#h1-builds-and-combat

1 messages · Page 426 of 1

quaint gazelle
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hmm

chrome geyser
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You farm HP when you can kite enemies and use special as your main. It's amazing aoe damage

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TBH for damage you just need artemis flourish.

quaint gazelle
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oh yeah crit build is really good for that

chrome geyser
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Or aphrodite. They are pretty good.

lament coral
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I like Athena attack/Demeter or Aphrodite special better

quaint gazelle
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Aphrodite gets exponentially better the more heat you have

lament coral
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you get auto deflection on enemies in the spin

chrome geyser
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But I agree; without the quick spin the glaive is not very usable in battle.

lament coral
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including bosses

chrome geyser
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Athena GY residentzag

lament coral
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you gotta do what you gotta do

quaint gazelle
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cause weak doesnt seem all that useful at lower heat levels

lament coral
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you don't pick Aphro for weak

quaint gazelle
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but i can see it being essential at higher heat

lament coral
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you pick Aphro for the best scaling in the game

chrome geyser
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Weak can get damage amp, the insane crit damage increase from artemis duo, and can last a long time for consistent privilege

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AND aphrodite gives the best damage increase in the game.

lament coral
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which is strange

chrome geyser
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The functional HP increase from weak is useful; but definitely not the selling point

lament coral
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considering she already has a boon that increases damage against weakened enemies

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so it's more damage on top of her already best damage

chrome geyser
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Also life affirmation from aphrodite works really well with GY (and cursed slash)

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That boon is like 2 poms on top of your attack boons.

lament coral
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it's strange

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I think Poseidon should have Aphro's % damage

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dude doesn't do anything outside of Styx

chrome geyser
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I would increase poseidons flourish bonus.

lament coral
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flourish?

chrome geyser
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He has really good duos. Zeus, demeter, poseidon

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Flourish boons are the ones that boost the special

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They are all named flourish. Lightning flourish, heartbreak flourish, divine flourish, etc.

lament coral
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I mean, he's just bad with melee weapons because enemies get pushed away from you, meaning you have to dive into em to get a follow up hit

chrome geyser
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I think only Ares has boons that are not named strike/flourish

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On rail; i like his attack. Since there is no stagger; it helps keep enemies away

sacred idol
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@chrome geyser agreed, poseidon needs more knockback on special

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More damage on melee

chrome geyser
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Poseidon zeus does good damage to bosses too.

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I meant more damage on special would be good for poseidon.

sacred idol
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It's already incredibly high.

chrome geyser
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More knockback would be fun though

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(I mean aphrodite level)

sacred idol
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Special is the second highest, but knockback barely exists on the fast, small hit specials.

chrome geyser
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80% would be fair

sacred idol
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It's literally 10% below aphro

chrome geyser
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You mean chiron?

sacred idol
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I will say

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He should have a tie with Aphro

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Have thought that for ages

chrome geyser
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My thoughts exactly.

sacred idol
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Equal raw

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But yeah. Chiron, Chaos

chrome geyser
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And get rid of the wave pounding

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I never got on chaos aspect actually. Should try it out.

sacred idol
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Wave Pounding should be made a bigger value

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Chaos does almost nothing

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The knockback on shield throw is near zero

turbid needle
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If Wave Pounding were made multiplicative then it would be fine.

runic crown
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Chaos Shield aspect is amazing! Especially with Doom since it hits so many enemies.

sacred idol
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@runic crown specifically with poseidon special

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No knockback almost

runic crown
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Oh... I never tried that with Poseidon's boons, but with the Bow special the knockback is also minimal

sacred idol
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Yes

clear haven
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Oh, the Chaos aspect? That's the multishield, right?

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I tried that out, never looked back.

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I can weak like a whole room full of enemies.

sacred idol
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I like Zeus more. More fun

clear haven
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Zeus is pretty cool! And I bet with practice, very effective. But that would require... actual skill.

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Something I don't possess in quantity.

sacred idol
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Bold of you to assume I have skill.

clear haven
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Chaos aspect, I can't miss.

sacred idol
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death defiance on Meg

clear haven
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Plus it's a big creepy eye that looks around.

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What's not to love?

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Sauron would get it.

mortal tendon
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What do y’all use for 32 heat ~__~

wet crescent
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'lo there. Got to the fourth area for the first time a few days ago and got completely obliterated; as in dead within a few seconds. I know Hades is the type of game in which you progress by beating your head against its many enemies repeatedly, but do you guys have any tips for the fourth area and its tight(er) spaces?

mortal tendon
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I’m still fresh but I try to get some form of consistent I-frames.(Athena dash, Poseidon/Athena/Ares call, trippy shot) or just have a really high burst aoe damage (hunting blades, lightning, posiedon dash) Trippy shot comes to mind to fit the bill for most of those rooms and has amazing upgrades attached to it also. The final rooms are usually where I take most of my damage. I also recommend getting the boulder legendary keepsake as it’s good early resources and provides some guaranteed health refill to negate some early game errors :]

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Skelly keepsake is also great for early clears. Athena legendary is basically my go-to instant win boon condition which is obtained after you take her base boon followed by either Brilliant Riposate/Blinding Flash, then legendary can appear.

wet crescent
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Thanks!

analog lodge
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From my experience dash has natural I-frames(thus hermes extra dash helps) and shield blocks attacks from front when charging.

Generally getting a combination of boons that work well with your weapon will carry you pretty far. There are a lot of really powerful combinations.

steel lava
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I usually use shield and my favorites are Poseidon or Zeus dash, and Ares or Dionysus special

quaint gazelle
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i would say poseidons dash would be good cause
a) good damage
b) pushes enemies away

primal cape
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my main tip for the fourth area is when picking your rooms pick them on what will help you the most for me this order goes Any boons > cerberus heart > anything else

timber temple
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Looks like the staff are having a run at Hades 🙂

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Must be that time of day

kind cloud
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Did we ever come up with a matrix/database for the optimal build for each aspect of each weapon?

For instance, artemis cast is awesome with poseidon sword or zeus special is great with chaos shield (provided you get jolted plus sea storm)

ripe parrot
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Always makes me wonder if they're actually playing or something like testing/tooling.

timber temple
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In the “noclip” they mentioned that they do daily team wide play for 1 hour and then get together to review the state of the game

ripe parrot
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I still need to watch that.

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I work a lot though ;;

timber temple
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I’m watching the latest one that they’ve released right now

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It’s awesome

primal cape
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how come than gives a cerberus heart sometimes?

turbid needle
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He drops a Centaur Heart if you get more kills than him in your contests.

quaint gazelle
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i always lose more health than i need to trying to get a heart from than

inner heath
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Finally worked my way up with each weapon to start 16 heat

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Wasn't even a challenge with this heat setup + build

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Felt good to finally hit that heat though

astral magnet
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cerberus heart 😟

prime knoll
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@astral magnet It would be time to throw down with Than if he dropped Cerberus' heart at my feet.

astral magnet
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what if it gave you 500HP

inner heath
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I don't need that much HP but I need my good boy

astral magnet
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does cerberus have three hearts

prime knoll
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or just a really big one

chrome geyser
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I had to rage quit

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I was given absolutely NO hermes boons up till elysium.

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Run was otherwise good but was receiving so much damage-

inner heath
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Oof. I love Hermes. He's definitely someone I try to get all three of his boons from in every run. Not getting him can be rough

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...one of these days I need to try that 100% dodge build again

chrome geyser
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I mean; i was offered twice in hell gates. Once in asphodel and once in elysium. I tried so hard. Spent 3 minutes trying to friggin kill an exalted ultimate being; and quickly try to kill the spirit ball. It was just so difficult.

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And I ran out of fated authorities trying to get hermes; and the final shop did not have it and I was like; I am going to lose 3 DD's here; I can't do this.

clear haven
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Anyone know if there are pseudorandom mechanics at all in Hades?

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Specifically with Artemis' crit boosts and Aphrodite's charm chance on legendary?

sacred folio
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Consider that attack happens very frequently, it'd be very hard to manipulate the pseudo-RNG for crit chance even if it's technically possible.

mild crag
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of course there's pseudo-random elements since it's deterministic based on the seed

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chamber rewards are one thing but in-combat stuff is completely implausible without tool assistance

dense locust
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You think heart rend being multiplicative is unintended? Seems logical

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The wiki also doesn't note that it is

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Also I hope they clarify the tooltip for crits at some point. Saying it does +200% or greater is so vague

inner heath
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Part of me feels like it's unintended, especially since her duo boon with ares is also multiplicative

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But I feel like supergiant must know at this point, and it hasn't been changed yet, so maybe it isn't. I guess we'll find out sometime though

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If it doesn't change by 1.0, that is

clear haven
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@mild crag I don't mean the placement of tiles; just proc draws.

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And there are reason other than manipulation to implement pseudorandomness.

mild crag
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i know why it's implemented, but i don't really understand what you're asking now

clear haven
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I just wanna know if it's implemented in Hades.

mild crag
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well i'd be very surprised if they implemented true random in hades

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so yes it is

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basically any implementation of random is pseudorandom

clear haven
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Well... it's simpler to program.

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True random, that is.

mild crag
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what is?

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in what way

small gorge
clear haven
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Most modern libraries contain robust rand functionallity. If you want pseudorandom you have to make it yourself, then test it for desired effect.

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You have to fuss with the ascension ramp.

runic crown
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This is why I want an Aquarium in our room! To show off perfect catch fish like that!

mild crag
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i think you may misunderstand the concept if you think true random is an easier implementation than pseudo random

sacred folio
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IIRC, true randomness in a computer only comes from entropies collected by hardware. Most-if-not-all programming languages' standard libraries only provide pseudo-RNG implementations.

clear haven
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Okay, hold on.

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@sacred folio Technically, all RAND functionallity in a digital system is actually deterministic, which is at best pseudorandom. But modern systems have sufficiently robust randomizing functionallity that a deviation cannot plausibly occur between now and the heat death of the universe. That's not the pseudorandom I mean.

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What I'm talking about is placing an ascension ramp on mechanics that are said to be random so that they can more plausibly be certain to proc within defined constraints.

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DOTA, for example, does this with almost every perecentile mechanic in the game.

mild crag
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Oh, so you're talking about normalised chances then

clear haven
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They do this because the game is competitive, and Valve desires outcomes that are less a function of proc events than they are of player decision.

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I'm not sure exactly what you mean, but the normal effect of this process is to massively squash the deviation of normal curves describing the mechanics in question @mild crag

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This is typically harder to program because you need to invent new functions and then test and tweak them, rather than simply calling for a random number.

mild crag
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Yes

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I misunderstood your initial question because you used terms that mean things which you didn't

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But no, the implementation you're describing is not in Hades

sacred folio
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Failed to find what ascension ramp means via Google. But I kinda understand "squash the deviation"

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Just found a wiki page explaining the whole RNG thing in dota2, reading it now

clear haven
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ascending probability function. You start lower than the stated proc chance, then increase the actual chance by some transformation of the difference. The net result is that even for very small sample sizes, an event with listed chance n will occur n/c times, where c is the number of chances to occur.

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Yeah, it actually took them years to get that tweaked just right.

mild crag
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similar thing happens with critical chance in league of legends iirc

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but yeah

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not in hades

clear haven
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It matters a lot less in Hades, I think, because it is not competitive. But I wonder about those 5% proc chances from Artemis.

mild crag
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It just uses Lua's standard Random library

sacred folio
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Or C#'s, in the case of crit chance.

mild crag
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for most stuff in the scripts, b-

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yeah

clear haven
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Which is presumably robust.

mild crag
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who knows

clear haven
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They're... pretty good, good enough for light crypto.

mild crag
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it's deterministic to the point that it's easy to manipulate

clear haven
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Yeah. But who really cares if someone hacks Hades?

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You could prevent that with memory tricks, but it's a hassle.

mild crag
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yeah nobody cares

clear haven
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People almost seem to care less nowadays. Ever play hegemionia: Legions of Iron?

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That game has values stored in secure memory.

naive tusk
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Koss ❤️

digital axle
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wait

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how do you perfect catch.

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RNG?

sacred folio
digital axle
clear haven
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I had no idea...

mild crag
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@naive tusk ❤️

clear haven
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Okay, that one? I would LOVE it if fishing was normalized.

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Geezers like me can't be expected to hit a .3 second window/

dense locust
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@runic crown I left the aquarium idea as feedback and last I checked it was 63 and 1

clear haven
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Fishing mechanics are my enemy. Even in RL.

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To garuntee a rare fish gotta be within .34, sez the wiki. only 5% chance otherwise, and NO hope of a legendary.

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I seriously can't hit that mark.

sacred folio
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TBH the 5% chance to get a fish of higher rarity feels a bit off.

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But I haven't found a better source to prove it wrong yet

clear haven
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Game runs at 60, right?

dense locust
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They should add another category. I caught a fish they other day that was probably .02 seconds mostly due my finger twitching at the right time XD

clear haven
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I think also make legendaries possible in all categories before too late.

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I... can make a 20 frame window, but...

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It's actually unhealthy for me to consume enough caffiene to be able to.

dense locust
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If its significantly faster than most human reaction times, give it a significant chance for a legendary

clear haven
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Oh that is MUCH faster than most human reaction times.

clever dock
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ooh wtf

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ive gotten 2 legendaries i think

sacred folio
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One saving grace is that fake bobs can only happen up to 3 times.

clever dock
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had no idea

clear haven
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You have superb reactions. There are lotta Esports types who can nail that timing every time.

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Speedrunners too.

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But most humans? A third of a second on visual?

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And factor for monitor lag...

runic crown
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@dense locust Awesome!!! You are a friend and scholar!

clear haven
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Am I mathing right? At 60 fps that'd be a 20.4 frame window?

clever dock
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still that's an extremely small window

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would be cool if it got patched a tad

clear haven
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yeeeah.

twilit robin
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I didn't even realize there were legendary fish until just now >_>

clear haven
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Me either.

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Or even rares./

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I just got my first two rares.

sacred folio
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There was already a kinda heated discussion in the channel talking about, um, a slider to tune the timing of fishing.

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Obviously nobody seems to be convinced.

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Or I should say: nobody's mind seems to be changed

clear haven
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You mean like a dynamic difficulty?

sacred folio
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Yes.

clear haven
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This would actually be one of the only situations where that would be appropriate.

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Artificially maniupulating the slider to effect would a game all by itself.

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Dynamic difficulty isn't ALWAYS a mistake.

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It's one of those things people don't notice if it's done well. There's ways.

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I'm guessing there were some bitter Oblivion players in said discussion?

grim loom
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is it just me or is theseus really annoying

clever dock
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personally i feel he's a pain

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i only really mind him during the first half of the battle tho lol

chrome viper
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I honestly loved the character until they made his attitude too... cartoony
they went overboard with the oblivious, loud hero persona

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Extreme Measuers is perfect though

clever dock
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just hard for me to multitask dodging spears and looking for minotaur attacks

grim loom
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the persona is my favorite thing about him tbh lmao

clever dock
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personality wise he's a bit much for me lol

grim loom
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being able to roll my eyes at how corny he is is what keeps me from snapping my keyboard over my knee sometimes

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and once the minotaur is gone, is the fight literally just taking turns with theseus as he throws his spear, walks away for a moment, and then becomes mostly invulnerable for a good bit?

chrome viper
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like that event with Asterius ||about getting his autograph||

clever dock
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yea i meant more when both of them are alive

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sorry if that was confusing ^^

grim loom
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no ye i got that

chrome viper
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||he offers you his autograph, and when you reject it, he gives you an awkward ''I was joking, haha!''||
for me that's a bit... too much?

grim loom
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i was just asking cus ive been having trouble getting the right pattern for most bosses

chrome viper
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I see

dense locust
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Theseus spear is the most annoying thing when you've recently increased or decreased forced overtime after getting used to a certain speed

clever dock
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i kinda liked the autograph line tbh]

chrome viper
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once the minotaur is gone you can wait until he throws his spear, after that he turns his back

sacred folio
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Yes. It could become a turn-based combat if you can't bypass his shield.

dense locust
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It often feels like it is

chrome viper
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there are some hammer upgrades that allow you to bypass the shield if that helps

dense locust
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I know but not every build has a way to damage him

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while hes facing you

grim loom
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ye ik he turns his back but it only leaves time for like. one attack

chrome viper
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but mostly just stand behind a pillar if he's throwing the spear and then attack

dense locust
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I usually do the stand behind a pillar method unless I have athena dash

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or athena cast

chrome viper
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you can also stand close to him, he'll do the spin attack, that also leaves him vulnerable

clever dock
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just curious but which hammer upgrades>

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?

chrome viper
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Anything that has Piercing on its name

dense locust
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If you've only got 2 dashes though and forced overtime is in play, it can be hard to get out of the radius

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or dodge the attack

chrome viper
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lemme do a quick search

clever dock
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ooohh. i always thought those were just for yellow health

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thank you though :)

chrome viper
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Those are Breaching upgrades

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some of them do both though

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Specifically Bow and Rail

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their Piercing hammer upgrades allow you to pierce shield AND gives you additional damage against armored(yellow health) enemies

clever dock
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ah okay

clear haven
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Those weapons badly need such abilities.

dense locust
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Well, if you've got a decked out rail special, you just wait till he turns around and then hit him for a quarter of his health

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Don't you love those builds where when you have 45 seconds to survive Hade's minions, it's more like they have 45 seconds to survive against you?

clear haven
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Well... more like 45 seconds to get smacked stupid by you.

dense locust
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true

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Also, I just love getting a chaos portal option right before the room before the boss and you get a boon with the consequence that all rooms are hidden. The thing gets finished by the time you even have a choice

clear haven
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well, that's true, but I often cycle the reward on the first gate in Asphodel

dense locust
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Have you ever done it when you couldn't see it?

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It's a good bet that if you haven't got a hammer by then that it will be the first room, or if it doesn't offer a hammer, the first reroll usually is

clear haven
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Well... yeah but if it's offering a hammer, you cycled it away.

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The horror.

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Upon reflection, that's my least used chaos effect

dense locust
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yep lol, but if you already have a hammer and a hermes, you're pretty safe

clear haven
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The not knowing will gnaw at my heart.

dense locust
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I can almost guarantee it won't offer you either if you have one of each by then

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I just go with the flow when i get that chaos

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Try and use intuition if I do have to choose a door

naive tusk
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That’s so like you, Dong ❤️

clear haven
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how many chaos gates is hubris?

dense locust
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Hey it's worked out so far Peach

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hmmm, that question is too circumstantial to answer

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if you already have one or two chaos debuffs, and you get a third which hurts you when you use your main source of damage

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thats hubris

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Hey, just to make sure, when getting a duo boon, either god will have equal chance in netting you that boon once the prereqs are met, right?

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Like I have maxed aphrodite keepsake, and level 2 artemis keepsake, and I want heart rend, I go with the aphrodite keepsake

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I can't imagine it not being the case, but some things in this game surprise me

sacred folio
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It's... uncharted territory afaik.

lime estuary
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I am starting to get really sick of Forced Overtime

quaint gazelle
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which heat is that one again?

dense locust
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The more you play it, the more you get used to it

quaint gazelle
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is that the increased enemy attack speed?

lime estuary
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yeah

dense locust
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I kinda wish I had the option to just outright delete a boon, with nothing in return

lime estuary
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don't get me wrong, I've been playing it for a while

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there are just certain fights that are an absolute slog to get through with it on

quaint gazelle
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I'm dreading the day i have to turn on forced overtime

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I'm only up to 8 heat btw

lime estuary
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Specifically the Extreme Measures versions of the Hydra + Asterius & Theseus

dense locust
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1 level is a pretty good tradeoff since it gives 3 heat

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the difference between level 1 and 2 though is very noticeable

lime estuary
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Also, level 2 just straight up breaks certain hitboxes right now

dense locust
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Yeah for the earlier heats, I usually will pump up overtime but leave off extreme measures

quaint gazelle
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despite how innocuous it seemed at first, I've grown to hate the extra trap damage condition

dense locust
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if you only have two dashes especially

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Haha I hate it too

quaint gazelle
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it ruins runs man

dense locust
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it was actually one of the last things I dared try because one false move and you're dead or like half hp

quaint gazelle
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yeah exactly

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it sucks

dense locust
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I had something like 300% extra trap damage from chaos the other day without the heat, and I accidentally dashed into a floor spike trap and it killed me at full hp

quaint gazelle
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at least that one only lasts 3-4 rooms though

dense locust
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Although I think I was doing guan yu

lime estuary
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The biggest issue with those fights is that even without FO, they just fill the screen with so much crap do dodge and so little space to work with

dense locust
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Guan yu with 400% trap damage is just stress city

lime estuary
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Add FO to that, and it's nearly impossible to not take heavy damage

dense locust
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That's the reason that getting extra dashes is top priority for me

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You can iframe through a lot of it and reposition

runic crown
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StrongDong, I had the trap damage and died at full to the guillotine in Styx. Ive never turned it back on after that

quaint gazelle
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i haven't dared touch extreme measures hydra since my first battle with it @lime estuary

dense locust
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but hermes is not alway so giving

lime estuary
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But you shouldn't have to get extra dashes just to stand a chance

dense locust
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Yeah it's definitely one of the last heats I'll turn on

runic crown
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Extreme Measures was not that terrible my first run through with maxed EM, but I did have a great ranged build vs Hydra

lime estuary
quaint gazelle
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fair enough

lime estuary
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Those fights should still be bearable even at high heat

clear haven
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I almost never run that room wiht extra dash

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you can manage.

dense locust
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They are bearable, but extra dashes is just the easiest way

clear haven
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I dunno. Giving me extra dashes is an invitation to magmaworld.

dense locust
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Got heart rend with zeus aspect shield and artemis special, and its critting for 377 a tick...

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with some added chaos special damage

runic crown
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I try to like the Zeus aspect so much but its so slow! My poor ranged option besides cast is gone

quaint gazelle
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giving me extra dashes is an invitation to "forgetting i have extra dashes" world

dense locust
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It does take some getting used to

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it helps to get the hammer where you deal 60 aoe damage when you catch your special

runic crown
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Getting the extra casts is something I always forget unless I'm doing a cast focus build

dense locust
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but I like to just stack damage on it and run around as it follows me

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Does anyone think that lightning rod kinda sucks a lot

runic crown
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I do love the fact that it just keeps following you if you have drift or extra dashes

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Lightning Rod is awesome but a bit situational

dense locust
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Unless the aoe on lightning rod is huge, it almost never does anything for me

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er

lime estuary
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I guess I should preface my earlier complaints with the fact that these encounters have only become a major issue with me when using the Guan Yu aspect

dense locust
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what I meant to say is that unless the aoe on lightning rod is huge, it feels pretty useless most of the time. In my experience, it rarely makes an impact

runic crown
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The miniboss butterfly orb from hell room is great to leave the gems near that orb while you focus on the eggs

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Ah! I do agree with that! The aoe is a bit small per bolt

dense locust
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If it did lightning damage while stuck in an enemy, that'd be good

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make it less damage but give it that effect

lime estuary
#

Generally I can tank the inevitable damage from those fights on other weapons, but with Guan Yu that's not an option

dense locust
#

thats duo boon strong

chrome viper
#

the area is p big and it stacks

#

so if you don't mind missing a few bloodstones it's an ok boon

dense locust
#

I find guan yu very difficult on higher heats because low max hp becomes a huge issue

runic crown
#

Unless you get lucky with Aphro getting you increased max health

dense locust
#

Even then, if I get max 200 hp at the Final Boss, if I screw up, I die very fast

#

And your regen mechanic doesn't really do much there

#

And then all your DDs are weakened as well

lime estuary
#

especially if you go with the condition that reduces your healing

dense locust
#

I keep that one at 0 even on 32 heat

#

for normal mode

lime estuary
#

Now that I think about it, my issues are more with Guan Yu then the fights themselves

dense locust
#

Mostly because I value sisyphus companion so much

lime estuary
#

(Though i still think those fights should be tweaked)

dense locust
#

I agree that Guan Yu might need a little bit of tweaking to be viable at high heat

#

Think im gonna take a rare hunters mark over lightning rod

#

Is explosive return damage modified by anything or is it flat 60 always

earnest ravine
#

Modified by flat damage boosts like Privelaged Status, Ares, Butterfly, crits, stuff like that, but not by any special or attack boons.

dense locust
#

Okay, does it maintain the crit chance of the special if you have artemis?

earnest ravine
#

No, it only works off of Pressure Points afaik

dense locust
#

Im doing artemis/aphrodite zeus shield with artemis special and heart rend and im trying to decide if I even need another hammer

earnest ravine
#

I don't think I've ever seen it crit without it.

dense locust
#

okay not big damage then comparatively

earnest ravine
#

Signs point to no unless you're more comfortable with piercing shot for whatever reason.

dense locust
#

The only thing I'd want was the faster bull rush charge

#

And I already have it lol

earnest ravine
#

Explosive Return IS one of the Zeus shield's best upgrades, though, because of how often you'll be catching and releasing it if you're playing well, but if the other door is more valuable, I dunno if it's worth trying for when there's so many upgrades that can ruin you.

chrome geyser
#

@lime estuary ; for high heat; you don't use the spin. You use the OP special; and you use the spin to recover HP in hallway fights. Unless you get all the right boons; special is much better than spin for damage.

lime estuary
#

At that point, why not just use a ranged weapon on par with the special that doesn’t cut my health in half?

#

Only being able to use the spin in hallway fights isn’t very appalling when bosses are where you lose the most health

#

The spin should still be a valid way to mitigate damage in every fight, not just a recovery function that’s useless at crucial moments

earnest ravine
#

Guan Yu scales really hard with its upgrades. When you have it at max, you essentially become unkillable thanks to a combonation of the healing (while still having 50 HP base), its high damage from its special, and the ability to use the one shot protection to heal all of the damage back up if you get hit while overextending in a way other weapons can't.

#

At lower ranks it's super punishing. At max you could probably kill more than one god once you get into the rhythm of it.

opal bay
#

Man imagine if special healed too.

earnest ravine
#

If you're talking Hell Mode, though, I can't really speak on that, since I know it removes the oneshot protection.

lime estuary
#

Not hell mode, but I’m specifically talking about higher heat levels, the kind with maxed out Extreme measures and at least one point of Forced Overtime

earnest ravine
#

Yeah. That's my usual baseline where I speak from.

lime estuary
#

At that point, the bosses completely invalidate the spin attack, and do enough damage to make breezing through the hallway fights moot

#

Either their damage is boosted through the roof, or you’ve picked the condition that penalizes healing, killing the spear’s regenerative capabilities

dense locust
#

I love explosive return but it doesn't synergize too well with my current build

#

Killing theseus as my zeus shield critted into him and i just kept dashing around in circles...

earnest ravine
#

That's why you don't go for the spin attack unless you have to, as a general rule. The regeneration is a BONUS that helps, the main draw of the kit is its multi hit high damage special.

#

Also the Guan Yu healing isn't affected by Lasting Consequence, as far as I'm aware.

dense locust
#

Can't imagine a more humiliating way of killing him

#

Guan yu healing is a flat 1 hp per hit

lime estuary
#

Yeah, that’s what it was when I had LC on

#

I’m pretty sure it’s more then that otherwise

chrome geyser
#

Because the range of GY is insane. It pierces; it damages in a line with a wide area. There is no other ranged weapon like the firecracker volley. It's a different kind of ranged weapon. At least how i feel.

opal bay
#

It isn't affected

chrome geyser
#

Bow pierces; but has a charge up time; does not have AoE.

#

rail is very different; since it is not high damage.

opal bay
#

Due to pure fact it does 1 hp return per hit and since that the game will automatically try to make it a full number.

dense locust
#

The guan yu charged attack is where the insane damage is at

chrome geyser
#

Charged skewer; aphrodite or artemis flourish. residentzag

dense locust
#

but the special is a lot better for killing the FB because he's so slippery

chrome geyser
#

The lifesteal; i agree i find it a bit pointless but you can farm regular rooms for HP by kiting.

dense locust
#

The lifesteal is great between rooms

chrome geyser
#

You make up for the HP loss with being able to go to boss battles with full HP

prime knoll
#

@chrome geyser fwiw, they suggest separating out your feedback so people can confirm/deny/react to it individually

dense locust
#

but its useless in boss fights

lime estuary
#

☝️

#

That’s my big problem with it right now

chrome geyser
#

I am about to drive home in a minute so i do not have time to seperate into 5 posts.

#

Hence

prime knoll
#

I had no issues with GY against bosses, but I didn't employ Tight Deadline. I'd probably stack on everything else (except no choice) before using TD.

earnest ravine
#

Wait. Oh god I'm silly, actually, the special attack is what I thoguht was the special and vice versa

chrome viper
#

should've waited until then to post

earnest ravine
#

are you KIDDING me? That thing does incredible damage, charges faster than the others, can be buffered, and keeps going while you move. It's far from useless!

#

(i blame it being visually and playstyle wise similar to my usual shield aspect, sorry)

#

But like, you aren't gonig to max charge it, a dash spin attack STILL is one of the best ways to absolutely chunk even the Extreme Measures bosses while making yourself immune to the consequence of misdodging.

opal bay
#

Athenas dash.

dense locust
#

Wow, took a chaos room right before the preboss room in elysium. Got legendary chaos boon with the punishment being I can't see the next 4 rooms... none of which have anything to offer anyway

opal bay
#

Oh lucky! Had that one time yoo

dense locust
#

It might as well have just said "here's a free life!"

opal bay
#

It's great to have it right before the boss.

prime knoll
#

I have only seen chaos legendary boon twice, and they were back to back in the same attempt

dense locust
#

lol

lime estuary
#

The bosses I’m talking about (Hydra and Thesus + Asterius) almost never stand still, especially with the forced overtime, so even with not using a full charge I can either never hit them with it, or the minor delay of charging and firing it is still enough for them to hit me

dense locust
#

all of your luck was used that day

clever dock
#

same... and then my life got wasted anyways by getting hit by an elysium arrow

opal bay
#

Wait. Two chaos legendary in one run?

prime knoll
#

yup, I was swimming in DD

earnest ravine
#

hydea has consistent tells where it holds still for several seconds at a time, as do the heads. Thesus and Asteriius both have SUEPR long vulnerability periods (relatively) after each of their attacks and Thesus even stands still to gloat to the crowd at several points.

lime estuary
#

Not on forced overtime

earnest ravine
#

also jeez louise that is some LUCK

#

YES on forced overtime, I refuse to play on less than 40%.

dense locust
#

Theseus and Asterius upgraded with 2 levels of forced overtime is a nightmare

#

It really tests how strong your build really is

#

and how good you are at positioning and dodging

opal bay
#

Elysium itself is a test of your skills and build you got.

#

It doesn't forgive

dense locust
#

true, spears, bowmen, shield dudes....

#

And large chariots, ahhhh

prime knoll
#

Asterius puts you on heavy kite mode, but I feel pretty good about that fight.

dense locust
#

And double shielded mini chariots

prime knoll
#

on FO

dense locust
#

I hate those little dudes. Have to just dash around until they kill themselves

#

Especially if you're melee

prime knoll
#

It is fun to hit them without getting damaged, though, if you can manage

opal bay
#

Reminder that mini chariots can hit a wall and die.

dense locust
#

If they've got 2 of the blue shields from heat, they are scary

lime estuary
#

With the hydra, you can’t take advantaged if those tells when the arena is filled with heads all firing at you at once while you have nowhere to stand because the arena is so small (on EM)

dense locust
#

Yeah I always just let them kill themselves at this point

opal bay
#

So they aren't as much of the problem tbh. It's a problem when it's not JUST them.

earnest ravine
#

The spin attack, especially after a dash, shreds through the mini hydra heads and covers for you if you eat one hit (especially as most of their attacks trip the one shot protection so you literally can't get hit by more than one at once)

dense locust
#

I've had the most luck with upgraded Hydra on double overtime by doing a counterclockwise circle and hitting anything I can but never stopping

#

Most of their bubble gum waves will just miss naturally

#

and by the time they acknowledge you to stomp, you're gone

prime knoll
#

Yeah, I circle and fire off attacks between furious dashing

dense locust
#

Its all about being patient and killing them slowly over time

#

minimizing the number of skellys they spawn helps too

opal bay
#

Honestly, I came to realization that to make sure you kind of survive, getting Athenas dash in Apshodel or prior is very good

dense locust
#

Poseidon call works wonders against hydra

prime knoll
#

My biggest damage hit is usually mis-aiming a dash and ending up out of dashes just on the edge of the magma

dense locust
#

call not dash

opal bay
#

With that you can basically deflect every lava ball and bomb away

naive tusk
#

Lol Poseidon dash. I was gonna ask why exactly? 😂

dense locust
#

Especially in a pinch when you think you screwed up in positioning

#

Yeah lol, the dash not so great

naive tusk
#

I mean, the aoe is good

opal bay
#

Poseidon dash can be good if managed.

naive tusk
#

But not exactly wonder-making haha

earnest ravine
#

There was someone in here who swore by the Poseidon dash but I can't remember who.

opal bay
#

On higher heats its harder to have it as your main damage though.

dense locust
#

I got the poseidon dash with my zeus aspect shield and artemis special for big crit damage and I regret it so much.... I just push dudes out my spinning shield of death

#

I meant call

#

not dash

prime knoll
#

I had a zeus/poseidon build with poseidon dash and just about every combination of lightning boosting boons. It was glorious. Every dash would trigger several huge lightning bolts

dense locust
#

The call at level 2 or 3 is really good for extra damage, invul, and repositioning

naive tusk
#

Poseidon call is like a pseudo Athena’s call

#

Invulnerable + damage

opal bay
#

Poseidon dash can be good. Heck you can do a run where you basically just dash with it.

dense locust
#

They are my two favorite calls

lime estuary
#

@sacred idol that suggestion you just posted is actually a much more elegant summation of my issues, thank you.

dense locust
#

It can be good, especially if you are doing a timed run

naive tusk
#

Poseidon dash is good cc as well if you need breathing air

dense locust
#

its great for taking minimal damage in normal rooms

#

because everything dies so fast

#

and gets stunned

opal bay
#

I did a run where it's basically just poseidon dash.

dense locust
#

My fastest run was a poseidon/zeus run on rail with poseidon dash

#

at like 15 heat or something

sacred idol
#

I've been thinking about it for a long time, and I always felt like Hades having oneshots at 0 Heat was wrong. @lime estuary

dense locust
#

Although I've never really made an attempt at a fast run

sacred idol
#

That should be added damage due to heat. Because at those kinds of raw numbers, Hard Labor is basically kind of... both broken and de-emphasized in its specific threat level

lime estuary
#

So hard labour is the condition that screws me over the most with Guan Yu

sacred idol
#

On one hand, HL guarantees oneshots for some configs of Mirror or low Heart collection. On the other hand, most of it is ridiculous overkill.

earnest ravine
#

THAT is something I can agree with, at least. The damage numbers themselves can be pretty wacky to deal with and it makes Hard Labor feel like free heat because. hey, if it's gonna kill me ANYWAY at 0 heat, I should just try and avoid it and taking on some more isn't gonna change that.

opal bay
#

Isn't maximum hard labour Hades does 80 damage with boiling blood and a spin attack?

sacred idol
#

On the third Chaos hand, GY life steal isn't a meaningful playstyle when you have no room between full health and dead to heal anything back

#

@opal bay No idea. I just know base values for sure.

lime estuary
#

☝️

sacred idol
#

His thrust does over 100 with BB 0 Hard Labor

#

I think 110+

#

@earnest ravine add that thought specifically?

lime estuary
#

And the room you need to make that gap just gets wider and wider on higher heat

dense locust
#

I've dropped from full to 0 when I screwed up in dodging the big "bother" (the little urns that launch bombs) in styx and I was 250-300 hp

sacred idol
#

It perfectly articulates how these issues make Hard Labor feel in game

#

It's either miserable or basically free because whatever, it was going to instagib.

dense locust
#

the guy that shoots like 10 bombs at a time

sacred idol
#

Oof

#

Maybe more enemies need tuning...

naive tusk
#

I wanted to say my opinion but I think I might be the only one 😅

lime estuary
#

The PoP as a whole is really due for an overhaul isn’t it?

dense locust
#

I honestly think the balance is pretty good as is

#

but some of the heat choices need reworking

opal bay
#

I mean go ahead, Peach,

dense locust
#

Anything 32 heat and above just makes me want to cry

#

er

#

33 and above

opal bay
#

We gotta see all the opinions and takes

dense locust
#

32 is doable but 33 makes me dip into the dreaded heats

opal bay
#

Otherwise we may not get to some exact conclusion.

naive tusk
#

All my spear runs up to heat 20 have been with Guan Yu and I’ve had no big issues. It’s a matter of knowing when to avoid + when to strike

dense locust
#

where 1 point is far worse than like 10 heat from the other choices

lime estuary
#

@naive tusk what’s your heat configuration?

dense locust
#

I think it also boils down to play style

naive tusk
#

I think the values are ok. The FB is supposed to hit hard and you are supposed to play strategically compared to what you’ve faced so far

opal bay
#

Aphrodite. Why she wasn't mention in the talk before?

dense locust
#

I've always been about amassing hp, dodge, chance, damage mitigation, athena or poseidon call, extra dashes, and then as long as my damage is significant enough, the run is in the bag

#

Also broken spear point always for biome 3 and styx

sacred idol
#

@naive tusk I just feel like he should hit hard but not approach or exceed oneshot thresholds at heat 0...

naive tusk
#

I always play with Extreme Measures + Forced Overtime + extra HP enemies + reduced healing + some other extras

prime knoll
#

One sentiment that I'm at odds with is the apparent ubiquity of Tight Deadline (at least among the active group on here). It seems to be the first thing people toggle, then move from there. It seems like a meta choice. Kind of like the Hard Labour comment. It's just free in many circumstances.

sacred idol
#

Because the main thing is, there is no more chip damage at that point.

earnest ravine
#

It's less even on the final boss, there's a few instances where I've noticed that Hard Labour doesn't change my playstyle in any meaningful way.

dense locust
#

REDUCED HEALING!? I can't

sacred idol
#

Everything is big chunky instant gib

dense locust
#

But it makes sense with guan yu

#

I do actually do the same when I am using guan yu lol

opal bay
#

Guan Yu with reduced healing being 100% is just free heat

naive tusk
#

Reduced healing doesn’t affect you too much with Guan Yu since his spin attack regen is unaffected

dense locust
#

Yeah

opal bay
#

Unless you use Bouldy.

sacred idol
#

And that kind of diminishes the presence of Hard Labor itself.

dense locust
#

I reacted before thinking about it

#

Because I do the same

sacred idol
#

It's not doing most of the work. Base damage is.

dense locust
#

but every other weapon/aspect i keep that at 0 for as long as I can

lime estuary
#

I guess I’ll try Guan Yu again without Hard Labour

dense locust
#

So that sisyphus companion can give me that sweet health boost

#

Also if guan yu isn't level 5, good luck

sacred idol
#

My idea was just to make Hard Labor itself feel more meaningful

earnest ravine
#

I'm not quite sure of the solution for it, mind, which is why I didn't offer one. But it feels like... Iunno, I SHOULD be more scared when I take a hit on 100% hard labor when in reality it's just "oh that kinda sucks" and I move on because any attack that would kill me before is still gonig to kill me.

sacred idol
#

And "more damage" only means something when there is a bigger gap between full health and dead

#

See: furies.

#

They hit like an avalanche even at 1-2 stacks of HL

#

Despite having low damage per hit

#

That makes them significantly more threatening without being reliant on instant kills.

naive tusk
#

More damage will cripple you with Guan Yu. I suggest +20% or 40% then pick other heat options like convenience fee or jury summons

dense locust
#

The furies are particularly scary because the build at that point can be pretty inadequate

naive tusk
#

In fact, Jury Summons can help Guan Yu with healing

opal bay
#

I hate Tis's dash attack

sacred idol
#

That is kind of the point I was making - too much Labor makes GY's playstyle not exist

opal bay
#

That's all I can say about furies.

earnest ravine
#

I hate the instant spawning axe blade beneath my feet sometimes

sacred idol
#

Because things start instakilling

#

And no regen playstyle survives oneshots

opal bay
#

Or fact Alecto hides on top of traps

sacred idol
#

I just don't like one hit kills anywhere anytime...

lime estuary
#

Agreed

sacred idol
#

Also the -healing heat at max suuuucks

dense locust
#

When I play guan yu, I am a heart fiend, and I'll reroll when I can if I think I can nab another heart

sacred idol
#

It's just... kind of frustrating design

dense locust
#

pray for a chaos health boost

sacred idol
#

Because it removes a mechanic

#

What I kind of wish would happen: 20% healing per rank up to 4 ranks

naive tusk
#

Well, Hard Labor at 100% should be scary and say “hey, this is a challenge” 😅

sacred idol
#

So -80%

dense locust
#

Well, on the other hand, it's a different way of playing the game, which can take some time to learn and adapt to

sacred idol
#

@naive tusk It can be a challenge without being cheap.

#

Oneshots are cheap

prime knoll
#

Perhaps the pacts could add status effects instead of increased damage (or just another pact or two). I feel like being slowed when I get hit could be an engaging challenge

sacred idol
#

Taking lots of non instant killing damage is a challenge

earnest ravine
#

But that's the thing, it doesnt' feel like it. The only things that one shot you on Guan Yu are the things that would one shot you anyway. And even then, you can not be zero to deaded by anything aside from trap damage.

sacred idol
#

Ayyy like that idol in Bastion. 100% @prime knoll

#

100% what Silvaria said

earnest ravine
#

There's an actual mechanic in place to prevent that.

prime knoll
#

it would effectively work like increased damage most of the time

naive tusk
#

Like I said, Hard Labor with other weapons is ok. Guan Yu can take other heat options if you think you won’t make it

sacred idol
#

"I would have been instakilled anyway, so who cares about all this overkill?"

naive tusk
#

Jury Summons is 👍🏼

sacred idol
#

Even with other weapons, Hades can oneshot

#

Thrust attack

#

It deals for sure over 70 damage

naive tusk
#

You should consider more hearts ❤️

earnest ravine
#

I think Boiiling Blood also shuts off the oneshot protection, in which case it's

sacred idol
#

Boiling blood+thrust can take an entire health bar. Whew.

dense locust
#

Jury summons is extra health regen

sacred idol
#

Oh yeah, it might

earnest ravine
#

Kinda a case of making that debuff actually impactful, so I don't have too much of a problem with that.

prime knoll
#

I find jury summons to be a slog

sacred idol
#

It can be

#

Depends on weapon

#

Chaos shield likes it. Bow is just GWvertiPeepoChrist

earnest ravine
#

So the damage with boiling blood is MEANT to be punishing because you messed up and any successive hit is further punishment. It's a good thing.

prime knoll
#

I want everyone to spawn at once so I can AoE them all at once and be done with it. shadeohboy

sacred idol
#

What I dislike about Jury is the endless waves of slow gradual spawns yes

dense locust
#

Jury summons with a chaos boon that spawns extra enemies and you are competing against Than on Elysium.....

naive tusk
#

Remember y’all: you can customize your heat experience anyway you want ☺️

dense locust
#

It takes like 4 minutes

sacred idol
#

Especially in goddamn Elysium

#

@naive tusk Doesn't mean the heats can't be better and more engaging in and of themselves...

dense locust
#

there are like 10 waves of 12 enemies

sacred idol
#

More meaningful choice is always better

prime knoll
#

^

sacred idol
#

Oh, I hate Elysium spawns.

#

They need to be half the max amount

#

Because literally zero heat can spawn like 40 enemies in batches of three.

#

Jury what now?

dense locust
#

The heats I really have an issue with (mostly because they give a pitiful amount of heat) are no choice (1 level is okay, 2 level is playing an rng simulator), tight deadline (again 1 level is fine, but being timed makes me play far worse) and budget cuts (1 heat wtf!?)

prime knoll
#

There are several pacts that I'm interested in thematically, but their practical effect is less than stellar (many mentioned above); so rather than just letting it be "something other people must enjoy," I want to see it be enjoyable for me (which will hopefully improve the experience for others as well).

sacred idol
#

I do feel like some heats are just kind of No Fun Allowed

#

The Hard Labor thing is just... simply put, I want the heat itself to feel more consistently meaningful.

earnest ravine
#

Budget cuts should definitely be examined (and was mention in the ask supergiant q&a a while ago), but the IDEA of a no darkness run is super fun.

sacred idol
#

Meg should comment.

earnest ravine
#

and having doen a few, it's fun in practise, but overall way more challenging than the other heats.

#

She does!

sacred idol
#

Oh, cool

earnest ravine
#

And there's dialogue back in the lounge when you win.

sacred idol
#

So she does have a counterpart dialogue for that, neat

prime knoll
#

It's interesting, but as others have mentioned in feedback- I don't engage with the mirror restrictions because I can't do that at the pact screen.

earnest ravine
#

0 darkness though, not just budgetcuts

sacred idol
#

The one darkness thing I feel is kind of poorly implemented above all others is...

#

Second dash

dense locust
#

I can see how a system where heats that are extremely limiting and give you just 1 heat can be a valid way of making the end game very difficult, but it undercuts the option to custom tailor the heats to your liking while climbing the heat ladder, which is what I think makes the heat mechanic good

earnest ravine
#

I got Hermes giving me +1 dash during a no darkness run and wanted to cry in thankfulness because the game felt so awkward without it, so I do agree there

dense locust
#

Like for me the difference between heat 32 and heat 36 is far bigger than the difficulty increase from 1 to 10, and from 36 -38 is like equivalent to 1 to 17 or 18

#

mostly because you're forced to pick those terrible terrible heats

sacred idol
#

@dense locust Extreme limiters not giving extreme heat feels like a design inconsistency, because it's against what other heats' design shows

#

@earnest ravine Wait, zero death defiance?

earnest ravine
#

...yeah?

#

It was fun

sacred idol
#

Whew.

#

I'm not good enough to do that on 0 heat

#

Can't say I've ever had the reaction time to do a no DD run except on the most broken builds

earnest ravine
#

I haven't done one in a while because I'm trying to get better at 32 heat, but I could PROBABLY manage it 10 minutes faster than i used to with all of the practise.

dense locust
#

@sacred idol Yeah I agree that it feels like an inconsistency

#

@earnest ravine Yes! It's fun because you realize how far you've come directly

#

can you choose to take no weapon aspect?

earnest ravine
#

You can, but any upgrades you used aren't refundable.

dense locust
#

I mean for the infernal arms

civic barn
#

the base weapon has its own aspect

#

so no, i don't believe so

dense locust
#

zags aspect level 1?

sacred idol
#

Unranked zag is no aspect

#

He has 5 ranks after 0

dense locust
#

well thats fine, i'm just wondering if there is an option to temporarily downgrade yourself instead of starting a new file

earnest ravine
#

Nope. If you put blood in, it doesn't come out.

#

Apparently the stains are awful

dense locust
#

I wonder where it even goes

#

Is there funnel or is it a painfully small little hole

civic barn
#

it would be a nice touch but i imagine there's a reason why you can't refund this in particular...hopefully?

#

i imagine the weapons drink it

earnest ravine
#

The weapon goes slorp

civic barn
#

they were after all, made to be use against the titans

#

growing stronger the more they drank titan blood sounds like a reasonable way to power itself up against what amounts to immortals

dense locust
#

I managed to kill a titan and bring back the body to my infernal beauties. I had to leave because the carnage was too much

#

Hungry little fellas

#

skelly was way too into it

fiery silo
#

Aphrodites is killer boon...I had a nice mix build Ares / Aphrodites with the Chiron bow... Was clearing everything like it was nothing

opal bay
#

I imagine it since so you can't just have enough blood to change around the weapon and aspect you like

dense locust
#

What if they had to be fed

opal bay
#

And sell off other blood

dense locust
#

constantly

#

nah that'd be a tedious mechanic

opal bay
#

Tedious, but you are basically saving up and can break the flow of the game

#

By breaking it's economy with the banter

dense locust
#

I just have a lot of blood I have no use for

opal bay
#

New weapon is coming so there will definitely use for the blood soon.

dense locust
#

Has anyone looked at the Perilous Foes in the codex? Some of their names are hilarious

opal bay
#

Oh yeah I have, though I forgot en

dense locust
#

It'd be cool if they added one more aspect beyond the planned 4th that was very expensive but very fun. Not necessarily over powered or anything, maybe just goofy and memey

#

but i'm sure they have plans for extra banked resources

sacred idol
#

Aspect of Charon

dense locust
#

You become a traveling sales person tasked with making a certain amount of money

#

Had a great Zeus aspect shield with artemis special and art/aphro boons with extra chaos special damage, along with poseidon/zeus duos. Legendary chaos boon for a very unnecessary extra life: https://imgur.com/4wzg8gO

#

left the game running which hurt my time 😦

grim loom
#

holy crap satyrs suck when youre using the aspect of ||guan yu||

frosty pier
#

I would disagree. Satyrs usually blow, but yeah not fun.

dense locust
#

Ugh, serrated edge isn't great.

frosty pier
#

Yeah... I-frame dodging is not for everyone.

dense locust
#

Are you even invul while he triple hits?

#

I won my run with it solely because I had athena call and a common second wind, but the call was up every 6-7 seconds

sacred idol
#

Is it me, or does EM Minotaur have a bigger hitbox than his physical axe

earnest ravine
#

Most of his swings have little purple wave AOES. so that might be it.

sacred idol
#

Nope, I died to a white sweep

#

That hit just outside of its range.

#

Every time I die to Theseus to progress the autograph quest... Hypnos isn't around.

frosty pier
#

I think you need to die to Asterius soloing you?

sacred idol
#

Huh. I was told to die to Theseus.

mild crag
#

i dont think it matters which one you die to but he only signs it in the miniboss encounter

sacred idol
#

Yeah, the thing is, I already got the first miniboss convo about the autograph, but apparently based on my text log I'm missing a key conversation about Theseus' final blow

#

Today I learned: Raging Rush deflects on the entire dash

#

rofl, Poseidon just showed up to give me sunken treasure at the last second.

#

Yes, it blended. Even without Vicious Cycle...

earnest ravine
#

Will It Blend is my favourite Hades minigame

lusty gust
#

how many people even use aspect of guan yu?

#

you basically need 2 daedalus upgrades and it becomes SS tier

lime estuary
#

Thinking about it more, my issues from the other day were way more with the bosses themselves then the spear

#

Looking back, it’s kinda embracing how much of my complaints were just me being salty

#

I still stand by my frustration, and hopefully I can articulate it better in the future

empty birch
#

Does anyone know if Added Influence stacks with Ocean's Bounty?

frosty pier
#

If you mean like chaos boons?

empty birch
#

yes

turbid needle
serene pewter
#

Is Doom bad or have I just not gotten a good run with it yet?

opal bay
#

doom is very good if you pick it for the specials

sick dome
#

I wouldn’t say it’s bad necessarily, but I think a good deal of other effects are better. Chill, hangover, weak etc

#

Yeah it’s alright honestly

dusky drum
#

do you guys ever get the aphro Poseidon duo at the end of styx??

#

y'know, when its useless

#

i got it as an option

mellow rune
#

that happened to me yesterday actually

#

I was so mad

atomic mist
#

Idk if this is a bug or what but I feel like the spearpoint doesn't activate fast enough to block quick consecutive hits

sacred idol
#

@turbid needle damn you booben, I was trying for that combo two runs ago and just died.

#

@atomic mist Intentional nerf, it has cooldown. Still blocks a few rapid hits though.

turbid needle
#

it's such an awesome combo, you really should try it out

sacred idol
#

Yeah, but you know

#

RNG

atomic mist
#

I took 3 or 4 rapid hits from those brightswords before the shield popped up, and I'm pretty sure I hadn't taken any damage on that room, but I guess it's possible that I just didn't notice it

hollow sorrel
#

I use Guan-Yu. If you get the charge special hammer, that can carry you the entire game

wintry tusk
chrome geyser
#

@earnest ravine i stand by poseidon dash. It can become a main source of damage in rooms. The dash damage is as good an as attack and usually activates wall slam.

#

I'm just reading through the page.

earnest ravine
#

Aha, okay, I couldn't rememeber who here liked it, but I knew it was SOMEONE!

chrome geyser
#

Lol IT WAS ME DIOSILVERBLUEP

#

It has very high damage actually

#

For a dash

earnest ravine
#

Probably to make up for the fact that its secondary effect doesn't do much to bosses without a boon (that was added after the fact).

chrome geyser
#

I've changed my opinion on dashes; the only dashes I don't really find much use for is zeus and aphrodite. And i still take them sometimes.

#

Well; lets say that your single target damage is high (hestia, chiron with good boons) but you are having issues with rooms with many enemies.

#

You need a crowd control skill; something like a high damage zeus cast, festive fog, or a large aoe dash.

#

Usually athena is best for dash; but your build may actually want something else.

chrome geyser
#

Like you already got +2 dashes for defensiveness; and you need privilege for damage; then aphrodite, demeter and dio dash becomes better than athena dash.

#

Its nice to see non-zeus rail builds! Kudos.

earnest ravine
#

Nice job!

jagged cairn
#

I've had good luck with Athena dash + exposed, then Aphrodite attack and Artemis special with the rail

#

And that's the highest HP I've ever got

earnest ravine
#

Oh my god i hadn't noticed until you pointed it out

jagged cairn
#

Could have had 12 more but I sold the Aphrodite boon before I bought the health upgrade in Styx. haha

earnest ravine
#

Oh! Figured that was what it was but then saw you didn't have life affirmation and then slid into horror

#

That makes a lot of sense

jagged cairn
#

And it gave me just enough money to buy one more thing too

iron shale
#

does greater recall require quick reload ?

jagged cairn
#

No, I've got it many times without that

iron shale
#

oof

#

thx

#

then i am just really really unlucky

jagged cairn
#

I think the only prerequisite is just any other Hermes boon

turbid needle
#

^ It's that

quick juniper
#

Does anyone have advice for the final boss?

iron shale
#

level your mirror

#

build synergistic builds

#

take skellys keepsake for styx

quick juniper
#

I think I'm just unsure of what Boons I should use

chrome geyser
#

Here are some cookie cutter builds;
-Rail eris aspect; zeus on attack also snag aphrodite support fire for good damage
-Arrow chiron aspect: Aphrodite on attack, dionysus on special, aim for duo boon
-Sword poseidon aspect: Artemis cast, and artemis boons
-Spear guan yu aspect: Artemis on special, or aphrodite on special.
-Shield chaos aspect: Zeus on special
-Rail hestia aspect: Aphrodite or artemis on main
-Arrow hera aspect: Dionysus cast, zeus and demeter for their duo boons
-Sword nemesis aspect: Aphrodite on attack for high damage crits
-Spear achilles aspect: Ares on cast, aim for hunting blades duo with artemis. (Charging gives damage boost to your cast)
-Shield any aspect: Poseidon knockback bonuses to synergize with the natural knockback on bull rush and attacks
In general aim for athena; as deflect (especcially on dash) is pretty powerful.

#

You should have some titan blood from fighting megaera and doing fates prophecies. Use them to unlock new aspects.

quick juniper
#

Thanks I'll keep note of this.

#

I did unlock some aspects

chrome geyser
#

And just play the game! It seems super hard but reflexes kick in after playing a while and FB does not seem impossible!
Also; the name of the final boss is considered spoilers. Please refer to the man as either final boss, FB for short or spinny disco laser ball boi.

#

Oh nvm i thought you referred by name. My bad

scarlet urchin
#

This run just... things came together really nicely at the end.
Still lost a DD. Didn't have much mobility not enough dashes or speed to get out of the way in time for some things. (Or maybe I'm just bad at manoeuvring. )

chrome geyser
#

Ufff if only you had poseidon

#

(Poseidon aspect; not nemesis)

scarlet urchin
#

oh yea.

chrome geyser
#

+160 damage per cast blast

scarlet urchin
#

Yea I wasn't really going for a cast focused build at the beginning but it just kinda... turned out that way.

#

So I rolled with it.

chrome geyser
#

Rare crop?

scarlet urchin
#

yea.... got it very very early on hence both Trippy shot and Chill strike are heroic..... idk why I took it over other stuff I started this run over a day ago but never got to finish it. ^^:

quick juniper
#

Yeah I keep trying to practice and test out strategies

scarlet urchin
#

I hope one of these days I get exclusive access before the temple of Styx.
To me it's still worthwhile taking it if I get it all the way at the beginning of the temple but..... I want just one run where I get it reaaally early on. that'd be hella fun.

rancid shore
#

That duo is the one I had the hardest time getting

#

and when I did it was literally my last boon

ripe parrot
#

That'd be nice, Luna.

#

I had a run the other day where I got it in Asphodel.

scarlet urchin
#

ohh nice that sounds so sweet.

ripe parrot
#

It was but I think it was my run that crashed lol

quiet arrow
#

does anyone know how i can get thanatos' favour to trigger? i've had him maxed on regular hearts for a while now but still nothing :') at least i've got meg and dusa's favours done ;;

iron shale
#

@chrome geyser lol looking through the list you got outside of a few nearly all aspects i didnt get

#

i love zeus shield so much

#

such broken damage

silver seal
#

@quiet arrow i think all u can do is keep playing and talking to him lol

sick dome
#

Maybe my favorite most overpowered build I’ve ever done so far is an artemis cast focused build with Poseidon aspect. Literally just oodles of damage and you’re super safe the whole time

silver seal
#

eventually itll happen

finite violet
#

that ice win and scintillating feast combo...

#

im so jealous

quiet arrow
#

ok thanks! just wanted to be sure i wasn't missing a hidden trigger

silver seal
#

i dont remember doing anything out of the ordinary to trigger it at least

night path
#

yeah it appears to be entirely random

#

encountering him in game will help speed it up because he's probably going to appear after a run then

#

the requirements for him appearing in game though is getting damaged from non-chaos sources it seems

#

but he wont always appear even if you get damaged

#

and even if he does appear in a run, he wont always appear in the house

iron shale
#

@sick dome i will actually try that now

#

= D

sick dome
#

Ye it’s suuuuupper fun

iron shale
#

any other details for it ?

sick dome
#

Try to get exit wounds when you can as that just adds sooooo much damage on top of what you’re doing already

#

And try to get as many casts as possible too

#

Never hurts

scarlet urchin
#

aww dammit I got exclusive access in Asphodel but ran out if time in Elysium. Dx

ripe parrot
#

Noooo :<

scarlet urchin
#

yeh.. it was such a good run too I had chaos shield with artemis on the special like

#

it was perfect

#

so

#

so perfect.

#

just too slow. ;-;

ripe parrot
#

That sucks.

prime knoll
#

Heroic Clouded Judgment was nice

#

@scarlet urchin I am frequently surprised when I have a build I feel is just tearing through every room only to reach the end and my time is higher than average.

#

I tend to kite a lot and use ranged weapons, so maybe it's the difference between builds where I have to run a lot and ones where I am doing more attacking (which may feel like more progress).

scarlet urchin
#

Yea.. I'm not really used to timed runs either so that doesn't help.

prime knoll
#

I have done it once or twice, but so far I prefer most of the other pacts

#

Has anyone else noticed FB's lasers just... not happening? It seems like FB goes into laser mode but just strikes the pose without firing. I can't tell if it's the same as the invisible shockwaves or if it is the attack just not going off. I have only seen it the past couple days, though...

chrome geyser
#

if you are trying to encounter thanatos; doesn't turning the time limit make him replace the rooms with "survive for 40 seconds"

#

@prime knoll it's all random my dawg. Sometimes he is the spinny disco ball; as in he will do it 5 times. Sometimes all he does is spam his casts so much that there are 8 skulls on screen at a time.

prime knoll
#

Is there any incentive to fight stuff in those rooms?

chrome geyser
#

Absolutely none.

#

But if you have some heat on; you probably want to get rid of some riffraff.

#

Mostly brimstones and skulls.

prime knoll
#

No I mean, he is in the laser animation but there be no lasers

chrome geyser
#

Happens a few times; i think if the FB can't find you to target you that's when it happens.

#

Like if you are too far away; or if they are staggered in a certain way.

prime knoll
chrome geyser
#

I also have been wanting the spinny boi to shoot dem lazors more often; since i found out you can face hug him while the lasers are shooting and you will be fine.

prime knoll
#

and then I guess have y'all seen the shockwaves be invisible (only sometimes)? The ground is distorted but the colored VFX don't show.

chrome geyser
#

That happened to me once.

prime knoll
#

I see it quite a bit with the EM stomper and with FB

chrome geyser
#

The nutcracker? That fight is so horrible for me.

prime knoll
#

or with the skulls during FB fight

chrome geyser
#

I had the shockwave visual de-synced with damage zone a lot in that fight.

#

But never had no visual.

prime knoll
#

Interesting. Yeah, it just looks like a water ripple through the terrain textures rather than the distinctly-colored ring

#

It would make for a neat "harder version" but it is inconsistent and probably a bug

#

Now I just need to get to that fight and remember to F10...

chrome geyser
#

I would say it's a bug. I have had missing texture issues before. Mostly audio though; like some sound effects will disappear or get stuck every now and then.

#

Resets usually fix the problem; but I understand there is no resetting during a FB fight.

#

@iron shale i tried to include all non-zag aspects. I think the only one i did not include was Hades. I never really played with Hades aspect that much; i unlocked achilles first and now i just use guan yu. (special is TOO good)

iron shale
#

@chrome geyser i am deeply in love with the zeus aspect shield

ripe parrot
#

Zeus shield is so fun.

#

Especially with Support Fire.

iron shale
#

yeah lul

#

my strongest one

#

was probably zeus and poseidon duo boons

#

on the poseidon special

ripe parrot
#

I always try to get Poseidon's special boon on it too.

#

But Ares' is fun too.

warped oxide
#

Uhhh

#

So is the spear the only weapon with a fourth aspect revealed

dusky drum
#

yes

warped oxide
#

I feel like I should stop playing Hades now and return on the full release

dusky drum
#

why??

warped oxide
#

I am getting too addicted ffa

sick dome
#

The games getting another update in less than a week

dusky drum
#

thats just the rouge lite genre

#

and what im going to do is start a new file when the game releases

sick dome
#

I probs will as well

ripe parrot
#

I'm going to start Hell Mode for the final release.

dusky drum
#

i feel like taht im getting to the point taht i might be able to get to ||hades|| with minimal things

#

i.e first run

#

but i havent tried

warped oxide
#

The only runs I lose now are cursed runs

ripe parrot
#

The thing that makes or breaks my run is the Theseus fight haha

warped oxide
#

Reaching mid asphodel with only two functioning boons

#

I'm really excited to compare my "meta" to others

sick dome
#

I’m only just now starting to use pierced butterfly so once I get that leveled up I’ll actually try and buckle down on rising through the heat ranks

#

Try to unlock some of those sweet skelly statues

ripe parrot
#

Butterfly is so good

dusky drum
#

what is its lvl 3 mod

warped oxide
#

I had a 40% from butterfly at elysium once

sick dome
#

2%

dusky drum
#

thats a lot

warped oxide
#

Hard carry

sick dome
#

Yeah

ripe parrot
#

Plume is good too

#

If you can go fast

dusky drum
#

you can get like 20+ out of tarturus if your good

#

and like hit 60 ish out of asphodel in best case

ripe parrot
#

With Plume you can stack it pretty well through Tartarus and Asphodel and then I usually switch off in Elysium

dusky drum
#

what is considered an encounter in styx??

sick dome
#

Any combat encounter

ripe parrot
#

Though the lame thing is that switching it out gets rid of the stacks

dusky drum
#

like each room??

sick dome
#

Nah combat

warped oxide
#

What plume do?

sick dome
#

That’d be busted if you got stacks off of shops and stuff lol

dusky drum
#

because in styx there is a bunch of encounters for one reward

ripe parrot
#

Plume raises Movement Speed and Dodge chance

dusky drum
#

so im curious about styx

warped oxide
#

Oh I remember that one

dusky drum
#

cuz then you get a heck ton

ripe parrot
#

I think in Styx they don't count those as separate encounters.

#

At least on Plume it didn't

warped oxide
#

Butterfly until Styx (or elyssium in a weak run, then usually distant memory of the broken sword

ripe parrot
#

Only on the last room of each door did it proc the thing.

dusky drum
#

oof

warped oxide
#

Also self bombing gun hammer upgrade is almost auto win

#

Absolutely destroys all bosses with enough crit

#

Whats everyone's favourite dash?

sick dome
#

If you use butterfly you usually don’t want to take it off as you lose the benefits

#

But certain situations call for it

dusky drum
#

the one problem i have with plume and butterfly is that you need to dedicate your runs to it for it to get really good

sick dome
#

Yerp

dusky drum
#

id rather get my boons situated by end of asphodel then i go for optimizing in elysium

astral magnet
#

athena dash is very nice to have

#

poiseidon is handy too

sick dome
#

I don’t think I’ve ever been happier seeing an item in a game than when I see a Daedalus hammer. It’s such a good feeling knowing you’re weapons gonna get stronk. My favorite dash is probs Dionysus

jagged cairn
#

Last boss is normally 300 Darkness right?

dusky drum
#

they stack

#

you are getting like 500 percent more

#

thats a lot

#

why so much

jagged cairn
#

I got 1415 from him and trying to figure out exactly how it stacks. lol

astral magnet
#

i would guess they’re additive not multiplicative at least

jagged cairn
#

And just trying to get another FA

#

Just need a little over 500 Darkness for it

#

After that run

night path
#

there's a massive darkness sink with end game

#

500% is nothing imo

chrome viper
#

I just got killed by Tight Deadline while against Extreme Measures Theseus, and when Zag came out of the pool he said ''Showed that stupid Hydra, at least''
it's the first time I hear that one since Hydra was the last boss, is that normal?

celest hollow
#

Man what are these discord channels o.o

#

Guess this is the one I was looking for

errant crown
#

idk actually I'm just another confused newb but hope you find some solution!

prime knoll
#

oof. I'm way off my game today. I just had two runs in a row where I had no trouble at all til FB, then proceeded to just choke hard. Both times, I was never offered any dash upgrades. 😦

celest hollow
#

Nah I was pretty pissed that I lost a run because of what I can only assume is a bug

#

A bunch of maps (the final boss included) don't have collision for bloodstones at their borders.

#

So my Hera Bow that I carefully put together and was finally on the road to winning with was completely neutralized in the boss fight because I couldn't get my bloodstones anymore and I didn't have a legendary Hermes' Boon -_-

civic barn
#

quick question: is serrated edge only available on guan yu aspect

turbid needle
#

Nope. You can get it with all spear aspects

civic elbow
#

Hello everyone ! Like everyone, I have kinda experience to share but it's more like a gameplay/controller problem !

sacred idol
#

The one hammer you can only get on the base aspect is Shield Charged Throw @civic barn

#

And no other hammers are completely unique to one aspect

prime knoll
#

this frame hitching issue is just getting worse. I just died from half health because I stood in place for .25 seconds taking laser hits.

#

tough to dodge or hide when input doesn't work. 😬

sacred idol
#

Oof

prime knoll
#

I've lost three runs in a row because my frames hitch enough during the FB fight that I burn all my DDs...

glad flume
#

Pumped for next update

civic barn
#

is it CPU depending? i feel like i used to have a similar issue but i haven't seen it since i upgraded to ryzen. That said, there was a bit of a [time] gap, too, so it might be an update doing the job for me instead.

#

been playing spear for quite a bit the last few days and it feels...clunky, compared to the other weapons.

prime knoll
#

@civic barn I have i5-8600K. fwiw I didn't have this issue two weeks ago, but it has been plaguing me since.

#

There have always been the occasional hitch with lots of effects at once, but it has spread

civic barn
#

if there were occasional hitches before it does seem like cpu might be the hurdle, but i wouldn't say that's a good diagnosis. for reference, i use to have an i5 too and i had some slowdowns, too.

#

sorry i can't help more 😦

prime knoll
#

No worries. Could be worse. Just weird that it has crept up.

hollow sorrel
#

I'm not sure what it could be, unless your hard drive is almost full, or too many applications (or internet tabs) are open.

prime knoll
#

I tried it once with every other app closed and got the same behavior.

#

It's installed on SSD

sacred idol
#

Hmm

#

Just to experiment with it, try disabling the sending data function or the steam overlay on separate occasions...

celest hollow
#

I think I've found my favorite build so far lol

sacred idol
#

Could try using DDU to clean install graphics drivers

celest hollow
#

I've made the shield a better bow than the bow, sudden rush + piercing shot or w/e it os

sacred idol
#

Bluetooth driver as well if you use controller

celest hollow
#

I've got Deflect on the Blitz Shield and main attack, along with the 20% crit duo ❤️

prime knoll
#

@celest hollow yasss

celest hollow
#

Just spamming like 180 damage constantly, with deflect giving me 20% crit chance on everything.

prime knoll
#

Hmm. Yeah, I use xbone controller.

celest hollow
#

I play M&KB which gets annoying tbh but I don't like controllers

#

It's way too easy to lose the cursor in a fight though -_-

sacred idol
#

I had atrocious hitching before I reinstalled Intel's Bluetooth driver.

prime knoll
#

I realy enjoy the controller function for the most part on here, though I basically play all PC games with controller.

celest hollow
#

Also at least on YT it seems like most people have a much easier time dodging/maneuvering with the joysticks

sacred idol
#

It's infinitely superior for defense/evasion

prime knoll
#

Yeah, I tried KBM and realized how different and "less awesome" dodging was so I figured anything gained from it wasn't worth it. Dodging is pretty smooth with controller (outside of some of the issues present in dodging in general, like inconsistent dodge barriers.

sacred idol
#

And personally a crippling loss for rail bombing

#

I use KBM for rail exclusively now.

#

Should go back to controller for non rail

prime knoll
#

the auto-aim for rail make Hestia runs 👌🏽 though. Who needs a special when you snipe for 300+?

sacred idol
#

Rail having strafe functionality and aiming the bomb with the mouse is game changing

#

If you use zeus dash or dio shotgun or cluster bombs

prime knoll
#

I've gotten used to letting go of the stick after dashes to allow the aim, then return to it for more dashing- true for the spear and bow as well.