curves describing the mechanics in question @mild crag
This is typically harder to program because you need to invent new functions and then test and tweak them, rather than simply calling for a random number.
Yes
I misunderstood your initial question because you used terms that mean things which you didn't
But no, the implementation you're describing is not in Hades
Failed to find what ascension ramp means via Google. But I kinda understand "squash the deviation"
Just found a wiki page explaining the whole RNG thing in dota2, reading it now
ascending probability function. You start lower than the stated proc chance, then increase the actual chance by some transformation of the difference. The net result is that even for very small sample sizes, an event with listed chance n will occur n/c times, where c is the number of chances to occur.
Yeah, it actually took them years to get that tweaked just right.
similar thing happens with critical chance in league of legends iirc
but yeah
not in hades
It matters a lot less in Hades, I think, because it is not competitive. But I wonder about those 5% proc chances from Artemis.
It just uses Lua's standard Random library
Or C#'s, in the case of crit chance.
Which is presumably robust.
who knows
They're... pretty good, good enough for light crypto.
it's deterministic to the point that it's easy to manipulate
Yeah. But who really cares if someone hacks Hades?
You could prevent that with memory tricks, but it's a hassle.
yeah nobody cares
People almost seem to care less nowadays. Ever play hegemionia: Legions of Iron?
That game has values stored in secure memory.
Koss ❤️

I had no idea...
@naive tusk ❤️
Okay, that one? I would LOVE it if fishing was normalized.
Geezers like me can't be expected to hit a .3 second window/
@runic crown I left the aquarium idea as feedback and last I checked it was 63 and 1
Fishing mechanics are my enemy. Even in RL.
To garuntee a rare fish gotta be within .34, sez the wiki. only 5% chance otherwise, and NO hope of a legendary.
I seriously can't hit that mark.
TBH the 5% chance to get a fish of higher rarity feels a bit off.
But I haven't found a better source to prove it wrong yet
Game runs at 60, right?
They should add another category. I caught a fish they other day that was probably .02 seconds mostly due my finger twitching at the right time XD
I think also make legendaries possible in all categories before too late.
I... can make a 20 frame window, but...
It's actually unhealthy for me to consume enough caffiene to be able to.
If its significantly faster than most human reaction times, give it a significant chance for a legendary
Oh that is MUCH faster than most human reaction times.
One saving grace is that fake bobs can only happen up to 3 times.
You have superb reactions. There are lotta Esports types who can nail that timing every time.
Speedrunners too.
But most humans? A third of a second on visual?
And factor for monitor lag...
@dense locust Awesome!!! You are a friend and scholar!
Am I mathing right? At 60 fps that'd be a 20.4 frame window?
yeeeah.
I didn't even realize there were legendary fish until just now >_>
There was already a kinda heated discussion in the channel talking about, um, a slider to tune the timing of fishing.
Obviously nobody seems to be convinced.
Or I should say: nobody's mind seems to be changed
You mean like a dynamic difficulty?
Yes.
This would actually be one of the only situations where that would be appropriate.
Artificially maniupulating the slider to effect would a game all by itself.
Dynamic difficulty isn't ALWAYS a mistake.
It's one of those things people don't notice if it's done well. There's ways.
I'm guessing there were some bitter Oblivion players in said discussion?
is it just me or is theseus really annoying
personally i feel he's a pain
i only really mind him during the first half of the battle tho lol
I honestly loved the character until they made his attitude too... cartoony
they went overboard with the oblivious, loud hero persona
Extreme Measuers is perfect though
just hard for me to multitask dodging spears and looking for minotaur attacks
the persona is my favorite thing about him tbh lmao
personality wise he's a bit much for me lol
being able to roll my eyes at how corny he is is what keeps me from snapping my keyboard over my knee sometimes
and once the minotaur is gone, is the fight literally just taking turns with theseus as he throws his spear, walks away for a moment, and then becomes mostly invulnerable for a good bit?
like that event with Asterius ||about getting his autograph||
no ye i got that
||he offers you his autograph, and when you reject it, he gives you an awkward ''I was joking, haha!''||
for me that's a bit... too much?
i was just asking cus ive been having trouble getting the right pattern for most bosses
I see
Theseus spear is the most annoying thing when you've recently increased or decreased forced overtime after getting used to a certain speed
i kinda liked the autograph line tbh]
once the minotaur is gone you can wait until he throws his spear, after that he turns his back
Yes. It could become a turn-based combat if you can't bypass his shield.
It often feels like it is
there are some hammer upgrades that allow you to bypass the shield if that helps
ye ik he turns his back but it only leaves time for like. one attack
but mostly just stand behind a pillar if he's throwing the spear and then attack
I usually do the stand behind a pillar method unless I have athena dash
or athena cast
you can also stand close to him, he'll do the spin attack, that also leaves him vulnerable
Anything that has Piercing on its name
If you've only got 2 dashes though and forced overtime is in play, it can be hard to get out of the radius
or dodge the attack
lemme do a quick search
Those are Breaching upgrades
some of them do both though
Specifically Bow and Rail
their Piercing hammer upgrades allow you to pierce shield AND gives you additional damage against armored(yellow health) enemies
ah okay
Those weapons badly need such abilities.
Well, if you've got a decked out rail special, you just wait till he turns around and then hit him for a quarter of his health
Don't you love those builds where when you have 45 seconds to survive Hade's minions, it's more like they have 45 seconds to survive against you?
Well... more like 45 seconds to get smacked stupid by you.
true
Also, I just love getting a chaos portal option right before the room before the boss and you get a boon with the consequence that all rooms are hidden. The thing gets finished by the time you even have a choice
well, that's true, but I often cycle the reward on the first gate in Asphodel
Have you ever done it when you couldn't see it?
It's a good bet that if you haven't got a hammer by then that it will be the first room, or if it doesn't offer a hammer, the first reroll usually is
Well... yeah but if it's offering a hammer, you cycled it away.
The horror.
Upon reflection, that's my least used chaos effect
yep lol, but if you already have a hammer and a hermes, you're pretty safe
The not knowing will gnaw at my heart.
I can almost guarantee it won't offer you either if you have one of each by then
I just go with the flow when i get that chaos
Try and use intuition if I do have to choose a door
That’s so like you, Dong ❤️
how many chaos gates is hubris?
Hey it's worked out so far Peach
hmmm, that question is too circumstantial to answer
if you already have one or two chaos debuffs, and you get a third which hurts you when you use your main source of damage
thats hubris
Hey, just to make sure, when getting a duo boon, either god will have equal chance in netting you that boon once the prereqs are met, right?
Like I have maxed aphrodite keepsake, and level 2 artemis keepsake, and I want heart rend, I go with the aphrodite keepsake
I can't imagine it not being the case, but some things in this game surprise me
It's... uncharted territory afaik.
I am starting to get really sick of Forced Overtime
which heat is that one again?
The more you play it, the more you get used to it
is that the increased enemy attack speed?
yeah
I kinda wish I had the option to just outright delete a boon, with nothing in return
don't get me wrong, I've been playing it for a while
there are just certain fights that are an absolute slog to get through with it on
Specifically the Extreme Measures versions of the Hydra + Asterius & Theseus
1 level is a pretty good tradeoff since it gives 3 heat
the difference between level 1 and 2 though is very noticeable
Also, level 2 just straight up breaks certain hitboxes right now
Yeah for the earlier heats, I usually will pump up overtime but leave off extreme measures
despite how innocuous it seemed at first, I've grown to hate the extra trap damage condition
it ruins runs man
it was actually one of the last things I dared try because one false move and you're dead or like half hp
I had something like 300% extra trap damage from chaos the other day without the heat, and I accidentally dashed into a floor spike trap and it killed me at full hp
at least that one only lasts 3-4 rooms though
Although I think I was doing guan yu
The biggest issue with those fights is that even without FO, they just fill the screen with so much crap do dodge and so little space to work with
Guan yu with 400% trap damage is just stress city
Add FO to that, and it's nearly impossible to not take heavy damage
That's the reason that getting extra dashes is top priority for me
You can iframe through a lot of it and reposition
StrongDong, I had the trap damage and died at full to the guillotine in Styx. Ive never turned it back on after that
i haven't dared touch extreme measures hydra since my first battle with it @lime estuary
but hermes is not alway so giving
But you shouldn't have to get extra dashes just to stand a chance
Yeah it's definitely one of the last heats I'll turn on
Extreme Measures was not that terrible my first run through with maxed EM, but I did have a great ranged build vs Hydra
I think I'm going to put my complaints into #hades-feedback
fair enough
Those fights should still be bearable even at high heat
They are bearable, but extra dashes is just the easiest way
I dunno. Giving me extra dashes is an invitation to magmaworld.
Got heart rend with zeus aspect shield and artemis special, and its critting for 377 a tick...
with some added chaos special damage
I try to like the Zeus aspect so much but its so slow! My poor ranged option besides cast is gone
giving me extra dashes is an invitation to "forgetting i have extra dashes" world
It does take some getting used to
it helps to get the hammer where you deal 60 aoe damage when you catch your special
Getting the extra casts is something I always forget unless I'm doing a cast focus build
but I like to just stack damage on it and run around as it follows me
Does anyone think that lightning rod kinda sucks a lot
I do love the fact that it just keeps following you if you have drift or extra dashes
Lightning Rod is awesome but a bit situational
I guess I should preface my earlier complaints with the fact that these encounters have only become a major issue with me when using the Guan Yu aspect
what I meant to say is that unless the aoe on lightning rod is huge, it feels pretty useless most of the time. In my experience, it rarely makes an impact
The miniboss butterfly orb from hell room is great to leave the gems near that orb while you focus on the eggs
Ah! I do agree with that! The aoe is a bit small per bolt
If it did lightning damage while stuck in an enemy, that'd be good
make it less damage but give it that effect
Generally I can tank the inevitable damage from those fights on other weapons, but with Guan Yu that's not an option
thats duo boon strong
the area is p big and it stacks
so if you don't mind missing a few bloodstones it's an ok boon
I find guan yu very difficult on higher heats because low max hp becomes a huge issue
Unless you get lucky with Aphro getting you increased max health
Even then, if I get max 200 hp at the Final Boss, if I screw up, I die very fast
And your regen mechanic doesn't really do much there
And then all your DDs are weakened as well
especially if you go with the condition that reduces your healing
Now that I think about it, my issues are more with Guan Yu then the fights themselves
Mostly because I value sisyphus companion so much
(Though i still think those fights should be tweaked)
I agree that Guan Yu might need a little bit of tweaking to be viable at high heat
Think im gonna take a rare hunters mark over lightning rod
Is explosive return damage modified by anything or is it flat 60 always
Modified by flat damage boosts like Privelaged Status, Ares, Butterfly, crits, stuff like that, but not by any special or attack boons.
Okay, does it maintain the crit chance of the special if you have artemis?
No, it only works off of Pressure Points afaik
Im doing artemis/aphrodite zeus shield with artemis special and heart rend and im trying to decide if I even need another hammer
I don't think I've ever seen it crit without it.
okay not big damage then comparatively
Signs point to no unless you're more comfortable with piercing shot for whatever reason.
Explosive Return IS one of the Zeus shield's best upgrades, though, because of how often you'll be catching and releasing it if you're playing well, but if the other door is more valuable, I dunno if it's worth trying for when there's so many upgrades that can ruin you.
@lime estuary ; for high heat; you don't use the spin. You use the OP special; and you use the spin to recover HP in hallway fights. Unless you get all the right boons; special is much better than spin for damage.
At that point, why not just use a ranged weapon on par with the special that doesn’t cut my health in half?
Only being able to use the spin in hallway fights isn’t very appalling when bosses are where you lose the most health
The spin should still be a valid way to mitigate damage in every fight, not just a recovery function that’s useless at crucial moments
Guan Yu scales really hard with its upgrades. When you have it at max, you essentially become unkillable thanks to a combonation of the healing (while still having 50 HP base), its high damage from its special, and the ability to use the one shot protection to heal all of the damage back up if you get hit while overextending in a way other weapons can't.
At lower ranks it's super punishing. At max you could probably kill more than one god once you get into the rhythm of it.
Man imagine if special healed too.
If you're talking Hell Mode, though, I can't really speak on that, since I know it removes the oneshot protection.
Not hell mode, but I’m specifically talking about higher heat levels, the kind with maxed out Extreme measures and at least one point of Forced Overtime
Yeah. That's my usual baseline where I speak from.
At that point, the bosses completely invalidate the spin attack, and do enough damage to make breezing through the hallway fights moot
Either their damage is boosted through the roof, or you’ve picked the condition that penalizes healing, killing the spear’s regenerative capabilities
I love explosive return but it doesn't synergize too well with my current build
Killing theseus as my zeus shield critted into him and i just kept dashing around in circles...
That's why you don't go for the spin attack unless you have to, as a general rule. The regeneration is a BONUS that helps, the main draw of the kit is its multi hit high damage special.
Also the Guan Yu healing isn't affected by Lasting Consequence, as far as I'm aware.
Can't imagine a more humiliating way of killing him
Guan yu healing is a flat 1 hp per hit
Yeah, that’s what it was when I had LC on
I’m pretty sure it’s more then that otherwise
Because the range of GY is insane. It pierces; it damages in a line with a wide area. There is no other ranged weapon like the firecracker volley. It's a different kind of ranged weapon. At least how i feel.
It isn't affected
Bow pierces; but has a charge up time; does not have AoE.
rail is very different; since it is not high damage.
Due to pure fact it does 1 hp return per hit and since that the game will automatically try to make it a full number.
The guan yu charged attack is where the insane damage is at
Charged skewer; aphrodite or artemis flourish. 
but the special is a lot better for killing the FB because he's so slippery
The lifesteal; i agree i find it a bit pointless but you can farm regular rooms for HP by kiting.
The lifesteal is great between rooms
You make up for the HP loss with being able to go to boss battles with full HP
@chrome geyser fwiw, they suggest separating out your feedback so people can confirm/deny/react to it individually
but its useless in boss fights
I am about to drive home in a minute so i do not have time to seperate into 5 posts.
Hence
I had no issues with GY against bosses, but I didn't employ Tight Deadline. I'd probably stack on everything else (except no choice) before using TD.
Wait. Oh god I'm silly, actually, the special attack is what I thoguht was the special and vice versa
should've waited until then to post
are you KIDDING me? That thing does incredible damage, charges faster than the others, can be buffered, and keeps going while you move. It's far from useless!
(i blame it being visually and playstyle wise similar to my usual shield aspect, sorry)
But like, you aren't gonig to max charge it, a dash spin attack STILL is one of the best ways to absolutely chunk even the Extreme Measures bosses while making yourself immune to the consequence of misdodging.
Athenas dash.
Wow, took a chaos room right before the preboss room in elysium. Got legendary chaos boon with the punishment being I can't see the next 4 rooms... none of which have anything to offer anyway
Oh lucky! Had that one time yoo
It might as well have just said "here's a free life!"
It's great to have it right before the boss.
I have only seen chaos legendary boon twice, and they were back to back in the same attempt
lol
The bosses I’m talking about (Hydra and Thesus + Asterius) almost never stand still, especially with the forced overtime, so even with not using a full charge I can either never hit them with it, or the minor delay of charging and firing it is still enough for them to hit me
all of your luck was used that day
Wait. Two chaos legendary in one run?
yup, I was swimming in DD
hydea has consistent tells where it holds still for several seconds at a time, as do the heads. Thesus and Asteriius both have SUEPR long vulnerability periods (relatively) after each of their attacks and Thesus even stands still to gloat to the crowd at several points.
Not on forced overtime
also jeez louise that is some LUCK
YES on forced overtime, I refuse to play on less than 40%.
Theseus and Asterius upgraded with 2 levels of forced overtime is a nightmare
It really tests how strong your build really is
and how good you are at positioning and dodging
Asterius puts you on heavy kite mode, but I feel pretty good about that fight.
And double shielded mini chariots
on FO
I hate those little dudes. Have to just dash around until they kill themselves
Especially if you're melee
It is fun to hit them without getting damaged, though, if you can manage
Reminder that mini chariots can hit a wall and die.
If they've got 2 of the blue shields from heat, they are scary
With the hydra, you can’t take advantaged if those tells when the arena is filled with heads all firing at you at once while you have nowhere to stand because the arena is so small (on EM)
Yeah I always just let them kill themselves at this point
So they aren't as much of the problem tbh. It's a problem when it's not JUST them.
The spin attack, especially after a dash, shreds through the mini hydra heads and covers for you if you eat one hit (especially as most of their attacks trip the one shot protection so you literally can't get hit by more than one at once)
I've had the most luck with upgraded Hydra on double overtime by doing a counterclockwise circle and hitting anything I can but never stopping
Most of their bubble gum waves will just miss naturally
and by the time they acknowledge you to stomp, you're gone
Yeah, I circle and fire off attacks between furious dashing
Its all about being patient and killing them slowly over time
minimizing the number of skellys they spawn helps too
Honestly, I came to realization that to make sure you kind of survive, getting Athenas dash in Apshodel or prior is very good
Poseidon call works wonders against hydra
My biggest damage hit is usually mis-aiming a dash and ending up out of dashes just on the edge of the magma
call not dash
With that you can basically deflect every lava ball and bomb away
Lol Poseidon dash. I was gonna ask why exactly? 😂
Especially in a pinch when you think you screwed up in positioning
Yeah lol, the dash not so great
I mean, the aoe is good
Poseidon dash can be good if managed.
But not exactly wonder-making haha
There was someone in here who swore by the Poseidon dash but I can't remember who.
On higher heats its harder to have it as your main damage though.
I got the poseidon dash with my zeus aspect shield and artemis special for big crit damage and I regret it so much.... I just push dudes out my spinning shield of death
I meant call
not dash
I had a zeus/poseidon build with poseidon dash and just about every combination of lightning boosting boons. It was glorious. Every dash would trigger several huge lightning bolts
The call at level 2 or 3 is really good for extra damage, invul, and repositioning
Poseidon dash can be good. Heck you can do a run where you basically just dash with it.
They are my two favorite calls
@sacred idol that suggestion you just posted is actually a much more elegant summation of my issues, thank you.
It can be good, especially if you are doing a timed run
Poseidon dash is good cc as well if you need breathing air
its great for taking minimal damage in normal rooms
because everything dies so fast
and gets stunned
I did a run where it's basically just poseidon dash.
My fastest run was a poseidon/zeus run on rail with poseidon dash
at like 15 heat or something
I've been thinking about it for a long time, and I always felt like Hades having oneshots at 0 Heat was wrong. @lime estuary
Although I've never really made an attempt at a fast run
That should be added damage due to heat. Because at those kinds of raw numbers, Hard Labor is basically kind of... both broken and de-emphasized in its specific threat level
So hard labour is the condition that screws me over the most with Guan Yu
On one hand, HL guarantees oneshots for some configs of Mirror or low Heart collection. On the other hand, most of it is ridiculous overkill.
THAT is something I can agree with, at least. The damage numbers themselves can be pretty wacky to deal with and it makes Hard Labor feel like free heat because. hey, if it's gonna kill me ANYWAY at 0 heat, I should just try and avoid it and taking on some more isn't gonna change that.
Isn't maximum hard labour Hades does 80 damage with boiling blood and a spin attack?
On the third Chaos hand, GY life steal isn't a meaningful playstyle when you have no room between full health and dead to heal anything back
@opal bay No idea. I just know base values for sure.
☝️
His thrust does over 100 with BB 0 Hard Labor
I think 110+
@earnest ravine add that thought specifically?
And the room you need to make that gap just gets wider and wider on higher heat
I've dropped from full to 0 when I screwed up in dodging the big "bother" (the little urns that launch bombs) in styx and I was 250-300 hp
It perfectly articulates how these issues make Hard Labor feel in game
It's either miserable or basically free because whatever, it was going to instagib.
the guy that shoots like 10 bombs at a time
I wanted to say my opinion but I think I might be the only one 😅
The PoP as a whole is really due for an overhaul isn’t it?
I honestly think the balance is pretty good as is
but some of the heat choices need reworking
I mean go ahead, Peach,
We gotta see all the opinions and takes
32 is doable but 33 makes me dip into the dreaded heats
Otherwise we may not get to some exact conclusion.
All my spear runs up to heat 20 have been with Guan Yu and I’ve had no big issues. It’s a matter of knowing when to avoid + when to strike
where 1 point is far worse than like 10 heat from the other choices
@naive tusk what’s your heat configuration?
I think it also boils down to play style
I think the values are ok. The FB is supposed to hit hard and you are supposed to play strategically compared to what you’ve faced so far
Aphrodite. Why she wasn't mention in the talk before?
I've always been about amassing hp, dodge, chance, damage mitigation, athena or poseidon call, extra dashes, and then as long as my damage is significant enough, the run is in the bag
Also broken spear point always for biome 3 and styx
@naive tusk I just feel like he should hit hard but not approach or exceed oneshot thresholds at heat 0...
I always play with Extreme Measures + Forced Overtime + extra HP enemies + reduced healing + some other extras
One sentiment that I'm at odds with is the apparent ubiquity of Tight Deadline (at least among the active group on here). It seems to be the first thing people toggle, then move from there. It seems like a meta choice. Kind of like the Hard Labour comment. It's just free in many circumstances.
Because the main thing is, there is no more chip damage at that point.
It's less even on the final boss, there's a few instances where I've noticed that Hard Labour doesn't change my playstyle in any meaningful way.
REDUCED HEALING!? I can't
Everything is big chunky instant gib
But it makes sense with guan yu
I do actually do the same when I am using guan yu lol
Guan Yu with reduced healing being 100% is just free heat
Reduced healing doesn’t affect you too much with Guan Yu since his spin attack regen is unaffected
Yeah
Unless you use Bouldy.
And that kind of diminishes the presence of Hard Labor itself.
It's not doing most of the work. Base damage is.
but every other weapon/aspect i keep that at 0 for as long as I can
I guess I’ll try Guan Yu again without Hard Labour
So that sisyphus companion can give me that sweet health boost
Also if guan yu isn't level 5, good luck
My idea was just to make Hard Labor itself feel more meaningful
I'm not quite sure of the solution for it, mind, which is why I didn't offer one. But it feels like... Iunno, I SHOULD be more scared when I take a hit on 100% hard labor when in reality it's just "oh that kinda sucks" and I move on because any attack that would kill me before is still gonig to kill me.
And "more damage" only means something when there is a bigger gap between full health and dead
See: furies.
They hit like an avalanche even at 1-2 stacks of HL
Despite having low damage per hit
That makes them significantly more threatening without being reliant on instant kills.
More damage will cripple you with Guan Yu. I suggest +20% or 40% then pick other heat options like convenience fee or jury summons
The furies are particularly scary because the build at that point can be pretty inadequate
In fact, Jury Summons can help Guan Yu with healing
I hate Tis's dash attack
That is kind of the point I was making - too much Labor makes GY's playstyle not exist
That's all I can say about furies.
I hate the instant spawning axe blade beneath my feet sometimes
Or fact Alecto hides on top of traps
I just don't like one hit kills anywhere anytime...
Agreed
Also the -healing heat at max suuuucks
When I play guan yu, I am a heart fiend, and I'll reroll when I can if I think I can nab another heart
It's just... kind of frustrating design
pray for a chaos health boost
Because it removes a mechanic
What I kind of wish would happen: 20% healing per rank up to 4 ranks
Well, Hard Labor at 100% should be scary and say “hey, this is a challenge” 😅
So -80%
Well, on the other hand, it's a different way of playing the game, which can take some time to learn and adapt to
Perhaps the pacts could add status effects instead of increased damage (or just another pact or two). I feel like being slowed when I get hit could be an engaging challenge
Taking lots of non instant killing damage is a challenge
But that's the thing, it doesnt' feel like it. The only things that one shot you on Guan Yu are the things that would one shot you anyway. And even then, you can not be zero to deaded by anything aside from trap damage.
There's an actual mechanic in place to prevent that.
it would effectively work like increased damage most of the time
Like I said, Hard Labor with other weapons is ok. Guan Yu can take other heat options if you think you won’t make it
"I would have been instakilled anyway, so who cares about all this overkill?"
Jury Summons is 👍🏼
Even with other weapons, Hades can oneshot
Thrust attack
It deals for sure over 70 damage
You should consider more hearts ❤️
I think Boiiling Blood also shuts off the oneshot protection, in which case it's
Boiling blood+thrust can take an entire health bar. Whew.
Jury summons is extra health regen
Oh yeah, it might
Kinda a case of making that debuff actually impactful, so I don't have too much of a problem with that.
I find jury summons to be a slog
So the damage with boiling blood is MEANT to be punishing because you messed up and any successive hit is further punishment. It's a good thing.
I want everyone to spawn at once so I can AoE them all at once and be done with it. 
What I dislike about Jury is the endless waves of slow gradual spawns yes
Jury summons with a chaos boon that spawns extra enemies and you are competing against Than on Elysium.....
Remember y’all: you can customize your heat experience anyway you want ☺️
It takes like 4 minutes
Especially in goddamn Elysium
@naive tusk Doesn't mean the heats can't be better and more engaging in and of themselves...
there are like 10 waves of 12 enemies
More meaningful choice is always better
^
Oh, I hate Elysium spawns.
They need to be half the max amount
Because literally zero heat can spawn like 40 enemies in batches of three.
Jury what now?
The heats I really have an issue with (mostly because they give a pitiful amount of heat) are no choice (1 level is okay, 2 level is playing an rng simulator), tight deadline (again 1 level is fine, but being timed makes me play far worse) and budget cuts (1 heat wtf!?)
There are several pacts that I'm interested in thematically, but their practical effect is less than stellar (many mentioned above); so rather than just letting it be "something other people must enjoy," I want to see it be enjoyable for me (which will hopefully improve the experience for others as well).
I do feel like some heats are just kind of No Fun Allowed
The Hard Labor thing is just... simply put, I want the heat itself to feel more consistently meaningful.
Budget cuts should definitely be examined (and was mention in the ask supergiant q&a a while ago), but the IDEA of a no darkness run is super fun.
Meg should comment.
and having doen a few, it's fun in practise, but overall way more challenging than the other heats.
She does!
Oh, cool
And there's dialogue back in the lounge when you win.
So she does have a counterpart dialogue for that, neat
It's interesting, but as others have mentioned in feedback- I don't engage with the mirror restrictions because I can't do that at the pact screen.
0 darkness though, not just budgetcuts
The one darkness thing I feel is kind of poorly implemented above all others is...
Second dash
I can see how a system where heats that are extremely limiting and give you just 1 heat can be a valid way of making the end game very difficult, but it undercuts the option to custom tailor the heats to your liking while climbing the heat ladder, which is what I think makes the heat mechanic good
I got Hermes giving me +1 dash during a no darkness run and wanted to cry in thankfulness because the game felt so awkward without it, so I do agree there
Like for me the difference between heat 32 and heat 36 is far bigger than the difficulty increase from 1 to 10, and from 36 -38 is like equivalent to 1 to 17 or 18
mostly because you're forced to pick those terrible terrible heats
@dense locust Extreme limiters not giving extreme heat feels like a design inconsistency, because it's against what other heats' design shows
@earnest ravine Wait, zero death defiance?
Whew.
I'm not good enough to do that on 0 heat
Can't say I've ever had the reaction time to do a no DD run except on the most broken builds
I haven't done one in a while because I'm trying to get better at 32 heat, but I could PROBABLY manage it 10 minutes faster than i used to with all of the practise.
@sacred idol Yeah I agree that it feels like an inconsistency
@earnest ravine Yes! It's fun because you realize how far you've come directly
can you choose to take no weapon aspect?
You can, but any upgrades you used aren't refundable.
I mean for the infernal arms
zags aspect level 1?
well thats fine, i'm just wondering if there is an option to temporarily downgrade yourself instead of starting a new file
it would be a nice touch but i imagine there's a reason why you can't refund this in particular...hopefully?
i imagine the weapons drink it
The weapon goes slorp
they were after all, made to be use against the titans
growing stronger the more they drank titan blood sounds like a reasonable way to power itself up against what amounts to immortals
I managed to kill a titan and bring back the body to my infernal beauties. I had to leave because the carnage was too much
Hungry little fellas
skelly was way too into it
Aphrodites is killer boon...I had a nice mix build Ares / Aphrodites with the Chiron bow... Was clearing everything like it was nothing
I imagine it since so you can't just have enough blood to change around the weapon and aspect you like
What if they had to be fed
And sell off other blood
Tedious, but you are basically saving up and can break the flow of the game
By breaking it's economy with the banter
I just have a lot of blood I have no use for
New weapon is coming so there will definitely use for the blood soon.
Has anyone looked at the Perilous Foes in the codex? Some of their names are hilarious
Oh yeah I have, though I forgot en
It'd be cool if they added one more aspect beyond the planned 4th that was very expensive but very fun. Not necessarily over powered or anything, maybe just goofy and memey
but i'm sure they have plans for extra banked resources
Aspect of Charon
You become a traveling sales person tasked with making a certain amount of money
Had a great Zeus aspect shield with artemis special and art/aphro boons with extra chaos special damage, along with poseidon/zeus duos. Legendary chaos boon for a very unnecessary extra life: https://imgur.com/4wzg8gO
left the game running which hurt my time 😦
holy crap satyrs suck when youre using the aspect of ||guan yu||
I would disagree. Satyrs usually blow, but yeah not fun.
Ugh, serrated edge isn't great.
Yeah... I-frame dodging is not for everyone.
Are you even invul while he triple hits?
I won my run with it solely because I had athena call and a common second wind, but the call was up every 6-7 seconds
Is it me, or does EM Minotaur have a bigger hitbox than his physical axe
Most of his swings have little purple wave AOES. so that might be it.
Nope, I died to a white sweep
That hit just outside of its range.
Every time I die to Theseus to progress the autograph quest... Hypnos isn't around.
I think you need to die to Asterius soloing you?
Huh. I was told to die to Theseus.
i dont think it matters which one you die to but he only signs it in the miniboss encounter
Yeah, the thing is, I already got the first miniboss convo about the autograph, but apparently based on my text log I'm missing a key conversation about Theseus' final blow
Today I learned: Raging Rush deflects on the entire dash
rofl, Poseidon just showed up to give me sunken treasure at the last second.
https://cdn.discordapp.com/attachments/198553698450800640/684764089138151424/unknown.png Brought to you by Blendtech™️
Yes, it blended. Even without Vicious Cycle...
Will It Blend is my favourite Hades minigame
how many people even use aspect of guan yu?
you basically need 2 daedalus upgrades and it becomes SS tier
Thinking about it more, my issues from the other day were way more with the bosses themselves then the spear
Looking back, it’s kinda embracing how much of my complaints were just me being salty
I still stand by my frustration, and hopefully I can articulate it better in the future
Does anyone know if Added Influence stacks with Ocean's Bounty?
If you mean like chaos boons?
yes
https://cdn.discordapp.com/attachments/181645099485233152/684782052029104170/20200304231845_1.jpg so today i decided to skip the lower heat runs and go for the statues, patroclus saved my life
Is Doom bad or have I just not gotten a good run with it yet?
doom is very good if you pick it for the specials
I wouldn’t say it’s bad necessarily, but I think a good deal of other effects are better. Chill, hangover, weak etc
Yeah it’s alright honestly
do you guys ever get the aphro Poseidon duo at the end of styx??
y'know, when its useless
i got it as an option
Idk if this is a bug or what but I feel like the spearpoint doesn't activate fast enough to block quick consecutive hits
@turbid needle damn you booben, I was trying for that combo two runs ago and just died.
@atomic mist Intentional nerf, it has cooldown. Still blocks a few rapid hits though.
it's such an awesome combo, you really should try it out
I took 3 or 4 rapid hits from those brightswords before the shield popped up, and I'm pretty sure I hadn't taken any damage on that room, but I guess it's possible that I just didn't notice it
I use Guan-Yu. If you get the charge special hammer, that can carry you the entire game
https://i.imgur.com/tJeAdes.png I picked the one where it reduces health but gives a reward afterwards, they really don't want you to sacrifice a death for choosing it.
@earnest ravine i stand by poseidon dash. It can become a main source of damage in rooms. The dash damage is as good an as attack and usually activates wall slam.
I'm just reading through the page.
Aha, okay, I couldn't rememeber who here liked it, but I knew it was SOMEONE!
Probably to make up for the fact that its secondary effect doesn't do much to bosses without a boon (that was added after the fact).
I've changed my opinion on dashes; the only dashes I don't really find much use for is zeus and aphrodite. And i still take them sometimes.
Well; lets say that your single target damage is high (hestia, chiron with good boons) but you are having issues with rooms with many enemies.
You need a crowd control skill; something like a high damage zeus cast, festive fog, or a large aoe dash.
Usually athena is best for dash; but your build may actually want something else.
Like you already got +2 dashes for defensiveness; and you need privilege for damage; then aphrodite, demeter and dio dash becomes better than athena dash.
Its nice to see non-zeus rail builds! Kudos.
Nice job!
I've had good luck with Athena dash + exposed, then Aphrodite attack and Artemis special with the rail
And that's the highest HP I've ever got
Oh my god i hadn't noticed until you pointed it out
Could have had 12 more but I sold the Aphrodite boon before I bought the health upgrade in Styx. haha
Oh! Figured that was what it was but then saw you didn't have life affirmation and then slid into horror
That makes a lot of sense
And it gave me just enough money to buy one more thing too
does greater recall require quick reload ?
No, I've got it many times without that
I think the only prerequisite is just any other Hermes boon
^ It's that
Does anyone have advice for the final boss?
I think I'm just unsure of what Boons I should use
Here are some cookie cutter builds;
-Rail eris aspect; zeus on attack also snag aphrodite support fire for good damage
-Arrow chiron aspect: Aphrodite on attack, dionysus on special, aim for duo boon
-Sword poseidon aspect: Artemis cast, and artemis boons
-Spear guan yu aspect: Artemis on special, or aphrodite on special.
-Shield chaos aspect: Zeus on special
-Rail hestia aspect: Aphrodite or artemis on main
-Arrow hera aspect: Dionysus cast, zeus and demeter for their duo boons
-Sword nemesis aspect: Aphrodite on attack for high damage crits
-Spear achilles aspect: Ares on cast, aim for hunting blades duo with artemis. (Charging gives damage boost to your cast)
-Shield any aspect: Poseidon knockback bonuses to synergize with the natural knockback on bull rush and attacks
In general aim for athena; as deflect (especcially on dash) is pretty powerful.
You should have some titan blood from fighting megaera and doing fates prophecies. Use them to unlock new aspects.
And just play the game! It seems super hard but reflexes kick in after playing a while and FB does not seem impossible!
Also; the name of the final boss is considered spoilers. Please refer to the man as either final boss, FB for short or spinny disco laser ball boi.
Oh nvm i thought you referred by name. My bad
This run just... things came together really nicely at the end.
Still lost a DD. Didn't have much mobility not enough dashes or speed to get out of the way in time for some things. (Or maybe I'm just bad at manoeuvring. )
oh yea.
+160 damage per cast blast
Yea I wasn't really going for a cast focused build at the beginning but it just kinda... turned out that way.
So I rolled with it.
Rare crop?
yea.... got it very very early on hence both Trippy shot and Chill strike are heroic..... idk why I took it over other stuff I started this run over a day ago but never got to finish it. ^^:
Yeah I keep trying to practice and test out strategies
I hope one of these days I get exclusive access before the temple of Styx.
To me it's still worthwhile taking it if I get it all the way at the beginning of the temple but..... I want just one run where I get it reaaally early on. that'd be hella fun.
That duo is the one I had the hardest time getting
and when I did it was literally my last boon
ohh nice that sounds so sweet.
It was but I think it was my run that crashed lol
does anyone know how i can get thanatos' favour to trigger? i've had him maxed on regular hearts for a while now but still nothing :') at least i've got meg and dusa's favours done ;;
@chrome geyser lol looking through the list you got outside of a few nearly all aspects i didnt get
i love zeus shield so much
such broken damage
@quiet arrow i think all u can do is keep playing and talking to him lol
Maybe my favorite most overpowered build I’ve ever done so far is an artemis cast focused build with Poseidon aspect. Literally just oodles of damage and you’re super safe the whole time
eventually itll happen
ok thanks! just wanted to be sure i wasn't missing a hidden trigger
yeah it appears to be entirely random
encountering him in game will help speed it up because he's probably going to appear after a run then
the requirements for him appearing in game though is getting damaged from non-chaos sources it seems
but he wont always appear even if you get damaged
and even if he does appear in a run, he wont always appear in the house
Ye it’s suuuuupper fun
any other details for it ?
Try to get exit wounds when you can as that just adds sooooo much damage on top of what you’re doing already
And try to get as many casts as possible too
Never hurts
aww dammit I got exclusive access in Asphodel but ran out if time in Elysium. Dx
Noooo :<
yeh.. it was such a good run too I had chaos shield with artemis on the special like
it was perfect
so
so perfect.
just too slow. ;-;
That sucks.
I got out of the flow and bungled two DDs in the first phase of FB, but otherwise went untouched and danced around applying Privileged Status. I dropped three full bar Demeter Calls during the fight; by the time I thought to myself "I should put down a pip of her call" it notified me "Press RT for max call."
https://steamuserimages-a.akamaihd.net/ugc/792009598863963676/E4B41A881E6410619356CB23E9D7F59FB873F2B6/
Heroic Clouded Judgment was nice
@scarlet urchin I am frequently surprised when I have a build I feel is just tearing through every room only to reach the end and my time is higher than average.
I tend to kite a lot and use ranged weapons, so maybe it's the difference between builds where I have to run a lot and ones where I am doing more attacking (which may feel like more progress).
Yea.. I'm not really used to timed runs either so that doesn't help.
I have done it once or twice, but so far I prefer most of the other pacts
Has anyone else noticed FB's lasers just... not happening? It seems like FB goes into laser mode but just strikes the pose without firing. I can't tell if it's the same as the invisible shockwaves or if it is the attack just not going off. I have only seen it the past couple days, though...
if you are trying to encounter thanatos; doesn't turning the time limit make him replace the rooms with "survive for 40 seconds"
@prime knoll it's all random my dawg. Sometimes he is the spinny disco ball; as in he will do it 5 times. Sometimes all he does is spam his casts so much that there are 8 skulls on screen at a time.
Is there any incentive to fight stuff in those rooms?
Absolutely none.
But if you have some heat on; you probably want to get rid of some riffraff.
Mostly brimstones and skulls.
No I mean, he is in the laser animation but there be no lasers
Happens a few times; i think if the FB can't find you to target you that's when it happens.
Like if you are too far away; or if they are staggered in a certain way.

I also have been wanting the spinny boi to shoot dem lazors more often; since i found out you can face hug him while the lasers are shooting and you will be fine.
and then I guess have y'all seen the shockwaves be invisible (only sometimes)? The ground is distorted but the colored VFX don't show.
That happened to me once.
I see it quite a bit with the EM stomper and with FB
The nutcracker? That fight is so horrible for me.
or with the skulls during FB fight
I had the shockwave visual de-synced with damage zone a lot in that fight.
But never had no visual.
Interesting. Yeah, it just looks like a water ripple through the terrain textures rather than the distinctly-colored ring
It would make for a neat "harder version" but it is inconsistent and probably a bug
Now I just need to get to that fight and remember to F10...
I would say it's a bug. I have had missing texture issues before. Mostly audio though; like some sound effects will disappear or get stuck every now and then.
Resets usually fix the problem; but I understand there is no resetting during a FB fight.
@iron shale i tried to include all non-zag aspects. I think the only one i did not include was Hades. I never really played with Hades aspect that much; i unlocked achilles first and now i just use guan yu. (special is TOO good)
@chrome geyser i am deeply in love with the zeus aspect shield
yeah lul
my strongest one
was probably zeus and poseidon duo boons
on the poseidon special
yes
I feel like I should stop playing Hades now and return on the full release
why??
I am getting too addicted ffa
The games getting another update in less than a week
thats just the rouge lite genre
and what im going to do is start a new file when the game releases
I probs will as well
I'm going to start Hell Mode for the final release.
i feel like taht im getting to the point taht i might be able to get to ||hades|| with minimal things
i.e first run
but i havent tried
The only runs I lose now are cursed runs
The thing that makes or breaks my run is the Theseus fight haha
Reaching mid asphodel with only two functioning boons
I'm really excited to compare my "meta" to others
I’m only just now starting to use pierced butterfly so once I get that leveled up I’ll actually try and buckle down on rising through the heat ranks
Try to unlock some of those sweet skelly statues
Butterfly is so good
what is its lvl 3 mod
I had a 40% from butterfly at elysium once
2%
thats a lot
Hard carry
Yeah
you can get like 20+ out of tarturus if your good
and like hit 60 ish out of asphodel in best case
With Plume you can stack it pretty well through Tartarus and Asphodel and then I usually switch off in Elysium
what is considered an encounter in styx??
Any combat encounter
Though the lame thing is that switching it out gets rid of the stacks
like each room??
Nah combat
What plume do?
That’d be busted if you got stacks off of shops and stuff lol
because in styx there is a bunch of encounters for one reward
Plume raises Movement Speed and Dodge chance
so im curious about styx
Oh I remember that one
cuz then you get a heck ton
I think in Styx they don't count those as separate encounters.
At least on Plume it didn't
Butterfly until Styx (or elyssium in a weak run, then usually distant memory of the broken sword
Only on the last room of each door did it proc the thing.
oof
Also self bombing gun hammer upgrade is almost auto win
Absolutely destroys all bosses with enough crit
Whats everyone's favourite dash?
If you use butterfly you usually don’t want to take it off as you lose the benefits
But certain situations call for it
the one problem i have with plume and butterfly is that you need to dedicate your runs to it for it to get really good
Yerp
id rather get my boons situated by end of asphodel then i go for optimizing in elysium
I don’t think I’ve ever been happier seeing an item in a game than when I see a Daedalus hammer. It’s such a good feeling knowing you’re weapons gonna get stronk. My favorite dash is probs Dionysus
How exactly does the math work on Darkness % boosts? https://cdn.discordapp.com/attachments/510591566164000788/684866948080730150/Hades_00100.png
Last boss is normally 300 Darkness right?
I got 1415 from him and trying to figure out exactly how it stacks. lol
i would guess they’re additive not multiplicative at least
And just trying to get another FA
Just need a little over 500 Darkness for it
After that run
I just got killed by Tight Deadline while against Extreme Measures Theseus, and when Zag came out of the pool he said ''Showed that stupid Hydra, at least''
it's the first time I hear that one since Hydra was the last boss, is that normal?
@celest hollow maybe #h1-tech-support is what you're looking for?
idk actually I'm just another confused newb but hope you find some solution!
oof. I'm way off my game today. I just had two runs in a row where I had no trouble at all til FB, then proceeded to just choke hard. Both times, I was never offered any dash upgrades. 😦
Nah I was pretty pissed that I lost a run because of what I can only assume is a bug
A bunch of maps (the final boss included) don't have collision for bloodstones at their borders.
So my Hera Bow that I carefully put together and was finally on the road to winning with was completely neutralized in the boss fight because I couldn't get my bloodstones anymore and I didn't have a legendary Hermes' Boon -_-
quick question: is serrated edge only available on guan yu aspect
Nope. You can get it with all spear aspects
Hello everyone ! Like everyone, I have kinda experience to share but it's more like a gameplay/controller problem !
The one hammer you can only get on the base aspect is Shield Charged Throw @civic barn
And no other hammers are completely unique to one aspect
this frame hitching issue is just getting worse. I just died from half health because I stood in place for .25 seconds taking laser hits.
tough to dodge or hide when input doesn't work. 😬
Oof
I've lost three runs in a row because my frames hitch enough during the FB fight that I burn all my DDs...
Pumped for next update
is it CPU depending? i feel like i used to have a similar issue but i haven't seen it since i upgraded to ryzen. That said, there was a bit of a [time] gap, too, so it might be an update doing the job for me instead.
been playing spear for quite a bit the last few days and it feels...clunky, compared to the other weapons.
@civic barn I have i5-8600K. fwiw I didn't have this issue two weeks ago, but it has been plaguing me since.
There have always been the occasional hitch with lots of effects at once, but it has spread
if there were occasional hitches before it does seem like cpu might be the hurdle, but i wouldn't say that's a good diagnosis. for reference, i use to have an i5 too and i had some slowdowns, too.
sorry i can't help more 😦
No worries. Could be worse. Just weird that it has crept up.
I'm not sure what it could be, unless your hard drive is almost full, or too many applications (or internet tabs) are open.
I tried it once with every other app closed and got the same behavior.
It's installed on SSD
Hmm
Just to experiment with it, try disabling the sending data function or the steam overlay on separate occasions...
I think I've found my favorite build so far lol
Could try using DDU to clean install graphics drivers
I've made the shield a better bow than the bow, sudden rush + piercing shot or w/e it os
Bluetooth driver as well if you use controller
I've got Deflect on the Blitz Shield and main attack, along with the 20% crit duo ❤️
@celest hollow yasss
Just spamming like 180 damage constantly, with deflect giving me 20% crit chance on everything.
Hmm. Yeah, I use xbone controller.
I play M&KB which gets annoying tbh but I don't like controllers
It's way too easy to lose the cursor in a fight though -_-
I had atrocious hitching before I reinstalled Intel's Bluetooth driver.
I realy enjoy the controller function for the most part on here, though I basically play all PC games with controller.
Also at least on YT it seems like most people have a much easier time dodging/maneuvering with the joysticks
It's infinitely superior for defense/evasion
Yeah, I tried KBM and realized how different and "less awesome" dodging was so I figured anything gained from it wasn't worth it. Dodging is pretty smooth with controller (outside of some of the issues present in dodging in general, like inconsistent dodge barriers.
And personally a crippling loss for rail bombing
I use KBM for rail exclusively now.
Should go back to controller for non rail
the auto-aim for rail make Hestia runs 👌🏽 though. Who needs a special when you snipe for 300+?
Rail having strafe functionality and aiming the bomb with the mouse is game changing
If you use zeus dash or dio shotgun or cluster bombs
I've gotten used to letting go of the stick after dashes to allow the aim, then return to it for more dashing- true for the spear and bow as well.



