#h1-builds-and-combat

1 messages · Page 270 of 1

turbid needle
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It's super helpful to space sometimes. And he is by far the best Olympian to have on your side in the temple chambers

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If you knockback an enemy once with him, and have the breaking wave boon, they essentially get one shotted

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Dont even need typhoons's fury or second wave necessarily

ashen bloom
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I tried to use Aphrodite's call (2500 damage) on Hades, and I believe He caught it on-air and nullified. Did I see right or was it a hallunication?

median ridge
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....not sure if my game was horrendously bugged or if i suddenly became abysmal with the sword

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lost a death defiance to T+M when a single swing from asterius did four separate damage counts

unkempt pagoda
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i feel as if that's not supposed to happen

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was theseus doing an attack at the same time

median ridge
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it was all the same damage number, 23. i think it was asterius from all of that?

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and then hades wrecked me within seconds despite me having a really good build and lots of practice beating him before

lost rose
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asterius has that like

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attack where he swings his axe down and all the pink bolts shoot out

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if you were really close, you could have gotten hit by all of them at once

autumn tapir
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I just had Tenebrous Veil take Heart Rend from me twice in a row

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why does the pact hate me so

terse tiger
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Anyone else seeing V0.20003?

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I don't see any new patch notes

lost rose
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A micro-patch was pushed as a hotfix for some crashes that cropped up in the past day or two

terse tiger
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Oh okay, neat!

weary wigeon
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@median ridge I've been hit by Asterius for multiple tics on a single blow

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specifically his jump

native ether
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You're likely being hit by the swing itself and the wave projectiles.

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Which is super annoying tbf

vagrant hearth
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Today in unfair decisions: Blight Strike (replacing Heartbreak), After Party or Positive Outlook, all epic.

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Not that it ended up mattering, I played really poorly that time 🤦

kind cloud
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@ashen bloom I don't think you hallucinated. I did another run and something like that happened. Aphrodite's Aid at max gauge (2500 damage attack) + Artemis Pressure Points + Marked did nothing to Hades health in phase 1.

I think Aphrodite's Aid is either bugged or it's inconsistent.

turbid needle
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I guess Positive Outlook, but dang that stinks.

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I never took Positive Outlook before I had to fight Hades XD

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Now its like

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I hope to get it every single time

wheat elbow
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That is actually hilarious

digital lynx
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At the very least, you have one less factor in your decision making

median ridge
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wow.....the disparity between my sword and shield runs

digital lynx
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:x

median ridge
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i have an amazing rng run with sword with two duo boons and lots of criticals and i die instantly to hades. with shield i have a miserable hour long run with basically no damage capabilities and i defeat hades with only 70 hp lost

turbid needle
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Okay, what's up with all the triple Stabbing boons?

wheat elbow
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Chaos is the worst. That's whats up.

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Yes!

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There is no denying it, mate. The sooner you see that reality the sooner you will reach enlightenment!

turbid needle
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they’re not the best risk to take but i love them pensivebread

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sometimes they offer really good rewards, i’ll give them that

wheat elbow
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Yeah, and more often than not, you leave very good things behind for them

turbid needle
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anything for them! gilmanrage

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but i wouldn’t hesitate to blame them if i lost a good run thanks to them

vagrant hearth
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first hydra kill babey!!

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(also the first run in which I took a chaos boon, so there lmao)

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shield with an artemis+hermes-heavy kit, just shredded the thing with criticals

turbid needle
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I always forget just how rough double damage is.

placid plinth
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Never did a Sword Special run before, because Special feels too weird. It's still weird, but SuperDoubleNova + Artemis Special + Hermes Special speed up is really nice

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Ah, and also Chaos +100-ish % of Special damage

turbid needle
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Double Nova is how Haelian does his speedruns.

placid plinth
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Final boss was almost obliterated

wheat elbow
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Yeah, I am stopping with the 120 heat attempts.

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They just suck the fun out of the game for me.

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For no gain.

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The worst part is that even if you do them and want to go for challenge rooms

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half of the time the entrances just vanish anyway.

light nova
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i just realized that i need new weapon

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Don't want to play for anything that we have right now

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Strange feeling

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Maybe cause played a lot with them all

nova flame
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i've been reading the chat for a couple of days now. am i right to understand that the bow is not very popular? 😃

pastel jolt
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i love the bow

errant narwhal
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i love the bow too

pastel jolt
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but then i hate the shield

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lots of opinions here!

errant narwhal
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ok... same....

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sparrow i regret to inform you i am you

pastel jolt
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no doubles please read my rbf

errant narwhal
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im illiterate

wheat elbow
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Stopped doing 120 heat runs, went with 0 heat spear to get my mind of things

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was having a good time, then my computer crashed in styx

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I feel like the game has reached a point where it doesn't want me anymore.

faint carbon
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unlucky lol

wheat elbow
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Why does the game not want me, man 😦

faint carbon
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I don't see how you can enjoy 0 heat after attempting 120 but different strokes for different folks etc

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I did a 0 heat run on all the other weapons and just facetanked all the damage

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no challenge

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although it was fun feeling super op for a while

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hadn't experienced an epic boon in a while lol

light nova
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@nova flame bow is great, maybe the most varied weapon. Once i took athena's special and kill everyone as melee. That was strange.

nova flame
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it's my favourite one, also for using with pierced butterfly. it's just that i see people discussing sword spear and shield all the time, no love for bow

wheat elbow
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@faint carbon And I can't see how you enjoy playing heated attempts exclusively.

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HeAtEd RuNs ArE fUn!

faint carbon
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don't choose veil then

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:p

wheat elbow
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The other options are just as ridiculous at this point.

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The problem with the pact of punishment is that "options" are an elusion.

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You have three directions, either you make everything tanky and yourself weak and hope that your endurance lasts to win the marathon of RNG

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or you make every enemy a glass cannon and hope that you find it in yourself to just never get hit

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The last one is doing anything involving Tenebrous Veil. I call that one "autolose"

faint carbon
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lol

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agreed

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the no hit runs would be fun if it wasn't for styx

terse tiger
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I mean... At least traps will do 75% less damage? onion

light nova
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@wheat elbow i told it twice that veil is not fun at all than i was disliked

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That's why im taking another things for 120 heat runs

wheat elbow
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I am with you there. It feels like I am having an anti-tenebrous veil argument every week or so

faint carbon
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agreed

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veil is just "don't take this if you want fun"

light nova
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sometimes it’s “don’t take it if you want to go further than Hydra”

static owl
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Does vicious skewer synergize with multi skewer? Like, without multi skewer, the spear always goes through the target and crits on the way back. But Multi skewer changes this and doesnt go through the target consistently. Anyone know how exactly this interaction works and if it is worth to get both of them?

faint carbon
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last time I got that combination I was seeing crits, but I couldnt quite work out the exact interaction

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as to when it'd crit / not crit

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if you can work it out that'd be interesting information to know

static owl
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It definitely doesn't work if there's only one target, like during boss fights. The spear lands in front of the target and doesn't hit on return. But yes, I have seen some crits when there are multiple targets. Not consistently though.

placid plinth
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I had a good build with it, but it was more focused on Multi-Skewer, while Vicious one was something on top of it just for bonus damage from time to time

native ether
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Veil can be interesting only if you're not actually using it in a high heat run. There its just infuriating

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If you dont mind playing a run of Hades where your entire build is hilariously random, then its there for you. Otherwise any serious strategy no its mega annoying lol

wheat elbow
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I only have two words about that for you!

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No.

charred ruin
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so what are some good builds nowadays that don't require the stars to align with the boons you find?

stable oyster
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Artemis

wheat elbow
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Artemis + phrodite is a good two god combo that can carry you easy and far.

charred ruin
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which boons for them exactly?

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also considering the final boss since everything else is manageable

wheat elbow
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If you go with Artemis, you usually go for crits. So either the crit attack or the crit special, depending on your weapon of choice.

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Something else that helps you apply weak on top of that.

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Then you just fish for the duo boon and you basically win.

charred ruin
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the dou boon does what?

faint carbon
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"Your critical hits do more damage to Weak enemies. "

wheat elbow
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135% more damage

stable oyster
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Weak on dash/attacks is great for safe boss clears

wind vale
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i mean that combo sounds good but id really rather go for a much higher crit chance first

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or is that multiplicative? because then its actually high

native ether
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I'm not entirely sure tbh, difficult to tell

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The only way you can get increased crit chance is with Marked status effect

wind vale
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with higher chance i mean either more artemis(hunters mark gets insane) or athena for their duo

native ether
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Athena's is good too but that only adds a crit chance to an attack that can deflect

wind vale
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no

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its on everything once you deflected

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meaning i have it on my dash and constant 35% crit which is much higher than artemis attacks base

native ether
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oh really? That makes it better than I thought it was

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that gives you 50% crit chance on an artemis attack ok that's much better than I thought it was

wind vale
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50%?

stable oyster
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35+15

native ether
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Default crit chance on an Artemis attack is 15%

stable oyster
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I guess

wind vale
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oh ok

native ether
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yeah add them together

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it would be 55% on Special

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(if it was an artemis special)

stable oyster
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Haven’t seen It now that it’s not 50

wind vale
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tho that creates theoretical possibilities to make even higher dps using another god

native ether
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that's actually a much more powerful combo than I gave credit for that I'll have to try

wind vale
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but doenst make too much sense to go for it since it requires too much

native ether
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Roll Special Crit for Artemis on Rail, branch into Aphrodite to get Heart Rend, branch into Athena to get Deadly Reversal, then go for Spent Spirit between Aphrodite and Athena

wind vale
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actually - aphrodite is highest % damage now, right?

native ether
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That could be a 120 Heat winning combo actually, since you get Spent Spirit and huge amounts of damage.

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She is yep

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Which really surprises me given that her status effect is way more useful than Poseidon's knockback. IMO if anyone should provide that damage it should be him

stable oyster
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Wall Slam

native ether
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Wall Slams are much harder to pull off in biomes that are not Tartarus or Styx

wind vale
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the knockback gives so much damage

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or elysium

stable oyster
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Asphalt has lava

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Which is even better

native ether
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Elysium enemies are very fast and rooms are big enough to where finding the opportunity to slam is difficult

wind vale
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havent tried it since the last update

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but before the knockback range changes it didnt matter at all

native ether
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I disagree. Most enemies jump out of lava in a couple seconds at best, and half of them just float over it.

stable oyster
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I get about 200 dmg every time I hit something into lava

wind vale
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really not sure how much less knockback there is now

native ether
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Wall Slams also act as stuns, lava doesnt

broken cipher
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It's a lot easier to score trap kills in Elysium than lava kills in Asphodel.

stable oyster
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If you time it do that they attack over lava you can easily get 400

native ether
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^ the knockback is more likely to net you kills in Elysium by well timed slams into eggs

broken cipher
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Knockback is incredible in Styx though, really just wonderful.

stable oyster
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Eggslam

native ether
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Bloodless variants are actually coded afaik to jump out of lava the moment they finish the animation they were currently doing

wind vale
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i mean if you had the right rarity and stuff you could slam enemies into any wall

broken cipher
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There's like...one enemy that doesn't jump out of lava. Maybe two if you count the falling stone head...thing.

wind vale
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if you also had his legendary you could reach the far corner of the largest rooms

native ether
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Knockback amount doesnt increase with rarity. Only the base damage.

wind vale
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it did

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but not anymore

stable oyster
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Yea they changed that

native ether
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That's been changed for a while afaik, that doesnt feel new to the big bad update

wind vale
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no last patch mentioned it

native ether
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¯_(ツ)_/¯

stable oyster
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It was last patch

native ether
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they lowered his base damage as well this update. Used to be much higher

wind vale
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and i know how far i could make most enemies fly

native ether
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although most bosses can also take knockback, they take proportionally less which does make it harder to slam them against walls

wind vale
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  • Poseidon's knock-away effects re-scaled (they no longer scale in intensity at higher rarity levels)
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0.19998

native ether
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that's a rip

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its interesting cause i never really noticed that tbh

wind vale
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but there was a tiny patch after that one - cant find any notes about it

native ether
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bug fix update afaik, no changes worth mentioning

wind vale
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ah ok

native ether
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i do think Aphrodite's damage is too high for the quality of utility she offers though tbh

stable oyster
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I want the others to be buffed back

wind vale
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only coming from the mirror thingy i always forget the name

stable oyster
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Afro used to be like 40%

wind vale
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the 2 curses

lost rose
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Yep 20003 was a hotfix for some crashes that were being reported

wind vale
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ty

stable oyster
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Privileged status

wind vale
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only that makes her damage really a bit too strong but i dont really think its too much since her curse has the lowest duration now

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unless you actually get boons for it

native ether
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Doom and Marked (unless it got changed to not be 2.5 seconds) last less time.

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Even with Impending Doom, Doom lasts at most about 2 seconds.

wind vale
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yea doom but its a sort of attack and iirc it buffs itself

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marked should be longer now

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and not be removed at all

native ether
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Jolted also can last less than 3, just depends on how long until the enemy attacks/when it was applied (but generally it lasts longer than 3)

wind vale
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yea

native ether
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Empty Inside is pretty easy to get though and oh boy does it make a difference.

wind vale
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i often dont see it

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so much that i tend to go for the athena curse even if its effect is useless to me

native ether
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If you pick Aphrodite straight out of the gate you wont see it often. You pick her up in Asphodel or Elysium though and it'll likely show up.

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Cause she wont offer nearly as many other boons

wheat elbow
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Had doom crit for 1200 today.

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That felt good.

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I lost that run.

wind vale
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another thing - it seems that the game pushes hammers on you a little bit less than before - or am i just imagining things?

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i mean especially in elysium it used to really want me to have my 2nd hammer but now its whatever

faint carbon
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i've not felt any difference

wind vale
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(i often skipped hammers, especially in elysium since i would always get them again)

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so its probably just a small streak of rng

faint carbon
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ahh I typically don't skip hammers because I don't wanna risk them not showing up again

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I have terrible rng in everything overall

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lol

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so I take the low risk options

wind vale
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yea - i just noticed at some point that i would almost always get hammer almost every door after i skipped it in elysium when i just did a cast only run

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thats why i would usually wait until my choice would be hammer vs coin or some god i didnt want

wheat elbow
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Feels about the same for me overall.

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Had one time where I skipped out on the hammer in the entirety of Elysium simply because I wanted to see how that would shape things up in Styx.

supple lake
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What is "streak" shown in the end screen?

grand patrol
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how many times in a row youve cleared the game i believe!

supple lake
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Oh! Got it. Thanks.

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I'm not sure I'll see more than 1.

grand patrol
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haha me too

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ive only had 7 clears ever

wheat elbow
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Having Poseidons full kit in one ability is fun in Styx.

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You can have it on, say, Tidal Dash and sometimes, just using one dash is enough to clear a chamber.

faint carbon
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the most satisfying thing in the styx chambers is having the "when enemies die they explode and apply weak" on a chamber full of rats

wheat elbow
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And then you become impotent against all the bosses, always, everywhere.

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Oh yeah

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Dying lament is one of my favorite boons in the game

faint carbon
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it's pretty good

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falls off a lot on bosses but overall it's pretty solid

wind vale
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at least it helps you benefit from the adds in bossfights

faint carbon
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it's pretty minor though

stable oyster
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Good way to proc privileged for a few sec

wind vale
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was about to say that - sometimes i just fail getting proper privileged and thats the only way

stable oyster
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I think passion dash is much much better

wind vale
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or just all together - poseidon knockback enemies with bonus 200% slam damage+slam explosion+dying lament

wheat elbow
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Problem with Poseidon is that he has like

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3 damage boons that are completly worthless against bosses

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  • Sunken Treasure which is useless almost everytime (although it ended up being surprisingly useful on some Styx Rooms for me)
wind vale
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hey we just explained how amazing you can use them against bosses - you slam adds into the boss

faint carbon
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lol

wheat elbow
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Yeah, but then Hades summons big soul catchers

wind vale
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and i had sunken treasure be the only way to heal in styx quite a bit

wheat elbow
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that invalidate everything Poseidon does and represents

faint carbon
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I don't think hades should summon the big soul catchers

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it's so much worse to play against than every other option

wind vale
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they look nice in gray

wheat elbow
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I actually disagree there.

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I'd rather fight one of the big soul catchers than a beefed up shield hero

faint carbon
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that's fair

wind vale
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not with poseidon tho

wheat elbow
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The gvoons he summons are actually empowered. The sword heroes do their shockwave attack in 4 directions I noticed

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You know what, thats a good point.

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Poseidon is actually the only god who can just power through these shield heroes.

faint carbon
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the soul catchers take sooo long to kill though

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insane health pools

wheat elbow
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Of course, that doesn't work against Theseus

proud storm
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super elite enemies have enhanced attack patterns

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(the orange and grey ones)

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the orange splitters for example fire 4 big projectiles instead of one

wind vale
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that would actually be fun to see with all the projectile slowdowns

native ether
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Theseus is slow enough if you're (and him) are well positioned Poseidon works alright on him

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He's very biome dependent tbh. All of his slam boons are.

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Double Slams and extra wall damage are great if you have the walls to actually abuse for it. Unfortunately 1 biome flat out doesnt have walls (ok it does but not very many) and most boss chambers don't have walls to utilize to slam enemies. (and they take reduced knockback so its very hard to hit them anyways)

vagrant hearth
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depends on weapon too
i hate getting poseidon-heavy seeds with the bow

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(speaking of which, just made it to theseus the first time! despite some chaos-related poor decisions in the beginning that cost me one of my death defies lmao)

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(netted me a butt-ton of darkness though)

native ether
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i actually dont mind poseidon on the bow attack

austere silo
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out of curiosity, did anybody here restart their saves when any of the big updates came out

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because I didn't restart mine and I felt that I was able to progress really quickly off all the playtime I had from months back

wind vale
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i did start again for a few runs after some but always went back to the main profile

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probably not enough runs to say too much about progress tho

austere silo
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I'm spooked that maybe playing like crazy on release and spamming to beat Hydra may have diminished my experience

stable oyster
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Game too easy? Bosses a breeze? Just add heat (tm)

turbid needle
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"I, too, once thought that Hades (tm) was too easy. With a simple application of 200% Vicious Torment, I now can barely make out of Tartarus! Thanks, Heat!"

stable oyster
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Heat(tm) allows each user to completely customize their torture to fit their individual needs. The possibilities are endless!

rain trout
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I need help

rugged apex
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we need more heat options

rain trout
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I cant choose anything

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like what is this

rugged apex
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and/or the ability to crank up the heat options we already have

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(300% shared misery pls)

wheat elbow
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Yes, because every Run of Hades needs to last at least an hour.

errant narwhal
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with heat?

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or like, in general?

turbid needle
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I think they're saying that high shared misery would make the game too long

errant narwhal
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oh ok thanks!

vagrant hearth
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Everybody's got their own style

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And that's legit, if someone wants to do it a way that you don't find fun or that isn't optimal that's their business

errant narwhal
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well, the pact and the mirror being so customizable is because people like playing in different ways! Just because Joan likes playing with a lot of shared misery doesn’t mean you have to. That’s the beauty of it

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can you imagine a higher whipped frenzy though? haha

pastel jolt
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nyoom intensifies

wheat elbow
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I don't think that the mirror is "custoimizable".

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Not when you want to go for higher heated settings at least.

errant narwhal
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Well, I mean, if you want a challenge but you don’t like heat, you can play without darkness

austere silo
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the least intrusive heat upgrade: less darkness

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p much the only one I'm comfortable using

errant narwhal
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If you don’t want chthonic vitality but you do want death defiances, if you want to organize your mirror a certain way with the darkness limit with heat, etc

rancid egret
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hello all- im a noob playing Hades for the first time,and I have a question...how to I use the heals ? [the organge potions ]

errant narwhal
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they’re not heals! They’re ambrosia

rancid egret
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like i pick them up but nothing happens ?

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they heal hp though right ?

errant narwhal
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you give them to your friends and they will give you gifts back :]

austere silo
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ambrosia is a resource used for NPC interaction, the heals you buy at shops are used immediately on puchase.

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ambrosia has no immediate gameplay effect ^^

rancid egret
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their is a shop ?

austere silo
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ill slow down on the details sorry

errant narwhal
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or after they’ve given you a gift, they’ll just increase the friendship level

wheat elbow
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@austere silo It becomes increasingly intrusive if you have a lot of death defiances. There is also a case to be made about losing having higher rarities on your god boons.

rancid egret
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i guess i have to be friends on epicgames webstie to share the ambrosia ?

errant narwhal
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You can check their friendship level in the codex, achilles will give it to you after talking to him three separate times I think

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No no, I meant npcs, sorry

rancid egret
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oh you share the amrbosia with the game characters ?

austere silo
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ye

wheat elbow
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Also, there are only certain heat levels that most people are generally interested in.

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15, 25, 50, 60, 75 and 120.

errant narwhal
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they’re my friends gilmanlove

rancid egret
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idk what heat levels are

austere silo
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We're having two discussions at once, sorry.

wheat elbow
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Ah, sorry, darling.

errant narwhal
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don’t worry about it

wheat elbow
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Thats part of the other discuzssion

errant narwhal
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Two conversations going on at once

austere silo
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3x explanation combo

rancid egret
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oh okay- i see 🙂

errant narwhal
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oh oops

rancid egret
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thanks for the info :3

austere silo
rancid egret
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this game is fun - but im pretty bad at it lol

austere silo
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there's a learning curve

errant narwhal
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You’ll get better! As you said you’re new

austere silo
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but you're definitely expected to lose a lot

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so dw about it

errant narwhal
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There is a boon that makes the ambrosia give you max life (and therefore also heal you)

rancid egret
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ok ;o-ill take another dive then

errant narwhal
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but it’s only for the ones you get in the run you’re in. Still, I always take it when I get it

austere silo
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wait

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it gives you MAX life?

errant narwhal
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ohhhhh yeah buddy

austere silo
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shadeohboy i always thought that was trash

errant narwhal
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it would be trash otherwise

austere silo
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im a fool

wheat elbow
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Oh yeah, Premium Vintage is hot

errant narwhal
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I’m not a fan of Dionysus’ offensive boons, there are others I prefer to pick up more

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but the supportive ones? Hell yell

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gimme all that survivability

austere silo
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I thought at first that the Poison would be bad but holy it can actually pump out some ridiculous deeps if you run it

wheat elbow
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Especially the Wrath effect

errant narwhal
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oof now I really want to play :(

austere silo
#

Game seems hell bent on not letting me just run crits in peace. I have to use wacky debuffs.

wheat elbow
#

Saw the dot of the Wrath effect crit for 350ish the other day.

austere silo
#

Just let me go unga bunga big number hades pls

rancid egret
#

so does anyone else have this issue where- you are playing [on pc] and you accidentally toggle to the left side of the game where the abilities are, and then get killed because suddenly your movement keys are frozen

vagrant hearth
#

blight strike... tough stuff

rancid egret
#

also Dule is so cute, where is the rest of her body ? that medusa joke is kida mean lol..is this just a gag or their like a legit reason in the story [no spoilers please]

turbid needle
#

nah she just looks like that

#

we love her the way she is dusaHeart

errant narwhal
#

I mean, I think she probably is Medusa....?

turbid needle
#

isn’t she shiftyeyes2

errant narwhal
#

maid dusa..... much to think about

#

It’s not addressed in the game if that’s what you’re asking but I guess it’s addressed in Medusa’s story

pastel jolt
#

dusa isn’t Actually Medusa

#

medusa is referenced in the codex entries for the gorgon/megagorgons

errant narwhal
#

but does that mean dusa isn’t actually Medusa?

broken cipher
#

Well, Medusa was decapitated in myth, I think?

And wait. Wait she's not? Wild.

pastel jolt
#

i mean, sure, nothing has said definitively that she’s not, i just think it’d be... weird? uncomfortable? considering medusa’s myth and dusa’s characterisation

broken cipher
#

That's a good point actually.

pastel jolt
#

honestly i just like to think that dusa is supposed to be one of the gorgons you find in asphodel, she’s just too nice/anxious to be one of them

errant narwhal
#

lol that’s great

turbid needle
#

and too cute

pastel jolt
#

she’d feel bad if she hurt someone shadepensive

errant narwhal
#

look at her.... she’s got anxiety

broken cipher
#

Aww~

austere silo
#

n

wheat elbow
#

OIh boy

#

Got Spear Special to crit for close to 1500 damage

rancid egret
#

well medusa got her head chopped of- and duce is just a floating head...sooo.. i could be wrong but

#

this is just my first time playing but..i thought something special would happen when I final beat those bone boomer twin,,,,but i was wrong 😭

#

or did i miss something

wheat elbow
#

They are basically a miniboss, finishing that fight always rewards you with a higher rarity god boon

rancid egret
#

i see

#

im also a bit confused about what my rank is in the game ?

#

like i looked in the mirror,and i see you can update based on rank, but.. idk what that is..rank as in character lvl ?

#

or is the number or rooms you pass ?

wheat elbow
#

I think it means the rank of the mirror buff you are looking at

rancid egret
#

anyone use the skill- thick skin ? it says you get 5+ health per rank....does that mean each time i enter a new room ? im still confused about the rank thing

proud storm
#

nah it just gives you more max hp

#

when you max it out you start your run with 100hp

#

instead of the usual 50

safe pewter
#

Does increasing attack damage multiply the dash attack damage as well or are they treated as separate things completely?

analog sail
#

A dash attack is still considered an attack. I don't think there is a boon that affects your attack but not your dash attack.

wheat elbow
#

Oh there are.

#

Pulverizing Blow comes to mind.

green birch
#

No boons, but some hammer upgrades only apply to the attack (world splitter)

#

That’s a hammer upgrade isn’t it

wheat elbow
#

It is

green birch
#

Yeah, so not a boon haha

wheat elbow
#

Depends on whom you ask.

#

I talk about the hammer upgrades as "Hammer Boons"

green birch
#

I mean you do you I guess

mental totem
#

So what happens when you get a Pom of Power and you have more than 3 boons that you can upgrade.? Does it look at your last 3 boons found? Or is it a random roll?

green birch
#

Random!

mental totem
#

Gotcha thanks. Think it would be cool to have a few more choices with the Pom to suit which way I want to build. Maybe later stage Poms can give you 4 choices .

green birch
#

...how far have you gotten in the game and how do you feel about spoilers

#

||2 poms in the fourth area give you +2 levels||

#

Not quite what you wanted but still a nice boost

wheat elbow
#

@mental totem Or

#

OR

#

And I need you to hear me out on this one

#

you pick Tenebrous Veil on your pact of punishment and only get 2 or even just 1 choice out of all your boons to upgrade with your pom!

mental totem
#

@green birch yeah i noticed that. was a pleasant surprise.

#

@wheat elbow Haha kind of the opposite way. I like to play that way occasionally too and toss my fate to the winds. But I like to try out some specific builds too.

rancid egret
#

is their a list somewhere about which keepsakes do what ? i did check the wiki but it seems likes its still a w.i.p

native ether
#

should be on the wiki

#
Hades Wiki

Keepsakes are items that can be equipped to obtain some sort of benefit during an escape attempt. They are acquired by giving characters Ambrosia; Hades, though he can be given Ambrosia, does not currently give a keepsake.
Once a keepsake is equipped, it cannot be removed, on...

#

yeah its right here

#

Lambent Plume isnt correct afaik, others should be

rancid egret
#

thank you kindly !

wheat elbow
#

@native ether So let me get this straight

#

You want Tenebrous Veil to apply Chaos' Curses at random on all the god boons?

native ether
#

just the 1/2 picked

#

instead of removing the option

#

you'd get a "Inferno Bombs are tossed at you for 3 chambers" kind of deal

#

and at least in my head canon you would get the boon immediately, not have to wait

wheat elbow
#

That would be ever so slightly less terrible.

#

Until you remember that damage for dash exists.

#

It is less terrible than what we have now I suppose.

turbid needle
#

Well, we all agree that Stabbing needs to go.

native ether
#

Which can be easily fixed by either just removing that as an effect/reworking that effect since I generally believe that to be the most unfun chaos curse in the game

#

and its one effect

turbid needle
#

Give me an example of a single more unfun mechanic in the game.

native ether
#

assuming there's an equal chance of drawing each effect your likelyhood of not taking a boon because of stabbing is going to be infinitely lower than your inability to not take a boon because it was gray'd out

turbid needle
#

Yes, but there could also be instances of "The two boons that would be really helpful are Stabbing, and changing this boon that will break your entire build is NOT Stabbing, have fun with Styx!"

#

(seriously, dashing is more important than any other action we can take in the game, get rid of it)

native ether
#

I would change stabbing by removing the I-frames you get while dashing in all honesty

#

you can still dash but you cant use dash to dodge damage, which is a serious debuff but isnt flat out ruinous to your game

wheat elbow
#

I mean, fun is ultimately subjective.

#

There are a lot of things I do not consider to be fun that others do enjoy or just don't mind.

#

To me, Chaos as a whole is an unfun mechanic.

#

The boons he grants are just number shifts, the penalties are a pain or irrelevant, you can't make a choice on where to go afterwards

turbid needle
#

Yes, but dashing is objectively an extremely important defensive mechanic (the player's best, really) and Stabbing actively punishes you for it.

faint carbon
#

games like this already have too much RNG without chaos shenanigans

#

:p

wheat elbow
#

and the HP price is a problem for all kinds of situations.

#

If I have to pay

turbid needle
#

My biggest problem with Atrophic is that you get damaged just by taking it.

wheat elbow
#

20ish HP, punishment for 3 to 5 rooms that can end up killing me and limiting my own roomchoice

#

for one single delayed boon

turbid needle
#

I've taken Atrophic boons and lost DDs to enemies afterwards I wouldn't have if it had kept my current HP static.

wheat elbow
#

I want said boon to knock me out of my boons

#

nothing more, nothing less.

#

34% more dash attack damage while playing the Spear?

#

Yeah, thank you but no thank you.

turbid needle
#

And that's what fixing the prefix curses would do, not limit you to taking the least-damaging and a boon that is outright unhelpful.

wheat elbow
#

The worst problem about rooms like Chaos

#

in my opinion

turbid needle
#

I had a run a few weeks ago where a Chaotic Shot increased the damage from Scintillating Feast.

wheat elbow
#

is that they scale SUPER bad into heated runs.

#

You play with grim inevitibility

turbid needle
#

I'd like to see that effect more widely incorporated.

wheat elbow
#

you can't go see Chaos.

#

You play Torment?

#

You can't go to a trial of the gods.

turbid needle
#

Curse, poison, et cetera damage gets buffed from Chaotic Strike and Flourish

faint carbon
#

I go into chaos rooms on torment runs because if you get hit you're losing a DD anyway

#

but only if the only other option was a collectable

wheat elbow
#

I mean, there are plenty of things that do not kill in one hit.

#

More so if Aphrodite and/or bracer are involved.

faint carbon
#

taking aphrodite and bracer on torment runs is just plain bad though

#

imo

turbid needle
#

Do Aphrodite and Vicious Torment even get along? I coulda swore I ate 36 damage from one of Asterius' combo attacks in a single swing when he was Weak.

native ether
#

I do honestly wish Chaos boons had unique mechanics and stronger effects because although he was cool back in January, as far as the game has come to now, he's a little boring

turbid needle
#

Bracer lost a lot of use when Hades damage was nerfed.

wheat elbow
#

Aphrodite cuts the damage in half clean.

turbid needle
#

It used to be one of your better options for the fight.

wheat elbow
#

If Hades hits you for 500, you only suffer for 250 with weak.

#

Myrmidon bracer slices another 40% off

#

so instead of 500, you only take 150.

native ether
#

is it 40% of the 50% or is it 40% + 50% together

#

cause that distinction is very important

faint carbon
#

you shouldn't be planning your build around getting hit in a torment run though imo

native ether
#

getting hit is practically unavoidable in Styx and in the Hades fight tbh

wheat elbow
#

Styx exists

native ether
#

one of the reasons I dont think 500% runs are viable

faint carbon
#

^

wheat elbow
#

I think Hades can be unavoidable without frenzy.

native ether
#

Hades can definitely, its more a matter of Styx

wheat elbow
#

His patterns become pretty clear after playing against him for a while.

faint carbon
#

yeah hades is pretty doable

#

styx is a no-go

wheat elbow
#

Frenzy is where he becomes stupid.

native ether
#

Styx its possible but I think only if you run Broken Spearpoint

wheat elbow
#

Like, I don't even know how I do it, but on regular runs, my timing for dashing his whirlwind attack is on point.

#

On frenzied runs?

#

Non-existant.

faint carbon
#

just play shield ( ͡° ͜ʖ ͡°)

wheat elbow
#

Going back to the question of unfun mechanics

#

Torment has to be one of the most unfun ones in the game.

faint carbon
#

nah no-hit is a fun challenge for those that want it

wheat elbow
#

Aside from being hard enough to deal with as it is

#

they take out trial of the gods out of the picture.

faint carbon
#

I loved 500% torment runs before styx

wheat elbow
#

And I hate that.

faint carbon
#

and that's an issue of styx not the pact

native ether
#

I mean Heat in general needs a rework to scale better with Styx and Elysium in all honestly, but that isnt exactly a new thing we've been saying, and that's likely already on the todo list

faint carbon
#

yeah

native ether
#

I would call it an issue with the pact entirely because the pact is what is supposed to be considered "optional extra content" not Styx lol.

wheat elbow
#

Heat and Pact of Punishment to me has been the one big disappointment of the current patch.

#

The mixture of there not having been any changes

#

as well as there not being any ingame reason to even do them.

faint carbon
#

possibly cerb, but it wasn't an issue before the influx of fast attacking, low damage hard to dodge mobs

native ether
#

Ironically, I think I've enjoyed Styx a lot more simply because the game became substantially more challenging at 0 heat, which means I can run 0 heat and be well entertained.

wheat elbow
#

I said it in a video I recorded today as well.

#

0 heat runs are amazing

#

Styx is a blast

#

The Hades fight is amazing

#

The game is not in a state where the heated runs are properly optimized.

#

A lot of mechanics become unviable and/or impossible.

#

Especially Frenzy just flat out breaks some encounters and/or makes certain weapons entirely unviable.

faint carbon
#

they're necessary though beyond a point, like I did one 0 heat run on every other weapon after doing a 120 heat clear

#

and just kinda button mashed and facetanked everything

#

despite barely knowing how to use the weapons

wheat elbow
#

You have to remember that you are the exception.

faint carbon
#

oh of course

wheat elbow
#

The set of people who have beat the game on 120 on the last few updates are a rarity.

faint carbon
#

but the heat needs to be there

wheat elbow
#

The number of people who did it in the current update even less so.

faint carbon
#

for that small set of people

wheat elbow
#

It doesn't "Have" to be there.

#

For all intends and purposes, they could just go with the good old "normal hard very hard" setting and call it a day.

#

The idea of added customization via the pact is of course great and novel

#

But it is just a novelty for die-hard players

faint carbon
#

you know what I meant, some kind of increased difficulty method is a requirement for the challenge seekers

wheat elbow
#

which, again, is a small subset of the playerbase.

#

I mean, looking at other roguelikes

faint carbon
#

and this method has been used to success in all the previous games

wheat elbow
#

Binding of Isaac only has 2 difficulties

#

but it also has challenge modes

#

Enter the Gungeon doesn't even have difficulties

turbid needle
#

Every Supergiant game has included a rough "Pact".

wheat elbow
#

but it has 2 or 3 ways to modify the base game

faint carbon
#

SGG need their game to not be exceptionally hard though because a lot of people will be playing for the exceptional stories / worlds they craft

#

at least at a base level

wheat elbow
#

Absolutely.

turbid needle
#

I think this is the first time it's been so variable (Idols were either invoked or not in Bastion), but it's a nice optional flavor element that they've had for as long as they've made games.

faint carbon
#

I loved the idols in bastion too tbf

wheat elbow
#

Thing is that even if they are purely optional, there has to be some kind of reward.

#

The game as it is right now gives you no incentive to go over 120 heated runs unless you haven't unlocked the statues yet

#

which you could have done months ago

#

OR 75 if you want to utilize all the challenge rooms in the game

#

(which, half of the time, you can't even do because the entrances just vanish)

#

And that is ignoring the topic of challenge rooms themselves

#

which are a problematic topic all by themselves.

faint carbon
#

only issue with the challenge rooms is trying them with the melee weapons lol

turbid needle
#

Well, they offer challenge room rewards (50 HP, 200 Obols, a level 2 Pom and rare boons), so their static and now uninteresting design is my only problem.

wheat elbow
#

My problems with challenge rooms:

  1. Only one room layout.
  2. The difficulty of the room is increased by the pact.
  3. There is only one challenge condition (take no damae)
    3.5 Brimstones exist (enjoy running circles while spamming ranged attacks and casts)
  4. Melee Weapons are at a heavy disadvante
  5. Not meeting the condition literally gives you nothing except 1 HP regen.
  6. Especially later challenge rooms become marathons that keep you occupied for 2-3 minutes straight.
#

There are easy solutions to all of these problems.

#
  1. Only one room layout? Add more layouts.
#
  1. The difficulty of the room is increased by the pact? Stomach it, you know what you signed up for.
turbid needle
#

I'm sorry, I gotta call that out.

#

Your problem and "easy fix" is "quit whining"?

#

Dude.

wheat elbow
#

In that particular instance, it actually is.

turbid needle
#

Done again!

#

I'll be back in a few hours.

wheat elbow
#

But that point gets circumvented by the next points I would have made.

#

I think that one really doesn't like me.

broken cipher
#

Finally managed to clear the game. The nerf to the final boss was incredibly helpful.

faint carbon
#

gratz

wheat elbow
#

So what weapon is the actual best with 3 hammers?

#

I think the bow has the most potencial, but I rarely if ever fully realize it because I have terrible aim, so I am tied down to just doing explosive double/tripple shot basically every run.

#

Rails best set up is tripple bomb and buff bomb, the attack related boons are just flavor that is nice but not necessary.

#

Sword is double nova or bust

#

And the shield is üretty whatever for the most part.

native ether
#

Rail imo is very good. Though as a frequent Rail player I would recommend Flurry Fire/Infinity Chamber, Explosive Fire, and Triple Bomb. You trade that double damage in for a more potent attack that can stun in an area around it, which helps you line up special hits perfectly.

wheat elbow
#

You don't need flurry/Infinite for that though.

native ether
#

It's hard to capitalize off Invigorating Blast, as good as it is, and often means you're playing way riskier, or losing one of your triple bombs to just proc the buff.

Flurry or Infinite allows you to keep up your attack more frequently, ensuring more stunning and protecting you with a very potent distance tool.

wheat elbow
#

I don't use the attack nearly as often for making use of infinity and/or flurry.

#

And when I do, I notice that I am not playing my resources to the fullest.

native ether
#

Definitely would recommend doing so. Helps keep you alive a lot more or position bombs to ensure you land your hits.

wheat elbow
#

Yes, but

#

I do that with my cast.

native ether
#

The AoE stun also allows you to be considerably safer when using bombs, since those do immobilize you and make you very vulnerable.

wheat elbow
#

So do regular attacks.

#

I think we need to reconsider the idea of "mobility" in the game.

#

All things considered, we only have one "mobile" weapon

#

and that is the shield thanks to having a bull rush attack and, arguably

#

the best dash attack

native ether
#

Regular attacks on the rail don't stun. Flurry Fire let's you fire faster, more often, and Infinity Chamber means you're never out to dry with reload.

#

Flurry Fire also increases your accuracy and range meaning you have a better stun from a further range

#

Invigorating Blast isn't bad but it's very hard to properly capitalize unless you play risky. And if you're playing that risky I would recommend a melee weapon.

#

I don't think you really need 3 hammers on the rail. Imo you don't even need triple bomb, though I think I'd definitely recommend it.

wheat elbow
#

Triple Bomb just makes everything better.

#

You can make a run work with Explosive, Twin and Perfect Shot.

#

I thjink that would be the highest damage potencial you can get out of hammer upgrades in the entire game.

native ether
#

That would be very high damage

#

By default 60 base damage, then double damage from twin for 120, then double that for power shot to 240, and then make the arrow deal 300% base damage (240 base explosive*4)

Yeah that's a lot

#

Get crits to do 300% of all of that damage and Heart Rend to basically double it.

#

Ok holy... With crits and heart rend that's like 5000 damage a shot assuming you land the crit

wind vale
#

i had something close to that - just triple shot instead of twin shot and slightly less damage from gods

#

triple shot got more damage potential but you basically need to stand inside your enemies

native ether
#

240x4 is 960 (that's the hammers). Crits do 300% of the total which would be 2880. Getting Heart Rend would make that do 135% more damage (akin to multiplying the total damage by 2.35) which would be... 6768 damage a Critical hit

wind vale
#

and yea got about a 5k hit vs hades

native ether
#

That also confirms my theory that I believe crit increase damage is actually multiplicative.

#

And not additive

#

Ok I no longer believe the shield is the best weapon in the game

#

That is busted

#

Especially considering it's super easy to build Deadly Reversal and Heart Rend for it.

autumn tapir
#

when Big Bad first released I had a very strong twin shot explosive crit build

wind vale
#

that is interesting - i just noticed that perfect shot increases the damage for a power shot from 60 to 120

#

remembered how the +100% changed the 40 to 60 before

#

thought it would have been the same now

#

so like 100 damage from power shot with it

#

completely missed that change

native ether
#

So fun fact

#

Assuming we were in a perfect world and always got crits

#

That bow build would 2 shot Theseus

wind vale
#

if he doesnt block

native ether
#

Yeah ofc

wind vale
#

and you can get 100% crit

#

hunters mark can give huge amounts

native ether
#

Without crits assuming you land Power Shots, it's still a 6 hit kill

#

Killing Theseus in under 6 hits

wind vale
#

he deserves it

native ether
#

Granted this requires some really good rolls

#

But wow

wheat elbow
#

I mean, not really.

#

On the contrary, thanks to how much exclusivity is going on with the bow, you should be getting a line up like that somewhatish regularly.

native ether
#

The bow has less exclusivity than the rail

#

The only things exclusive to each other on the bow are Rapid Shot with Power and Explosion Shot, and Twin and Triple shot

#

The boons though are likely not hard to line up. Take Artemis first, and Aphrodite or Athena second. Either Heart Rend or Deadly Reversal can carry you until you can get the other. (My idea build would be Artemis attack Athena special Aphrodite Cast/Dash)

wheat elbow
#

Nawwww

#

You gotta go hard or go home.

#

Aphrodite Attack against a marked target or bust.

wind vale
#

that and artemis dash

#

so have to get the reflects for that duo elsewhere

wheat elbow
#

You still have the special for crits.

#

Oh yeah, also

#

You have to get a backstab with Athenas Debuff

wind vale
#

oh right - i always forget that thing does anything - i only take it to get privileged status

#

tho that wouldnt be needed with hunters mark and weak on them

wheat elbow
#

That debuff actually helped me engineer a run that made my special crit for 1500 damage today on the spear.

native ether
#

Special with crit is way lower

#

Marked is also not consistent on bosses

wind vale
#

marked is not consistent on hydra but else no problem

native ether
#

The 50% bonus base damage ain't worth it if you can't proc it consistently on the hardest enemies in the game imo.

wind vale
#

and even there on the heads it is

native ether
#

It's not consistent on Hades unless casts count.

wind vale
#

casts do count

wheat elbow
#

I got the 1500 damage against an add summoned by Hades.

#

The spear special with vicious skewer has build it crit

wind vale
#

the urns do not tho

native ether
#

And even then he shoots way less of them in phase 2 which is where I'd rather have the bonus.

wheat elbow
#

Against Hades himself, I was critting for 970, which was also decent.

#

For a useless skill, that is.

native ether
#

Yeah but you could be critting for 6768 :kappa:

wheat elbow
#

I mean

native ether
#

With Aphrodite though that has got to be like a crit for 8k which would be insane but I feel like it would be less reliable. (Plus getting deflect on the special really keeps you alive)

wheat elbow
#

I could also just build explosive launcher and develop from there.

wind vale
#

with the build i said - triple explosive shot with artemis attack and stuff - i deleted his last 3rd hp 2nd phase single hit

native ether
#

LOL

#

Ok the bow is officially the best weapon

wheat elbow
#

It is the best scaling weapon by far.

native ether
#

In the right hands lmao the fact you can basically 3 or 4 shot Hades has to make it A tier

wind vale
#

at least 5 shots should be needed because of the phases

native ether
#

Yeah.

#

That also means that Phase 2 of Hades (if you did around 5k dmg) has likely around 15k/16k health

wind vale
#

unless you could skip but im sure thats not available anywhere anymore

native ether
#

Well the damage done I assume doesn't cap

#

So if you did half his health, it would still trigger the add spawn, but it would do the full damage

stable oyster
#

It would do full dmg

#

I’m pretty sure that beefy speedrun world record had a 2 (or maybe 3) phase hydra fight, so it’s definitely possible

turbid needle
#

Sooo Relentless Barrage with Epic Heartbreak Flourish.

#

Kills Elite Louts dead (no Heat) in one shot to the back if they're stuck.

rancid egret
#

help

#

how do you break free after being turned to stone ? i can't see whatever key the game is saying

#

I try to make out the tiny text then i die ;|

turbid needle
#

Mash the Dash button.

#

Space for me, X/A for controller players (unless they're not using Xbox/PS controller)

native ether
#

Mash dash or attack button afaik

turbid needle
#

"as far as I 'member"

rancid egret
#

for the pc- // >o<

#

why is the font tiny 😭

#

aww no one knows ?> x<

stable oyster
#

Space bar or right click

rancid egret
#

thanks mate

#

im going to assume that in Apothaless-however its spelled..../the medusa head is only a mini boss ?

native ether
#

The Megagorgon is one of two miniboss Encounters in Asphodel yeah

#

Minibosses usually show up halfway thru the biome

rancid egret
#

Does the shop show up less ? its all kind of a blur to me now but..i feel like i got pretty far in the 2nd half and didn't see any heals ;d

lost rose
#

There are maximum two shops per biome

#

You may only see one right before the boss depending on RNG

native ether
#

Usually you'll be offered a choice between a shop and a miniboss room but that isn't guaranteed.

#

Most likely in Asphodel given most rooms have 3 paths

rancid egret
#

kk

turbid needle
#

Shoutout to whoever made poison clouds left by ROUS deal a single damageless hit first before they poison to almost completely block walking through them with Spearpoint/Holy Shield.

crisp yacht
#

What’s the best weapon for someone who hasn’t done a full clear

#

I got up to hades with a buffed sword special they deflected

#

But I think I just got lucky

unkempt pagoda
#

shield

green birch
#

Shield is best for newbies!

terse scarab
#

Why does every new boss have a ridiculously inflated health pool

crisp yacht
#

Explosive shot or sniper shot

#

Or triple shot

kind fiber
#

@terse scarab My guess is so that It can serve as a pseudo final boss while they are still finishing the game up

heady void
#

50 runs in and the hydra is starting to get monotonous for me. Is there any way to make a high risk, high reward way to make the fight go faster?

#

Like if the main head was still vulnerable when the others come out, but it takes reduced damage the more heads are active?

cedar mirage
#

VICTORY

#

i am so happy

#

thanks lvl 3 artemis wrath

turbid needle
#

_ residentzag /
NIGHTMARE SLAIN

cedar mirage
#

dumb dad, trying to have me tell his wife a message about the dog

#

im too busy breaking ceramics and feeding the ghosts

vagrant hearth
#

just barely squeaked past theseus and asterius!

#

.... and then an axe got me.

rancid egret
#

So im at- relam # 2, Asopthle [proably spelled wrong]

#

any tips for fighting the big ole snake bone monster ?

kind fiber
#

@rancid egret What are you having problems with?

#

I imagine its basic problems of not being able to avoid enough damage or having a bad build by that point in time?

rancid egret
#

well..im a noob :x, thought its my 3rd time getting to it

#

i know it gets 2 heads later in the play, and then i die >x<

kind fiber
#

uhh, it gets alot more than two heads

#

its only 2 heads the first time

rancid egret
#

so any tips for fighting smart would help

kind fiber
#

What are you taking damage from?

#

His projectiles can be easily negated by standing behind the pillar

rancid egret
#

should i just run up to him and smash him in the face lol >w<

kind fiber
#

And when he rapid fires them, the safest spot is directly infront of his head after he fires off the first few projectiles since they can't curve that quickly

rancid egret
#

😮 cool

vagrant hearth
#

the shield can block them too, of course

#
  • if you get its armor shredder upgrade that helps a lot with the other heads
rancid egret
#

So, I don't know all the terms but ? mostly I fight with the sheild, i throw one of dino smoke bombs with the special then charg in

kind fiber
#

If you want to play the fight smarter

rancid egret
#

thought that won't work with the snake

kind fiber
#

you should let them perform attacks until they pick attacks that make them more vulnerable

#

I would suggest against taking dio's cast boon. I haven't made good use of it

vagrant hearth
#

i try to prioritize taking down the ranged heads (red and pink) over the summoner and melee heads

rancid egret
#

are the ranged ones, the one that get behind you ? [sorry I don't know all the game terms]

kind fiber
#

If you are using a ranged weapon/build, you can bait him into performing a melee attack by standing in range then dashing out when he performs an attack and pelt him from a distance

vagrant hearth
#

since the lava is just a pain and for some reason i have a harder time dodging the waves than other projectiles

#

the pink heads that shoot lava and the red ones that shoot energy waves, i mean

kind fiber
#

The ranged ones are the ones that shoot out the pink shockwaves and throw the fire onto the ground

rancid egret
#

hmmm I didn't notice o.o, maybe i died before i got the change to pay attention

#

I got to 3 heads- then dead xp

vagrant hearth
#

eye of lamia (from the charon wells) is your friend, if i still have that active when i get to the fight i'll save the green heads for last so i can hopefully get some healing off of the skeletons

#

it takes time to get used to each boss's pattern, i think. i didn't manage to beat Meg until maybe my 20th run (tbf, I didn't even reach her for the first several as i was learning the game)

kind fiber
#

How are you building your loadout? Aphrodite offers some good boons that are more useful to newer players

rancid egret
#

i got this game..today xD, thought ive been playing for a while so im like, a really noob owo;;;😓

kind fiber
#

Sure,

#

Which boons are you taking or going for?

vagrant hearth
#

hey, getting to the hydra on your first day is pretty good!

rancid egret
#

i paused the game right in front before the match started >w<;; boons are the gods you can call on right ? I have Posidon

kind fiber
#

Sounds pretty okay, but its been awhile since I was new

rancid egret
#

so I have the invincible shield for a few seconds

kind fiber
#

Boons are the bonuses the gods give your character

#

Like all of them

rancid egret
#

I have something from Athena,if i get hit the enemy also takes damage

kind fiber
#

Yeah, the good part of that boon is not the enemy taking damage

#

but the invulnerability frames it gives your character

#

its not a good trade to take a hit for ~50 damage on nearby enemies

rancid egret
#

yikes

#

i guess i was trying to protect myself a lot

#

i got something from Artimis, i forgot what its called, the picture is of like 4 arrows though

#

my special attack that I have is the poison fog -from the wine god, i have him on my sword too

kind fiber
#

Is it fullyloaded?

#

Fully loaded is a boon from artemis that gives you somewhere inbetween 1 and 3 extra casts

#

You can look at your boons on the left by holding shift ingame I believe

rancid egret
#

loaded as in..do i have all the red jewels ? i have 5 of them

kind fiber
#

No

#

There is a boon from artemis called "fully loaded"

rancid egret
#

Im not sure how to read the boon titles with out....fighting..i paused it right before the battle

#

BOON*

kind fiber
#

Got it

#

Are you in the room with the hydra?

#

or somewhere else?

rancid egret
#

I think so ? the skeleton snake monster right ?

#

that where I am,

kind fiber
#

Yep

formal hill
#

hey guys, I got to the final boss, and he had no spoken dialouge, is that normal right now? Also when i got back to the house, no dialouge was spoken other than Zags, can you let me know if thats normal? please ping me if you reply, i have the server muted!

rancid egret
#

well I hope I don't die as quick this time x3

formal hill
#

best of luck!!!

kind fiber
#

@formal hill Its not normal, it might be the case that he doesn't speak if you have exhausted his dialogue options but if you are seeing him for the first time, you should have gotten something

formal hill
#

No, I mean that the speech bubbles were there but no dialouge?

#

no audio

#

sorry 😅

kind fiber
#

thats almost certainly a bug

rancid egret
#

☠ ☠

formal hill
#

)': ah

#

im so sad i missed the voice acting then ;_;

rancid egret
#

well i beat 3/4 heads

#

then died x.x

formal hill
#

i'll report it next time

rancid egret
#

thats 3 more then last time though o.o

formal hill
#

congrats!

rancid egret
#

maybe i should say 3/5 because of the boss head

#

thanks lol xD

formal hill
#

i remember getting stuck at the hyrda

#

its definitely a learning curve!

rancid egret
#

the last one curled up on the lava, so i walked on on him and finish him off and i still died ? i guess the body counts as lava too..

#

or i got hit from behind idk

formal hill
#

lava damages you dear

#

Zag is not fireproof 😂

rancid egret
#

but i was on the hydra's body ?

#

like he was curled up about to die- poisoned😱

formal hill
#

there's no collision for "on" the body, you were on the sprite visually but both on lava

rancid egret
#

ohhhh

#

FFFFF

formal hill
#

its just a case of sprite/model layering

#

zag can stand on lava VERY Briefly

rancid egret
#

noooo 😭

formal hill
#

but you usually take 1-3 damage i believe?

#

hey thats okay, you know for next time not to touch lava : p

kind fiber
#

It ramps up pretty quickly

rancid egret
#

maybe i got hit by something as well

kind fiber
#

starts out at 1 goes to 8+ pretty quickly

formal hill
#

oh does it go higher tha-- ohhh

#

i've never seen

#

😂

rancid egret
#

yeah i know for next time

formal hill
#

hey Ascended, have you gotten to the current final boss yet?

kind fiber
#

Yeah, and beat him

#

What about it?

formal hill
#

did you find it really... like, visually busy?

kind fiber
#

i don't think so

formal hill
#

I had so much going on I couldnt really tell what was up so im trying to figure out if its New Boss Jitters or not

kind fiber
#

It seems fine

formal hill
#

oh well, I'll have to try and get a similar build and try again another time 😂

kind fiber
#

he doesn't have alot of moves

formal hill
#

i didnt expect to beat him first time anyways 😂

#

im so sad I didn't hear the audio though ):

#

ill have to find someone's first time fighting him 😂

#

anyways i stayed up late to do that run so....

#

i need to sleep

#

thank you for answering my question ^^

fringe briar
#

is anyone else's screenshare on discord not working?

#

it shows like 3 frames at a time

turbid needle
#
Yes, it hurts boiling blood builds a bit, but presumably, you're going for exit wounds or cast dps anyway if you're going Artemis (and it'd help against higher Heat Hydra).```
With any amount of exit wounds, having Hermes' cast boon and legendary would make this incredibly broken
errant narwhal
#

This doesn’t seem like a problem for this channel, @fringe briar?

turbid needle
#

I think it's kind of a neat idea to knock casts out, and would make Artemis' cast more interesting, but exit wounds would def have to be reworked to make that not the best possible build by far

wheat elbow
#

I mean

#

There are a lot of variables to the brokeness of that.

#

The rarity of exit wounds coming to mind.

pastel jolt
#

@formal hill Several hours late but please don’t swear, it’s still against the rules even if the bot isn’t catching it at the minute.

neon bough
#

Hey, just coming back to the game, hadn't played in like 6 months (Hydra was the last boss then). Has the game gotten easier or anything ? Cause I breezed through the whole game up until the final boss (to which I died) on first try, and I was not playing particularly well

wanton niche
#

They added two new biomes with two new bosses. The final boss is a doozy, even though they got nerfed in the most recent patch.

#

Also, the biomes got shorter, which is a mixed blessing. It's good, because you have less chambers to wade through and potentially lose health to, but it's bad because you have less rooms to acquire boons and buffs and stuff.

neon bough
#

Oh right, that's why I was surprised like "oh it's the boss already ?"

#

But being able to get several hammers ----> best improvement ever

#

(sorry, not native english, was does "a doozy" mean ?)

wanton niche
#

It has a couple of meanings. The one I was using was another way of saying that it was a very difficult fight.

neon bough
#

Oh right, I experienced that haha

light nova
#

I DID IT

#

I did hades with 120 heat

#

Youuuuuuuuuuuuuhooooooooo

errant narwhal
#

wow!!!!

#

congratulations!!!!!

light nova
#

w8 for screen

#

The funniest thing that i tried to make it by taking a lot of hp and died

#

664 hp

#

So if you can't avoid attacks - you have no point in a lot hp :DDD

errant narwhal
#

Wow that’s pretty amazing though

light nova
#

also you can see a bug that i reported already

#

I don't have 4 lvl brilliant reposte

faint carbon
#

nice, gratz

#

how long did it take?

light nova
#

What do you mean

#

How many times did i try 120 heat?

faint carbon
#

I mean how many minutes was your 120 heat run? :p

light nova
#

47:28 it's on screen

faint carbon
#

i'm blind

#

thanks

#

lol

#

I was looking for the timer on the top right because i've been attempting speedruns recently

#

forgot there was one on the ending screen

native ether
#

That's impressive. What did you use for Heat?

light nova
#

w8 a minute i closed the game

faint carbon
#

interesting

formal hill
#

@pastel jolt ack I'm sorry! I haven't been here in awhile and had forgotten and since dynos down it didn't yell at me. Apologies.

wheat elbow
#

Entered a Chaos Room on one of my 120 heat attempts

#

It was early, so what could go wrong.

#

Turns out I left the room with 7! MAX HP

green birch
#

We have faith in your abilities

wheat elbow
#

Well

#

I am happy to inform your that your faith

#

was not misplaced.

faint carbon
#

gratz

stable oyster
#

Great now do it with frenzy

wheat elbow
#

You joker.

#

I had frenzy.

stable oyster
#

😉

#

A man of culture I see

wheat elbow
#

I added some extra spice

wheat elbow
#

Real talk, for all you guys who are trying these 120 heat attempts, that Pact set up might be the one for you. Taking out one rank of Stiffling Darkness made a huuge difference.

#

That rank meant maximizing my cast bullets, my chtonic vitality, my death defiances and my priv status

turbid needle
#

@toxic acorn To the best of my knowledge, in Asterius' first phase, if you're very close to him after his first jump he will do two more swings. Otherwise he jumps. There is very little wind-up, so it's unfortunately a matter of watching the timing. I am still working out his attacks in the second and third phases.

wheat elbow
#

Agreed. I still try to figure out what causes him to float around while winding up a downward strike.

toxic acorn
#

I thought it was a 50/50 lol

#

I think atm you just have to assume he'll always swing and keep your distance

wheat elbow
#

So here is another question

#

Is there some form of HP scaling going on in Styx?

#

Because on the run where I finally finished, I had far away from as much damage as I have had on some of my other runs

#

Highest damage I had on the winning run was like

#

200ish damage from explosive return

#

while other runs, I had crits in high quaddra digits. Overall, the gamelength and clear time felt like it was about the same and the enemies in Styx, especially the bosses there were far away from being as tanky as I feel like they should have been.

wheat elbow
#

Also, I think you people have been right about the broken speartip.

#

Patroclus' Keepsake was amazing

faint carbon
#

yeah it's real good

#

especially in styx

formal hill
#

I need opinions 😭

#

is Heroic better than Epic?

pastel jolt
#

i mean

#

yes

#

it's the next quality level up?

formal hill
#

ah I just havent seen it that often/didn't know how much better it was 😅

#

I only have blight strike right now so I'm trying to weigh options 😂

#

I might take it to experiment since I dont expect this run to get to the end game

#

gonna take it and play risky > B0

wheat elbow
#

Not sure what your weapon is there.

#

I hate to replace a boon that early, but these options really leave a lot to be desired

#

as is so often the case with Artemis.

formal hill
#

its the spear, sorry 😅

hard holly
#

Ive been gone for a week, how is the final boss nowadays

stable oyster
#

They replaced hades with Cerberus

wheat elbow
#

And he is more brutal than Hades ever was.

#

Unless you play a 125 heat run.

#

Tben you will fight them together.

turbid needle
#

hades got nerfed

wheat elbow
#

By the way, "do nothing" as he brings out the vases really wins the game

faint carbon
#

i'm so glad they nerfed the vases lol

#

on my pre-nerf 500% torment kill I had to save my greater call immunities for every time he cast it or i'd die

#

so I'd alternate using a DD and a greater call on each cast

#

and tried to kill him before I ran out

unkempt pagoda
#

FINALLY got my first clear on the new update

lost rose
#

Congrats!

light nova
#

@wheat elbow did i understand correct, you did 120 heat run without mirror buffes, without damage to +50% enemies and +50% hp in 36 minutes?

wheat elbow
#

I defeated Hades on a 120 heat run with the Pact Setting I was showing earlier, yes

#

One Rank in Tenebrous Veil was in there too

#

And yes, it did not take me 90 minutes

#

Which still surprises me because my damage never felt extensively high.

stable oyster
#

More enemies = more aoe

wheat elbow
#

In this case, that was actually true.

#

Especially in Styx, explosive return damage + the flinch it caused was pretty neat.

stable oyster
#

I like more enemies bc it makes me feel cooler

#

Like when you first enter a room you feel overwhelmed but then you fight a bit and realize you’re alright

wind vortex
#

Man I love the Ares boons now

#

I feel like I really underrated them at first, but after playing around with them getting a big nuke on any enemy you hit for essentially free is really convenient

#

Also helps that the duo boons, at least the ones I’ve seen for Ares, are really good too

fleet crescent
#

Hey people, is there any way to see your completion stats without finishing a run?

light nova
#

Taking a screenshot 😄

haughty stream
#

Er small bug where hades used the urn attack like 8x in a row and they kept breaking

#

Without him doing anything else

cedar mirage
#

Why does the collar say “expired for now” when I try and switch to it in the post hydra room?

lost rose
#

You can only use keepsakes once per run; if you ran it in Tartarus or Asphodel and then switched to something else, you can't switch back to it within this run

cedar mirage
#

Ah

#

Thanks

#

I really have never used anything cept the collar, just trying some new ones out

wind vortex
#

I’m stuck on the Pierced Butterfly myself

green birch
#

Skull Earring Squad rise up

haughty stream
#

Broken Spearpoint is life

#

Depending on build it can prevent easy death in Styx and really minimise damage in Elysium

unkempt pagoda
#

lambent plume gang wya

stable oyster
#

you are the entirety of that gang

#

Eggheads rise up!

wet dagger
#

k... is this a GitGud moment, or I'm just really bad at this.... but anyone else find the lil cure fountains in Styx completely impossible to see when Zag is poisoned. Like... everything is green and the plant thing is green and omfg so death, much pain

stable oyster
#

I've had issues occasionally, you're not alone

broken cipher
#

They are difficult to see. Which is why I always locate them before engaging with anything.

atomic panther
#

^^^

stable oyster
#

It should be the first thing you look for every time you enter a toom

wet dagger
#

I try.... but the army of rats sometimes beats me to it.... or green snake crystal floaty things

#

My pause button is gettin very buffed up 😛

stable oyster
#

yea, but it is MUCH easier to see if you are not already poisoned

native ether
#

should highlight though because of all the visual clutter in styx and the slight clutter added by the screen tint

median ridge
#

if the wells glowed a distinct color while poisoned that would improve styx a lot

rancid egret
#

Finaly beat that freaken Hydra

#

😭

wheat elbow
#

Man, it feels so good to get up in the morning

#

and not feel like "I NEED TO WIN 120 HEAT NAAAOOOW!"