#h1-builds-and-combat
1 messages · Page 189 of 1
ooh love gungeon
isac, wizzard of legend, rogue legacy to mention a few
+1
guess ftl aswell
and yeah gungeon is too good @plush cloud - still a final update to be released iirc but thats more for off-topic than anything else
hades update in what 9/10 days?
yeah
not long atleast. this game seems quite promissing
dead cells is a good rogue like too
I'm sad, I'm not going to be able to play the update for a fair while
moving in 3 days, won't have my computer until about the 23rd
Died to the final round of hydra heads >.>
rip
😬
ill send you screenshots of my runs via postcard @glossy slate
❤
so many thing to play but usually stuck with WoW as i do mythic raiding there like 2 days a week and need to keep my character maintained. Nice to get time to play thing i enjoy outside of that aswell like this.
"wish you were here" -> posing in front of dead hydra
^^^^^
Dabbing Zag when
unless they add another floor ofc 🤔
omg
yeah, risu try getting an aphro boon for your next run, weakening the hydra can help you out until you figure out the patterns and the crazyness
Wish I was there as well
i didnt get to hydra yet, like at all xD
all in good time
my record is 22 floors
omb i meant ran-dusa
improved from 20 @_@
try my run
thats also fair
I had aphro boon ;_;
damage resistance and health,
remember the golden rules to roguelites -
- understand enemy animations and attacks
- understand floor layouts
- understand your attacks and evasion options
I’m just bad with bow
you can learn this game fastest by just walking around for awhile without trying to attack anything
hahaha
rip so long for legendary boon :P aphrodite buffed bloodless swarmed me down
- Skill is unnecessary, just get enormous damage
when i realized that 99% of attacks can be dodge by just walking, the entire game opened up to me
shield is hit or miss to me. i like spear's special but i do better with shield
wat do
the knockback on shield probably keeps you safer when dealing damage
if i had to blind guess
tracking spear toss splits your attention
okay
I’m gonna do a sword run to feel better about myself
start shield, start with poseidon's keepsake
yeah spear special is bad
Tempest Strike, play pinball
use spin or just regular attack
i mean, if i lose track of it i can just resummon it whenever and try again
spin-dash is honestly borderline to being overpowered
ive done a few spear throw runs, they aren't too bad. more of a personal challenge than equally viable game style imo
@manic goblet well my last spin dash run was doing over 1k damage
the dmg output from that is just crazy
thats a shame
but you can go much higher
i like the spear throw xD
yeah i got it once. never again
makes it so that the spear stops in front of enemies instead of piercing, so it just ruins literally everything from aoe damage to backstap setup
i can't do bow without the rapid shot, i just cant xD
get in the habit of dashing immediately into a bow charge
dashing will cut the charge rate down substantially
eh
errr...charge time requirement?
less than a second to power shot after dash
^
it goes off weirdly sometimes, i tried it on Skelly
I have a bit of advice for using bow with MKB
one portion changes direction on its own idk
you might be getting thrown off by the dislocation of the camera from dashing
THANKS THATS HELPFUL
np man, anytime
LOL

im pretty sure it happens because of the direction of the dash
i didnt realize gudtouch could be so savage
ah so like, you dash past where your cursor is, and so even though your cursor was in x direction, its now in y direction?
basically
Maybe there was some crossover from twitch shooters that helped me there
i tried to shoot counter-dash and it still went same direction as previously
so idk, its just weird
I get legendary boons so infrequently I usually forget that they exist.
it'll always go to the cursor, but yeah with cam in takes some adjustment
I encountered a room with two boons... and they both had legendaries.
i may end up just modding my cursor tbh, it melts into the red background of asphodel
Kinda wish I was recording. That seems so rare I'm not sure if anyone else would've experienced that yet.
the cursor shouldnt move so much and in entirely different direction, like if i dash in a straight line but down
well the cursor never really moves
its just the offset from the camera and dashing can really play with your mind
check your settings? you can turn on and off the "dash to cursor" thing afaik
yeah its off
imagine using mouse and keyboard to play hades
posted by the controller gang
i played with it for a while but decided i hate it xD
get outta here mkb life
WELL TOO BAD
Not everyone has a controller.
laughs in mouse+keyboard
But for those who do... man it feels good.
lowkey main reason i gave up on hollow knight and just watched other people play it for me xD
Controller feels really, really good for this game.
it looks like it would
testing mkb now but was nice using controller :P
I haven't tried it, but I can't see the appeal
ive just never been a fan of the methods to make controller accuracy decent
like the aim assists etc which are required
usually if the devs recommend you play with a controller, they'd know better what works for their game xD
depends on the person i think
The aim assist feels like the game mechanics.
Just feels like how the game functions.
it looks like its well designed for controller use for sure.
but you'll never catch me on one
yeah
@stray radish Then you have Team Meat.
devs are casuals 
Who mock keyboard users.
Even though keyboard is definitely better for Super Meat Boy.
honestly you guys just need to get on my level and play with a nintendo power glove like those of us that have ascended
@ivory dragon I use a USB steering wheel.
@graceful bough PLEASE tell me the pedals are for dashing
so if you play that way, is the power of the gods literally in your hand?
@glossy slate i dont want to get ahead of myself or oversell it, but yes. absolutely.
I think I used keyboard and mouse for all my playthroughs of Bastion, but a controller for Transistor and now Hades.
i think i used controller for dead cells last
I could probably finish my boonless + mirrorless challenge if I upgraded to powerglove...
Supergiant's games I think function really well for either control scheme.
I definitely used a controller for Dead Cells.
And that was intentional past tense.
Because I really hope I never go back to that game.
that isn't a gift from the greek gods themselves
You told me to.
touche 🤔
changing the topic a bit, i had a weird thought earlier. what happens if you enter the blood gate while on exactly the amount of hp it asks to take from you? can you even do that? do you instantly die, and what Hypnos has to say about it? does it trigger death defy, or instantly heals you for +1/2/3 if you have it? @_@
I want to say it doesn't let you. I vaguely remember trying
though I may have just dreamed it
There used to be a glitch, which was thankfully patched out in about a day.
hah hypnos would be awesome after that
Hypnos just humming dumb ways to die with Orpheus
That the Ares boon that deals additional damage after a hit would hit YOU when you caught your shield or spear.
While the glitch was active I died by it.
sick
well that sounds fun
Was really disappointed Hypnos didn't say anything.
aw
Oh it was game-breaking.
maybe zag just didnt know how to catch
I jumped on in the current patch cycle
so everything else is egyptian to me
i hear fables about how shield was broken
well now im just disappointed xD
why are you disa @stray radish
cuz the blood gate thing isnt a thing
Shield wasn't broken.
It was the only weapon that was any good.
Then they buffed everything else and all was right with the world.
didnt it have built-in deflect or something
yes it did
it did
plus a hammer upgrade that made deflections deal 5x damage
geez
But it was the only weapon that didn't feel underpowered so it was the only one I used.
not for the shield users
Shield is still great, what are you talking about.
shield is aight
i mean, nerfs always hurt
the built-in knockback has some utility on armored units
I mean I've killed the hydra with it only 3 times, and done it 4 times with everything else.
even if the thing is still fine after them
But it's still really fun and definitely competent.
ahhh i see what you mean @stray radish
I've still got 0 kills on shield, mostly from lack of trying though
thats a real thing too. even if something is insanely powerful it's going to make a subset of people angry to be brought down
Apparently the Ares art was patched in at some point, but I don't ever remember the game without it.
he had art already, they just updated it a bit
It could've been in the game's first 3 days or so before I got it, or I just didn't notice when it was changed.
i remember
Ah
Also, I hear the hydra used to be much harder.
hmmm, any specific?
But I only got to it like 2 times before the patch where it was nerfed, and it utterly destroyed my the first several times I got to it afterward, so I couldn't say for sure.
atm the only "difficult" thing about hydra is in how you manage the heads from their second phase onward i think
I distinctly remember thinking it was utterly impossible.
once you understand the patterns, i mean
But I thought that for a while after it was nerfed regardless.
ill admit hydra is quite a jump up from meg
And Meg was pretty hard for a long while too.
First couple times I got to the hydra I was still low enough skill and tier that it wasn't even certain if I'd get past Meg the next run.
meg is what made me take a step back and let enemies dictate the pace. charging in gung-ho is suicide
took a few runs to learn that lesson
I still don't know how to get past the final hydra heads phase without taking hits, that's my last barrier
i can get by mostly unscathed, but i usually build up enough to allow for a few hits
Meg is so much fun. I'm sad I ran out of interactions with her a long time ago (in and out of runs).
I usually tank hits until skull earring activates
focus on one set of heads, prioritising whichever one spawns bloodless OR dumps bad on the floor, if either of them are up
only thing i dont like about meg is the invuln phases. as for the heads yeah i just carve out a safe space to stand
if I have all my dashes or dps I do ok on hydra heads, without either of those it's a struggle
sometimes i get lucky and it spawns all stompy heads so i can take my time
but honestly the most useful thing i do when fighting the hydra is pause the game to breathe :'D
Sad I need to leave for 20 minutes or so because I'm enjoying these discussions. Maybe talk to y'all in a bit.
i do love when meg does the pink aoe circles or is running to the upper center of the room, since you get a lot of free damage in those phases
@graceful bough no worries, we live here 😃
"what projectiles"
bullet hell is usually when i clear out adds
sometimes that invuln pop up will push me backwards into a witch projectile
thats when i cry
the worst part of fighting meg is if you're in the lower right of the arena and she's dashing bc you can't really see so well down there
hahaha thats when you enter escape velocity and dash into the stars
alright im going to pass out. i may be around tomorrow
see you hades soldiers later ❤
I still haven't seen a legendary, it brings me sadness
Takes some planning
are you supposed to be able to do like ~15% of hydras hp with bow special? Had a bunch of stacking upgrades but is more damage than I've ever been able to put out before
Yes, point blank bow special is a valid build
And can be quite effective, as you've seen
yeah it was ridiculous
I feel like 99% of #hades-feedback posts don't consider the fact that the game isn't over
like how the special button can feel worthless if you don't put boons into it
but we don't have a full actual run of Hades to collect a series of boons
where you'll finish up your setup for dashing and attacking, and then have a new avenue of benefits you can throw onto that button you're not using
i actually do agree that most specials feel useless even with boons, sword excluded
I... I just got through the bomb twins with no death defiance and two health @_@
Sword special is definitely the best of them, in my opinion
it's not actually that bad 

I've had a successful special Bow run
Congrats (?) Vella!
Honestly, the longer you play, the more the Skeletwins stop being a problem at all
sorry, what language?
the hydra has not yet stopped being a problem for me, or the boat. lol
So you're on the right track, Vella!
ahahah reread your last couple of messages again
I have nothing but hatred for the skull spawners+shielders
Consult the red x 😉
yeah i was wondering if that counts xDD

i'm not one to poke at rules usually but...
that ones gonna cause me some problems if stuff like that's considered too
anyway<
i guess technically its allowed...? we havent rlly talked about it that ive seen. but its also technically circumventing the swear filter
which shouldnt be encouraged
we gotta learn to go 'wth' here xD
I don't know much about Proxy as a bot in particular, but bots in general you can adjust the filter. Maybe add it to the filtered word list?
i feel like if it becomes super problematic with someone regularly using it to skirt around, yes... but casual use that's just people talking??? idk... i'll try, i'm not saying i'm gonna just go "ah forget your rules"
i'm just a little... dubious about the ruling.
that's all
carry on
not gonna sit here and argue, it's not my place
But my suggestion is probably a question to be discussed in #mod-chat and not here, so ¯_(ツ)_/¯
how's everyone else's h...eck escapes coming on...
I'm currently watching Youtube videos and talking with you lovely people, so my escapes are going... well?
everything in the games is a-okay
that...
but i dont recall zagreus saying the f word
irt language that is
murder is illegal
Escaping my own personal hell of reality via the internet 
father
I would argue that regardless of the game, hell is not a swear
i guess if ur religious it'd count?
part of my mental issues, and i won't try to bring it here
or rather i'll try not to bring it here
proper english folks, changes sentence meanings
you can refrain from saying hell if youd like, nothings stopping you
its just that this is a game about escaping hell so id say that word is allowed
also, i am not a native english speaker, so sorry for any phrasing mistakes i make?
it better be xD
oh no, not you. i meant... ok i'm gonna go ahead and bury myself in the hole i've dug
eh Vella, it happened. just remember not to slip up again
i actually did that once but edited it to wth cause i wasnt sure xD
it's hurting my head now because i'm trying to think of something i though i heard in the game
but i'm not sure i heard it now so i'm ugh
unf, died to louts again
i hate themmm
You'll just have to die louts and louts of times, and eventually you'll get better
....
that joke was bad
and you should feel bad
almost up to 100 attempts
just to lay out how terrible i am at this game
I am an unrepuntant word criminal
... that needs to be your official title
I think it is something like that on my Twitter description... Or maybe it was a twitch command for Nightbot on the channel I moderate... I can't remember which
Hmmm, the Nightbot command is close, but it says unapologetic, not unrepuntant. I should update that
Crossing what? The river Styx?
how come you get damaged when crossing on the pads in the lava zone?
You only get damaged if you stand too close, which the game considers to be in/on the edge of the lava
k
You can stand further back and press the button, or else press it faster when you get to the ferry and you won't take damage in either case. There's a slight delay before you start taking damage from lava
There is feedback about this problem though, as you shouldn't really take damage from trying to get close to the ferries. Consider searching through the #hades-feedback channel and giving it a 👍
k
If you search for ferry or ferries in the feedback channel, it will come up as the only result
how much mirror progression do yall think hydra is balanced around?
Having artemis boon, three dashes, and dash attack damage maxed., in my opinion. Coin, health recovery, and backstab are good run secure-ers.
Having the death defies is nice, but using spear or bow to eliminate threats with the above boon, dash, damage is what I find essential.
I find hydra balanced around, at most, having dabbled darkness in almost everything except the bottom-most boon rarity perks.
i dont use the backstab mechanic at all unfortunately
some enemies turn so fast especially the bloodless in asphodel that they attack faster than i can hit them sometimes
at minimum double dash alone is enough to safely navigate the majority of it
Hm
I just killed Megaera yet she killed me as well. Like... Technically we both died, and Meg said two phrases at the same time and somehow I survived with 6HP
I mean... She said two phrases atst as if she won and lost at the same time. That was weird Oo
don't think about it too hard
The Witch
@ all god boons: stop trying to force me a Special Lance build >_>
Why are SO many of them for the Special 
i keep getting special boons except when i play shield ://///
sad life
also is it me or did they nerf a bit the frequency of god boons?
it's just random, sometimes I'm overloaded on god boons, sometimes I get like 2-3
I mean, you want to get special boons specifically when not playing shield
Spear Special is the only special thats reliably good
is it intended to be able to press special sword attack very lightly to just slightly zoom the camera in and stop your movement and not actually attack
Why get specisl boons when you can build normals just fine with more damagr
When you equip the trinket that gives you 25 hp and unequip it heals you for 25 hp if you were not full hp. I think you should also lose 25 hp when you unequip the trinket
Because sword special is fun~~
Especially if you double the size
Then shenanigans start
I need more practice with the sword for sure
Because Spear special is safer than regular attacks
While not losing damage if you get the right hammer upgrade
Double size sword special with deflect is so funny
I like the shield special
Anything even considering attacking gets hit
At least in the first area
@rose pawn there's no winning, because now you get free heal, but if it would remove that 25 hp it would probably be possible to kill yourself by unequiping it if you're at 25 hp or less
probably better than free heal though lol
It wouldnt kill you since it gives + 25 hp to begin with
I mean
equip it at the begining of the run, after Meg you have less than 25 hp, you change the keepsake
it would kill in this scenario
If you have 1 hp equiping it would give you 26 hp
But unequiping it doesnt remove the hp gain
I don't know if you understand
you can get hurt in between equiping and unequiping it
not sure if being able to die like that would be a big problem, since there's a fountain right next to the place you change keepsakes
maybe there could be a warning "hey you have low hp, are you sure you want to remove the thing that keeps you alive"
Also if you equip it before healing at the foutain you get a bigger heal but I dont think it’s much of a problem
or it could only increase max hp and not heal or damage at all?
there's probably some good way to implement it
I know the shop is locked next to the fountain until you use the fountain, don't know about the keepsake closet
Yea I guess that could work too but I dunno if anyone would pick it over the other ones
Keepsake closet is open
I tried it
spiked collar is a good crutch until you're more comfortable with the combat sustem
I'll try and see
I think it’s prob fine to just let it heal
A bit of help before the madness of asphodel
no, an exploit was back when you could repeatedly equip and unequip the collar to heal back to full
It does feel sorta like an exploit still
how
that's what I understood actually, but even if it's a 25 heal for nothing it's an exploit
exploit as in using an unintentional interaction for some kind of benefit
I think removing the hp would be fine since you are near the foutain anyway
I mean yeah, it doesn't remove health right now
Thou was talking that you can equip it for a free heal because of that
@raw ice https://imgur.com/a/QlSHiNh
Was just checking this
Since I hadn't thought of that possibility before, I assumed it wouldn't kill you
But wanted to check 🙂
i mean it doesn't remove health right now so of course it wouldn't kill you
Yes... I know that now sparrow
ah alright
lesson for today: context is kind of important
hmm what's the best hammer upgrade for spear? 🤔
would you go Massive Spin (+200% area on spin) or Untouchable Thrust (+130% farther attack)
I usually go massive spin since I use the spin attack more
Never felt I needed the extra range on poking
i find the extra range is more fun, but realistically the spin is probably flat out more often useful
best upgrade is 500% dmg to armor because armor is literally everywhere
useless against bosses though :>
I like the one that increase your special dmg up to 200% depending on distance
massive spin lets you get free hydra damage by charge dashing over the walls if you have to play it super safe
Massive spin, fast spin, 200% damage on special and crit on special are generally the best
Kind of annoying that World Splitter on sword is ignored after a dash
If you learn to move right while you chop you won't need dash that much
You just dash and do 2 attacks
doesn't change the fact that it is kind of annoying
I mean... otherwise we'd get 160 hits just because we'd pick World Splitter, that would be kind of over the top
i wouldnt mind being able to initiate the world splitter animation fresh out of a dash
but thats more to just speed up clearing a bit instead of playing the "wait a few frames before attacking" game
it feels really bad to deal 12 damage instead of over 100 for pushing the attack button too quickly
it is a bit counter intuitive on expectations
not a huge thing, but a small gripe with value
technically it's the same for every weapon, aside from the bow
only the bow can really take advantage of dash+attack upgrade (e.g. triple shot)
?
yeah but other weapons don't have a 400% damage hits
honestly, triple shot might even be a bit overtuned xd
a "tiny" bit
so far ive been able to one shot the hydra phases with spin and bow
just crazy how high you can push everything
ive seen some almost 2k damage attacks floating around
Same, it's the one weapon I really don't like playing with
Shields the only one Im not big on
I look forward to see if we will get more weapons. Kinda want a flail, a whip, and maybe some knuckles
That'd be pretty cool too
Just found out that dashing while during a bullrush will allow you to extend it.
so for example you can do a 90degree angle turn that damages
or hit the same enemy twice by dashing behind you right after hitting them
don't rly know where to report this or if it's intended :/
it's kidna fun honestly
probably intended, same with the spin-dash
also sometimes the bullrush registers as a backstab? even though you hit the ennemy from the front
You can get that with the overhead slash of the sword sometimes too
If you dash 'behind' a guy, but wind up still mostly in front of them. You can then swing 1 (miss) swing 2 (backstab) and then thrust (miss)
Gods, how I love these rooms there you locked with Skull-dens and Blue bastards and it is that small as dorm-room type of map.
ham is the only answer
Ham as in "Go fight them you sissy!", or "Dont forget the ham for that Godling sandwich"?
Heh I may be cooked, but atleast I understand Sword a bit more
i haaaaaaaaaaaaaaaaaaaaaate that you can't reflect the hydra's sharp projectiles
there's no indication that yo uaren't able to do it the first time you encouter it either
and i don't think your attacks destroy them? it's litterally just avoid them
until they run into a wall
yeah, definitely needs to read better
someone suggested undeflectable stuff having a distinct color
it's a bit lame that hydra invalidates 2 god keywords, namely deflect (on projectiles) and knockback
i always find the problem with fighting the hydra is i get stunlocked
until you find out... the cheese 
idk like i haven't found a problem with the bit, for me it is stunlock and the ground smash going thru walls
the cheese
xD
hydra darts can be cheesed so damn hard
which ones tho
i feel like i've done the cheese when i first beat the hydra now i just don't know anything about it
they sure can, but ideally you don't want very cheesable designs
starting to get fully back into it so i am ready for the update
although what you're saying isn't even cheese, I think it's more like, manipulation that requires knowledge and skill
because you need to know when hydra is about to do bolts and you need to time your dash
bites just feel unfair. not too strong, but unfair. there is minimal indication and they happen almost instantly
same with melee bloodless in asphodel kind of
bloodless can be kited though
even if you didnt want to side to side dash cheese the spines/darts/whatever, you could utilize the walls and just dash over them as spike 3 lands (you'll have a clear opening to attack a bit as the last 2 will go to your sides)
the slow spikes you can casually walk between
if you really wanted
yeah
I do agree that the bite attacks dont have much tell to them - always get snipped at least once
(small heads)
I don't think so
huh maybe i missed them when i played it on release
guys do you get anything for regifting the npc's or is it just lore?
I have 40 gifts stored but I don't wana waste them, thinking of saving them for future keepsakes
Just lore, and special interactions with Orpheus and Achilles once you max them (to the current number on non-locked hearts)
damn.. would have been nice if they unlocked improved versions of current keepsakes
Maybe that’s planned for
I have a feeling that's something they'll add down the line, yeah
It’d be fun if there was a hammer weapon so you could upgrade it with the hammer
Also just in general
hold on i'm about to go to way too much effort for a dumb joke
@finite grail you mean like this
Wow, you weren’t kidding. Effort was worth!
the boon icon is too far over but whatever fhjgkjhdlf
It looks awesome
charon just sold me a bunch of duct tape with this hammer... I know what to do
uhhh here's a question
would there be a reason why i have dark thirst active in between runs?
otherwise i might've found a bug
ive never picked up this ability but playing through i just
Have It Now
looks like purple swirls on a weapon
Maybe I've yet to discover it, but is there a upgrade to decrease the cooldown for Sword's AoE Special? Because the main problem I have with it is that it just leaves you to vulnerable especially with how the knockback is reduced with armored units. I did have a great run with it due to Athena giving it some much needed defensive value though the lag between using it would still end up with me getting hit.
As an aside, what do you guys think of the enemy's tracking? Because sometimes I feel like I dodge out of the way only for an enemy to somehow turn and hit me right where I dashed away too.
Also, is there any point to getting the Rare/Epic mirror upgrades? Because 1% is incredibly low though I have to take into account that I don't know the base rate that a Boon can be Rare or Epic.
Recovery on sword special is one of those things that feel like you hit a brick wall.
Those bomb throwers I swear to god they hard-reading me.
Point exists... Just after you got everything else.
The tracking is mostly fine but sometimes the brutes will do a last frame or two snap onto you once they've charged
It's been reported
rare/epic mirror upgrades are just a moneysink
Nice to know I wasn't the only one hit by them though lately it's those blasted zombies that are nailing me.
Also, one do you mean by "hit a brick wall"?
It could be problematic because it becomes too spammy, but at the same time, there more than enough units who can straight up resist the special that it shouldn't be considered moot.
I've figured out why wall slams are so inconsistent in Asphodel
the little ash piles you can step on count as terrain and stop the enemies that get knocked into them, but they're not counted as walls so you don't get any damage off of it
If that is so... I'm sp mad
which is making shield runs a bit of a pain because those little bastards are everywhere
Huh, that's...kinda annoying.
I didn't notice until I tried to punt an inferno bomber into the lava and he kept bouncing off the ash
So ash piles? NOt invisible wall of "No-swimming-in-lava-for-skeletons"?
Yeah, the ash piles not causing wall slam damage has been reported, but I think it was in the old feedback
Regarding the +rare/+epic% mirror upgrade, it goes up to +50% and +25% respectively, so it's worth it in the end
...How much darkness would that take? Because it I remember correctly, it's 1% per rank.
Money sink indeed.
2500 each
The cost doesn't increase on it like the other mirror upgrades, so it's still 50/100 per percent increase
it's very worth it to max out rare at least
i'm at like..... 10% or so on the rare one 💔
I haven't seen a common boon in ages
Hm good. I'm like 24% in
I started with Epic personally
another thing I've noticed on this run
some gods have a "passive" boon type that disappears if you take the same type from another god
like taking the basic damage increase boon from Ares removes Different League and Ocean's Bounty
Interesting... Can you say for certain that they're removed, and not just bad RNG?
yeah, I got ares special and passive, along with Artemis dash and Athena cast
all that was left in Poseidon's selection was wall slam stun and Sunken Treasure
Maybe in the code they occupy "slots" like the basic attack/cast/dash/special ¯_(ツ)_/¯
probably
Most likely
definitely, you won't get 2 dash upgrades in the same run either
attack/cast/dash/special/passive as slots, maybe?
I usually use that to force the boons I do want to appear later, but now I'm going to have to be a bit more careful about what I pick
I'm wondering how it would interact with Athena and Artemis, I know they have multiple "passives" available
Some experimentation is needed, I suspect
I feel like it's hard to test fully, since you have to have a run with enough boons in the first place to start cancelling others out of the pool
And I've definitely had a large number of runs light on boons
I'm sure some enterprising hackers researchers will tell us for certain sometime down the road
Yeah, scouring the code is probably easier (or at least more reliable)
I would like to know how good is Ares blade rift? I'm not even sure what to pick between 3 rare
the dash one?
yeah
I've had fun with it before, but you have to be intentional with your dashes
it's an alright amount of incidental damage, but in order to make it really useful you have to go hard on stacking boons from Ares to upgrade it
That is, making sure you're leading enemies into the rifts or else surrounding them with them
his higher tier upgrades double the size and add a vacuum effect
And yeah, as the Doc says, lots of boons to make it be more effective
and for the Cast version?
I'm not a fan of it, personally, but your mileage may vary
I've only gotten decent damage from the cast while using it on brimstones and skull piles
everything else just walks out
Ares adds a lot of flat damage that's incredibly useful when you're just starting out, but he falls off hard
yeah at the moment I have Artemis and Ares
Ares abilities rely on hit-and-run tactics mostly — it actually seems a bit counterintuitive for Ares 😆
Artemis is love
she'll carry you
hunter's dash is easily one of the strongest abilities in the game right now
Ares is a madman, I love him, but Gods that line then you near death...
which line?
Well I cant really remember it perfectly but there was a Real facination with soon-to-be-death-experience of Zag in his voice.
oh sounds about right
Curiosity when you have to choose between two boons/blessing is it better to choose the better one before or after. Just want to know if it change something in the chance you get rare/epic upgrade.
usually just grab whichever you need at that moment
I don't think it changes the rarity chance, but which one you choose will affect the bonus that the summoned enemies get
no guarantee of finding that god again
OH THE TRIALS
yeah grab whichever god you don't want to fight
All I'll say is never shun Athena 
or Aphrodite
have to choose between Ares or Artemis
pick artemis, fight ares
Eh, I haven't had a problem with 
Artemis makes the enemies start an attack from far away and blink to melee
Ares just spawns a tiny blade rift when the enemies pop in
it's actually his cast ability, which is a testament to how weak that thing is
why me. have to choose between Hunter Dash (Normal) , Pressure points (Rare) and Clean Kill (Rare). I already have a 50% to crit with my normal attack.
Clean Kill look so appealing with 72% increase crit damage but Hunter Dash.
What weapon are you using?
spear
oof
Are you using spin-dash, or normal attacks more?
If you're doing spin-dash, then Hunter Dash no question
It’s usually better to avoid Artemis’ basic crit chance boons
I'm not use to do spin-dash but I should I also have massive spin XD
At least if you’re trying to min-max
Taking hunter’s dash and pairing it with an attack boost from Athena or Poseidon massively increases your damage
If you aren't using spin-dash, then I'd say Clean Kill. But I love me Hunter Dash so much
Yeah clean kill, and Hide Breaker after if you get the chance
will go clean kill for the moment and try to get hunter dash later that is not normal if I can.
Honestly, basic Hunter Dash is all you really need most of the time ¯_(ツ)_/¯
I'd say the only time I'd want more than basic would be if I was using it with a sword build
if you have Massive Spin, you can charge up the attack out of range of enemies
and then dash towards them to reposition and instantly attack
your range becomes a bit more binary
"Are they on my screen?"
If yes, you can hit them!
for real you can dash after to reposition the spin?!
That's how spin-dash works 😉
Just hold the charge and don't let go until after pressing dash, it will auto-release at the end of the dash
I hate boat. I really, really hate boat.
I like boat, what's wrong with boat? 😆
Boat can float away >_> to Chaos preferably
Aside from the death, of course
What isn't wrong with it is the better question.
Murderboat is one of those areas that the only real advice, as terrible as it is, is to git gud
Also get lucky with your boons
You can get through it with pretty much any boon loadout as long as you have good control of your dashes and carefully watch the attack animations of the enemies
Because if you don't have enough damage to take out the voidstones quick enough, you end up just hoping one of the zombies or bombs don't take you out.
I thought the same just a few days ago my man
you can honestly avoid everything by walking in a circle around the boat
Everytime I try to take it slow and circle around is when a zombie chomps my face off.
and paying close attention to the small bloodless
I just want enemies to stop attacking out of spawn
seriously, do not let those little bastards out of your sight
Bloodless pirahanas they are.
bombers can be basically ignored, but the bloodless will attack as soon as you walk or dash within range
bait out their attack by walking up and immediately dashing away
this will clear some range for you to deal with the voidstones
once you learn that they'll attack the moment you get close, you can abuse that
So just bait them out.
Also, I always hear that Shield + Athena is a great combo, but I'm not seeing it. Shield can't spam its attack enough to benefit from the deflection.
Maybe it's because I don't use bullrush as much as I should, but that's because half of the time, I try to defend with the shield, it doesn't registers and leaves me to eat a hit to the face.
blocking melee attacks with shield is tricky, yeah
but bullrush + Athena basically means total damage immunity
Ok, I think I should stop badmouthing Ares. Lucked out with an Epic Curse attack Boon, and just kept on upgrading it to the point it did about 180 damage per hit. I ended up farther than ever getting to the Hydra's third phase and dying to it. That many heads should not be allowed.
Not sure if anyone has run into the problem but the last 2 times I have used world splitter, my game crashes randomly in asphodel. I think both times there were quite a few entities on the screen too.
Ares curse can be great, you just gotta optimize your hit-and-run
Report that to tech support/f10 in game
Yeah, definitely report with F10 in game if you haven't already
Will do. Was just wondering if anyone else had ran into that problem
Can't say I've heard anyone mention that problem
just hopping in, so sorry (catching up) but yeah boat is probably the most skill reliant encounter in-game atm. With enough skill you can flawless it on any loadout with proper herding of the skeletons and slow walking around them to bait charges and create free space for you to take out the crystals.
also, run-on sentences for the win
I just started a new escape and this is the first time that I'm seeing an actual dash flourish for Artemis's dash boon rather than just a green color replacement for the regular dash animation
and @forest marsh i love ares on shield, because the knockback with curse damage gives you so much safety and enough damage to clear. wont be winning any timed competitions, but its so safe!
Gods that's A LOT of Darkness
eventually you run out of things to spend it on 😄
Yes, but if I counted correctly... That's all of my runs worth of darkness just in bank
I actually wonder how that's going to workout with new updates
Wonder how much I'll care that new unlocks will only be a click away
I've been playing since day 1
Hat's off to You good sir
shows supergiant did something good!
I plan to keep my original save file throughout (if possible), but I want to also start a fresh save at each major update
thats not a bad idea either. i think im just torn between not wanting handouts but also not wanting to start the pace over
im just being difficult though, im sure ill be happy with whatever haha
we'll find out in 9 days
I feel like when they add in more characters and lore stuff, it'll be nicer to experience it in the regular flow instead of after you've already done everything, if that makes sense
perfect sense 😃
this run's buffs were awesome though
They looked pretty insane!
It lagged my comp because there was so much damage going on
oh and the dash's blades did not pull them
might only work with cast
I think it's intended to only work with cast? I could be wrong though
It says cast and surge...
Yeah, just checked the wording myself
But we have no surges now
it is suppose to work with both
It supposed but broken for now
but it could be that the dash creates them too close together where they are both pulling
I think it's just broken after they deleted surges, and boons are not linked together properly. Like I remember that surge boon made it so you could not double-dash. Dead chunk of code haunts us like a ghost of communism?
@worthy vapor Please post feedback as an individual message for each item 
Ack yeah saw that ty
that's gonna take a long time at 2 minutes per message lol
I guess I can just leave less feedback
It's probably fine if you write it out and just press send after each point? ¯_(ツ)_/¯
Though that doesn't help much after it's already written
i dont think so, bc the bot responds to it
so every msg would have a vote after it instead of the whole piece of feedback
I have 13 points of feedback over my first 5 hours, I feel like that would be spamming the channel
I don't think it's spam if they're all your own feedback, and aren't duplicating existing feedback
Maybe try to group them up into points that are similar then or overlap slightly. Also please make sure you look thru the channel to see if the feedback you have was already provided
I will do this, although I feel like this setup is going to reduce the amount of actionable feedback the team gets.
Maybe that's the intent though given the number of people, would be unusable if there was too much
they clear the feedback channel after each major update, but they do read through it all
oh yeah, i just mean additional burden (read the entire channel to make sure you don't duplicate) may just turn players off from leaving feedback at all
the search button is right there
Well, reading it is mostly to see what you do and don't agree on. For your own feedback, it may be easier to search with Ctrl+F
you should be able to switch keys for darkness because after you unlock everything you kinda just collect them
That only changes the problem to having too much darkness
Eventually you run out of things to spend with darkness as well 😆
@pastel jolt Totally, I'm just saying if the point is the team wants feedback, asking people to do a bunch of work before leaving feedback hurts that goal
I'm willing to do the work but many will not be
im assuming there arent things to spend darkness/keys on during a run? bc that might help w/ that problem
searching to see if your feedback has been submitted before is not a bunch of work, imo
Not at present, though I think that's been suggested at least a couple times re: spending keys/darkness mid-run
the point of this system is not only to get feedback, but to see which feedback is the most common with the voting system
common is not the right word, but you know what i mean i hope
Yeah makes sense. Alternatively deduplication could be handled by someone (a mod) before being read by the team. But having the users themselves do it also works
The feedback with the most support, perhaps?
I wouldn't mind being able to spend a chunk of darkness at the start of a run for a 1 time boost of some kind
I'd like to spend darkness on challenge runs akin to gungeon challenge mode with higher rewards than standard runs
Balanced just enough that if you win more than fail you can sustain challenge mode
shower thoughts
I've had similar thoughts in the past
Whoa that's kind of crazy. Usually I'm off in a corner professing to padded sound proof walls as people cross by my window for entertainment.
what do you mean?
I think they mean that their ideas aren't usually shared by others, and possibly could be mistaken for the ramblings of a madman 
@worthy vapor RE: Sisyphus healing option, if you mouseover or select with cursor on controller, a dialog pops up with your current HP
I doubt they see why kids love the taste of cinnamon toast crunch tbh
ohhh I didnt know that
the fact that I didnt realize that is noteworthy though, i think
eye aesthetic is good but i wont get too off tangent here
yeah it does! FUN FACT IT DOESNT UPDATE IN SANDWICH BUG MODE
if you eat one and he gives you a second secret sandwich it keeps the original health count
I've never experienced the bug with Sisy, how do you even?
i never pick the heal because i never need it that much where $ and souls gets more value then 17 hp
you gotta kam click ™
seriously its apparently very hard to get and ive just gotten continuously lucky
Or maybe it's only with the heal option, I guess? I never pick heal with Sisy, so that could be it
no its with coin as well. ive never tried darkness at all so idk that one
you can get sandwich+coin
but generally i spam heal
fun fact i tried to replicate it using an autoclicker and it didn't work so the kam click™ really MUST be special
:3 morgan was able to get it if you click right after gifting but ive done it w/o gifting so 🤷
omg. an autoclicker couldnt do it
Could probably rig something up in autohotkey to click in multiple places at the same time, unless you've done that.
Of course my discord is slow again so it just popped up that you tried autoclicker rip
also the feedback abt the skeleton miniboss is interesting, ive never rly had a problem w/ the size of their bombs? granted i kinda play like a huge coward and stay rly far away from everything and throw my spear but still
my issue with them is that there's absolutely no range indicator on them
It's entirely possible to deal with them with only a single (or no) dash, you just have to be in tune with their animations
unlike, say, the lava spouts in asphodel, or the bombs the pests lay
i just noticed that i died to them frequently right up until i got second dash, then i never got hit again
yeah range indicators are always nice
if the slamdancers had them too then it would be so much easier to judge where i need to be to be safe
Every boss (and mini-boss) represents a spike in difficulty, though
which is important when panic-dashing to the other end of the room is just a waste of your time
do people like the 4th wall stuff, or am I just missing something with the narrative
I like it, personally
i didnt rly mind it
i just like hearing everything zag says fksdfds his voice is so nice
when r we getting a podcast of him reading me mythology and bedtime stories so i can sleep
Keep in mind that the 👍 and 👎 don't mean your feedback is more or less valid, as it's still your experience. It's just whether others agree or not
You can walk out of bombs once you know what to expect. Eventually you will know exactly what every enemy will do before they have a chance to do it
The narrator interaction is kind of a hallmark of Supergiant's games, I think
and also that the bot automatically puts one of each on your feedback to allow others to vote, so it's not jsut one really determined but indecisive person ;P
You will be able to literally call out "x attack in 1 sec"
i would die for narrators and doubledie for logan cunningham narrators
who voices zagreus? is it logan cunningham again?
darren korb!
oh wow!!! darren korb rly snapped on this game
Yeah, Darren does
and "other voices" or some such
it's kind of funny like that, that the VA's are having conversations with themselves :D
Some voice actors are quite compelling in just how many characters they can fill. It's always a "no way really?" moment when you find out
oh yeah 100%
darren is a master of all trades
i never wouldve guessed skelly and zag had the same voice actor, let alone that they were darren fkjlsdfsd
see also: logan voicing hades, the narrator, achilles, and poseidon
There's a list of all the VA credits (so far) in the pinned messages in #h1-story-discussion if you want to look
I'm sure they exist elsewhere too
oh nice, thank u!
"Charon"
aka *Horrrrrh"
I actually really like that they chose to pick Logan for both the Storyteller and Lord Hades
and that Zag reacts to it
shut up old man i'm trying to be sneaky >:c
dskjfdsklfdsl that line was so cute
100% agree xD
Don't know if this is really gameplay related conversation, but I find the 4th wall breaking kind of weird.
personally i love it
And I did justify the fact that Zag comes to the realization who his mother is thanks to a narrator slip up as some kind of abstraction of him just figuring it out himself
but it's, uh, strange
Part of it may be that I don't really know who the narrator is supposed to be
that point where the narrator tells him who his mom is was when I was very confused and taken out of it
I'm fine if it ends up being more of an addressed point, but yeah, exactly @worthy vapor . It was really distracting and weird
Like he finds out because of a disembodied narrator in a flashback
So my brain got twisted in a pretzel trying to rationalize how a character's motivation in the present day was influenced by a narrator accidentally letting something slip in a flashback
that happened after the character had already been doing things motivated by that slip
like a grandfather paradox for motivation
ok ok i LOVE the idea that theres a mysteryvoice followinh zag around and others may be able to hear him, but we arent sure! zag is worried he'll wake ppl up, but what if he just assumd!
i mean, the flashback is a memory
But the memory is being narrated as though it's being told in the present day by the narrator with all the past tense on everything
its a memory narrated as though it was a flashback that the character in the memory replies to as though it was a narration in real tim though
exactly
It's as if the narrator is saying, "This is a memory where Zag did this thing in the past. In the past, he snuck out, creeped over there, and discovered this thing"
"Wait, thing!?" Zag cries
"Uhh, yeah, sorry. My mistake. I shouldn't have revealed that."
"I can't believe thing is real..." Zag muses
yes. and its perfect!
So it's a cheeky thing in the same vein as something like A Bard's Tale, but it may undercut any serious dramatic tension
since the game's tone is pretty silly in general, especially for a SGG game
he..... in the flashback the narrator is speaking in present tense
Do you have a video? I'm at work, so I can't really check in-game
no, but i have the actual lines right here in front of me
the Narrator might be Chronos, which would explain the apparent omniscience
i feel like transistor is the only game that isnt somewhat silly or lighthearted in tone
and even then it doesnt just bury you in a pile of sad, it has its light moments
who is currently in Elysium, at least in "canon"
i think hades has to be a funny game bc life is funny tbqh
the emotion hits harder when it feels like real life and real life means laughing when you can
sorry to still be hung up on this but the memory is being narrated as though it's being told in the present day by the narrator with all the past tense on everything it literally is not
i dont think pyre was super lighthearted?
i also havent played it in like. a year but
It's odd that bustynuts and I had the same misconception
I believe you though since you have the lines in front of you
pyre had like, a grim situation but it never felt grim and hopeless, because you were surrounded by friends and everything is very colorful and bright
Could you paste the lines?
Because I do think it's weird that I and crowtaro had the same misconception.
It is the dead of night, or the approximation of it in the realm of Hades. Prince of the Underworld Zagreus rises from a fitful slumber, with much mischief on his mind.
Point conceded then.
He ventures toward the stately throne of his Lord Father...
i'm not posting the entire flashback, but. they're all in present tense
Still hope it doesn't undercut any serious tension later on because it's a very jokey thing when you break the 4th wall that much, so I don't like it
but I'll concede that it's not a brainteaser anymore for the narrative
I feel like Pyre was pretty miserable most of the time
since everyone constantly buried themselves in some kind of guilt or shame for being exiled and whined about how horrible the Downside was (despite it just being a gorgeous landscape with fun people)
Actually, my biggest issue with the game's story is that all the characters act like they're constantly miserable, except for the knight and the snake lady, but it never feels miserable because everything is bright and colorful and jaunty
Because I heard that there were Oregon Trail-style resource and time management systems cut from the game
awesome but this is a hades channel
Right right right, we were talking about the tone of the game in general, so it was a brief digression
So to dovetail back, because Hades is pretty lighthearted and comedic about everyone being an immortal and Zag dies constantly, I hope it doesn't move towards some super serious dramatic bits, but still have the same narrator that Zag constantly picks on
i hope it doesnt try to be dramatic bc i cant take anyone with a british accent seriously
YES! I finally managed to beat that freaking Hyrdra!
Congrats!
Granted I managed to get maximum cheese build but still
grats!!
Hey, sometimes you gotta get a win no matter what
what build did u have?
Triple shot bow with level 6 Athena and Hunter's Dash with Crit boost
And 29% damage reduction from Athena and Aphrodite
Bow is EZ Mode
It's the strongest weapon
That sounds like a mean build Arcadian!
Honestly, I'm just glad I salvaged it.
I forgot to switch out my Keepsake from Skully's to Artemis
So throughout Tartarus I didn't have any of Artemis' Blessings
But Athena went Yandere for me and kept. On. Showing. Up.
I even went to Charon's shop, but there she was waiting for me.
I had to grab Artemis' Keepsake to guarantee getting Hunter's Dash instead of Skull Earrings for extra damage
But it was worth it in the end
Also, that build is absurdly powerful.
Skull Earrings are so crazy 
Skull Earrings = Red Eye Tearstone Ring
Honestly one of the top Keepsake's
Reminds me of one shotting bosses in Dark Souls
I'm almost certain the earring buff is multiplicative, the damage amp is insane
On the topic of Keepsakes, how crazy do you think the final ones are going to be?
They should give out one once their Bond is completely maxed.
I think maybe crazy isn't the right word, but I suspect they'll be a lot more niche than the current batch
more niche than Sisyphus
you wot?
it looks like we technically have half of them
maybe the second half is for when we max
I think they might directly upgrade them
i honestly kinda hope the spike collar doesnt make it into the final game bc it seems. rly op
eh?
nah
It's just 25 extra hp
I think Spike Collar is a great starter keepsake to help you learn the game
it's a crutch for new players and it fills that role nicely
Is it just me or does the boon you pick up in the very first little room never give an attack buff?
theres also already fanart of zag with the collar on lmao cant take it out now
Just you.
you're just unlucky, i've gotten attack boons out of it before
That's just you getting unlucky
You can get anything except Obol in the first room (since
was patched out of it)
And no Darkness either, I think?
If I give up and restart, will it reset the seed or am I always stuck with this?
Wait, if Zag's wearing the collar, then is he the dog and Cerberus the master?
I've had special / special / cast 3 times now
It'll reset
3 times isn't a big sample size
it's bad luck, sure
I just reset after not getting Hunter's Dash and ended up with an hammer and Triple Shot
If you use Give Up you keep the seed
but there's only 4 or 5 possible buffs you can get from the first boon
Triple Shot, more like ez mode
You have to die to reset the seed or else finish
seriously, you roflstomp everything with triple shot xd
Instead of just running away, you can actually fight back.
what do people think of the "survive x seconds" rooms btw?
Bad
They need work, Serchiot
There's feedback about it, if you haven't already looked for it
they were fun and surprising, the first time but afterwards it's just "sigh, another minute of running away"
didn't look at it yet too much, no
its like i know theyre coming but im not ready
The experience also varies depending on what room they're in.
Large room: boring
Small room: hell
I think the survive x seconds needs a reward of some kind based off the number you kill
oh god, they're terrible in small rooms 
All rooms: annoying
alright, so there's feedback about it and people agree with my experience
that's what I wanted to know, thanks everyone :D
i mostly play spear (i dont know how or why) and the survival rooms are like a hack and slash
Armored Skullomats are the bane of my existence
Or maybe you're talking about Bloodless ¯_(ツ)_/¯
The skull stacks that spawn all the other skulls
Ah, ok. Skullomats 👍
that name... xD
if it was a bit more apparent when a numbskull actually spawns from one of those things it would be better but


