#h2-builds-and-combat
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ah yes dnd damage scaling where you can tank more stabs by leveling up
Games are amazing
I wonder what character mel would play
Toula frequently makes my top 5 damage report
Persistence has been autoinclude since patch 1, moving that (or at least a part of it) to Mel's base health would be great
tru, +133% hp at start is insane
does success rate actually work with mutual destruction?
Hey people, is there any secret requirement to pulling Renewed Faith from Athena? Second-to-last prophecy and it's driving me crazy, since I don't use Athena keepsake under normal circumstances (usually disabled)
having empty DDs I think
That would be reasonable haha but I've tried twice with a full set of dice and 3 spent DDs and nothing. Just unlucky? Setup is annoying....
that sounds very unlucky
Yes
in olympus you can get renewed faith even if you have DDs left
for underworld well you need to empty them out regardless to get her to spawn
Uhh how did I get 5 major gods in my pool, isnt the max 4?
iirc random boons are able to give a random god not in the pool and then puts them in the pool
No like I had hestia, heph, aphro, and apollo and randomly came across poseidon
and obtained him
was poseidon from a shop or a room reward
Room
Anyways, anyone got a fun build for aspect of Artemis?
Play low/mid fear, get Sweeping Ambush, Apollo/Hera Attack and either Tranquil Gain, Ionic Gain, or Flood Gain + Dark Side
If you want a fun build viable at high fear I'm sorry it does not exist š
I will manage regardless
Why hera attack?
Also what else for the boon pool?
The targeting of the omega (at least on controller) can be a little finicky so hitch ensures you're dmging all enemies no matter how far
Weed Killer can be good but just keep in mind you'll go from 30 cost to 40 cost
Aphro cast is good for gathering enemies together
So Demeter Posiedon Hera and Aphro?
Yup that works
Maybe if you're gonna take Dem I'd swap Poseidon out for Apollo
That way you can also do Sunny Disposition
Dem Ć Hera Cherished Heirloom is also very good w Hecate keepsake if you can get it
what's the best 10 fear vow?
10 fear is super flexible, prob could just inch ur way up there with whatever u feel comfortable
how would u have it?
hmm maybe something like pain 1, Grit 1, wards 2, Menace 3, Return 1 and hubris 2? There's probably easier ones- up to preferences
im kinda scared using hubris. do i target common boons?
Mine is just rivals 4 lol
But with non rivals I would probably just go a mix of timer, shadows, menace, and fangs
hubris is relatively free, u just gotta make sure ur taking more magick rooms
of course if ur not using omega moves anyway then hubris does nothing
At 10 fear theres like no constraints so experimenting and finding out what you like and dont like is way more important
This basically
thanks. i might try rivals 4.
...after I survive rivals 3 tho š¤£
or hubris when i get thirst on the club

would it be funny if hubris started priming hp instead of magick
Depends, do you cap at 1 HP and can continue to Prime HP past that?
It would be funny if you click Stalwart Stand and dies instantly-
Scar 3 but you clicked static shock:
your run instantly dies when you click that unsuspecting rare boon
(tho realistically it'd probably leave u at 1HP at minimum)
If you feel like doing hitless runs, go for it. But I'd take it even less than I do now (never after the half a run I just attempted).
lol fair, thankfully i haven't played magick hungry aspects at high fear yet, and for weapons that are supposed to be magick hungry like torches i play them the completely wrong way and it works out
prob will kick my ass when i touch like shiva or smth
id hate it but it would be pretty funny
priming all your hp and having to wait through all your dd animations would be great
The fact that mortal gain got removed and no similar mechanic came back makes me think sgg didn't like priming health as a mechanic
that's fair, it's like conceptually a cool mechanic i'd still like to see return in some way at least
"So you want Mint Condition back, huh?"
this anubis staff so hard to use
Too late to be reworking fights like that but I kinda wish there was a boss that just primed your hp with some of the moves
wait tru š
which boss do you think it'd be the best thematic fit for?
prob chronos, he'd be like "wounds heal over time, but not now"
So true
i just feel like it kindaaa falls into totk moment where ||ganon does "prime" your hp by literally destroying ur hearts, the problem is that it doesn't really uhhh do anything||
I haven't played it and i may at some point, so I won't click that
ye it's a pretty decent game, would recommend
but yea i think it'd weirdly make strength the most viable option assuming 100% of dmg is converted to prime
That's a reverse of Polyphemus liking DDs because of how poison works so I actually dig the idea of boss design encouraging strength
tru š
Hello, is there an equivalent to cursed slash in hades 2?
nope, but staff has a hammer that heals you for oattack kills
and there's a hidden aspect that can heal you similar to guan yu
on staff?
no the healing hidden aspect is for ||the axe||
thx
Also not a weapon but one of the gods you've probably not seen yet has a boon where every attack heals you if you're below a certain hp threshold
@hollow prawn I second what you wrote in #h2-feedback about Snuffed Candle. I suspect there might be a visual indicator but if so itās too subtle for me
Dash-strike is a way faster animation to start the zones. Good starting loop is dash-strike, cast, then special or especially Omega special to zorp things into your damage zone
i've no problem placing the zones
but getting the timing right when to pull mobs in the zone
im hurt half of the time i pull dem armored doods
Ha yeah thatāll happen. Dashing away after specials since you just invited some things into your personal space is a good move
Do Anubis builds these days rely on the oattack much?
I do em like if I have time between waves or on choke points or like on huge bosses
I hope they buff the aspect of hel base attack damage it feels too low for the surface but it's good enough for the underworld
With something like Hecate (who lets be real is going to be my first roadblock when I try high fear Anubis), do you bother oattacking?
the attack and oattack stack so it lets you double apply scorch
Very start of the fight, maybe. After that, narp
Maybe if I pinpoint her fast among the clones and sheās busy doing some rotating flames nonsense
in intermission phases, do you bother placing one down somewhere before the witches spawn?
Hmm, dunno about that. The witches are sometimes so spread out and an Omega attack is kinda overkill for them. Also when theyāre spawning is often mid-projectile vomit
Could gamble that one will spawn on top I suppose
Iām very mid at Anubis so donāt trust me btw
i always trust whatever i hear on the internet
Ha! Like I have a bazillion hours but folks are still surprising me all the time with this game with novel stuff that works
does aphro cast actually being very good with aspect of circe count as novel stuff
i see everyone glaze zeus and hestia but aphro goes hard on it
Aphro is underrated there. Pom scaling is a little nutty, it hits the area, clumping baddies is seriously useful for a buncha aspects
Weak good too
Wish you said that sooner
How do you deal damage? Does it actually scale or did you just rely on your attack/special
when can i safely stop mid-run? so i can touch grass and not lose progress
should be able to just pause the game, otherwise if you have to close the game it saves after every encounter after defeating the encounter and choosing a reward iirc, then you can quit (not give up)
Shop rooms, NPC rooms, and the rooms in and 2 after defeating a boss (no after for the last of each route obviously).
i had demeter attack zeus special and aphro and it went great
the damage falls off bad during the final bossfights though
it's better for encounter clearing
Yeahhh I'm not clearing r4 with that then i guess lmao
blitz carries then 
extended family affects things like scorch and blitz right?
Yes
aight
and for hera and zeus's duo does that take away their respective legendary and infusion boon?
iirc for duos it's if u got them from hera's selection
like if u got a hera duo from hestia drop then it won't count
not sure about legendary/infusion
Legendaries and infusions should get consumed by ransom
Hera legendary will go but not the infusion it gives.
if i wanted to do a vengeance build, what gods would i be going for
as far as boons that help tank -> demeter infusion and hera/hephaestus duo are good
but those three gods dont have vengeance effects
zeus, poseidon, and apollo seem like they have the better vengeance effects?
usually with those you just wanna go heinous affront
unless you want to run an āafkā build
Do any of you still use the moon beam keepsake on surface runs? Im not like a high fear rin person, so I dont care much about high fear advice, but im not seeing as much room to take it when there are better keepsakes
selene aspect
lol
I forgot about that for a minute... whos your favorite/the best god to pair it with?
Ares is fun IMO, but I feel like theres way better because of the nature of ares boons
Moon Beam is a great pick for Thessaly if you got all the gods you need in Ephyra
Yeah powering up a hex on the surface is way easier too since Shrines can have upgrades for cheap
Fair point
poseidon doesnt have a vengeance effect, unless you count high surf, so its better just going for heinous affront with divine vengeance and light smite
Light smite is the best vengeance boon by far
Check the path you get first. (Highlight it on the sidebar and press Y on xbox controller)
Take the moonbeam if you have one of the good paths
the better of the 2 that exist
the three
visceral doesnt count
Is unseen ire counted as a vengeance boon
visceral only good if u get both heinous and the legendary
it procs from heinous affront so yes
Yes!
But isn't a valid pre-req for heinous affront
That's got to be the strongest revenge boon right
before it was nerfed, yes
It got nerfed? Still seems crazy to me
I'm not sure if it works with Consequence or whatever the night bloom upgrade is called
they changed the text on unseen ire a few patches ago but didnt nerf it ingame, then they did last patch
Strong choice, but light smite is still obscene
since it is a massive AoE damage per proc
pre nerf unseen ire had crazy uptime
Divine Vengeance is kinda pathetic by comparison
i got my first 40f with ares lego and heinous affront (pre-rivals)
light smite carried
it absolutely does
it's funny in some situations with Consequence if you have your summon standing in lava or some other ticking damage
and just becomes a light smite machine, or a blood pinata
Unseen Ire doesn't work but Defensive Posture and Self Healing does funnily
Self-Healing does weird things
I saw it just spawning a pile of green +1hp over my summon once
like REALLY frequently
and seemingly without end
The problem with Divine Vengeance imo is that high rolls usually don't do much due to how the lightnings are spread out over a period of time
Like rolling a 10x Divine Vengeance should really be much more impactful lol
100 damage isn't actually a lot
What's even worse is that only the final strike of that rolls a chance for double strike
That just seems like a bug lol
no it's quite deliberately written that way
there's no way the script was accidental for that, but you might argue that it's bad that way
spawns counts for vengeance?
thats insane
With the upgrade that grants them that
still its pretty cool
it is when it is, but you can roll that upgrade when Zeus, Apollo and Ares aren't even appearing on your run
does the night bloom upgrade count for the sun worshipper taking damage or just the hex spawned one?
Just the Hex Spawned one
Just the hex
ah
Sun Worshipper is correctly compartmentalised in how it behaves
There's also the much inferior Moon Water revenge build
ugh, that
That is somehow still in the game
i only upgrade moon water if theres conservation
i love conservation sm
Ngl I think Moon Water without conservation is good, makes you not hoard it
Ah, I was naming it wrong, It's Retaliation for Night Bloom
if u get panacea its also really good
Tribulation is the Moon Water Equivalent and uuuugh, it's bad
especially against typhon when u take 40+ damage a hit
Yes Moon Water bright upgrades are all pretty strong
It's sublime though lol
All three sublimes are just what
idc about those
one is literally just the discarded remains of Circe's aspect
once i get conservation or panacea i just get all abundances and vigors
The O cast one is decent damage tbf since it's guaranteed crit
Saturation can be funny
what does it do again?
Hex fires an instant detonation Ocast with 100% crit chance
and if you're running posideon with it, you hopefully roll Gyserspout with it
i never took it tbf
The bright upgrade for invulnerability is also strong for i framing attacks. The other one gives like 50% global damage for 5 seconds iirc, which is also strong
my favorite hex upgrade is the wolf howl temporary armor
Something fun to do with Wolf Howl is how Smithy Rush works with Frenzy now, so you get a free blast for every wolf howl you do
Panacea is kind of disgusting and genuinely better still
is it a multiplicative x1.5 or is it additive with the atk/special boons
why try to time an invuln when you have a Ctrl Z
panacea is incredibly funny
It's stupidly strong compared to the sublimes lol
Easily could be Sublime itself
It's additive but global, so strong for flat damage builds
wolf howl armor is the best sublime imo
They moved Tenacity to being sublime from a bright, and nerfed it, and nerfed it again, it's still good as a sublime
Same with Eminence
wolf howl also has the bright upgrade that lets you fire twice in a row
I like how Lunar Ray gets armor upgrade in normal upgrades lol
its basically being invulernable
is it bright or sublime i forgot
Sublime
ah
But doesn't work with the godsent sadly
Brutality lets you use it twice, it's sublime, Duality gets double effect in just one jump... just it's just a Bright
its still free damage
and taking no damage
For how good Wofl Howl is it's sad that the godsent is pretty much bottom tier
oh Brutality lets you get a second proc of Lethality which can be OBSCENE
lethality is hilarious
You say that.... but it's actually comboable, it's a fully fledged heph blast and benefits from everything not called Chain reaction
Doesn't backstab too
And can miss
And damage wise is pathetic compared to other godsents
and the delay is just enough time to pop down a solar ring or arctic ring to enhance the relevant duos
it works with cryo and rude awakening?
YES
oh hell yeah
and grand caldera and furnace blast
wolf howl is basically the best hex for high fear then
Like the biggest damage I got it to is like 4.5k damage? Which is ok but Aphro and Hestia godsent can do that normally without other boons
Hearth of Hestia is just kind of disgusting compared to everything
speaking of aphrodite, Sunny Disposition absolutely works with it
Yeah but it's not really 3x damage
because sunny dispo specifically says +2
It's still very strong though
you quickly hit the hearthrob cap unless you're in intimate range at all times
Like 10k+ damage per godsent
relatedly, air quality and Squall of Demeter.
I mean, even then it's still not generating heartthrobs fast enough to truly be 3x damage
Tropical Cyclone doesn't stack sadly
yeah, that just checks if you're in a gale and spawns tornadoes
being stood inside two gales is still just "Mel is stood inside a gale"
aq + chain lightning + gust cast + gust rush + chain lightning + support fire + demeter godsent (if you are on circe theres prom flare, glorious disaster, and meat grinder)
Killing Freeze, we missed you
was it a boon in early-early access?
no, Hades 1
I wish Dem Godsent applies freeze to all enemies also, like the current version is pretty meh imo
what did it do
if you chilled every enemy in the room, everything got a very nasty degen, not unlike squall of demeter
i dont remember it since i rarely took dem in h1
With AQ you get like 1k+ damage on all enemies which is good but when you have Hestia Godsent as comparison it's just bad lol
Pyro Technique with Hearth of Hestia is just a room clear, the meteor impact is just celebratory fireworks in comparison
meat grinder is kinda misleading since it does damage every 0.2s instead of every second as it says which it makes good with aq
Yeah that's why if Dem Godsent applies freeze it would be awesome with other freeze related boons like Hail Storm, Winter Harvest, Cryo Pounder
it applies chill
Does it?
yes, not freeze
u mean gust
it applies the same thing rigid rush does, there we go
The description doesn't say anything about that though
"Chill" makes more sense because "this enemy is chilly" makes more sense than "This enemy is gusty(?)"
the one thing i didnt understand was the carnal pleasure nerf
No, but the code does
That's so weird lol
enjoy your free room-wide status curse
yeah its kinda weird since the status is called gust lol
Might as well be freeze
might it? That's called Stillness
(a sublime I have a love-hate relationship with)
If it's Freeze it would actually have a synergy with other stuff
might be why it doesn't
also would only work for 2 seconds, rather than the duration of the hex
the critical on the time stop whatever its called hex is the sublime right?
That's Precision
the other one is Stillness, which makes the hex go from inflicting half speed on everything, to quarter speed
i like precision, its just free crit
which is great right until the boss changes phase and that is running at quarter speed
I mean Hestia's break the scorch rules why couldn't it just apply freeze for the entire duration
Precision is +50 hex cost, stillness is only +30, it's like they know
did they nerf righteous pikes in any way?
Also Aclarity is SO GOOD on Phase shift
what does it do
+30% move speed, -30% strike time
im assuming its additive with stuff like nimble limbs
Doesn't work with possessed array anymore, I don't remember anything else
so essentially just less than 50% damage output
no, function speed bonuses multiply
so when I say -30% strike time, what I mean is "multiply function time by 0.7"
thanatos axe, ares lego, nimble limbs, alacrity
i have to try this out
would be 0.7 * 0.5 * 0.8 * 0.7 = 0.196
essentially attacking 5 times faster than mel axe
throw in the metallic droplet and fine tuning
also the 20% faster attack hammer
30%
and yeah, you gt down to.... 8.6% function time
or 11.6x attack rate
at that speed you're probably going to get some tickrate truncation issues
i can only think of this build with grevious blow, mutual destruction and success rate
@surreal hazel Do you know if Twilight Curse Decline is meant to work vs bosses or no?
what does decline do
I tested it vs Typhon and it did nothing so I wonder if that's intentional or not
it should i guess? bosses have the weird circle on the bottom basically saying they can get inflicted by it
still pretty good
So should be a bug then since it's not dealing any damage
I'm not seeing anything that makes it related to bosses
Does reapplying Twilight Curse count as it ending?
ah wait, yeah, here we go
Decline is tied to the logic that turns enemies back from sheep into their former selves
ah so it doesnt work
Bosses are pretty much its only use case since most enemies just die before it triggers lol, so it better work vs bosses
Ah that sucks
Interesting, thx btw
rare flag
....shared by when Nem baps you in exchange for an item
(Basically means that when the menu says she will do "22 Damage" or whatever, she will do 22 damage)
how is a 100% atk speed boost calculated, x0.5?
like morrigans triad
it's calculated mathematically correctly, as opposed to most other things, so yes,
what about an 80% atk boost
how much would it multiply the attack rate (dont mind me sucking at math)
You'd think that, woudn't you
80% boost from blood?
yes
I mean, put it this way
if it says +80%, you're doing +80% more attacks in any given timeframe
this is why it's the matematically correct way to put it
once i get home i need to do a thanatos max atk speed build
but if you want to convert it into a fraction to multiply with
1/(1+Bonus%)
where the bonus% is converted into a decimal
so 0.8 for 80%
the other attack speed bonuses are (1-bonus%)
ah so thats how it works
so "30% Faster" on rapid slash means "Multiply by (1-0.3)"
this is also why increasing the value on a single boon matters more than you think
going from 30% to 45% on than by getting Heph's legendary is functionally the same as getting a +22% faster attack speed bonus from somewhere else
and thus the difference between Epic -> Heroic On nimble limbs is more important than Common -> Rare
(and probably why hermes boons are unpommable, since there's no real way to make the scaling not broken)
imagine pommable artemis for pressure points + success rate xD
Maybe with enough poms Death Warrant can actually be useful
i hate it so much
I really don't like why the game has 3 different Marked effects with differing values
raki, death warrant and?
Artemis, artemis and birb
Heracles
Artemis has her own mark duting the npc event
Oh so 4
can you get 3 markeds at once, raki, artemis and heracles?
Afaik the presence of something like Heracles disables any other Marked effect
So your boon/raki just doesn't work for that room lol
Can a second hammer suggest the same upgrade as the first one?
A lot of people refer to reinforcement units in bossfights as āadsā. Whatās up with that? What does it stand for?
I've always thought it was short for "additions"
As in roll choices you didn't take the first time? Sure
Additional enemies, it's old mmo slang i believe
Adds, as in, additions
theoretically, romantic spark on supay sounds very strong, right?
yes
And practically
Nexus rush Bizarrely works well here
In fact it's kinda funny how nicely blitz and hitch play together, despite the way the duos work
the slight delay in blitz gives you more time to spread hitch, the big hit on blitz often is enough that the hitch spread triggers their blitzes and everything just dies
and any overkill on blitz still counts for hitch
Best supay build by far imo is blitz scorch (on attack and special in whatever order) with their duo and nexus sprint for hitch/damage and enabling king ransom with glamour gain to enable both romantic spark and burning desire.
but even if you don't hit king's ransom, still pretty tasty with Nexus in play
and swift runner
Ransom is more like funny numbers will happen if I take it but the build is strong otherwise
yeah, ideal just before a big boss where hitch stops being as important
and you want to just do the Zeus cutscene yourself with pommed-out blitz
iāll definitely be trying this out next, then!
Yeah, doesn't feel like it matters too much if blitz is on attack or special
autofire seems to target the closest enemy?
Does anyone run Judgement and the Oath that reduces grasp? Seems like a fun way to play....
Itās for fun runs, old 51-53 Fear, and 63-65 Fear.
I mention these numbers of fear, because Void exists. Prior to Unseen, the max was 55, with 5 of those coming from void. Now the max is 67, so 63-65 is Void 1-3 Judgement runs.
It only matters if you are looking for biggest blitz pop with ransom. Attack scales better with Pom than special (15vs10 per after the 2pom).
Otherwise you only care about applying blitz which either applies and keep sprinting for spark.
There's also the catchup point on attack vs special since special has a headstart on that
especially with rarity
What is the build? Right column so it activates 3 of the zeros? Crystal Figurine to activate 2 more arcana or Gorgon Amulet to take advantage of the no DD?
cannot parse, explain?
Oh wait I see
Right column plus DD or Strength
right column has three 0 costers, so you get one more pick
Sorry. More context. This is with 3 levels of void.
so going with Strength or Death is basically your choice since they're so important
So i only have 6 grasp
unless you don't have the grasp, I can't re- ah
going down the right column gives you the most arcana active at the start, so if you can get through erebus you're on your way to having basically everything active by the end
that's not easy though
But the fact you get the Lovers active for Hecate or Polyphemus is a big plus
I can always run gorgon and hope for some Death Defy from Athena
probably still want to take the Frog with ye
or the furball
if you're praying for stalwart defiance then obviously go for no-magic aspect
The build is donāt run Judgement if you want some control
any aspect of hel build tips? I've been trying to use ares but it still feels too weak for the surface
Iāve been trying to wean myself off God Mode. Love the new toggleable setting, Iām slowly going from 80% to 60% to 40 at last run
Itās alarming how much health I keep losing with the lower settings. Definitely need to work on dodging better
Poseidon attack
Really? Poseidon? He's good for something?
Heās good for a lot of things. But especially Hel attack
https://media.discordapp.net/attachments/966770989121822724/1413614907785478215/obraz.png?ex=68bc92f9&is=68bb4179&hm=3aa8b4c9a2d83970073ad8149f688a83fcdb81cb3c87a5d75e056a309ba20be8&=&format=webp&quality=lossless&width=1240&height=698
I'm glad that SG gives us option - keep my fav feature of vor Chronos or disabled it.
never incantation it for aura
And for funny dialogues from grandpa.
Rly, my fav battle affected feature.
I hope there will be similar option (disabled or not) Typhoon hidden health bar or little Meli part.
Btw. I did my 2 or 3rd vor Chronos. I like that his p3 area is huge but annoys me that 3/4 fight was simply running (both of us - I and Chronos) in whole area and waiting when Grandpa stands for a few seconds fo doing dmg. xD
pyro technique and freezer burn have an anti-synergy, right?
Yeah but if you have enough scorch damage you can actually do both tbh. You generally only want one of the 2 though
solved that issue by getting burning desire lol
nvm read it wrong xdd
question, in as little spoilers as possible, can somebody please tell me if there are any more hidden aspects besides the 3 you first get on every weapon?
like do you unlock a 4th aspect at some point?
Yes
gracias
hmmm what should I get for the rest of the build tho?
Invest in the weapons you have. Max out one of each and then just keep playing and you'll get them.
Slippery slope, something on cast or special for Origination, Hera special is incredible on Hel, Poseidonās duos with Ares or Zeus or Hestia are good, his Legendary is amazing here
tried it out and feels good
except I have skill issue and eris got hyper agressive and insta killed me
Can an enemy take damage for multiple dot at the same time?
#h2-feedback message @glass bone sounds good but i feel like the suggested numbers would turn it into a purely supay boon cuz of how long it'd take to create a heartthrob, like 4 secs is still way too long for 40 damage
i think it'd be interesting if it spawned heartthrobs at the start and stop of dash/sprint to maintain the uniqueness of it, so you're still encouraged to be near enemies
I was mainly thinking that if the Rush created Heartthrobs, it should not be significantly stronger than the existing Heartthrob generator
like the problem is mainly heartthrobs not being able to be spawned as quickly, and 40 damage is uhh just use poseidon
or zeus lol, continuous lightning strikes at 30 every .35sec on epic iirc
nah heartthrobs scale starting 80/120/160 iirc
might be 80/100/120, i never get it anyway lol
if i wanted to deal with pom timer i'd rather use heph
he has 200 dmg every 10sec at base
Yeah, but like⦠Seismic Servo value.
yeaa but even at max 1.35sec, 80dmg isn't beating 200
Trueā¦
like yea conceptually spawning heartthrobs while sprinting is cool but i think if we're staying timer route it should stay at like 1sec or 0.8sec or smth, then scale heartthrob damage from there
60 base heartthrob, 20 per rarity, and Poms adding 10 per level?
seems legit
should also only spawn heartthrobs near enemies for island getaway value
The other idea I had though was to make it apply Weak.
Like the scaling of damage is worse, but itās a form of weak application.
i think it should be a t2 where heartthrobs apply weak, then scaling increases weak duration
alternatively make it consume weak and deal more damage from consuming it, would actually make island getaway glamour work with legendary
For the T2?
nah just remove the cap
prob
i mean ig the problem w uncapping is u'd camp and stack heartthrobs before going in
...so?
with this u'd be encouraged to spawn heartthrobs continuously near enemies so they'll hit anyway
I guess yeah
thinking about Hecuba > Frinos on Nergal
i've already abandoned hecuba on torches by not using as much magick, like if u can somehow do that on nergal go for it
Frinos is so good though for Hec and also for the hp with the healing
I just have to win those chronos fights
tru
I was tired and didn't realize I was dash-releasing my Oatk
Nergal has this stupid thing where with Psychic Whirlwind if you manually release the spin and then dash you have Iframes but if you Dash out of the charge you don't
Anyone have any advice for VoR scylla? I've been trying 32 morrigan and just getting walled out by her.
Focus on the back tentacles first, then deal with the tentacles in the middle, then the top, then the band members. If you feel itās unsafe to kill the tentacles, go for one of the band members (usually not Roxy), and focus them. Do note that focusing Scylla will cause her to do a shell dash so you need to dash away when she gets to you.
For the most part, Iād say this repeats into Featured artist / phase 2, especially if Roxy is the featured artist, because her starting pattern does not reach the back tentacles.
Yeah the shell dash has really been catching me often. Thank you!
She does the shell dash I believe at half HP per Phase (excluding Phase 3)
One more thing; if you can, try to lure Scylla into an area that is wide open before sheās dead in Phase 2. If she is against a wall, it will be much harder to kill her in the last phase.
I know its extremely situational, but what are the usual best circe (npc) boons?
Personally I feel like the Animal Familiar boon and the size changing ones are probably the best.
A lot of the other boons Circe gives is RNG, and idk if youād want to bank on it.
Like you could get Timer, or Pain removes from the Vow removing one, or you could instead get Wards removed on say, Exhaust Rider Mel Coat (when Wards barely mattered).
gambling% category when? aspect of perse and roll for black night banishment
but yeah i'd say those i have found to be the most beneficial. Who wouldn't want more girth
Hey, I just had an idea. High Fear run but Persephone has maximized odds.
It would be fun for those not wanting to do High Fear normally.
Based on your discussion with Vytautuas, that's probably playing with a what, High A tier aspect?
Yeah. Pyro Technique Persephone (or Blast builds) are ridiculous if you get a Pom jumpstart.
I mean, very few people will probably do high fear, so why not do something a bit more silly?
Other idea I had for a new Chaos Trial is playing Nergal with a lot of HP, and the 4 Chaos curses that make you take damage per Attack/Special/Omega/Cast
In other words, you have to manage your damage output against your HP bar.
I did for fun my probably first Artemis' run. I aimed for Aphro's legendary and get it.
And honestly - maybe it is skill issue but both Artemis' aspect and Aphrodite's legendary feel awful for me.
Riposte has too long cd which cannot be decreased (Heph/Pos duo don't work on it) it's stupid that I can use only 1 instance of block and I have to wait to use it again. And the limitiation in number (9 strikes) instead of seconds, for fast attacked weapon, seems stupid - deplenish too fast.
For Aphro's legendary - I don't undestand their concept - why should I aiming for this legendary when i could get 2 boons with curse status, get better syngergy, duo access and in lessen cost? Why should I need enemies affected by 3-4 curses (which mostly don't benefit each other - why stack blind, frozen and hitch? Why this isn;t around her Heartorbs or weak status?
because her legendary is cool and funny
Others are funnier, esp Dem with her lines when triggered it.
It's quite wasteless that her legendary isn't tied to her status and it's kinda useless/worthless.
tysm. grinding my aspects now
Hey guy's, any build sugestion for Mel Skull? I honestly cant think of something that would be good for how it works
me either bro
i didnt realize how bad i was at making builds until i started doing chaos trials and experiencing the perfectly synergized builds it gives you lol
Big percentage attack, throw something like Zeus or Heph on special. Pepper enemies with attacks mid-close, tap special to retrieve quickly and start again. Fetching, Bolstered Array are good, Possessed is amazing but you need magick, early Wide Grin pivot to more O attacks
Does Exceptional talent still works on Possessed?
Used Hera atack, Heph special
Despite been my first ever clear with mel skull, it was my personal best, at 21 fear 17:39.19
Yes
are there any cool/good builds for aspect of moros? the ghosts are really fun
Hera atk Zeus special is a classic
If you can get wide grin then Apollo Lego is nuts
And then sacrifice all Hera's boons with kings ransom 
It's funny for me that usually no matter what I do, blitz it's always 1 or 2 source of dmg.
Blitz stronk
<@&456908176877551658>
begone, bot
Thx
Come on the arcana isn't that bad
No I think there was a spam bot in this channel.
Or was that a joke?
no, failing to use the full reroll corner is a bannable offense, see #readme-first
is it ever possible to proc backstab damage on typhon?
I believe the answer is No
they should add frontstabbing
seems odd to me that the weapon and aspect that mel is most associated with doesn't do anything to typhon, but i guess she's not supposed to be up there anyways
Specials on Mel Blades will backstab Typhon on the return
yes
specials like said above and sometimes explosions cause backburner +heph blast still works for some reason
since psychic leash can backstab w daze t2, can it also backstab typhon with raki
Thereās 2 clears for Mel Blades on crossroads in UW, and next to nobody plays Surface.
Even I feel like I donāt know the best Mel Blades strategy, but a 62 clear was done ig
ye, unfortunate cuz it was a fun weapon in warsong
I'm curious for preparing for higher fears (16+), is Nergal the premier axe to be using generally speaking, or would Charon's be best? Any boon pairings would also be appreciated
I used Nergal to first beat 32 VoR4, but Charon also works very well. Nergal wants Eternity (I deactivate the Lovers to maintain the Queen) and you spam your spins. It's got good survivability once you figure out how to best position yourself while spinning2win, but Charon hits significantly harder.
Apollo is great for both, Attack on Nergal and Lucid Gain on Charon.
Thank you so much! š
It should be said that Charon can also play very safely with Omega Special spam at range.
But getting in close and getting Charon Cast pops is a big part of your damage. I also forgot to mention Poseidon and Geyser Spout for Charon.
Hey everyone
Does someone has any recommandation for Shiva's aspect ?
i literally came in here with the same question rn
search function says apollo on attack and big mana regen / hecuba, apparently
basically
id also say stack channel speed if you don't intend on blocking a ton
but counter supreme is a good hammer so do with that what you will
so aphro mana regen is great for shiva
my super awesome 8 magick/sec looking at my spamming 40 magick ospecials
oh that reminds me, chaos magick reduction (talent I think?) is also good, even with hexes cause you use so so much magick
what magic regen is better than that lol
anything to make you not wait 5 whole real life seconds per ospecial
play Nyx instead
Thank you guys ! I had a mad Chaos mana regen that allowed me to spam otechs like crazy
And Aphrodite isn't too bad on the attack too
bruh most of them are worse
If you want a really good Magic regen, there is Flood Gain
thats posseidon right
Currently there is no way to prime out with Flood Gain provided your magic limit is more than the cost of the move, but there will be moments where you cannot regain it
So if you have like⦠around 60 magic, you will always be able to use your Omega Moves (on intervals)
No. It increases the time period of infinite magic
oh interesting
There is an automatic 8 second cooldown
so for shiva the best attack is apollo right? what about special
Basically, when you use an Omega attack, you can use Omega moves āfor freeā on the boon description. Then thereās an 8 second cooldown before Flood Gain is available again
If you want a 1-button combo, there is Hera Special
Hitch as a whole is one of the best statuses / curses in the game
makes sence her curse is good
interesting, I'll try it out and see how it feels
What's the general consensus of rankings for nocturnal arms and their aspects? I mostly play with Sister Blades and black coat but dont see the appeal in the non-mel aspects
Thereās like.. 3 other gain boons*, but they have trade offs of their own.
- Born Gain: You get constant infinite magic, but you can fully prime your magic
- Ionic Gain: You get full refills of magic, but have to go grab the summon and it too has a cooldown
- Unseen Arcana: You donāt need to pick up a gain noon and can take another boon instead, but Unseen does not regain magic while you are charging up an Omega move, and of course you have to trade some other strong Arcana for it.
What specifically are you looking at for this lens? āMid to High Fearā (32-50)? 62 Fear? Speedrunning? Casual / Fun flavor?
And also, do you have all aspects (including hidden) unlocked?
I'm still early on in the game where i've reached the final boss in both routes but haven't beaten them yet so really for that casual/fun flavor of it
haven't unlocked any aspects or upgraded the mel ones to not waste any resources
as a frame of reference i only have the 2nd familiar unlocked
yeah posseidon seems to be the better option. also after getting posseidon regen and hera special there nothing else that good from them in a shiva build or is there?
For the most part, Mel Staff is the exception in a lot of ways for the Mel aspects. The rest of the weapons have 1 or 2 aspects be considered either more fun or stronger than Mel. But all of the Mel aspects can clear 32, and 50 fear fine. So experiment and do whatever you like.
coming from hades 1 i felt like the original aspects weren't the best
For Shiva specificallyā¦.. No. But Poseidon and Hera have really good supporting boons (Tidal Ring for Froth, Sea Star maybe, Bridal Glow, Proper Upbringing, etc.)
guess i'll just explore the rest
should i focus resources on unlocking aspects on unlocking concoctions?
To be clear, Mel Aspects are considered far better than Zag Aspects. But there are a lot of people who prefer variants to Mel Aspects.
yea i wanted to change out of zag's aspects immediately but i dont feel that way about mel's
Do a mix. Incantations will obviously affect all weapons and runs, but you donāt want to just do all of your incantations with the same exact weapon and aspect
and thatās (assuming) without having them upgraded yet
upgraded mel aspects on quite a few weapons are considered quite competitive
True. Iād say that Staff is extremely competitive, Blades is mostly competing with 1 specific aspect, and the rest can be good but may get outclassed at fears most players will not touch.
Hey, Mel Axe is good for a first clear
And it can clear 24/32 and I guess 50.
Not so well when the near-max is pushed
oh yeah i agree (and the facts state it), that all mel aspects are viable in all the ānormalā scenarios
But most people who speak a lot here are not normal, nor participate in normal scenarios
but especially for axe, the 3 other aspects are objectively straight up better, arenāt they?
Not sure which one of Mel Axe and Thanatos is better. Probably Thanatos, but there is a trade of faster damage for survival
But the other two. For sure
Still am hoping for some day where a tier list for 62 can be finalized whenever the game is done with balance patches and we get all 62 clears.
**if all weapons are even possible anyway
yea ive been mostly focusing on concotions and i feel like upgrading aspects might help clearing the game more
which aspect in blades do u think compete with mels
what are the missing 62s now? eos and 1 other only i think, right?
The hidden aspect
Well it depends on Surface or UW
For UW, itās 2 axes and a coat aspect. For Surface, itās the same but trade in the coat for two torches.
the great thing about the game is that there are so many ways to get stronger, incantations, upgrading weapons, upgrading keepsakes
besides the learning curve that is both build making and actual combat
Iād say the Hidden aspect is better because of how it changes the blade moveset, but out of the 3 ānormalā blades, Mel I think is the best at higher fears
for UW, than and mel? i think i recently saw a charon clear
which coat aspect is it?
Selene.
personal opinion too but the hidden aspect is also so much more fun to me
Momus also just got cleared today
yea im definiately seeing that more in hades 2 vs 1
oh yeah, Vyt got it, right?
I was aiming for it, but now I feel like Iām gonna go do something else
At-least I got the first Mel Blades 62. Itās not a very good run looking back, but itās a first I shall take
when does mel find the concoation to unlock the hidden aspects
yeah i saw you talking about it and putting in some attempts before they got it
Much later
itās not that late but itāll take you a bit, yes
You will need to unlock every aspect for a weapon, then get a rank 5 aspect
oh so kind of the same deal as hades 1
yeah, but the nice thing is that upgrading aspects is much more accessible than h1
yea and i feel better upgrading mel's aspects than the others then i did in hades 1
Furtherest I made it to was Sirens.
thanks for y'alls help
i'll prob focus on upgrading mel's aspect for twin blades to get deeper into the game before i venture around
what's the fastest way to acquire fate fabrics?
Have you received an Obol point?
yea is that the fastest?
Yes. The rest are either one-time collections, or received by NPC interactions from Arachne and Narcissus
gotcha so obal and bones exchange then
TIL its called an obol point
What's the best attack duo boon for high damage or dps?
probably thermal dynamics
zeus hestia duo
There is also Sun Worshipper (Hera + Apollo), and if you have something like Mel Axe or Mel Staff, Island Getaway for consistently hitting the high damage on an Aphro Attack / Special.
Island Getaway itself does not give bonus damage, but it means that Aphroās bonus damage always applies
should mention for sister blades
Then either Thermal Dynamics, or the duos with Heph and Hestia / Apollo
i've been mainly running pos for wave strike
but it doesnt seem to have any good duo's
went with wave strike cuz i feel like it does good damage in mobs
all but ares
poseidon ares duo will be great for what you're trying to do
Ares and Poseidon have the only wave duo
yea but ares might be a few more runs away cuz i havent gotten past prometheus yet
yea probably aphro or hestia imma guess
Hmmmm⦠Maybe? Mel Blades already has a really good Percentage boon, and I was saying that for weapons with high base attacks
I guess there is an OAttack Mel Blades build with Aphro Attack
percentage boon?
oh the backstab increase?
Didnāt mean to say boon. My bad
so who'd you suggest then
Hephaestus Blast Attack / Special + Hestia and Apollo duos with Heph, Hera Special into Trick Knives, or Blitz Special with Thermal Dynamics
is heph's blast attack that good?
The only issue with Heph now is you have to get a whole bunch of poms and first take his keepsake for a Heroic / Epic start
ah so when the recharge is super reduced with the poms
You want to drain the cooldown as low as you can (to 2 seconds), and then constantly cause the explosions
well i only have zeus hestia pos and apollo keepsakes rn cuz i've been proiritizing the other ones
so i'll prolly run with thermal til i get the rest of the keepsakes
Ok
Is hades counted as a boon giver for extended family?
Yes!
he gives boons, he's just not an olympian
There goes my dream for a complete extended family run. Thanks for the info š
Sadly, but you can get 12 in one run, potentially
realistically requires Hera's Legendary
Needs you to highroll getting artemis somewhere, forcing Athena to spawn with her keepsake, getting All Together to give you 4 infusions from gods you don't have on your run
heck you could probably get 13?
Artemis, Athena, Hades, Hera, +3 naturally spawning olympians, Hermes (Say, Zeus,Ares, Hestia), +4 infusions, (Apollo, Aphrodite, Hephestus, Demeter) +last one from a keepsake (Posideon)?
so you could get +65% olympian damage with an epic extended family, and somehow get rallying cry up for another 50%
or just eh... go for some other olympian improvements
i just woke up, again, so i could be missing something but echo can give dio
š¤
so should be able to get 14 total
Yeah, not seeing anything that excludes Dio's boons
Boon Boon Boon is such a dark horse option, it can do such weird things
Pretty much the only exclusion is has is not offering a core for a slot you've got filled
all other pre-reqs? Pfft, what are those?
Okay, you can have +120% olympian damage and the most dissonant build known to man
and hades.
cause he doesn't count as a boon for this reason iirc
since he has a comment specifically excluding him as an option iirc
The closest I got on the surface is just missing either Dio or Artemis due to RNG. I always get Hera's legendary in the first area and just keepsake and luck my way with the ones not yet in the pool. Hopefully Hades' eventual keepsake would give boons lol
A pointless exclusion, but hey, but he does count for Extended Family, so there's that
Dissent so deep you can't even see it
or IDK, they go down the Hades 1 route and make the keepsake grant call of hades, but be mutually exclusive with hexes
what if deep dissent worked on other bosses due to scuffed coding
removed half the cerb adds he spawns
Polyphemus, Unrivalled Scylla?
dunno how you'd get dd in those but theoretically yeah
Typhon, lol
"Rounds down the number of chronos entities spawned"
Prometheus loses his adds, (Unrelatedly I've noticed his adds are extremely dumb versions of those enemies)
(as in, they have one ranged attack, and only basic movement)
well....
they are JUICED if you res them via night bloom/sun worshipper
because they only have that one attack in the code, guess what they constantly do
isn't that because they just have one attack and don't waste time dodging?
they literally machinegun
yeah, I noticed that about resurrecting the yargonaut
againt typhon, that is
Guy's just john wick
Sadly never going to be as good as reviving an Auto-Watcher with Rigor
fortunately, you can't do that vs prom
actually now that i think about it
why are cerbs asphodel minions not excluded from vow of menace upgrades
all other boss fight mobs are afaik
Have they just not added any options to them?
i've never seen a witch menace into a hippo, i've never seen the prom satyrs menace into rhinos
Are they the same as the asphodel enemies or their own variant?
no they have options, cause they do upgrade
just wondering why they have upgrades
as its inconsistent with other boss fights
and i don't think asphodel enemies normally upgrade either? though i could be wrong as i so rarely actually get it
Fight needed to be harder I guess
either that or it's a quirk of them being the same enemies as in asphodel, rather than a sub variant
ah, they aren't a variant?
that's probably it then
Ah well, another Night Bloom win
Easily the most wonky Hex, but the most absurd
(Except lunar ray with contact can be a very funny room clear due to autoaim)
Looks like they should. Cerberus just summons regular Asphodel enemies
technically speaking asphodel is in biome 2, yet the cerb fight is biome 3 calling biome 4 enemies though
unless asphodel is breaking it somehow
by not being biome 2 and instead like some weird #
Does that matter when summoning adds?
they're directly named
Biome depth should only matter for Menace, no?
(Or whatever calls in enemies from the next biome)
idk tbh
just dunno if asphodel is actually oceanus or not
and that might be messing with what its calling, since it would be upgrading to MF enemies if it was oceanus
but it upgrades to tartarus enemies in cerb rivals
like i said i don't remember them upgrading in asphodel at all
That might be why they're labelled as biome 4 in asphodel
so menace tries to look for biome 5, sees that there isn't one and doesn't try to replace them
but then I don't know how cerb rivals has you fighting tartarus enemies
wait no, easy, it's just looking at the biome itself
and asphodel is just listed as biome 4.... and I guess something blocks bloodless enemies being selected for replacements?
Anyone else miss being able to dash more than once in a row?
I'm glad multiple dashes are gone, having one dash + sprint gave combat a more tactical feel
no, hades 1 devolved into dashslop and lowkey ruined the game for me. theres a reason i have like triple the hours in h2
Greatest Reflex gaming
Also running feels better when just moving around levels rather than just double dashing to get everywhere
literally same
this is extremely late but i'm giggling at this. i should be in prison ....
Did they revert the heph clanks getting boosted by Apollos back burner?
Did a run and looks like it only applies once you get their duo boon active
backstab blasts were supposed to be patched out but it didn't lol
i think it adds a nice layer of keeping in mind when u use blasts rather than just spamming it, unfortunate they rather not have that
more that they just didnt do the fix in the first place
or if they did change something, it was the wrong thing and it didn't change. either way it never stopped
whatever happened it also got aetos in rivals so we chill
has cutting edge applied to cut above this entire time?
Yup.
i thought it was just sword ring and stabbing rush. this game is probably easier if you can read huh
There is a lot of text.
Generally speaking a good way to approach the game is that if a Duo or Legendary has a boon as a prerequisite it will also apply to that prerequisite.
ye, the only weird exceptions become what classifies as poseidon splash for froth t2
does apollo lego work with psychic whirlwind? visually it looks the same
without psychic you can see the 2x oattacks
I don't think so.
unfortunate
It does work. On the regular axes itās double damage, on Nergal itās just longer which is how it used to work on the regular axes
Neat!
https://youtu.be/lovfHRk_wSM?si=ptikdg56K74qXnBv jump to 21:00 if you wanna see how well it works
An unmentioned part of yesterday's patch is that the axe's Omega attack is newish. It hits faster than before and AND with Apollo's legendary Exceptional Talent it now properly gives you two overlapping Omega whirlwinds (it used to just double the duration).
It'sā¦Ā exceptional. Sorry not sorry.
0:00 Arcana and such
0:14 Ephyra
6:11 Unrivaled...
holy they just melt lmao
Yep Psychic + Seething + Exceptional Talent + Night is pretty decent turns out
just had a run with mel coat, level 5-ish heroic blinding rush, epic hasty retreat and ares legendary but for some reason i decided to leave rivals 4 on and died to kronos so i dont even have a screenshot to check the movement speed i had š
also had gale, nitro boost, wolf howl with like 4 urgency for another 20%, and i was eligible for heph legendary but got unlucky
use steam background recording! it's super convenient
which weapons is apollo legend weird with - does anyone have a list?
Uhh lessee, this is probably not exhaustive
Momus Omega attack you just get one more on the turret
Blades O specials you get more daggers but youāre stuck in place even longer
Torches it just doesnāt do anything for specials
Eos O attack pulses twice (good) but O specials end up getting split weirdly between you and the Daybreaker (bad, probably)
Coats I think are weird with the O specials like you donāt get fully twice the missiles
Shiva O attack the second punch is like zero Omega charge and no Destruction, so itās super weak. I canāt recall if itās the same on the regular coats
just hit the Hephaestus gold using supay aspect. hephs and poseidon combo is the best, i was blasting twice every second (chain reaction duo, seismic servo, sea star to grab as many pomes and feed heph's boons). supay seemed kinda weak to me before, but it pairs really well with these boons: u just blast 1000 damage every second to anything around. one of my luckier runs for sure. + getting as many dodges as you can (gale, hasty retreat) made everything a breathe. it was a 16 fear run in the overworld with the maxed out vow of rivals (honestly i've been dealing so much damage i could've beat a higher fear level, i got soo lucky)
Regular coat O attack is fine and I don't think Shiva's 2nd punch is actually 0 omega charge, it deals even lower damage than that
O specials on coat only shoots 2 more missiles somehow lol
I think you can actually move during the 2nd salvo of blades O special, just not dash? At least with Pan
Anubis O attack also doesn't double but that might be intended since a 2nd O attack erases the previous one
Skull O special is broken
Nergal O attack also behaves differently from other axes
Coat Ospecial is capped at only doubling the first two missiles of a salvo
Wowza what a weird boon
I feel like you looked into this onceā¦Ā with the non-Momus staffs + mirrored thrasher + exceptional talent, do you get 4 Omega attacks (2x2), or 3 (2 from Mirrored, +1 from ET)?
ET adds one more at the end with whatever spacing is currently true
MT halves the spacing and adds 3 more pulses
so you get 7
Right, but on like Mel or Circe?
You just get a double pulse
two pulses with a very short spacing, just like Ospecial
oh with ET And MT?
you get 4 I think...
Yeah, that's what I'm curious about
gotcha, thanks for checking
ugh, hang on, there's some legacy naming that miight be fuuuuucking with it
I... errr
nope, wait ,no, it's 4
old internal names for each upgrade was throwing me off
ponymenu time
yeah, honestly, test it
really curious about blades/Pan Omega specials too if you're poking at it
Not much to it honestly
it performs it as normal, and then repeats it after a small delay
assuming you're asking about ET
Yeah. Like are you stuck in place that much longer?
not exactly, but if you dash it ends the move state so the second wave won't come out unless it's already started
Haelian last video, am I crazy or did his own special damage him at 24:06
Prom fight
For Hel with pos attack, am i wrong to think its kinda lackluster unless you highroll his legendary?
just had a run and before getting his legendary it just felt...underwhelming
had arterial spray too
Did you have Slippery Slope? That and Orig being up makes a big difference, then yeah it wants Arterial or King Tide to be real silly
I think like Hestia or Zeus are stronger in the endgame if you don't highroll King Tide
Sworn flourish improves it quite a bit too
That secondary can spread curses like crazy
yeah i got slippery slope and hers special early on, so thatās a good special and orig very early
arterial spray came later at mourning fields
The vow of Rivals is a baffling thing.
It takes Eris, the biggest surface run killer in prior experiences, and makes her legitimately easier for my playstyle.
But then it takes Prometheus, the boss I managed to triumph over during my first encounter with him, and creates a whole new struggle that I've yet to surmount.
zeus on attack? are you doing enough damage for constant blitz procs?
generally speaking, is pomming hestia's scorch boons worth it and does it make any sense at all to take or keep multiple scorch sources?
For silly coding reasons, pomming Smolder Ring is worth it
multiple scorch sources is not usually better than taking other cores, not when Hestia has much better T2s on offer like flash fry
why would that be worth it? I fail to see the difference here
spaghetti
what does pomming it actually do
When smolder ring, and only smolder ring, applies scorch, it multiplies the scorch you get by all cast, global and olympian damage bonuses
so when your pom adds 20 scorch, it's probably adding a lot more, making it very worth it
and you double dip there since scorch itself has a damage increase from global and olympian bonuses when it deals damage
interesting, though that does explain how smolder ring is always good for origination, even if it's not 100+ base (since scorch is 100 dps)
that's 90% uptime with another curse
origination alone will make it add 90, and then when that scorch ticks down, it will deal 135
it might not survive go-live, but basically this was an attempt by the devs to make cast damage bonuses actually improve smolder ring
YES
oh, then it takes very little for full smolder ring uptime
is x1.5 and x1.2 from origination and furies respectively additive mult or multiplicative mult
hence that first pom is worth it, a good smolder ring set up can easily have enemies hitting the 999 scorch cap
like is it Ć1.7 or Ć1.8
furies is +30%, orig is +50%, so 80% more
strength would add 20% more still
oh, so additive
I could've sworn furies was just 20
the difference if it was 30% would be either 80% or... 95%
so furies, orig and strength all together doubles the scorch applied, and if you keep them in your cast, that scorch is dealing double damage
so you're getting 4x the listed value on smolder ring
neato
Yes, Pyro Technique is a good choice here, since you quickly overload on scorch
that explains a lot
also has you on the stepping stones to Fire Away, if you like that legendary
since that has smolder ring as a hard requirement
it's a good legendary to have
mixed opinion on it
since deletable projectiles are much rarer in h2 than h1
also glowing coal is one of the requirements (or controlled burn), and kinda fights against the defensive use of fire away
yeah fireball boon is kinda unnecessary
Thankfully Flash Fry is still allowed in the other set
the rule is Smolder ring + Scorch enhancer boon + Fireball boon
but because flash fry used to need scorch, it was in that second list, and is still there after they removed that requirement
sort of grandfathered in, which is great because flash fry is GOOD
if flash fry were on the 3rd set... imagine
hestia fireballs are a weird subset
if beachball didn't exist, then a fireball version of it could easily have been her sprint boon
to put a fireball into her cores
Fourth Degree is good though, just a shame there's not a lot else to combo with them
I cry whenever I remember they removed Dying Wish as an acceptable boon for Hera's legendary
werid choice on their end
yeah, the reqs look like it should be "Hitch boon, hitch enhancer, misc boon" but it's not
since the second set is hereditary bane and... rousing reception
the second one being there because Born Gain is also in the first set
Ares is "Damage dealing core + Source of blood plasma + unrelated support boon"
meaning you can use grisly gain in the second set, but you don't have to
I don't understand how to use Aspect of Shiva. Trying to stand in my omega special then just my omega attack is so awkward. Especially hard with Frenzy Vow.
Fire the omega special > fight in it with regular attacks
you don't NEED to omega attack instantly. but you can
use apollo so the AOE becomes disgustingly big hitting more or less the entire room unless its a big one
Itās a slower start but once youāve got Origination up and Static Shock itās basically instant Blitz
Also you can just use the basic attack, the attack combo is 50, 50, 70x2
that third hit hits hard and twice, so you can just brawl with it
Yeesh thatās the base power? No wonder regular punchies feel so good
base of what?
the other coat aspects? They just have a combo of 50 power in two punches
they used to be 30, 40 but it got buffed to 50, 50
oh wait, misread, you weren't asking a question
Is my math wrong on strength, or is it just bad? 40% damage reduction vs 40% extra HP 3 times = 120% more HP. Both scale with HP increases. DD are also refillable and restore Majick (negligable i know). Str has a small damage boost and enables athenas trinket. What am I missing?
It used to be a lot better, but now its main use is for that climb from 62 to 65, and if you need to sacrifice survivability for damage.
Also it is nice to use as a way to learn some bosses.
the 40% dmg reduction basically makes all healing sources effectively stronger
Oh wait, yeah. If you donāt have scars or pain, it is really good
ye, the issue is that once u get into higher fear and u put on max scars, strength's a direct downgrade since 20% dmg buff does literally nothing
Then why do it?
Well, tbh I know the reason why for Surface and some weapons
i find there's way more fun in playing to dodge than playing for dds
Yeah, but like⦠Pin. And also Last Gasp value
it's just objectively a worse playstyle
I facetank a whole load of damage and blow up grandad.
yea dds have way more from npc gifts and gets to play around w pin
all strength really does is let u call athena whenever, which is cool but eh, when ur playing 3dds ur prob gonna drop them at some point midrun for athena
whether intentionally or not
i really wish pin worked w strength tbh cuz like, 10 seconds of invulnerability that instantly kills you afterward is objectively worse than 10 secs that'll drop a dd after
Every time I take damage, it is intentional. Itās always for Mutual Destruction and Renewed Faith; so ignore all of the times where I take damage after I get Renewed Faith. 
not that i'd realistically take pin anyway but would be funny
tru,
if u about it gonion buff is a strength buff
i'd rather they make armor work with strength again then let silken sash do +100 so it's not an arbitrary scars moment
I agree. Strength has several costs in terms of Arcana right now:
- It doesnāt work with Pin, or Lucky Tooth
- You are required to take either an uncommon arcana or the whole left column for Divinity
- Armor doesnāt work as well as HP
- DDs in the last shop can still show up
I feel like reverting the stats of Strength, and either removing all DD refills from showing up without a slot, or letting armor work again, will make them more equal.
i feel like ive done a lot of strength runs and never seen a dd in the final shop
that being said i do agree with your other points
I swear I thought Iāve heard that before.
I donāt remember who said it thoughā¦.
iirc that only happens if u happen to have an empty dd from like tooth
otherwise dd refills can't show up w strength
the issue with strength is that it was nerfed before the vow of scars was fixed
also considering the effect it had before the rework, i think sgg intended it to be taken alongside death, they didn't expect us to just yolo it
8 arcana cost for both strength and death is quite a lot
theres no way theyre expecting us to be taking both
running both is tight tbh
i like keeping both relatively separate cuz they basically offer entirely different playstyles
yeah running both is basically just DD gameplay with the final life giving you maybe +1 extra hit to tank
pretty much ye
Yeah that isnāt worth 4
Athena really is the worst part of this game
What kind of a rework would fix the problem?
Kill renewed and stalwart
Idk dumb boons
Isnāt Stalwart kind of necessary for 65 and 67?
No?
it's dumb esp when ur in olympus and have only lost 1dd, faith is still infinitely better than stalwart cuz it doesn't prime 100 upfront
None of my 65s have stalwart iirc
And I had more than one run go Chronos P3 without stalwart on 67 too (I could probably reclear in not too long of a time)
My run that actually won only lost stalwart DD once iirc
Eos does. And also the 67 did
Though I guess there is White Antler Strats for 67. Sounds like a nightmare, but it could happen.
Why tf is antler being brought up as an alternative to stalwart they serve completely different purposes
Because your clear iirc had used Stalwart Stand as a way to use Pin / timer stall.
That was getting damage in before Timer killed you.
Antler is also damage, but without that invincibility
problem with antler is that if anything touches u, u instantly die lol
Wanna know a secret
My run that cleared had the worst timer into Chronos out of any other run
So no, Stalwart is not necessary for timer stuff, nor antler
Turns out when the build you get is some cooked ah Poseidon special Hestia attack monstrosity timer goes less well
I do agree that Stalwart Stand (and especially Renewed Faith) are a bit of a problem for higher fears (I myself am guilty of this, with 3/4 62 clears of mine relying on Renewed Faith); I am just trying to figure out any potential issues with removing those two boons. A lot of the other options of Athena (so I hear) is not as good. Maybe Renewed Faith and Stalwart Stand could be just nerfed to work like Echoās DD refill, where each subsequent refill gives a bit less
Issue with Athena is that it packs too much into one.
Compared to h1, it has divine dash, stubborn defiance and Patroclus dd refill buffs. All of this while being on demand AND rollable. This limits the space at high fear to DDs because if you can refill them on demand, you can afford to play ābadlyā in earlier zones and up to the third boss because you can guarantee a refill with Athena.
This combined with scars being fixed and strength no longer able to cheat through the healing and the many nerfs they have done to it (pin no longer working with strength, armor nerfs, DR nerf) made strength so weak with full pain and scars.
Why deal with scars with strength when you can just get a massive heal on demand with Athena?
Guys bfr we're not deleting Athena, it would make casual players trying to beat low fear surface give up š
Real issue is the no dd condition and the current balance of Strength being outclassed by DD unless ehp is not a concern (except at 65f judgement)
Like that condition is naturally gonna put you in a scenario where Renewed Faith and Stalwart Stand are your best options, especially when all of the other Athena boons got nerfed
actually tru yea, athena's keepsake only spawning with 0 dds does put way more value into faith
Like the condition made sense originally when Strength wasn't nerfed and the offensive Athena boons were really strong
But it doesn't really make sense anymore besides ensuring maximum value from Renewed Faith
So then perhaps the solution is just make Strength better, and make a few buffs to Athenaās non DD boons.
I would love those offensive ones to not be junk, thatād be nice
Otherwise these days I donāt touch Athena with Strength unless Iām feeling like some Stalwart cheese
defensive posture is prob the only strength friendly gift athena has
it's the only one i take when i do use athena w strength
What about Task Force + Strength?
Like would it be worth it for Selene, and like⦠Lunar Ray or Darkside?
o the more-godsent gift is really fun to play with
it should be good regardless of strength/dd, but since natural athena is only in olympus and no-dd condition elsewhere kinda forces u to go faith or bust
tbh it's also that 1 godsent per room and 2 godsents per guardian is more than enough in most cases
i do kinda wish moon water godsent had smth going so it works at high fear instead of being like the one hex that's absolutely useless
Youāre right about it working with the high fear part. Another added to the list of scar bypasses! 
lol tru,,