#h1-builds-and-combat

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tulip timber
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Maybe his dash gives you a brief period of levitation?

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So you don't just land on traps or spikes and get smacked immediately.

plucky oxide
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Isn't there a % trap damage reduction that already exists on another God? Might lack synergy, but there's plenty of crit boons that negate other crit boons.

tulip timber
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Well, they overlap, not negate. But nothing is really just a better version of something else across gods.

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And yeah Athena has trap reduction. With current levels not that good, but maybe better with future levels.

vapid mauve
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lava immunity is not bad if you get it to high enough level

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I could see apollo boons focusing on plague dot effects

tulip timber
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With a t2 of mobs that die with excess dot explode and spread it.

plucky oxide
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"Casts now explode when dislodged from slain enemies, dealing 65/115/165 damage to surrounding targets."

still pewter
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how is apollo related to plague tho?

vapid mauve
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apollo is the god of a bajillion different things, including plagues

night pasture
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welp I just discovered that athena deflection doesn't work on the bone hydra's projectiles

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that was unfortunate

worn dawn
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Yeah, itโ€™s a bit counter-intuitive

plucky oxide
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I'm pretty sure pink is the 'you can't reflect this' damage type. Same with the pink crystals.

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But they do trigger shield's retaliation!

tulip timber
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Deflection does seem to give you additional invincibility frames against the additional heads though.

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For main head just gotta let it do its thing and get hits in during gaps.

turbid needle
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Any tips for Hydra on shackles? I'm close to losing my voice/breaking my keyboard because that fight is so crazy!

plush blaze
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Shackles?

forest marsh
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I'm guessing they mean the neck of the Hydra looks like shackles? volfredthink

turbid needle
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The item you equip! Forgetting the name

oak wedge
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shield, spear, sword, or bow?

forest marsh
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Oh, Shattered Shackle?

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I don't think that keepsake will help you at all with the Hydra fight

turbid needle
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Shield atm

oak wedge
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I strongly rec Ares buff on special, and the hammer buff where it returns after 1 hit

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then just be vigilant about killing adds before they spawn

turbid needle
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Damn i actually had that choice earlier and went with the Deflect after you take damage if i'm not mistaken. Thanks for the feedback tho.

carmine zinc
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I just got to the end of the game with artemis cast as my main damage

forest marsh
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Nice! Artemis cast can be pretty effective with the right supporting boons

vapid mauve
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I'm in the market for a new challenge.

forest marsh
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If you're feeling masochistic, and now that you've proven them viable separately, you could do a first run dashless challenge Kappa

vapid mauve
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rofl

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or mirrorless + boonless

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at least I could go back to my spear with that one

forest marsh
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Maybe the next major patch will bring some equivalent for limiters/idols into the game to help with your challenge runs ๐Ÿ˜†

vapid mauve
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true, plus I'll have plenty to do once the next floor exists ๐Ÿ˜ฌ

worn dawn
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Spear special only run gogogo

forest marsh
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There's an idea... Spear special/bow special only runs

worn dawn
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No attack or cast

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Those are for cowards

vapid mauve
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I cant stand the spear special, I'll do bow special only though. Not so much as a challenge but just a demo for how it could be viable

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bow special + ares would probably be free, but I'll try for + zeus instead because that will be more hilarious

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point blank with double shots and lightning on every hit ๐Ÿ‘Œ

night pasture
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once the hydra adds additional heads I'm not sure how I'm supposed to avoid damage, anyone have any advice?

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upper right and upper left get me homing volleyed to death, lower left/right have small heads smashing, and the center has the big head smashing

turbid needle
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I just killed it after 10-15 tries and honestly i dont see how you cannot take damage unless you're a god

vapid mauve
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in the first two heads-phases there's normally a fair amount of space left open for you to work from, final heads phase I'm still far from getting through damageless

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the very corners are doable but you need to be able to weave in and out of the purple shots

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having a convenient deflect available to knock away the red fireballs is also a great way to keep some safe space open

worn dawn
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Havenโ€™t managed damageless, but it tends to be super low if I take Athena dash

vapid mauve
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yeah, just having monster damage and burning through is the best approach

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as long as you have some health to spare

night pasture
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I'm not even trying for damageless, just trying to beat the thing, I get smacked around far quicker than I can kill it

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I guess the better question is "when am I supposed to take the opportunity to attack the head"

turbid needle
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Well i think the deflect helped me (after you take damage) plus i had 150 hp. you just need to take some hits on the final phase and hope to god you can kill them fast enough. the pink stuff is just disgusting

forest marsh
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I've found if you can kill the spawned heads in 1-2 hits you're in pretty good shape and will have to do minimal evasion. If it takes you more than that, keeping calm and using your dashes strategically is necessary

turbid needle
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@vapid mauve the spear special with distant memory keepsake and with crit and damage boost is awesome, i love it! kite for days

stable oyster
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just kind of stumbled onto a revenge build with shield

night pasture
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@forest marsh what sort of "good shape"/build are you talking about, there? I don't think that I've come close to that with the shield

plucky oxide
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@formal wolf nooooo, the retaliation boons stacking is what makes shield blocking so fuuuun. I get it though. That's a lotta damage to be stacking up on.

forest marsh
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I haven't played much shield, but it's well within the scope of bow/spear builds, and even sword special build. With bow and spear it's a combination of Hunter Dash, Clean Kill, and any other +dmg% boon. Max Quick Temper and Shadow Presence on mirror. Use dash-attack Power Shots with bow, or spin-dash with Spear

carmine zinc
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I got through the hydra because my cast did like 250+50 and stayed only 3 second on the hydra

forest marsh
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Sword Special you're looking at +range/dmg upgrade, and then whatever +dmg% to special you can find

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Not hard to get 500 - 1000 damage with any of those 3 builds

plucky oxide
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^^^

carmine zinc
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the crit dash is good too

stable oyster
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for me shield is the easiest weapon for just dodging and blocking everything

forest marsh
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If you want to cheese enemies with shield, just invest in on-hit/retaliation boons and block enemy shots to proc the damage

stable oyster
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I found that thunder works better

night pasture
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thanks for the advice, everyone, I'll see how it goes

stable oyster
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but if you take sudden rush you basically cant get hit

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like I can be on the other side of the room in 0.5 sec with 3 dashes still up

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and you also do at least 100 dmg to basically everything if you have hunters dash

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ok run is in self promotion if anyone is interested

carmine zinc
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i'll try this

tawdry sleet
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I find myself always wanting Ares boon with the damage after attack

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Seems so much stronger than any other boon

vapid mauve
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Ares is the true hero of fresh file runs

stable oyster
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yea but he is into murder

worn dawn
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I always go for Athena boons, personally

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They fit well with my โ€œdash like mad and hopeโ€ tactics

glossy slate
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my favorite is Athena/Artemis runs

forest marsh
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I always thought Athena dash required more precision than others, since you want to time the deflects... Not really a dash like mad for me ๐Ÿ˜†

glossy slate
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being able to stack a ton of damage and deflection onto normal attacks is fantastic

forest marsh
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Dash like mad for me is Zeus dash

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zeus ๐ŸŒฉ

vapid mauve
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zeus is my boy

glossy slate
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I wish I could find him more but he just never shows up

vapid mauve
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better sacrifice a cow at his altar

forest marsh
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10 Tips To Summon Zeus To Your Aid โ€” #7 Will Shock You!

glossy slate
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I've been carrying around a flask of ambrosia for like 10 runs now just for him and he's just gone T~T

vapid mauve
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hahaha

vapid mauve
night pasture
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well I still died at the hydra but got him down to what I hope is his final invulnerability cycle at something like ~25-30%

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maxing weapon damage seems to be the component I was missing

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on the plus side I've now officially died enough times that it cheered up a character

glossy slate
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Zeus finally showed his face and I think I have my strongest run yet because of it

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I'm entering Asphodel with a 120 damage lightning cast, +3 bounces, and double damage + deflection on my normal attack, with a spear

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managed to clear Meg without taking any damage

true dock
glossy slate
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nice!

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still can't get past that blasted Hydra after 35 runs but I have hope for this one

vapid mauve
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think my first clear was somewhere in the 40s

glossy slate
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do we know if switching to a different god keepsake applies its effect mid run?

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I switched from the coin purse to Artemis after fighting Meg

true dock
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It does! It's good if your'e looking for a specific boon to top off your build

glossy slate
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yeah some crit is exactly what I need right now

true dock
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I usually end up fishing for Artemis' Hunter's Dash or Ares' Curse of Agony right after Meg

glossy slate
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with a high enough timer on hunters dash I think I'll break 800 damage on the spin attack

true dock
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those are going to be some sick nasty casts too

glossy slate
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oh yeah

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264 and clearing rooms right now

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sadly they'll drop after the next room

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the spin attack deflects too so it's rinsing those bullet hell witches

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seems to focus every shot towards my cursor

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Zeus just gave me Splitting Bolt if I lose this I'm going to be so angry

true dock
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good luck. You've got it. You can actually do a lot of damage to the Hydra heads with the chain cast damage. Just duck and weave.

glossy slate
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yeah my biggest problem is the homing shots

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once he hits phase 2 getting hit by one leaves you stunlocked for the next 5

true dock
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Remember that you can dash over walls and that the homing shots shoot outward like a fan. After the first couple hit the wall, you can dash over the wall, directly at the Hydra to get some damage off while his homing shots fire out and away from you

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just be careful for their return trip

glossy slate
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failed T~T

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nearly got the hydra but I screwed up and lost 50 health to a homing barrage

true dock
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u n l u c k y

glossy slate
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yeah I got greedy and chased him to the back of the room for backstab damage

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forgot he fires instantly instead of winding up

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although I've just learned some interesting tech with the spear

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if you have the upgrade that makes your special deal 500% damage to armor, any bonus effects that your special activates also get the extra damage, if their armor is still standing when they hit

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so Curse of Pain is slamming them for 240

sweet mesa
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there is legendary boons??!?!?!

night pasture
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I have come to the conclusion that clearly what I should be doing is playing the game better

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I'm a little surprised I didn't think about "playing better" as a solution to my problems before

glossy slate
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they seem to only appear if you've collected a large number of boons from the same god but they're all...potent

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Zeus makes all of his lightning effects spawn orbs of lightning that bounce around the room, Artemis makes homing bolts appear whenever you attack or cast

forest marsh
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The number isn't that large to unlock Legendary on a run. You just need a Tier 1 and a Tier 2 boon to make Tier 3 (Legendary) available. Tier 1 are your basic attack/dash/cast/special boons from a given god. Tier 2 are ones that only show up after you have Tier 1, and they increase the effect of the Tier 1 boon

night pasture
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so, multiple boons from the same god, or upgrading one through the pomegranate and THEN getting more boons?

turbid needle
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Wow I did not know this ๐Ÿ˜„

vapid mauve
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I almost always focus on pom'ing one boon like crazy

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I think many-boon runs are more fun, but isn't as practical in most cases

plucky oxide
night pasture
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oh, I have a question, the keepsakes that increase the potency of the boons, do they apply on PICKUP, or do you need to hang on to them?

turbid needle
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@vapid mauve same here, especially just going for B (the seeking orb throwing thing) gets crazy op

vapid mauve
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on pickup, it increases the chances of rare / epicness

night pasture
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i.e. if I start with artemis and then swap when I can for another god, do my artemis boons get weaker?

vapid mauve
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(maybe legendary as well, not sure)

night pasture
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@vapid mauve very good to know, thank you

vapid mauve
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yep, most of my runs I target the boon I want at the start then switch to a more combat-oriented keepsake after meg

plucky oxide
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Check the wiki of each god to see what boons you need to add legendaries (tier 3) to your draw pool

glossy slate
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I usually go for coinpurse to start and then switch to whichever god I need to fill in my gaps for the second area

turbid needle
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Oh I kind of feel the violet crystal lasers make a tad too much damage - maybe that's just me though

vapid mauve
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they are very punishing, pretty dodge-able though

forest marsh
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They do a lot if you stay still, yeah

night pasture
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the trick is to wait until you hear the charge sounds and THEN dodging

glossy slate
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any revenge damage will make them basically nonexistent too

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but as long as you stay moving they usually can't hit you

night pasture
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but speaking of which, the coin purse, do you need to be carrying it when you DIE, or when you START the run?

glossy slate
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when you start

forest marsh
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I've had it work when you start

turbid needle
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Ouh! Revenge damage is a good idea.
By the way has anyone come across silly pathfinding "bugs" for enemies?

vapid mauve
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also worth noting: you can dash through the brimstone beam if you need to get to the other side

night pasture
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that's also very good to know

glossy slate
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but it brings money along from your previous run so if you died with less than 100 or so it's not really worth

forest marsh
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Yes, pathfinding bugs have been reported several times

night pasture
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I've noticed thief pots get stuck

forest marsh
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The devs are aware

turbid needle
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ah @forest marsh thanks!

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Yes, thief pots keep "hiding" (getting stuck) in corners I believe

glossy slate
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if you have the Zeus revenge damage they'll oneshot themselves on contact it's hilarious

vapid mauve
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on coin purse: you equip it before the start of your run and up to 200 from the previous will carry over (even if you werent using it on the previous run)

turbid needle
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and the big ones (especially in the first few rooms) have difficulties getting to you when you are on the exact opposite side of a pit

night pasture
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yeah, I got that entirely backwards, I think they updated the description, but it's still unclear, IMO

turbid needle
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Oh and one question! Are the picture for Artemis and Sisyphos still placeholders?

vapid mauve
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several keepsakes could use description work

forest marsh
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The pots aren't getting stuck, they are intentionally hiding from you

vapid mauve
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yeah, all the hooded figures are placeholders

forest marsh
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Yes, all hooded portraits are placeholders

glossy slate
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yeah the pots seem to place 8 mines maximum and then hide in a corner

night pasture
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@forest marsh tomato tomato, but I mean bouncing yet "wedged"

turbid needle
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@glossy slate I've noticed. Feels kind of ... lackluster if you ask me

forest marsh
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Oh, interesting... I haven't come across that

turbid needle
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especially if you compare them to the big chargers and violet crystal ones. Power level seems way off. The bomb ones are just a nuisance. Never got damaged by them - like ever.

glossy slate
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if you trigger a mine manually they'll come out of hiding to place a new one after a couple seconds

night pasture
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it's very possible it's something they fixed, too, I haven't played since the beginning of december and there were a couple ofpatches since then

turbid needle
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I'd prefer them trying to actively sabotage me ๐Ÿ˜‚

vapid mauve
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place 8 mines -> run in for suicide attack

turbid needle
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yeah I'd be down with that!

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Oh! And the blue crystals create shields right?

vapid mauve
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yes

turbid needle
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There should be a place for that in the lexicon

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they don't even exist as an enemy type so far

forest marsh
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They are in the Codex

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You just have to kill more for it to appear, probably

turbid needle
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Seriously? Where though? ๐Ÿ˜ฎ

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Ah I see! I thought they'd appear as soon as I encounter them! My bad!

forest marsh
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They're called Voidstones if you want a name right now, though

turbid needle
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Thanks! Yeah the voidstones were really confusing to me - I was certain they'd do an aoe stun or similar - just judging from the appearance of their attack. Then I noticed that sometimes enemies had shields when they spawned with voidstones around so I've guessed that they do make shields instead

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So when they do the AoE thingy, they give any enemies in their proximity shields, yeah?

vapid mauve
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yes

turbid needle
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Okay!

vapid mauve
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damage will interrupt them from doing so, but only if they are unarmored (like other enemy attacks)

turbid needle
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I just realize, is the yellow health bar armor?

vapid mauve
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yexzs

turbid needle
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Damn

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๐Ÿ˜‚

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I did not realize that to be honest. I'd love a visual representation for that, I just guessed those enemies have "two " lifebars as they are "elite mobs".

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Might be only me though who struggled with realizing that. I wonder if that could be changed by displaying it differently. That there are 2 overlapping healthbars is kind of a weird way to show armor. Maybe having those enemies actually wear armor in "armor mode" and then lose it and display their actual health bar would make it work better for me. Lots of work though

glossy slate
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they have a yellow outline while armored too

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it's more visible on bloodless though

forest marsh
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I'm pretty sure it covers the armor in some tutorial thing, doesn't it? Or am I misremembering that?

turbid needle
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Yeah I just assumed that menas they are "elite" as they have that little skeleton icon

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Tutorial thing? Am I missing something? Skelly surely doesn't mention it, he should though maybe

vapid mauve
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not that I recall

forest marsh
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I could be mistaken

night pasture
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skully tells you about it

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eventually

turbid needle
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hmm I see! Would be nice to actually ask skelly about certain things!

vapid mauve
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oh yeah, he does have various random tips

forest marsh
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Maybe later in development they'll add an interactive dialog menu with Skelly skelly that covers tips and whatnot

turbid needle
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That would be great! I'd say!

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Maybe that could be posted in feedback?

forest marsh
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By all means!

night pasture
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do you think it would be overkill if, after clearing a room, they had little icons on the HUD somewhere that gave an indication of what interactables/doors were available?

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I understand I need to take responsibility for myself but I only just noticed a certain asphodel layout had a 3rd exit

turbid needle
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@night pasture Hmm. I don't know. Maybe if you can toggle it with a button?

forest marsh
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That's been suggested in feedback (either new or old, can't recall) - maybe do a quick search and give a thumbs up?

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Looks like Skyleaf posted about it on Dec 22, if that helps you find it

night pasture
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oh, yup, I got it

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thank you!

forest marsh
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You're welcome!

turbid needle
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Gave it a thumbs up too

night pasture
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as beautiful as it is the art style can easily hide things - I didn't even realize stashes were an activity until my 3rd or so run

forest marsh
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Ha ha yeah, if you aren't standing by them when they unlock it might not be obvious

turbid needle
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stashes?

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๐Ÿ˜‚

forest marsh
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The Infernal Troves were something that I hated and avoided at first, but as I got better I started taking them more

turbid needle
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Stashes = infernal troves?

glossy slate
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yeah

turbid needle
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Do the troves always give money btw?

glossy slate
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the chests

night pasture
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yes, I think so, sorry, I didn't remember the proper name

glossy slate
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they always give money, and there's a chance for extra loot

turbid needle
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Did it once, lost waaaay too much health ๐Ÿ˜‚

vapid mauve
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yeah it's fun

night pasture
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money, darkness, and possibly ambrosia - the better you do, the bigger the reward tier

vapid mauve
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think you can get keys too

forest marsh
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Yup

glossy slate
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I got a key, pom, and a bottle of ambrosia out of a single chest a few runs back so there doesn't seem to be a limit

vapid mauve
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I broke 100 gold on one of them, I forget which strat I was running at the time

turbid needle
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Zeus + B (orb) upgraded a couple times is pretty powerful

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One button press kills the screen pretty much

glossy slate
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I kinda wish getting a god effect on one of your abilities wouldn't lock it out of other god pools

turbid needle
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What

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Is that a thing

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๐Ÿ˜„

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Damn man

glossy slate
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say you get the poseidon knockback on your normal attack

turbid needle
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I am learning way too much right now. I have no idea how I missed all of that

forest marsh
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Yeah, you can only have one god's boon on your base abilities

glossy slate
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you can no longer get normal attack mods from another god

turbid needle
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Can I actually reject a god's boon then?

forest marsh
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Base abilities being Attack, Special, Cast, and Dash

night pasture
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I literally did not realize that myself and I've been playing this game since release day

forest marsh
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You can't reject boons (yet), no

turbid needle
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Would be rude too ๐Ÿ˜„ Don't think that's something zeg'd doo

glossy slate
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on some gods there's not really an issue there, but it really hurts if you get Ares or Athena late in the run

turbid needle
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I thought Ares is pretty decent

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Athena was kind of.. meh

vapid mauve
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yeah of course ill take your boon, put it on my cast pls, I promise i'll use it lots ๐Ÿ˜ƒ

glossy slate
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Ares is fantastic, and getting deflect on a normal attack is borderline broken

forest marsh
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They all have their uses, depending on your playstyle and current build shadesmile

night pasture
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what IS the red gem that the cast throws supposed to be?

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or is it just some red gem

forest marsh
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It's a "Bloodstone" but it's not really explained

turbid needle
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Ouuh good question @night pasture

glossy slate
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conversely, Poseidon knockback on a normal attack is also fantastic, but he breaks some weapons

turbid needle
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I do agree with the feedback that switching weapons after Meg would be cool

forest marsh
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I think it has something to do with Zagreus' eye, though

night pasture
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I'm sure they'll fill it in

turbid needle
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Oh yeah! Definitely! Good idea

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I love using the shield in Tartarus. But in the next stage I keep throwing it into the nothingness and keep running in panic till it comes back ๐Ÿ˜‚

glossy slate
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Seriously if you accidently put knockback on the spear special you'll end up killing yourself with it

vapid mauve
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I like the swirly red around his arm on the main title screen for the cast

unreal timber
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I did that

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The knock back should only knock back not towards you

vapid mauve
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I think it's funny as is

glossy slate
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it's based on point of impact instead of where you're standing

turbid needle
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is it actually possible to finish the game at this point btw? (don#t wanna look at spoilers, only defeated meg so far)

forest marsh
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I mean, it's in the direction of attack, and the direction on return is towards you so... working as intended Kappa

vapid mauve
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the game isnt finished

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so not in that sense

glossy slate
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you can save it if you get the explosion on spear throw though

vapid mauve
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there is currently an end though

turbid needle
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okay thanks man @vapid mauve that's enough info for me :3

glossy slate
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then it's kinda hilarious

turbid needle
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I don't get the spear so far. Feels clunky

forest marsh
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The next major release in a couple weeks will probably have a new area, but that's just speculation

vapid mauve
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love the spear

turbid needle
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I'd love more weapons.

glossy slate
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the spear became my favorite after I learned how to use it

forest marsh
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@turbid needle Try charging the spin at a safe distance and then dashing towards an enemy

vapid mauve
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ended

turbid needle
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Oupps ๐Ÿ˜ฎ

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And yeah thanks!

glossy slate
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max charge the spear does insane damage and really good range

turbid needle
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I do realise more weapons is a lot of work though! All the visuals for each different god makes for lots of work by itself

tulip timber
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That's not a bad gap between patches, especially content patches.

turbid needle
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I'm not very well versed in typical early-access games. but this doesn't feel like one if you ask me

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Except for the couple placeholder images - I'd never have guessed

vapid mauve
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yeah they are doing a great job so far

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as expected from sgg

turbid needle
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Didn't encounter one bug (well except for the pathfinding thingy of giants)

tulip timber
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Hopefully Activision or EA doesn't buy them.

forest marsh
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There are some telling things, like unfinished assets, locked lore and narrative elements, short play available... But the game as a whole feels very good, especially after the first few patches they did post-release to Early Access

turbid needle
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I believe SGG have enough integrity to not mess up in general

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I'll check out the patch notes then!

forest marsh
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There were some very broken things (balance-wise) when it first released ๐Ÿ˜†

turbid needle
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I'm sure there were! Like what if you care to elaborate?

forest marsh
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I'm looking at you, Shield Kappa

glossy slate
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I wish I had gotten in to see the lifesteal builds, that sounded like good fun

forest marsh
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Shield used to have native deflect on Bull Rush charging, so you could just stand in a corner and deflect all attacks to kill enemies without doing anything

turbid needle
#

I do kind of feel that there is kind of a gap between the visual representation of enemies though :] Anyone else got this feeling? Like the giants look amazing! They have this translucent colourful style - kind of like the hercules disney movie. Then you have those weird skeleton heads, that are just a bit too comically strangei f you ask me

glossy slate
#

oof

tulip timber
#

I bet they get some very good data from the anonymous info streams. Also, if you haven't, make sure it's on. That'll get more and more important as you get into minor tweaking territory.

turbid needle
#

Making sure it's on, thanks Dan!

unreal timber
#

so what is the benefit of the sword? it only has 2 attacks and is low damage

vapid mauve
#

it's really cool looking

unreal timber
#

lol

turbid needle
#

The sword with a couple boons is pretty decent

forest marsh
#

It's just a different playstyle ยฏ_(ใƒ„)_/ยฏ

vapid mauve
#

nice and mobile, you can take swings without slowing much at all, which is great with hit and run tactics

turbid needle
#

I liked the flurry attack, the "world splitter" (400% damage) wasn't too good if you ask me

tulip timber
#

Different cone of effect. Medium reach. Different amounts of knockback / stagger.

turbid needle
#

So far for me it's been Shield > Sword > Bow > Spear

forest marsh
#

I would go Bow > Spear > Shield = Sword for my own experience, but that's just my playstyle

tulip timber
#

Bow beats all. I don't have a second favorite yet.

#

Except maybe bow with different boons.

vapid mauve
#

I've still not finished a run with the shield ๐Ÿค”

glossy slate
#

world splitter is top tier if you can get crits going on it

plucky oxide
#

sword is my preferred melee weapon. feels very active, with stuff you constantly should be doing. special is a fun burst dps at an end of a combo. I've been trying to go for runs where i dont just stack one ability. with sword, it feels very comfortable to rely on all of your tools. instead of spear, which is just charge attack + dash OR special spam. Ofc sword suffers from special spam as well.

glossy slate
#

but that's a big if

turbid needle
#

Bow is fun! Definitely liked it - the special is just... lame though if you ask me

glossy slate
#

sword is definitely the most well rounded though

turbid needle
#

Sword special felt a tad too strong.

tulip timber
#

Oh, yeah, bow is not about the special.

vapid mauve
#

I like the bow special!

#

๐Ÿ˜ฆ

turbid needle
#

Hahaha the shield emoji ๐Ÿ˜‚

vapid mauve
#

but yah it's not very good

glossy slate
#

I can never get that blasted bow special working properly

worn dawn
#

Iโ€™m so bad with bow in general

forest marsh
#

Bow special to me works if you're doing Ares curse damage or doing point blank shots with it

worn dawn
#

By far my worst weapon

tulip timber
#

It roots you too long, doesn't do much damage, and doesn't stagger.

turbid needle
#

It helped me tremendously to constantly dash with the bow

glossy slate
#

if there wasn't that massive delay after firing maybe but

tulip timber
#

^ Bow special.

glossy slate
#

exactly

plucky oxide
#

Bow special and Athena are strong pairing.

forest marsh
#

Bow and dash are meant for each other

turbid needle
#

Oh that's a good one! Thanks pause!

glossy slate
#

everything and Athena is a strong pairing

tulip timber
#

Yeah, not saying it can't be a good utility ability with the right boon.

vapid mauve
#

I was doing nice damage with zeus on my bow special run

turbid needle
#

Oh one question btw. The fight against Meg takes me ages everytime

tulip timber
#

It's just never going to be more than circumstantial.

#

I cannot see making a special-focused bow build.

turbid needle
#

Am I just doing something wrong so far?

#

Should I go more for cheese builds?

vapid mauve
#

it will go faster as you find better builds and get more comfortable with when to dodge / when to attack

forest marsh
#

Flameberger just did a Bow Special run, Dan ๐Ÿ˜› Video is further up the chat ๐Ÿ˜†

vapid mauve
#

it wasnt good, but it worked

turbid needle
#

I see

vapid mauve
#

and it was fun

tulip timber
#

Haha. I'm sure it's possible, but seems like it's starting to get into "self-created achievement" territory. ๐Ÿ˜ƒ

forest marsh
#

Definitely

plucky oxide
#

If you want to get used to aggressive play, take artemis' dash boon and learn how to play with dodges instead of just relying on it to kite around enemies. when you start moving in on the enemy and using your dash to dodge WHILE staying in, then you'll see Meg start to get chewed down quicker.

tulip timber
#

I'm not bored enough with the game yet to start trying to make it frustrating.

vapid mauve
#

yeah, once you get to the end of the available content it's a good way to stay busy

turbid needle
#

Oh! One thing. The passive bonus you can get from giving characters ambrosia... Is there a way to deselect it?

forest marsh
#

The Keepsake?

tulip timber
#

I do not think you can ungift ambrosia.

vapid mauve
#

"gimme that back"

forest marsh
#

You can't unequip it without equipping another one, no

turbid needle
#

I don't think there is right? I first got the bracelets of Archilles and I couldn't un equip the keepsake

#

I think there should.

tulip timber
#

Oh, if that's the only one you have, maybe.

vapid mauve
#

true

turbid needle
#

Might be something for feedback ๐Ÿ˜‚

#

Yeah it was the only one and that kind of sucked ๐Ÿ˜„

plucky oxide
#

indeed

vapid mauve
#

you can switch to others once you have them, but yeah no un-equip that I know of

forest marsh
#

I think that's already in feedback... If not the current one, then the old one

turbid needle
#

I was genuinely surprised I couldn't unequiop it!

forest marsh
#

It's definitely been mentioned before, I know that much

turbid needle
#

okay thanks

tulip timber
#

Charon's is good as a default.

#

If you have another bottle.

forest marsh
#

Cerberus is probably best for new players to start with as a Keepsake

tulip timber
#

Honestly, that's what I meant, but I had a mild stroke.

turbid needle
#

I really liked the cute girl keepsake

#

Dusa!

tulip timber
#

I was like "The dog. Charon."

plucky oxide
#

cerberus is nice and simple. i used that a lot.

vapid mauve
#

yah, that was my go-to for awhile

turbid needle
#

Dusa is the best so far ๐Ÿ˜‚

vapid mauve
turbid needle
#

They are really good at making lovable side characters!

forest marsh
#

You missed the mod-dusapocalypse, I'm guessing?

tulip timber
#

Dusa and Meg both are a lot of fun.

turbid needle
#

Also I'm glad Zag isn't maximum edgy so far

#

Yes I litereally just joined here ๐Ÿ˜„ Please do tell me about it!

vapid mauve
#

yah zags a cool dude

plucky oxide
#

Sisyphus is my favorite. A lovely take on a rather sinister man.

forest marsh
#

All the mods changed their names to puns ending in -dusa for a few days

turbid needle
#

haha thats cute :9

tulip timber
#

There are some nice touches deeper into the dialogue trees.

#

Giving ambrosia to people is the main thing I'm focused on now.

turbid needle
#

Sisyphus is one lazy fella - He keeps telling me he is taking a break. Man I've been there - he be procrastinating his butt off. Fair game though, I'd probably do the same thing if it was my job to just roll that boulder up and down.

vapid mauve
#

not his fault none of the furies are doing their jobs

turbid needle
#

Furries? ๐Ÿ˜„

vapid mauve
forest marsh
#

Meg's trying so hard Flameberger. Why you gotta get down on her megaera

tulip timber
#

Like, with ambrosia, they are basically telling me "Hey, you can get more lore by clearing this room and ignoring something that will help your run." And I'm like RUUUUUUUNE.

vapid mauve
#

my b meg

turbid needle
#

I was kind of confused with Zag and Charons interaction to be honest. I wasn't sure if Zag is sarcastic with him or not. Then once you give him ambrosia you realise Charons just another chewbacca.

vapid mauve
#

the other ones though aren't doing anything

forest marsh
#

Dan same... same

turbid needle
#

Haha that is very true ๐Ÿ˜‚ Maybe ambrosia shouldn't be rewarded like the other things?

forest marsh
#

The dialog in the game is so well written friendly

turbid needle
#

Like you shouldn't have to choose a room for ambrosia. Maybe if you clear a room without getting damage 3 times in a row or something like that? Dunno

#

Choosing Ambrosia actively sabotages your own run.

vapid mauve
#

I think its alright, you will get plenty in cases where you have no cjoice, and it's no different than being forced to get darkness or keys which also dont help that run

forest marsh
#

I wouldn't be surprised if they alter the relationship system towards Full Release. My feeling is that right now it's easy to unlock so that the scenes can be tested for bugs easier

turbid needle
#

that is true.

#

Yeah might be!

ivory dragon
#

Don't need much to complete a run tbh, but I could see it being more of a rare spawn in room, sort of like golden vases

forest marsh
#

Just speculation, of course

turbid needle
#

Oh can someone explain the warp holes to me?

#

Blood gates?

#

like do I skip a couple levels?

forest marsh
#

The Blood Gates are kind of not worth it right now unless you're speedrunning or reeeally don't want the boon offered in the next room

turbid needle
#

It just seems like a bad deal for me

forest marsh
#

As far as I know you "skip" one room

turbid needle
#

I'd like the blood gates to skip several rooms

plucky oxide
#

but they're pretty :V

turbid needle
#

so I can use them if I wanna get to the rest of the content faster or something ๐Ÿ˜‚

forest marsh
#

The devs are also aware that the Blood Gate rewards are kinda busted right now too. They mention it in the noclip documentary, which you should check out if you haven't already!

ivory dragon
#

Most rogue lites have full level skips that give you some entry gear. Would be nice for that to be in hades later on.

turbid needle
#

Have the noclip doc saved!

#

I feel it's kind of hardcore that you have to start allover again. I was very sure there'd be a portal after I've beaten Meg! My gf who was playing with me (first roguelike for her) was very demotivated to continue playing because she had such a hard time getting there in the first place

tulip timber
#

Is there any way to share an image / if I share a link will I get in trouble.

forest marsh
#

Ah, yeah, kind of the nature of roguelikes/roguelites though

turbid needle
#

I'm fine with doing it all over again, but I think a couple people, especially the ones without roguelike experience might not be

ivory dragon
#

Well right now it's technically just 2 floors we have, so isn't that big a deal

forest marsh
#

You can post links no problem

#

As long as they don't violate the server rules re: content

ivory dragon
#

And yeah I guess if you don't have rogue lite experience the whole starting over thing is pretty foreign

tulip timber
#

This is my current strategy.

vapid mauve
#

accurate

turbid needle
#

Haha that is perfect! ๐Ÿ˜„

forest marsh
#

I speculated a while ago that they might have a secondary home base that you'd spawn in when you make it out of the Underworld, but who knows ยฏ_(ใƒ„)_/ยฏ

turbid needle
#

She was very fine with the starting over thing (as it fit the narrative right) but she was jsut surprised that she had to beat meg over and over again

ivory dragon
#

Usually when a new rogue lite comes out lots of feedback comes in from non rl players asking for save points, which breaks the genre completely

turbid needle
#

I'd be fine with both? Like Crypt of the necrodancer

#

Had a "All levels" mode, as well as each level by itself

ivory dragon
#

I'd probably stop playing if it had actual save points. Level skips with some challenge incentive id be down for

turbid needle
#

Yeah something like that maybe

night pasture
turbid needle
#

I wouldn't want the safe points my self.

vapid mauve
#

yo nice

ivory dragon
#

Wonrun is won! Hope I didn't jinx you haha

turbid needle
#

I kind of feel the Shield should return earlier if you throw it into nothingness btw

#

feels weird.

#

maybe by pressing it again I can "call it back"?

ivory dragon
#

Yeah the shield toss doesn't feel great atm for me

turbid needle
#

Na I love the shield toss in tartarus

#

but in the second stage, it's just.... not worth it most of the times

forest marsh
#

There's lots of feedback about that too, if you want to look for it ๐Ÿ‘

turbid needle
#

I will

#

The search isjust.. weird. I don't really find things

forest marsh
#

They did already patch the shield throw once, but it's still kind of annoying

#

Are you pressing Ctrl+F or just typing into the base search bar?

ivory dragon
#

Any word on next weapons or are we still speculating?

forest marsh
#

Ctrl+F shortcuts you to search in the current room only

turbid needle
#

ctrl f in feedback room

#

nothing for "shield" nor "throw"

forest marsh
#

Just speculating on weapons at the moment

ivory dragon
#

Try aegis

tulip timber
#

The shield has things to do. Just deal until it gets back.

forest marsh
#

I'd like to see a whip, personally

turbid needle
#

nope, no aegis

worn dawn
#

Greek fire pls

#

Burn everything

turbid needle
#

Yeaah! Whip'd be dope! I was super stoked for that, I hoped I#d get it from Meg

worn dawn
#

DoT for days

keen tangle
#

I just assumed that the Blood Gates were a back door for devs to skip to later levels

ivory dragon
#

I demand a yoyo joke weapon :D

vapid mauve
#

type into the search in the top right, and I think there's a code to look in specifically feedback

tulip timber
#

I want at least one more ranged and at least one with sweet spot optimum distance damage.

plucky oxide
#

Whip that has a long animation on special, that hits enemies in a straight line, with a sweet spot at the end of it.

forest marsh
#

Axemt posted about it on Dec 23, @turbid needle

vapid mauve
#

in: and then it will prompt you for the channel you want

turbid needle
#

How'd you find it man

night pasture
#

lmao after an ares/zeus gauntlet there was an... zeus/ares guantlet

ivory dragon
#

Getting dead cell vibes @plucky oxide

forest marsh
#

Just searched for Shield and scrolled through the results until I found the one I was looking for

vapid mauve
#

"shield in: hades-feedback " like that

turbid needle
#

Hmm.

plucky oxide
#

I'd also like to see it have a hammer ability that rips out casts from enemies hit with the special sweet spot ๐Ÿคท

keen tangle
#

I want a hammer that destroys harder terrain faster

ivory dragon
#

I'm going to be cliche and say I want alternate weapon skins for clearing, like transistor blade sword etc

worn dawn
#

Iโ€™m on board with more terrain destruction

#

Breaking pots is my fav

turbid needle
#

@forest marsh thanks! upvoted it

ivory dragon
#

Anyone just ignore gold chests? I never feel like I'm low enough on gold to need them

turbid needle
#

What about dual wielding swords? Didn't the greeks have that? Like "Kopis" or something? I think Ares has a weapon like that in his pic

keen tangle
#

@ivory dragon i get them every time

ivory dragon
#

Dang really?

forest marsh
#

I grab them sometimes when I'm a bit low and have a good build going

tulip timber
#

Chests have bonus darkness too.

#

And sometimes a key or ambrosia.

plucky oxide
#

I try and keep 300 on me at all times. In case I see the juicy 200 boon 100 pom shop.

keen tangle
#

@ivory dragon you can never have too much gold for extra death defies later from chests. and once you have keys/darkness/ambrosia maxed you have no need for anything but Obol

vapid mauve
#

I take them out of principle unless I'm on a challenge run

ivory dragon
#

Well atm I just pick random stuff and clear, never really needed anything special But if they have extra dark

#

Then I'll start snagging them

#

Thanks I didn't realize!

tulip timber
#

Yeah. Especially 1st floor, you shouldn't have much trouble with the chest, and it is free stuff.

ivory dragon
#

Assumed it was just gold all this time and was like.... No need

tulip timber
#

Those damn blue crystals on floor 2 sometimes make me think twice about opening a chest.

vapid mauve
#

the challenge is the real reward

turbid needle
#

Well ths kind of begs the question. Should they explain more things or keep it like it is?

keen tangle
#

half the fun of the game was learning it

vapid mauve
#

I've been fine figuring things out by experiment

turbid needle
#

Like the chest. Should it be explained first time you encuonter it in game?

forest marsh
#

I think they'll explain more as the game is advanced, but who knows

turbid needle
#

I agree, I'm not 100% sure everyone is like that though

tulip timber
#

I think the first time you encounter it you're like "Sweet, a chest," and then you die.

keen tangle
#

i'm just learning that there seems to be a scaling damage reduction number based on which room number you are in

ivory dragon
#

I'm used to rogue lites where if you don't have wiki up on monitor 2 you don't get anywhere lol

turbid needle
#

The question is, who is the target audience I think?

forest marsh
#

@keen tangle Really? I've never heard of that before, that's interesting

ivory dragon
#

Well, I assume somewhere between supergiant fans that already exist And rogue lite players, but not near the harder end

keen tangle
#

@forest marsh you can see it most easily with Ares' blade rift ability.

turbid needle
#

Because with Pyre I feel lke they tried to get more "casuals"

#

(don't get me wrong, I wholeheartedly enjoyed pyre)

forest marsh
#

As far as roguelites go, I don't think Hades is particularly difficult. I definitely think they're trying for a balance of existing fans and RL players

tulip timber
#

This is a generous rogue-lite. I think it has pretty solid difficulty for first two levels. You cannot screw around and hope to get through.

ivory dragon
#

Yeah, hades is on the easier side. Took about 10 runs to clear hydra. But I've got way too much exp already so I'm biased

tulip timber
#

And the more generous the rogue-lite, the more you can try and self-gimp or do wacky stuff that is hard to win with.

turbid needle
#

Any dev knowing insides about Hades btw? What engine was used for it?

ivory dragon
#

@tulip timber really looking forward to some sort of challenge runes if they become a thing

forest marsh
#

I took me something like 45 runs to get my first clear, and I'm not particularly experienced at roguelites. From talking to others, first clear around that point is pretty common ยฏ_(ใƒ„)_/ยฏ

plucky oxide
#

the same engine as their previous projects, I believe.

tulip timber
#

Wouldn't shock me. They've had that system in other projects.

ivory dragon
#

Isn't their engines just modified monogame

turbid needle
#

I think so yes

forest marsh
#

They use their own engine for all the games, as far as I know

turbid needle
#

I think it's a modified mono

ivory dragon
#

Well let me retract "just modified monogame" undercuts the work that goes into molding an engine to your needs

tulip timber
#

Well, you can only get mono once.

ivory dragon
#

Pffft

night pasture
#

ugh, I made the mistake of trying to get off one last cast at the hydra and then ate 70+ damage in one go

#

RIP zagreus

vapid mauve
#

harsh but fair

ivory dragon
#

And yeah @forest marsh 30-40 first clear seems to be about where my friends have all landed

unreal timber
#

is there a death counter somewhere?

forest marsh
#

Not really

ivory dragon
#

You get the success counter at the end, and then the room decor that shows total runs

forest marsh
#

There's a counter for number of Escape Attempts, but that includes wins

ivory dragon
#

Have to math it, but it's there

vapid mauve
#

the scrying pool in your room lets you see your attempt count, and after you win you get your win count, so you can do some math

unreal timber
#

ok

plucky oxide
#

I had a really low number of attempts before my first clear because of that dang lifedrinker upgrade for sword.

turbid needle
#

So I found a "MonoGame.Framework.Windows.dll" so I'm gonna assume it's definitely their mono variation

ivory dragon
#

I hopped in after the health thing was removed, sounded crazy

plucky oxide
#

healing for 24 was fun tho

forest marsh
#

I was around while it was active, but I hardly play sword so I never got to use it

vapid mauve
#

holy smokes

#

was it just % healing from sword damage?

forest marsh
#

Yup

plucky oxide
#

mhm

vapid mauve
#

that's hilarious

ivory dragon
#

I just use whatever gives me the dark - I'm a simple man haha

tulip timber
#

I've started doing that, after I beat it 4 times with bow.

#

Because bow is my first and only love.

ivory dragon
#

I just want bow to not be so married to Artemis.

austere pebble
#

@turbid needle yeah from memory bastion started with the XNA framework, which is typically consumed with C#, so it would be safe to assume the move to mono frameworks for more compiler control.

ivory dragon
#

But its fun

tulip timber
#

Bow also dabbles with Ares on the side.

keen tangle
#

I've beaten it with every weapon now ๐Ÿ˜ƒ

ivory dragon
#

Grats!

austere pebble
turbid needle
#

@austere pebble They have lots of .lua scripts though. I wasn't aware that mono dabbles with that. I'm a Unity guy though, so I wouldn't know. And you are right. Sorry for the off topic

ivory dragon
#

Xna was a cute framework. Opened up a lot of fast iterations

#

But yeah prob best not here :3

#

@tulip timber i always underestimate ares on the bow because I'm a pleb.

#

Poor poseidon is just perpetually going to be mad at me in double rooms

#

#priorities

turbid needle
#

I really liked the poseidon dash btw. Oh And Poseidon's design is great

#

Reminded me a lot of Bumi from avatar korra.

forest marsh
#

All the character designs are great! I wonder how many will get revamped like Ares did, though

ivory dragon
#

Can be nice to have pushback against armored

turbid needle
#

I really liked pushing them back into the lava in the second stage.

#

Ares has such a lovely design.

#

Aphrodite could be more naked.

ivory dragon
#

Lol

turbid needle
#

:p

ivory dragon
#

I want to know what hairspray she's using

#

Super tactical military grade I guess

turbid needle
#

๐Ÿ˜„ haha

forest marsh
#

I honestly think aphrodite should be less naked ๐Ÿ˜›

ivory dragon
#

I guess I'll just complete the circle and be content with where she's at, fitting the role without being on display

#

Now we have a full range of thoughts!

grand patrol
#

good! and now we can put the convo to bed :p

ivory dragon
#

G'night convo

turbid needle
#

Yeah going to bed soon too ๐Ÿ˜„ night ~

ivory dragon
#

Dream of hydra trophies and completed mirrors

forest marsh
#

G'night graveto

turbid needle
#

Night @forest marsh thanks for all the infos ๐Ÿ˜ƒ

forest marsh
#

Happy to help, and welcome to this lovely community friendly

ivory dragon
#

This place really does seem pretty great. Hard to find anymore.

forest marsh
#

I blame the mods and the devs for fostering such an environment friendly

rain axle
#

so did they nerf the damage values on zeus buff? I got epic dash at 36 damage ๐Ÿ˜ฆ

forest marsh
#

I don't think so? volfredthink

rain axle
#

Also zeus epic cast was 125 damage instead of 151

forest marsh
#

Nothing has changed on Zeus zeus since December 13th according to patch notes ยฏ_(ใƒ„)_/ยฏ

tulip timber
#

I haven't been paying that close attention to damage values.

rain axle
#

I know nothing in patch notes but damage is way down on zeus

tulip timber
#

Maybe that's more min-maxing I can do. But I'm not trying to go pro.

ivory dragon
#

I'm kind of the same way, only time I start looking at values hard is when raising something like crit chance

rain axle
#

reported the zeus legendary issue but still no fix ๐Ÿ˜ฆ

forest marsh
#

36 seems to be in line with the values listed on the wiki volfredthink I haven't taken Zeus boons a lot, so can't really comment on my own experience with them

stray radish
#

maybe you were just really unlucky?

tulip timber
#

Also, being able to do 36 three times a second is pretty good.

ivory dragon
#

I'm really looking forward to seeing how the boons progress over more floors per run

#

Nothing really impacts a run success chance atm, so it'll be interesting to see how much focus is put on proper building later

tulip timber
#

Think it possible they throw a weapon rack next to the relic rack in the mid-floor lobbies?

ivory dragon
#

Hmmm that could be interesting

tulip timber
#

Or maybe just grab a couple you can swap to.

forest marsh
#

That could be interesting, but I feel like it'd mess with your boon build

tulip timber
#

Spend keys?

ivory dragon
#

Mess with your boon build OR give you a chance to match your boons to a weapon if they weren't already

tulip timber
#

Or maybe that's a relic; if you have this equiped, you can swap weapons between floors.

ivory dragon
#

Might be too much control over perfect building long term?

rain axle
#

I force zeus every run and his epic dash was over 50 damage

#

just got epic dash again at 36 ๐Ÿ˜ฆ

ivory dragon
#

I'm of the opinion "perfect builds" should be very rare

#

Always been more a fan of getting by on whatever limitations you have, rather than blowing through

forest marsh
#

Top end of Zeus dash should be 62.5 and bottom end should be 30 for Epic, based on the numbers on the wiki

vapid mauve
#

yeah there are ranges

#

at least when they are upped to rare / epic

tulip timber
#

So mebbe unlucky then?

rain axle
#

never seen it under 50 damage ยฏ_(ใƒ„)_/ยฏ

forest marsh
#

Common has a range too, the Rare/Epic is just a multiplier on top of that. The multipliers have their own range, though

vapid mauve
#

neat

glossy slate
#

just learned a bit about the bow while playing around with it

#

starting a shot immediately after a dash cuts down the charge time

tulip timber
#

That it is the girl you never thought you'd meet?

glossy slate
#

feels like about half

ivory dragon
#

Yup

forest marsh
#

Yup, that's part of the bow dash strat that makes it so good

glossy slate
#

I need to respec into dash for my next bow run

tulip timber
#

I do some dashing around with faster mobs, but I really like just plinking at max range.

forest marsh
#

Now you just gotta get your timing down to make every dash-attack a power shot

glossy slate
#

it's so difficult to get dash damage on spear I never bothered

tulip timber
#

It's almost a thumb roll rather than distinct presses.

forest marsh
#

Dash damage is super easy on spear with spin-dash strat

tulip timber
#

Could be hard without a controller.

glossy slate
#

I run MKB so I have to dash and hit the attack button at the same time

#

which makes aiming really hard

ivory dragon
#

Huh I wonder if there is any data metrics on how many people use Co troller VS keyboard.

tulip timber
#

Ah, yeah. I tried keyboard briefly on this, Bastion, and Transistor.

glossy slate
#

wait, spin dash?

forest marsh
#

Charge spin, dash to release at end point

tulip timber
#

Controller is far superior on all Supergiant's games.

ivory dragon
#

I use mkb exclusively

glossy slate
#

!!!

#

Thank you for this gift

forest marsh
#

Did I just change your life, Dr Badtouch?

#

That's how I usually run spear

glossy slate
#

giving me another 100% damage mod on spear? yes. yes you did.

forest marsh
#

Add some crit into it, and it's basically the spear version of the bow crit-dash build

tulip timber
#

That should be in Skelly's move list.

#

Spin-into-dash.

glossy slate
#

I figured since the shot that comes out when you dash while charging the bow was unmodified then the spear would be the same

vapid mauve
#

mouse and keyboard here

forest marsh
#

I use controller, but I've never actually tried it with KBM. I'm just more comfortable with controller for this style of game

vapid mauve
#

honestly I cant imagine playing controller, how do you aim seperate from movement?

ivory dragon
#

Everyone will have their pref

forest marsh
#

You don't ๐Ÿ˜†

vapid mauve
#

๐Ÿ˜ฎ

glossy slate
#

I imagine controller has aim assist

forest marsh
#

But you have auto aim

rain axle
#

controller is really bad

forest marsh
#

So it does it for you, kind of

vapid mauve
#

wacky

#

maybe ill try it sometime

tulip timber
#

Once you adapt to the aim assist, it feels really good.

#

At least on bow.

forest marsh
#

It's really good for backstabbing with bow-dash

rain axle
#

well got the hydra killer zeus retaliation with shield

ivory dragon
#

Used to build arcade sticks for fighting games. Preferences on input methods are all over the place.

tulip timber
#

Shield throw is a little wacky with controller.

ivory dragon
#

Tbh if you don't play on a Wacom tablet you are doing it wrong ๐Ÿ˜

vapid mauve
#

ddr pad hades

tulip timber
#

I say controller, but it's really just a bunch of bananas tied to inputs.

forest marsh
#

There's your next challenge run @vapid mauve

ivory dragon
#

I saw that video @tulip timber lol

vapid mauve
#

haha, I've met my match on that one

ivory dragon
#

I used a Wacom tablet in league yeaaaars ago when I was in the industry

#

It was.... An experience

vapid mauve
#

nice

glossy slate
#

Donkey Kong bongos let's go

ivory dragon
#

Taiko drum master with racing pedals

tulip timber
#

Twitch Plays Hades. No lag on type to command. Someone better at computers than me set that up.

vapid mauve
#

guitar hero controller is always a classic as well

ivory dragon
#

Oh wait hold up how did we not consider the holy grail of input design

#

The Nintendo power glove

vapid mauve
#

It's so bad

#

๐Ÿ˜Ž

ivory dragon
#

Hahaha

glossy slate
#

the true test of skill

forest marsh
#

Can't decide if this is off topic or extremely on topic ๐Ÿ˜†

tulip timber
#

Sega Activator > Super Scope > Power Glove

vapid mauve
#

technically we are discussing ways to play the game

#

๐Ÿค”

forest marsh
#

Precisely

ivory dragon
#

Let's make it on topic: if using the Nintendo power glove isn't a direct metaphor for being the son of hades I don't know what is

tulip timber
#

Feedback: Add additional controller types. Not everyone who buys your game is a KBM / Controller pleb.

ivory dragon
#

OK so, death boat. How would you change it?

forest marsh
#

I... wouldn't. I hope that's not controversial

vapid mauve
#

I like the murder boat

forest marsh
#

I don't have a problem with it

tulip timber
#

Is this the fire midboss?

vapid mauve
#

yeah

ivory dragon
#

Yeah

forest marsh
#

One of them, yeah

glossy slate
#

more exploders and less of those small skeletons

vapid mauve
#

I think it's wonky how a lot of runs you can avoid it but every now and then you get forced onto it (usually because of Charon)

#

but the boat ride itself is pleasantly nasty imo

glossy slate
#

For the love of Zeus less small skeletons

vapid mauve
#

ended

tulip timber
#

Sorry!

forest marsh
#

I think that's just the way Asphodel is designed with multiple exits in every room instead of one or two in Tartarus

tulip timber
#

No more than 2 crystal jerks per wave.

vapid mauve
#

yeah, it'd be cool if you had to pick from 2 bad choices though, isntead of murder boat vs regular room

glossy slate
#

I can live with the crystals but

ivory dragon
#

I like death boat, but it's such a spike compared to anything else on the floor

forest marsh
#

There usually are just 2, aren't there? Maybe three, but honestly it's so small I don't think the number of Voidstones matters since they don't shield each other

ivory dragon
#

Just feels a bit out of place in difficulty

glossy slate
#

it's so bloody hard to dodge when the bloodless are swarming you

vapid mauve
#

the key is to make asphodel harder ๐Ÿ˜ฎ

glossy slate
#

11 damage on an attack that has no windup just feels cruel

ivory dragon
#

Hahaha I'd be down but then we'd have like 4 players lol

tulip timber
#

Boat is one of the places Poseidon boons shine.

glossy slate
#

Yes

forest marsh
#

There is a windup, it just might be hard to see in the mass of enemies

glossy slate
#

fair

ivory dragon
#

WTB high contrast cursor?

glossy slate
#

also hard to tell what's the attack and what's just them repositioning

forest marsh
#

Not a problem for us controller folk Kappa

vapid mauve
#

they have a lot smaller range than other enemies, balances their much faster attack time

tulip timber
#

I'll sometimes grab Poseidon cast or bow special just for boat purposes.

glossy slate
#

speaking of poseidon

#

I just got him for the bow, should I beef the special or the normal attack?

vapid mauve
#

poseidon special on bow is hilarious for just making everything gone

forest marsh
#

The boat battle is the one area where spamming dash is almost required, though

nocturne cedar
#

i love the game but i cant get far, i cant kill the girl i forgot the name off

tulip timber
#

Special. Save normal for Ares or Artemis.

ivory dragon
#

Meg

forest marsh
#

@nocturne cedar Megaera megaera

glossy slate
#

๐Ÿ‘ thank

nocturne cedar
#

oo she is hard

ivory dragon
#

Best bet is to go in without actually planning to win and just run around

#

Watch her movements

vapid mauve
#

keep at it Kini. She gives everyone (mostly?) trouble at first

glossy slate
#

Oh and it looks pretty too

ivory dragon
#

Observe enough and you'll know exactly when she's going to do something before she even animates

glossy slate
#

take the fight with Meg slow

#

she has audio queues for her attacks

ivory dragon
#

Feels like a bull fight haha

tulip timber
#

Poseidon Bow Special is not the craziest knockback. I think that goes to World Breaker Poseidon Sword attack.

nocturne cedar
#

what is hte best weapon? for you guys

tulip timber
#

Which knocks one thing clear across the map.

ivory dragon
#

All basically

vapid mauve
#

bow is best, spear is easiest / my favorite

ivory dragon
#

Least favorite for me is spear but it's whatever

glossy slate
#

save your counterattacks for just after she dashes and just focus on dodging everything else until you get a good feel for her patterns

forest marsh
#

I agree with Bow is Best mantra

glossy slate
#

I like spear the most but its damage leaves a bit to be desired

tulip timber
#

Yeah, live as long as you can and learn as much as you can for first few Meg encounters.

glossy slate
#

Bow is easily the safest

forest marsh
#

Spear can do great damage with spin-dash @glossy slate ๐Ÿ˜‰ 1000+

ivory dragon
#

I prefer mixing it up to sticking to one more than anything though, 2 runs with the same weapon is just not fresh enough

vapid mauve
#

or normal spear attacks with Zeus boon. flat damage + high attack rate

glossy slate
#

Once I fail this run I'm definitely trying that

#

if I would recommend one thing

nocturne cedar
#

i raly hope this game will be multiplayer so i can play with my friends and kill it

glossy slate
#

don't tie yourself to one weapon

forest marsh
#

It won't be multiplayer, sorry

tulip timber
#

I'm rotating now based on darkness buff. Once I got bow I used it until I understood it and could win consistently.

glossy slate
#

unlock them all and switch to whichever has the dark thirst buff so you can learn what suits you the best

tulip timber
#

It feels the best to me.

ivory dragon
#

I'm still salty about the hit boxes on hydra heads but I really shouldn't be

tawdry sleet
#

I like the shield most I think

#

but it feels like crap in the second area

tulip timber
#

I'm happy so far they have not included holes.

tawdry sleet
#

so it's not the best weapon for me

tulip timber
#

I hope they continue to not include holes.

ivory dragon
#

Shield can be pretty good in 2

#

The safety you get on aggressive dash attack pushback is just so nice

tulip timber
#

The only pits that injure you in this game you have to actively jump in, and they always have stuff in them.

glossy slate
#

get the Poseidon buff on the shield's normal attack and then laugh your arse off while launching everyone into the lava

forest marsh
#

I think the key with shield in Asphodel is just not basing your build around shield throw ยฏ_(ใƒ„)_/ยฏ

tulip timber
#

I want that to continue.

ivory dragon
#

Hahaha shield throw

#

I pretend it's just a rumor

glossy slate
#

shield throw for clearing out numbskulls and then forget it exists

ivory dragon
#

I think if you listen closely

#

To this day

tulip timber
ivory dragon
#

You can still hear my first shield throw waiting to come back

glossy slate
#

I...

#

I feel so dumb

tawdry sleet
#

well now I wanna do another shield run

glossy slate
#

I'm on run 45 right now

tawdry sleet
#

stupid game and it's too good I need more gameplay whew

glossy slate
#

just now discovered gold vases

tawdry sleet
forest marsh
#

Oh my... I'm so sorry Dr. Badtouch

ivory dragon
#

Brax do you play many rogue lites?

glossy slate
tawdry sleet
#

This is the first one I've really got hooked on @ivory dragon

tulip timber
#

Speaking of which, is there any way to tell which things have gold in them in Asphodel?

forest marsh
#

Nope

ivory dragon
#

That's a really good sign then if you want to keep cycling

tulip timber
#

Thought not. Annoying.

forest marsh
#

Though occasionally gold urns will show up in Asphodel for some reason

#

However, the destructible terrain in Asphodel also drops Obol obol sometimes

tawdry sleet
#

I might go back to some roguelikes I tried and passed on and see if this has changed my feelings on them ๐Ÿค”

forest marsh
#

I don't think it does that in Tartarus

ivory dragon
#

I used to break all the structures for random gold but now I just call it convenience tax not to

tulip timber
#

I have seen that. Then again, noncollision doodads will come flowing through the terrain in Asphodel occasionally. It's a silly place.

tawdry sleet
#

What roguelike would I be best trying similar to this? Dead Cells?

ivory dragon
#

Hmmm possibly

tawdry sleet
#

I'm on 30 attempts, 1,881 darkness and 2 successful runs

forest marsh
#

Dead Cells is pretty good... Crypt of the Necrodancer is fun

ivory dragon
#

It's a different type of game but shares in constant progression stacked

tulip timber
#

Rogue Legacy has some similarities. A lot more pre-run customizing.

stray radish
#

crypt of the necrodancer is really fun, especially if you like rhythm games

ivory dragon
#

That game is a trip haha

tulip timber
#

If you like the bow you'll like Crypt of the Necrodancer.

#

If you can't get bow to work, you won't.

tawdry sleet
#

Bow was my first completed run

#

so that could be a thing oh

tulip timber
#

It might have a steam demo.

ivory dragon
#

You could play irl too. It's a rogue lite with only 1 life and it's always tuned to hard mode ๐Ÿ˜

stray radish
#

can you explain why is that, Dan? o.o

tulip timber
#

Takes too long to get skills.

#

IRL.

ivory dragon
#

Haha

stray radish
#

no, why the bow

tulip timber
#

Bow is a rhythm weapon.

stray radish
#

huh

ivory dragon
#

Difference between timing dashes and power attacks and not is like... Night and day

stray radish
#

maybe thats why i suck at both

forest marsh
#

In Necrodancer, you need to time your attacks to the beat of the music

stray radish
#

XDD

tulip timber
#

And plan your movements.

tawdry sleet
#

hmm had a quick look and I have a feeling that's not for me

tulip timber
#

That's fair. If they have a demo you should still give it a shot. It has a serious difficulty curve.

#

Anyway we're off-topic.

tawdry sleet
#

Oh, I own it apparently ๐Ÿ˜‚ I'll install and try at some point haha

ivory dragon
#

Hades update not too long from now too

tawdry sleet
#

back to Hades sanapray

ivory dragon
#

The monthly updates make me feel like I'm going down a dark alleyway to get my fix at 3am

tawdry sleet
#

Is there a way to see detailed stats for your game runs?

rain axle
#

anyone else not being offered zeus legendary buff anymore?

forest marsh
#

Not at the moment

tawdry sleet
#

like times completed with bow, kills with sword, most used god etc

#

hoping there's feedback with something along them lines

ivory dragon
#

They have some very basic stats, some you see on clear and some in a well decor piece but nothing truly analytical

tulip timber
#

You can get times completed each time you finish.

forest marsh
#

Someone earlier in chat posted an image of them getting their first Zeus Legendary, if that helps @rain axle . I can't say I've heard anyone else mention having a hard time getting it

tulip timber
#

And you can get some idea of mobs killed with each weapon until you cap out the codex.

rain axle
#

I take zeus artifact every run and I haven't been offered zeus legendary in 2 weeks I get blank options or no options at all

tulip timber
#

Or you can do it the old fashioned way and take copious notes as you play.

forest marsh
#

Yeah, it would be nice if they left the count up instead of replacing it with [Entry Completed] or whatever it says

ivory dragon
#

Favorite non-olympian keepsakes?

forest marsh
#

Skull Earring, probably

tulip timber
#

Orpheus's ranged buff. Because bow.

nocturne cedar
#

i saved my content yesterday and when i came back today i dident have a save why

ivory dragon
#

I sometimes snag the extra 3 rooms halfway through if the altar has good options

tulip timber
#

Reset / check cloud sync?

forest marsh
#

Make sure your Documents > Saved Games > Hades folder is not protected so that Hades can write to it

ivory dragon
#

6 rooms of floor 2 getting %health back let's you get away with a lot of dumb

forest marsh
#

I'm pretty sure there's an entry in #hades-tech-fixes-old about games not saving, so maybe check that out too

#

There is no cloud save on Epic launcher

tulip timber
#

Finally got both posters last night so they can stop clogging my altar.

glossy slate
#

I would say the Ranged attack keepsake wouild be my favorite if they didn't have to be nearly off screen for it to activate

ivory dragon
#

Ah I wondered what the trigger range was on those

forest marsh
#

@tulip timber Now you can join the ranks of us getting only 2 options in Well of Charon sometimes

tulip timber
#

Yup, noticed that.

glossy slate
#

it's far enough that it really only works on the bow and the shield throw

tulip timber
#

Yeah, Orpheus range is pretty dang high.

#

But, well, most of my bow game is seeing who I can kill from off-screen.

#

At least floor 1.

ivory dragon
#

Speaking of range, the aoe buffs to the javelin throw forcing the javelin to stop in front of the first mob hit makes me sad

glossy slate
#

if it could be tuned so that the activation range is never more than the weapon's max range that would be great

forest marsh
#

Most of my bow is medium to close range, I'd say

tulip timber
#

@glossy slate Problem with that is cast.

glossy slate
#

okay frost if you have that buff you need to try it with Poseidon's knockback

forest marsh
#

If I can't get Triple Shot on bow I go for Point Blank, so that tells you something of how I run it ๐Ÿ˜†

glossy slate
#

fair point

tulip timber
#

Oh, my bow go to on hammer is the extra perfect shot damage.

glossy slate
#

same

tulip timber
#

If not that, probably armor pierce.

#

DOesn't help on bosses, but makes Asphodel much better.

nocturne cedar
#

can i play on to pc,s and save somehow so bought of them has the same saves

ivory dragon
#

Crit after dash is super forgiving on bow too

forest marsh
#

@nocturne cedar You can copy your save file and move it to another computer

tulip timber
#

So crit after dash epic / rare only lets you crit more times, but still 1 second duration at level one... bug or intended?

nocturne cedar
#

ok any programs to do that

forest marsh
#

Intended as far as I know

tulip timber
#

If you have some sort of cloud program (onedrive, for example), you can put the save file there.

ivory dragon
#

Well @tulip timber all I know is when I get that I can dash and charge a power shot crit every time

forest marsh
#

@nocturne cedar None needed, just copy the save game file for Documents > Saved Games > Hades

ivory dragon
#

Not sure if the one second is deferred or if I'm actually managing to just react quickly enough

tulip timber
#

Charge-release after dash is about .5 seconds for perfect shot.

#

Maybe slightly longer.

#

There's space.

forest marsh
#

Base Hunter Dash is enough to crit-dash with bow power shot, so it's not a matter of having extra time

ivory dragon
#

upgrades have enough time to trigger too, which is nice

tulip timber
#

I tried the increased bow charge time once.

ivory dragon
#

Oh man

tulip timber
#

Never again.

ivory dragon
#

The numbers are pretty but yeah I feel you

forest marsh
#

Yeah, it's not conducive to the general dash-attack bow method

ivory dragon
#

It's like your bow is being shipped 2 day instead of overnight

tulip timber
#

I care a lot more about feel in a game like this than raw numbers. Cause I'll play better and get hit less with a good feel.

ivory dragon
#

I'm going to call it the Amazon boon now, come to think of it

#

I can understand that for sure too, the value of being able to get in a rhythm is super underrepresented

tulip timber
#

It's how I play the melee weapons too, but they don't really lend themselves to uninterrupted patterns. Bow dash-kite can get real smooth.

ivory dragon
#

But if chop animation comes up all bets are off

#

It's chop time

#

Every time

tulip timber
#

Oh yeah, that's the best sword upgrade.

#

IMO.

ivory dragon
#

Chop crit is just... Wow lmao

tulip timber
#

The knockback on that with poseidon is wacky, and the damage is pretty good too.

#

Chop Poseidon Knockback is just "GONE." You hit everything into the fire all the time in Asphodel.

ivory dragon
#

hahaha I had the knock back on sword special for that a few times on troll runs

#

Enemies just become projectiles

tulip timber
#

Had one fight I couldn't figure out why it wouldn't end. I had smacked one of the blue crystals all the way to the corner of the map and it had to slowly float back to land.

ivory dragon
#

The Ol walk of shame

#

Err float of shame?

#

๐Ÿค”

forest marsh
#

Levishame

tulip timber
#

Poseidon chop with a couple upgrades 3-shot the hydra add heads.

ivory dragon
#

Aight I need to pass out. Adulting is the real hard mode. G'night friends!

forest marsh
#

G'night Frosthaven!

tulip timber
#

Agreed on adulting. No play today; grocery shopping, cleaning car out, and now my dog is asleep on my legs and I feel bad moving to the desktop.

tawdry sleet
#

I hate the hitbox on the attack anim for the weird zombie dudes in Ash

#

always feels like they clip me even after I've moved out of the way ๐Ÿ˜ฆ

glossy slate
#

right?

tulip timber
#

You know what solves that? Bow. They never go into their attack animation if you're never there.

tawdry sleet
#

I also wish when I dashed through the big fat blob attacks it wouldn't hurt

#

but it often does ๐Ÿค”

vapid mauve
#

dash is tricky on where exactly you are invulnerable

#

with titan toppler moves like that are a lot safer

#

(athena dash)

tawdry sleet
#

is there anything specific that determines when a pool room shows up? the one where the drop is just waiting and you can heal up

forest marsh
#

Random as far as I know

#

I think it's always at the same point (room number) though

#

It just doesn't appear every run

tulip timber
#

That's interesting that it's at the same point in the progression. Is there any powerup that cannot appear in a pool room?

glossy slate
#

I don't think so

#

I've found everything from poms and health upgrades to Daedalus hammers

plucky oxide
#

i dont think I've found boons in those rooms before. has anyone else?

forest marsh
#

Boons? Pretty sure I have... volfredthink

glossy slate
#

it's less common than ordinary powerups but I've found a few

tulip timber
#

Just wondering to potentially up the chance of getting a pool room if needed.

glossy slate
#

And that blasted fore boat needs fixing please

tulip timber
#

Full health pool room is sadness.

#

It should give any overheal in shield maybe.

forest marsh
#

Fore boat?

tulip timber
#

Probably fire boat.

glossy slate
#

it seems to always appear a room or two before the midboss

tulip timber
#

Fire boat takes another life.

forest marsh
#

Oh, fire boat, I see ๐Ÿ˜†

glossy slate
#

I had a damn good Athena spear run going

#

double attack

#

but those damn bloodless

#

dashed out of the way of one just to end up in melee range of another two