#off-topic-discussion

1 messages · Page 177 of 1

wide ember
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I wonder if panda is also delicious when cooked

ionic viper
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pls no eat!!!!

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....wait

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also

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sol what have you been eating,

wide ember
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jujube congee, bamboo, canned eel, and now I'm eating a chicken leg

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oh there was also quince boiled in cinnamon and clove water

ionic viper
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the "also" concerned me because the only "also" you could have been referring to in my sentence was............ humans...........................

wide ember
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if I were eating humans would I explicitly state it

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and human is too high in calories anyway

upbeat scroll
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humans can have little a human, as a treat

wide ember
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funny thing, there is no word for "cannibalism" in chinese, to my knowledge, cannibalism was always spelled as "eating human"

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in equal stance to "eating meat" "eating fish" and the like

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(I don't eat humans in the literal sense)

ionic viper
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................ squint sol,

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do i need to thanscythe that

upbeat scroll
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cannibal in english is derived from "caniba island" an island where the native people were rumored to eat people. this rumor was perpetuated by colonizers in order to gain permission from the royalty to steal the caniba land.

wide ember
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(I initially said that because I do play as cannibal captains frequently in sunless sea but I see how that can be taken wrong, delete it if you want)

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caniba island sounds very plausible but there are too many islands with the same name, it's not the one in Manitoba right?

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ok got the word source

faint panther
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@fleet sable LATE BUT it is snell’s law mmGiggleMilk

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though the one i’m studying is a formula for refraction of sound waves volfredthink

fringe sparrow
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@ebon birch The only thing I would love to do is another weapon for Hades, but its quite the hardest one to do because I completely dont know what tool they use to convert 3d models to sprites

ebon birch
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it's like a pixelize filter

fringe sparrow
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nope its not

ebon birch
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you can refer to the making of deadcells

fringe sparrow
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these are bink videos converted from 3d with 16 different angles

ebon birch
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they use the same technique

fringe sparrow
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Dead Cells is 3d game

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with filter

ebon birch
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y

fringe sparrow
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Hades is full 2d game

ebon birch
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you sure?

fringe sparrow
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yeach

ebon birch
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hmm well I have no clue how to add a weapon but you can give him new moves

fringe sparrow
ebon birch
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oh thats how it is

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used to play an mmorpg like that

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other than recolors its hard to do anything with this kind of system

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there's probably no 3d models in the game files too I guess

fringe sparrow
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yeach

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only sprites

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in 30fps

ebon birch
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I wonder why they use this system

fringe sparrow
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the funny is that its beta with full files, the game can be 3-4GB

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but there are 1080p and 720p sprites atm

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it allow them to do the style they have

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hand draw

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no cell shading give you such result

ebon birch
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yeah I guess 3d models would take too much processing power

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with all the action on screen

fringe sparrow
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yeach but it have few cons and one of them is slowing down process of creating so much

ebon birch
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well yeah having to make 16 frames for each move

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anytime you want to modify something you have modify all 16 frames too

fringe sparrow
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they have to rerender models before they see result everytime. with 3d models they can make a fix , load to game and done

ebon birch
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I think I'm gonna try and release a mod

vocal brook
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Ratatouille...

ionic viper
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tiny rat with a tiny hat

somber ferry
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on the topic of remy ratatouille

autumn pasture
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okay genuinely tho. that is a good movie

somber ferry
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it is!!

hasty kernel
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Just the critic scene alone is amazing

fringe sparrow
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https://imgur.com/XV3kkgf
My project in Adobe XD, an portable console.
Im doing project like this just for myself, first to learn the program, second just learn to keep attention for details. So I spend so much time looking just for this and bringing all my ideas to it. It increase my creativity if I can tell something like this. English is not my native lang..

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Overall its 5.7inch screen Handheld console, It have D-Pad on left, as well as joystick.
On the right ABYZ buttons and an track ball- yeach. Its my idea to use it. I never liked to play shooters on consoles, mostly due of low accuracy from joysticks. Track ball is basically an mouse. Still some designers use mouse's like Logitech with Track ball because its better in some ways. Its Big enough to be confy and not too big to keep the console thin.
Beside this there is USB-C port, 3.5mm jack port. and R/ZR L/ZL buttons at the top corners.
SD/Game cards slots on right/left side.
The dimensions are 210mmx90mmx22mm

chilly briar
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Is this design focussing on hardware? Curious as to how you'd handle the trackball input, acceleration, etc

hasty kernel
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Im also not sure I agree with a trackball basically being a mouse

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The big benefit a mouse has is that the speed at which you can move the cursor/reticle is not limited in a meaningful way, while maintaing perfect precision

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A trackball cant really do that

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I guess its still a whole lot better than a stick

chilly briar
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trackball can be learned with muscle memory at least, if there's no acceleration

hasty kernel
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Tbh I cant say much about the details, its been like 10 years since I last used a trackball

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No wait, 2010 was 10 years ago

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It was 15 years

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Bloody hell

chilly briar
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around the same here lol

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long long ago

hasty kernel
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Back when gaming was simpler, and proper action adventure games were still a common sight

fringe sparrow
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The difference is that you use whole palm to hold mouse, on trackball its just one finger

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its 1-2 days and you rly use trackball as mouse in terms of precision

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Also trackballs works the same way mouse's do

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in todays hardware

hasty kernel
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I mean yeah, I can see why you cant use a mouse on a controller, though they do function rather differently, and precision or speed have to be lower

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Whichever of the 2 you dont prioritise

chilly briar
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wouldn't go as far as to say they work the same way, mechanically they're quite different in implementation (comparing to a laser or optical mouse). However they strive to achieve the same goal

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I really don't miss cleaning out trackball mice lol

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the grubby mess they pick up in a short time was... not nice

wide ember
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That’s why people buy glass desks that they keep impeccably clean

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So the mouse barely picks up anything

chilly briar
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I had a glass desk briefly at a previous job lol

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it was so COLD

serene tulip
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no SGG games at AGDQ 😦

wide ember
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I might be experiencing bamboo sprout cyanide poisoning

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(probably not, but that thing sure is hard to digest)

north hamlet
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was it worth it?

wide ember
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I feel like yes, so delicious

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But next time I’ll cook them instead of eating directly out of the bag

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Humans are not pandas and cannot neutralize the very real cyanide in raw bamboo

hasty kernel
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I wonder if roguelikes ever got featured on AGDQ

faint panther
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tboi in half an hour

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don't know if others have been featured before

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haven't followed them religiously so far

serene tulip
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depends on how you definte roguelikes

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Dead Cells was featured once IIRC

hasty kernel
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Well Dead Cells is one

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Wonder if noone tried to bring Hades then

serene tulip
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I think hades just isn't "Done" enough yet

grand lichen
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Crypt of the Necrodancer was featured once

faint panther
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Enter the Gungeon has been featured in SGDQ 2018, as far as I remember

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Time will tell, but I could very well see Hades being featured on there at some point

upbeat scroll
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I remember seeing risk of rain once, that's a roguelike I think

lusty osprey
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Risk of rain is def a roguelike

gleaming prairie
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All three shiny starters hatching

wide ember
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gilded bunny!

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(you only put the bunny oneÉ)

ionic viper
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click the link

wide ember
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my bad, thanks

south pike
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anyone mind helping me out and letting me know if this page is laggy/slow to load?

wide ember
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it is a bit slow (everything loaded in one at time) but with urban internet it should be fine

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(I'm using suburban cheap internet)

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are the images in progressive format?

south pike
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i don't think so, i've been quick exporting them as .pngs in PS

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would using a progressive format help?

wide ember
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usually it makes the loading "quicker" in that the images would be there just a bit blurred for the first second

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whereas here they just weren't there initially and suddenly appear

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and yes the images would usually be a bit smaller in file size too

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it's called interlaced for gif and png but the idea is still progressive loading in

south pike
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gotcha, thanks! i'll look into it

true furnace
lusty osprey
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Never heard of it

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OH

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I also played catacomb kids a lot. Really good game for the single guy working on it.

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Has no story whatsoever to it though.

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Also played rad which is just hades but 10x worse

true furnace
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crypt of the necrodancer ftw

summer hamlet
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Dead Cells is a great game but its much less forgiving than Hades

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If you're more getting into Roguelikes (lites ugh idk) I recommend it for its very robust and well made combat systems. However, do be warned that it will not be an easy game. You eventually unlock boosts which makes the game easier, but the increased difficulty modes will sharply bump it up again.

red relic
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@true furnace crypt is a great game

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a lot of good memories LoverBoi

summer hamlet
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Do make sure you download the Rise of the Giant dlc for Dead Cells though. Its completely free and adds new areas to the game (harder ones, but they're fun to explore and get weapons from)

I would also recommend picking up the Bad Seed DLC which lauinches this quarter if you like Dead Cells. Its adding more "early game (more early run)" content.

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The other nice thing about Dead Cells is that the game gets frequent balance updates to keep it fresh and nerf things that prove to be too much (like removing knife throwers from the first level in harder modes ugh)

tulip hearth
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Late to the conversation but Dead Cells is a good time, I haven't played a ton but I like what I have played

raven harbor
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Yeah theres just something about Dead Cells combat that feels heavenly

serene tulip
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its definitely like, my go-to metroidvania

vocal brook
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Dead Cells is a roguelike, not a metroidvania

serene tulip
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I feel like those two genres are not mutually exclusive

raven harbor
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Yeah Dead Cells definitely falls under both

serene tulip
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point and click your guts

north hamlet
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One describes gameplay, the other describes progression system

vocal brook
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Fair enough

grizzled anchor
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No not really, calling it a metroidvania because of one similar aspect doesn't make much sense

serene tulip
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Everyone's taking about baby yoda in the mandalorian but the real star of the show is Gina Carano's arms

blissful charm
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hey could someone give me some feedback on some story stuff

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mostly an idea

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nvm figured it out

north hamlet
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Back to the topic of game genres

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There isn't a reason a game can't have multiple genres

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And some genres only describe one part of a game

autumn pasture
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as someone who likes metroidvanias, i feel like the handcrafted nature, with carefully designed shortcuts and backtracking, is what makes them good though

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like i don't think procedural generation like i'm under the impression dead cells has would scratch that itch for me

north hamlet
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Yeah, that difference is where the roguelike part comes in

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Alternatively you could describe dead cells as a roguelike platformer while metroidvanias could be considered rpg plaformers or something

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There's the separation between rpg plaformers with interconnected maps or stages

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So i guess you'd need some way to split those too

hasty kernel
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In fact its rare for a game to not have multiple genres

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That being said, Im not sure I entirely agree on Dead Cells being MetroidVania

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The idea of metroidvania is to have a large map that gets explored in a non-linear way, with backtracking being a key component

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In Dead Cells, each individual run is pretty linear, and you cant backtrack

sudden torrent
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dead cells is more of a platformer imo

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it has the right aspects for that with traps and ledges and such what not.

tulip hearth
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I agree, the map in a metroidvania is always very deliberate, if Hollow Knight was procedurally generated it would never in a million years work

serene tulip
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This, in my opinion, belies the core of a metroidvania. Yes the map is important but what's important is the distinct zones with different flavors, not the actual layout. Dead cells has that reasonably well.

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If dead cells was missing any specific metroidvania aspect its that there's only a limited collection of tools that you need and they're usually just for access, not completion, whereas say super bombs and missiles and stuff you need for access and bosses. Secondly there's no real backtracking. However I'd say neither of those aspects are so key to the metroidvania genre that they exclude dead cells.

uncut sigil
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The thing is metroidvanias aren't linear they just aren't dead cells is extremely linear hell by your definition Hades could technically be a metroidvanias dead cells is extremely linear and just isn't a metroidvanias imo

bold radish
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@novel bone Hey there! I'm a big fan of your art. I am an aspiring concept artist and your art style is one of my motivations and references for my growth. Thank you very much for everything, as your art is one of the main reasons why i adore all Supergiant games so much. You mastery with vibrant colours and dynamic shapes is godlike.

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@novel bone Do you have any Gumroads or any sources from which i could learn from you?

serene tulip
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Hades doesn't have platforming though. It allows you to augment your weapons but not change them.

raven harbor
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There's a very good GMTK video on this topic

wide ember
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(dear frito-lay: why do you only sell dragon chips in japan, you are an american brand so why not sell them in north america as well?)

sudden torrent
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I think the true metroidvania rogue-lite can be considered Sundered, but to be real, it kind of messy due to that, but in a good way? Like the map is random somewhat, but main rooms there are always the same. The game is basically about doing runs over and over, imrpoving the base equipment while getting more resources each run. It is fun, but I can't lie, when I played it I got bored the aspect of having to die over and over to progress, (I mean dying wasn't exactly the only option you could go back to the spawn too, but then it would take more time and you are better off trying to survive as long as you can).

hasty kernel
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Honestly Im in favour of having more precisely defined genre, so "soulslike" seems reasonable to me

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Having more ways to filter is always good

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In fact I kind of wish we had more precise definitions for adventure games

faint panther
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the "action-adventure" genre

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ew

hasty kernel
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See I like parts of that genre a whole lot

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But its so extremely wide in what it covers

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That its not terribly useful

faint panther
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absolutely, my ew was referring to the nomenclature not the astonishingly vast and vague genre itself

wide ember
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maybe instead of genres, we need archetypes

chilly briar
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my issue is that anything remotely challenging is "the new dark souls"

wide ember
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"the dark souls archetype" "the supergiant archetype" and the like

faint panther
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the "dark souls of" phase of internet discourse has come and gone though

hasty kernel
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Yeah that part was silly

wide ember
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because genre is very board and often non-indicative of the part that the player wants to know

hasty kernel
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I mean it depends

serene tulip
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The "dark souls of" phrase is the dark souls of genre discourse

hasty kernel
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Some genres are extremely useful

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If a game says "Im a stealth game"

autumn pasture
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what is the supergiant archetype? i need to finish my supergiant bingo card

hasty kernel
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I already have a pretty good idea of what the game is gonna be about

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Because "stealth game" is pretty precise

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There are still differences

autumn pasture
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but 'stealth game' could still mean either 'game where you play as an assassin who will be killed instantly if seen' or 'untitled goose game'

hasty kernel
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What perspective it uses, is it real time or turn-based

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I mean true

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But thats a much smaller difference

serene tulip
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or invisible inc

hasty kernel
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The kind that you can fine-tune

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Yeah invisible inc would be turn-based and isometric

faint panther
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invisible inc is moreso a tactics game

hasty kernel
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Vs Dishonoured being first person and real time

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Its a turn-based stealth tactics game

faint panther
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ye

hasty kernel
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At least thats what I would call it

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So yeah, stealth is a great genre

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Fighting game is probably the most precise genre

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Or hell, "Anime fighter"

serene tulip
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That depends

autumn pasture
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my main interest in genres is, i freely admit, mashing up implausible sounding genres and imagining what would come out

serene tulip
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does smash brothers count as a fighting game?

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😛

hasty kernel
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If a game is an anime fighter, you basically know what its like

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Smash Bros is a platform fighter

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Far as I know there are 4 broad fighting game categories?

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Traditional, anime, arena and platform

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Of which only "anime" does a poor job of describing it

faint panther
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arena?

hasty kernel
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3d fighting games with free movement

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Like Pokken tournament

faint panther
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aight

hasty kernel
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Or the Naruto games

faint panther
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or wrestling games

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or tekken

hasty kernel
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Hm

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Tekken is not exactly one?

faint panther
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right it's fake 3d

hasty kernel
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Tekken is more of a 3d traditional fighter

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Arena is specifically very floaty, flashy and frankly ludicrous

sudden torrent
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supergiant archetype for me is kind of like:
3D game from top-down view, with story being a heavy aspect of the game, with upgrades and somewhat of a progression system to imrpove your character, or some sort of thing that makes the gameplay harder by multiple sliders and or with a definite hardmode and of course, it must have a song with Ashley Barrett providing vocals.

faint panther
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and it has to be gorgeous in every aspect

hasty kernel
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Story-based, isometric, with a great emphasis on atmosphere and character interaction

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Including the otherwise elusive "silent character itneraction"

serene tulip
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The true aspect of a SGG-type is Darren Korb Interactive Album

faint panther
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dang zag is the first talkative protagonist

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i just noticed that

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also after giving it some thought the most precise genre denominator is probably the egglike

wide ember
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...egglike?

faint panther
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yes

sudden torrent
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darksouls-like and etc

faint panther
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no, egglike videogames

upbeat scroll
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One of these days I'm gonna make a souls-dislike game

serene tulip
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literally can't die

faint panther
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as in, the exact opposite of dark souls in every way?

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fugl fits that pretty well

serene tulip
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darksouls 3 but color inverted

upbeat scroll
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Yeah a really forgiving and kind game

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With a lore book

hasty kernel
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Isnt that basically the yarn game Kirby had?

sudden torrent
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so like a cutsey game with animals and exploration?

faint panther
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fugl

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look it up

upbeat scroll
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Sounds like a good game

serene tulip
wide ember
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I'm craving lasagna so much

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need to go shopping tomorrow

knotty sable
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Oooh lasagna

north hamlet
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Man i haven't had lasagna in ages

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Not much pasta in general lately

serene tulip
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so many carbs

faint panther
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Trying Hyper Light Drifter for the first time. My PS3 controller won't play nicely (face buttons are being assigned to D-pad directions, menu buttons on shoulders, mass hysteria) so I'm playing on MKB. You dash to mouse cursor in this game and after a few hundred hours of Hades it's the worst thing in the game.

north hamlet
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you can change the dash target to movement direction in the settings

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the dash to cursor upset me too

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until i did the dash challenge in the training area

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it's really helpful there

serene tulip
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lol

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Yeah

raven harbor
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I have the same controller issues with Rayman Legends

buoyant frigate
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I've been trying to wear my hair curly more often and take better care of it this semester

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Tomorrow I'm finally gonna have time to section and gel it instead of rush gelling it and I am Excite

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Gonna diffuse for some extra volume too

tulip hearth
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My hair is in a bad way, I'm thinking about cutting it all off so I can regrow it fresh and take proper care of it

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But I haven't cut my hair in like 6 years

buoyant frigate
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Honestly Ur valid

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I got a sidecut and I've been trying to grow it out for months

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but because it's Light and Curly it always wants to go straight up vertical when I get up in the morning 😂

tulip hearth
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Oof

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My hair has enough weight to it that it usually just stays down

buoyant frigate
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ahh, benefits of long hair....

tulip hearth
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But I wish it had a little more verticality to it

buoyant frigate
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I diffuse it upside-down to get the extra volume that I like

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getting layers helps with volume too tho

faint panther
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Okay, just knocked out a miniboss with movement direction on dash.

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And now I wanna try learning mouse dash and then apply that to Hades.

buoyant frigate
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mouse dash??? goofy...

faint panther
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I'm gonna try movement dash for a minute.

tulip hearth
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Set my pfp to my old one for visual reference on my hair

faint panther
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Like, it kinda works in HLD?

buoyant frigate
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Ohhh fun, long curls are great
Kinda want to grow mine out now that I know how to take care of it

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How is HLD? it's been on my "next to play" list for a hot minute.

tulip hearth
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As much as I really want to play it I just can't get into it

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It looks so good but it never grabs me

faint panther
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Really really cool.

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I wish it weren't in pixel art, though.

buoyant frigate
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huh! ok

faint panther
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It sells the pixel style very well.

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Just a personal conceit, it doesn't hurt the game at all.

buoyant frigate
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ok!

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either of you tried with controller? I got one recently cause Moonlighter was an Oof without one and I'm interested in using it more

tulip hearth
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I use a controller for a lot of games, it works well enough for that one

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Controller is more suited for platformers though

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Like hollow knight type

faint panther
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I think I need to get a PS4 controller.

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Hollow Knight. gilmanlove

buoyant frigate
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I have an XBox one

tulip hearth
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Same

buoyant frigate
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I need to play Hollow Knight... I'm undecided on Switch or PC tho

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prolly switch cause I love them Nindies

tulip hearth
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Do you have a pro controller?

buoyant frigate
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nope

tulip hearth
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I'd say PC then

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It benefits a lot from a more traditional controller

buoyant frigate
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hmmmmmm, ok

tulip hearth
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Also that way you use headphones and you can hear the music that much more

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Cause that ost is full of bangers

faint panther
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Silksong's OST is gonna be CRAZY.

tulip hearth
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Hot diggity yeah it is

buoyant frigate
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I have listened to the OST and I really like it! Makes great bg music for me because it's good but I'm not emotionally involved yet lol

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I really like the uhhh.... the Green one... uhhh

faint panther
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Greenpath?

tulip hearth
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Greenpasthj

buoyant frigate
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YEAh

faint panther
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When that oboe comes in. 👌

buoyant frigate
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It's Delightful

tulip hearth
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Game of the year 2017

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No question

faint panther
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I think it's one of the best games ever made.

tulip hearth
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Gonna get a tattoo of the nail

buoyant frigate
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Sounds v Cool

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Gotta head out now but good talk!

tulip hearth
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Yeah, see you later

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Schpoon, first nail or last one, which should I go with?

faint panther
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Old versus Pure?

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I actually like the design of the Spiral the most.

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All my tattoo ideas are just icons from video games: The FFX fishhook, the Doom Slayer's mark, a Servbot, Paper Mario.

serene tulip
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Everyone is donating for Badger and its adorable

faint panther
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At AGDQ?

tulip hearth
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I want to get the SotC sigil as well

faint panther
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SotC?

tulip hearth
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Shadow of the Colossus

serene tulip
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yeah, AGDQ

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"i'm not even doing a speedrun at the moment

blissful charm
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does anyone have any advice on how to quit a job? i'm quitting my part time job so i can go full time at my other one, but i want to do so in a proper and respectful manner

serene tulip
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where, approximately, do you live?

blissful charm
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in oregon

serene tulip
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what sort of part time job is it?

raven harbor
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I mean, 2 week notice seems like a good first step

blissful charm
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it's a tutoring position that meets twice weekly, altho there are a lot of weeks i don't work

serene tulip
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if you're feeling particularly formal you could write an official letter of resignation

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but most of the time I've found a "I have to quit, this is my two weeks notice" has been good enough for most of my part time jobs

faint panther
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Blood and darkness, I got 97 consecutive dashes in the challenge and now I can't break ten.

blissful charm
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@serene tulip thanks for the advice!

faint panther
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Figured out the BPM I needed and cheesed it with a Youtube drum track.

serene tulip
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The issue I had when I got it was that it ramped up in speed

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it wasn't constant

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My save file where I got all the outfits apparently got deleted 😦

faint panther
#

First few dashes yeah, but it eventually hits about 225 BPM.

upbeat scroll
#

yall ever heard of long grapes

north hamlet
#

long...grapes?

mellow spindle
#

hey i've had those before

#

specifically ones that somehow tasted like cotton candy

#

wild

upbeat scroll
#

i gotta get my hands on these one day

cedar rock
#

how the heck do they taste like cotton candy

#

that does sound wild

mellow spindle
#

apparently a california-based fruit breeding team engineered them?

#

hybridized different grapes together and the result was something that totally tastes like cotton candy as it advertises

north hamlet
#

i think i've seen them around, but not the cotton candy ones

small loom
#

Welp. Waiting on the world to end, now

upbeat scroll
#

i hear ya there

small loom
#

I work in defense

upbeat scroll
#

well, i hope for your sake you have a way out

hasty kernel
#

Ive seen regular long grapes before

#

They dont really taste any different

blissful charm
#

i want to go on a walk but it's still dark out, i am being oppressed by winter

buoyant frigate
#

What time is it? If it’s before 6pm and after 4am I say go for it

blissful charm
#

it's 7 am but it's kinda sketchy during the darkness where i live

#

but it is getting lighter

sand nacelle
#

it does tend to do that

#

:P

blissful charm
#

never before have i seen darkness become light

buoyant frigate
#

It’s a good sight

blissful charm
#

oh i'm kidding i get up before sunrise all the time

buoyant frigate
#

F hi fjdhjdjddh

#

Dang, autocorrect starting to get my keymashes
That was supposed to be fjfjsjdjfhh

blissful charm
#

autocorrect always puts spaces btwn my key smash letters even when i dont press space

buoyant frigate
#

Nooooooo

blissful charm
#

the true evils of technology

#

but yeah i will go on a walk

buoyant frigate
#

Yay!

#

I don’t have winter here take pictures for me

serene tulip
#

what you gotta do is add some generic keysmash to your dictionary

blissful charm
#

i actually meant back to bed instead lmao

#

but i've been chronically sleep deprived this past week so it was good

olive lagoon
#

you guys know any fun co-op games for 2 players locally on pc?

north hamlet
#

i'd say overcooked, but it depends on the kind of people you and your friend are

#

heave ho and ultimate chicken horse (this one isn't coop whoops) are good

#

also human fall flat

serene tulip
#

Portal 2!

#

is that local?

#

I forget

north hamlet
#

could also play viscera cleanup detail if you wanna just chill for a few hours

#

portal 2 does have local

#

it is fun

#

that one also depends on what kind of friend you have though

#

crypt of the necrodancer may also be fun if the learning curve is not an issue

#

if you like visual novels monster prom and the yawgh are good

#

a bit short but high on replay value

chilly briar
#

portal 2 is so GOOD

autumn pasture
#

can recommend the yawgh, it's good and fun

sullen creek
#

Odd off tooic question, does anyone remember the name of the game which is sent on a ship in the ocean where you need to free or kill an alien.

You gotta talk to him and he's trapped in this single spot (can't remember why)

faint panther
#

quarantine circular

#

@sullen creek

wide ember
#

another yawgh fan at last?!

#

I love it but no local person seems to like it

autumn pasture
#

i've played a bit of it! with my brother

#

it's good

wide ember
#

did you get a victory or total failure

#

I remember that getting the disease would cause huge penalty to the ending?

#

while being friendly with your ex would add to better outcome, somewhat

autumn pasture
#

we got some failures and some victories-- played a couple rounds

#

dfgjhfg my brother kept getting really implausible bad endings for his character

serene tulip
#

-... . . .--. -... --- --- .--. -... . . -... . . .--.

north hamlet
#

are you a robot

upbeat scroll
#

arent we all?

hexed hollow
#

nope, I'm a pokemon 😛

upbeat scroll
#

Aron?

chilly briar
#

@serene tulip you missed a 2e2d2d2e

#

Smh

ebon birch
#

oh man I'm so pissed

#

the devs have removed a file that's required to enable debug mode for hades

#

now it's impossible to enable debug mode on public version

small loom
#

You can't just shove it back in from a backup, I assume?

#

Or do steamapps get twitchy when you go adding new operating files?

ebon birch
#

@small loom no, basically debug mode code is in this file and the public version of the game doesn't have it

small loom
#

Ah. Force of habit I guess. Obsessively backed everything when I was an in-house tester.

ebon birch
#

I sent them an email but I have low hopes they add it back

small loom
#

(not here, mind)

ebon birch
#

y backing stuff up is always a good habit tho it takes drive space

small loom
#

I used dropbox for the low-sensitivity stuff and cd's for whole builds

#

But that was an indie shooter on a modified w3d engine so not a lot of disk space even for the builds

ebon birch
#

I really wonder why they went so far just to disable debug mode

small loom
#

No idea.

ebon birch
#

they could have just required launch arguments like 99% of games

#

not sure if I'm gonna continue modding Hades if they don't add debug back

small loom
#

Unless I missed the context, you're talking about Hades, yes?

ebon birch
#

well yeah

small loom
#

[we're in off topic so I didn't want to infer]

ebon birch
#

we can talk about anything here, as long as we abide by the server rules

small loom
#

But in that case, couldn't you badger whoever the general inquiry staff is here

ebon birch
#

that would be the moderators and they have no say or influence regarding this

#

I don't dare dm the developers (the guys in red) cause from experience that results in a ban

small loom
#

That's. Odd.

#

I coukd see being blocked by them assuming they didn't already have server-wide dm's disabled client-side but to ban over a dm sounds a bit much.

#

Unless it was harassment

ebon birch
#

well most discord servers, unless they're not too big, if you dm an admin/moderator that's a ban

small loom
#

Weird. Never seen that before in my servers.

ebon birch
#

I don't know how they would react so I'd rather go through the channel they provided (send them an email)

small loom
#

Fair enough

ebon birch
#

you played Hades btw?

small loom
#

Most devs I've seen have a specific 'community manager' that'd really this sort of thing, but I think the closest thing to that role here would be Caitlin and I guess that'd still be a gamble. :V

ebon birch
#

don't have the role

small loom
#

Nah.

ebon birch
#

I don't think they have a CM

small loom
#

Maybe later, but I'm against Epic exclusivity. Will wait for the full steam release.

ebon birch
#

yeah me too, but since the exclusivity was while in early access I think it's fine

#

they got epic's money but didn't restrain player choice for final release

small loom
#

If they want a tester, I will happily volunteer. Until then, I'll wait for the finished product.

ebon birch
#

that's fine too

small loom
#

The steam release is early access

ebon birch
#

well yeah, no matter epic or steam it's all early access

#

they said the final release would be in 2020 tho

autumn pasture
#

from my experience, caitlyn is pretty chill about being @'ed if you have a question

ebon birch
#

@autumn pasture guess I'll try if they don't reply to my email

faint panther
#

The stance "I'd rather a dev make a worse game just to be exclusive to my platform," has always rung really hollow to me. It's a publishing deal. They all live better lives and we get a better product.

#

And let's not mince words, too many games are exclusive to Steam, and to pretend that Valve's "transparency" somehow makes it better to support their monopoly is hypocritical to the extreme.

hasty kernel
#

Yup, Steam has had a monopoly for ages, and it badly needed breaking up

#

From the unreasonable cut, to the amount of sheer power it grants them

#

Back in late 2018, they changed the frontpage algorithm to favour AAA over Indie games

#

It lead to a massive decline in sales for a bunch of indie devs

#

... I wonder if its worth visiting london for that concert

sudden torrent
#

I just kind of got used to exclusivity deals that EG do, I am not really going to use the launcher since I never had interest in it, but I do understand the devs need all the money they can get for the project for the safe landing, plus I can wait anyway that what I do most of the time due to how I never truly clean up my wishlist so it all stack piles till I get some money on the sale and clean it up a bit to try the games.

lament steppe
#

I'm still really out of the loop on how money and tech stuff works.

Why do they need to put their games on the Epic Game Store / Steam at all, in the first place? And what benefits do they get from doing one, the other, or both?

faint panther
#

Bigger audiences, organization, other benefits I'm sure I'm missing.

#

Store takes a cut of the sale (EGS currently takes way less than Steam).

wise wolf
#

Just a note, isn't SGG the publisher and Steam/Epic just a store? Because afaik their games are self-published.

#

Aside from the original release of Bastion.

faint panther
#

Yes, you are correct, my bad.

wise wolf
#

Anyway, the main point of putting the game in the stores is, you don't have to handle selling the game. And it is put on display somewhere, so new people can see it. People who just browse stores and look for games they might enjoy.

lament steppe
#

So it's kinda like advertising?

sudden torrent
#

with EG they get contract of sort that esenstially provides them some funding for the game, if they have the game exlcusive for a year or so.
Gog and Itch,io have a bigger cut for the devs too, but they aren't as popular per say than Steam or EG, for possibly reason Steam just been in the place kind of forever with features that it got to provide the user and dev alike to use, but more on the user side and EG for well doing quite unheard of (for at least in-PC) contracts for timed exclusives, which I see as good aspect for at least the devs for sure, though I have known of them since the unreal days. And even Discord did the thing, but it kind now doesn't.

wise wolf
#

Well, yeah (to the previous). But the "someone else handles selling the game" is an important point too I believe. They don't have to deal with refunds and stuff like that.

#

Also they don't have to manage servers where people would download the games from.

lament steppe
#

That exclusivity-funding thing is a new idea to me

wise wolf
#

EG chose an extremely aggressive tactic to win a portion of the market and it seems to have been successful. They decided to pump a ton of money from Fortnite and Unreal Engine in order to win both devs and players.

#

Because if they opened the store without that it would be just another store an nobody would care

#

Basically, their tactic is the equivalent of having a ton of money so you open a business selling underpriced stuff, surviving until the competition gives up and then enjoying the newly gained monopoly.

sudden torrent
#

oh and also Mircrosoft Store exists, but I for sure don't know the numbers for it.

faint panther
#

Dude, don't talk to me about the Microsoft Store. Them trying to bruteforce their way into Steam's release of Halo made me wash my hands of the whole franchise.

sudden torrent
#

But yeah there are many stores out there, one benefits player or dev better or keeps the things on the same level, all have their downsides and upsides, essentially it is just what you wish to decide to pick.

lament steppe
#

It just seems that the discussion often centers around "which store/platform is best?", rather then "is a store/platform necessary, and if so which?"

faint panther
#

I think it devolves into tribalism. "My store or nothing."

sudden torrent
#

I think all stores have a good and a bad thing in them, but yeah it all comes down to one side or another coming to conclusion "you are bafoon, for thinking such way of store, you are biased, I win, bye bye."

wide ember
#

I wonder if it’s serious or if it’s more like a pet cat thing (yes it depends on the individual but I wanna imagine them as cathood)

wise wolf
#

Steam - established platform, works great, invests a ton into Linux
GOG - very customer friendly, DRM-free, gives you offline installers, you actually own the game
Epic - ton of free stuff
MS store - uhhhhh exclusives I guess? lol

faint panther
#

I may repurchase a bunch of games on GoG, probably once Hades leaves EA.

wide ember
#

the “my cat is the best cat” mentality despite being ordinary cat just because your cat, applies to game platform: “ I use this all the time therefore it’s the best”

sudden torrent
#

I should really ask a friend of mine which uses mircosoft store, on how exactly it changed, although he isn't mainly using it, he sometimes uses it.

wise wolf
#

For example I can't see much good on Epic aside from it giving away free stuff
Windows-only, no offline installers, crappy looking client

#

Not many functions in the client

faint panther
#

I have no doubt eventually Epic's wellspring of free games will dry out, but right now? It's really nice.

#

Epic currently is my favorite because once the game is fully installed I don't have to touch it.

#

I've got to relaunch it to update, but that means I'm opening Epic maybe once a week.

sudden torrent
#

I still am curious how the "hey can you game be free for a week please?" negotation goes.

wise wolf
#

I believe they pay the dev an estimate of sales

faint panther
#

Steam and Origin both refuse to launch games unless you use the client.

sudden torrent
#

it's definetly along something like Humble Bundle stuff, but really with more recent titles.

lament steppe
#

Steam and Origin both refuse to launch games unless you use the client.
This I hate, and so I've avoided Steam since after Portal 2

#

launchers drive me nuts

faint panther
#

Right?

wide ember
#

I miss the floppy disc era so much

sudden torrent
#

like

faint panther
#

I'm just remembering playing ooold PC games at home and at my cousin's house.

sudden torrent
#

how many people do even have a thing to insert the disk in anymore lol

faint panther
#

Stick the CD in and launch Warcraft, or Ages of Empires, CnC.

serene tulip
#

what even is physical media

lament steppe
#

Or even just games that don't need a frigging internet connection

#

for single player

wide ember
#

Once you obtain a game in floppy disc it’s yours, there is no connecting to the internet for authentification or installing patches or anything

#

Just pop that square in and play

faint panther
#

It hurt me a little to do it, but I uninstalled D3 and all my Blizzard games.

serene tulip
#

CD-keys tho

#

Game piracy is as old as music piracy

#

well probably not as old

lament steppe
#

keygens probably destroyed my first laptop

serene tulip
#

unless you count board games

sudden torrent
#

I still have a thingy for it, but the only disk for it I got is for Dinsaour Race that was in some promotion thingy for Animal Planet Channel.

serene tulip
#

god, keygen music

wide ember
#

I’ve definitely seen pirated board games and trading card games so

faint panther
#

I buy my products absolutely as much as possible, but there's something to be said for an SSD full of music and game .exes that will be mine as long as I can keep those files uncorrupted.

serene tulip
#

yeah

#

I definitely am sad I gave up my old media collection

#

There are some songs that I just can't find anymore because they were "Song09FromAmysMixCD2005.mp3"

faint panther
#

Lost all my iTunes purchases? Welp, not losing what's on an SSD that I just inject into various music players.

wide ember
#

I wanna play the floppy card warlords games so much but DOS box is really slow

lament steppe
#

I still refuse to move into the streaming music era

#

Bandcamp has been a blessing in that regard

faint panther
#

I did when I had a phone that didn't want to cooperate, but now I've got all my music again.

#

Bandcamp is wonderful, I've bought a lot of music from it.

wide ember
#

Though I still wish it could have option of bullet comments

#

And I miss all the fan made Pokémon games

#

Not hacks or mods, made from scratch and come in .exe

fringe sparrow
#

this one is much more polished compared to previous one, if someone seen the last one then you will notice again some ideas which pushed me forward while doing it in Adobe XD

#

There is R/RB L/LB buttons on top of console, 2 options buttons ( the small ones , for settings or menu etc )

#

The main idea are the buttons which are D-pad and YXAB ones

#

Kind of hybrid analog buttons. These are fully clickable as these ware normal 4 buttons, but also could be covered in touch panels to push fully analog experience and enable 360* angle but still with a feedback because it require a "click"

wide ember
#

the shape is a bit more innovative

#

what are the criteria of the design?

fringe sparrow
#

150mm x 69mm x 14mm

#

small as possible

wide ember
#

usually, when designing for business and submitting for bank loan, one big point is "does this solve a current market deficiency"

#

such as "current consoles are too fragile" "current consoles are too slippery" "current consoles are too expensive"

hasty kernel
#

My biggest issue with steam (other than taking extortionate cuts and the whole meddling with indies thing) is how terrible the steam launcher is

fringe sparrow
#

I dont project it to bring it to market, just for myself because I am young and want to do such things in life

hasty kernel
#

Seriously the steam launcher manages to perform worse than even Riots league launcher

#

And weve been meming the league launcher for years now

wide ember
#

then this one looks good enough, and better than the previous one

#

because it looks more original and I'm assuming that the grey pads are anti-slip? so more practical too

#

and sound panels face the user this time instead of facing up, so the sound quality would be better too

hasty kernel
#

Seriously, Steam managed to turn an update that contained mostly small bugfixes into a 29 GB download

#

For a 25 GB game

#

How

fringe sparrow
#

yeach, anti-slip panels as you said

hasty kernel
#

I kinda like the touch-screen D-Pad

wide ember
#

(now that I'm looking at design, I miss design univerity's kombucha... gotta get out and buy some soon...)

hasty kernel
#

If it works well its a godsend for fighting games

#

Imagine being able to just swish the motion over the touchscreen

#

720 inputs become actually possible

fringe sparrow
#

I sit for like 2 hours to get idea to remove joy stick but still unlock player for 360 analog experimence

#

like a phone touch but still needs to be clicked

hasty kernel
#

I imagine there is a technical reason for why its not done before, but it is a cool idea

wide ember
#

(it's expensive)

hasty kernel
#

On a sidenote, what I would really hope for

#

Is basically a commonly owned video game store

fringe sparrow
#

well these is not, it could be pretty cheap on flat surface

hasty kernel
#

The cut would be the minimal cut needed for maintenance and development

#

Otherwise the studios get all the money

#

And decisions over algorithms and promotions are ran past all the game devs

#

So no screwing over indies

wide ember
#

commonly ownd video game store sounds really great in theory but it'll probably turn out somewhere between real life communism and dashcon

hasty kernel
#

Not neccessarily

autumn pasture
#

itch.io exists, which isn't that but does have choose your own revenue sharing

hasty kernel
#

Right, but its very niche is the thing

#

The idea is that this commonly owned store would be done with the explicit support of the game devs

#

Thereby rendering the other stores obsolete

#

And while I admit my understanding of the global economy is less than ideal, isnt the IMF sort of a commonly owned bank?

#

Sort of third parties working with the support of the primary ones are a thing in several industries, and the idea would be along those lines

wide ember
#

humans, knowing their nature, will still need an outside authority to maintain order though (shin megami tensei law voice)

#

I can actually see how this could work

#

in canada we have Desjardins, which is a commonly owned money deposit instead of bank

#

and it's as popular as official banks

#

each user is a member instead of client, and gain a share of revenue (something like $15 per year, but still)

hasty kernel
#

I mean the outside authority is the conglomerate of video game devs

chilly briar
#

did someone say shin megami tensei raidou kuzunoha versus the soulless army

hasty kernel
#

There would be essentially a company in charge of the store

#

(Hence cut for research as well as maintenance)

#

But they would be under supervision of this conglomerate

#

It might not be realistic but I can dream

wide ember
#

(raidou kuzonoha series is pretty good, too bad I didn't finish it, but the art and mood are great)

#

(also real time caged battle with humans and demons in the same space)

#

I mean, like I said, it's do-able in theory, it's just more probable to turn dashcon-esque

#

because it would be new, and nobody would have enough experience

hasty kernel
#

Unless you poach people involved in big storefronts from various companies

#

Or just hire them

#

Also wow the Shin Megami Tensei has even more obscure games than the ones I knew

wide ember
#

you've not a video game punk until you remember all the shin megami tensei

#

I'm a big fan because so many punk mechanism

#

not only you negotiate with demons instead of subduing and enslaving them, you can refuse them or cater to them and either could net you the demon, because respect limit drawing and gets pleased from that, and you get kinky ones that love getting refused...

wise wolf
#

Ummm, company in charge of the store means someone has to be in charge of the company.

wide ember
#

but power corrupts

hasty kernel
#

Yeah, the conglomerate of video game devs would be in charge

chilly briar
#

Dusa Mart, a name you can trust

wide ember
#

supergiant in charge

wise wolf
#

Idk, can't really imagine that honestly.
Who would decide who is in the conglomerate and how much power they have?

wide ember
#

I imagine it would be a senate-style "democracy"

hasty kernel
#

In essence, yes

#

Well

#

Again, I was thinking itd be like the IMF

#

The problem is

wise wolf
#

(sorry I don't want to sound rude hah)
You mean that devs who have a game in the store would decide?

hasty kernel
#

I dont know how the IMF works exactly

#

Any dev who joins the conglomerate, yes

#

And any dev who wants their game in the store needs to do that

wide ember
#

dev as in human individuals or corporate personality because

#

usually even in indies we have studios, and traditionally each studio would be one voice

hasty kernel
#

Yeah, basically

wise wolf
#

Then the store would necessarily need to be heavily curated so that you can't have a huge amount of "devs" come in with some crappy "game" so that someone gets more votes

hasty kernel
#

Yes

wide ember
#

otherwise you can be one studio that hires 200 devs and thus have 200 voice-weight in your thing

#

and that studio would be more powerful

hasty kernel
#

Though itd be less curated and more part of the joining procedure

wide ember
#

by virtue of being able to hire more people

hasty kernel
#

And yeah

#

Thats precisely why 1 voice per studio

wise wolf
#

You could have a company that owns multiple studios

wide ember
#

...that too

#

should we do something like "registered studios only"?

#

because registering a studio at the gouvernement costs about $200

hasty kernel
#

I mean 200$ is spare change for big studios

#

The details need to be ironed out, I admit as much

wise wolf
#

Also, what do the devs gain from being there? I mean, why would someone start this and not run it for profit?

wide ember
#

Desjardins splits the gain with all members, so we can do that too

#

and it's a matter of prevention of monopoly

hasty kernel
#

I mean the idea of that is simple

#

This store would have the largest cut

wise wolf
#

So all devs would get equal pay from that?

hasty kernel
#

Not exactly

#

Instead, the cut the store takes would be minimal

wide ember
#

proportionate pay, not equal

wise wolf
#

Then the store has nothing to run from

hasty kernel
#

So they get the largest % of the sale of each of their games

#

Minimal

wide ember
#

it's equity, not equality

hasty kernel
#

As in the minimum required to maintain and develop it

#

Lets say that would be, hm, 8%

#

(purely made up number, but bear with me for a bit)

#

In that case, you get to keep 92% of the sale

#

Which is considerably better than even Epics 18%

#

Where you only keep 82%

wise wolf
#

So, someone goes, puts in the capital to start the store, then gets gradually less and less power over it and is paid less and less and somehow is ok with it because that was the plan all along. That doesn't sound too realistic to me.

hasty kernel
#

I mean, that "someone" would be "everyone"

wide ember
#

social contract already exists, we are just applying it to money now

#

and each % grows in absolute value

wise wolf
#

But then surely not all participants would put in the same amount of money.

wide ember
#

a 1% that was only a $100 has the potential to grow into $1000 or more

#

not all members of Desjardins put the same amount of money in either

#

this is why equity is being used instead of equality

#

my ~$500 saving nets me a % of the yearly gain that is about $15 for example

#

a person who has $5000 in the saving instead would net something like $150

#

so the more you put in, the more you get back in absolute value

wise wolf
#

... but you would have equal votes?

wide ember
#

equity not equality

wise wolf
#

Ok, so something like a joint-stock company basically?

#

as far as my understanding of it goes

hasty kernel
#

I guess?

#

Again

#

Not very good with economics

wide ember
#

kind of, but the owners are also members/clients

#

so in a traditional model, it's usually, a dev goes there, and is told that everyone gets X as offer and they better accept it or go somewhere else

#

in a common model (common being shared not usual), you can have more space for negotiation

wise wolf
#

(basically how every store, not just games or digital goods, works)

wide ember
#

"I need more than X because I have costs to cover"

#

and then the platform in our model would go "we have this list of funds that could apply to you thanks to the commonly shared model"

hasty kernel
#

Oh and if you mean the initial funding thing

#

Thatd be paid back via withholding the cut until its reached

wide ember
#

that's a bad idea

wise wolf
#

That's literally Epic

wide ember
#

usually people get a loan or a fund first

#

and use that as the initial fund

hasty kernel
#

Yeah

wide ember
#

or get an angel investor

hasty kernel
#

The idea is if you contribute to the fund

#

Then you will not recieve a cut on your sales until the total amount of not-taken cuts is how much you put in

wide ember
#

that would turn potential clients away

#

well, client-members

#

as indie dev, we are already poor and we need money fast

hasty kernel
#

You wouldnt put in funding then

wide ember
#

so being able to be paid upfront is important

hasty kernel
#

This is purely for the initial stage of getting off the ground

wide ember
#

that's why, you get a fund first, from the gouv or the bank

hasty kernel
#

And again, you still get the higher % of sales

wide ember
#

or a program/business for that but that's risky

hasty kernel
#

Like the money each member gets, the reason theyre in on it

#

Is simply because they get more of each sale

wide ember
#

see, that's another risk there

#

since you are new, you don't offer enough publicity

#

so it's less likely that people buy from you, so the absolute revenue would be lower

hasty kernel
#

I mean, the publicity would be that all the new games are only on it

#

Since the whole thing only works if you got all the devs on board

wide ember
#

too much of a gamble for the devs

#

we know the stats of the prisoner's dilemma, humans don't work that way

wise wolf
#

Just a thought, if anything like this worked, maybe it would be already put to practice.
Interesting concept though.

wide ember
#

I mean, for money deposit, Desjardins is already there and huge (within canada)

hasty kernel
#

The problem is the initial stage

#

Someone needs to get the devs together

wide ember
#

just go get a fund first please

#

also, you are younger than 30/35, so you would count as "young entrepreneur"

#

and I don't know about your country but canada has a fund for that

#

you get free money to start

wise wolf
#

Yeah, but I don't think you can directly compare a financial institution and a game store. Maybe you can, but it doesn't really seem that obvious to me.

hasty kernel
#

Hey I dont plan to do this

wide ember
#

because it's harder to unite gamers and game devs than normal populace

hasty kernel
#

Im not charismatic enough to lead any kind of initiative

wide ember
#

because now you are targeting a specific niche of the population instead of generic population

wise wolf
#

The fact that getting the devs together is hard might mean that they have a good reason why they wouldn't want to join.

wide ember
#

and hey, uber didn't exist for the longest time because "who can even trust strangers" but look at today

hasty kernel
#

I mean the big reason is "why should I trust this random noone"

#

If someone were to do it

#

Theyd have to be pretty well connected within the world of game development

autumn pasture
#

'and i don't know about your country' [hollow american laughter]

wide ember
#

I haven't met a single game dev who doesn't have trust issue of some sort (gamers are another thing though)

#

...I'm sorry about the US

#

wait

#

but US does have incubator programs, no?

#

usually privately owned

autumn pasture
#

maybe? sure not government though

#

every time i play a game from australia and see like 'with thanks to film australia' i'm like.........god i wish that were me

wide ember
#

it's called grants

chilly briar
#

Same thing in NZ, lots of support for film and entertainment

#

also R&D

#

like my work gets a huge amount of funding from R&D initiatives

hasty kernel
#

I think even germany has grants for video games nowadays

chilly briar
#

the same initiative also helps us pay interns good money too instead of garbage

wide ember
#

yeah the Long Dark was from the canadian media fund

autumn pasture
#

i would be very surprised if we somehow had that in america

wide ember
#

is the past tense...

hasty kernel
#

Honestly I still wanna become a video game dev but Im slowly getting more and more unsure on how to even start

wise wolf
#

Alright, been thinking, if everyone gets money proportionally to what they put in... it means that they don't earn anything? Because at most they can earn exactly what they put in? So they lose the maintenance amount. They don't pay for maintenance of a store that lets them have higher cut. And based on how much they put into maintenance they have power over it.

autumn pasture
#

in america it's 'can i please have some money for something that's not the military' [voice from that one john mulaney bit] 'no! also we're going to frame you for murder!'

wise wolf
#

I think one important thing to note here is, game devs aren't all friends. It's a competitive market.

hasty kernel
#

Thats only until what they initially put in hasb een paid back, and no, they get the same cut as everyone else, and a bit more until their initial investment is paid off

#

I mean, I know that much

wide ember
#

devs earn because each game sold generates profit and it goes to the devs

hasty kernel
#

I dont really expect to compete at high levels

faint panther
#

I really doubt the VFX artists from Activision are looking at the VFX artists from EA and going "Those guys are my enemy."

wide ember
#

so that's why I said some money should be given to devs upfront

hasty kernel
#

Personally Id like to just do solo games

#

But thats not feasible

wide ember
#

and bind them by contract

hasty kernel
#

Next-best step is a small indie studio that I lead

#

But Im no leader, and Im also stubborn and unwilling to compromise my "vision", so

#

Yeah

#

Kinda makes both options not ideal

chilly briar
#

being a game dev is a huge job of passion, you have to really want it or you won't have a good time

hasty kernel
#

Oh thats not the problem

wide ember
#

I have passion, just not enough time and energy

hasty kernel
#

Id have all 3, but the trouble is obtaining the means, financial and otherwise

wide ember
#

I wanted to finish my demo on december 2019 but both november and december were busy time at my day job so I barely could work on my game

autumn pasture
#

what's your demo of, sol?

wide ember
#

I have this personal game project

autumn pasture
#

what's it about?

wise wolf
#

They don't earn anything, that's the math. Imagine you have a dev with 8% share, 30% share, 22% share and 40% share. So 8% of the money generated is by #1, 30% by #2, 22% by #3 and 40% by #4. You put 20% of the money generated away for maintenance. And pay the devs back from the rest based on the amount of money earned.
So
#1 has made 0.8*0.08*totalSum - 0.08*totalSum = -0.2*0.08*totalSum
#2 has made 0.8*0.30*totalSum - 0.30*totalSum = -0.2*0.30*totalSum
#3 has made 0.8*0.22*totalSum - 0.22*totalSum = -0.2*0.22*totalSum
#4 has made 0.8*0.40*totalSum - 0.40*totalSum = -0.2*0.40*totalSum

#

unless I'm missing something

hasty kernel
#

No the idea is that on each games sale

#

92% goes to the dev

#

8% to maintenance and development

#

Its not collected into a pool then distributed, but the cut is taken from each individual game and then put into a pool

#

And if X studio at the start provided Y amount of funding

#

Than the 8% that would normally be their cut is given back

#

Until the sum of it is that of their initial funding

#

Then the 8% cut is taken as normal

wise wolf
#

Ah yeah, I just wanted to say that the devs don't earn anything extra from this concept. They just pay lower cut.

hasty kernel
#

Yup

wise wolf
#

That's kinda like earning extra, true

hasty kernel
#

But paying less

#

Is the same as earning more

#

They end up with more money in their financial institution

#

For the really big studios

#

That can be a difference of millions of dollars

#

For the small ones, it can be the difference between the game being a success and a failure

wise wolf
#

But as I've said, game dev is a competitive field. You'd have devs with different interests all running the store. Bigger devs would be able to propose changes disadvantaging smaller devs that could possibly threaten them.

hasty kernel
#

Hence why its one studio one vote

wise wolf
#

We've already talked about that, that makes no sense. Suddenly you'd have a store run by people who have made a barely accepted game (possibly because someone hired them).
Also, why would big devs stay in the store if it would disadvantage them so heavily?

#

It also means that smaller devs would be able to put out bigger devs in order to claim their space.

wide ember
#

(my game is supposed to be a story rich platformer + RPG + visual novel game about conformism and choices)

hasty kernel
#

Well the first is why there would need to be a rigorous joining proccess

#

The second is because it doesnt. They still get more money, they just wouldnt get to strongarm the smaller devs

wide ember
#

the commonly owned model is supposed to give more power to the weak, the way small fish pokemon turns into that big pokemon thing

hasty kernel
#

The third one would probably require safeguards to not let them be totally outvoted

wide ember
#

how about just reason-based decisions instead of democracy

faint panther
#

Nice Wishiwashi reference.

wide ember
#

because democracy has one big flaw is, what if the majority is dumb

faint panther
#

That's still authoritarian.

wise wolf
#

I don't think neither the system of equal votes nor votes based on participation will work if involved parties have different interests and are possibly against each other.

faint panther
#

And if the "reason" gets mobbed, what does it matter?

wide ember
#

true

hasty kernel
#

I mean, you say that

#

But thats basically democracy

wide ember
#

(shin megami tensei lucifer voice) deep down, what humans desire is a king to lead them

hasty kernel
#

And democracy hasnt completely failed everywhere yet

wide ember
#

all systems have pros and cons and is never as important as the people applying them

wise wolf
#

Also keep in mind you are sort of forced to live in a democratic society.
In the case of this kind of gamestore the dev can decide if it's better for them to participate or not.

wide ember
#

I thought that's just basic right

#

even a slave can decide to obey or not if they decide they do not care about the consequence, and many masters had died in the hands of their slaves

#

(I said slaves but I was thinking of imperial rome and china)

#

(and technically they were called servants not slaves in china but the same idea, they were supposed to only obey but too often they decide to just poison the food and run away)

hasty kernel
#

Get enough people behind it, and you hardly have much of a chocie

#

Much like you hardly have a choice on whether you put your game on steam or not

wide ember
#

social pressure huh?

hasty kernel
#

In a way

wide ember
#

wouldn't we become as evil as steam that way?

#

I thought the point have to give the devs a choice

#

a real one

hasty kernel
#

No because you explicitely avoid the profiteering and the power by an undeserving third party

#

Thats the point of breaking up the monopoly

#

The point of this idea is to replace the monopoly by a monopoly of the people (game devs in this case)

#

Essentially make it so the only people who can profit off of your game, are you yourself

wide ember
#

the basic "right to choice" is influenced by "pressure by authority", "pressure by majority," and "pressure by convenience"

#

steam has the advantage of first two, itch.io has the last one

hasty kernel
#

Anyway thats enough of wishful thinking

#

Now I need to figure out how to produce a proper game on my own despite my lacking artistic skill and non-existant composing skills

wide ember
#

..fiver

#

as in, the service called fiver has everything that you technically want

hasty kernel
#

Addendum: Without having to pay others

wide ember
#

that's just called being difficult and stubborn

#

you can maybe grind all your skills for ten years like the guy who did cave story

#

also, free music made for such end

#

I believe the first version of hatoful boyfriend used that

hasty kernel
#

I mean

#

I did specifically say Im stubborn

wide ember
#

is it that bad to compromise on your vision though?

hasty kernel
#

Rationally, no

#

That little ego-gremlin living in the back of my brain however would say "yes"

#

Anyway, maybe Ill just find some other people to work with eventually somehow

chilly briar
#

I read that as eco-gremlin and was like "nice, likes nature"

wide ember
#

"be eco-responsible, less devs means less transportation means less CO2 emission"

#

to be honest, it would be really cool if I could have a good medium sized business where I make enough money to buy opus cards with monthly pass instead for my employees, and have all the recycle bins that actually go into recycle

wise wolf
#

That is also true, you don't have much of a choice other that put the game on Steam etc. unless you are big enough so people follow you and you don't have to rely on people who only search Steam games.

wide ember
#

so, supergiant basically?

wise wolf
#

Nope.

#

Big enough like Blizzard, EA, etc.

wide ember
#

hello charlotte then

hasty kernel
#

Id say legit big like whoever made Apex

wide ember
#

commonly owned model should not force exclusivity for the devs' sake

#

though giving the devs a viable choice of not to would be great

wise wolf
#

Well nobody forces exclusivity if you are a dev. You choose who you take money from.

wide ember
#

because we always have a choice, it's more a matter of viability of that choice

#

the publisher decides on exclusivity because they deem that more monetizable

#

for the devs though, it's a matter of viability

#

it is not a matter of viability for the publisher if they are big enough, and they often are

#

there's a reason why hatoful boyfriend was initially released on a website that was 98% nsfw games

wise wolf
#

But as a dev studio you choose the publisher, or if you even have one.
And nobody will give you money if they aren't sure that they will gain from it.

#

Well, not completely right what I've said

#

Nobody will make a blind bet.

#

But will make a bet if the odds are good enough and losing won't be too disastrous

wide ember
#

I'm pretty sure that we have cashews as common snack thanks to a successful blind bet, same with tomatoes

#

the guy who ate tomatoes legit thought he was probably going to die

#

but yes, normal people want to make sure that losing won't lead to something disastrous

#

and today, that's why you register your business

#

even if it's a small studio

#

so if the studio declares bankrupt, you don't go bankrupt

wise wolf
#

I think the collective might be worth considering if similarly sized devs did it and all benefited from it and weren't in direct competition. But I wouldn't be able to imagine Blizzard and SGG and a random game dev being all in it.

wide ember
#

can you imagine a giant tuna swimming with tiny sardines

#

the tuna would feel off and don't belong and would also stress out the smaller fish

#

I think without saying anything they won't even think to join is my point

#

and even if you do ask them to join they would be a bit "why would I..."

#

the point of collective is small, growing studios gathering together

wise wolf
#

Ah right, I suppose I misunderstood x)
I thought the idea behind it was a big collective involving like everyone. Which was weird to me

wide ember
#

uno and I probably have different ideas of how this collective should be

#

I think it's about giving a real viable choice to those who need and deserve it

#

and in my model, if a big studio joins, it could be a double-edged sword because pro: it would lure in more customers buying the games and con: they could potentially spend all the attention and lead to the small studios of the same pool being ignored

#

due to the contrast of quality

#

so mine is really a equity-oriented collective for the growing studios to work their wings before having a choice to join another, and also be able to amass enough revenue to be sustainable

hasty kernel
#

I do think it would involve everyone. Which isnt to say that competition would cease to exist

#

But people would find neutral ground for competition

#

Yknow, like the IMF, or any other kind of international regulations

#

Might be wishful thinking though, the only kind of international law Im fairly familiar with is rules of warfare

wide ember
#

what school did you even go to

hasty kernel
#

Oh I didnt learn those in school

#

Just did research in my spare time

wide ember
#

don't schools usually balance out the things students learn, like have the bombs training and young business training being in alternating weeks

#

so even if you have X interest in free time you still learn about Y

wise wolf
#

Alright, I admit that I'm unable to argue for or against here since I lack the exact knowledge of how economy works.

wide ember
#

and rules of warfare and rules of business are pretty similar in many aspects

#

scorched earth, for example

hasty kernel
#

Well so do I, hence why I said it might be wishful thinking

#

I mostly know rules of warfare in terms of what you cant do

#

Yknow, the geneva conventions

wide ember
#

it's like that in business too

#

when best buy bought future shop, they weren't allowed to torture the future shop employees

wise wolf
#

All rules in general work only as long as it is beneficial for you to follow them.
That is, if there is anyone who can punish you after you break them.

wide ember
#

they had to keep them, but what they could do was to build a best buy next to each future shop, drain the sales from them, and close the future shop

#

malicious purchase (translation?) is when you purchase a competition and force it to close (under your management, and intentionally so)

#

but even when doing that, the employees of the purchased business (hostages?) cannot all be fired, and cannot be abused in anyway directly, etc.

#

nobody will punish you for anything, it's just really bad form if you mass fire people when you shouldn't or manage badly

#

what you get instead is avoidance by both customers and employees, which is I guess still a negative punishment

autumn pasture
#

well. i'm pretty sure if best buy had tortured them, the government would have punished them. thonk

wide ember
#

not if they lied about it, I mean look at amazon

hasty kernel
#

I mean sometimes rules work simply because people follow them because its the right thing to do

wide ember
#

for normal people, the biggest punishment is knowing that you've done something bad

#

and it's rewarding to know that you've done good

wise wolf
#

we could get into the large discussion of what "the right thing to do" is
so let's not do that lol

wide ember
#

corporate personhood though... it's only legally a person, so there's a distance between the person behind it and the person receiving it

#

it's very easy to do something bad and punish or kill the corporate person while the minds behind such acts just leave and start it over

#

not only that, it's not illegal to kill a corporate personhood

#

you can kill as many businesses as you like, no one is going to hold you account for murder

faint panther
#

Nor will you be held responsible for the lives ruined in the process.

wide ember
#

thank you, that's my point

wise wolf
#

Oh right, but that's a good comparison
in business, you are allowed to kill your competition, not with actual violence of course

wide ember
#

that wasn't a bad thought, what you've deleted

#

you won't actually physically die from it, but your life, or lifestyle, will

wise wolf
#

I've realized that "lives ruined in the process" can be employees who lost jobs, which was going against it

wide ember
#

that's a big part of it

#

and in a small business, the owner is also an employee who can easily have their ruined from losing that business, because they were the ones who put money into it

#

the employees lose a source of income and will have a harder life for it, and the owners will have lost their investment

wise wolf
#

Ah yeah, but they chose to run a business with the risk. The employee isn't responsible for company decisions which led him to lose his job. Or for company competition.

wide ember
#

and if they live in the same building as the store and it was bought together under the business's name, then the owners have just become homeless

fringe sparrow
#

having so much fun with it 😛

wise wolf
#

What is it when it's done? 👀

wide ember
#

so this UI is inspired by the current nintendo switch UI?

fringe sparrow
#

not much , current UI for consoles are similar for each Xbox , nintendo and Sony. With a fact that Ms likes to put many Ads into homescreen

#

but a little

wise wolf
#

To previous convo: One of the problems here is, common morals kinda contradict any kind of competition. Because competition means someone loses and they're gonna feel bad and etc...
What I mean is, introducing morals into the debate is always asking for trouble, because if you want to follow morals rigidly, you can't do anything against anyone. Which is not how the world works. I sort of find it the tragedy of humanity, that humans deeply care about feelings and morals etc., while nature (and the business world) are mostly ruthless. Not cruel. They don't care.

#

To UI: might flip the battery to be vertical?

fringe sparrow
#

tried this but then it mismatch

#

also still the wifi icon is weird for me

wide ember
#

how about making the UI vertical instead of horizontal?

wise wolf
#

Alternatively you could make the wifi icon a bit wider

wide ember
#

take advantage of the four free corners

#

I said vertical, but more like radiating light like?

#

ovals?

wise wolf
#

What exactly are things in the middle and the bottom center?

wide ember
#

I don't know how to verbalize that, but basically having curved lines in the UI as well, because straight lines in a round console feels off

#

(previous convo though, I'm pretty sure that's not how morals work)

#

(but everybody hates a moral philosophy professor, so)

wise wolf
#

(listening)

#

(might hate ya later)

wide ember
#

(the point is, morals don't mean you can't do anything, it means that when you do something you are perfectly aware of the consequences and willing to shoulder them)

#

(otherwise we'd be like Chidi or that Canadian, unable to make any choice in fear of having a immoral consequence to it)

#

and my point was less about morality and more about good and bad of the ecology anyway

wise wolf
#

I'll abandon the word morals and put it this way: once you start competing, you will hurt someone('s feelings). How much depends on how big the game is.

wide ember
#

I don't care about feelings, I'll be brutal if that's the only things in play

#

they won't care about my feelings either

#

I will care if it leads to homelessness, depression, divorces and worse

wise wolf
#

Ofc. That's why I put the feelings in a parenthesis.

wide ember
#

I won't care if the feelings are "but I'm the one who is supposed to get all the money, how dare you stand in my way"

#

I will care if the "feelings" are: "I'm going to be homeless and unable to feed my family if this business fails"

wise wolf
#

that's not what I meant by feelings

wide ember
#

and I will care if the "feelings" are: "I now have no choice but to work in horrible conditions to sustain my family/myself from now on"

wise wolf
#

that's a serious hurt

wide ember
#

exactly

#

shallow feelings are things that businessmen must discard

#

dreams are to be put away as well

#

there are only goals, and many lines and standards and rules

#

goals such as "I need to make X value in sales by Y"

wise wolf
#

I mean, I think they discard even the other stuff we've mentioned. As I've said, it's not even being cruel. It's being careless.
Employees are going to get hit. Arguably you wouldn't be able to do anything against another company if you cared about the other company's employees.

wide ember
#

lines and standards and rules as in "I can't fire this person for getting a surgery"

#

ha, that's why we hire the other company's employees when they go down

#

after interviewing them of course

#

it's how we eat in business

wise wolf
#

Well, I think you often hire them because they might be valuable, not because you care.
That doesn't mean it's not beneficial for both sides.