#h1-builds-and-combat
1 messages ยท Page 219 of 1
500 Darkness run is still easily doable ๐ค
ah well . This whats voting for i guess!
I did a 0 Darkness Run to Meg' just because she called me out for using Nyx's mirror.
oooooooohhhh
And there's no dialogue for it
lol
I felt cheated ๐
yet,
^
And then someone else on Reddit, killed the Hydra....
or never, but, you know!
No heat no mirror run doesn't sound too bad except for one thing
Look, knowing video games and the absurd lengths players go to
I can guarantee at some point someone will beat the Hydra with 0 darkness mirror, max heat, using a steering wheel
If you're doing a no mirror run then there's no reason not to put 30 heat into the limited darkness pact
@hard holly That statement is too true ๐
Somebody beat Dark Souls with bananas , now that's something
hydra kill using a bunny on a ddr pad
I dont think anyone is quite that rabbit of a fan
haHAA
Someone took the Donkey Kong bongos and made their own software to interpret more buttons (because it didn't have enough) and then beat Dark Souls with it
I don't think a DS2 All Bosses No Hit run has ever been completed though
This is #off-topic-discussion
Thoughts on an Athena/Bow build
Relentless barrage + special deflect helped a ton with hydra damage management
It's good yeah
But if you stand close to him when he starts the barrage you can just smash the projectiles with all weapons
Hmmm tru
Athena on bow attack is great
On bow special its alright
Though special itself is great at clearing projectiles, so its not crucial
I had the epic special boon and the hammer boost that increases special fire so I was quite pleased
I rarely run the bow so I was surprised to even make it to Hydra ahaha
Athena on Bow Special is Bae. and Long Live team Titian Toppler!
It's good!
Man, it deflects Gorgon projectiles.... That alone makes it supercalafragulistic.
It's honestly ridiculous how many i frames it gives you
You let them stomp you
Yup, and then I turn around and shoot 'em in the buttocks.
Do they have buttocks though
They're skulls, I should hope they don't have buttocks
Skullbuttocks
That's just a brain stem
Buttstem
Blocked
๐ฆ
I don't actually block people I just find it incredibly fun to say
If the have mouths, then they have butts. It's like... physics or something.
The above sentence was high on my list of "Didn't think I'd ever say that" phrases.
They're skulls, they don't have digestive tracts
For every entrance, there must be an exit.
And the exit oppsite the mouth is the butt. qed
Skullian Centipede
Titan Toppler is low key amazing once you adjust to the delay
I didn't think I'd like it when I first tried it out but it's so good for just deleting damage coming at you and makes you virtually untouchable in mobs where you'd otherwise be swarmed
๐ i've only beaten the Hydra once and that was with Titan Toppler
the Bastion fan in me enjoys the heck out of deflecting attacks. also getting gorgon heads to freeze other enemies/themselves? ๐ท delicious
Thanks for reporting a game freeze! The most common solution to this issue can be found in #hades-tech-fixes-old
oh my god sorry
Hahaha
Well I'm uncertain if this is the right spot for it but I notice when poking with the eternal spear in some rooms parts of the walls seem to phaze - related to the attack graphic maybe? Also our skin mites have a mouth - but no butt
I think minions of the underworld don't have to abide by normal biological constraints
No, they could be creations
Yes but
Why would you make them into strange dancing bomb men
Or crushing rock butts
they're just Like That
NEat
IIRC the form they take in the underworld isn't emblematic of how they looked when they were alive, rather it's how they were perceived/judged as they died
Yeah so guys I was just a flower salesman but in here i'm a big rock who smashes people if they try to get out
๐
i mean, no???
No? I thought that was part of the flavor text on louts
the skull-crushers are what remains of the cyclopses
True, so maybe not all of them
take the test and find out What Kind Of Wretched Shade You Would Be!!!
louts, thugs and witches were humans, pests are haunted jars of ashes, numbskulls are native to the underworld but hades doesn't bother exterminating them bc they're useful for getting rid of shades who leave their stations
You are an armored lout! Hated by everyone ! CONGRATULATION!
voidstones are crystallised bits of chaos
Tysm Sparrow!
Brimstones should be smashed against the wall
So yeah I guess the slamdancers were just Like Thatโข
yea it's all in the codex
On the topic of slam dancers, is it possible to deflect their attack with Athena's boons? I've never actually done it.
i don't think so?
inferno-bombers, yes, if you hit the bomb before it hits the ground
You can only halfway deflect the bombers. It doesn't bounce all the way back anymore, it keeps its momentum. As for the slam dancers, yes, but only with the dash. Don't ask me why, I don't know, but specials/attacks/casts don't reflect everything
Reflecting the lout should instakill it since it would charge in itself
Triggering an implosion
I mean. With enough heat it does
hmm
@hasty mauve not exactly
But
as if say, you reflect a rocket, the rocket doesn't implode
rocket lout is a different game where bunch of louts rocket around trying to knock a numbskull into a goal
it just occurred to me that every Supergiant game has at least one enemy that only does an obnoxious charge super fast
Bastion had those dumb birds
Transistor had those dumb dogs
and now we have dumb death jelly
death jelly makes me a big sad
finally broke 20 minutes to victory
:toot:
it was really weird, because i thought for sure that this build was going to fail horribly
except i got super lucky on hydra:
First round: two pink stompy guys
Second round: one green guy, three pink stompy guys
Third round: one spitter guy, five pink stompy guys
The only hard heads imo are stompers and spitters
When there's alot of them ๐
Only stompers or spitters or a mix
normally, it's the green guys that i have a problem with
because they make all those stupid skeletons
i never can kkill enough of them whyile dodging those purple darts
got my third just now
ive only ever gotten one legendary
Tap to Kill, seems legit
curse of agony doesn't seem like it'd be all that good on the gun
Except
what with the fire rate being what it is (and my goblin-esque need to make it fire EVEN FASTER NO I DON'T CARE IF IT MISSES MORE MORE BULLET)
SHOTgun gun
I had satisfying results with infinite ammo and ares
Definitely a poor choice for special unless it's the 5 bomb variety, but then you dont have infinite anyway
man, i just lost a run where i had All The Boons just because i got carried away
bow with twin shot, artemis attack and increased crit damage, epic ares cast, artemis legendary
Just don't lose
Ez.
Do you shoot two seeking projectiles from bow when you have artemis legendary if you have the double shot
no, just one
Best run I've prolly had is full artemis cast build with legendary
@pastel jolt Weird ๐ค
artemis attack is decent on gun but would not be my first choice, this was an interesting run
its actually pretty good
def not the best, but far from the worst
i like pos gun
i had poseidon shotgun once and while it was fun, it also meant playing hide-and-seek with enemies out on the lava
i shot things and they just. they vanished.
if only they actually vanished instead of turning you to stone from 6 miles away
hehehehehehe
30% + 50% + 25% + 75% + 145% + 50% (with cast and boiling blood) + 100% (with backstab) = like 600 damage per power shot
question: Does Olympian Favor and God's Pride reduce the chance of getting legendary effects?
or is it actually supposed to say like "Rare or better effects"
I don't think it affects the chance of legendary boons either way
The prereq for legendaries isn't rarity, it's RNG
You have to have gotten certain other boons before a legendary will show up
oh, really?
And the rarity is just the power level of the standard boons
i guess i've only ever seen one legendary (from zeus)
Yeah! The boons come in "tiers" kind of and generally you need one from each tier before you can get the next tier
You can find lists of the requirements on the wiki
interesting
i guess i've gotten the tier 1 and tier 2 boons for a number of gods
but i must not have gotten a third chance at the legendary
dang, i got both zeus and dio boons except for legendary (got two trial rooms in a row)
and then got to asphodel, had a "fight these skull thumpers and medusas" followed by "now fight the murderboat"
i hate medusas, i can never keep track of the stupid heat seeking projectiles when there's alot going on in the game
plus their projectiles can't be deleted the same way others can
hey yall whats the word on spear dash attack?
@paper bay Regarding your most recent feedback, the keepsake you pick after Meg does change which god spawns first in Asphodel. God Trial rooms are exceptions, as they are based on gods you've already chosen. Additionally, you cannot select the keepsake you previously had equipped again to get another guaranteed room for that god. It also doesn't "waste" the keepsake slot, because each god's keepsake has a static effect that boosts their respective god's boons' chances of being rare or higher. Also, I believe only Athena and Poseidon offer gold when out of other options, and given that each god has 5 or 6 tier 1 upgrades, this shouldn't happen by the first boon granted anyway.
@atomic panther
Correction, those two gods (Athena and Poseidon) offer gold AS boons. But if you exhaust ALL boon-options on a god, they all offer a flat gold reward in place of their set of boons. Seemed temporary to me, but idk. Got it only once in my games before (on Ares)
Oh, cool, I didn't know that
Seems like it might be more of a problem once more floors are added, but boon delivery seems pretty balanced for current updates. There's enough rng, but still ways to guide your boon path if you so choose.
I'm still concernced about the fact that because you can only get 1 boon per slot, as more floors are added boons will start to run out, which could easily lead to getting no relevent upgrade for multiple floors in a row
I suspect thatโs the kind of thing that will average out as we get more stuff
Right now the game has to flow with basically a mid boss serving as the endgame and half the enemies in the second area are likely to be altered given approximately no one likes dealing with crushers or gorgons in their current state
I think once the next zone comes out and shakes everything up weโll start seeing some tweaks to how often we get boons
What do we reckon the next two zones are gonna be anyway? Elysium > Olympus?
Elysium is most likely if not definitely going to be the next zone
can't really guess what the next one will be but Olympus wouldn't surprise me
Then the final boss is the god youโve taken the most boons from or something hah
The arrows start chasing YOU
LOL
(Dunno if it's been mentioned before, but I really hope some sort of backstory is included for Dusa. It's not really fitting that she's crushing on Z without some context. I know it's more from the Roman mythos, but there's a really dark version of her history I'd rather not retell that makes a crush on Z not only seem farfetched but kind of jarring. I'm all for her having a happier afterlife so to speak, so I'm not against the idea, I just hope there's some sort of something more that explains it. Z being nice to her in the past, etc.)
Finally beat the Bone Hydra! \o/ Used "shotgun bow" with lv 6 Blight Wine on special and Sweet Surrender + Passion Dash from Aphrodite. Feels good.
Nice one! After the first time youโll notice it gets easier as well ๐
I first I didn't think Dionysus' poison would be a big deal, cuz I sort of side-eyed the stats. But after experimenting a bit (and being lucky enough to level it up), it can be pretty nasty.
Pun intended
The blight wine works really well with fast weapons as well as you can hit them quickly 5 times, then bugger off while they die
died to hydra at 180 heat 
casts mass arrows while the olds are still flying due to increased move/ats speed
well at least you got to the hydra
@mint leaf dionysus buffs are my favorite. i especially like the one that lets the blight spread between guys
also, late to the party, but crushers are horrible, gorgons are horrible, and crushers + gorgons in the same level is the literal definition of hell
so in other words supergiant nailed it
We thought Sysiphus, Tantale or Prometheus had it bad with Divine punishment...But true pain is endless rooms of Gorgons and Crushers (with an unlucky low damage boons run).
Got a link?
Hades - Good Times Patch Any% in 8m 02s* by haelian
sorry hold on a sec
proxy have mercy ๐
I assumed the link cooldown was when proxy deleted their message but I'm wrong
Thanks ven
np np
Direct YT link: https://www.youtube.com/watch?v=_xmRuCbn3xA
Will be trying to improve on this seed for a while: need a Chaos boon that has +Special and preferably Athena Special boon.
How is he getting 40
50% extra damage and critical damage on return, yeah
Oh yeah spear special base is 20 right?
Might be a bug, text says 50% but in reality it's +100%?
I think they buffed it
It looks like his damage, for some reason, is also variable
He gets anywhere from 35 to 44 damage
Im thinking its 25, and with 50% its 38
Yeah makes sense. 40 / 1.5 is 26.6 recurring, so close enough
Mix in rounding being weird
It looks like 38 is the right damage number
But it fluctuates
And I cant figure out why
I'll test it out in a bit
Also wow they overbuffed spear special
Loving the green flash on the spear recall. Looks super gainax.
sssshh don't tell them it's good
๐
Yeah I'm just saying the normals are usually better
The spear is just one of the best
Imo the overbuffed special was the bow special
Im pretty sure special is way better now
Nah
I havent used spear since the Artemis nerf
Athena spear was always the way to go
Bow special zeus is still un nerfed but it's a bit awkward to use optimally
Crit spin dash was too good
Spin dash still broke
Wait
I miss spin backstabs but it was a bit too broken
Artemis is also just good
I thought bow speical only procs Zeus once
Since it was pretty much guaranteed backstab
No it doesnt
It was pretty broke
Every hit
But felt so good
Hence bow special is wild
I can never get the aim right when I try to cqc bow special
Spear special is good
I think spear special is "better" for going fast
But the spear normals
Are better
Like it has 50 million animation cancels
If your apm is on point you get fat dps
Oh my god. Yes.
๐
What does the exploding special do now?
Boom on contact
Whats the damage like?
50% more damage i think
20% since the nerf
As soon as I start doing spear special runs I get a bunch of good +attack chaos boons
๐
Spear special is also fun with Ares because if you wait a second you can proc the after hit damage twice
Combine that with backstab damage on return and everything dies
Does it still push back?
Or you could just go Athena and not have to wait to kill everything tbh
True lol
this isnt such a bad time with those boons ddskfg https://i.imgur.com/cH1VHOZ.jpg
Only 3 god boons ouch
what's the """"""world record"""""" so far
8 minutes I think. It's linked earlier in this channel
8 minutes 2 seconds, apparently
It can be improved, he had pretty poor luck as far as Chaos boons are concerned
oh damn it's from yesterday
would have been a full minute faster without the survival room, always sucks when you bump into those :'D
It makes me wonder how speed running will go with this game due to how the random nature can alter things so much
Like if thereโs enough interest in speed running maybe there could be a separate mode for it? Diablo 3 had a weekly rotating speed run mode with a pre-set randomly generated dungeon so everybody speed running it had the same exact layout and toolkit
Dead Cells also has something like that
chamber 24, gets a timed room for the second time
i'm at 7 minutes
had it not been for one of the two timed rooms i'd be at less than 10 minutes
survival rooms are a big feels bad 
I'm assuming you take every choas room possible?
me: hey this run is going alright
chamber 23 survival room: hush my child.
yup
I'm not positive but I feel like survival rooms are tied to the seed. If you get one and give up, you'll still always get one in that zone until you reset your seed. May be able to bypass by getting a very lucky Light of Ixion (forced chaos room from well)
Other things may alter your seed mid run it feels. Again not positive but it feels like taking an Infernal Gate will alter the rest of your run
Sometimes I legit wonder why you canโt clear survival rooms faster too. Like, some combinations are pretty easy to deal with minus the infinite spawning. It would feel hella rewarding if they werenโt truly infinite spawns but just really hard, and if you manage to clear the entire room before the timer expires Hades is like โwtf how did you actually do thatโ and you get double the reward or something.
That would be great, especially for Tartarus where it's not hard to continuously clear the room.
I might be wrong but when u use pact and adding move speed for enemyes u also add damage speed and then it's like the different game. I mean skeletons begin to jump right to the space, attack from another screen so gameplay begin to be annoying becouse u dont play, u might only to escape with dream of been not hitted. VERY bad game design as i think. P.S. I play with 60 skulls and it possible to win the Hydra, but no pleasure in it ๐ฆ
whew, 38 heat clear. is it possible for the room re-rolls to become boons? i haven't used it a ton but i swear it cycles darkness -> ambrosia -> heat -> key just about every time
6 cast charges + ares god i love this
Darkness / Heat / Keys / Ambrosia reroll into eachother
Poms / Coins / Hearts / Boons / Hammer reroll into eachother
Miniboss rooms with a god boon will only reroll into other god boons (But I haven't tested it tons so far)
Also shops / sisyphus rooms can't be rerolled
shops right before a boss can be rerolled
good job, i'm personally trying my best at the 120 runs for the skelly reward
only thing I don't have unlocked
Ah yeah I took it real slow with the rail special
Especially since I had the aeres boon on it
Rail special is the most fun I've had in a while ngl
same, it makes me want to play a run using only the special if that were possible
I mean. Why not?
Distant memory for that 30% bonus damage
Hope to get triple bomb off the hammer
Cronus boss fight anyone
Explosive bow is my new favorite. with Artemis dash and poseidon attack boons I was regularly getting 350 damage attacks.
also, how to upload a pic on here? The picture drag method doesn't work here.
link it please!
like from imgur?
yeah!
I had a quite similar run, very fun to play, glad you enjoyed it ! I like to compare it to twin shot : very interesting, brings a whole new playstyle to the heartseeker, but it is unfortunately quite hard to take advantage of, especially when you seek challenge and try superheated runs.
Twin shot? I only know of triple shot.
twin shot best shot
i don't like twin shot
twin shot best shot
I checked the wiki for twin shot, but it doesn't have it. It doesn't have explosive either
hasn't been added yet, sorry
so what does it do?
i can do it tomorrow if nobody else has by then
it makes you fire two shots in a line in front of you but they don't go as far
so 200% dps and no drawbacks?
well i mean the drawback is. they don't go as far
oh right
the range is apparently significantly shorter
thats not bad at all. I almost always go close with the bow
it replaced the old point-blank shot
When Bad Influence ("You deal more damage while 3 foes are afflicted with Blight Wine") is active, does it also include the damage of Blight Wine itself?
I have considered taking Poseidon over Athena, but isn't Pos only really good against normal enemies (not including witches and gorgons in Asphodel) whereas the only benefit when fighting bosses is the large damage. I generally take Athena because she can deflect all ranged attacks even those of the bosses plus she has a higher base damage (and works with bosses).
I'd say Athena would be better with bosses because there's the damage plus the deflect damage, whereas Poseidon is much better with normal enemies because he can knock them into walls + lava.
poseidon is much better in tartarus imo, and significantly less good in asphodel
athena is generally better overall i think. deflect is pretty huge
(you can deflect more than just ranged attacks)
the problem with twin shot is it's half the range of normal shots, so twice the damage, half the range
it's not bad up close, but i'd rather shoot things from close to max range and not worry about getting mauled
Personally the twin shots with hunter's dash is my favorite way to play the game rn
Dash in, shoot for a billion damage, then get out
i tried that my first run, and it felt like i was always right in the middle getting mauled
and when i got to asphodel, i died against skull crushers + gorgons
because you can't shoot the gorgon pellets
Spear and the new gun lacks damage and i cant find any boon it's just triggering to play. Dash damage is better than the new gun's damage
i like the gun
i've gotten two clears with it so far (and i only have three clears total)
it's really good with blight wine
and pretty decent with lightning
and if you can get infinity charge on it, it's rock solid dps
i do likke blight wine + rapid fire on the rail gun. it's like dash -> tap attack -> dash away because the enemy has five stacks of blight
I haven't been loving the gun because its inability to stun enemies isn't super conducive to my playstyle, and ever since the Zeus nerf I can very rarely shred enemies quickly enough to make up for it
Yea but the gun (idk about the spear, don't really use it) while people may find it fun, isn't a better option to pick than other weapons and boons
shield still my favorite
I think I'm more consistently successful with rapid jab (whatever its called) or Armor Smash spear
spear is better than the gun because spear can stun
Yea i agree with Will after the Zeus nerf the only decent build is blight wine, and even then it is a much different playstyle than any other weapon build
gun is viable if i have Ares
and ares too forgot that
then i cant say gun is good because Ares can be on any weapon
i like the ares attackk buff, but almost never get it
(not because i don't want it, but because it's almost never in my list of boons)
by the way Ares cast is really good just melts the hydras
IMO currently gun is not a very viable pick for heat runs. It can only be used effectively in normal runs
and even then there are better options
hammer upgrade on gun are not that good too hope they buff it
for gun rapid fire, and infinity barrel are alright
infinity charge probably best, followed by rapid fire
rapid fire is better if you have blight attack though
i like the piercing shot too
i thought the dash reload one would be really good, as i dash attack a lot
but i found that i still ended up having to reload occasionally
which sucked, because it's otherwise terrible
and the shotgun one is fun, but i hate reloading
if the shotgun one reduced reload time, that might makke it really good
Yea and since your using a gun you develop a habit of reloading, and the dash reload kinda throws me off
gun just dont have damage which i dont like cant even stun enemy like spear
but as it stands, the standard reload on shotgun attack makeks its long-term dps atrocious (even considering how atrocious the gun dps is to begin with)
pos + shotgun is hilarious though
they can make hammer upgrade to be rocket launcher
that would be cool and it gives damage
Yea whenever I used shotgun, and try to attack enemies, I literally can't get away quick enough before they hit me. Pos (haven't tried it with gun yet) would really be the only way to not get hit after shooting twice
athena attack boon + infinity charge is also really nice, since it deflects basically everything non-stop
Yea but the damage isn't amazing tho
no it isn't
that's probably my biggest problem with the gun
seconded by the auto-aim being wonky at best
i wish the aim reticle worked like the bow, so i could just aim wherever i want
base damage of the gun is probably fine because if they raised it, it'd be OP. Really only Poseidon, Zeus (Barely) and Ares work effectively
dio works well
that too
both of my clears used dio attack boon
I get how to play with Dio, but I just can't see it working well in high heat
probably noty
Every time I played it at 60 heat, it just took way too long.
i think dio really needs the right selection of boons to really be useful
like, attack boon is pretty good by itself, but the gun is still not exceptional
however, if you get the one that spreads blight
Artemis legendary with Dio is probs the best, I can't really see anything else working well enough for heat
with the attack boon, you can quickly have everythign on screen taking damage
A couple days ago I went into the files and I found out how to edit damage, and I turned the rail damage up to 100 instead of 10 and it shredded skelly
same with the Bow I turned it up to 100 and it hit a 800 with a backstab, instakilling skelly
how did you even manage to edit damage?
Do you know what the difference between low and high damage is?
I don't see player weapons
@high pulsar it just makes a range i assume
i can test it out after i put my baby to bed
because it's currently set to min: 10, max: 10
@primal cape Epic Games\Hades\Content\Game\Weapons
Keep in mind if you start modifying game files that you shouldn't be submitting any feedback or bug reports/crash reports as the changes you make may cause problems
I actually kind of wish the reload didnโt exist at all on the gun, the infinite clip didnโt really make me feel stronger so much as it felt actually usable
Having to stop and reload just feels clunky compared to firing thousands of arrows or shield dashing through mobs like The Flash
the reload wouldn't be bad
except that it takkes as long to reload as it does to fire half a magazine
I think the bad thing about the reload is that the gun doesn't feel powerful enough to justify the reload and on top of that the reload handicaps your mobility
Yeah exactly, like I didnโt feel this way in Bastion using guns but I felt like even on high Idol runs I could kill enemies before having to reload. Plus the pistols automatically reloaded while you were moving around there so you werenโt left vulnerable
It feels really bad when Iโm able to do a quick shot with the bow that isnโt even a power shot and do 30 while still moving around and then I fire Exagryph standing perfectly still and do like 10 damage because somehow half the shots miss and then I get hit
the shortest bow shot which is a quarter of a second is 10 dmg
compare that to 10 damage from one shot of the railgun
Huh, I never held it that short an amount of time
i am going to play around with a "sniper" variant of the rifle i think
something that does good damage
but has fewer rounds in the mag
like 40-60 damage per shot, and maybe make the fire rate likke 2 shots per 3 seconds or something
15 I feel would be a good start, it needs to either flow better or deal more damage to justify how unwieldy it is
A Sniper hammer upgrade would be cool
Yeah I love that idea
But it might feel too much like the bow at that point
Yeah I tried Ares on the main rail attack once with the infinity chamber and realized I was basically just playing a worse bow
It's definitely important that the weapons feel unique from each other
Making it even more like the bow might be bad
Yeah I love the flurry fire upgrade for rail
That with Dio is hilarious
Actually a little more technical of a thing but what if the hit box for the rail bullets was increased so they hit more often?
I don't think that accuracy is a problem with the current iteration of the AR. It rewards taking your time with accurate shots, and spamming fire with inaccuracy
what do you guys think of dio?
i like the boons
I like Dio overall, his boons feel useful
i just wish it were easier to get to legendary with him
i've not been able to as yet
because i never get enough boons from him
I love Dioโs boons and the poison stacking
I think they've taken a lot of cues from the feedback on the previous gods and compiled that into a god with boons that synergize nicely across the board
It makes it feel really nice with fast weapons, like sword with flurry or the spear base attack + Dio is amazing
I like it because it requires you to strategize a bit, it's not just a spam special and win
Though aiming the special on gamepad is a bit of an art
how would one even try to get legendary? I have like 300 runs and I've only seen one legendary
i've gotten legendary zeus twice now
If you need help getting it, you can look at the prereqs on the wiki
goes to wiki
i had one run where i got blight strikke -> peer pressure -> tipsy shot -> numb, but then i didn't get any more dio boons
dio legendary is almost impossible to get
The prereqs for each god are listed at the bottom of that god's page
at least it feels that way, since you need three tier 2 buffs to get it
I had one run where I was using spear, got the daedlus upgrade on spear that made it blow up and then the dio upgrade on special
I got it to like lv 7 pom and destroyed everything
did 18 dmg a stack
best i've gotten is 11 so far
which melts most everything
even with only 1 or 2 stacksk on a guy
You'll want to delete that, no datamined stuff of that nature in the server allowed
Or edit it, at least
sorry
Talking about numbers and such from the files is fine, they just don't want anything not currently in the game to be discussed here 
gotcha
finally got the dio legendary
a little disappointed that i got it in the last room before hydra
welp
stupid hydra
also, not sure the dio legendary is worth trying to get
did an asphodel trove with knockback attack and i seem to be straight up stuck with 1 enemy alive. i imagine its some floating thing far off the screen on the lava - anything i can do other than give up?
weird, i didnt realize i could still take the rafts despite the trove being unopened but active. i wonder if there's some timer on them to account for such things.
dio dash is better than i expected, was a nice complement to generic sword attack build. appreciated it breaking the pact 'shield' effects as well, whatever they're called
Did they buff the sword out something? Because I came back after a while and beat the hydra with the sword
Which I couldn't do before.
how long ago did you play?
there was a sword buff early on
it went from 10-10-10 to 10-20-30
I played before the chaos update
And I see that makes sense. I basically shredded the hydra because of the rapid swing without thrust
So does anybody else have trouble telling what Inferno Bombers are doing half the time when fighting them? I find it really difficult to tell when itโs safe to attack them and when theyโre gonna explode everywhere
Yeah, the jump-away-and-drop-bombs-in-their-place attack seems to come out of the blue. I operate under the assumption that they're always about to explode and try to never stay still
Swarms of Slamdancers with buffed movement are scarier in my opinion, though I find them easier on regular runs
That is, on a regular run I prefer to fight Slamdancers over Inferno Bombers, but the opposite when using Whipped Frenzy
It probably doesnโt help that Iโve been using the sword my last few runs and it definitely has trouble with them unless you either have some amazing cast ability to chew through them or Athena to just reflect them to death
I would love if they added some sort of leaderboard system to compare yourself to other players. I've had 50 runs, beaten the Hydra 16 times, done 1 60 heat run, and my fastest completion time is 15:15. Would be cool to see how that stacks up to other players.
Thoughts on this: when they add Demeter the revenge perk should be after you get hit you can get up to 60% of the damage you took back by hitting enemies. It can be called || avenging grain ||

It could also be a Hepheastus boon called "Avenging Gains"
Or Dionysus with โavenging pagneโ
"real pain for my sham friends"
Or we could add quick ..... temper..... oh.
@stable oyster I really like that idea
Iโve already been wondering if a revenge damage run was possible but I imagine it wouldnโt work in high heat
re: the petrification feedback
iโm sure iโve bust out of it using dash spam before?
you should have a prompt that says smth like " <key> to break free"
im pretty sure ive seen that
On Xbox controller it says to press X but yeah I think anything works
does sunken treasure scale with rarity? took it out of desperation for the health but it doesn't feel like i got much out of it
@upbeat coyote I agree with your feedback about the shackle and I was wondering
What if it amplified all environmental damage?
crushing, wall smashes, the lava in Asphodel ect
spike traps
@subtle shale that sounds kind of amazing
ty ๐
@subtle shale would make it a lot better but would do nothing to these annoying witches and gorgons that float over lava in aspodel :/
imho I think the better option there would be to place some small platforms out in the lava that you could dash to
like it's already annoying to deal with that even without a gimped keepsake
lava could just count as a wall , but i guess that would make it too easy
Is shield charge supposed to be cancelled if you absorb a bomb blast without getting hurt?
Did zag end up moving as a result of the blast?
So, I fiddled around with the rail this morning before work. Made it have a damage range of 4-7, 100 round magazine, lowered the fire rate, and increased the spread.
machine gun is fun, but definitely not effective in asphodel
I assume you mean increased the fire rate?
@subtle shale I've thought it over about that and increasing all environmental damage is probably the ideal solution and obviously it lowers the multiplier since it becomes general use instead of specific
The devs have probably thought of this solution already. It just became rubble damage since they only made the first level and that's the only thing that does damage other than traps
yeah, a lower multiplier in exchange for consistency would be best I think. Keepsakes are one of the only things not reliant on RNG to work, so consistency will always be king with them I think
The walls are inconsistently sticky. When dashing into a wall if unable to continue the full dash you should slide along the flat surface of a wall(especially, during Meg's bullet-hell phase when you are backed up against a wall) it seems that this is already intended because as I dash into a wall sometimes(~40% of the time) I WILL slide, and its more consistent than that even if you delay each dash, BUT if you are spamming dash the consistancy plummets and reults in me receiving damage unnessacarily. Especially during the meg fight, I'll get stuck and take a train of purple bullets when I don't need to.
Zag should just backflip off walls
i just think the dashes could be more different then they currently are
Change the dash into a blink, leave a clone, etc
Replace dash with Sneaky Decoy
Does anyone else hate that one room in Tartarus with the pressure pads/dog head traps that shoot 4x at one spot
I always get hit... and my enemies never
eh, i usually have the means to stay Out of that middle part
what's fun is when you get a survival thing in there bc you just run circles and if you have, like, the rail's grenade or a dionysus cast or whatever you just lob it in and keep circling
brb making mod that plays "Right Round" whenever you start doing that
-- the Darren Korb remix
be nice if there was a way to make traps do even more damage to enemies... there's that Athena "Sure Footing" that protects you from em, but.
I mean, Hephaestus? @tawny ivy
i feel like that's all hephaestus would be good for?
maybe he should be an NPC in Hades somewhere, like Sisyphus, and by giving him ambrosia you get a trinket that makes traps / walls deal extra dmg?
There should be a sisyphus kind of encounter every area tbh
I think lorewise he can't appear in person in the underworld, but it'd be neat to get his boon/keepsake/chamber reward
like, the Olympians aren't actually conversing with Zag as such, they're just yelling into the void and throwing Boons
technically zag's just finding the hammer
How do the ambrosia interactions work?
...Daedalus since discarded his own tools so that now others may make careful changes fitting of a genius such as he.
& yeah Asphodel is a lonely place. the only conversationalist is Charon. Charon
email?
for gifting ambrosia. IDK fjfsjsjf
Hey for all we know they actually do have email
We donโt know when this game takes place and they do have a gun...
Hades is actually a Supergiant crossover and takes place in the same cyberpunk place Transistor does
One of the gods just swiped their guns and claimed they made it
so I JUST LEARNED LAVA CAN HURT CRUSHERS
Oh yeah, that's a great way to kill them if you can pull it off.
@opaque merlin just as a heads up, all feedback, even non-mechanical feedback, is fine in #hades-feedback
just wanted to make that clear
Thanks!
ok, last stage of the Asphodel boss fight, I'm at 149/200 health thanks to Aphrodite on my bow attack and double projectile bow special. i think i can do this
you can say Hydra in here
And then you get pummeled by the hydra lasers three times in a row and die
yes
tru the difficulty ramps up a LOT each stage compared to the Meg fight imo
I was super lucky this time to get all stompy heads for the last one
since the last update you mean? huh
I still havenโt gotten the hang of dealing with its lasers
Either I time my reflects wrong or I dodge straight into them
I can't dodge them for the life of me without Athena's dash
or just shoot them all yes
I read that in TF2 Heavyโs voice
I have yet to meet shade that can outsmart BOOLET
this is exagryph. it costs four hundred thousand obols to fire this gun for twelve seconds.
The trick to dodging them is realizing the angle at which they curve
So you can lead them to one side, then dash diagonally-ish to the other and theyll miss you
next qna ill see if i can get darren to do his best Heavy voice
Yeah I made the mistake of using Athena Attack to try and reflect them using the sword
But thereโs way too many to consistently get them all that way
How to survive 60 heat ples
I almost beat 60 heat, using the spear and basically every single Athena boon. I fought the final boss, was doing pretty well, stood in a pool of lava, and died.
Oh hey, just cleared 120 so may be able to lend a hand there. What pact combination are you using right now?
50 in Vicious Torment, 10 in shared Misery. I'd think it's probably worth putting some in Stifling Darkness instead, since I don't really need to use that much darkness.
Yeah, imo max Stifling Darkness is much easier than any points in Torment
Would suggest trying to max Stifling Darkness and Misery, and toss in the charon cost up one too. You'll probably find it a lot easier on any run that doesn't include Athena legendary.
Well hey, that worked. 60 heat run complete.
Thanks for the advice! I forgot how nice it is when enemies don't take out half my hp with every hit.
Yeah, for an equal amount of heat, you can make your run barely harder or turn it into something that makes hell look friendly and soft and gentle
Wow that speed thing on the pact is something else. I don't like how it makes louts travel twice are far even though it makes sense from a physics point of view.
Louts are your worst nightmare with frenzy, charging from beyond your screen and killing you instantly when you also give them some additional damage. Maybe second only to hordes of armored numbskulls
man
artemis with the shotgun just isn't funny
dash attack, crit on attack, clean kill, hide breaker
just instakilling hydra heads
Dying in the fourth biome to the last enemy of the last room before the final boss
And the last enemy was a numbskull
I feel like crying just reading that
I died like one room away from the final boss of Dead Cells once
I am numb to such things now
Hades is the first rogue like I've ever played so I am soft
Itโs not my first but itโs pretty close
Dead Cells was the only one Iโd played to any serious extent before Hades
This game can get brutal
I would imagine that at some point it gets more difficult to die the further you progress. After all, you have more time to accumulate boons and upgrades, and there has to be a breakpoint in enemy difficulty eventually.
Hopefully they just don't resort back to the old days of every enemy in Asphodel having armor.
Yeah often the early midgame is most difficult because the enemies get buffed before you can get the ball rolling
I still wonder if armor should be changed any
I feel like being a full entire second health bar is a little much
I got the game 3 days ago so I have no idea what the game was like earlier
Same, a week ago but I came in on the Good Times update
Have you done a completed run already?
Twice now
Been trying to do 30 heat and i can semi-consistently reach the end boss and then choke
Though sometimes I have to avoid the more troublesome rooms in Aphsodel
I only beat Meg yesterday ๐
How many runs in?
Beat meg on exactly my 20th run
Better than me lol
Then died to medusa
Yeahh
Yeah frick that thing
I didn't know how to deal with the projectiles so I died pretty quickly
Iโm at like run 70 and still donโt know how to deal with those every time
It has like three attacks with the same animation so itโs hard to tell what itโs doing
I haven't been able to another run since then so I've only seen it once
Pro tip: it only spawns in rooms with the little skull on the door icon so you can try and dodge it
Oh dang, thanks
Shield, definitely
Same honestly, itโs fun just dashing through everything
Yeah, it helps to get out of hoards and avoid damage
The last enemy in the fourth biome is me
plz no
Get hit once and you die
Does unlocked chests stay unlock in later runs, or are the used keys wasted?
Treasure troves are a per run basis. There is no coded consistency between a trove in one attempt and one in the next
Hey, one question. Did the lava damage get nerfed in Asphodel, or the Pact makes is somehow so they don't lose 20 hp per tick?
question do the primordial chaos boons do anything? every time i get one it feels rather pointless since the only i managed to work (at least to a noticeable degree) was the one where i was slowed and my attack or something got boosted. I don't understand if i'm doing anything wrong with them as i have tried many things to get it to work even failing my runs in my attempts to notice anything
the way chaos boons is that you get a negative effect for a few encounters, and then afterward, you get the benefits for the rest of the run
sometimes the benefits are great, and sometimes its just not worth the trouble
yeah i don't notice anything with chaos boons at all even with the negative traits most of the time i pretty much ignore it because i can't tell the effect if any
Thatโs really odd, I definitely notice them doing stuff for me
@subtle shale I hate the Megagorgon fight too! It's so frustrating unless I have deflect for the projectiles, plus some kinda delayed damage for the crusher(s). Or just a beefy attack build
I actually don't mind the bomb chaos boons haha... can't be worse than dash punishment
the __ Grasp boon is my fav, even +1 cast makes my game feel so powerful
I really like being offered the bomb ones ๐
@subtle shale most of the good boons from chaos to me seem highly negligible i don't know it just seems the normal gods boons do more without the negative, so shouldn't chaos do even more because of the negatives?
Yeah, I do feel like itโs a bit too much of a risk sometimes. I get wanting to make it risk vs reward but getting a measly 20% Attack bonus after five rooms without your special or something can feel super bad, on top of likely taking damage just to get that
the onl;y plus to chaos is that if you happen to get one that ups special/attack you have the possiblity of having 3 things buffing it, daedelus hammer, one of the god/goddess boons and chaos
so it allows to have one really broken ability in the right circumstances
What about a chaos boon where the reward was a trinket swap? I.e. 3-5 encounters with X but then you can change you trinket out. Really helpful for people looking for specific god boons or that late game death defiance, etc.
Would anyone go for that?
That sounds like exactly the weird kind of thing Iโd expect from Chaos
You know what would be the worst best idea ever
control inversion for x amount of rooms
please don't actually add that though for the love of god
The reason chaos does less than normal god boons is that it's an extra buff, you still get to do a room and claim the reward there on top of the chaos
Also Chaos boons actually are multiplicative
Blight Strike with the shotgun Adamant Rail does a lotta damage
since each "pellet" of the rail shot applies blight, you can easily give a particularly disliked enemy five stacks of blight with one shot
I beat the Hydra with 17 health remaining just as a volley of its tracking shots was about to hit me
I thought it was about to become a Top Ten Photo Taken Moments Before Disaster
oh god, i've had so many photo finishes like that
it's always fun to be like are you feelin lucky punk
"alright if I land this one cast crapImissed" T H E R E I S N O E S C A P E
in case anyone is curious, by the way, i finally figured out actual health values for the hydra
the main head has 7000 health, the secondary heads have 700 health and 500 armor
nice ๐ฎ how did you find those
i'm magic
So I cleared the hydra at 30 heat with literally 1 health left
I doubt I'm the first to figure it out, but one way to deal with the mega-gorgon fight is to have her shoot the stompy pillar guy (forgot the name) so he freezes and actually gives you enough time to kill him. I also tried luring him into the lava patches but those don't do much to him.
someone for the love of god fix this bot
Proxy is the true final boss.
Aw, don't give poor Proxy such an icy reception. It works so hard, and it means well
hey anybody wanna play... freeze tag?
nuh uh! please no spam ๐
guys is it just me or does using exagryph cause major lag?
as in like, framerate goes hella down, and you have input lagg on your actions?
and then for some reason clears up while you get hit and temp stow it away, and the second you attack, it comes right back in
^ sometimes
its just me or Adamant Rail is weak? feels very underpowered
(I might have not gotten used to the reload delay and special aiming) but I feel like itโs damage isnโt high enough to justify how much it leaves you open
I just got locked out of using my level 4 dionysus boon because I reached the hydra before a chaos boon evolved
Did you buy a chaos gate or did one appear and do that to you? Cause I thought they addressed that problem from happening naturally
They reduced the chance heavily of chaos gates appearing in the last few chambers, but it's not impossible afaik
I don't know where else to post this, since apparently I'm not allowed to post in the "feedback" tab. I entered a Chaos Gate while in Asphodel and took a boon with the "Roiling" curse attached to it, meaning that for a few rooms I'd have to face 47% more enemies. After a couple rooms, I came face-to-face with the Megagorgon and... surprise: TWO Megagorgon heads, but no Skull-crusher. I don't know whether this is something that is SUPPOSED to happen, but it was interesting enough.
to be able to post in feedback, you need to read the pinned posts in that channel
Done and done, thanks.
Patrick voice hey spongebob you know whatโs worse than a giant Gorgon head?
TWO GIANT GORGON HEADS
"Hey, did I ever tell you about that time I fought off two infernal megagorgons and lived?"
"That sounds wonderful, Zagreus, you must be quite formidable to accomplish such a feat."
The real question is if you could dash between them and get them to constantly petrify each another
Not with the build I had there, at any rate: with Titan Toppler I'd just reflect each head's projectiles back at it every time I dashed.
Even bettter tbh
Titan Toppler is my favorite dash boon because it basically gives you a parry
I had deflect on my standard Spear attack as well, so that really wasn't that hard a fight.
It lets you play chicken with so many enemies you normally couldnโt
Did you hit the hydra with that build?
I imagine the projectile phase wouldโve been cake
The Hydra fight was a little hectic with this build, but still doable. One-at-a-time projectiles were no issue at all, but massive barrages were a little harder to deflect all at once. Tipsy Shot was the real MVP there, as it allowed me to bombard the last couple sub-heads from afar as I leisurely parried the main head's projectiles, only dropping in and out with Dash to retrieve my Bloodstones.
Does Supergiants have stats about how many people killed hydra with 120 skulls? It would super interesting to learn.
They have telemetry as far as I know, yeah
I mean open to everyone to look at it right now. I wanna understand how good or bad i am ๐
Same
I barely scraped by a 30 heat run
Personally I think the olโ hydra might see some nerfs in the future when the next area comes out unless the balance ends up shifted in other ways
Hydra is like True Final Boss material right now
True
Keep in mind that after beating the Hydra you will then go on to fight through two more game areas, so by the time you reach the actual final boss you'll have come across more boons, a bunch of pomegranates, and (I think) a second instance of the Daedalus Hammer. The Hydra will still be challenging when you get to it, but would be obliterated by your endgame build.
Yeah true
I wonder how the game flow will change with the new area
Itโs already possible to get all of your core boons before the hydra
I'm guessing the focus will be on accumulating multiple Legendary boons, but there's also a chance that more boons will be added beyond that (say, a single tier-4 boon for each of the Olympians beyond the current three-tier structure).
the weapons' pages on the wiki now have updated daedalus hammer tables
and the adamant rail's page now has images for the daedalus upgrades
Poseidon + Ares stacked sword special...
i said i'd get around to it and eventually i did :'D
Stacking boons would be completely insane, yeah. I mean, we already have that with boons that trigger effects upon the player taking damage, but proper stacking on attacks, specials and dashing would be amazing. Really hard to implement on cast, though.
yeah like, Artemis + Ares cast would be finicky because there's already a boon that makes the Ares blades home in
so how would that interact with the Artemis homing?
that kind of stacking just opens up a giant can of worms
It would be interesting if we could take two different boons that apply to cast and rather than stack them, we could instead choose which one to apply to bloodstones before firing them the same way we would switch between different ammunition types.
sounds interesting, I can think of some good combos
legendary ares cast to pull in enemies and then hit them with a zeus cast
After all, so far the mouse wheel input remains vacant.
has the final release date been hinted/revealed anywhere yet?
so desperate to play this game but im on mac rip
ah, wrong channel
fifth question
How long will Early Access last? We expect Early Access to last more than a year from our initial launch on Dec. 6, 2018.
is there a trick to getting a perfect landing?
I still only get it, like a quarter of the time
I think I'm just Bad At Video Games
just mash the button
got it
what is a perfect landing?
I've seen it mentioned but have no idea what it is
does it have to do with when you start a run and jump down?
heres the secret strat
just mash dash button when u start a run
and youll get the landing most of the time
i think its you have to press it when you hit the ground
but again u can just spam it
and you'll prob get it
it doesn't do anything as far as im aware
just a flex on hades
remember to flex on hades
all the time
so I've been thinking on the sword and I wonder if it could use a charge attack of some sort? Like maybe one that staggers armored enemies? I feel like sword above any other weapon has problems with armor unless you take boons specifically to deal with it
like it's meant to be the combo weapon but against huge hordes of armored enemies you kind of just poke and spam special because it's a death sentence to stay close to stuff you can't stagger
Personally I wouldn't alter the Blade's standard moveset, but I agree that switching combos for a chargeable attack would be interesting as a Daedalus upgrade.
yeah I like the basic moveset, I just wish it didn't feel quite so gimped against armor sometimes
It's a fairly hit-and-miss weapon. In closed spaces its special is a ridiculously effective wall-slam machine, especially when coupled with Poseidon's knockback, but in Asphodel's open battlegrounds it can be a bit unreliable unless you've hit the right boons to maximise its destructive power.
Do you think giving the sword a bit more range would help it?
I honestly don't know. I LIKE the sword. It's a cool weapon and I got my first Hydra win with it. I think it all depends on what Supergiant has in mind for the general feel of this game. If we just assume that any sort of anime craziness is okay within the game's environment, then I wouldn't be against a future Olympian boon that adds medium-range shockwaves to the sword's slashes.
I mean they already added a mortar launcher
What if the third thrust hit of the sword was always a stagger even against armor? It would still be tricky to pull off but might allow you to be more aggressive
though how useful would a stagger be on swords 3rd hit if it already pushes them out of your next attack?
whoof
I haven't played spear since they reworked the hammer upgrades
and I was doing really well, until I took the one that made the special a rocket that doesn't return for backstab damage
thing was I had zeus boon on it, which strokes at both send and return, so I essentially halved the damage I was doing
didn't work out well
yeah the aoe thing on spear can really suck if your backstab is up and or any damage boon that is ares/dio/zeus
Same with of youโre relying on Boiling Blood for boosted damage and then get Ares or Dioโs cast boons
that reason is why I avoid dio & ares cast at all costs
Same, only time I donโt is if I either have everything in the mirror maxed anyway (havenโt been brave enough to stack Stifling Darkness yet) or if I plan ahead on taking them
what I did is I practiced a couple no mirror runs and since then I'm comfortable with stifling darkness now
I donโt know what Iโd do without three dashes
Two dashes are enough to deal with most stuff, but three are best for when you have really good boons like Thunder Dash, obviously.
trust me the game till meg is clearly balanced for 1 dash
past that it's still managable but you have to be smarter with your dashes
well dash
I guess so, but my point still stands that that specific keepsake already does synergise effectively with a wall slam-centric strategy.
I feel that we're having one conversation across two threads, which isn't great. Refer to my reply to you in the "discussion" tab.
Imho the Festive Fog and Slicing Shot should both still put the castโs into enemies
It makes no sense that only two of the eight (and soon to be nine) cast boons can be potentially detrimental
Make it so the first thing they hit keeps the cast inside of it
We only have seven Olympians currently. And are we 100% sure that the March update will bring a new one?
No
Ah I miscounted lol
did they say how many total they'd like to have?
guy guys guys
my heart rate is currently like 150
that's wr
for now
I got so panicked halfway through the hydra fight I started forgetting what keys to press
sorry for spam but I got really excited
only counts for the board if you recorded it though :'D
yup, got it on obs ๐
Nice
Also boy that Divine Flourish is ludcirous
That should be, what
400 damage crits?
Congrats, Ship. Mad props.
Ex, they stated in the roadmap that "at least 8 Olympians" is the current objective. Obviously I think the whole player base would feel a little let down if we didn't end up getting the whole twelve-pack, though.
660ish on backstab
Lets see, 25*3*1.5*3*1.5
770 with boost from cast
It does feel a bit like a faster-charged bow shot, atm.
I know I aint
Spear special could do with some tweaking from a balance perspective but as good as that build is there's still quite a few runs where I died
Zeus rail was like, nah I don't die anymore
I'll post the run in #self-promotion when it's uploaded
lol
Posted the video in #self-promotion
what's with the 10 heat?
Casual 9th chamber 500 damage oneshots
@pastel jolt +25% on whipped frenzy
I find maxing it out to 50% makes me uh
die
a bit
i figured that was the case
There's also some diminishing returns in that slam dancer AI gets really feisty
And they jump like 5 times in a couple of seconds
And are really annoying to hit
Ugh, yes! Slamdancers on high WF are a pain
I think there will be a little bit of tuning on the pact in the future
i might need to do a spear special run myself....
I've noticed that too with the increased Whipped Frenzy. Enemies seem more prone to landing in the lava and on spike traps
Yeah I think the extra speed adds to the distance that they "intend" to jump
I mean, I'm fine with it. No need for SG to make the AI smarter to match the Pact

Slam dancers on high WF is like that episode of family guy where peter keeps lightly stepping and then falling down the stairs
It's already bad enough that Louts can charge at you from off-screen with max WF
Depends how it's coded but I guess they could raise the maximum jump distance rather than whatever jump distance they want to go for
It's funny though, for now
idk though, I'm not supergiant 
like when my dog would chase after his toy when we threw it for him, and he would end up tripping over it...
he wasn't a very smart dog.
was he a good dog
yes
โค
Iโm glad at least that a lot of the sillier modifiers are now gone
Thereโs no randomly reflect damage like in Bastion
Slamdancers are fine on high heat tbh
Just takes a bit to kill them at times
Fast louts however?
Cruel
wine bois
What if they added the powers from god trials to the pact? Like for ten heat you give everything the Athena invulnerability
๐ฎ
190 heat run with all god powers active and maximum damage
Pact where every enemy gets the Elite status


