#h2-builds-and-combat
1 messages · Page 261 of 1
im watching one of foolishs vids and i swear he does more dmg with like 1 boon than i do near the end of my run lol
i think it has to be direct dmg to pop them?
yeaa high fear is basically making use of as few boons as possible
direct seems weird lol, gusts also proc them
i love gusts
ig it's like how thunder cast can't hit arachne webs
btw i dislike how arachne webs can't get 1 shot by axe
id like to be able to practise on a boss, having to wait 20 min to get another crack and chronos is ...
makes the weapon unnecessarily slow compared to other weapons
i never realy uise the axe, its annoying to do the dash when ur charging the special
fr
controller problems i guess
if siege shredder was axe basekit all my problems with it would be gone
the dark art of savestating (i only did it for surface bosses)
hmm u just take the save file ?
fair
i remember having a crack feedback of letting chaos take us back into a run under the premise of seeing "what could have been"
just tried anubis for the first time, its a bit weird lol
as it should be
i LOVE anubis. but it is a bit different than the fast pace-ness of theo therweapons
yeah its very different
Guys refresh my memory, when are dmg mods multiplicative? I think even stuff like "enemy takes increased damage" is additive right?
crits are multiplicative
Sure yea crits aren't really a damage mod
So nothing else then? 
Like e.g. in POE usually "Enemy takes 10% increased damage" is multiplicative with your damage mods because outgoing vs. incoming are separate steps
But I think I heard that here, it's additive even then 
im sure theres like some bugged exceptions but idk
iirc the only multiplicative thing should be crits and ares minicrits (200%)
All percentage boosts are additive with each other
What do people aim for with aspect of thanatos? Hera on attack and then full poms + hammers? Strictly omega attack?
If I combine giga cleaver for the axe and Apollo's legendary does my omega special fire out 3 times?
4 times. At least it did in ea but they tweaked Apollo’s Lego and haven’t tested 1.0
If you’ve got the opportunity in front of you report back for science
Big percentage attack, weed killer from Demeter. Best hammers are Psychic Whirlwind and Seething Marauder for huge Omega attacks
Got it, I think I'll try all of that with Apollo's attack
Apollo’s great yah, and his legendary is disgusting on Thanatos
I'm guessing picking Raki makes sense for even more crit
I just gotta figure out a decent arcana deck to go along
Raki’s good, or Hecuba for padding on magick or Gale to absorb some hits to preserve Mortality
For arcana rolls and cash corner, left column for divinity, persistence, strength or death, rest is your choice. For Thanatos I like Eternity and Night, alternating o cast and big spins
Any duo boons that go crazy with it?
Nothing really comes to mind for that kinda build
Alright, thank you I'm starting a run rn
Haven't played after they changed Moros, and it still feels pretty strong
Just not as insane as before
Goodness gracious Nergal with 100% speed from plasma is terrifying
Let's hope i get lucky enough to get the legendary I used the wrong arcana load out and don't have rerolls 😔
I immediately found it the omega attack triggers 4 times
Anyone know if Wolf Howl’s Tremor upgrade plays nicely with Smithy Rush? Especially in conjunction with the Brutality upgrade’s “use again in next three seconds”? Or does Smithy’s cooldown negate how strong that could be?
Iirc yes you cannot use a heph boon that is on cooldown with a hex
The 4 triggers take so long to fully go through i can replace multiple casts since I'm using aspect of Charon
It does so much burst damage Its unbelievable
is there some way to rapidly attack on eos without overwriting my daybreaker?
Mostly was wondering because the wording on Tremor is “the effect (emphasis mine) of your Rush Boon on up to 5 foes.”
Decided to give it a shot since I have Smithy Rush at 5 seconds already. Only two more levels to make a double hex tripping it possible if Tremor doesn’t ignore the cooldown.
(Aspect of Persephone bumped it to lv4 from the start, and it pommed to 5)
Nope. O special, tap special, or alternate attack-special while it’s out. Or you can hold attack permanently but then you’re missing most of the fun of Eos
ty, thats a shame
Eos is pretty strong with double specials give it a go
And poms (and nectar!) have been kind to me this run and I just got lv7 (rare) Rush, so hello 3 second cooldown!
yeah i've been liking eos, I just took scorch attack and feel disappointed with my choice 
Ha that’s relatable
launcher frame + shimmering rockets on Nyx is so ridiculous lol
2 second smithy Rush going into route 2 boss 2…
cling clag 😄
I’m wondering what happens if you get it past 1 second… and, if you can
the lowest you can get it is 2 secs normally, but the heph/poseidon duo cuts it to about 1.4 secs
Good to know
what's the ideal play pattern for charon's axe? i've been trying it against skelly, and while obviously there's a big difference between that and doing it in a run with boons, right now it just seems so slow
so i'm probably just using it wrong, but idk what the right way is
so is Ares like not worth going for at all anymore? almost all his boons seem so weak 💔
You put down a cast, then you o-special. And just repeat that over and over. Quite shrimple!
i think ares is about the same which means he's still decent at low fear but still suffers from requiring overinvestment in high
yeah that makes sense...
his gain got buffed but i still struggle to see the point when cardio gain exists
i don't mind tho on like low magick intensity builds
is there a hera boon that applies hitch on dash attack
the "strike" boon works on attack, o-attack and dash attacks
Do the Hephaestus boons have a level cap? They don't show up on poms for me after level 7 or 8, and Echo won't double them even if it's my only boon
hera has a hitch on dash
you can put it with Artemis arrow and chain lightening on strike right
trying to remember a build i liked that was like that
itsa just on dash from running arounf enesmies ur dash strick will apply with attack
but u can put chain lighting on any attack
i generally prefer chain on strike its a lot more satisfying
Decent argent skull aspect of melinoe build? I see an aphrodite build online but idk how good it is
what's good on anubis? scorch puddles are too slow apparently
a couple of things help; channel speed boosts and demeter cast (for the lockdown)
also charon just has so much damage output that you can expect most things to die very quickly
and the axe spec has decent range so you can just use the cast for anything that gets close while aiming the spec
thanks
According to Exe:
the lowest you can get it is 2 secs normally, but the heph/poseidon duo cuts it to about 1.4 secs
though really you just want to get lucid gain asap because that lets you spam the cast + spec and very little can survive that
anything that tries to get close to you will get caught in the cast explosion and disintegrate
i play zues attack and hera special , u
That's an interesting combo
i like it , and then go hestia cast m b
there's the option where you take glowing coal/lightning lance and play a completely ranged build but I actually like that less nowadays because dropping the cast under your feet is such a good way to keep enemies off your back
I need to learn Morrigan , it seems kinda difficult
This question became relevant to me earlier tonight thanks to a Wolf Howl hex that had 10 upgrade steps for my second Selene boon with Tremor and Brutality… and then became less vital when the last shop before boss 2 had a Pom slice that put Smithy Rush at 2 seconds ^^;;;
(Promptly after the fight I was called away thanks to Adulting Is As Important As It Is Unfun ; ; so Olympus upwards will be… later.)
Is playing with frenzy 1 bad for learning max frenzy?
Both Ice Strike (% attack dmg) and Weed Killer (% omega attack dmg) affect your omega attack right?
it's fine i think, it's what i did and it worked out
they certainly seem to have fixed poseidon with pan because it feels great to use ngl
could be better to just go balls deep n get used to frenzy 2 asap but i think it's not that necessary
yea sidon icd got fixed w most weapons it's cool
still doesn't work with umbral flames normal special hidden helix
not that it'd crit anyway 
Still quite good under the right circumstances especially as a sidekick for poseidon now that the icd is better
did they fix wounds timestop
whats that
in unseen wounds used to stop time for a short moment which was really bad with hordes of enemies
prob worse when wounds had specific behavior with wards in erebus
idk if it still has it i haven't done high fear yet and im scared of discovering that god keepsakes are in fact entirely bricked
embrace the casino run
tru
watch me still bring them to prevent selene 1st room
it's crazy cuz that straight up cuts about 1/3rd of the keepsake list
fig leaf start meta
what even is good to take for a 62 start now
Lion Fang? We go back to Strength + Divine Dash?
Knuckle Bones for Hec? lmao
knuckle bones not saving u from her midphase moves
Toula Antler?
I think if you're doing judgement run you take one of the new keepsakes tho
Is ares still bad? I haven't seen anything related to his boons in patch notes
ares gain got buffed to 15 magick
okay I havent been on this server in like two weeks did we talk ourselves into ares being bad somehow
and nothing about wounds/ attack speed got changed?
same lmao
without the triple wounds + legendary it feels like you'd rather use anyone else
ig Poseidon is still questionable on most weapons
I will take a Mutual D on like basically everything 32+
Griefing is also crazy good too
And I kind like the blades
Okay so my hepheastus attack is maxed out at 2 seconds, is it worth to aim for the 35% cooldown reduction duo on top? Or should I go for the demeter duo that gives 50% more dmg?
Do you have hestia and apollo's duos already?
I also always play on 34+ fear, but it certainly feels like he doesn't do much (unless if I'm missing out on something)
Unrivaled Eris is a menace now lol
I just started a surface run, about to get demeter's prerequisite
omega blades is good on builds where u have consistent omega coverage like umbral flame ospec
Like it's between poseidon and demeter unless I somehow get all 4
right up until you're forced to play against hordes and wards I think Ares is maybe the 2nd best or best 4th god to get
Oh okay probably Demeter then, the difference between 2 seconds and 1.45 seconds or whatever isnt that big a deal and demeter can give orig for more dmg
mind telling me what's a good build to go for? I think I'm playing him incorrectly in this case
ares wounds should insta clear wards like splash,,
Don't build him specifically just use him on offhand atk/spe and get grievous, tack on Cut Above to a mana build, or take mutual destruction
Alright, I ask because I saw Haelian's video where he had poseidon's and did 357k dmg but he was also wondering
As part of a build yeah probably with apollo/hestia
Demeter/Apollo/Hestia it is then
okay but like...it really doesn't feel like the attack speed buffs exist 😭 it's either I don't see it with my own eyes or the buff isn't big enough
Yeah that part isn't great but you can do some cool stuff with it
pretty good on like supay or smth
i think attack speed buff is literally capped or completely useless on some weapons
unless they mechanically changed it in 1.0
o yea the soundtrack is $10 on bandcamp
That's what I'm saying
Supergiant is so stingy with attack speed buffs. Wish we had more options other than one Hermes boon and very few hammer upgrades
Hey do we know if I get the boon that draws a random arcana will it deactivate judgement? I need it for the fated list it’s the last one
(Not the the Circe boon, judgement I mean)
None of the dependent arcana cards retain those dependencies once the run begins
So you can’t turn off Judgement, turn on Divinity/Moon, etc
Is it just me or hammers feel less impactful than Hades 1? It’s been a while since I played that game but I felt like I was more excited for hammers there
Its the same as hades 1 some hammers are very good some are very contextual and some arent that great
Is it the same for the one where you can’t have death defiance?
Honestly I find hammers pretty impactful especially when it’s a weapon I don’t like
No, Strength gets turned off as soon as you acquire any death defiance effect including from Gorgon Amulet, Luckier Tooth, or Engraved Pin, as well as Judgement or the piggybank
Ah, yea I had a feeling
Anywho thank youss
Idk if those death defiances at shops can appear when you didn’t have any to begin with but I imagine those would get rid of it too
Yes also if chaos gives you one etc
Anyone have recommendations for 24 fear surface? I’m having a hard time getting past Prometheus at this fear. Should I maybe turn off frenzy level 2? I’m having a hard time reacting and dodging some attacks
yeah frenzy is a real tough one tbh
First time I played || Anubis || staff and hooooly mother of jesus. Hestia cast with prominence flare, Poseidon attack with splash to the max and froth and their scalding vapor duo. Things just MELTED
I usually play melee/close-range and this was too fun and easy
Does anyone recommend any card combinations for 29 arcana mastery?
frenzy is usually the easiest thing to turn off for equal trade, though usually it keeps things exciting when you can catch up
prometheus... try going for a tank or hit-and-run build, so that you have the capacity to watch what exactly prometheus does. a lot of stuff he does can be totally negated by just dashing from in front of him to behind. once you get the hang of it, prometheus becomes a very simple boss fight (at least from my experience for him specifically, trying to avoid the satyrs gets a clean 50 off of me pretty often)
thanks for the advice. What would be good for tank build? Hephaestus on the base axe or something?
generally stuff that can net a lot of hp and damage reduction... heph is good, but also look at poseidon/aphrodite for water fitness, glamour gain, and island getaway. heph's duo with hera is also good if you can do away with omega moves entirely
generally speaking it's just a matter of buying yourself time to see how exactly prom is attacking. the more you can get into the loop of "outplaying" him, the better you'll get for future runs as well as the present one
I remember watching a link that just didn't attack prom and dodged his attacks (can't remember where it is, it's been a long time). ever since then, prometheus has never killed me
I might have been wrong
Checked the record keeper and it’s not saying it there either maybe I’m insane sorry
Yall what's a good build for melinoe sister blades?
Idk how to describe builds but personally I really like sharing the damage around with them and Hera and Zeus are perfect for that in my opinion
i quite like hestia and demitar for attack and special
Ty
then go glamour gain - burning deseire
then u can get demis duo to pop high scorches
https://h2crossroads.pages.dev/ has tons of good builds and videos for them
then at least u can see the playstyles and make urr own builds around that
I've been playing for a while but never use melinoe's aspects usually
i normally use pan tbh, but it works on that as well
Me too but I'm doing this for the prophecy
ya fair, i think anything that works on pan will mostl,y work with mels
it just requires aiming lol
Hmm with pan i usually go for poseidon spesh
im just quite into the demi hestia combo
and cos its not very magick heavy glamour gain is fine for it which gives me burning desire
then u can even go posidon cast for froth duo as well
Hmm alright
its hammer reliant but you can never go wrong with zeus attack and trick knives on any non-morrigan sister blades build
im really into the coat atm
nyx is so good
if u get frame launcher and shimmering hammers its just ridiculous
I love selene's. Haven't figured out a good build for nyx yet
nyx with scorch rockets feels like cheating its so good
The rockets special with poseidon is so good
yeah the spesh is awesome, frame launcher and shimmering just is free win honestly
i nmeed to learn morrigans
morrigan is so much fun once you get used to the gameplay loop
I neeed to learn for all the hidden aspects. Supay has slayed tho
Before it got nerfed 😂
I still think supay is insanely good
Its my go to right now for brain off run farming and I think its got a decent shot at a 62 unseeded (well as good of a shot as any run does in the godless slot machine)
Okay Aspect of Charon + Lucid Gain is still really good, I haven't played for a few months but it carried me through my first 24 fear surface success!
cast+omega special, repeat lol
Add a lot of omega cast boons and it's a tank build. Especially geyser spout
So are there any broken new builds out with the full game? I just booted up the full game (have cleared up to fear 25 in early access) and need to do some runs to get my z-sand back and wanna test some new stuff if there is any
If you played during the last major update not too much has changed. Lucid Gain is now probably the best gain on a couple more aspects than it was before but other than that not a lot was shaken up
Oh what did they change about lucid gain? It was already my go to Gain lmao
The 62 fear meta is currently completely ruined and has to start from scratch unless something is a bug and not intentional but that’s it there
Half the values from before, but you no longer must be standing in the circle
You don’t have to stand in the circle anymore????? It’s like my chains have been broken 😭
Why?
That’s still manageable on most arms tbh
Tldr onion bricks god keepsakes
Oh wasnt it like that earlier?
Oh, that's a bummer. Hope it's a bug.
How it used to work is that onion would brick the first boon but the keepsake would still work - if i start zeus, zeus would be on the door. Not so anymore
Holy moly Thunder Rush and Flash Fry is so fun together
Ah i see
What's the best way to take advantage of Hephaestus? As someone who hasn't played in a while and doesn't know what has been changed or balanced about his boons. Any good weapon/duo combos or synergies to be aware of?
heph boons are great defensively in any run but to make the best use of his attack/special, i think generally the best aspects are persephone skull for the extra poms, and the sister blades' hidden aspect for the extra burst damage. main duo you want to go for is chain reaction with hestia which lets you double the blasts, and then the duos with demeter, apollo, and to some extent poseidon are good to go for too. biggest thing to keep in mind is that you want a high rarity and as many poms as possible to drop the cooldown to 2 seconds
Got it, thanks for that! I’ll keep it in mind, Hephaestus was the only god I never really picked during early access and I want to try and make it work. The whole play style is so different from other gods
Does Apollo's new magick regen ability activate when aspect of charon makes the cast explode?
I only ever picked him as a backup for his support boons like armor
Any good builds for staff and sword thingies?
anyone got tips for Aspect of Selene?
For the staff I really lean to Apollo
Get his legendary and the staff of momus is pretty strong
Alright
I’m in my 15th death, still learning stuff.
ah take your time, at some point you'll make your builds on the fly
personally I really like collecting Duos and Legendaries that compliment each other throughout the run
Yes
moonbeam keepsake on that one can be nice to start, but need to find good ways to help dump and regen mana
but you just want to lean into the hex
do I get the godsent hex or nah?
you get the aspect unique hex which is quite strong, just orbital laser blasts
aight
Supay is the only torch aspect I havent cleared with yet, how do people usually build it?
Duos with Hestia, Apollo, Poseidon, Aphro, Demeter probably in that order of goodness
Yes
Flat damage on attack/special with Origination. so Zeus, Hestia, Poseidon. Get a damaging rush boon too.
Has anything changed with Arcana in 1.0? Any significant buffs or nerfs?
None
If you played semi recent patches at least. If you played like a year ago, lotta things shuffled around
The most recent thing I remember was Strength getting nerfed a little to be closer to Death Defiances
was it nerfed? didn't check, it's still just kinda busted
outside of instakills and scars 3 your hp bar is just easier to refill than dds
damn why cant you post pics here? 😐
im torn between picking hell spliters and rapid hack
30% AS is huge but +300 base is absurd as well
literally aphro attack and im one shotting everything
i dont suppose this 300 base goes into omega as well right
hell splitter can be awkward because it changes your moveset
It's significantly worse now- Strength gives ~167% ehp while Death gives 220%. Prior to the nerf Strength gave 200%.
yeah I still like it for the 25% damage though and once you get used to playing without the dd safety net it's nice
I prefer it still for a lot of reasons but it is just kind of worse for the usual use case of 'getting walled at X boss'
yeah told you about the animation change, you lose flexibility for big damage
wait, animation change?
wdym, it just turns it to the last strike, i knew that, does it change it more?
yeah that's what I mean
ah thats fine, its just hard
you lose the faster attacks and it's just the big chop which leaves you a lot more vulnerable
because its so slow you need to dash strike or Y a lot
yeah but you can still charge it and dash in
then it does the strike
playstyle preference, I don't like it because it's too slow and you lose the aoe swing
aynway i have to ask because no matter how many times i try it seems impossible to dodge hec hex bolt? i tried dashing through it consistantly which i do but then it becomes much faster and becomes impossible, i tried running the bolt into a mob but for some reason it doesnt seem to work either
so either im literally missing it by 1 pixel every time, or it doesnt work
you can dash through it even at max speed
dash through it, familiar can block it too, or you can get a boon that boosts your sprint
i am, but it becomes increasingly faster
It's not easy, but you can dodge even the souped up frenzy 2 rivals one completely with just your basic dash.
i dont have a farmiliar yet
I forget if apollo sprint was enough to outrun it
... like i said, i can and i am dashing through it, but it becomes faster and faster
it isn't IIRC but funnily enough demeter sprint is
lmao
until i get a farmiliar, can it go through mobs? because im either missing every time somehow by a tiny fraction or its not possible
does it infinitely chase or does it have a timer?
It doesn't hit mobs unless they're ones you've summoned with Night Bloom or Sun Worshipper
it times out
okay so im not an idiot, ok
So it's worse for high heat, but unless going deep in Vow of Scars, it should still outperform DD, right? Haven't really played since the nerf
i was so confused as to how im missing
I mean, it really depends on your use-case but for most people no, because most people get walled in progression by a boss they can't beat with full resources and Strength gives you substantially less max effective health.
also im reading axe daedalus stuff, collosus slash sounds very weak
unless you're like me and terrible at preserving full resources into boss fight so being able to refill resources easier helps, but ofc DD gives you a good layer of safety and protects you from getting owned by instakills when you still don't know the pattern
+10 flat?.. is that even anything
it sounds pathetic
no shot 10 flat outweighs 30% attack speed
well given that when you refill with a maxed athena keepsake you go up to 280% max ehp the refills are not so painful :p
Not thinking about DDs is nice sometimes tho. Health is cheap and plentiful
Is Aspect of Moros still good with no upgrades? I tried it for the first time and wasn't doing much damage to Chronos in phase 2
yeah, I can agree with preferring the feel of strength I raced to get strength instead of death on this fresh file
But I'm still learning that part of the fight and haven't beat him after 28 nights
but 'is strength stronger' the answer is generally no — if you died to chronos with full DDs you'll probably die faster with strength
like first time I faced chronos I think I just kept losing dds to the instakill
because I didn't realise
at least they made it clearer
It's so unintuitive at first
your build matters a lot more than your weapon
while yeah moros does like those levels if you're doing no damage to chronos that's a build issue
it's funny too because the build just stacked like 400 hp or something dumb with the old version of water fitness
I'm way too aggressive on him
and then I just got chunked repeatedly
And was running out of mana for omega specials in longer fights
that sounds like a build issue
I doubt this, you can basically constantly attack base chronos and only dodge when his swings come through, I suspect rather you are being aggressive at the wrong times
I had poseidons mana boon upgraded a bit
Also, prioritise his adds, they're genuinely very dangerous
poseidon's mana boon gives you infinite mana when it's active you shouldn't have run out
also standing behind him works for a bunch of his patterns
I had some trouble with Moros trying to watch where I was doing damage and missing projectiles with everything happening
with that said, it has forced downtime and is a bad pick for omega spam builds
Yeah, that's what I mean. I had to pause using it briefly
I had the longer special hammer and the bigger specials hammer
I'm still new to the game this week and learning the gods and fights
I genuinely had trouble tracking everything happening with Moros and my attacks
the scythe toss can be avoided by basically just standing still if you're in the right spot, that one is meant to punish you for dodging on reflex
My main focus was on omega special uptime and my polymorph hex
I was dodging constantly as well which I know is a bad habit
and the suction attack you obviously want to be behind grandpa
oh god the lasers
Oh no, I'm talking about his new adds from the start. I hate them so much.
The polymorph hex was great on them
oh the healing dudes
I definitely have trouble not dodging into his scythe
The cultist guys with the knives
probably describing them wrong
Did he get different adds with the patch?
P1 I just try to get rid of the adds
He got different adds in the last EA patch and they got a buffed moveset this patch
yeah he got special adds
now they can throw their stupid knife from across the room it's very annoying
Ah. Something seemed different. Did they change the last zone as well? Last run I had to focus on the main path and didn't get options for doors
I'm pretty sure the tempus getting lasers is also new
no that just happens sometimes
I had a great build for doing more rooms and didn't get any
Is echo's death defiance boon good?
I usually just skip tartarus bonus rooms because if my build gets there at all it's probably ok to go already
I burned through it so fast on Chronos
what did that do?
I don't recall
oh right it refills all your dds but they get weaker after each use
as a last resort yeah but it's probably the least ideal way to refill them
if you're struggling with the last parts of a UW run I would unironically recommend her Evade Evade Evade boon
if you can clear up to chronos without losing too much of it it gives you an enormous buffer
oh yeah evade evade evade is good
Evade Evade Evade from Echo + Unseen Ire from the tart npc will massively amp your tankiness
in general you should reserve a portion of your build for 'defensives', they're much stronger and also more necessary than they were in h1
I feel like mel is tankier than zag
though zag obviously had more mobility and stuff going on
once you factor in builds yeah absolutely it's not even close you can run unironic tank builds and they're good
probably not like the one artemis run I had where it took me 43 minutes to clear surface though
no damage output
hmm I forgot what you want to run on torches because I don't play them
which torches
though I guess if you're doing a fresh file it barely matters, are you?
mana burn isn't the meme it used to be but it's still very strong
particularly with the new... is it poseidon/hera duo? I think so
ok actually i think blitz is pretty amazing if you take splitter, you attack so slowly, and hit so hard, that even 150% inc damage on attack is probably around 40-60 at the end
but blitz just does 80-120 flat, and you always hit hard enough to proc it by the next attack
basically meaning if you go splitter or a mega heavy hitting attack this is unironically more damage
blitz is just very strong in general, big damage numbers
to be clear the damage multiplier also multiplies the amped damage from hell splitter
Is every weapon viable now or are there still much better weapons and much wofse
wdym multiplies? i thought this game has no multipliers
only additive increases
all damage multipliers with rare exceptions add together, yes, but they'll multiply any flat additions of capital P Power because those aren't damage multipliers
such as, for example, hell splitter
every weapon is at least useable afaik, a few like artemis and selene, maybe mel axe or momus (idk how potent the mel axe buffs were in practice) are weaker than others while aspects like medea, circe and anubis are still very strong
everything is viable unless youre playing very high heat or speedrunning
every weapon can clear 62 fear
they can, but some are definitely better than others at that level
I mean sure but medea is better than every other non-hidden aspect at every level
more broadly, aspect balance is very tight and unless you are good enough to have a fairly sophisticated personal tier list 'which you vibe with better' is going to determine your success far more than the weapon's relative power
Always will be at high fear
Is Hera Rush viable on Supay now?
You do not get to Re-apply it unlike the other dashes but Hestia dash no longer infinite stacks. Could I not take Hestia Special + Hera Rush?
I tried it low fear and Hestia carried but I am unsure how much of that was Hera Rush interacting with Scorch.
wait a minute
skulking vs wicked onslaught
one is +20 flat the other is 150%
whats the base damage on blades?.. because if its around 40 per hit then its SIGNIFICANTLY weaker
man i genuinely dont understand how multipliers work in this game can someone explain it to me because it feels off
I wouldn't advise it because you can only apply it once
skulking onslaught is additive with a % attack boon wicked, adding flat power, instead gets multiplied
but if you're running an added damage attack boon like poseidon or hestia or zeus yeah skulking is better when it's active - though backstabbing does take active effort
so i do understand this correctly
wicked is usually considered slightly better
so basically its just way way worse, even with the active effort its worse
150% is a very large multiplier
and its still less than flat because the flat will still get multiplied by other boons
assuming you have those boons
obviously its always a game between balancing flat and %
poseidon, hestia and zeus attack are all very good on blades
i cant post pics here which is ridicules, i wanted to show the build
with that said yeah broadly wicked onslaught is considered the best 'runner up' to the gamechanger hammers that blades has (trick knives, final slice, sweeping ambush in roughly that order of power) if you don't get one of those that works with your build (sweeping ambush sometimes doesn't) wicked onslaught is what you want
uh, pan blades aside, those do their own thing with special hammers though trick knives is still bis
but skulking onslaught is in practice only like, a little bit worse and it can outperform in a number of relatively common scenarios
trick is the dash one right
throw out three specials on dash-strike yeah, contender for strongest hammer in the game
Any weapon to go for Ares legendary with?
Plasma torches are not strictly optimal but are good fun and a solid build
Any of them or a particular aspect?
Mel torches is what I've done it on before, crit + grievous blow etc.
get them 6x crits
moros might be slightly better even on a build that should favour mel torch because the projectiles default pierce, I just personally don't vibe with moros
Whats the correct combo for morrigan?
omega attack-attack-special is a good starting point but i feel like you have to be somewhat reactionary with morrigan, especially against bosses - if you finish with the special its gonna return and hit again, so you only need omega and attack to finish the combo, and if you finish with attack its a multi-hit so youll only need omega and special to finish it next time
last I checked it was dash-special-hold attack for the fast combo but they might have futzed with the frame data since it's been a while
I heard heph blasts cap out at 1 second CD, does the heph+pos duo boon reduce it still?
like will it be 0.67s with the duo?
it's a 2 sec cd unless they buffed it in 1.0 but yeah that gets further reduced by the duo
oh it might have been the tooltip updated on its own then, since it said 1s with the duo
Idk if anyone else feels the same way, but so far none if the weapons come close to filling the roles the base fists and the Chaos Shield did for me in Hades 1. I still have 1 more weapon in 2 to unlock and I love the torches, but it just feels like something is missing weapon wise for me.
I also miss spamming my dash but I know I'm the problem there <w>;
aspect of medea is sort of like shield
but you don't have the tankiness, you just bullrush things for ridiculous damage
Still working on getting aspects, so I'll keep that in mind so I can give that one a try once I get em. I'm a little behind cause I chose not to play in beta
specifically it's a bit like beowulf except you can also use the skulls as ranged attacks and no shield to block
The shield specifically is not a weapon that got ported over because it was hilariously overpowered. For fists, the last weapon is probably close to what you want?
yeah coat is like fists except you also have rockets
specifically hidden coat is like a hybrid of shield and fists from h1 with some unique stuff too, though the perma block is still Gone
how does scorch mechanic stack/doesnt stack/multiply?..
Howw do you guys build pan
Huh. Well I just got set up right as I stopped last night to be able to do actual surface runs, so I'll hopefully be able to try that final weapon soon then
im asusming duration somehow if its even in the game, but if you scorch an enemy multiple times does he get multiple stacks of scorch?
do they multiply or just each does a damage over the duration and falls
okay I just got ||nergal|| axe to level 5, what are the fun builds?
Does anyone know if extra dose applies to dash attacks?
poseidon and hestia are the basic ones but ive found zeus special with arc flash to be alot of fun
The issue with that, is there's a delay between when blitz pops and when it can be reapplied.
psychic whirlwind with apollo attack
ykw maybe i should just pick my favorite weapon and go full fear lmao
I'll die pretty quickly but itll be fun
oattack is your lord and master, demeter, hera and apollo are all excellent on attack, bis hammer is psychic whirlwind by a Lot
take eternity in your arcana if you're running frenzy
What's a fun build for the sister blades hidden aspect?Been using Apollo attack and then pretty much picking up any random gods that happen to come along
hera attack for oattack builds is excellent, particularly if you can get sweeping ambush from a hammer, due to how the oattack echoes to two additional targets
(and hitch transmits blood triad damage)
Sounds good?any juicy duo boons I should attempt to get?
Besides the torches I think they're my fav weapon
it works as displayed, when you apply scorch on an enemy it can stack up to 999 (exactly one thing can go to 1200 scorch), which then ticks down over time as it does damage
scorch damage is multiplied by global damage multipliers, but scorch application is not
scorch has technically infinite duration but even at minimum scorch consumption rate and the one thing that can set it at 1200 it can only last 12 seconds max
Is there a solid Mel Axe build? Or is Mel Axe just worse than the other axes :(
Not like too too different than what it used to be - look for a good % based attack like Aphrodite or Hera, mix in things that scale off of your maximum HP like revenge boons, hearty appetite, mutual destruction, and seek max hp leverage like spiritual affirmation, daze, weak, dodge chance etc
i figured as much as this, but, still dont get the rest
youre saying scorch has infinite duration (??) so im assuming you mean as long as you keep refreshing it ramps, but if you stop, it goes back down to 0?
also unrelated is the centaur card bugged? why isnt it on and the other 0 grasp card does work?
The orange number is the amount of damage you have stockpiled which will be dealt over time. Once it runs out it will stop doing damage because there is none left.
scorch doesn't ramp, it does a constant amount of damage
There is no ramping up, scorch consumes at a flat rate of 100 per second which can be increased with the Pyro Technique boon.
That 100 damage is then multiplied by your global damage multipliers such as Origination and Strength, meaning 100 scorch will be consumed for, say, 150 damage.
ehhhhhhh
Centaur has an activation requirement - all 0 cost cards require something else to be on for them to be on. In Centaur’s case you must have 1 through 5 cost cards active
okay i guess
i feel like the new keepsakes are so niche and difficult to use
so hestia generally wants very fast attacking weapons? to stack scorch?
also what happens if i have scorch on attack that deals 30p/s and then i see another scorch effect, that deals lets say 45p/s, what then?
this mechanic is so damn unclear or im really stupid idk
Everything gets added to the same pool of Scorch, which will decrease by 100 points every second IIRC the lastest numbers update
also says "Curse: Afflicted enemies take 100 damage accured from this every 1 sec"
then why does it say scorch damage 30?!
but it says they take 100 damage!
then says scorch damage is 30!!!!!!
They take 100 damage accrued from the scorch damage being accrued by sources that deal 30/45/60/160/whatever
That’s what the number under the enemy is
im aware accured means accumilitive but still this makes no sense to me
you deal 30/45/60/160 or w/e, and it can REACH 100 per second, accumiliating from all sources?......
so basically 100 is the cap and everything else adds up? (before multipliers)
You don’t really “deal” the scorch “damage” - the number on the boon gets added to what is basically a giant ammo cannister on a gun that fires 100 damage every second
so one hit with “Scorch damage: 30” = 30 → the enemy takes 30 total over 0.3s since the cap is 100/sec?
no it's saying that every second it tracks the scorch pool and subtracts up to 100 points while also doing that much damage
Yeah more or less if an enemy had 0 scorch prior to you hitting them
if you have 200 scorch on the target they take 100 damage in the first second and then another 100
if you have 30 scorch on the target they only take 30
It’s actually a bit more technical than that because Scorch actually doesn’t mechanically work every .1 seconds but your assumption is close enough
and then when you get multipliers
the max goes up
does it still work the same, but you need to work harder to get there?
if you get to 150 if you managed 50% increased damage somewhere
does that mean you now need to bank 150 scorch p/s or is it still 100 drainrate
this mechanic is cooked not going to lie
my understanding is it's just a cap
on how fast you can do dot
you still need to stack the scorch first
it's saying that even if you stack 1k scorch on a target they still cannot take more than 100 per second (base)
The actual damage the enemy receives from the gun that fires 100 damage per second is affected by olympian or global damage modifiers, same as a poseidon wave or a zeus bolt
You can make the gun use more than 100 ammo a second with Pyro Technique, a secondary boon from hestia
Yeah, fast weapon, or Smolder Ring works well too. Higher rarity and pom upgrades help a lot as well
unrelated simpler question, any reason NOT to have autosprint on?
seems like a nobrainer to take it
Some things trigger when you begin sprinting that you may wish to hold and certain enemy attacks are easier to dodge while not sprinting
@brave dove Thanks for the advice earlier. Just tried Moros a second time and absolutely wrecked Chronos. Didn't even die once. Frost seemed fantastic. Had level 9 heroic ice strike
Unseen Ire from Hades seemed to help as well
Hey guys, I have a really hard time making Aspect of Nyx work. The omega boost damage seems just more interesting than the nightspawn, I feel like I'm missing something. How do the nightspawn interact with boons? Anyone got any suggestions?
Nightspawn trigger on-hit effects like waves or scorch or Blitz. Use those, or Hera’s good too.
fro nyx go hestia or zues special
maybe hera attack
hope to get frame launcher and shimmering hammers and just cleanse
Which mana regen boons are best for constant omega spam?
Ah, so it's really just acting as even more hits. I imagine poseidon special might just shred too, interesting
imo dem cast is preferable to attack for torches (though people do underrate dem attack and obviously you got so many poms it didn't matter lul) but yeah freeze is just incredible
Ngl can't believe moros survived all the way to 1.0 with how busted it is
Like even supay got neutered but moros still dishes out a disgusting amount of dmg lol
is there a good build calculator / creator website that's up to date for release?
thanks, bizarrely the mobanalytics "starter moonstone build" recommends apollo for some reason -- not sure how good those builds are though
is there a good build i can try to make aspect of anubis work? feels really sluggish
Apollo definitely falls under "Good % based boon" and Extra dose and Blinding Rush are super good so it's definitely possible.
thanks, not sure why i love the axe so much, but i do
tbh axe was my favorite weapon until i got aspect of morrigan for the daggers
I remember hestia scorch attack goes hard on it
Each tic of the conscrated field counts as a new attack, I have fun doing static shock zeus with it. Apollo to make it REAL BIG is also hilarious, if not super high damage
Hestia, Poseidon are really good as well
Stack the attack and cast, then mash special(applying debuffs like Blitz) or Omega Special(giant nukes)
omega attack is nice but optional
oh ok
Man any circe cast build is just a visual clutter build lol
circe zeus cast is just a flashbang
how does circe work with the ranged curses?
also, i havent dug into dual torches much at all, is there a good like, easy build to practice with them?
Like I got supernova solar ring and my screen is just YELLOW
any aspect
your cast is ranged, the familiars is not
moros with zeus special and a % attack boon
aphro torches works out pretty well I think
i dont have much levels in em
Or moros with hera special and zeus attack too
torches is kinda in a weird spot where it's not super fast but it's doesn't have gigantic power either
how's hera attack on meli skull?
i dont even have the 4th aspect for torches
Torches are literally my best weapons honestly and it's not even close 
It is if you hard invest into the omega attack
yeah probably 60% of my kills so far are with moros
ill give this a shot
Apollo legendary with is is disgusting
bet, ill see how it goes
Do you guys feel like the Dark Side boon from Selene is worth picking? Do the unique abilities* do more damage than spamming normal attack or special with most good builds? Just curious
What's a good charon build looking like these days
normal stuff, I think. Ares and Apollo for ocast boons
like meat grinder or the sword one
it depends I think
it is also a ton of invincibility which can help with dodging stuff
meat grinder
Usually poseidon or apollo cast boon
I completely forgot to factor in the invincibility 🤦♀️ I imagine that's where a lot of the benefit comes from, thanks!
if you have something like Aphro or demeter Mana Gain, it also gives you free time to regen mana
That's a great point!
Overall its not ideal. I don't like hexes that much except for timestop or moonwater just because my base build will do more damage in the time it takes to finish the hex
which one??
Chain Reaction
Furnace Blast
or Rude Awakening?
That's my general impression too, unfortunately
Feel like this is a gross underestimation of hexes and also I genuinely don't recall seeing the slowdown since 1.0?
Night Bloom, Lunar Ray, Skyfall and Phase Shift all offer vastly more damage when upgraded.
idk I've done too many runs where I just forget about my hex and still breeze through
I mean... yeah you can beat 50 fear boonless you don't need them.
like yeah I could do wolf howl
or I could just do oattack again
i often dont even take hex, but they all seem pretty useful if ur bothering to upgradre them/godsents
apollo beam is pretty hysterical when upgraded
Wolf howl specifically is a mobility and defensive tool, primarily, not a damage tool.
yeah it's basically a fighting game DP
yeah good analogy
Good insights, I often fail to consider upgrades when factoring hexes into my choices
dumb question: is the coat's +3 dash attack hammer + poseidon waves still good
yeah I think so?
cool
guys whats a good boons or build to go with flames aspect of mel??
time to have fun, thanks
Mel Flames goes for % attack and zeus special, probably?
like Apollo or aphro attack
Which god goes well with aspect of nergal ?
I actually like some of the changes to the boons for some gods in the full release
Apollo not needing to be in circle to get the mana regen on it feels so much better
Before I felt like I could only use Axe of Charon+Apollo together to really maximize it and rarely picked it up on other weapons.
Now Apollo is my default Mana regen I pick
AIGHT OK i cannot play with trick shot
im probably doing it wrong because it seems to be goated but i literally cannot
apollo or aphro
using dash strike with this on point blank to shotgun feels so awkward i just cant not get hit by things even when i time my jumps (obviously im not just trying to run in and shotgun like a clown)
am i missing something here or is this route just very hard
you mean trick knives?
yeah trick knives is insanely good
For refernce, it turns your dash strike from 45 damage to 45+25x2x3 = 195 damage
Question: what are the most important Arcana upgrades now that 1.0 hit? I started a new save
lol first run on olympus with torches in a while and its a 1shot clear
did arcana get tweaks with 1.0?
oh yeah apollo's new gain is cracked
Not sure, it's just been ages and I don't know if stuff from a year ago is going to still be up to date
Do you mean in terms of progression or power lvl?
the "meta" is like, left column, death/strength, origination, huntress, wayward son, persistence
The mana regen one allows so much lee way in progression in my opinion but late game I ignore it as a final build
is there currently any up to date equivalent to that old huge "50 fear runners guide to ephyra" reddit post or do I just have to figure stuff out on my own again and pool community knowledge?
Progression, like what should I upgrade first
yeah but im apperantly very bad because making it work consistantly is pretty difficult
h2crossroads.page.dev has high level runs from last patch, and the builds used
I think of it more as something that just happens. I'm basically always dash striking all the time so it just skyrockets my damage
you really don't need to optimize the trick knives dance, it'll go crazy anyways
woah the visual clutter is way less of an issue now, i just did a gust run with tropical cyclone and everything and i could actually see what i was doing. insane.
What kinda build do people do with aspect of selene? I hear starting with ares keepsake to get his hex can be strong
link not working for me
https://h2crossroads.pages.dev/EALadder
Click "Query" if you want to watch videos
if you want more precise info, best to probably just ask in the speedrunning discord
Also what's generally better, Death, or Strength
great question we don't know
I think Strength is better for low difficulties, while Death is much better at maximum fear
but you can definitely do Death at low fear as well if you wanna
Nexus Rush is so good now. Just did a run where Rushing did 96k.
Death when starting out to learn the game. Strength after once you get good. Death again for very high fear.
Strength: Deal more base damage. Your health is more valuable(healing and centaur hearts are buffed).
Death: Resist oneshots. Get some immunity after you die. More overall health from 100 to 0.
healing is the only thing effectively buffed by strength, centaur hearts are actually slightly stronger on death due to the higher max ehp multiplier
So what's the merciful end of this game? Freezer burn?
Aspect of Nergal > omega special activates twice from daedalus hammer > apollo legendary boon that makes omega attacks activate twice > everything dies :))
You also become incredibly difficult to kill thanks to the lifesteal from the aspect of nergal
Ares has lifesteal too apparently
The amount of omega special procs that you get gives SO much healing with that setup
damn i should try that
okay wish I didn’t press this
Does Nimble Limbs work on Hidden Torches
SORRY WRONG CHANNEL
:((((
maybe for attack but i doubt for spec
i wish attack speed increased special/ospec rotation speed like that'd make ares plasma so good on it
Is the ||time piece|| any good?
yall ever have a level 38 boon
damn, daggers with poseidon attack and zeus' static shock just go brr. Everything flies across the arena. Only it's going to destroy my left mouse button lol
It eats up mana pretty quickly though, so just make sure you grab some mana regen boons along the way
whats the best weapon to run sanguinary savor on?
if its the new weapon dont tell me about it
ive been using melinoe xinth
There's no fu****** way I just dashed out to get one-shot by chronos when I had a great aspect of selene run, gg
Time to take hecuba with ya
I wanna try to play with every aspect on the game because till now im just playing specific aspects
With higher fears too
Do we have a link or like a group of builds for the aspects yet ?
https://h2crossroads.pages.dev/EALadder should be decent
the timing is changed if he has freeze I think
How do I hide spoilers question on message?
Oh Spoilers allowed here I see now on top
probably don't do ending spoilers or secret boss spoilers tho
the echo staff feels kinda poop i dont get the point
yes its free spells but then youre never using mana
cause the point of them is staying there right so
in 90% of cases the echos wont hit
When fighting || Regular or Unrivaled Typhon|| and using Night Bloom hex, how does it interact with the fight ||if you kill eggs before they hatch||?
stack all 3 of them
then mash attack or special while letting them do their thing
you could still spam an omega if you want
duping omega cast is probably the most consistent part
you'll want to play close range
if you're trying to snipe with turrets it'll be annoying
enemies go after you, so you can just kite them around the turrets and let them explode on it
Is it just me or Anvil Ring is... Not that great? Having tried to use it but haven't felt it's that good. Am I missing something about Anvil Ring?
anvil ring is decent for aoe groups of enemies, tho usually would prefer another cast instead
does it dupe effects too? the omega cast?
so basically i would want something like zeus + hermes or something
or apollo for AOE
That feels like anti Aspect of Charon synergy
yea if u want actual cast aoe then smolder ring lol
I mean, you don't get the three hits + the OCast when you use trigger it immediately with Aspect of Charon, do you?
aspect of charon wants poseidon I think?
uhh after cast expires the 3 hits still continue
anvil ring isn't tied to cast duration/existence
yeah you can have like, 4 hammers going at once if your cast is fast enough
circe meta
Interesting 
Lucid Gain is now the Aspect of Circe Magick boon lol
tru
I... I didn't know Aspect of Momus also repeated Omega Casts
Well, that's another win for Lucid Gain
is ares good with zoreophet or is it uhhh. bad. idk if im allowed to swear
okay im not
yea probably, u'd mainly want get plasma if u want ares on axe
Am I crazy or since release ||unrivaled typhon|| sometimes gets bugged and just spams ||the line from his tounge constantly||?
ares not ideal on the axe because wounds only buffs once every 3 sec and has low percentage modifier. You want Aphro Apollo or Hera
nah that's happened to me too
im more concerned w/ ares anyways so i just switched to artemis lim and oros
Anyone knows of noteworthy changes not in the patch notes? Cuz SGG loves their hidden changes
i was gonna ask also if the arcana had any notable changes. i usually use the high fear surface build
AFAIK arcana is untouched
also like. please dont spoil anything for me specifically. iwont stay in this chat long
ok ty. thats good bc i didnt want to relearn it. i like most of the revamps on the boons tho
lmao not THAT high fear
That is so sad. They were cooking with having alt to dds but they decided to take it to the barn upstate
legit i'm still annoyed they nerfed strength before fixing the cheeses
Medea going to 1.0 untouched has got to be the biggest meme
Someone on the team must really love it and hate momus and pan
they hate momus and pan and umbral flames fr
medea makes my skin crawl because its so finnicky to use but its lowkey amazing
only medea can be the brainless aspect
I like Aspect of Momus, so you won't see any complain from me
Pan, on the other hand...
Ares is good in the Axe
yea momus conceptually is fun to play it just sucks that they both nerfed the interval and also nerfed the cool ass tech that mininet pioneered
i imagine zorophet would benefit from a good plasma build but also in high fear i bet its like impossible to set up
like staff omegas are now just dogwater and it's better to forget they exist
if I take Wide Grin with Heph attack does it apply the blast to each of the skulls or just one of them. they all fire at once according to the hammer but idk
i think the circe casts are nice
ye circe's fun
so how does boosted ignition interact with medea?
yea ares needs way too much of an investment to make work in high fear lol
basically old heph problem
given that you load your attack into your special, is it just free damage?
not to mention god keepsakes are ass now due to forfeit bug so it's even worse for ares and every god rn
it should just apply blast the first enemy it hits
is it just me or do these "Fates Whim" keepsakes seem awful? you have to sacrifice so much for not that much of a gain
i haven't gotten the new keepsakes yet,,
you have to have 0 rerolls and not use any god keepsakes
like why would I do that?
Does Blitz have any CD? If you were to have a hight attack speed build with whatever weapon, and get Blitz on Attack, could you theoretically go ham with it or it has cd before youre able to reapply?
it probably does but it's incredibly unnoticeable to matter
yes it does, it's like half a second
Okay that sounds fine, I was thinking more dire, I've been having fun with Aspect of ||hel|| and trying to decide between some stuff thats worth trying 😄
Does winner's circle work with hestia or nah
Just flubbed a run against the penultimate Unrivaled Surface boss. Managed to make a Hera Queen's Ransom build with about 26 level and double fine lines with Moros, but went in with too little health and gave up halfway through.
Anyone else just feel completely unmotivated to continue once you start dropping your DDs? I already used Athena's reset, and I didn't have any confidence of beating the Unrivaled Surface final boss, so I just gave up.
Winner's Circle just means your Omega Cast comes online faster and leaves faster.
So yes, it still works with Hestia's Cast if that's what you're asking.
winner's w hestia would just mean u have to be more active in placing casts rather than planting it
more of a high fear thing esp when enemies like hecate or chronos keep running around so lingering casts are worse
also it's cruel that chronos p3 actually takes his time before teleporting unlike hecate who has an unclear "i'll teleport now" like 1sec of not attacking, where it's extremely unclear what her attack patterns are, sometimes she'll attack twice, sometimes thrice
Does iridescent aura not show up with born gain? I’m meeting the slated requirements and it never came up (vow that removes options you don’t choose is on)
Kinda screwing my 40 fear run with a replacement lol
I forgot how much harder the 1st run is in Hades 2 because of Eris, that debuff is no joke when you get touched lol
nah just bad luck
How is it bad luck? Shouldn’t it have been guaranteed?
the only option left was the transfer. Are duos not guarantee
nah all duos have a low chance of showing up
incandescent can even show up without any gain
I know
then yea bad luck lol
but with vow of denial, if the duo is the only boon left, shouldn’t it show up
or am I misunderstanding the vow
It used to work like this but not anymore
Ohhhh
Yea I haven’t played since pretty early access
they changed it good to know. Damn I feel that’s lame. I liked using it to lock in a duo with good descision making in the run
tru, at least they do amp up duo rates in last region anyway
at least im pretty sure they do
Anyone know what the meta for torches is now? I last played two patches ago where you would just fine line spam, but it seems like they changed the moveset to make that less good
After having a really bad time with ||unrivaled typhon|| I tried with aspect of hel, trying to go machine gun, but ended up dealing most damage with omega special, and oneshotting like phase 1 and last phase with just omega special not even having the time to go machine gun haha
maybe I've misinterpreted this aspect and sleeping on on the special lol
if you're using the valkyrie mode, a lot of your damage will be from scorch or waves, which on the damage screen will be separate from "attack"
does talent chaos boon affect brave face duo boon?
I tried scorch but scorch feels really detrimental, at least without going deeper into hestia to get faster scorch, cause it just caps on 999, and it is slow as hell
waves felt good and also zeus lightning bolts with hephaestus duo
Scorch drains at 100 per second so 999 will run out in 10 seconds
Getting pyro technique is crucial
Pyro can easily get up to +100% so you're draining at 200 per second
Yeah thats the one didnt know the name, phrased it a bit wrong but thats what I meant yeah
there's definitely diminishing returns if you're applying enough scorch to keep maxing out
but pyro also scales with global multipliers like Origination so it usually deals damage super quick
Even then 200 per second feels slooow, even aphrodite attack then feels better no? especially with plasma going insane speed
I see, so theres more to combo there
I'm not a huge fan of plasma because it takes a ton of time/boon investment to ramp up
Origination alone bumps it up from 200 to 300 dps
I think I'm addicted to the sound of going insane mode on valkyrie with plasma and all attack speed stuff tbh
I'd probably go poseidon just to see all the waves going everywhere
Well still, going back to the original, it felt surreal hyping myself up after like 3 failed attempts at this on 24 fear
then ending up not even understanding my build and omega special oneshotting phases and not using machine gun xd
sometimes it just works lol
I did a 21f underwolrd Nyx run just now with Hestia spec, scorch ended up as top dps
I wonder if Poseidon Nyx would be good
havent yet had the chance to really understand nyx, been having fun wtih the bouncy special /big omega attack aspect, cant recall the name
that one is shiva
just trying to favorite one aspect on each weapon and master before moving on 😄
the bouncy special is really fun, yeah
Nyx is a bit jank but really fun, especially with autofire
so finally unlocked anubis whats a good build for it?
hestia or apollo attack
demeter or zeus cast imo
the gameplay for anubis is:
Stack attack + cast
bait enemies into it
Spam special(debuffs like blitz) or ospecial(nukes)
and what on special?
seeing attack is that field move a lot of damage needs to come from that too right
Zeus special for blitz
Apollo or aphro special for omegas
Also always dash attack, the animiation is faster
what you like mor normal spec or omega
also take it attack is normal seeing omega charges pretty slow
you can do omega if you want, you can dash to stack the omega and normal attack on top of each other
also have some people use ares wahts the apeal of that one?
Ares on anubis?
you don't see that often
maybe you use ares special for enormous omegas
so what what do you want first spec or atk?
Are there some boss/mobs buffed or weps nerfed?
All my runs are slower and more difficult even at 0f
pick up attack first
I don't think enemies have been tweaked
there have been some weapon changes
the only nerfs have been to Supay and flames
I believe Prom and Typhon were tweaked a bit?
Flames: reduced special damage
supay: Reduced omegas rate of fire
||Judgement has been buffed tremendously by the inclusion of the three new keepsakes||
did you try poseidon on it?
not really, I just know they made it work now
(before, it was bugged)
I did Hestia attack Demeter special, Melted basically everything
Hestia keepsake start, demeter keepsake zone 2
What's a fun build for Mel's black coat. I've done one run with Hera's special and it was so easy I can't think of anything else rn. It was literally one button run
i havent used mel coat much i tend to either use nyx or selene i have more fun with thsoe
Mel coat is probably like, poseidon attack, zeus special
mash attack and special at the same time
I don't really have resources for those now. But I want to use black coat more, it's pretty unique
I'm not a huge fan of coat tbh, but I gravitate towards nyx
I was thinking Hestia for special to get stuff burning, then maybe Aphrodite for attack for those chunky omegas
idk how it is now but omega attack has been bad for most of the early access
It's very clunky, but big damage numbers is big damage numbers you know
thing with hestia on coat is i think its not fast enough
hestia nyx is crazy good
it is usually more than enough on the rapid fire weapons
yo question regarding certain weapons and how they aim. i was playing torches and also skull and i play on controller. im wondering if theres a way to force the attacks to hit different targets? sometimes i wanna aim manually rather than shoot where the game thinks i wanna shoot, like sometimes it'll target the far enemy when im trying to hit the threat right next to me or something.
about to go try and square up with ||prometheus|| again any tips
do you struggle with memory game or nonmemory game
it is but i dont like it too much on coat and axe
what is the best blessings to use on the umbral flames melinoe aspect
||Non memory game: Try to let him get close, then dash away real quick. Try to place fire aoes on the edge of the arena. Don't kill his summons, its a waste of time.
Memory game: Call out, out loud, which lanes will be safe. Repeat it once or twice, and then run to the safe spots while saying them to yourself.||
awesome ty!!
Can I ask how people typically play reworked mel torches?
O special, hold attack
I've been starting cardio gain because it seems to work well with the omega attack but it certainly feels less powerful than the giga fine line build from before
Anything on attack/special is ok honestly but like Hera/Zeus are probably the best simple combo
Lotta gains are fine. Hera, Poseidon, Zeus, Hestia, Apollo. If you’re making omegas more expensive yeah you might want Hera
I just unlocked hera on my fresh file so up until now ive been using cardio gain
Just gotta hold attack and turn brain off
try to get hitch somehow
infernal contract thing ||zag doing 30 damage with strength is kinda insane esp in erebus||
||I believe with pain no strength Zagreus' spear does something like 100 a hit? FWIW Hippo looked at the code and he doesn't get any stronger if you want until later in the run, though the rewards for beating him in-run are pretty bad||
||was it ever meta to fight Charon?||
||i knew it wasn't but i always felt like optional hard fights should be relevant in high difficulty settings||
||the bare minimum would just be to stop timer during optional fights like that||
it's also why no one plays the asphodel minigame correctly cuz there's no incentive
btw did they increase midshop chances in fields cuz i just had one in place of echo
I feel like they did but they never announce rng changes
||are you doing plot rn||
like I felt like Unseen made blues and purples a lot more rare
my god the coat with hestia attack tears thru enemies like tissue paper
||kinda yea, just did the chronos checkups in both routes||
||Oh weird I have only ever gotten midshop fields once and it was during the climax||
also whats considered the allaround best cast
||yea i also only got midshop fields during the run of saving hecate||
Nothing is really considered the all-around best anything
probably arctic ring, if you are going to be punching
gotcha
freeze will help you not die to armored enemies
man, that duo boon that makes hitch affected enemies takes 6x your mana regen in damage is crazy nice
i'm thinking about the possibility of keeping an ea save and doing 62f runs on these weird plot-controlled runs
I wonder about that one run yeah
wait so is infernal contract only available on ||erebus and oceanus||
I dunno that's a good q for hippo
I havent seen it
crazy
Folks, tell it to me straight...
did medea get nerfed or nah?
(does cast still get that (hidden) massive boost?)
Bugfixed
bug fixed ye
"AMMMMMMIIIIIIIIIIIIRRRRRRRR NOOOOOOOOOOOO!"
https://tenor.com/view/desync-table-slam-table-smash-crush-angry-gif-1736984351640038904
anyway i just looked away after getting the ||long arm of the unseen|| incantation so ig it's hide and seek trying to find out what happened
same thing happened with the record keeper i could not find it for 30 minutes or so
I didnt get that one yet how do u unlock it
good question i forgor, i think it was a hecate dialogue
aight just got the first of the 3 new keepsakes ||jeweled pom seems weird||
||what constitutes as "most boons have +lv" is it just rng check like persephone||
also how do i proc divinity without reroll corner i don't want to play death 
||Every pommable boon has +1/2/3 poms on it, as long as you maintain Fates' Whim for the rest of the run||
||ooh i see, interesting||
damn, all together boon from ||hera|| is pretty nutty
it's prob just gonna be for void runs then cuz trying to get divinity in arcana without death sucks
it's sooooo funny
ull see
it's also the fact that there's not a 4th 4-card arcana
so forced to drop queen arcana to max out 30
||It's pretty much only compatible with judgement||
figures
I guess you could kinda do it with 30 tbh
unseen 4-cost 1.1 trust
So Knuckle bones is pretty nice vs ||VoR Prometheus|| since it takes 15% from both of them
no way strength + death meta
yea there's not a 4th arcana card so ur kinda forced to take both which is dumb
4 cost queen
yeah i always sub between sorc and mess depending if im manaless or not
||Or I did but I think I'm a judgement player now???||
65f mel flames
||No I think its just stronger at 62 to drop forfeit and take void 3 atp||
ah tru
hoping it gets patched out cuz i am not poking high fear like that rn lol
it seems like god keepsake still works in 1st region (tho for 1 room still, if u skip it it's just gone forever)? or did i just get lucky twice in a row
onion eats it
ohhhh yeah that sucks
currently if u take an onion door, it consumes the keepsake entirely
when a god keepsake procs to spawn boon it now says a message
so it gets consumed then, if I had to guess
it used to say every time
nah it always did that in p11
If I have armour and jump down chaos gate, does it take health or armour?
hp
does melting sickle not affect omega?
my fingers are destroyed from playing lmao. spamming skulls not good for grannys
Does chaos boon boosting casts work on scorch cast?
nah
What does it work on then?
nothing boosts scorch cast application anymore so it's worthless
prob ocast or other cast related boons like prominence flare
if u want a core cast that does work then prob zeus cast
I kinda suspected... since scorch can be applied by other methods too.
the tempation to take +2 godsent uses per room
wait if judgement forces a reroll card on u do u just drop ||gold pom||
or does it only check if u've rerolled once ever
||When Fates' Whim is active Judgement and Crystal Figurine cannot select Champions Fates or Enchantress||
o that's cool actually
very
hi, if I have volcanic strike trigger every 12 seconds on attacks and I get the chain reaction boon, will it double trigger every 12 seconds or what? Thanks
You have to 2 seconds once it recharges to activate it, Then it triggers twice. If more than 2 seconds only 1
Yes. As long as you immediately trigger the Heph blast the moment it recharges, it will double blast.
Also why pomming your Heph blasts is so vital. Getting that sucker down to say 2/3 seconds (or 1 with Poseidon Duo) is practically mandatory.
if I'm constantly attacking this seems like it will happen more often than not...using a rapid weapon
Yea pretty much it will always proc.
It’s essentially double damage on all Heph blasts no matter the recharge time. It’s easy to proc it unless enemies are far enough away it takes longer than a second to get to them.
right, but if you're basically constantly attacking a boss it's essentially massive additional auxilliary damage right?
It doubles your Heph Blasts. That’s all. So yes, double damage if you’re just wailing on a boss.
If you have a Heph blast down to 1 second, you’re just doing double Heph blast every second always and forever.
I’d expect it also procs Aphro/Heph duo boon twice as well which is nice
Combined with Apollo Sunny Disposition could make for a fun heartthrobs build
So sad they nerfed the number of heartthrobs you can maintain
yea heartthrobs r just useless rn
Any aspect of nyx tips?
does fireball count as fire effect from hestia?
the summit is so hard its actually scary
No idea what the boss is gonna be like....||other than that creepy massive tendril||
I was gonna disagree but I kinda got whooped just now on my latest run
I think they tuned it to have more big enemies and less weak hordes
||that damn shark monster thing what the hell!!! its SO bad
also i hate charybdis or whatever it is. im so bad at this game||
before 1.0, once you got over the learning curve, it was the shortest and most consistent biome
i can still barely get past ||prometheus|| too......uuurgghhhh....
i never tried it before 1.0
i had stopped playing frequently by the time it was added
||sharkboy is called "Spawn of Typhon"||
he's basically a dark souls boss. Matador to the side, keep doing that over and over. For his melee combo, just back away, you can't really hit him safely.
ooohhh...tyty
wdym by matador though?
just dash to the side
oh gotcha lol
he's kind of slow so you can really do good damage
first time he was a handful. He also ended one of my runs. Overall I'm enjoying the bosses in-between main region bosses, some are good fun
reading this article that says not to take death defiance so you can take strength and ||athenas divine dash instead||
would yall say hes worth that much prep??
is it just me or is ||aspect of supay||... not good
it's great but it wants quite specific boons and combinations
logged off to take a break 5 minutes ago and i wanna play again already LOL

