#h1-builds-and-combat
1 messages ยท Page 207 of 1
To be honest I find the state of specials and casts to be really miserable.
I know a lot of people really like cast builds, but I just can't get my head around them. They don't do enough damage at base to be worth using over specials or attacks.
And you can't consistently use them either.
oneshotting low level enemies is called 'not enough damage'?)
specials are bad, but casts are super good
I've almost finished hydra today with only casts and special maxed
they were so good that artemis got nerfed almost three times
It oneshots, what, a numbskull?
numb/ witch/ war
lol yes numbskulls are one of the most annoying enemies in the game
oneshotting them is good:)
(true)
it oneshots almost anything if you add a special to the cast + damage maximize when enemy triggered by cast
if it stacked with backstab.. owhhh
ok. almost 2 am. gotta go sleep.
cya tomorrow guys. Have some good sleep cast;lel
i feel like a good 120 heat build with bow would be start with posiedon trinket and hope for attack because of knockback, then ares dash, in asphodel switch to either distant memory, lucky tooth, or skull earring
I did all of tartarus and half asphodel with nothing but zeus special on shield
120 heat ofc
I think Athena has more value than Poseidon
Youre likely giving enemies a ton of damage, which means deflects one-shot them
athena attack is very hard to use for deflect on bow in my experience
but then again if i turned off autoaim i'd never hit anything
yea but when your surrounded by armoured skullomats with 2 death insurance you need knockback
Honestly, its not
Since enemies attack towards you
So if you attack them, you deflect anyway
And deflect works on melee attacks and dashes and the like as well, which is fun
just you need space with bow tho
Generally you can dodge to make enough space
How useful do you folks find Athena's slowdodge?
Just wondering. I picked it on like my second run when I didn't know any better.
Never again.
Slower to let you deflect things isnt better than being faster and not getting hit
like you i had the "Never again" feel
i'm up to 50 rare / 20 epic on the mirror..... gotta keep going :D
No! Stop! cant keep going! ๐ฎ
is it better to just hit give up and start over than committing to a super low damage build
*patience you mean?
No
if you are experienced then sure its a game of patience but if you believe you're prone to losing over prolonged fights then yes you might aswell give up
oh and theres the factor of fun aswell, if you arent having fun then theres little point ๐
A low damage build? You mean like starting with a centaur heart? /s
Generally speaking
You can find good enough damage soon enough
Unless you already picked an unfortunate boon and hammer upgrade
i mean more or less yeah the fun died out pretty quick. I feel it's more about dodging a lot in disadvantaged situations than actually getting better
you should play in whatever way is fun for you! if a run isn't doing it for you, you can ditch it if you want rather than dying slowly over a lot of stages. no harm in that
But if, idk, you picked bow and got an ares upgrade and a choice between steady shot, rapid shot and the special upgrade
Yeah, Id give up
no to medusa
meg is a joke. just kite around even if you dont have damage. after about 6 minutes she will die
Oh the Gorgon you mean
That one is really easy usually
How do you do only 34 damage to her
No idea
I guess shield attack maybe?
Damage for most weapons is pretty piddly unless you've got Zeus or Ares (or a lot of ranks in the others) tbh.
At least by Asphodel standards.
nooooooooooo
nooooooooooooooooooooooooooo
i just lost a really, really good hydra run because i accidentally dodged right into the main head's stomp
i was about to wipe out the last head phase ;3;
man, and i don't even have a screenshot of the loadout
it was ridiculous
"i mean more or less yeah the fun died out pretty quick. I feel it's more about dodging a lot in disadvantaged situations than actually getting better" - this is exactly what makes you better
Having a strong build isnt what makes you better
if anything having a too strong build makes you lazy and unaware
Uhhh
No
If anything damage from most weapons is bad if you get Ares
Otherwise, Athena and Poseidon provide the biggest damage boost and stuff like hammer upgrades increase that further
34 damage is very low, I can only think of shield that would do that damage
Or spear and sword, but those do that amount of damage so often that it doesnt feel bad
athena gives the highest % boost, then poseidon, then aphrodite; ares and zeus give flat boosts and artemis does crit chance
Athena and Poseidon are exactly on par now, actually
From what I know, theyre both 40% at common
it's a known issue
ah ok good, then i dont need to put up another feedback
the devs should be aware
but I don't see a post in feedback. idk, sorry @pastel jolt for pinging you, is the arte dash bug reported properly?
it's a known issue
literally about to answer

yeah, devs know about it, it's an issue with a backwards-compatibility fix being too overzealous and removing rarity effects when it shouldn't be
at least, that's the explanation that was given the other day
tl;dr: yeah, it's broken and going to be fixed
๐
Yeah, I think Alice jumped in yesterday, claimed responsibility, and then vanished again. ๐
So did anyone actually do the 150 heat run already?
There are vids.
Dunno if anything since the most recent mini-patch (which apparently will be the last while they focus on next major patch, unless there is some as-yet-undiscovered bug that will brick peoples' computers).
At least that was the impression I got on the patch notes channel.
WILL MARCO FINALLY LEARN TO PLAY ANYTHING BUT SPECIAL SHIELD
still need to gather some more heat
Did they remove the "more bounces" option from the shield on daedalus hammer?
never seem to find it anymore
Not that I'm aware of... I saw it recently
the power of true random
Well considering im a only-shield dude and havent seen it in my last 10 runs, but ah well, RNGesus is not with me
You lead a shielded life, friend 
Hmm on one hand i want special boons from chaos to add to the damage of ares and zeus' specials, but on the other hand i have a feeling that it would be too OP
It wouldnt
It shouldnt because thats inconsistent, but it wouldnt be op. It wouldnt even be good
Elaborate on why not
Why it wouldnt be good?
Well, because for any of the good specials, athena and Poseidon would remain better anyway
On account of their strongest being when their damage is multiplied by Hammer upgrades
Why are athena and poseidon better.
Well, because those hammer upgrades multiply their damage
Also their base damage is just considerably more effective
The reason it shouldnt multiply is because it doesnt on the attack boons
Which would possible be a bit strong with Zeus on Spear and Flurry Blade
So a 15dmg shield with 100% from athena is better than 100 flat from ares, sounds wrong
Well I have already mentioned that I believe shield special is atrocious
Hence "for any of the good specials"
Its better for shield, but shields special would have to be buffed a lot just to reach "decent" status, let alone op
I'm not comfortable with any of the keepsakes but the skull earring.
I've given several other a shot and, I dunno, I'm just not feeling it.
Random stray thought, how come we aren't able to choose a boon, the hammer or a heart by ourselves in the first room, we have the ability to die right away and re-try our luck for what we want, so why not just have all three presented
Also, whats with the innate blocking shield? Just wanted to redo a run and tried to insta die from a brimstone, after 5-6 ticks from its dmg i just got an impervious shield and stopped taking dmg for a while
I'd be fine with the first room being random if we had any real ability to influence what we get from it.
Then it wouldnt be random tho
Like if the gods' keepsakes made it so that the starting drop was one of their boons.
Likewise if you could get some kind of Daedalus keepsake.
Hey, I just noticed that on the saved files, there's a row titled location. When the final game is released, are we gonna be able to save when in a portion of the Underworld?
Hi, is point blank shot still there ?
Yup
Ty
@abstract glen You can already leave mid-run, if that's what you're asking. The game saves at the end of combat and when you enter a new room
And by leave I mean quit out of the game while keeping your progress
I should say, at the end of combat but after you accept the reward
Kay, I've been completing every run I've had, so never had that happen
I'm curious to see if one can finish the game on the first initial run
People have done that already in the current amount of content, and I'm sure they'll do it again when the game is finished
Cool, there'll probably be an acheivement for it
I hope so! That would be nice
Though, if that happens, what would the story be?
Or a "beat the game with no upgrades and only the sword" achievement.
So that you don't have to retry constantly with new save files.
Zag initially leaves because he's tired of Hades, later on he wants to leave to see his mom
Unless the flashback/dream is actually chronologically sound?
Not quite accurate, the scene where Zag discovers who is real mother is is a flashback
Then why does he confront Nyx about that right after?
Because it wouldn't make sense for him to do it before the player had seen the scene
He had been told and thought nyx was his mother
He confronts her about it in the flashback, yeah. I think he starts making active mention of it after the flashback (after you finish that run) too, yeah.
But never any accusations.
It doesn't come up beforehand, I guess you could say? ๐คท
Yeah, I guess a minor plot hole that'll probably be fixed later
It's possible there's a line where he's referring to Nyx as his mother before the flashback/dream, but I don't remember, it's been so long.
Nyx refers to him as her son
But this is a what if, and most people are gonna take a lot of tries to even finish the final product
Nyx refers to him as her son afterwards too.
I also got the impression that Zag still sees Nyx as his mother in a lot of ways - she raised him. I think they talk about this after the flashback.
Yeah but this might be out of habit. I'm pretty sure he was told nyx was his mother.
I do wish that Zag-and-narrator's little bit about finding out about his mother was less oblique though.
It's kind of strange for a greek god to feel the need to know his mother though
I don't see greek godesses as maternal, though I can understand why for Nyx as she is the night and birthed many things but not really for more classical godesses
Zag's not just leaving for the sake of finding his mother, though. He still wants to leave just to escape Hades (both person and place).
What makes you think that
Cause that's the way Zag is, he is motivated by multiple reasons and very human-like in his nature. He has a god above him, he's stuck in his plane, despite being eternal, for some reason he sees time as an ennemy, and doesn't show superiority towards men or any creature, he doesn't really act on impulse or whims like other gods (but chtonian ones) do but rather because he wants to. He's also very much a teen so, authority, bleh
Quotes and stuff to back it up?
I mean it sounds good and all, just sounds very made up from nothing
Have you played/watched the game ?
Yes.
Though it's not the primary motivation, it's quite obvious his relationship with his father is one reason to leave this place
If you're going to discuss lore stuff, could you shuffle on over into #h1-story-discussion please? This is the gameplay channel, it's supposed to be focused on, uh. Gameplay, and such.
Another thing I noticed, Zag always speaks in a very monotone voice
hey, he has emotions!
I don't think it's quote monotone, but it's definitely nuanced
I rather like it.
Also, Zag is like one of the most respectful greek beings I've ever seen
Why would deflected Hydra shots do more damage? They don't do much to you, they should not do much to the Hydra either (unless you were using something that boosts the damage of deflected attacks) @glossy fog
Because the Witch Shots do 40 damage when reflected
And most charge attacks do slightly extra, or at least have a wall rush bonus
Meg's deflected projectiles also don't do elevated damage ยฏ_(ใ)_/ยฏ
The Medusa's have the benefit of Petrification
That's true they don't, but that's not as big of a deal early game, and there are also tons of them
I feel like magnifying the deflected damage on the boss fights might negatively affect the balance of the fight, but that's just my opinion
that would be insane aswell, considering meg shoots like 100000 bullets everytime she attacks, hydra too, Athena would be a must pick ๐
Would make anything other than Athena worthless on a bow special.
hey, does anyone else not have permission to post in the feedback channel? is there a reason for that?
Check the pinned post
ahhh thanks, i must've missed that line last time i read it
fyi to all, dont quit during the power selection screen of a boon or hammer, itll make you lose the item all together
Some1 else reffers to her as his Mother, dont remember which God tho
Oops not here :p
has anyone else been noticing that hunter dashes with a higher rarity that common are set to common as soon as you enter the next room? i reported it as a bug but wanted to see if anyone else is having this or if its an edge case. bc its happened to me 3 times in a row
Yes, it's a known issue and they're working on a fix
awesome
can anyone tell me why not to roll with bow + hunter dash?
bow
have you no shame?
face those wretched souls in honorable melee combat
you owe them that much
is there anything better that u can get reliably?
nah
frig them
they are dead anyways
you deserve to never escape tartarus
bro that's not cool
:v
meg was just doing her job
๐ค
btw is it only me or hammer for bow is much stronger then for other weapons?
it kinda is
I think bow has more strong options than other weapons
but all have something really strong
what is good hammer boon for rest?
i beted game once with all weapons but didnt get anything that would last a good impression
well maybe super fast attacks for sword with zeus boon
world splitter and fury blade for sword. big spin/fast spin unreachable thrust for spear. sudden rush for sheild
So I think it might be possible to get a combined 100% damage reduction with super good luck
have they announced anything about new weapons at all?
though Im not sure if its multiplicative
Myrmidon Bracer (Max) = 35%
Bronze Skin (Epic) = 25%
Different League (Epic) = 37%
Defensive Aura (Aegis) = 20%
Total = 117% Damage reduction
Not to mention that even if the god boons aren't maxed, they can still be buffed with Pom
So if they're additive, it's definitely possible to get 100% DR, multiplicative can still get you down to about 1 damage from all sources tho
I want to try and get all that on a run now lol
well time to test it
Shouldn't be too hard tbh
but tbh who need damage reduction when u can have 2k crits
Well I mean, completely maxed out builds are super busted, Ares blade builds are horrifyingly strong
Its just about goofs at this point lol
i mean i have 2 boons from artemis and hammer boon and just started asphodel
What boons?
crit on attack and hunter dash with slow draw for bow
I guess thats technically possible to get 2k crits with, but ew the prereqs
dash, crit, power shot, backstab, on an enemy with a bloodstone in em
and armor eats it all anyway ๐คท
I hit for about 10k one time with a shield throw
How you madman
Large dmg buff on shield, long room in asp, lots of skull spawners, + 100% dmg on each bounce
I hit Like 20 on the return bounce
Had the same thing with chain lightning buff and secondary lightning balls on hit, with extended bounces for the shield throw. One throw and the screen lit up in lightning. Gotta love skull mobs
ares with plus blade rift duration and dash rift = screen full of rifts pretty fun
Noice
feels like a bit of luck it would make a strong high heat build
I like how when you uncover the 1st statue you can hear the devs saying "oh you think you started playing ? Better git gud"
yeah I started playing with 17 heat on by default just to keep me sharp, but 60 this will be a real challenge o.O
So far I enjoy the heat but I don't think I'll put much heat in the capping darkness thingie
I enjoy my epic boons
But with only 17 heat the game does get harder, that's nice
I don't personally enjoy these builds so good riddance
RIP spin dash spear
Hehe
I kinda liked it
Exploiting a mechanic should never be that rewarding
it had tricky timing / aim element that was satisfying to nail
everything is an exploit
i kinda want to start playing around with heat but i also can't consistently beat the hydra even on 0 heat, so,
ยฏ_(ใ)_/ยฏ
just as long as there is variety of viable builds I am happy
It takes some times getting used to but you'll get there
I had to do more than 40-50 runs to beat hydra haha
current fav strat is charons + 3 temp items and pick up a bloodgate item
4 x bloodgate
Which is terrible cause most bosses in undertale took me one to two tries
ftw
Rooms must have gotten cleared in a flash
I beat Hydra with 17 heat but it wasn't a spectacular clear
Well heat forces to git gud and rely less on boon luck
My 16 heat clear of hydra wasn't spectacular either tbh
15 heat run let's gooooo
i've gone for the one that shields enemies for two hits as one fewer boon choice
baby steps
k have fun
I believe in you sparrow ๐ช
i believe in 
Go get em
fun fact: zeus attack boon counts as another hit
i've lucked out into a pretty good sword build i think
i really want the game to break one day and allow for world splitter and flurry blade in the same run
thunder dash v good
Especially with the shield thingie
super nova is nice
now i've got umvc3 music stuck in my head
With tempest flourish that'll give you some air
meg downed
meg drowned*
Conglaturation, A winner is you
I think I finally got good at Hades. I can consistently beat the Hydra
Feels good man
i can beat meg most of the time
Now turn the heat on
........nice, discord thinks my screenshot is explicit
anyway
i just finished a zeus and poseidon trial of the gods
and my two choices:
- another zeus and poseidon trial
- just zeus
uncles REALLY want to help me out this run huh
hi can i steal your run thanks
How do you get legendary boons btw ?
wait a minute, i think i'm actually guaranteed to get zeus's legendary now
i have attack/special/dash/cast boons and storm lightning, so even with one choice removed my only options left re: zeus are heaven's vengeance and splitting bolt
ahahahahahahaha YES
s t e a l
OH MY GOD DASH IS BEAUTIFUL NOW.
does zag have headphones in
is he listening to some acdc
is he listening to https://www.youtube.com/watch?v=v2AC41dglnM
Strap yourself in for the most thundering AC/DC tracks! Listen to the playlist now: https://ACDC.lnk.to/AreYouReadyYA!ts The Razors Edge Buy/Listen - https:/...
godspeed fellow escapee
I got max life 3 times in a row in the first chamber
Are they planning to remove that spawn feom there?
god i wish i'd recorded that
the sad thing is
i could've
i took sunken treasure in the second trial instead of breaking wave and then went into a shop where there was a poseidon boon
No death defiances used and a very good timer noice
yeah, that's the bit that impresses me most
usually i lose at least one death defy on hydra
and i get back and orpheus is singing
today is a Good Day
Hydra is not that hard
IMHO
Just kill the heads one after another and dash away from the BASH OF THE HEAD
gg u r awesome
soundin like hypnos there buddy
do you guys like thick skin more than avenging gain?
i like thick skin better but that's because im terrible at the game
how the heck did i do worse on a no-heat run
F
yeah, i really got screwed in terms of boons
i was almost at meg before i even got the artemis boon and i started with her keepsake
i kinda wish you could back out of a chaos choice
eh, i kinda like that you have to pick one
Yeah, me too
maybe make it so you can back out if you have Chaos Egg
i mean cosmic egg
on the subject of chaos i finally finished up the tables for their boons on the wiki: https://hades.gamepedia.com/Chaos
I got a level 2 Chaos boon for the first time yesterday!
idk why 90% of the articles are marked as stubs lmao
We haven't talked to the characters enough to unlock their full wiki entries
actually 59% if you want to get picky
:3
sparrowperson you might want to put that chaos boon curse effects can't straight up kill you
yeah, i noticed that the other day but forgot to make a note of it on the wiki
not sure where to put it..... i don't wally wanna repeat the same sentence four times in a row on the table itself
put it after the codex entry
done
why is Broseidon's name Poseidon in the wiki
because that's his name
Is there anything specific you have to do to get a Legendary boon? I've never seen one in the wild, I only know they exist because of the wiki =p
you need to get at least 2 boons from theggod
well, technically yeah
you need a boon which needs another boon (not just any 2 boons)
mhm
so for example: to get splitting bolt from zeus, you need storm lightning, and to get storm lightning, you need lightning strike, thunder flourish, thunder dash or electric shot
yeah
btw i am so done then i almost made it less than 11 minutes AND BAM, SURVIVE FOR 55 YEARS..........................
Even Meg is faster to beat ๐ฉ
You can do it 
is there a huntress bug? i chose rare dash attack boon but got normal 100% instead of 130% or something
i mean ive already picked it, and at the side it showed 100%, until i upgraded with pom
in the pom it showed 100% too
Thats a bug thats happened to some people, yes
oh
@frank plover @somber epoch hunter dash is currently bugged and will revert to common rarity and 100% effect when you leave the room where you got it
ah, i c
known issue, just a bit of code beign overzealous and fixing what doesn't need fixed
@plush blaze I CANT DOWNLOAD MY RUN, ILL TELL U LATER BUT I AM DONE AS HELL BTW
What happened?
Lets go to another server
....??
I think No-Hit rooms could be a different reward, maybe
As Hades himself is challenging Zagreus, maybe it's a Boon from him that Zag receives if he passes
Usually for me, they end up being poms or heat or ambrosia
I think it makes sense that they'd be optional
Since you risk your reward
A simple scenario would be: Ican go do the normal room for a normal reward, or I can try the no hit room for a bigger reward
Maybe succeeding on the no-hit doubles the reward, assuming it's an item, or strengthens the boon?
Say Hades interferes with the 'message' if you fail
But then again, the onion is really good both character and story wise
I think this is an interesting decision and serves both the good and the average player. The good can try and get the risky reward, while the average doesn't get potentially robbed of a reward
Double reward is a way to go about it. I still hope a more interesting reward structure makes its way into the game
Or a more interesting system rather. Aside from boons
also would be great what i saw in the feedback, if you fail the challenge, the enemies just despawn
i usually just like, physically deflate anyway when i fail xD
dont need to fight more for nothing at this point
whoop
Despawning the enemies and showing up with the onion reinfoces the "you messed up" mentality
well that's what it currently is
i didnt sign up for the challenge room in the first place
xD
But then it would turn into a free room for some, where instead of looking for how to kill the enemies, they seek out "what will do the least damage" and take it intentionally
especially in Asphodel, for me that's a guaranteed onion room with a lot of hp to lose
this is why maybe getting the normal reward vs doubled reward wouldnt work for these rooms
but if it stayed as it is, fine ill take the onion
just let me out of this misery xD
Well maybe it has the two next to each other
With the warning on one, and the regular reward on the other, so that you could take the safer option
Yeah, that's what I'm suggesting
like from the story point, the onion is brilliant. from the gameplay point, i hate this
Really basic, yet tried and true risk/reward
It's troublesome to me that they're basically the opposite of the other 'challenging' rooms
even better when it's a dont get hit challenge but stepping into lava makes you fail. lava can't hit you
In that you want to do a no-hit challenge when you're stronger short-term to leverage that strength into later in the game, and you want to do other elite rooms to sacrifice health for longer-term strength (if you aren't currently strong)
Which brings up another thing
I kind of wish there were more varied mid-run rewards
Currently, the things that affect a single run are Health, Coin, and Boons
Currently, I'm gunning for every key, ambrosia, and darkness over nearly any other reward
Once everything is full up, I see myself gunning only for safe routes, boons, and coin
Maybe some other in-run rewards?
You forgot about poms and hammers.
Really, in Asphodel, nearly every room forces you to make a choice between two interesting things.
@frigid rain yeah. The mix of meta and in-run rewards in the same pool makes it a bit weird once you've maxxed out mera rewards. From what I've heard there might be plans to add next-run buffs using meta rewards so you still have a use for them.
not 300, run cancelled
@fluid badger - i can X out of that screen just by hitting B (i use a 360 controller), what controller are you using?
hey team, what are your strategies for dealing with hydra
panic
die before hydra so i dont have to deal with it
i want everyone to know that despite starting the fight at 297hp hydra managed to make me use death defiance once
in my defense i had literally one (1) good boon
@tired pivot I certainly hope so. Heat certainly seems like it could be used in this manner, with how rare it is to obtain it could be used for some real nice pre-run rewards
step one for hydra : hit
step two: make sure you don't miss
step three: don't GET hit
thanks for the TED talk
I usually do better on Hydra when I have below 100 max health. Mostly because of more boons and poms, but also because more careful. Max I got, which was before the thick skin update (I haven't played since that one), was 210, and the Hydra killed me, breaking my streak.
I got up to ~375 hp once because of Poseidons double health boon super early on and I kept hitting centaur hearts
honestly I think anything above 150 hp is overkill
you can't go overkill in hell really
Depends if you have heat on, but then again, if you got that much health it means you have little boon power and thus most likely wont get through ๐
are you sure you haven't completed the room
yep
and just haven't picked up your reward?
exits are loced
look around for like a Pom or something
it has happened to me
otherwise, idk try using some casts and see if/where they home
it says foes nearby when i try to exit
if you end up with nothing, report it with F10
and casts aren't homing in on any direction
maybe a skull crasher is blending in the surroundings?
I know it's probably not it
but idk, still tossing it out there
that's a shame, such a good run
they're for powering up the pact of punishment!
okey what pact of punishment hahahaha
i won the game three times and i have no idea what is that
I honestly dont get people not liking "the grind" of keepsakes, takes 3 runs, maybe about an hour if you're slow-ish
and if you really hate one... just dont use it xD
That, and while it may "suck" for a current player, a new player picking up the game now/later on it's not gonna feel like a nerf.
Exactly
Same goes for people wanting buffs for casts and stuff, it's basically only because they felt how powerful casts and stuff were before the nerf
buffs for casts? as in the reduced charge?
but we got Chaos
i had 7 and saw someone here have 9 at some point xD
also that's valid feedback, Max
I think it would be interesting if you could change the way cast damage works
like, for example, deal % percent of max health with a cap if you have a certain upgrade
๐
saw some similar feedback for keepsakes to passively boost you a little
like Artemis would give a small crit chance
Nah, percentage would have to be so low because of bosses so it wouldnt matter anyway really
Poseidon could have that %hp bonus
that could actually be a little broken with his synergy xD
you'd be surprised how great %max hp could be
it wouldnt have to be too low since it would be your max hp, not boss's max hp
@drifting hemlock that's why i said cap
And thats why i said it would have to be quite low anyways meaning that you're most likely better off having flat damage
hydra has what, 8000 health?
yes
maybe they could make it a chance
say the cast damage has a cap of like, 200
cause every game needs more rng :D
what's an infernobomber health
1600 or so with shield iirc
then yeah, cap it at 200 damage or a percentag
you could also scale it so that the more overall damage you do the longer the drop time becomes
if thats without a base damage its too low, you'd rather have flat since it goes beyond 200, if it's with the base, then it quickly becomes too high
@frigid rain Yeah. I just think it would be better to gain meta resources from a different way than in-run rewards.
Like make challenge chests or whatever they're called occur more often but just give meta rewards.
And Charon selling them is fine as well.
Challenge chests can give meta rewards
you can also exchange spare meta resources for other meta resources
Yeah
I dunno
It feels like once I get all the meta rewards available, I'm just gonna ignore em, yknow?
My point is that challenge chests would be the main source of meta rewards.
It's not like ignoring them is always an option, especially in Tartarus.
I've always had no issue passing up challenge chests?
I usually only take em if I find myself in a comfortable enough spot to, health and power wise
Aren't you supposed to deal extra damage if you attack directly after you dash, or did they remove that?
Why we cant avoid item's room ?
?
Yeah, I guess you should be able to skip boons.
I don't see why you would want to except for maybe Poseidon.
@frigid rain I was referring to skipping meta reward chambers, not chests. Can't skip mera reward chambers if there's only one room option as is common in Tartarus. (meant Tartarus not Asphodel)
ooooh
Yeah true
I kinda wish Tartarus gave more options sometimes?
It feels like you're kinda stuck early on with a specific build depending on what boons tartarus decides to grant you
Why would you want to skip a room reward?
I think it's mostly the whole "stuck to this reward" aspect
Also, I like when there's only one exit.
Say I've unlocked everything that skeleton keys have to offer
More will be added.
Yeah, I can trade em, but I'd much rather swing into a boon room or a coin room
I have no doubt about that, but I don't think it's so much skipping a reward as it is having more choice in your reward
If that was the case your runs would be trivialized so fast
I like when you're not given a choice.
Skip it, sure, by all means let us ignore a reward and proceed, but it shouldnt reroll
That way if there's a resource you don't tend to useโlike ambrosia, or heatโyou gradually stock up on it anyway for when you're ready to use those features.
shrug
different opinions, I suppose
i feel like rerolling a reward with keys once before entering next room or something could work?
If you could reroll any ambrosia, darkness and key rooms to boons or gold you'd be at an insane power level, much so that you'd obliterate the hydra before you're at meg
If the pool of rerolls is Keys, ambrosia and darkness sure
skipping a boon would be great too
cause they're force you into a choice that you sometimes don't want to make
Rarely is there ever a bad boon though.
like waiting for a boon from specific god for specific ability and bam, you get forced into picking into that slot even if you dont want to
I'm not saying to reroll a reward, I'm just saying having more options in Tartarus would be nice
yeah, rarely a bad boon, but quite often a boon that doesnt fit your build
Heat is understandable as to why it would drop in Asphodel onwards more frequently, but sometimes I look at doors and think "neither of these really benefit me"
or 'build', even your preferred playstyle
Having more options i.e. being secured boons or gold more often leads to the same result as i wrote before
Depends, actually
With the heat option of reducing the number of boons you can get
Or even just with the situations where a god can only offer you one boon
There is a surprising number of times where you get offered a boon you absolutely dont want
Had a spear special run die on me because I was forced to get Ares' special upgrade boon
Isn't the point of roguelikes to have RNG dictate your builds?
yeah, but also rng sucks xD
There is a difference between getting a random build and having the possibility of getting an unworkable boon
Well thats the hard part of it, you shouldnt introduce a hard mechanic and then introduce a buff to make up for it
At that point
Yeah, which is why I usually hate roguelikes.
You might as well not get the boon
What's an unworkable boon?
All boons work but what is meant is a very weak boon for e.g. a heat run, say you get a vengeance boon and cant choose anything else
skip for speedrunning too
Most efficient isn't always most fun.
Speedrunning shouldn't get different rules. Doesn't that defeat the purpose of speedrunning?
Depends.
A run that basically cant win isnt fun
most underpowered runs dont feel great
And thats what that run was
And keep in mind, Im fairly decent at the game, so when I say unwinnable, I mean it quite literally
Speed running yes, usually vanilla rules. Racing might draw on some mods.
I agree. Forcing players to take the offered boon choices isn't good game design. It doesn't add anything to the game other than making it possible to be forced into a bad build.
I can usually make it at least to Hydra, but some builds just become a drag to play
skipping a reward sometimes would feel better than taking absolutely worst reward
as far as boons go
the onion must stay
xD
Especially since you can't stack boons on specific attacks.
yup
If you could stack then forcing boons wouldn't be as bad, but I still wouldn't think it's a good choice.
usually even when there's a lot of rng involved, you plan for some initial strategy
Has there been a feedback on that note?
like with the keepsake and all
True.
Plus the keepsakes which force boons are going to be better when more areas are added.
Assuming you can keep switching between areas.
@woven girder I mean, whats wrong with taking a keepsake which gives an absolute buff? Unless you're referring to the limited case where you only have god keepsakes?
@tired pivot yes. When I started a game my first keepsake was a god's one. Yes, it is a slim chance that you will have this kind of run, but it was frustrating to grind for an Ambrosia to get a different keepsake. But you might want do remove your keepsake to increase difficulty
Yeah. I thought of that.
The most problematic part is when you encounter this wierd start, you are probably underpowered and need a lot of time to get a new Ambrosia, like I did
I agree that there should be an option. There's no downside to giving players more choices in this regard. Anymore than the previously discussed giving players the option to leave a chamber without taking a boon.
yap
@woven girder Aphrodite's weakness boon does indeed make attacks weaker
from enemies
Yeah, I tought it would be that. But mostly after reading some of the feedback chanel and this one. While playing the game I couldn't really tell if that were the case or not.
it halves their damage, to be exact
pact of punishment
andddd how to go there
Its in the bedchambers
@pastel jolt I might be able to catch by watching damage indicators, but not realy in the heat of the gameplay.
zagreus's room, after you've killed the hydra at least once, you unlock it with 10 keys and can make the game harder
The dask in front of the mirror
Aye
Not really sure how you have to make so many guesses on what weak does... The game tells you....
@drifting hemlock where or when does it says that the monsters damage is halfed or even that it will affect their damage?
Hover the boon and it's right on the screen
Just like artemis' boons telling you what a crit is
@pastel jolt Wierd.. I know what ui element you are refering to but even with that I remember to be confused about it or more like dont remembering the whole description... Well then it's my fault not noticing but even with that it's impact on the actual gameplay feels weak to me (pun intended) I did not notice that it would make my life easier.
It only makes your life easier if you get hit, which is a thing you dont want to have happen
I think Weakโs pretty great as someone who super sucks at dodging
It helps me survive bullethell stuff
Tho to be fair i didnt realise it halved dmg until a few runs
Weak+ +10% dmg is DAMN SON then u have crits
That might be the case. Usually when I need to decide between bonuses I tend to follow the "do not plan on failure" mantra and try to learn dodging or parrying stuff
As for me, spamming space with 3 dashes works almost every time, enemies are not that fast and you only need to get rid of armor and then smash smash smash
And you get to Ashpodel and you find yourself in lava after the second dash ๐ well at leas I often do
Question: Is there a boon which lets the Dash (not Cast) Projectile, such as Ares' Blade Rift, to stay for a bit after dashing? If not, it could be neat with a boon that increases the active duration of the dash projectile effects of the deities by like .1, .3, .5, .7, .9 seconds and so on.
There is a boon which lets Blade Rifts last longer in general
Man, the hitbox on those crushy guys seems way off
@worn fulcrum That appears to be the Cast, not the Dash.
I just walked out of a "survive for 45 seconds" challenge right into a "don't get hit" challenge
guess hades doesn't want me to have fun today
does hades ever want us to have fun
endless challenge room run ghjfjfvhnfvhjfj
Sounds challenging
like
I was irritated enough but was alright with the first one
but then I enter the next room and hear DONGDONGDONG and I knew the run was over
Anyone have tips for dealing with the Hydra's fast missile attack? Haven't been able to beat him with anything other than the shield because I can't dodge the stupid things
Watch for the animation cue, then hide behind a pillar until all but the last 4 or 6 have launched, then you can dodge in towards the Hydra and get a few hits in safely. If the Hydra is invulnerable, you can do the same thing and just not attack after. It's important to move towards the end of the attack though, as the last few will wrap around the pillar
Generally avoid being in the middle of the arena, too
So, first time I play since the latest patch (the one that added the rewards for Pact), and is anyone else having lots of input lag since? A lot of the time, my dashes and attacks take a while to register, and since I tend to dash and attack, dash and attack, pretty often one of my actions will not happen at all.
@forest marsh I'll try that next time around! I'm having trouble finding that sweet spot behind the pillars though; every time I try I end up getting hit by a stray projectile or two
which adds up ahaha
@turbid needle I believe all the Blade Rift synergy boons effect the dash as well
(double dusaaaaa)
Yeah, it's important like I said to dodge out before the last few get to you, because they will still hit you behind the pillar with the way they wrap around
duodusa
eeeexactly. Gotta work on that timing.
No point using deflect against the hydra missiles?
You can, no reason not to
It's hard to do it quickly from my experience, but it works against the slower fire. Shield is EXCELLENT for that.
The slower shots you can also destroy pretty easily with your attack
Yeah, I had deflect on special with shield and it worked really well.
Except against Hydra, but it was also my first time against hydra.
Finally found a great boon to get on the Sword special
Divine flourish is fantastic on it.
That knockback coupled with a deflect. The Perfect perfect defensive move
another tip for the hydra i found is that you can actually hit the projectiles while they're in the hydra's 'mouth', so if you have the spear or bow (i guess you can do it with shield and sword, just a little riskier), you can hit most of the projectiles before they even come out
:3c
this was kind of a crap run as far as boons were concerned but i poured them all into boosting my crits and i managed!!
Shame about the Clean Kill
i knew i'd start doing better once i had my controller back ^^
Unless I'm missing something, I'm not sure why you were buffing Clean Kill without a source of base crit?
oh
oh lol
i was still thinking of.
the dash boon as critting
rip
I STILL WON THO
SO...
Hey, it just means you're that good that you don't need no stinkin' crit
You've got this... under control
๐
in that case i'm even more impressed with myself
time to start working up to the 60 pain i guess
Gotta heat things up
i don't even have that much heat. i'll have to grind it
You're ahead of me, I still haven't managed a 15 heat run
I spend too much time chatting and not enough playing ๐
I was worried that I'd get used to KBM and not be able to play anymore once I got my controller back but nope! turns out I just love controller a lot after all, haha
the auto-aim is...troublesome, sometimes, and the mouse has attack direction down better but, y'know
I think controller will always feel more natural for me, but at the same time I think KBM offers the best control at high-level play
movement is just so much easier with controller T^T
i love the back and forth of dashing and shooting with the bow (I use Dash to Cursor)
I've mostly gotten used to manipulating the auto-aim with additional joystick movements
That is, a deliberate tap towards the direction I want it to shoot
Or hit, whatever the case may be
It'll be interesting if they ever incorporate the twinstick control option that was suggested in feedback
I tried controller for a few seconds before realising you still have 8 directional movement either way
@lost rose Wait, how do you have 8 clears but only 3 with blade and 3 with bow and nothing else?
2 clears from before the game started counting weapons
I know one of those was bow
Don't remember the other but I'm willing to bet it was also bow
No, it's definitely not 8-directional
Must be just my controller then?
I couldn't say, but I just checked with mine, and I have full range of motion. Compared to the very-much-8-directional movement of wasd to be sure.
Some controllers are 8-directional, or have that as an option.
(Sometimes the default option)
It's a very tight window, but attacking during(?) a dash triggers a special attack.
immediately after a dash
it's easier to pull off with mouse than controller, but if you hit to attack right after your dash ends, you do a dash attack
A question for MKB lads. Did you noticed that sometimes dash goes in a completly random direction, even though you pushed the opposite key?
I assume you don't have "dash to cursor" turned on in the settings
Yes
It may be an omen of dying keyboard keys, but I dont think i managed to kill my wasd so fast >_>
I haven't experienced any inconsistencies with the dash
Does anyone have a decent build for a 120 heat run? No matter what I choose it just seems stupidly tedious and unfun
the way the darkness upgrades add up usually results in the same build no matter what
I don't have experience, but I know the meta people use on high heat
idk if that'd help you
better than nothing
60 heat run was a cake walk
its just the 120, its the last 20 heat that takes it from difficult to "guess ill die"
it be like that
is it just me or the bow just got a massive buff
finally it's viable
the hunter dash got a massive nerf ;/
bow was always good
Not to mention the amount of sticky walls ive experience has taken me from "gosh thats a frustrating bug" to "seething rage"
So many good runs ended because Zag gets caught on a single pixel
idk but now found the bow is a great weapon now
the hunter dash used to be op
the bow got massive range increase and finally have punch through
So far my process for 120 heat run seems to be Varatha for weapon, as its consistent enough at close and long range, and is fast enough to stunlock enemies, has crowd control, and while weak doesnt really matter since high heat is just a battle of attrition
then the heat process goes dumping everything into everything because thats what you need to get to 120, but leaving rank 2 tenebrous veil off so I can at least have a 50% chance of a good boon and also leaving heal reduction at 60% so I can sloooooowly recover from a mess up
varatha is the shield right?
spear
then darkness leaves me with at least 1 dash because using only the single dash makes avoiding certain attacks quite literally impossible, then from there none of the upgrades are effective enough to justify their darkness cost (ie, why the HECK would I spend one 10th of my limited darkness cap on 5 health?)
So it always makes the most sense no matter how I split it to put my remaining bits of darkness into backstab, bloodstones, and boiling blood
then in a cruel twist of fate, the only things left to afford are + hp on entering a door, despite being worthless due to health cap but whatevs
havent decided on a good trinket yet. Myrmidion bracer seems like a potential, charons trinket seems like it MIGHT be good if you can stabilize long enough to dump into wells but is still super dependent on luck to get enough wells to stack buffs up
Dusas duster is surprisingly decent, as it offers a much more reliable heal rate than anything else lol
For other weapons, I tried Aegis, but while its my fav weapon in general, it forces you to get too close to enemies too frequently
Stygian blade is just a joke
Coronacht is good, but makes the run even more tedious and starts to have issues with lots of spam in Asphodel
I just cant find a way to make the run at least somewhat bearable without turning it into a touch of death run
I wish it was only 100 heat so bad ;_;
or at least I wish there were more pact options so I didnt have to give the enemies so much damage
sorry, had to make a call, I'm back
so I had a conversation the other day with a guy that does 150 heat
and he said he goes varatha with zeus trinket
on meg switches to cerb/skelly trinket
uuh, darkness on 3 dashes, little bit of backstab, I think +1 cast
hp is irrelevant
what else
yeah, he posted his hydra fight on #self-promotion
he had unreachable thrust+ zeus attack
I think zeus cast is good as well, but not really sure
again, I don't have experience on high heat, just trying to remember what he told me
yeah, I'd imagine sword and shield are a no go
he said he either takes ares or zeus at start but I'm not sure what he's looking for with ares
he also said bow was redundant on hydra, you don't need the range, varatha has enough of it
ares is a good one because the curse is a massive dps boost to varatha and also lets you tag and run
yeah, probably. should be similar to zeus, in the sense that it's flat dmg. zeus makes more sense for dps, ares for hit and run
idk dude, needs a lot of patience and probably you'll have to kill runs just because you don't get the proper hammer/boons
zeus attack on spear is good because even at common rarity zeus attack is 30 damage iirc
spear only does 15 as base
zeus atttack is like 20 at common
I tried going with only 2 choices, but I think im gonna have to drop it to 1
just so I can take off 100% from the enemy damage
that's rough, will lead to more run's youll have to effectively give up on
but the good ones will be more tolerable
probably a good choice in the long run
wish i can canceled my bow charging attatck with dash
Btw is it normal that the shield doesn't go into charging if I start holding left-click when it's not possible (dash, q is still happening, etc)?
it's normal xaphedo and it's annoying
I submitted some feedback on the matter, hopefully they make it better
Does anyone here have any success with the bow? I am probably doing it wrong but it just does not do any damage and you have to play even safer from range. I just dont get it.
Triple shot or the boon that doubles the arrows in your special attack, plus Artemis' hunter dash attack is pretty vicious by itself
add in backstab damage and/or boiling blood
boost attack power with other boons, since the dash attack boon doesn't take that slot
Get the timing for the power shot down, too
Dash attacks shorten the charging window for the power shot which can be really useful
Sources: i am a wimp who likes to beat my enemies from as far away as possible
Poseidon bow is hilarious in tartarus but very hard to use in asphodel
It's hard to use against floating enemies but pretty good against bloodless
They melt super fast in the lava
thanks, it is probably just harder to play than the other weapons
with the others you can really just go and mash keys for profit
Bow is hilariously busted
Easily the best weapon
My tip would be to get the powershot timing down, and do dash attacks as much as you can
Dash attacks reduce the powershot timing to .4 seconds I believe
So you can get more powershots while still having the safety of a dash
Oh and as for hammer upgrades, Triple shot is busted, outside of that, sniper and perfect are good
Pointblank is ok
honestly i prefer pointblank over sniper
but i enjoy being up in peopleโs faces with the bow for some reason
i feel like you get more use out of pointblank over sniper on the hydra fight especially
^ same m8
the problem with the bow for me is getting swarmed in some rooms
with other weapons you can just power through that
what pacts should I use for the easiest 60 heat run?
The thing is
That pointblank shots distance calculation is wack
So you have to be right in their face for the max damage
Whereas with sniper shot you have more leeway
Plus I think sniper shot has a higher % now?
Also, Distant Memory
Cant use that with pointblank
is distant memory multiplicative?
I've never used it tbh
hmm. does it work on boon dmg? like ares and zeus?
Again, no idea
I never paid enough attention to the damage numbers
Also I never used either of Zeus or Ares, soo
maybe I should test it
could be kinda nice with spear/shield special. still it'll be kinda junky tho
i can try and check that distsnt memory thing once i'm on my pc if you want
that'd be cool, but we don't mean to occupy you ^^
Is there any logic to when Meg gets invulnerable?
I dont really understand why it happens
No clue
Also why does counter-charging Meg with the shield block her only half of the time?
i think meg gets invulnerable whenever she gets past a certain health threshold, doesn't she?
or when she's movin to the center to summon stuff
yeah
25% intervals
So when she hits 75%, 50% and 25% health, she goes invulnerable
Until she can finish her spinny wings animation
Which might require her to finish her attack first
during my last game she ran around invulnerable for like 5 seconds
it was pretty strange
That might be if she started her "move to the center to do the minionspawning" attack
In which case she doesnt do the spinny thing until thats over
Its the same with attacks sometimes if she reaches threshhold as shes starting it i think
Sometimes she gets fixated on doing a melee attack too
@still pewter @hard holly looks like distant memory's bonus is additive
Aw
UnitProperty = "DistanceDamageMultiplier",
BaseValue = 1.10,
SourceIsMultiplier = true,
ChangeType = "Add",
that seems... good?
the shattered shackle from sisyphus, just fyi, appears to be multiplicative
god that word is hard to spell
that's a little weird, tbqh
because i dont think anything right now increases that specific damage besides the shackle, no?
nah
additive/multiplicative really only matters when you are dealing with multiple modifiers
What does the shackle do again?
more damage from rubble
Oh
500% more damage
Im guessing that skull earring is also additive, yes?
i could see skull earring being multi
yup
oh, it is additive
then yeah that chunks
hm, do you smart mods think you can come up with the highest % increase to damage you can get in a run?
haha no probably not
i'm not actually smart
i don't believe you, sparrow
Plus there is the question of how many rooms even contain any upgrades
Best one could do is a guesstimate where everything but the second room in the run contains an upgrade or a pom
interesting sparrow, thanks!
do you think you could see the numbers for say, the pos boon where you get resources sunken treasure
that shouldn't be too too hard. I aint doin it, but we can't be too sure at the same time, since there are stuff behind the scenes making room drops not completely random
it might be interesting to see if you could "rig" a run
in what sense
figure out how room chamber rewards are generated and then exploit the rng behind it
if possible, that is
hmm. we could dot down some easily discernable rules. and maybe if we collected stats over a significant sample size we could get a good idea
I don't really know if we have any agency atm over what rooms we get
I don't think we do intentionally
though I wouldn't be surprised if room rewards are generated on the fly as opposed to being static
alright, so, sunken treasure
because it might be neat if you took an intentional amount of damage in a room and it would weight a next possible reward being a centaur heart
you have a 10% chance to get ambrosia out of it
money: minimum 50, max 70
healing items: min 2, max 3
darkness: either 1 or 2, worth 10 darkness each
i think
what if you could manipulate rng so that orpheus always sings
unlikely
there might be just a X run counter, i guess
it will be interesting when people start modding Hades
Does anyone know how many decorative items hades has? besides the weapons, achiles wall scroll and aprodite?
You obviously have to buy it... you're on supergiant discord and ask about pirateing?
@opaque lagoon if you mean in-game purchaseable decorations then theres only the three for now, the achilles, aphro and the bowl
And the gear above Zags bed
oh right, for some reason i thought the weapons was the achilles thing ๐
Yeah they dont really stick out much, maybe because there is weapons in the next room, so by pure assumptions, you would think he also had some in his room!
Yeah, I hope there will be Achievements in this game shown in a trophy room, so it isn't like any other game where you open up a menu to see your achievements but in this game it would be represented by actual in-game models and decorations, i think that could be cool
Well they already did it with the rewards for Pact of Punishment, so maybe they would expand on that idea aswell
Really hoping they do! ๐
Me too!
As many have mentioned as a challenge, the "new save" challenge where you beat the game on a new save, the pact of punishment should just have a tick box that makes your next run a complete vanilla run
no keepsakes, no nothing
Or maybe just in general, not limited to only new save file
give Zag a GUN
Give Zag ... a HUG!
But dusa has no arms
and
You right
Uhm snake hug?
best hug!
snug...
๐ ๐
