#h2-builds-and-combat
1 messages · Page 259 of 1
Lance of ares is. A thing
Squall of demeter is also a wave wipe, especially with air quality
How do I unlock Kindred Keepsakes?
elaborate what is that
Get gifting
cause i don't recognize the term
allows you to swap keepsakes between locations
can't check cause im not at home, but im fairly sure the requirements for that is unlock the erebus fountain and get like 6 keepsakes or something
haven't checked in a long time though
failed my 12 fear suface cos i was using heras gain and maxed my magik bar out 🙁
i guess if u take that u want to get a ton of +max magik
Yupp
Yep you're right! I already unlocked the Erebus fountain but only had 5 keepsakes, I got 1 more, went out on a run and when I'm back it's there. Thanks!
The Greater Chaos trials have no gatherable resources in them. Is that intended? No fishing, no moss, no bronze, etc. This is the difference between activating some boons and not.
I believe so yes
@wispy iron i am super fascinated by that 32f clear lmao, good job but also how the hell did you take that long LOL
Short answer is : The early game was me being very skittish due to the +perk on armored mobs and the revenant. I mostly tried to weave around and survive, at I wasn't familiar with those ones, nor with the synergy of those + hordes and menace.
This lead to an early where I fell down to something like 18 hp at some point, chaos curse not helping, and me basically trying to survive and being very passive, even if it lead to the same enemy coming back 3 times
Also, double ward on fishies in Erebus is tough
gotcha, yea hippos in erebus are absolutely not fun i get it lol
Also, if staying put in a charon's well interface still runs the timer, I might have gotten some extra run time by taking a bathroom break
r u gonna stick w the passive playstyle or do u aim to like actually get thru rooms faster
uhh timer gets stopped during charon wells, boon menu, shop rooms, npc rooms, etc
so realistically like timer 2 high fear is super free
Difficult to say, as it was my first experience with 32f.
I'm usually between 24 and 30 minutes of clear time, so I really dunno what happened there
yea fair, grit and hordes severely amps up clear times, so especially if ur not used to room clearing it can get a lil absurd
if u do plan to go higher than 32 i'd rec temporarily dropping hordes/grit and just slamming timer 3 on urself
That'd assume more than 32 which I'm not sure I want to do, and yeah, timer 3 is a big no-no
I appreciate some challenge, but having a time constraint is just too stressful for me.
hordes3 wards2 return2 with grit is crazy for first 32
i wish boundless flurry was in unseen
Yeah ? Wards 2 and Hordes 3 is part of my base fear kit with Rivals 4
Except when I play Axe, in which case the Wards are dropped
it's good if you're planning to push above 50
I'd forgotten about that one
what's that?
Uh
i don't mean to like rag on the getting used to it early thing but getting used to them without timer is kinda absurd
not that it's a bad thing like, since ur not pushing further than 32 it's fine
in the nyx pic
i've seen like 40f clears without any timer
the what? 🤨
undertale fan
oh yeah that would've been huge for pan
i might have to go watch hades 1 runs where everything's maxed except time
i really want to see the hyper passive game
it makes me feel like i'm losing at chess to a ladybug
Also fellas, one thing that has to be said is that me coming to this discord about a week ago is the first "close" interaction with the community.
Even back in Hades I, I don't watch videos, streams, even discussed the game past some questions on the subreddit that were not showing on the wiki.
So meta and stuff are foreign concepts with me, I see the words, and if my brain clicks with it, I roll. If that doesn't work, I die, and try again.
So that could lead to a somewhat unusual playstyle, from what I gather from you
o yea same i basically avoided h1 and h2 guides for the most part, it's perfectly fine lol
i dont think i ever put on timer in h1
it's alright not to be meta conforming, it's just cool when i do see it esp at higher fears
yeah that's normal, it's actually unusual to see someone with a good oath setup for their first 32
I did it once because it was a prophecy of some kind
cuz if u can do that especially while not being in the know of meta stuff then u got that skill 💪
I don't know about that tbh.
I didn't struggle much past Hecate, the challenge was somewhat spicy yet manageable, and I had fun, so that constitute a good setup in my book ?
if u net a win with it while having fun then it's a p good setup
also getting that 16f bounty at 32 is fire
Tbh the bounty is there to dictate which route should I take with the thirsty weapon. Then I put aleast the required fear, and usually some more
makes sense
wdym? i havent played undertale so the reference went completely over my head
o nah, there's a running joke in the ut community where undertale fans have no media literacy and can't read
was jokin bout it cuz pizza didn't know what boundless flurry was
I don't have a $2.50 to spare on games rn, it's been a hard month
hit me ur steam i'll gift it
wait fr?
ye
omg thanks so much it's https://steamcommunity.com/profiles/76561198951368840/
should be sent
got it, thanks sm ❤️
np 👍
Loving a Sister Blades attack build, Final Slice is really nice, I managed to beat ||Chronos|| first time I met him with it. That being said, what are good boons and aspects to go with it?
Haven’t unlocked aspects yet, as for boons I’ve been going with boons that has some kind of crowd control (Poseidon/Demeter Strike boons), Flash Fry is really fun too, Arctic Ring is probably my favorite.
Poseidon kinda sucks on blade attack because of the internal cooldown on waves, try Hestia
Btw this channel is spoilers allowed
edited to clarify what i meant, i worded it poorly the first time round lol
Ah okay I was confused lol. Anyway yeah I did notice the delay but I never thought there was a cooldown, wave strike kinda sucks then
Hestia because of scorch? What about Apollo? I kinda want to extend the range of attacks, although most of my damage came from the last hit due to Final Slice (and Flash Fry - love that boon for clearing rooms)
the cooldown was a recent-ish addition and it did make wave strike/flourish noticeably less appealing for a bunch of builds
Yes, scorch can deal really high damage and blades apply a lot of it. Apollo is solid with final slice (aspect spoilers) || and on Morrigan with the alternative attack combo ||
Nice, gonna try Hestia next time. Any other good choices? I don’t really like Zeus or Aphrodite, seems kinda boring. Last time I won I went with Ice Strike, it seems like it’s decent?
ice strike has low % boost
I’m hoping that one of these runs I can get both Final Slice and Sweeping Ambush
What does that mean?
it gives you a low damage boost, it's not worth it
Guys
I cant beat the 24 fear with morrigan
Trying it with hera
Attack but had no luck
What should I use too
Hammers
Set up of the arcana ?
The fear itself maybe?
try apollo attack
fear setup is very important
(swap strength with death)
What should I Build with it? What other boons r good
Ima try apollo
no eternity?
for morrigan eternity is good
final slice is a crazy good hammer
ive had a good bit of success with either blitz or heph on the special (zeus is probably more consistent, especially early game/with wards on but heph is definitley fun and very strong)
also final slice is indeed crazy good
Ah okay - is raw damage the best when choosing an attack boon then?
In that case seems like Zeus/Hestia/Apollo are the best choices then
depends on the aspect, for no aspect blades it's probably zeus hestia and aphrodite
aphrodite has the highest % boost in the game
I usually run the setup that's lets you get 5 arcana after a guardian , isn't that better once you reach the last region ? 🤔
at the cost of having a miserable early run
it's more consistent to just take whatever you like instead of relying on rng
not usually for multiple reasons
1- its random what you get and earlygame is when you need the arcana the most
2- by the time you have "more" arcana, your run is either already won or net neutral with what you could've taken initially
3- my arcana setup is missing 9 cards. Judgement gives me 15 + 3. The math doesn't work out in its favor.
at minimum im net neutral, at most im positive by like 1-2 cards, and if i carded about those cards i would've taken them to begin with
like oh wow i get unseen and eterntiy oooo
worthless
Hmm I see. Make sense. I'm so used to the early struggle now it's just the 'normal' for me but I should try the setup that was shown in the message I replied to 👀
Now what you CAN do is run an arcana setup like mine where you are only missing 2 cards, and then take the circe keepsake to have a 2/9 chance to hit judgement
and literally have every arcana card.
surface judgment is so fun but what am i supposed to do with no orig during prom and netting the upper right corner/boon rarity cards?
i fr was running figurine in ephyra so thessaly would be less miserable
ideally you yknow. have damage innately by the end of the 3rd region?
like there are 2 rewards left after prom if you can't kill him without origination you kinda deserve to die
its only 50% which is additive with other %s
in the grand scheme not a big deal
which is a fair point but when you only have so many rolls, it can be hard to get something noteworthy going. not saying that you can't do runs without origination but it's so much less damage when you get olympians with nondamaging curses, i feel
it may be because i know what is strong, but assuming a 0-32 fear context i can pick basically anything and win out with my 10 rolls
yeah with 10 it's no big deal but i run persistence so i think i usually only get 4
thats the +40hp right? that should be on anyway
I wish they moved some of that health to Mel's base kit so that persistence isn't pretty much mandatory
True. Should Antler still be kept at 30 HP max?
Probably, it will feel a bit arbitrary of a number if that's not Mel's base health but i don't think antler needs a buff
Maybe if buffing Mel's health would mess with the fresh file experience, they could make it an incantation or something
The other question, is if base Mel’s magic should also be partly moved to it from Persistence
nah clearly we just ignore the ramifications of that change
and increase the damage of all enemies to account for that!
surely nothing will go wrong
i suggested awhile ago that it should drop to +20+20.
Alternatively i suggested the literal bare minimum of an unseen buff could be giving persistences 40 magick(or more)
it'd be so sick if they did that, and bring back vow of suffering (the OG version that scaled multiplicatively with pain) while they are at it
i still personally wouldn't use unseen for the extra magic that persistence currently gives but it exists
I would maybe click unseen sometimes if it worked while channeling
on non-eos torches unseen is so bad I probably wouldn't click it for 2 grasp
i had an unseen build i really liked but it got nerfed a bit too hard by torch rework
If it takes like a second to use OAttack on Torches, then Unseen during channeling should give infinite magic.
That would be really worth 5 Grasp
Of course, that does make Huntress strategies not so easy to do….
what do you think the odds are that unseen gets any changed at 1.0
I mean there were quite a few complaints and ideas thrown around with Unseen
either it happens or doesn't 😔
any of u guys got a little screenie of ur acana set ups? 🙂
at some point I’ll get a screenshot of my 31/30 lol
oh and maybe some fear choises for 16? 😄
im am finding iHATE the one that removes boon picks and the onion one seems like its a nothing but i find it kinda annoying in stages 2 and 3 of the surface
Varies on weapon (Artemis, possibly Eos, Mel Axe), but for the most part, I use;
Sorceress, Furies, Persistence, Swift Runner, Death, Centaur, Origination, Lovers, Enchantress, Boatman, Queen, Fates, and Champions.
the one that removes boon picks can be annoying, but honestly it’s probably better for getting better at the game since it makes you be more creative with your build.
the onion one is pretty free ngl
death is better than str if ur doing 32+ ? or u fimd u can alwas make ir dmg through build?
On Mel Axe, I switch Persistence for Huntress, on Eos I have considered switching Origination, Furies, or Boatman for Night (and Artificer for the 2 five cost switches), and on Artemis I have switched Boatman for Huntress + Artificer.
yeah im so sucky at making builds thh, lol i find withoiut the dmg from str sometimes im kind of struggling
Strength is better than Death until you take Pain and Scars 3.
aha
Also Rivals 3/4, probably
yeah night is for when u take a aspect when u rotate Omegas right?
So… Eos (not required for UW, probably needed for very high fear Surface?) and Shiva (not required, but strongly recommended I think…)
also 🙂 there is % and flat dmg right? what is the method for it? %dmg for slow big hits and flat for the faster hits - like daggers
just trying to improve my building, i still just end up with some kind of trash sets ups
Basically. Though for Blades, a lot of people will still take a Percent boon on Special for added damage with Trick + Reaper Knives, or Attack with Wicked Onslaught
Have you seen all of the Rival fights to their conclusion?
i havent done any of them yet
Oh…
Well I would have said “Go look at all of the 50-62 Fear clear runs or their highest clear on Crossroads for some ideas”, but most 50+ (and all 62) have Max Rivals, or 3/4 Rivals.
So that would be a huge spoiler.
yeah i have seen a ton of them already im not that bothered about seeing them really
its more story etc i try to keep to myself
i also was taking the one that Preps magic on rarity but now seeing a lot of peple on high fear not tkaing thta
Born Gain the boon?
Or Hubris the vow?
ive been trying to not copy just op builds cos im trying to learn how to do it myself like with the fear set ups cos i copied other peoples im kinda missing how to change them or etc
yeayh hubris
i feel like it discourages build experimentation more than anything. you can't take a less popular boon and check it out if something more meta is in the boon choices
True. I mean, then I’d say just try things out, and expect some run builds to fail
i know a lot of it is just experience, and seeing whats what ig
that’s a fair take. from my experience of doing the great chaos trials, where I did have it active bc it was random (I normally don’t have it active) it made me have to think on the fly
rather than trying to get the perfect build
i always put it on when actually fear pushing because its pretty easy fear when youre playing meta setups, but if im playing for fun it goes off right away
also a lot of my aspects arent lvld and that is making me miss a LOT of dmg
oh yeah for fun it’s off but for higher fear having it on isn’t bad
i had a nice set up l;ast time i did surface and had born again, but i neglerted to actually buff my mana pool and ran out of magik on long fights
and died on typhooon cos tryign to normla attack him down
i can get to typhoon or last area like 90% of the time
i don’t use born gain on heavy magic builds bc I run out during longer boss fights
but a lot of the time my builds are missing that ommph
if you want a hint for this || take note of which aspects youre playing for the number bonus and which ones youre picking for the effect without caring for level and rank up the latter first ||
like for typhon on a moros build I ran out in the middle of the fight. was not fun
I learned my lesson lmao
yeah haha now when i take it i get a lot of + max magik
The alternative boon you could look at is Flood Gain. Idk if it’ll get nerfed, but it has cycles where you can basically get infinite magic
flood gain is nic ey
The way it works is, all magic is automatically refilled if spent during the duration of the boon. Then after there is an 8 second cooldown before it is available again
I don't think it needs a nerf, the fact that you'll oom instantly and become a brick for 8 seconds when playing one of those really-magick heavy builds balances it out
^^^^^
im just trying to figure out good bases, then i can work out next stages (duos and leg etc)
I didn’t say it needs a nerf. I’m just saying people are realizing it’s super strong and great now, and idk if 1.0 will nerf it.
one of the best mana regen is cardio gain ngl. especially for heavy magic builds
fair, i saw you mention a nerf and just wanted to mention my thoughts
True, just depends on the weapon.
u want to stop on like 4 gods right?
Like I’ve used Cardio Gain for…. Anubis, Eos, Nyx, and several others.
the game will automatically stop you on 4 gods unless you force more of them intentionally
There’s a max natural limit of 4 Gods, but can be forced into more with Keepsakes.
okies yeah i have got 5 b4 on suface cos of the city and rerolling door? at least ithink thats what happend
Or alternatively the very rare circumstance where you have 3 gods in a shop, buy a boon to make 4, and get a 5th god for the miniboss.
my memory sucks so bad, i need to start takingt some notes really
if you intentionally try to do it its not that rare
Oh… right. Sorry, I am pilled by high fear I guess
Hasn’t happened that often to me as of late…
do u guys sort ur origination set up and then ur gain?
or do u have a plan going in?
Depends on the weapon
yeah i guess its different for me a lot cos im still learning aspects and im only 16 fear
outside of very specific weapons, i ignore gain for the most part
whatever i get is what i get. I prioritize the attack/special i want for that weapon
But for the most part, I try to aim for one or two key important boons (examples include Scorch Special on Nyx), then try to solve what problems there are with the build (need a gain for Nyx; Cardio Gain / Flood Gain work).
ahh ok
there is actually so much to take into account when still learning how the dmg mechanics etc all work
A lot of weapons don’t really need gain boons (Mel Staff, Circe, Mel Coat, maybe Mel Torches, and all 3 Non-Morrigan Blades), so if I don’t need a gain, the next goal is Origination
the only aspect I will prioritize the gain boon is moros because cardio gain is just so good with it
maybe i just go to magik heavy with everythiung
only skull i generally just dont use omegas much
honestly if the build deals enough damage on its own i ignore origination
yeah see, i feel like once u can build well ur almost ALWAYS doing a metric TON of dmg
but sometimes (often) im not doing enough without it
alternatively you can just ignore buildmaking and gamble your way to victory 
hmm reading back most of what i typed its just a lot of get more experience
yeah i dont go into anything wanting like a FULL build or something i just want to understand some basic good practises to make good bases have a good pool etc
if you want a very basic tip thats personally gotten me far, you can't go wrong with Hera attack on most weapons
or Hera special if it's one of those weapons that spam special
Hera Special could work for Staffs and Blades
coat with shimmering rockets can do hera special well
but its specifically if youre playing for shimmering, without that it's playable but kinda meh
i normally play shine when i play coat 🙂 it was my first typhoon clear
what is the vow that makes the green thingys come outof enemies that u then have to pick up?
Return
wot would be agood vow to take instead of denial? fangs mb?
Denial to me is one of the easier vows
ok , wot about hubris? or u jujst counter that by taking max mahik?
Mainly because rerolls can help mitigate the problems of Denial, and can help you hunt for Tier 2 boons
fangs, frenzy, and rivals are like the 3 hardest vows imo (i'm not including void, nobody picks that one)
ic ty 🙂
Depends. As mentioned, several weapons really do not care about Omega moves / magic management
And a lot of weapons can still manage the overpriming of Hubris
Charon, Eos, Nyx, so many weapons are fine with managing magic
For the few weapons that can’t (probably Moros and Shiva), Hecuba can be taken.
im using moros wich the attack is always omega and u use the special every time it runs out as wlel
ahh
wot is hecuba?
Oh. A familiar
ahh the doggy
I am guessing you need to go unlock her, which involves finding 3 familiars first, and leveling them up
nah i have all familars
but apparet from frinos they are all really low levl
i sort of forgot i could feed them treats lol
i only have the aspect of mel and pan for daggers? how have i missed the standard other aspect?
you should have artemis unlockable in your silver pool
I'm really in two minds about Power surge. It's technically balanced by the fact it's free bonus damage rather than requiring an extra payment, and the damage isn't massively far behind a lot of other things, and Ransom is right there
I think the biggest problem with it is that it costs 1 boon to take
clearly we make it a duo boon replacing glorious disaster
or we break it like glorious disaster
make power surge do 1 tick of binding circle like GD bolts do
it's kinda just bad like occasional magick usage and u get one tiny lightning strike per use
GD is genuinely a case of where they should absolutely make a new boon there, but I'd be genuinely sad to see it go
i'd just rather i don't have to charge twice
yeah, if it was just +30 cost on Ocast it would still be a bit oof expensive
but lol charon epilepsy builds
they could combine it with the old boon of zues
ig apollo cast gain compensates
hit the ENTIRE room with a bolt of lightning every time you use magick
Proto-Spirit Surge?
remember artemis zeus duo in h1
Spirit surge was reworked into what we now call power surge
there was an update that literally just changed its name
all foes would be p good actually
yeah but this way it won't have a 5s cd
since it a duo boon
and apollo can justify the entire room range
Apollo is the Embiggenator God, yes
prob needs tuning obviously but even a like 1 second CD hit everything for a bolt of lighting would go hard
honestly main issue with old spirit surge was the flat10 magick condition
if it was like "below 30%" or something it would go hard
clearly designed to work with ionic gain and static shock zeroing your mana bar
i see no point in icd tbh, lemme spam torch oatk in peace
but that was a terrible design direction and they then made gain boons scale with max mana in many cases so taking tonics is now actually relevant
more to prevent edgecase stuff that would make it way too strong and also lets the damage be high
there's already fine line w no icd,,
yes, and thats limited by your magick supply.
made redundant by the fact born gain exists yes
just don't run out
but it still is the balancing factor around it(and has since lost damage post EA launch)
and its not full map range
and its targeted
there are lots of balancing levers here
Long cooldown and big damage makes more sense for something that wants you to occasionally empty your battery
lowkey something that just said "when you empty your magick nuke the room" would be funny
makes having zero mana not be broken while still making it good for just spending mana down to zero
but its extremely hard to like ACTUALLY have 0 magick
plus priming out would be problematic
new zeus legendary: when u have 0 magick, 50% of the room instantly dies
yeah, maybe every time you jump below 20%, resetting when you go above 80%
that would be a natural synergy with current ionic and lucid gains
but... hrm, it would incentivise low mana caps, and have to work alongside priming
maybe reset after regaining a fixed amount like 100
that was my rework idea i think, peopled pointed out it was a similar idea to old IA
IA?
deal damage based on ur primed magick
Power Surge is a relic of earlier design philosphy in hades 2, back when zeus and posiedon sprint used mana per hit allowing for rapid mana usage on any weapon at any time. It no longer belongs in the game without a heavy retooling. Even the aspect that do want it like torch don't care that much for a like 30 damage single target lighnting bolt.
Why not when you gain mana surrounding foes are struck by lightning for 20/40/60/80 damage(think glamour gain range) on a short 1~ second cooldown? This would require any gain boon, or the unseen arcana card? It even synergizes with his own gain by making the ionic spark offensive.
Incadndesent, right,
I dunno why they changed it to need hitch (But not be networked by hitch?)
cause old IA was buns
They had a fairly complex logic in there that scaled the AoE with the amount of mana gained in one lump
seems complicated
Old IA was
- A duo boon without really any payoff
- % of your magick restored, which you usually restore magick in lump sumps like born gain, making it very infrequent
- or B very low magick restored but frequent like cardio gain
Carido remains the best choice
funny as it is to see 2k damage spikes, you generally don't need big lumps on enemies already hitched
it's also in a good duo place to put it because Fine Line and Controlled burn help you spend more
often the issue is spending enough
Other gain boons suffer this way too
you really want to be spreading hitch as much as possible, spending mana and gaining it at the same time
so tranquil is bleh, Glamour isn't nearly enough, big lump sum gains are ehhh
it makes sense with hera, but you'd need to be doing giga magick dump with high magick pools to be worth it - and fast too
Grisly is actually okay at this if you have the legendary, but really it's cardio all the way here
grisly is actually not that good cause IA has a cd still
plus doesn't the legendary not double the magick or something
idek
Kinda, but it doesn't get in the way of you doing what you want to do anyway
Sure? Old IA did too, but it still gathered up all of the mana gained in that cooldown and dealt damage appropriately
it didn't tick on every frame of mana regen, but you did do more damage if you regenerated faster
oh yeah i remember now i saw speecord talk about that, its why demeter was the theroetical best magick or something
yeah, but that requires you to stop spreading hitch to cash out
I tried it, it's not good
clearly the hidden tech is hera cast
hera cast supernova stand still let demeter magick nuke
Hera cast with hostile environment, pretend you've got some kind of apollo-infused nexus sprint
Hey. Remember ea1 nexus sprint?
Imagine that today
It is. The damage is easily overlooked
But not the hitch spreader that it and old engagement ring were
so im about to use Moros aspect and was thinking of going hera attack and zues speical and then probly hestia cast? does that sound reasonable?
yeah that sounds like a moros classic, i have a soft spot for that build
ok and hopefully get cardio for my gain
i would probably go with a different cast but hestia is solid too, thats just preference
ok doke. ty 🙂
hmm i think ur righty on maybe not choosing hestia cardio gain doesnt really work well here cos it doesnt proc on omegas so i eventially run out of magik and have to use normal attack
So...
A lot of guys here say they've stopped relying on the Death Arcana and utilize Strength instead.
Any advice for someone who consistently fails to get past the first region when attempting thus?
The whole Strength vs Death debate is tough for me.
do you generally lose a DD in the first region?
Strength is better when you have practiced the base game enough with death to not lose DDs so easily
cause like if you are losing dd's that easily the answer is to keep using dd's until you find yourself NOT losing them easily. Strength like said above is for player who don't take that much needless damage
personally i find strength is not worth it.... like at all casue if your winning you're winning anyway with an insurance policy nad if the run is going bad dd's help and have more bailouts than strength
And then there’s the whole thing with higher fears of Scars 3, Pain, 62, and Void, and Timer… and it’s a mess at higher fears, but point is; Strength > Death when you can already clear the game with few or none DDs lost
Ya, I still sometimes find myself losing DDs to the Unrivaled Region 1 Bosses.
More is going on than my eyes can keep up with, a lot of the time.
for circe stafff do u prioritise some sort of cast build?
Typically
Or at least enjoy bigger Furies coverage
I usually go with Hestia Cast, maybe even with the dem duo to dish an instant chunk of damage, or Zeus with AQ, abusing Dem's Gust and Apollo's Prominence Flare
And when the stars align, I have Hestia, Aphrodite and Poseidon, taking Aphro's magick regen for the Weak apply, Poseidon / Aphro duo to inflict weak on anyone, and Hestia / Aphro duo to apply the cast once and win
sounds nice
Pretty sure hestia cast doesn't double up if they overlap.
Fire Away is pretty fun with circe though
I usually pair myself with Toula out of habit, and therefore it's not about doubling up but maximum coverage
Good to know it might not stack, i'll test that :)
Any build suggestion for Aspect of Momus? Not sure what to do use for Attack or Special there 😅
momus, not moros
I'm not the only one that confuses both of them, why do they have so similar names? 
i like focusing on omega cast for momus bc i don’t really like the aspect all that much for attack and special lmao
i mean i get an attack anyway but i tend to focus on using omega cast for that aspect
if im playing momus i primarily focus on getting one specific hammer called mirrored thrasher cuz it basically cuts the o attack pulse cooldown by half
god i am getting stomped in last zone on 16 surface, i need to be better at dodging a lot of the attacks ><
those summit enemies do be hitting like a tank
i cna get there every time, but then i find im not doing enough dmg or dont have nuyff hp etc,
some of their attacks are reallllly fats
fast*
they're kinda squishy though, right?
except the midbosses, they can take a while, but the summit rooms are annoying pests that you can kind of explode through
Mini Spawn and Twins can be tanky. And Horrors (the mini Spawn of Typhon) have that nuts charge attack with the wild hitbox.
Twins if only because they can spend half the fight underground.
been watching a few of boateds vids this evening. i dunno if its just his playstyle but it seems ive been basing all the builds i try to make are ALL complety omega focused. but so many of his and other peoples builds are more strike focused with mb some omega weaved in etcv
i think ive been focusing too much on that
ye i think it's that this current patch happens to not favor omegas
I've been using the Skulls a lot more recently, and just noticed in my most recent run- when I use the Attack, Melinoe rotates slightly. Is this intentional? It's a bit annoying, but I suppose I could get used to it.
It is EXTREMELY slight- I only noticed because I got the Hammer for having the Shells return instantly.
crazy good, man
guys i forgot how fun aspect of moros is. just had a run where i demolished rivals chronos with a heroic heaven flourish and thermal dynamics
it's almost like those are 2 of the strongest boons in the game on one of the strongest aspects in the game...
Have you seen the As Noted video on Olympus Aflame?
someone here in the server just linked the video to me like 2 days ago
Awesome.
any tips for aspect of hel?
Poseidon and zeus work very well
I think that's a feature, it's been in the game since forever and has interesting implications when you get the -movement chaos curse, it's so funny when that combos with skull
or poseidon and ares for duo
I love Hestia attack Hera special
the gameplay loop is omega special to trigger valkyrie>pewpewpew with attack and everything gets annihilated because hitch+scorch goes hard
idk if that's a meta setup or anything but I like it
I've been using Poseidon attack and the splash effects just take too much space for me, Zeus attack should take less space right?
I'll try that
wdym by take too much space
The splash takes like half of my screen I can't see anything in some rooms
Ahh, well for the purposes of builds like this, Poseidon and Zeus aren't interchangable, they work differently, Hestia will do better if you want something that replaces Poseidon without covering your screen
I see, I'll try hestia and Hera later
Hestia + Zeus should actually work too in theory, their duo boon is really nice
Yeah makes Zeus also inflict scorch
I like hel I think it has potential but I haven't been able to get it to work on the surface, was able to kill chronos very fast with a Poseidon Hera build get ut doesn't feel enough for the surface
can't really advise on that since I primarily play Underworld
I prefer underworld too but I'll have to beat the surface for the story and I don't want the only way for me to consistently win the surface to be nergal when 1.0 drops lol
I've beat surface with morrigan once and then like 7 time with nergal or something lol
if you want to actually diversify you should try some of the non-hidden aspects too
I'm noticing a pattern of you only going for surface clears with hidden aspects
I only use hidden aspects lol
Most of the other aspects don't really feel like it for me
Only Thanatos pretty much, the others don't really hit me
Specially for the skull
and I don't use torches at all
is there a way to clear poison or is it just "if you get hit by this you lose a third of your health"
there are cleaning pools on the four corners of the arena
.... does the poison actually wear off?
i thought it was infinite until you either lose a DD or use a fountain
With the amount of people who haven't played h1 and cannot figure this out, I feel like maybe the game needs to explain this better
I may have cleared it accidentally
I definitely lost it a couple times, but I don't know if I cleared it
how did you survive the first year of EA 😭
medea and moros though
medea is very hit or miss for players. its objectively the strongest in the game but the throwing yourself at enemies to blow them up concept and playstyle is very divisive
yea I find it hard so I just launch the skulls
pretty strong even when not using it "properly"
Bought the game in December and mostly used Thanatos
Nah didn't really feel good to use for me
I didn't die the whole run
The last phase of typhon killed me twice in 30 seconds????? Like whaatttttt
Uhh how do you use the Black Coat? Aspect of Melinoë, but I have the general issue with all aspects (Haven't unlocked the hidden one) that I'm not sure how is the game plan, you just spam Omega attack or...
in a vacuum you just play it how you would any close range melee weapon, take high % and spam attack. Basically never use omegas but you can weave in some specials occasionally if you find it to unsafe to approach some mobs
Ideally you use posiedon and spam dash attacks as its the most effective way to deal damage with the weapon, as it hits three times per dash attack for triple splashes. Even more idealistically you hit the hammer that doubles your dash attack hits to be a total of 6 splashes
If you wanted to play more missile oriented i used to recommend posiedon, but the unseen patch killed this build by making the rockets incredibly inconsistent with splashes due to an internal cooldown. You could get 3 splashes out of 6 rockets. Or you could get 5. It all depends on missile pathing rng
Missile oriented Hestia is very good, especially on the NYX aspect
For Nyx its mel but without the dash attacks and better with % boons, as the nightspawn replicates effects(but doesn't hit the same enemy)
Regular special spam is also really good on nyx for that reason like he says above
That was how I started to use it, Omega Special Hestia for Scorch stacking. Good to know I was not that far off lol
for Selene its rushing your hex as fast as possible and unlocking the godsent, Lance of Ares. You get this by having ares in your god pool, and taking either his attack/special so you can then unlock his t2 boon Grievous Blow so your skyfall now can deal double damage. I personally like using omega attack but omega special is good too.
You're basically spamming those move + skyfall as much as you can
Well for starters you were really far off cause nyx does not work with omegas
nyx is base abilities only. Regular attack and regular special
Shiva the ideal path forward is to take apollo and the Night Arcana card. The gameplan here is to omega special > sit in the explosion fightin with your regular attack or blocking w/ omega and then unleashing a cross map omega attack which is boosted in range thanks to apollo.
Can get some insane numbers with this aspect
I was using Aspect of Melinoë 😅
I can see why the confusion lol... Hmm, I am tempted with Aspect of Selene 
Anybody have any good builds for Pan Blades?
the steam depot build of patch 8
The what now?
joke about downloading an older patch to play pan before it got nuked
as now its a shadow of its former self and may as well pick something else or get one specific hammer
I don’t remember pan blades getting nuked. I do remember the Hera cast getting changed, crippling my then current pan build
Pan has
- Lost all of its best hammers, except trick knives which is mostly a universal win button for knives not even playing pan atp
- Only splashes on half of its specials now due to posiedon having an internal cooldown for splashes -and pan specials all land around the same time so you only get about 5/10 splashes, if that
- Now requires you to stand still during the entire ospecial animation
- You can dash out of the above, but it cancels your remaining specials for no magick refund
And that last one is a partial revert cause you used to be hard stunned in place after the initial change
Huh
Those are all the pan related changes since the last major update
Dang!
The best Pan Blade build is the best generic build usable on any weapon. Personally I’d say to use a standard Blast build, with Hephaestus Attack / Special, Scorch Cast (for Hestia Heph duo), Blinding Rush (for Apollo Heph duo), and the one Heph boon that applies Glow.
Sorry to intrude, but I am looking to get some advice. I have been bulldozing my way through this game and Hades 1 without ever understanding builds. Is there any pointers/directions someone could suggest? I think I've pretty much hit a plateau at this point
so for builds, a lot of it can be determined by weapon and by duo.
for example, a status effect like scorch is really good on something that hits light and fast, like torches, because youre looking to inflict and stack as much scorch as you can. so you probably wouldn’t use it on like, mel axe, which is slow but hits heavy, because you’re not looking for raw damage output.
then, you look at duos. what duos does hestia have? burning desire makes it so the scorch effects don’t diminish, so you might get glamour gain to be able to easily set that up.
or inversely, you are using mel axe, which hits slow and heavy, so you want something that has high damage percent. something like aphrodite or even apollo would work (or even hera).
at least, that’s my understanding
you want to look at how the damage is happening, and what would be the most efficient way to apply said damage
if im looking for a new build to try i always look at duos first, see what boons they need to work, then see what weapons those boons would be best on
I think the best question to ask for this game is specifics. I.e. “How do I defeat this boss?” Or “How do I make this weapon work?”
But I do agree with what Jillian said, in that a lot of weapons play similarly, but with some differences.
Ok, example; Mel Staff, the very first weapon of the game, has an interesting setup that is similar to other weapons, but is unique in its performance. It’s best build uses Zeus Attack, Aphrodite or Hera Special, and spams the combo of Dash Attack -> Special with Huntress on.
It’s best hammers are Shimmering Moonshot, for an extra bit of percent damage and semi-duplicating the projectile for crowds, and Dual Moonshot, because it literally duplicates the Special, and its downside is ignored with the Aphro variant.
@limpid isle I should have taken the damage speed into consideration; thanks for pointing that out.
yeah np! a lot of times in builds you want to like. focus on making one thing very strong, which is just sort of general roguelike logic.
like let’s say you get the static boon from zeus, the one that enables chain lightning. not only do you want to to be on a fast weapon (more hits = more lightning), but if you’re wanting that to be a solid damage source you also need to upgrade the chain lightning with other zeus boons (and if you have something with blitz already, you can get arc flash which makes the blitz activate as soon as the chain lightning hits it).
(and then you look at duos and oh hephaestus duo with zeus makes it so chain lightning can bounce of you, effectively allowing you to use the chain lightning with isolate enemies/bosses. it also gets more damage per bounce. so you get a heph boon that’s required, you get the duo, and you get extra bounces zeus boon, and suddenly that damage is adding up)
it’s mainly just like. roguelike logic of what things upgrade and synergize with what
are hestia and zeus the only ones that can make your cast ranged?
hades as well
also are those two boons exclusive with each other? can you get both?
i think the zeus and hestia are non compatible but im actually not sure about that. i think the hades one works with either though
wiki says the hades one doesn't work with glowing coal, lightning lance, local climate, or hostile environment
I know glowing coal is the hestia fireball
also while trying to look that up I found tipsy shot from Dionysus also works
ah
i remember there being something with hestia when i had hades cast but maybe i just had a hestia cast and didnt remember lol
tipsy shot does a lot of damage. Too bad I don't think you can count on it, and also it can only happen after polyphemus which is when I actually want an extra ranged attack on a surface run
Casts being such crowd control has made Tipsy Shot pretty niche.
And using your Cast as an instant Curse is useful too, the delay before it lands is really noticeable.
What do you guys think aspect of Anubis works well with ?
Hestia on attack and you're good to go, shrimple as that!
what about the rest of the build for anubis?
any % boost on special
ospecial has great base damage, add something like aphro or hera on it for big stocks 🤑
not relying on duos is more consistent but yes you can definitely do that and it will work very well too
yeah duos are not that reliable but worth a shot specially when I have 3 demeter boons right in front of me lol
got the duo first try lol
can freezer burn appear if I already have the hestia aphro duo?
I just beat chrono rival with that exact build , hestia / demeter duo boon. Was pretty fine 🙂
I had Hera / Hestia duo too so you can have multiple duo for sure
well yeah but freezer burn and the hestia aphro duo are kinda opposite so idk if I can get both
since the demeter one removes the scorch and the aphro one makes it last forever
I think yes what apho / Hestia does is just block the number from going down.
But if you use freeze it should just 200% that number
yeah nah can't beat the surface with this
I'll just stick to morrigan and nergal for surface everything else feels underwelming
day 2 of f16 attemtps 🙁 i would prefer it if i was getting dead in an earlier zone instead of half way through the last. Maybe i should be taking DD at this stage now and forgoeing str
then i really have to do well in my building tho cos ill need the doomage
i think you are severely overestimating what str is bringing to the table friend
yeah i guess
its a 20% global damage boost. That 20% is additive with literally anything else you are bringing for the most part
Furies is 30%, if you are fighting in your cast at all thats more damage than strength
and additive with str, so its total 50%
yteah i was just lookijng at it right now and thinking excactly whaty u said. i thought it was more like origination ll
Origination is the exact same thing
origi is 50% dmg tho
50% damage is a lot, but depending on the build you can get a lot of % damage
and u get it a lot gennerally withouit trying
making that 50% less useful than you would think
i think the str not being a big as deal as i thought might be very relevant
i can get to typhoon l,ike 80%-90% of the time
or at least the last zone
i see some fiddinlg people to do to get athenas DD instead
Athena DDs. Toula gives another DD. Circe can double toulas dd to give you two etc
echo refills your dds in underworld
lots of options for dds, not as many for str players
anyway tldr str is for if you are winning without finding yourself losing that many dds
i'd personally focus more on your build quality and own performance than changing up the arcana, cause 16 shouldn't be that much of a challenge comparatively.
the 20% from strength is important ONLY if you're running an olympian damage build like blitz or scorch and even then yeah it's outclassed by furies and origination
actually possible
the usage rate tanked with the scars cheeses being removed
yeah but i want a dd buff too 😭
and frankly most casuals are scared of taking of death
i used str cause it was just objectively better even without scars. now its just not worth using at all for the most part
yeah ok, just gonna try and focus on build and try and iron out silly mistakes etc ( trying DD )
now dd's with all the other options its just objectively correct to take unless you are just a god and nohit
what if they keep damage resistance on 40% but increase damage dealt to +25%
i WAS provbaly gonna take zues now tho cos i got the Hel skull for my next try
doesn't move the needle imo
posiedon attack + zeus static shock is pretty good ye
ahh ok
i was thinking maybe zues attack + static and hera special for opening omega and hestia cast then all the nice duos freom those guys?
have you.... used hel skull?
hel skull does like 20 damage on its attack. you are NOT popping blitz any time soon bro
Just FYI too: some fears are much much harder than the others.
For 16 fear I do NOT recommend touching Frenzy, Fangs 2 (1 is fine probably), Rivals 4 (3 is sort of fine too), Pain, Grit, Void
olh ok, this was the first time ive used it. there is honestly so much i clearly dont undestand about dmg mechanics etc
yeah i dont have any of these active atm
Ok, so you're probably good then!
One of the easiest fears includes: Hubris 2, Denial, Timer 2. These barely affect your game at all, so you should always start with these imo!
So, uhhh.... How does the Sprouted bit of Persephone skull work? I'm confused because I have sources of Olimpian damage like Zeus Cast or Poseidon dash but it doesn't seem to increase Omega Special distance too much
Watch the tiny bar near your hp fill up as you do Olympian damage!
The more full it is the longer your o special will be
Ohhh, I was wondering what was that... So it's, like, an amount of damage you make with Olimpian damage?
Because in that case, I could see something like using Heph for it then
Heph dash, maybe on attack too
Ehhh idk about that haha
That also explains why Beach Ball also made it way more consistent
iirc its like 2000 total damage to fill the bar
let me find the note
Aspect of Persephone's Sprouted Ospecial can travel for up to 2 seconds. Max Sprouted charge is reached after dealing 2000 olympian damage, or 0.001 seconds per point of olympian damage
Yeah, I'll need more "burst" damage options of Olympian damage for Persephone then 
Beach Ball was neat, I'll keep that one in mind lol
ok so did UW 16 first go after swapping to dd lol
gg!
didnt even get the build completed due to bad rng/me being dumb
blitz, blast and scorch are all good
hephaestus blasts need highrolling level and rarity so it's inconsistent
Wait, does Scorch count?
scorch is olympian damage yes
no frenzy is crazy talk, I get elden ring flashbacks when frenzy0 enemies delay their attacks 😔
base chronos takes a solid 3 seconds to swing his scythe bro
even worse if you have freeze or gust
y'all high fear people are insane 😭
frenzy is 100% one of the hardest fears for anyone new
it sure is. but its easy to adapt to
once you're in, you're in. its not some inconsistent bs like fangs
it just becomes the base game feature
whats a good set of the arcana for hel ?
and also finally trying shiva , what works with it well ? i didnt try the aspect yet so
just giving up doesnt reset seed right?
correct
I still don't have seed reset because i play so little surface
bruh do some chill low fear runs
i wish there was a way to track it tbh lol im not sure how many if done of either side lol
the friendly run tracker:
or whatever he's called
the little shade dude?
yes, the one that shows you your run history
you could then see how many victories you have on surface
and underworld
u know the little titles u get sometimes does the one that says "ten times" mean the 10th time u cleared it?
is there somewhrre to see what the individual titles mean
ok, ill go google 🙂 man I wish u could filter this list ><
but yeah i just got a couple left of surace clears too do
Btw, after understanding this, now I am having even more of a Blast with Persephone aspect. Thanks!
Heph on attack with Seismic Salvo is so good for this aspect
No problem!! Have fun

i miss the pre-nerf persephone, i loved having stupid amounts of pom levels
the worst part is
it was a bugfix and a buff
the intended numbers were worse than they are now
it was like 80% level 0
but due to a bug it was equal 1/6 chances for all
what is it now? i don't know the specific chances
let me get the pasta 😔
Current Persephone numbers 50% / 16% /14% /12%/ 6% / 2% Lvl 0/ 2 / 3 / 4 / 5 / 6
they should just shift all of that by 1 level, so it's 50% for lvl.2, 16% for lvl.3, etc
i know that's very strong, but i like copious power levels
like 36/30/14/12/6/2 isn't even that egregious
a guaranteed pom isn't even that strong
and not every boon HAS poms
and reminder that its not even stated as a CHANCE in the aspect description
Not "Can" start with higher levels. Not "Random from 0-6". They START with higher levels with a maximum of +6
the bigger thing is that persephone is a good defensive aspect since the omega special is super safe, so they prob don't want it dealing a bunch of damage on top of that
When you're competing in a miscommunication tournament and your opponent is SGG😔 💔
man eris needs a nerf her last phase deals too much dps
now let's not forget the biggest miscommunication:
"Any healing effects are reduced..."
eris is super punishing, especially against newer players that don't know her attack patterns. her attacks are repetitive and fairly easy to dodge, but yeah it hits like a truck. don't think she needs a nerf though
reduse the last phase buff from 100% to like 50% she has attacks that stunlock you and intantly take a death defiance thats a bit too much
thats punishment for taking her attacks
i assume you're talking about regular eris right?
the safest place to be in the eris fight is actually directly on top of her. whenever she's starting to attack, just dash behind her and it will never hit you, since all of her attacks face forward
try this next time : go to the bottom right of the map near the pillar. Shes near forced to either
- Spawn directly next to you, so you can kill her before she shoots
- Spawn on the other side of the map but the pillar is blocking her LOS forcing her to walk up to you, so you can time to kill her properly
- Spawn on the other side of the map, and get forced to fly up and do #1 instead of walking
yrah, screw vow of rivals
there are only specific places that she can land
its probably a me issue but I feel like the surface has to be nerfed or the underoworld and most aspects have to be buffed because the surface doesn't feel balanced, an aspect or build that I've used to almost insta kill chronos cant get me past prometeus on the surface for example, I feel like 1.0 needs great amount of balancing
Blitz attack goes super hard on Hel, it’s just a slower start. You pop blitz fast enough during Valk and you’re online with Orig and Static Shock a regular 3-skull attack pops it immediately
is that the secret tech
surface has been nuked in the latest balance patch and underworld is in a great spot, rivals bosses excluded
Yuppers Surface used to be waaay worse
yeah but the underworld still feels too weak in comparison
turn on rivals and feel the script flip xdd
and to me most aspects
but yeah eris ultimately is a noob stomper
the moment you understand what to do with her she is probably the easiest boss in the game
The key for the surface (outside of learning enemies and bosses like usual) is absolutely focus on damage in Ephyra. You’ve gotta get online there
all the surface enemies are designed to deal MASSIVE damage, to reflect Mel's surface curse. you really have to learn the enemy patterns
literally just dash behind her and know her logic and she is abused heavily
there is no need for that. there is a very easy way to braindead beat the surface but I'd like to have more ways to do it
polyphemus is a joke of a boss
prom is ultimately the git gud or die trying boss, outside of the memory game which some people have issues with accessibility wise but i tested it at frenzy 0 and it has so much time to cross each zone its hard to really justify a nerf there
typhon is another joke of a boss that had such a massive flaw they had to retroactively go back and add a new attack/mechanic to counter it cause hugging chin was to effective
ultimately surfaces hardest parts were the mobs + prometheus
and the mobs got nuked in the patch
polyphemos is very easy yes but thats it
I'd be happier if it couldn't give opposite sides as safe zones in a row
the secret is to be on the bottom of the map
the flames always spawn from top right
that means it takes the longest to reach the bottom left
you have enough time to cross the memory game cross map without sprint at frenzy 0
one dash either at the end or start, not even sprinting, gets you to safety
if you're starting at the topright of the map you'll get burned like instantly cause the flames spawn there
I mean, maybe I'm just slow, but I had a top safe, bottom safe, top safe, and I definitely wasn't good enough to do it
I'll try staying farther down
plus theres the numerous other things such as but not limited to
Hex armor tanking it: armor prevents overflow damage so hex in the middle of the game if you feel unsafe to tank the 150 damage
Dodge tanking it, we love gambling
Literally dodging through it via iframes or messenger cast etc
that shouldn't be possible based on hippo's findings
unless I'm misremembering
it can happen with a two safer i believe
name the slots top mid bot or something and say it outloud 🙂 that fixed me not being able to remember 😄
Also the trailing edges of the flames are all show and don’t damage you so you can jump into them after they pass if you need more time somehow. Or just dash into the leading edge
I might be remembering wrong, but I don't think so
unless you count the middle 1,3 into 3 into 1
I remember being very frustrated because I needed that feather real bad
i have 100% had to run from tyhe top to the bottom tho?
oh wait these are where the fire will be
nevermind it says safe spots top left
😄
yeah that's possible, but never twice in a row
yeah fair
after looking at this closer, if this is correct my memory is very bad
it seems to say that you can't have double fire twice in a row, which is definitely not what my memory says
I just unlocked the Aspect of Supay, are you telling me it basically plays by itself? Funny!
Mostly? Basically frees you up to focus on rush and cast boon damage
during the second memory game, the third and fourth fires will always be two lanes
so i was looking at my keepsakes and my Onion now has a picture of Dora over it? is that cos i got max affinity with her?
bonds add a chibi to the keepsake yes. no effect otherwise
still plugging away at my 12 surface :/
i feel like im actually doling worse trying to focus on making builds lol
What fear are you taking for 12? Some are much worse than others
timer is free, make sure you’re always taking at least one timer vow
yeah i got 2 timers
time isnt an issue at all
sec was just failing on typhhon lol ill screenie my fear
i cant drag a jpeg to chat? 🙁
nope, you gotta link
blah
post in another discord and then copy link
hordes is only 1 point right, i'd trade that for 1 point of hubris
i fkn hate hubris lol 🙁 but i guess its a lot easier to deal with
this is my arcana
1 point of hubris really isn't gonna mess w ur magick tbh
looks normal to me
what weapon u using
oh hubris is ok, i was thinking denial
im just using the nightly weapon tbh
im about to start a run with pan
ye fair, i just recall money being weirdly scarce on surface even with quick buck relative to underworld
i hate debt
id rather do a different one than choose that
or at least one level max
undefined goes hard
😄
finally done it !
gg!
Debt and Forfeit are kinda rough ones esp on the surface IMO. You get crazy strong throwing money at Hermes.
but forfeit with two levels of debt sucks. how are u supposed to get boons man😭
Forfeit shouldn't be clicked below 50 fear that vow is awful
i got the 12 with pan with heph attack and special
forfeit is fine if you don’t have debt. like yeah you miss one, but then ephyra is really good for making builds
i just SUCK so hard at making builds lol
like ive been watching some vids of boated etc, and his knowledge of boons and what leads into what is just complete
i understand these guys dont upload their vids where they get sweet fa tho
i dont casually play with forfeit on, the vibes are bad.
1 level of fangs is not bad at all imo
spices it up but isn’t too difficult
i casually play with fangs on
and also shadow servant lol
i played with 1 shadow for a while but it just killed me in the last zone of surface lol
bone hydra shadow servants are the worst actually
oh yeah on the surface it can be brutal sometimes
im always trying to find a stream with players that talk about thought process when choosing boons etc, but they talk a lot of nonsnese, some dude talking about buying a fridge atm
gotta buy a fridge to win game
imo having knowledge of boons required for duos helps a lot
yeah i spend a lot of time looking at the boon list etc, but if i dont get kinda what im looking for i donmt know really how to make a "backup build" u know?
so i end up withj some bricked thing or no cores etc
tbh i find just playing runs a lot over and over will eventually get u to learn adaptive boon building
some runs will suck but some runs will stick out as "ok that worked better than i thought"
i got 24 and 32 to do now >< i feel like thats gonna be away a way
32 clear before 1.0...
I either did my 32 clear on eris or prometheus i cannot remember
just practice runs. you don’t even have to do any fear on them, but just to gain familiarity with builds
or play some chaos trials (not the random ones), they set up builds for you there, and then you can use that in ur actual runs and modify to see what you like
i still need to do a night bloom/charm/sun worshipper build
I didn't think 32 was too much of a step up and I think with rivals now it shouldn't be too bad?
that’s the one build I haven’t done that im very interested in
like just go straight into it, and play as you normally do, and see what happens
ehhh I mean if you struggle with putting together builds, you might want more practice before you throw yourself in.
but 32, while definitely more, isn’t necessarily awful.
I think it might be better to just rely on your instincts. You have at least some knowledge of gods and boons somewhere in you
you might not know all the duos but you do remember that apollo's attack felt really good that one time
core boons really can take you most of the way there
very true actually yeah. your runs don’t need to be perfect with perfect builds or anything like that
Okay is it just me, or does Hestia's legendary boon feel kinda underwhelming?
right on the money, there
me when i delete a projectile every 4 seconds when i can just get gust
- average thought of hestias legendary circa april 2024
everyone complained about it so much they eventually said "fine" and just swapped the sprint and legendary with minor tweaks
projectile deletion doesn't even work on typhon it's so ass
and it somehow ended up worse in both directions
the legendary destroys less projectiles than the old sprint does
they should make a boss that's a projectile to make it worth it
the old sprint used to be so nice against eris
and the use cases ended there for the most part
but it was vaguely useful.
HONESTLY rivals scylla wouldv'e been return of the king for hestia sprint
invalidate that entire fight pls sgg i beg
Yeah, like am I just bad at dodging or ir Rivals Scylla almost just a bullet hell
it is pretty much a bullet hell ye
I wonder what I would do to "fix" it
at least demeter gust still exists
maybe Charyb's tentacles shoot 1 by 1, going clockwise
and when it reaches the middle then she does the big shot
just make it cheeseable with morph
rivals scylla?
if they just make visual clarity better the fight will be instantly better
yeah
i heard morph works in p2 but not p1
spaghetti
idk ballpark changes off my dome that i think would be for the better
- Shift the explosive barrels on the right of jetty to the left behind the fountains. After they blow up the stun fountains stop working as they have no ammo to shoot basically
- Charybdis stops attacking if all tentacles are killed in phase 1 until phase 2
- Tentacles do not respawn
- Guarantee charybdis featured artist which makes him do attacks again, either spitting out the homing projectiles, or making tentacles spawn> do the sweep aoe attack, or they spawn and shoot one attack before going underneath
not spaghetti
the world if the water jets didn't work
intended because they can't be killed during phase 1 and they don't want to deal with bugs that prob happened before then probably
ah fair
idk i respect the attempt they made at seeing the #1 advice for base scylla being "Rush drummer do aoe lol" and countering that
it just feels really janky to get stunlocked there
i do not respect the giga aoe hell they made
like just damage me and let me get out bro
I can even somewhat understand what they were going for by getting stunlocked into the explosive barrels but yeah it just feels incredibly clunky
it's kinda dumb too cuz if u have range for dmg then u can still rush drummer, it just specifically targets melee weapons
maybe replace the stun jets with a tentacle slam or something
she also already has a combo breaker for self circle i don't see why jets are necessary
morrigan on that fight is just kinda weird
tru
it's also kinda why i just stopped playing mel axe after trying it on high fear for a couple days, i refuse to play a run that actively punishes me for playing melee
at least with mel flames i'm way more mobile
how do you even do mel axe chronos p3
hopes and dreams idk
romantic spark spec
or dash attack ig
maybe they can make heartthrobs good
o btw why does axe spec do literally no damage
no range, no damage, what r u supposed to do with it
I guess it's meant to be a multi-hit
ig, i just find like compared to how crazy attack scales to %, special just can't keep up it's actually weird
mhm, idk like intuitively attack big swipe -> more aoe, special low range -> more single damage, so my brain goes "oh there's one enemy left i'll just poke it with special" and it just don't
unfortunately attack is big swipe and big damage while special gets nothing
I think special is a bit less commitment than combo 1
dash attack->special can sorta be a thing
prob ye
special doesn't really have any aspects to help it out though
on Mel, attack is 75 - 115 - 195, while special is still 3x20
dash attack is also 75, so it's just kind of sad
how do waves work on it
hm i'd have to test that
i think splash icd is targeted on axe to not exist?
ig u'd put lightning cast with froth t2 on spec
and aim for killer current
nice so no icd
epic flourish is 50 dmg so basically 150 extra aoe
why play ares wounds when u can just splash 😎👍
what does icd stand for again
gotcha thank you
hmm i might actually try axe at high fear again w poseidon start and see where it goes
prob nowhere but im curious
huh wtf axe splash has way more range on atk
yeah it scales based on the move
it's almost comical
doing it on oattack is weird and funny
i think the most disgusting part is that i feel like splash atk can work
what fear r u on?
was 53, everything except pain and scars (and void)
gonna turn off forfeit to make it easier to see
gotcha
interesting that it can work, you wouldn’t think it would
oattack specifically?
uhh both atk and oatk
hm
I guess now im trying to learn 32s i need to start working on the vow bosses? so i can learn with only Vow turned on while learning i suppose
oh yeah ur screenshot only had 1 unlocked right
rivals 2 or 3 is probably where I would go
they look hard af
ehhhhh
Rivals 4 makes things really really hard
I still think it's really hard lol
specifically phase 3 where he's just absolutely spamming attacks
I guess when you do it in combination with frenzy yeah
i didn’t so I didn’t think it was that bad
granted it’s definitely still harder
Can someone please give me the link to the website that records all the highest known fear clears and their builds? Thank you!
Thank you!
ok psychic whirlwind with poseidon attack actually goes really hard
it def needs support dps, i happened to get scorch cast burning desire island getaway lmao
but the actual omega attacking w/ psychic rips
What was it, Thanatos?
mel axe
I see. Would Thanatos OAttack hit the ICD?
idk i don't know the icd numbers
wow that website is awesome !
Wiki claims it is 0.15 second delay for most things, except for Torch Omega Attack, which is 0.3 second delay
Now idk if this is accurate. But it is a number.
i suddenly have a new urge to play mel axe 62
idk i'd have to play thanatos and i don't feel like it rn
rivals 4 typhon and normal typhon... feel like the main difference is how much typhon punishes you for trying to attack at the same time as he
should I just play no frenzy rivals to get familiar with their patterns? worried that getting used to what they do without the vow will shortsight me of important timings (kinda like how you don't just do the easiest difficulty of rhythm games because there's nothing to feel)
Either strategy of Frenzy 2 or 0 could work
I learned Rival Chronos and the other UW Rival fights with Frenzy 2 always on. Haven’t touched surface much though
Okay, how the heck do you get past Eris with the Moonstone Axe?
Stick to her like glue and keep dashing through her (do this with any aspect). She turns slowly especially after she commits to an attack. Plenty of time to smack her
so how does one inflict polyphemus stomach ache?
Some of Poly’s sheep damage him
Which weapon is best to seek aphro legendary on?
Kinda doesn’t matter since it’s just a buncha random statuses so everything benefits. Maybe Persephone so any flat damage statuses fill the Sprouted bar?
Do you guys think i can beat chronos with this build (night 63, its my second time making it to him)https://steamcommunity.com/sharedfiles/filedetails/?id=3572669458
https://steamcommunity.com/sharedfiles/filedetails/?id=3572669448
looks fine, just a matter of learning his ins and outs
i died but now i have a much more boon heavy loadout
https://steamcommunity.com/sharedfiles/filedetails/?id=3572700131
i also managed to max out path of stars with 3 to spare this run
aaaaaaaa i hate trying to do hex runs so muchhh
resetting to try and get a specific hex+upgrade combo has to be the most tedious process in the game
yea it's a really bad idea to actually plan for a hex in ur build
tends to be better to just plan for standard god builds, and see what kinda hex u happen to get later
(or just avoid it altogether cuz trying to get a godsent on a non-full moon is ass and trash)
kinda why i also hate that selene is able to be a first room reward, like i really don't want a non-rerollable hex that probably won't even do anything
tru,,
Sometimes hexes can really steal the show, but there's too much RNG to plan for it before the run starts
in particular the disparity between the four possible Paths and what gets put in each slot
the most reliable a hex has been for me would be the following, any other instance I just haven't seen the value:
wolf howl + tranquil gain (tranquil gain charges you while midair for wolf howl)
moon water with panacaea upgrade (the one that heals all dmg you took for the last 2 seconds)
lunar ray with any bearing upgrade (and no epics) (it's armor while casting, which can be effectively one time invincibility. very good when the mana threshold is 30 and can still have growth)
dark side alone is very good in any magick build
I guess the invincibility's alright... the damage doesn't feel good though
it is great to just nope out of certain boss combos though
true. guess that depends on the time, then
winner's circle and sanctity is kinda good too
nothing on its former glory, but still nice
and some awful rooms
Sometimes splendor or resonance really pops off too
ye, u can honestly just get the time increasing nodes and let the invincibility be ur main use point, tho u can also get aphrodite godsent (if u happen to luck into her) and instantly deal 8k-10k damage
time increasing ones are detrimental without godsent cause darkside is usually a dps down
hm, ig that makes sense
is there a way to make a youtube link start at a specific time on the video from phone?
yes but it involves math
add &t= at the end of the link with how many seconds you want to play into it. 2 minutes is 120 etc
ooo
another goofy tranquil gain rain, please skip the polyphemus and tail fight thank you 🙏
so this specific room was one of the worst things I've ever seen and dark side helped a lot
we love auto watchers
If I put Zeus attack on medea, is it possible to trigger multiple blitzs on one boom?
blitz will be applied on every enemy that was in the blast radius
you can't apply blitz on an enemy that already has blitz
i think all the skulls explodes simultaneously?
all the skulls instantly explode
blitz has an internal cd
the animation of the first blitz's lightning bolt needs to finish before you can blitz again
so even if you had 100000 medea attacks loaded you only get 1 blitz
and actually you wouldn't even get the blitz in the first place just apply it
I was like “oh terrible room” and THEN Icarus flew over
i was wondering why there were so many and went "ah that explains it"
icarus single handedly turning on hordes 5
Icarus rooms are just nuts. It feels like there is 6 waves of enemies at the same time.
If I am using strength with Scar 3- at the final area of Uw/Surface which keepsake should I use? Is taking a DD (like Luckier Tooth) a good choice?
onion is decent if you are lacking hp. tooth/pin will disable your strenght
I see- but if Onion is already used in previous areas?
i find if ur at low hp then pick up tooth, otherwise bring onion
low hp means u won't lose as much effective hp
if u get a centaur heart room reward, u might consider purposefully getting hit to proc tooth, reactivate strength, then picking up the heart for the most effective hp value
if ur at high hp entering final region then i usually like going athena and getting either defensive posture or divine dash, offensive boons kinda suck (ironically on strength but it's worse on death)
it's also common to just run stalwart on strength cuz 20% dmg buff isn't gonna be doing anything for u anyway
all this to say on scars 3 strength is objectively worse but it's also fun but also bad
I see I see-
yeahh but Stalwart does like null your mana basically
ye, as long as ur not playing a magick based aspect (or have been really good w magick management, somehow) then stalwart is free