#h1-builds-and-combat

1 messages Β· Page 181 of 1

analog crystal
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But ye, sorry I talked about a completely different game on the hades discord for a bit whoops dusa

slim spoke
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banned banne

analog crystal
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NotLikeThis

analog crystal
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Update on changing off of auto aim

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I beat meg without losing a life using bow, and it's quite nice knowing that making a mistake is entirely my fault

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Zag said coronacht will find you, I think he's throwing shade at how many shots I missed lel

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And also, screw pots

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They are so hard to hit how did u do it without auto aim and not crying

plucky oxide
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Biggest pet peeve:
-kill the bomber as he's jumping-and-spraying bombs everywhere.
-get hit by the bomb as his next wave of death-bombs sprays everywhere
-get hit by those as well
-problem just gets immensely worse when no longer talking about just one bomber clumped up
Didn't dodge the first. No way to not stop the chain after that. 80-20 hp in seconds.

analog crystal
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Whoever designed the bombers to drop bombs on death

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Is a bad person

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Also speaking of chain

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Stun-lock on hydra really is nasty

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Ik you can predict

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But its kinda feelsbadman if you're caught and ur kinda like ffs

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also a bad person whoever designed that

slim spoke
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I don't mind the bombs on death, I can get used to that, what I can't get used to is them doing that bomb spread every now and then while alive. (denoted by them dumping in the air a little bit and scurrying in place) This usually happens when I'm pinning them in the corner or something and completely destroying them. AFAIK it's based on the damage they take in a span of time, like if >200 dps, use bomb spread. I could get it to happen with +350% dmg on bow up close, smack them with one shot dealing like 195+, and they use their spread.

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I've learned to not push my luck on how much damage I can push on them, and instead just backing off every few hits

analog crystal
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I mind bombs on death with continuous spawning rooms

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And you dash around and get caught by some when you didn't even know they were there

slim spoke
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tfw get shut down by the bot for using a very minor "swear" feelsbadman

analog crystal
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Im so confused

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Wheres the swear

slim spoke
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my message didnt even post, it was instantly removed and the bot told me off

analog crystal
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Oh I see

plush blaze
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Yeah since it gets in there before your message displays

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if it was clyde

analog crystal
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Tbf, keep that off my christian minecraft server playmoarnow

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Watch the heck out

worldly warren
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Did you say "ma ton Dia"? That can be pretty offensive

plush blaze
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they said the h word 😠

analog crystal
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Snake dusa stop, im actually offended

worldly warren
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("By Zeus!" in Ancient Greek)

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Sorry

plush blaze
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all the mods are snakes now 🐍

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Apart from that one mod

slim spoke
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I kinda wish the hydra heads that spawn didn't instantly use a bit attack. I try and get some early dps and get smacked with a 10 (depending on reduction)

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tis even more fun on the 6 head phase when 3 are all on top of you ❀

plush blaze
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Same with bloodless

analog crystal
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I kinda wish that the hydra spawns werent random

plush blaze
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They spawn and instantly attack

analog crystal
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And that you get 2 of each head in the 6 head stage

slim spoke
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oh yeah, like at least fully form before you start lunging

analog crystal
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Ive never got 6 lava spewers but i'd hate to imagine

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I've got 6 stomp heads Im pretty sure tho

slim spoke
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I got 6 stompers last run. kind annoying by I was super tanky so I just dps'd the first 3 down then took my time (sort of) with the last 3

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On more than one occasion, with a fire head, 2 slammers, and some spawners on the opposite side, I've totally lost where I am on the map and just dash right over the lava or into the main head

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so many effects I can't find myself in the moshpit

analog crystal
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Mmm, tis a bit hectic

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I saw a suggestion

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Of having a clear outline around Zag

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Which sounds pretty good

slim spoke
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reminds me of the cursor outline from Terraria, makes finding the mouse much easier

analog crystal
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What Im scared for

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Is that I dont beat hydra every run

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And they'll be adding more floors

plush blaze
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I usually beat hydra on anything but the sword

analog crystal
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Oh really

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Im the same but anything but shield haha

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I do like how each weapon can suit different people

slim spoke
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I used to get the furthest with the shield, now shield feels like my weakest (assuming I can get the slash spam on sword)

plush blaze
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I beat the game for the first time with the shield

slim spoke
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Spear feels like the awkward child to me rn, the special feels useless (the shield breaker is a nice effect though if you get it)

plush blaze
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Dash charge is what makes it good

analog crystal
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I dont use that enough tbf

slim spoke
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shield was my first win too, but I just used the throw the whole time to sort of cheese the boss

analog crystal
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My first win was pre buff sword, and then I did terribly with the sword after buff for a couple runs idk y πŸ˜‚

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dumb doodoo brain

hoary jewel
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I honestly lose track of Zag AND my cursor all the time. It's one reason I will never be really good at games like this. chuckle

slim inlet
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2-3 hours trying to get Aphrodite scroll before I'm dead and I was so close but I needed two more coins

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whyyyyyyy shadegrief

slim spoke
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I lucked out and got it pretty early. Purse and a bunch of coin rooms. Poseidon's loot blessing probably helps too if you can get it.

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the troves are also a fair source of coin, 60-80 depending on speed and room difficulty

slim inlet
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wow thanks

slim spoke
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name change? interesting. ik obvious things, but there's only a handful of options for coin unless you wanna farm the meg fight (kill enemies for a few coin each)

raw pendant
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so the spear feels really weak compared to the other weapons, unless im missing something, low damage, average special, long wind up on the decent damage attack. Does it have hammer upgrades that make it OK?

slim spoke
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hammer has a one that makes the charge time much shorter, basically from trash to viable but still gets interrupted upon you getting hit

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there's one that gives more dmg if you hit enemies far away, which was eh from my point of view. I tend to just rock curse dmg for spear

raw pendant
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Finally got my first win yay! got an extremely OP Aphrodite special on the sword

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knock back and weaken on the special attack is so strong.

slim spoke
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I've only landed the "enemies take more dmg when weak" once, wish it showed up more often shadegrief

raw pendant
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I tend to avoid Aries because I don't like most of his stuff, other than the damage over time.

slim spoke
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curse and cast are his best picks. If you can get the blade storm size increase it's pretty crazy. I've yet to grab the legendary for it, but I imagine it's insane

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sucks enemies into the blade storm, and that thing hits 10+ every .2s or something

raw pendant
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wow.

slim spoke
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it's also the only cast that doesn't actually get stuck in enemie

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-s. it always lands on the ground

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though it can also land over lava.. so eh

raw pendant
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I love the Zeus and Artemis cast options

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both seem extremely strong where if you get them you should pick them over everything else

slim spoke
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The homing has annoyed my sometimes, I prefer picking my target myself. Zues/Athena are pretty good to me

raven moon
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Artemis are broken, got 7 casts each witch like 270 dmg

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Hydra was ez

slim spoke
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If only the casts came back to you sooner. Though I think they're looking into some sort of a fix for that

raw pendant
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Athenas dodge buff is nuts, also

analog crystal
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@raw pendant do you know about dashing while your spin attack is charge up?

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On spear

raw pendant
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nope

analog crystal
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Try charging your spear and then dashing

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Its less weak than you might think πŸ˜‰

raw pendant
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I played it three times and was like "this one is weaker than the others" haha

analog crystal
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Especially combined with artemis dash

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Which is guaranteed 100 (200 on backstab) AOE dash damage

raw pendant
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I do find I end up just damage stacking whatever the best attack I get is

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There doesn't seem to be much advantage in diversifying

analog crystal
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I would disagree depending on the weapon

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due to being able to only get one boon on one type of attack I feel it forces diversity anyways

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Most of the time at least

raw pendant
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I feel like the fact that some boons are just very strong compared to others means your going to stack your upgrades on it and spam it

analog crystal
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Such as?

slim spoke
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I think having two or 2 builds for each wep is helpful in increasing your ability to win the run if you don't get your S tier setup in Tartarus

raw pendant
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anything that buffs sword special seems to be better than attack buffs for example

slim spoke
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IMO Athena has a fairly weak setup, not to mention the flat gold reward that currently exists. I only ever really want the dmg reduction

analog crystal
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Imo that's your playstyle lovebug

raw pendant
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I do focus on Aoe pushback a lot

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its very easy

analog crystal
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You might enjoy poseidon for clearing rooms πŸ˜‰

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And athena can be amazing, depending on how good you are at the timings

slim spoke
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once you Flurry Blade you never go back..

analog crystal
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And I got the epic gold once for like 350 gold which is a boon and a mino heart if you get a good shop

raw pendant
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I think the bow attack speed buff is a downgrade unless you can manage to get some specific boon that counteracts the damage reduction

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its a bit dangerous to pick it early on imo

analog crystal
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I think the game is balanced well atm, what changes it all is how you prefer to play

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But

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Thats quite a bold claim haha

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Apart from poseidon being not that useful against bosses

neon bobcat
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just got zues legendary for the first time and it is so op

analog crystal
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I got zeus legendary and 4 other boons

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Hydra got toooasted

slim spoke
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who uses the spear special at all? I've yet found a reason to use it for anything other than niche armor killing

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and even that is pointless if I have high enough curse

analog crystal
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Yeah, I'll give you that

neon bobcat
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yeah, hydra small heads would die in like 4-5 auto attacks

analog crystal
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I got the special bouncing for spear

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And

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It does such low damage

raw pendant
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I used it because I didn't know you could dash after charging the attack πŸ˜›

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so it was a second rate bow

analog crystal
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Have you tried it?

neon bobcat
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sword with faster attacks and curse is really fun for hydra too

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and aphrodite dash if youre doing melee

analog crystal
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Just you wait till they add all 12 gods, and 2 new weapons

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The balancing hell is yet to begin lel

neon bobcat
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or athena dash if you are good at timing it

raw pendant
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I dunno, I've only started to consistently beat meg recently.

slim spoke
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Every now and then I totally spaghetti the meg fight, taking like 60+ dmg but it's become much less often.

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when she does the darkness circle things its like free dmg. Dash away from one, dash into her for dmg the next, and repeat

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for the spear her bullet heck move is free dmg since spear destroys the shots

raw pendant
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The fact I know there is a heal in the next room means I always play it sloppy and impatient ha

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so my current weapon preferences are probably bow->sword->shield->spear

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but obviously I don't know how to use the spear so maybe its better than I thought?

slim spoke
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when Hades taunts you at the beginning of a run, does that do anything to the run? Like a floor curse from Binding of Isaac?

raw pendant
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I did notice what appeared to be a bug that there a lot of surfaces where you don't get wall knockbacks with Poseidon abilities

violet quiver
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Bow players - how do you not get overwhelmed by things like lots of Flying Skulls or lots of Big Yellow Fatties That Charge You?

warm oracle
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Dash between each shot if you're at risk of getting bopped. Try to position yourself in a way that you'll hit multiple skulls at once, and make sure to prioritize the skull mounds. Dashing between each shot let's you get the bonus damage that the mirror gives after dashing

raw pendant
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damn i always make the mistake of pissing off poseidon in the choose favorite rooms

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his enemy buff always ends up damaging me

inland current
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Anyone else seem to notice that the Hydra's other heads don't have hitboxes on their heads? I was using a bow, and missed 80% of the shots, until I started aiming for the neck.

slim spoke
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the hitbox is around the shadow, not the head. It's the same for the crystals and skulls

inland current
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Hmm, okay.

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And I presume I must focus the spawner head first, yes?

slim spoke
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The hydra has phases, the extra heads that spawn must be killed before the main head is vulnerable again. So, kill everything but keep an eye on the main head when you can because it still attacks you

fickle hull
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can someone do me a favor and confirm whether there's cloud saving for this game as of yet?

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I just rebuilt and, uh, I don't have a game file

grand patrol
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nope

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email it over to yourself

fickle hull
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I'd have to plug my old HDD in. Meh, I had intended on restarting at some point. Maybe I'll have better feedback on the new user experience now that I'm thoroughly proficient in the game

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Thank you for the information.

vapid mauve
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time for some new-file run attempts dusa

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best I've done so far is like halfway through Meg fight. I think the fact that I never use sword is the hardest part of the challenge

fleet oracle
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not a big fan of how hectic the screen gets, along with how accurate the hydra's pink arrows are, and the fact you cant deflect them. kind of wack that i got my spear throw to upgrade it to do crit damage all the time and 271% damage and deflect on the throw. crazy damage, but the deflect kind of becomes pointless in the second dungeon. maybe im just getting unlucky with the hydra spamming the pink arrow attack, almost ever time i fight it and the amount of brimstone esc enemies im meating, but quite a few of the upgrades seem pointless once you get to the good ol lake of lava

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ive learned to pretty much never count on zues for his underwhelming abilities aside from the dash damage, and poseidon for his knockbacks that become pointless when you get to the bosses.

plucky oxide
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try zeus' legendary. pretty good, in comparison to some other god's legendaries

swift cloak
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for hydra projectile attack... just get behind it lmao

fleet oracle
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yeah, lmao not like it dunks you when you get close.

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that just plays into how hectic this gets

swift cloak
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then dodge and come back

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Β―_(ツ)_/Β―

fleet oracle
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imo, they should destync the player a bit more from everything else,

swift cloak
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i mean, i have 2 hydra kill on every weapon atm

plucky oxide
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can't dunk you during the pink attack. when its roaring, its a good idea to stand behind it, and move away if it starts to slam downwards.

swift cloak
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i even find the projectile attack to be quite low, since the hydra can't do anything until all projectiles are shot

fleet oracle
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its annoying

swift cloak
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jeez, i though u were writing something huge

fleet oracle
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nah

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i was gonna make a point about how deflecting it woulda been better but that wouldnt fix the attack, itd make it too easy. im no game designer, im not even that great my own hobby of art, but i know that this is the first time ive felt annoyed in the game. up to this point dying has just been nothing but an excuse but try new things and have fun, now its just annoyance at the hydras one attack.

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other than that, its a pretty great fight

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and again, insane how great athenas over all damage buffs are, it makes the spear a ton more fun

swift cloak
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yeah the fight is quite okay (even if sometime it get really messy) but i agree that this attack really annoyed me until i get the strat (and i start paying a close attention to every animation and to what they led)

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athena's damage are insane af

plucky oxide
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play behind the pink arrows, never play dead center inbetween the two covers. thats how you get stunlocked. you'll get the hang of it. just takes time.

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i think they need to introduce pink as un-counterable projectiles earlier in the game, so its not such a frustration at the boss

swift cloak
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i think athena's deflect is a must have when in asphodel

fleet oracle
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im just sick of losing my chaeracter on screen due to how much of...stuff there is all at once. its just a bit of a mess. its not as big of a problem in the first dungeon, but once you get to apshodel its way too much of a mess

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and the deflect is kind auseless. most enemies are just melee and brimstone esc enemies, the few times ive found it neccessery is when the witches spawn across the map, at the same area, behind a wall of more stuff, which just feeds into the point of too many enemis on screen

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but its like a turret

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just waves of deppression

swift cloak
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having a few witch attacking 3x5 bullet, athena's deflect is a good cover

dense holly
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not a mess. u're just not used to it

fleet oracle
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yep, but you can always just slice thregh em aneway

swift cloak
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every time i'm against a witch it's in the middle of lava soooo

fleet oracle
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and no, im used to a mess on screen coming from diablo, but diablo had many more options for crowd controll

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and yeah, that makes projectile game more important, and kinda renders the sword to be a very meh wapon later on

dense holly
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it's like someone who said hydra fight was messy and couldn't follow his character from dashing so much

swift cloak
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i don't have any problem with the sword lmao

fleet oracle
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ive been able to get through it without losing health, so its no gameplay issue, but the vomit of enemies on screen thaty your character gets stuck BEHIND just hurts

swift cloak
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i find it quite fun to use, specially with the no thrust fast attack daedalus hammer upgrade xD

fleet oracle
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oof, i have nightmares of no thrust

dense holly
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easy, take your time and start assimilating what is happening around you and what you are doing

swift cloak
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no thrust ares boon's attack

fleet oracle
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poseidon upgrades, spam everything into walls, then reach meg, poseidon doesnt matter, instant regret

swift cloak
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yeah poseidon is just useless

fleet oracle
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again, i can manage it (until i reach hydra, but thats different).

swift cloak
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the only thing i use anymore with poseidon is the loot bonus xD

fleet oracle
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oh yeah, i forgot about the loot bonus

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athena just vomits gold at ya

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its great

swift cloak
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btw the loot bonus does apply on centaure's heart

dense holly
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only survival zones can become too much is asphodel

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no real gameplay there. just run around

fleet oracle
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yep

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good ol tuck and roll

swift cloak
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sometime i entertain myself at spawnkilling enemy when i happen to enter one of those room

fleet oracle
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spear so far is my favorite, i hate the bow so much

swift cloak
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running is boring if you don't have any dash damage

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the bow is way to easy to win with

fleet oracle
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So throwing the spear around for over 300 damage is kinda great

swift cloak
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triple shot, dash crit boon, something to give damage on attack, then here you go

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120x3 at every good shot

plucky oxide
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its crazy how different playing hades is with no sound. i didnt realize how much i rely on audio cues for timing and spacing.

swift cloak
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(backstab damage ofc)

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i don't even listen to hades sound anymore, i'm just listening to the dialog and i listen other music behind

fleet oracle
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after a while, i just started having something in background while i play so i still have the audio que as well as a distraction, i tend to get frustrated at a game like this if i dont have something else to focus on

swift cloak
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the only thing that succeed at making me fail one of my last 6 run were... the f* cat of my friend

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anyway, i'm going to play, i need some ambrosine and a lot of darkness before having no need for them

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then cry on the amount increasing while i can't use it look at his 22 key weeellll you'll be used someday cry

fleet oracle
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im honestly not a fan of having over 50 keys left unnused instead of recieving buffs for my weapon, more boons please thanls

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thanks*

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therell be more things added later

swift cloak
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yeah but i think the next major update will hopefully have some dump to all those unused resources

fleet oracle
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but right now, the keychain is too heavy

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time to see how athenas upgrades for the bow works

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(more damage, of course)

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(all the damage, no damage left unnused, all will suffer)

swift cloak
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i think i'll start doing some hades speed run (and in different category like 0 mirror upgrade and stuff like that)

fleet oracle
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i just cant wait for the other three rivers to be added to the game

swift cloak
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i just want an infinite game mode lmao

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cycling in risk of rain was something i had so much fun with

fleet oracle
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oh god, how many boons, how much damage can i acquire with athena

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shes the best god

swift cloak
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or some Greater Rift like system with different modifier and a ladderboard

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yeah the damage of athena's is definitly something strong

fleet oracle
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its also all she does so its balanced, aside for deflect. other characters have more utility, athena will mostly be used to acquire major damage buffs along with some safety

swift cloak
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yup

swift cloak
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17 mins :/

next ether
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Cool interaction I figured out; with the Spear you can charge up your Spin Attack and then dash into enemies to deal massive damage. Pair that with a good attack upgrade and the dash boon from Artemis and it becomes an instant kill on just about anything pre-Asphodel

jovial mason
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Hi everyone. Just purchased the game and planning to play it in a few hours. Is this a good place to provide feedback on the game ? I see that I cannot post on the "feedback" section.

swift cloak
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here you can talk about the game and about the feedback

next ether
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Always check the pinned messages in each channel

jovial mason
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@swift cloak thanks

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@next ether will do

next ether
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Also, about that Spear interaction, I'm currently hitting almost 700 fully charged and one-shotting everything in Asphodel fairLul

radiant grove
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Wow

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And spear is a little easier than bow so it makes sense you do around 200-300 damage less without triple shot hunter dash and a bunch of attack upgrades

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Really cool interaction though πŸ‘Œ

hollow notch
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How in the world do you get to such dmg figures?

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Is it the mirror build?

slim spoke
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Spear charge attack (full power) is 100(?) dmg to start, but takes a while to charge w/o the hammer upgrade. With max mirror dash upgrade, you deal double damage right after dashing (0.5s or so). Artemis dash bonus also makes the first hit after dashing a crit, which is 2x dmg. you now deal 400 dmg in that one hit. Another upgrade gives +50% (or more) crit dmg, so 500 or 600 dmg. Backstab could add another 100% to that, though idk if it's additive or multiplicative.

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You can usually get the dash upgrade if you get Artemis boon once or twice, it's pretty common. You have a 3/5 chance or something to get the spear charge upgrade from the hammer, and the mirror is the mirror.

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Definitely possible, but if you get hit while charging you lose the charge, putting you in a pretty bad spot usually

paper zealot
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Wouldn't think the dash upgrade would work for the Spear's charge attack - since you do make a basic attack to charge it up to begin with

fickle stream
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It's critical after dash.

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And spin happens after dash.

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It's incredible way to cheese.

paper zealot
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Also
All that damage math isn't including any boons to your attack that could further increase the damage
So that could be far higher

slim spoke
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Anyone know if there's a cap on how high of a lvl you can get the boons? My max was 6 or 7 in one run, but getting that many pom's is tough.

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When the new areas get added, I can imagine lvl 10 boons being quite fun

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100% crit, +50% attack dmg, +200 crit dmg, 300 dmg curse afterwords...

grand cave
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I wonder what kind of enemies will spawn in elysium, assuming that’s the last layer of hell to fight through based on what little I know of Greek mythology

fickle stream
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Hydras will be common enemies.

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Obviously.

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But nah, it wouldn't surprise me if you fought against heroic spirits.

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Like Trojan war veterans.

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It'd make even more sense with Achilles there.

reef iris
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And fight vs Cerberus seems inevitable =\

fickle stream
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I guess it might end up zag tearing the house apart

wide hill
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Just got past through meg and encountered hydra on the same run

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Amd I'm pretty impressed with shield tossing

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Do anyone have a build for that?

analog crystal
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Ares works really well with shield special

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Due to bouncing

wide hill
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I used Aphrodite's in that run but it didnt seem to work against hydra

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It kinda good agaibst meg though

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Against*

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Also do i have to fight meg again next run?

analog crystal
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Meg is 1st floor boss so yepp

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You can skip the 2 bombers mini boss though

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And the floating island miniboss

wide hill
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Man i took so much time to kill her

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As a shield tosser

analog crystal
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I would recommend not going entirely on a shield special build due to in Asphodel it flies off and you're left without it for a time

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Mix it up

analog crystal
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What counts as traps in Asphodel? Is Athena's boon that reduces trap damage completely useless outside of Tartarus?

errant narwhal
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lava

vapid mauve
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@slim spoke my record is lvl 9 on a boon, it was bonkers. Most runs I get to 5 or so

neon bough
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It is completely useless in Tartarus as well πŸ™ƒ

vapid mauve
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Probably more useful in asphodel, at least if you get enough for immunity to lava. Lots of free space the bloodless can't follow you to

spare scaffold
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@vapid mauve aren't you in Mode7 discord as well?

vapid mauve
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Yeah

tawdry sleet
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I kinda wish the giant brutes with clubs couldn't change attack direction after their wind up

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I always feel cheated, but I guess I need to adjust my timing on dodges

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and my least favourite encounters are any involving bullet hell esque gameplay combined with a tonne of enemies

hoary jewel
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Is the spear's spin attack meant to be interruptible? I assume so, as it happened to me a LOT last night?

stray radish
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pretty sure as soon as you take damage, it breaks the focus for it

robust geyser
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Yes, but you can dash while charging it, and you can dash through walls.

hoary jewel
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I'm horrible at anything requiring "charging" up, so I haven't even tried dashing and charging yet. laugh It's why I am so awful at the bow

vapid mauve
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Yeah, charge, dash in and then out immediately for some big safe hits

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Personally I mostly just poke things with the spear, but charge dash is legit

stray radish
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most of the time i forget the spear even has that spin XD

hoary jewel
#

Well, I was deliberately trying to use it last night, thus why. Of course, trying to focus on remembering that meant I kept forgetting to use my Cast. πŸ˜‚

#

The one time I really found it useful was when I was able to time it right during the next wave of mobs spawning - dangerous, but I'd put myself right in the midst, and then charge and release right after they spawned.

analog crystal
#

With artemis dash boon it makes AOE 200 damage with a dash in which is pretty good for most of the run

spare scaffold
#

I'm very new into the game but honestly outside of the Stygius I don't even touch cast since the other weapons are all ranged

#

Unless I get a cast buff from say Artemis or Athena

#

Beaten Meg once so far with the Aegis, Q spam all day every day (got a Ares buff on it)

robust geyser
#

Cast is 50 damage, it can be worth using in the early game for spear or shield.

spare scaffold
#

Yeah fair enough

#

Though with about +50% in backstab damage now the spear can deal as much damage as cast for me (as long as the target is in the retrieval trajectory anyway)

#

Missing is also much more forgiving since you aren't limited in amount of shots

vapid mauve
#

Yeah, cast is a nice option but it needs boons to become a main part of your kit

formal hill
#

Yeah I love Zeus or aretmis on my cast xD

#

That tracking so I don't have to worry as much

spare scaffold
#

Zeus on dash

formal hill
#

Man I had a run RUINED in asphodel last night : (

spare scaffold
#

Best thing I discovered last run when I was trying out the Coronacht

formal hill
#

Too many witches

#

Lotsa bullets

#

And my casts were stuck in lava 😭

spare scaffold
#

wow rip

analog crystal
#

Sounds like you could use some deflects πŸ˜‰

formal hill
#

Used up all my death defys

analog crystal
#

They destroy witches

formal hill
#

Yeah I think I had revenge damage? Not 100%

#

But that was a zeus

spare scaffold
#

Yeah that won't do

analog crystal
#

I mean athena boons

formal hill
#

I only got Zeus and Artemis lol

spare scaffold
#

Deflect is Athena's right

errant narwhal
#

yep

analog crystal
#

If you struggle with witches try starting with athena

formal hill
#

Geavi

spare scaffold
#

Yeah you'd have to pray to RNGesus for that one

formal hill
#

*yeah

spare scaffold
#

The most powerful deity in the universe and it isn't Zeus )))

formal hill
#

Yeah I had a great build, hammer first thing and then whiffed it

#

I've gotten to the hydra but haven't beaten her yet

spare scaffold
#

I should start gifting the gods too, but tough to pick on them if Dusa's keepsake is so good

formal hill
#

Yeah I usually go for uh

#

Orph's; the "far away = more damage"

#

BC as a shield person and spear I throw a lot

fickle hull
#

Honestly for leveling I go for Poseiden's boon and then switch to skull earing at the Asphodel level

formal hill
#

I switch to earring or feather duster depending on how I feel with my boons

#

AUTOCORRECT PLS DONT SWIT H THAT N WITH A B THAT IS NOT WHAT I WANT.......

#

Good thing I caught that πŸ˜‚

spare scaffold
#

Yeah Aegis and whatever the spear was named is pretty much all about Q

formal hill
#

I don't need the bot Yellin at me

#

And yeah

spare scaffold
#

Bullrushing is kinda awkward to use though so I don't use that much

formal hill
#

The only thing that sucks rn is the shield going for a leisurely stroll off screen

spare scaffold
#

It's a problem in Asphodel for sure which is where the spear shines

formal hill
#

Yeah I think I typically prefer shield, spear, bow, sword

spare scaffold
#

But then you can't fire-and-forget like you would with the Aegis

formal hill
#

Oof I still fire and forget xD

#

I'll toss the spear and go to fire it again and it comes back and I go "OH"

#

Man I was doing so good on my last run

#

%500 damage to armour

spare scaffold
#

Dang

formal hill
#

Special Crit chance

#

Crits have chance to do double damage

spare scaffold
#

THe furthest I went was chamber 23

#

After Meg and a little bit into Asphodel

formal hill
#

Weak dash and then "do more damage to weak"

#

Yeah, asphodel gets pretty tougg

spare scaffold
#

Only started the other day so I'm making good progress I guess

formal hill
#

I think I've gotten to hydra.....3-4 times

#

And yeah!!!

#

Tarturus starts being less of a problem and the asphodel comes for ur booty like "oh Hai zag it would be a shame of u used up your death defies"

spare scaffold
#

Asphodel is like 'I hope you are good at Nuclear Throne or Touhou'

formal hill
#

Dhdhdh

#

God yeah

#

My gf is into tuhu and she was like "SO MANY BULLETS..."

spare scaffold
#

at least you can either deflect or destroy bullets

#

Which is where the Stygius shines

formal hill
#

The which sorry?

#

I don't know it by name

lost rose
#

The sword

formal hill
#

Ooooh

#

Thank you

spare scaffold
#

I like calling them by name, beg your pardon =3=

formal hill
#

I just don't remember them xD

robust geyser
#

Having completed a few runs, I am left with the impression that special and cast scaling is vastly worse than that of regular attack. Did I just never happen on a build that could use either of these, or are they really undertuned?

woven cradle
#

This may be more of an issue due to my personal play style (non-stop attack and dashing) but does anyone else feel like the armored enemies are in kind of a weird spot balance wise at the moment? It feels like if I don't luck into a hammer that gives armor penetration, that my run is going to eventually be hampered once I progress far enough. That being said, I have maybe seven hours of playtime in the game, and have only made it out of tartarus once. So my perspective could just be lacking.

analog crystal
#

I think with armoured enemies a lot of it getting used to that they can retaliate while you're hitting them

woven cradle
#

rtx, I kind of felt that was as well, but I found that athena's abilities work fairly well with casting and specials .

analog crystal
#

With normal enemies you can keep constantly hitting them without dodging as they dont attack back

#

I think once you're used to dodging their attacks it's not as bad

woven cradle
#

I agree with you to a point, however, if your doing a bow run, armored enemies become the biggest pain imaginable.

#

Not saying I have an issue with armored enemies, but it feels like aside from sinking more time into encounters with them, you don't have a lot of choices for combatting them.

robust geyser
#

Are you talking specifically about Louts with the woes of bow?

woven cradle
#

Louts?

analog crystal
#

The ones that charge

#

In a straight line

#

Thicc bois

robust geyser
#

The chubby fellows.

woven cradle
#

Ah, no those guys are pretty easy to avoid, especially if you have a second dash unlocked

#

Just, generally speaking.

analog crystal
#

I've been playing mirrorless and armoured louts end me haha

woven cradle
#

I could see that, I don't even want to fathmo trying mirrorless at the moment -_-

robust geyser
#

Personally I find it far easier to deal with armour when using the bow than with any other weapon.

woven cradle
#

fathom, rather*

robust geyser
#

Propably mostly because it's easy to get the bow to deal unreasonable amounts of damage.

stray radish
#

bonus damage to armor on spear is a little broken but i love this upgrade xD

woven cradle
#

Once again, speaking from limited experience, early game with the bow is alright. But I got into the second area that had lava floors, armored enemies, and armored enemies that grant invincibility to allies.

robust geyser
#

Yeah, those are really the only problem for Coronacht, but not in an unbalanced way.

rocky whale
#

they key to that is just stacking damage and using your dash shots to get dash damage

robust geyser
#

Arrows don't pierce through imprevious enemies.

woven cradle
#

And at that point I felt like I should try playing with my feet for all the good my hands were doing me.

analog crystal
#

The only large problem I have is with armoured skull spawners with bow

#

That are impervious

#

But that just takes time

robust geyser
#

Oh, the horror.

woven cradle
#

Maybe the bow just isn't my weapon then. I might not be patient enough for it.

analog crystal
#

Mmm, the shield is the worst weapon for me

robust geyser
#

I did not like it at first, then I suddenly started loving it.

woven cradle
#

I think for me my lineup is Shiled>spear>sword>bow

analog crystal
#

I think spear=sword=bow>shield for me haha

woven cradle
#

Though I don't care a whole lot for the spear's special.

#

Well, thanks for the ideas all, time to sink another hour or two into it and broaden my horizons.

robust geyser
#

Shield's special... exists.

analog crystal
#

Do you go for dark thirst when you choose weapons?

robust geyser
#

Deals low damage and has a drawback. amoeboid

woven cradle
#

Only if I feel like using that weapon.

#

I tend to change up every few runs.

analog crystal
#

I always go for dark thirst and I find it helps me get used to each weapon more if that helps to broaden ur horizons!

woven cradle
#

I'll keep it in mind, thanks!

robust geyser
#

I like the dark thirst mechanic a LOT. It's small in practice, but incentivises using different weapons surprisingly well.

analog crystal
#

And 10% might not sound like much

#

But it really adds up

#

I usually get 100-200 each run so thats an extra 10-20 which is a whole extra darkness room reward

fleet oracle
#

Welp, i did it, i used the bow and beat the game. I feel...dirty

#

I mean, 300 DAMAGE PER ATTACK

robust geyser
#

Appropriate.

fleet oracle
#

I also won because i didnt use a single death defience and was able to buy a couple

#

Jokes on you game, i only needed two

robust geyser
#

Perfect Shot/Point Blank Shot + Hunter's Dash + any attack boon is already unreasonable.

#

Then you add Sweet Surrender, mirror bonuses, Clean Kill...

#

I love it, but it should be illegal. wilfred

analog crystal
#

So if they lowered the % bonus on Daedalus would bow be balanced or too nerfed

keen badger
#

@woven cradle - I'm probably a little late to the party for this conversation, but I had a disscussion about the armoured enemies a while ago that raised some points you might find interesting RH:

One thing you might have picked up on already but I didn't until someone outright told me - the armoured enemies don't just have more health, they're also imune to having their attack animations interupted,
This heavily disincentivises getting up close and personal with them and makes ranged weapons and attacks subtly better than melee ones

so yeah, they do imbalance the game but not necissarily in the way you may have thought

#

I'm really curious to see if anyone can come up with a suitable alternative effect that would keep the armoured enemies as a more note worthy challenge than just damage spunges without tipping the balance against melee specialists so much

analog crystal
#

I would say

#

Segment their armour total into 5 bars

#

Whenever a bar is reached the enemy becomes stunned

#

And increase their attack speed

vapid mauve
#

I think it's good how they punish certain playstyles and require some playing around. I think they are good

#

You have to actually dodge and punish instead of stunlocking

analog crystal
#

Tbh I think that normal enemies shouldnt be able to not attack at all while being damaged

#

It's kinda just

#

Spam and win

vapid mauve
#

Fair but it does still take some skill if there are many enemies

analog crystal
#

True

#

Imo I think normal enemies behaviour should be armour atm and remove armour enemies from the game as theyre just time consuming rather than fun and 'champion' enemies are added to the game that have a faster attack speed so its harder to dodge

#

That'd be too hard to balance tho probably

woven cradle
#

Back for a moment. As far as armored enemies are concerned, maybe instead of just damage sponges, give them an aura ability? Such as slowing player speed, or making the character take more damage. Though I would probably also limit the number of armored enemies in a given room if this idea was used.

keen badger
#

Well, I sorta agree that it provides an interesting challenge to think around but I still feel that players trying to find an optimal strategy will inevitably be pulled towards ranged weapons which I think damages the game over all, as it discourages just picking the weapon that suits your playstyle best
even if it's subtle

Perhaps, instead of changing the armoured enemy mechanics at all, they could just introduce a second type of armour or effect that wiould subtly disadvantage ranged players

So, they'd counter balance each other

robust geyser
#

The legendary boon from Artemis is a tad bit meh.

#

Especially compared to Zeus's.

fleet oracle
#

they give the melee weapons a bigger boost on destroying armor than they do on ranged

#

i have only gotten one legendary boon, how do you guys get so lucky with em?

keen badger
#

Really?, how much so?

robust geyser
#

The wiki has requirments for them.

analog crystal
#

I reallllly enjoy artemis legendary boon

woven cradle
#

If memory serves, I think the spear's special is 500% agains armor?

analog crystal
#

Its good with a fast hitting weapons

fleet oracle
#

wiki? requirements?

#

yeah, and the sword as well

analog crystal
#

@fleet oracle do you know about boon tiers?

fleet oracle
#

while the bow only has 300

#

yes, regular, rare, epic, legendary

analog crystal
#

Not that

#

Tier 1,2,3

fleet oracle
#

???

analog crystal
#

I can explain it now if u have time?

fleet oracle
#

sure

woven cradle
#

IF not, feel free to school me.

robust geyser
#

Tier 1 boons have no requirments, tier 2 require tier 1, tier 3 require tier 2.

fleet oracle
#

oh, i know that

robust geyser
#

With some restrictions.

analog crystal
#

Tier 1 is all your dash, attack, special and cast boons
Tier 2 is boons that build upon the special effect or do something else (EG tier 2 is +70% knock back damage on poseidon)
Tier 3 is a legendary boon

fleet oracle
#

so i need tier two boons to acquire a legendary

analog crystal
#

Not quite

#

Ill explain

#

Once you get a tier 2 the legendary boon is added to the pool of available boons

#

So you arent guaranteed to get it

fleet oracle
#

rng

analog crystal
#

Pretty much

robust geyser
#

Well, by the time you get a tier 2 boon, most others will be out of the pool.

analog crystal
#

The tier 2 boon pool is surprisingly large sometimes haha

robust geyser
#

You can only have one boon each for attack, special, cast, and dash.

fleet oracle
#

right, you cant get two different attacks boons at the same time

robust geyser
#

But you can have multiple vengeance boons.

analog crystal
#

exactly

#

Ive not confirmed thats how it is with the boon pool so sorry if im spouting wrong stuff, but thats how it seems from my experience

fleet oracle
#

ok, o get it, but that doesnt help me woth the fact that every run ive had tier two boons and only got my first legendary today. these are sad times

#

sad boi hours

analog crystal
#

I've had centaurs heart as my 1st room item 10 times in a row now

#

Ive been counting

#

And crying

#

I had to ask in chat if they changed it so you couldnt get boons

#

But

#

its rng

fleet oracle
#

ive had darkness in rooms 3 times in a row, and then a key, then a heart, and then finally a boom

#

im not a fan of how many keys i have

robust geyser
#

Once got 3 poms in a row. amoeboid

fleet oracle
#

nice

#

i just rely on charon for poms

analog crystal
#

I have 100 keys stockpiled waiting for the update lol

woven cradle
#

19 days to make that three-hundred.

fleet oracle
#

i have over 60 rn

analog crystal
#

πŸ˜‰

keen badger
#

Don't get me started on keys... T_T

analog crystal
#

I can't wait for the big update

fleet oracle
#

same'

analog crystal
#

Its been a while since i've been excited about a game like this

fleet oracle
#

i wish i was here for life drinker

woven cradle
#

Has much been discussed about what's going to be in it?

analog crystal
#

I think (with some evidence) that 3 new gods will be added

robust geyser
#

A part of me cannot wait, another part is already composing eulogies for Coronacht. amoeboid

fleet oracle
#

i just hate how useless the sword is

analog crystal
#

I really enjoy the sword lmao

fleet oracle
#

i want more lore

keen badger
#

WOOO!! - one more step to the full 12!

fleet oracle
#

dude, spear is pretty rad. the easiest backstabs ever

#

the bow is a crime

#

so much damage

#

critical dash plus any damage buff

analog crystal
#

Im running mirrorless atm, and I forgot how for granted I took +100% on backstabs

fleet oracle
#

with bow i think ill take the 10% per counter dash attack damage

#

just to stock pile on top of the critical dash

analog crystal
#

Ive not actually had crit dash bow yet

#

but ive heard its opop

fleet oracle
#

just use the keepsake for the goddess of the hunt

#

youll get it in the first 3 chambers

analog crystal
#

Yeah, I just usually go sniper build with +20% to range enemies

#

So ive never tried to get it haha

fleet oracle
#

meh

analog crystal
#

But i defo will

fleet oracle
#

imma see how much damage i can acquire with dash attack

#

ttyl

analog crystal
#

Ive seen people saying ridiculous numbers

#

Daedalus on bow is a little bit good

fleet oracle
#

so far, 300 with critical dash and athenas attack buff

analog crystal
#

:0

fleet oracle
#

and triple shot

#

almost 200 per arrow

#

and all those hit on the bosses. so its crazy damage

spare scaffold
#

Yes, with armoured enemies I gravitated towards ranged weapons pretty quick

#

You can stunlock unarmoured enemies super easily with the Stygius (even better with the speed increase/no thrust Dadaelus) but you are also putting yourself in far too much harm so it checks out

#

And then you come across armoured swarms and your best option is rely on Cast and/or hit and run with your sword

#

Which I haven't quite gotten the hang of yet since you have so little room to kite

fleet oracle
#

ok, so with crit dash and 100% dash attack, 110 with bow

#

before boons

#

i wonder what it is with max backstab as well

analog crystal
#

I feel like the sword is underutilised just because of the close quarters, it can have some crazy dps

spare scaffold
#

I do the best with Aegis so far, fire-and-forget special and strong defensive bull rush

fleet oracle
#

yep

spare scaffold
#

Meg is kinda punishing for me when I go for sword

analog crystal
#

As her dashes don't track wait for after her dash to attack her

#

And then go ham

spare scaffold
#

Not a lot of window to score hits and it being primarily sustained DPS is tough

#

Yeah I'm not very good at this haha

analog crystal
#

Dw, it just takes time! πŸ˜„

spare scaffold
#

I can mostly consistently reach Meg at least

analog crystal
#

Imo most of it is knowing when to attack and when to dodge

#

Rather than always attacking and being attacked in return

feral flower
#

I've had a lot of success just running in circles around the perimeter of her room and casting at her as she follows me, if I have no other ranged attack. It can take a long time, but it's fairly safe.

spare scaffold
#

armoured lout swarms and armoured skull swarms are the bane of my existence

#

Or just skull swarms in general

analog crystal
#

Which weapon do you prefer?

spare scaffold
#

Aegis

#

Which helps a lot with aforementioned swarms with the bull rush

#

Or I can kite them with my special

analog crystal
#

Mmm, that is good for the swarms

#

With louts again

#

Attack after the rush you

spare scaffold
#

Ay

analog crystal
#

But dont get greedy is the advice id give i guess

spare scaffold
#

Hypnos does give good advice if you get killed by something haha

analog crystal
#

I used to get mad at him

#

But hes too pure to stay mad

spare scaffold
#

Most of my deaths would probably from using sword and being in too deep

#

But I want to git gud with the sword >;o

analog crystal
#

I have faith haha

#

1 thing i'd reccomend going for

#

Is athena special

spare scaffold
#

Spear and bow are also fun stuff but the latter is super tough to use without upgrades

analog crystal
#

Or poseidon special, I had that and +200% damage and range on special and decimated everything

spare scaffold
#

I managed to get to Meg with the bow but died soon after

#

Seems like game adjusts enemy amount based on weapon which is nice

#

imagine 5 armoured louts or thugs when using a bow lmao

analog crystal
#

Oh really? I never noticed that lol

spare scaffold
#

Feels like you get less enemy with the bow

analog crystal
#

Armoured louts when using bow is my bane

spare scaffold
#

Frankly I would like the bow to have an extra 10 damage when supercharged but that's just me being noob

analog crystal
#

I think that the delay after using the bow special is a bit too long

#

it really deters you using it

spare scaffold
#

Sounds like people can get godlike potential from the bow so ye

#

And yes special is so weak at start I just don't use it

#

Nor even upgrade it because as you said, delay

analog crystal
#

It'd be viable if it was reduced slightly I think

#

But idk if that'd make the bow OP as a whole

spare scaffold
#

I've tried all weapons at least once so I guess I'm maining Aegis now

#

See if I can get to the end of Aspholde

#

I guess the third and final stage is Elysium and it won't be available until release?

analog crystal
#

There's four parts of the underworld I believe

#

And It'll probably come in future updates

#

its early access not a demo sort of thing

#

Gl on your run!

spare scaffold
#

ay thanks dusa

#

I wonder if Elysium enemies are going to look like something from Bayonetta

analog crystal
#

Don't get my hopes up cmonnn

#

That'd be sick

spare scaffold
#

It's the Greek heaven after all

#

I think?

#

My Greek mythology is super rusty

analog crystal
#

It's like

#

Where the people who were associated with gods go to in the underworld I think

fleet oracle
#

meg just died to my build in a min.

#

135% athena attack bonus, 100% dash attack bonus, critical attack bonus

spare scaffold
#

wew

fleet oracle
#

80% backstab bonus

#

this is too much damage

#

hydra is gonna be a breeze

spare scaffold
#

The Gang dies before reaching Hydra

fleet oracle
#

i aint no gang, im bastion

#

just a turret on the run

calm sable
#

α••( ᐛ )α•—

analog crystal
#

Meg takes a whillle

#

I would like to shout out this reddit post as I really like the idea behind it

robust geyser
#

Greek mythology has multiple conflicting sources on many matters.

#

In earlier sources, Elysium was "reserved" for relatives of the gods and legendary heroes, but in later ones it was, if I remember correctly, basically the same as Heaven in abrahamic religions.

spare scaffold
#

I also have never heard of Zagreus until this game

#

And a cursory google tells me he's either the same as Hades or someone else that isn't the Prince

robust geyser
spare scaffold
#

Ah I should avoid going further myself, have only met the musician for a bit lol

keen badger
#

@spare scaffold - He's a very minor God who frequently gets conflated with more prominent ones, including Dionysus and Hades himself

steady gorge
#

oh boy, double boon room twice in a row

fleet oracle
#

i just acquired a 146% damage bonus to all critical attacks

#

there is no stopping my build

analog crystal
#

5 armoured louts

fleet oracle
#

one shot

robust geyser
#

L O U T S

fleet oracle
#

so far its this. critical dash, 100% attack bonus to dash attacks. 155% bonus damage to my main attack from athena, and a 146% bonus to all critical attacks against armor

#

along with tripple shot

#

i just wish there was more of the game unlocked just so i could see what kind of numbers id acquire

analog crystal
#

20 armoured louts and a hydra

vapid mauve
#

yeah, a good bow build will wipe anything

#

it's insane

#

but a ton of fun

analog crystal
#

Whoever gave bow piercing was a great design choice even if its op

fleet oracle
#

i just want to see how much dialougue ill unlock

spare scaffold
#

I do like the bow but my last run was kinda unlucky with boons so it came out rather inadequate against meg

analog crystal
#

Bow struggled so much with more than 2 enemies lol

vapid mauve
#

agreed, it could use some nerfs in other aspects, but the piercing is really good for it

fleet oracle
#

now it has pierce and a tripple shot upgrade

#

its great

analog crystal
#

Before they buffed it the bow didnt have natural piercing

fleet oracle
#

i do think a lot of its attacks sinyrgizes too much with itself

steady gorge
#

it's kinda sad but currently the balance of boons and weapons is quite bad. e.g. bow is OP and hunter dash is the only dash worth a damn

fleet oracle
#

like, remove the critical dash upgrade and replace it with something els

analog crystal
#

@steady gorge I disagree with that

fleet oracle
#

zues dash isnt bad and is a good way to combow with melee weapons

analog crystal
#

I think that the dash boons are all OP in their own right

#

The ares dash can be insane

#

Game carrying

robust geyser
#

Artemis dash.

fleet oracle
#

oof

spare scaffold
#

Not a big fan of Ares dash

#

But Zeus dash is kino

robust geyser
#

All that needs to be said about Artemis dash is Artemis Dash.

analog crystal
#

Have you got the boon that increases the size of the blade rift

spare scaffold
#

Deflecting dash right

analog crystal
#

I really dislike athenas dash

#

I think its just cus idk how to use it yet tho

spare scaffold
#

Wait no Athena is deflecting

vapid mauve
#

I can dig the athena dash, but it feels real weird at first

robust geyser
#

Artemis guarantees crits.

spare scaffold
#

What's Artemis' thing again

#

Oh right

analog crystal
#

Artemis is OP

spare scaffold
#

Criticals

analog crystal
#

But idk how you'd make it not

robust geyser
#

Yeah, it's ludicrously good.

vapid mauve
#

artemis dash is sick with bow, and some other builds. Doesn't do me much good with my normal spear play though

analog crystal
#

Maybe after dashing, every attack has a x% chance to crit

spare scaffold
#

Criticals are always fun times

analog crystal
#

ARTEMIS IS INSANE ON SPEAR

fleet oracle
#

unless with sword, artemis dahs attack with sword isnt all that great

analog crystal
#

It works with the spear charge dash combo

fleet oracle
#

artemis is the most powerful on bows

analog crystal
#

To give 200 damage AoE

vapid mauve
#

I didnt say it's bad with spear, I said it doesnt do me much good

spare scaffold
#

Fitting, she's the goddess of hunt

robust geyser
#

My problem with Artemis in general is that if you have the dash, you don't need either the attack or special boons.

fleet oracle
#

yes you do

analog crystal
#

Ive never opted an artemis cast set up but I reckon that'd be fun

robust geyser
#

Unless you're masochistic enough to be playing a bow special build. amoeboid

fleet oracle
#

the critical only amplifies the multiplier, yous till need more attack from athena or ares overall attack buff

steady gorge
#

ive tried bow special build once

analog crystal
#

If you play bow special hats off to you

steady gorge
#

it was terrible

#

all because I had Daedalus hammer upgrade that gives 100% more arrows to special

fleet oracle
#

the artemis extra critical damage is only for shield

steady gorge
#

tried to do something with that

robust geyser
#

I tried, but hydra just stunlocks you.

steady gorge
#

failed horribly πŸ˜„

vapid mauve
#

bow special with double shots and a pom'd zeus boon could probly hit absurd damage, that's a lot of setup to hope for and it would still be risky to use

fleet oracle
#

dont use bow special, just dont

#

so much endlag

robust geyser
#

@fleet oracle I'm sorry, I meant specifically that you don't need Artemis's attack or special boons.

analog crystal
#

Bow special is fine, but once you use it you are almost guaranteed to take damage

fleet oracle
#

yep

vapid mauve
#

bow special with epic poseidon is fun if you just want to make every enemy be not near you anymore

spare scaffold
#

Oh right, Q: is Hades dependent on specific builds or you can usually wing it and win provided sufficient, average skills?

analog crystal
#

The most fun Ive had is sword special with poseidon

#

Big yeet

fleet oracle
#

and yeah, rtx, its really the dash that artemis grants that you want, unles youre sword, just dont bother with the dash crit on sword

#

but poseidon is saddly pointless on bosse

#

s

analog crystal
#

@spare scaffold I never run specific builds and I've beaten hydra 20 times now

robust geyser
#

Aphrodite's other boons at least apply a damage increase even if having multiple sources of weakness is largely redundant.

spare scaffold
#

Awesome

#

I really dislike having to build my char a certain way to win

vapid mauve
#

@spare scaffold I could probably win every run with spear and maybe bow, not the other weapons but that might just be because I'm worse with them

fleet oracle
#

having the artemis weaken also apply damage against is always nice

analog crystal
#

I let rng take the wheel but sometimes that really gives you weak runs

fleet oracle
#

the only weak runs i have with is the sword. it has fewer synergies that work as well as other weapons

vapid mauve
#

I have a hard time with both the sword and the shield

robust geyser
#

There are definitely things that synergise well and things that have no synergy whatsoever.

spare scaffold
#

I had played Synthetik which allowed for a lot of flexibility in builds (also my entry to roguelite proper hah)

fleet oracle
#

honestly, sword is more tool than damage. having many different attacks on sword allows you to be a swiss army knife of good at everything, great at nothing

analog crystal
#

I would love if you get 2 boons that they can have synergy and form 1 better boon, making a boon tree

vapid mauve
#

hades has flexibility and you can make up for bad builds with skill, but there also is a huge difference in power between a good and a bad build

fleet oracle
#

zues's upgrades and ares are best for swords

robust geyser
#

Sword basic attack just does butt for damage tbh.

analog crystal
#

Sword basic attack is good if you finish the combo

fleet oracle
#

its the stab you want with it

robust geyser
#

Unless you have world breaker... then BOI.

spare scaffold
#

I actually don't like the sword chop upgrade

fleet oracle
#

even the 2nd attack is mostly what you want

vapid mauve
#

chop chop, I love it

spare scaffold
#

Good damage but the thrust is super handy for wall smashing

fleet oracle
#

yep

analog crystal
#

With sword its great to dash attack attack attack etc

vapid mauve
#

flurry blade is also good though

robust geyser
#

That reminds me, that just me or are Daedalus Hammer upgrades on the sword and bow far better than those of shield and spear?

fleet oracle
#

and you dont need poseidon for it, so its very versatile

spare scaffold
#

And also deleting projectiles or deflecting

analog crystal
#

Spear has some good upgrades

vapid mauve
#

spear +range is really good, the others are a bit weaker

analog crystal
#

I dont like the shield ones

vapid mauve
#

armor break on spear can be good too

robust geyser
#

Well, except that one sword upgrade that makes you dash with special, that's just bad.

fleet oracle
#

the always crit damage throw on spear is a fantastic upgrade on hammer

analog crystal
#

The spear that makes your special always crit is good

#

Ye

fleet oracle
#

sword has the weakest upgrades on hammer, imo

vapid mauve
#

spin charge speed is nice if thats your playstyle

fleet oracle
#

or overall

spare scaffold
#

Dash attack always crit is a good one

latent root
#

Maan i just defeated hydra

robust geyser
#

Good job!

analog crystal
#

Which weapon?

fleet oracle
#

sword only does 10 damage on its dash/first strike

latent root
#

i got very lucky though

#

aegis

vapid mauve
#

overall I'd say spear upgrades are good but the ones you get might not match your style

analog crystal
#

Ooo nice!

robust geyser
#

Ohh.

analog crystal
#

Lolll

spare scaffold
#

Oof

vapid mauve
#

owned

fleet oracle
#

rekt

latent root
#

third phase was only these heads that slam to the down

spare scaffold
#

Good to know

vapid mauve
#

grats gludek

spare scaffold
#

Anyway, 10 damage is so low that dash attack meta upgrades don't do much until you get dash attack crits

analog crystal
#

10 damage is low, but its the follow up attacks that matter

latent root
#

but that after this i would consider a ... move

fleet oracle
#

ive managed to kill hydra in mere minuits with bow and spear

spare scaffold
#

Also congrats @latent root can't wait to be there one day

robust geyser
#

I find it difficult to aim the sword dash attack.

turbid needle
#

language

spare scaffold
#

ye ye I know >.>

latent root
#

@spare scaffold you need to be lucky

fleet oracle
#

sword has just the weakest kit, thats really it

analog crystal
#

Stop ripping on sword its my baby hahaha

fleet oracle
#

granted, its the forst weapon you acquire, it shoult still be buffed

spare scaffold
#

Sword special lmao

fleet oracle
#

not my fault that sword is made of butter

analog crystal
#

Tbf the sword used to be worse

spare scaffold
#

Now that's one is ehhhh

analog crystal
#

It didn't used to have the combo

latent root
#

yeah, sword is bad

steady gorge
#

what are the good boons for shield then? I was thinking poseidon attack as it makes knockback really strong

analog crystal
#

It was a set 10 damage per hit

vapid mauve
#

I've heard good things about sword special builds

spare scaffold
#

I only find it useful dealing with numbskulls

latent root
#

and shield is kinda OP

steady gorge
#

but I havent used shield that much

vapid mauve
#

need boons / hammer upgrades for it though I imagine

fleet oracle
#

ares on shield is fantastic for crowds and bosses alike

spare scaffold
#

Ares special on shield mlem

steady gorge
#

im farming darkness with bow cause with that weapon I can kill hydra reliably

spare scaffold
#

It adds like 40ish damage per hit

fleet oracle
#

athena is a good overall damage for any weapon

latent root
#

also i think that meg should be harder while hydra maybe a bit easier

spare scaffold
#

pls no

fleet oracle
#

no

spare scaffold
#

I struggle with meg already

latent root
#

it's suuper big jump in difficulty

fleet oracle
#

meg is a good first boss

latent root
#

how? o.O

analog crystal
#

I would reccomend going dark thirst @steady gorge it gives you more darkness and also a better repertoire with weapons

spare scaffold
#

Gotta think of your lower skill players man

steady gorge
#

I don't like shield special that much - sometimes it disappears for few seconds and there is no way i can fight

spare scaffold
#

Like me

#

I suck

fleet oracle
#

meg introduces you to many machenics that appear in the next level

latent root
#

I mean meg is enjoyable, but it's just hit &run

fleet oracle
#

hit and run? i just stay away and throw stuff at her

analog crystal
#

Meg needs less health and more diverse combat I think

latent root
#

depends on weapon but yeah

steady gorge
#

@analog crystal dark thirst? Sorry, I don't have a good memory for in-game names πŸ˜„

fleet oracle
#

she's just a decent boss. she's the sword of the bosses

spare scaffold
#

@latent root aren't you doing that in the entirety of stage one already

analog crystal
#

@steady gorge its the dark swirling around a weapon when you choose from the lobby, it gives 10% extra darkness

latent root
#

well stage one is super easy though for me

#

you just need to stay away, but hydra is annoying since you are being attacked from few sides

steady gorge
#

oh, that thing!

spare scaffold
#

It's hard enough for new comers

fleet oracle
#

i just cant wait to have a 200% buff with athenas on my bow for that over 500 damage per shot on boss

latent root
#

also i think that theese bomber are sooo annoying, they have soooo much hp

#

*bombers

fleet oracle
#

im almost at hydra with my current build and i just paused to chat it up in here

analog crystal
#

You get used to bombers after doing Asphodel for a while

latent root
#

yeah

fleet oracle
#

yeah, bombers are kinda easy, tbh. just another hit and run enemy

latent root
#

but i still don't like them ;d

steady gorge
#

I prefer Aphrodite buff for attack as far as damage boosts go. It doesnt increase damage that much IFRK but the weak effect is really nice

analog crystal
#

Aphrodite used to be insnae

latent root
#

posejdon in asphodel is ❀

#

you just throw them into lava

spare scaffold
#

Yeah bombers are ridiculously tanky

fleet oracle
#

yeah, but the boss renders poseidon useless

#

you cant push em around

latent root
#

true, thats why i use him on attack

#

but use special on bosses

fleet oracle
#

for the spear, damage on throw, and poseidon on atack, vice versa for the sword

latent root
#

well i mostly use aegis

#

and i hate bow

fleet oracle
#

on bow, poseidon is unneaded aside form the loot drops

latent root
#

i feel it should have maybe bigger range

fleet oracle
#

on bow, the best upgrades are from artemis and athena combined

#

no, its range is fine and cn be upgraded with hammer

latent root
#

i love boons from artemis and ares on cast

#

3 casts in one are op

#

also epic rift ❀

fleet oracle
#

i just want the legendary form zues

latent root
#

yeah

fleet oracle
#

i have yet to acquire it

latent root
#

you mean this that jumps from enemy to enemy

#

?

fleet oracle
#

so far i just had acquired the legendary from artemis

latent root
#

hmmm

fleet oracle
#

artemis legendary just gives your attack a free projectile that howns on enemy thats attacked for the starting damage of 15

steady gorge
#

I think I got legendary effects from every god besides ares

latent root
#

i don't recall getting any legendary

#

well i don't pay much attention to them anyway

fleet oracle
#

i do

#

i love playing around with builds and machenics

#

ok, welp, imma obliterate the hydra now, ttyl

analog crystal
#

The zues legendary is like a guaranteed win

latent root
#

i wish there would be test site to boons

#

so we can check combos

night storm
#

is it intended that after you open the chest, you can leave the combat by going to the next room?

fleet oracle
#

no, thats too much planning for a game like this

latent root
#

you can't plan in this game

#

at least not really

#

there's still a lot of RNG

steady gorge
#

nah, you can still get boons pretty reliably

vapid mauve
#

I dont think so Geri, but ive actually never tried that

steady gorge
#

I don't remember a run where I hadn't use artemis dash boon

latent root
#

btw you can't enter these rooms atm in house of hades on the right?

robust geyser
#

Keepsakes, planning Charon shop vists, etc.

latent root
#

I don't like her dash

#

since i don't use attack very often

fleet oracle
#

with the keepsakes, i was able to grab my favorite artemis and athena buffs every run for my bow, so there is some reliability in the rng

steady gorge
#

on the other hand I haven't got a hammer upgrade for Bow's power shot in like 10 runs :/

fleet oracle
#

i use tripple

#

the hammer is the most randomized one imo

latent root
#

i'm gonna now try bow run

steady gorge
#

tripple is also fine but if you can time your shots reliably then power shot is so much better

#

then there are upgrades for dmg vs distant/close enemies - those are my 3rd choice if there is nothing better

latent root
#

btw i can't write in hades-feedback

pastel jolt
#

read the pinned messages

analog crystal
#

^

fleet oracle
#

ok hydra is dead

#

3 min, oof

spare scaffold
#

Oof

fleet oracle
#

Bow is extremely op

latent root
#

hmmm, should i take powershot upgrade, or dmg vs distant or close enemies?

analog crystal
#

How reliably do you get powershot

fleet oracle
#

Power shot will leave you open, so decide

latent root
#

well i don't often play with bow

steady gorge
#

i know that it doesnt matter much but which cast boon is best in your eyes for bow build? @fleet oracle

fleet oracle
#

I would rely on triple shot more

analog crystal
#

Oh is power shot 300% damage but longer charge?

robust geyser
#

Perfect shot is amazing.

latent root
#

only 250%

fleet oracle
#

Cast boon?

#

For bow?

robust geyser
#

450+ damage hits, oof.

fleet oracle
#

Honestly, artemis or athena for protection

latent root
#

i'd send ss but i cant here

steady gorge
#

yeah, sometimes I use cast with bow build. I was thinking zeus

#

cause the bouncing makes money chests so quick to clear

fleet oracle
#

Zues is ok, id go with aphrodite and try to get her more attack damage against weak enemis

steady gorge
#

well, I already use aphro for attack boon

fleet oracle
#

For bow?

#

Id go with athena

steady gorge
#

yeah, I don't like athena πŸ˜„

fleet oracle
#

She gives the most straight up damage

#

I got a 177% damage buff from her alone by the end of the run

steady gorge
#

not sure what's my best but aphro also has a boon that increases damage vs enemies with weak status

fleet oracle
#

Yup

#

Thats why id use her for your cast

steady gorge
#

while athena doesnt really have tier 2/3 boons to increase damage even more

latent root
#

should i get epic on cast or common on attack from athena? ( i have athena keepsake)

fleet oracle
#

You need poms for that

#

Attack

#

You can get a good number of poms just from charon

latent root
#
Special -> 80% (Rare)
Cast -> 162 (Epic)```
#

i got that

fleet oracle
#

Oof

#

Bad luck

#

I usually get an 80% plus buff from her at least

#

The cast is good for the immediate damage but investing into attack for long term could help later on much more

latent root
#

i have only 11% rare boost from darkness

fleet oracle
#

I use 20% epic

latent root
#

i think i'll go with attack

#

i have epic on like 3%

#

or 5%

fleet oracle
#

Sorry, 25

#

I have 0 on rare

steady gorge
#

0% on rare, 25% on epic πŸ˜›

fleet oracle
#

Dame

#

Same

#

And then i have 100% on backstabs and dash attack for that artemis dash combo with athenas attack.

#

And the rest is in death defience and dash

#

Im trying to level up the rare alongside my epic now

analog crystal
#

Rare caps at 50% if you're wondering

latent root
#

i haven't focused on collecting darkness

analog crystal
#

And epic at 25%

latent root
#

i have around 1,8k darkness

#

in general

steady gorge
#

I think i have 1 update in death defiance and backstab is 90% or something. I will finish backstab first and then I will slowly grind the rest

fleet oracle
#

im thinkinf of ding a zues sword/spear run to see how much chain damage i can get

#

along with zues klegendary

latent root
#

how do you get legendary?

analog crystal
#

I think you'll need around 8k darkness to max everything

steady gorge
#

ok, ares legendary before meg xD

analog crystal
#

Wait really

#

thats insane luck

fleet oracle
#

wow

#

nice

analog crystal
#

@latent root do you know about boon tiers

latent root
#

a bit

#

but i don't think i saw legendary

analog crystal
#

Legendaries are tier 3

latent root
#

do you unlock it or it's pure luck?

analog crystal
#

Tier 1 is dash, attack, special and cast boons

#

To get tier 3 u need at least 1 tier 2 boon

#

Does that make sense? I worded it kinda bad sorry

latent root
#

ooh okey

#

that makes sense

analog crystal
#

So you'll need a minimum of 2 boons from the same god already

#

And the 3rd one can have a legendary boon