#h2-builds-and-combat
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where I feel if you didn't get it in erebus you basically wanna hit experimental hammer oceanus and then try to get two hammers in fields from echo if she's feeling nice or artificer if you can hold it
unless ur Nergal and wish to not have a rlly unfun time
Hammer reliant aspects are cringe
I got psychic whirlwind on my fourth hammer last nergal run š©
I could've done Mel skull 50f in my first 5 tries but bolstering refused to show up for over 20
I mean its not like you couldnt clear it without bolstered
Eventually I had to but it was way more challenging than it needed to be
I will admit that separately from fear I think people who ask for specific builds to copy are acting like brainlets
Also that was old skull so bolstered mattered more than it does rn
most builds with basically any synergy can clear even very high fear, work on your fundamentals instead of spending three hours agonising over builds
ok tbf when im talking about build recs for high fear im not talking about specifically like "get these 2 hammers and these 9 specific boons" type of build
Hey i ask for builds for aspects I've barely played š
more like "hey Zeus feeds into hestia really well, get thermal dynamics if at all possible and ur looking for double strike/static and pyro as ur secondaries
tbf I don't mean 'which gods are good here' but like
anything involving a legendary or a specific hammer or multiple duos
if hestia doesnt show up Poseidon/Aphro/whatever also works well here because of X boons etc
If I were to make a build guide, it wouldn't be any more specific than the gods I want, some standout boons from em, best hammers
like reccomending a "build" doesnt have to be lvl 80 kings ransom build liek
it doesn't, you're correct
but a lot of the people who ask are looking for that-
dunno I feel like rather than build guides a synergy guide would actually be more useful
I just think ur definition of build is different from mine
the problem is no one would look it up on youtube because h2 players don't know what they actually want, they think they want tier lists as well
it's about formatting is what I mean there - rather than presenting boons in conjunction with specific weapons you talk about boons in conjunction with each other with a side mention for things like what works well with fast and with slow weapons
just don't mention specific weapons at all because aside from a few specific ones builds aren't really unique to them
actually hm, what build does only work on one specific weapon 
Lucid gain Charon
No other aspect blows up its cast and gets anywhere nearly as much value from the gain
though that's more of a specific boon, charon's ocast build is still good on circe and momus
Also can anything that's not torches do the fine line/ocean swell spam?
aspect of artemis, actually
Wait what
oattack artemis is a thing!
it's just usually kinda worse than a trick knives build but the oattack cast speed increase is genuinely quite significant
Post a build guide for that pls
What 9 boons and 2 hammers do i need

basically if you miss sweeping ambush you can pick up the usual omega move adders like cut above, fine line, ocean swell, weed killer etc.
if you hit sweeping ambush you need pretty good magicka regen to go for those on top though
Possessed array skull?
Do those still work on possessed? I know that was changed between patches
Yup still works. Possessed just donāt charge your hex anymore, but it still fires all your omega stuff for the fixed price of 25magixk
Cheers, Possessed was probably one of the most often changed hammers so I legit lost track of how it works rn. I rarely play skulls
how was possessed before? i only started playing with patch 11 and possessed is what makes skull insanely fun for me
possessed used to "use" magick instead of "lose" magick, which essentially means you can't use it to charge your hex and im fairly sure also no longer affects things like heart throbs and righteous pike
it also used to only cost like 10 magick so it was kinda busted LOL
i havenāt gone too big into hex builds or heartthrobs so i wouldnāt have felt much
but this is insanity lmao
hexes are so fun would recommend
i really like night howl, had a run go that had night howl and the duo that raises your last risen foe to fight for you
I do it on staffs, especially Mel. You can hold attack and dash into more omegas without the interstitial regular attacks, fine line hits the same general AOE as the Staff O attack, lotta good hammers for O attacks
Selene probably
no, staff omegas only exist on momus and anubis, you aren't mininet
Night Selene anyways
Which may just be sucky at 50+ idk I didnāt have fun trying it yesterday
Coat specials might be my least favourite attack in the game
Iām mini pilled what can I say
regular special is goated though
i must be hallucinating cuz i really like using coat special
what're yall's favorite supay builds?
hestia/poseidon sprint with blitz on either attack or special
is it possible to use cast while charging omega special on axe? i cant tell if its not possible or my inputs are the issue
I don't believe it is, I've never seen it in other people's Charon gameplay and if you could I am sure people would do it
Alright, thank you
Its a me thing I donāt like it at all
No!
Goddamn i had such a good hel build and got hit by prom wave
Somehow i ran frenzy 2 and felt pretty good even up against eris but for prom my memory just failed me
Only thing i couldve asked for that build to be better eas to not get both master conductor and thermal dynamics in the same offer lol cuz i had the denial vow
Otherwise was so good
I guess more hp wouldve helped too tho, wasnt that high up, didnt have persistence
Is icarus's supply chain ever worth taking
maybe if you get it really early in Thessaly and if you have Sea Star
I assume itās probably not bad on Heph blasts? If you donāt get the ā+3 level but primeā option already
I was thinking of heph but i feel like heph builds also rely on supplemental boons a lot that arent that ideal to get pommed
Haha yes!
Goddamn they got me again
Oh god now i die to typhon damn so close
does blast only proc glow on the primary enemy it hits, cuz i'm rewatching one of my fights and noticing even when prom and heracles are super close together, only one gets glow'd
Itās usually the āwell I canāt spare the priming and I donāt want Hazard Boomā pick for me
usually i only get the +3 if it's on like scorch or blitz, otherwise nuh uh
Iāll do it on Blitz, Blasts, or maybe waves
island getaway aphro attack 
I miss the power Icarus buffs why did they change that? š
my intuition says prob cuz there's a lot of power based hammers already
20 power from Icarus plus reaper knives and Artemis special boon was my favourite thing in the game
Imagine that with island gateway Aphro special
true š
I did something similar with Ripper Rockets on Mel Coat back when the power boosts from Icarus were available. Got to like nearly 1000 damage per Rocket
Just absolutely silly
This is ridiculous.
- Play Mel Coat Poseidon Attack for about 3-4 hours total on 50 Fear.
- Lose like 20 runs total.
- Play Supay once on 50 Fear.
- Win immediately.
- Then my game crashes right before I stop recording, so I lose the recording.
Itās as if my system was punishing me for playing Supay.
Uh⦠maybe? It just told me āVerifying Installationā, and has a crash listed as most recent as yesterday (to which I donāt think I crashed yesterday?)
The entire run felt choppy in terms of performance, so I canāt tell if this is an F10 moment, or if itās me not having enough space or something else.
Anyway, another 50 Fear done, with nothing to show for it except the Book of Shadows. 
i see, ye wack
Also, the worst (or best?) part, is that it crashed right after I returned to shadow. What that means is while I do have a 50 Fear done, I canāt go back to the seed I played.
It was a crazy seed, where I got Renewed Faith on my last reroll, and a Level 10 Breaker Rush on Supay.
:o damn
This was me with Charon and Mel Blades where I won the mel blades run on my second try very easily after struggling with charon
Went right back to struggling on selene tho
chronos discovering that stack overflows cannot be stopped
Maybe Iāll do the Supay run again, because that run also was littered with mistakes. I had a good Cerberus Fight, but Sirens, Hecate, and P3 Chronos was.. not so good.
Wās a w
For sure. But⦠if a titan falls in Tartarus and no one sees it, does it count? /j
can still be submitted to crossroads even without a video, right?
yea u just need a screenshot and u should be fine, i believe their preferred minimum is 22f? not 100% sure
the website defaults to a minimum filter of 22f, so iād say your assumption is correct
not even preferred, you canāt filter to anything below 22f. lowest fear runs there are 24f
there is a very minimal amount of 24-31f runs, itās mostly 32f and up
and here i was excited to about to submit my 2f 21 minute run :( ||/s||
ye the website's mainly a high fear catalogue atm
yeah thatās why the /s, i love the website as it is
Well stocked with a gazillion of my 32F runs for your mid-tier enjoyment
hoping theyāre all experiments for the guide youāll eventually make?š
Mostly yeah but Iāll do like 50s for the speedcord aspect of the week to stay sharpish. I donāt like recommending anything if I donāt think itāll stomp through the game
With like some fundamentals knowledge
that would be great! I used your H1 guide extensively for trying out things, and also learnt a lot from it
are the global damage bonuses additive or multiplicative?
actually nvm the question spans way too broadly. is there a resource that explains damage calculation in the game?
Additive
so you basically can have over double damage (with some prereqs ofcourse) from arcana alone?
Yeah pretty much!
There is probably some resource that explains it in the speed running discord but it's pretty simple iirc
Power * all the additive percentages * 3 (if there is a crit proving) * 2 (if you have one of those ares boons)
Plus whatever other special effects. Like air quality is checked at the very end to see if it goes above 50 or not
But yeah that's pretty much it I think???
and then all that * by whatever multiplicative bonuses you have, right?
What multiplicative bonuses?
The only multiplicative bonuses are the crits and ares effect
actually wait, i was confusing other things with it. are there any damage bonuses that are not additive?
This is all there is afaik
Everything is additive yeh
my brain jumbled up the whole excellence fiasco with damage calculation, apologies for the dentge but it is 5 am and i havent slept yet
It's all additive otherwise. Or +power
Power is technically multiplicative as well as Ares double damage and crits
My bad guess I'll disappear
they're all technically multiplicative bonuses they all just scale additively
I was messing ā¤ļø
Yeah it's okay, a lot of this stuff in this game is very confusing
the only thing multiplying right now is my contempt for the aspect of Selene
Selene slaps tho
Lmaooo why
its slapping me rn thats for sure
I love Selene
What's wrong with it
idk im just bad at it
Coat in general is goated love Coat
playing Night cause it seemed fun
just play it at 0f and you won't feel bad at it, ez
Have you tried it tho
Ok ok it is fun actually
It's just too inelegant for my taste hahahah
is your favourite weapon the staff? feels the most "elegant" out of all of them
Is "The Queen" Arcana worth going out of the way for? There are a number of good 1 and 2's, and I'm not sure. Though, sometimes you reroll twice and still only get 90 gold when you want a duo.
guess I try not punching people then but like the range of skyfall and the range of the rockets doesnt feel like it overlaps at all
It's not that big of a difference
It's like nice to have it, but it also isn't something I go out of my way for
Divinity is much more important than the queen imo
Oh yeah sky fall does feel a bit awkward to me to sometimes..
it would be very good to have if you know you're going after a build with many duos. but if you're running denial, im not sure how worth it it would be to go out of your way for it
Denial doesn't help you get more duos š
They reworked it so it doesn't work like that for a long time now
Why am I finding out that all the Selene coat fans are just playing Mel coat in a trenchcoat lmao
yeah i heard about the whole thing. i was insinuating the opposite (even though thinking about it now, it doesnt make much sense) my though was if you're running denial, Queen might not be as good to sacrifice other arcana for if you're running denial
meant to reply to this^
Tl dr: denial makes no difference so it shouldn't affect your arcana choice basically
Queen isn't usually worth forcing a suboptimal loadout for unless you are content to force a specific duo that strongly changes the game for you, like Heinous Affront or Rude Awakening + Chain Reaction
But it's usually not too hard to have a good arcana loadout that gives you Queen
i just realized my usual loadout does have queen activated lol
Yeah I mean it's usually fine
To give you an idea, on an average boon (12% base chance) Queen gives you a 52% chance to see a duo boon vs a 31% chance to see it normally. After one reroll, those numbers are 77.5% and 53.6%
So it helps but it doesn't mean that you should not bother chasing a duo without it
that is a siginificantly higher duo chance than i expected honestly
Excellence and Queen both give higher Leg/duo chances that people realize I think
Divinity is a massive difference too
https://h2crossroads.pages.dev/ArcanaDeck/?deck=WyJjMSIsImMyIiwiYzYiLCJjNyIsImMxMiIsImMxMyIsImMxNCIsImMxNSIsImMxNiIsImMxNyIsImMyMCIsImMyMSIsImMyMiIsImMyNCJd this is what im currently running
future plans are to drop lovers for either huntress and messanger, or for artificer. i want to get eternity in but other than dropping lovers for it, i have 0 clue on how i could do that
1.5% paid dues 
First piece of advice I would give is to as soon as you can immediately stop thinking about Arcana as cross-weapon
At the very least, the game gives you six slots so do one loadout per weapon
That set up would work pretty well for almost all weapons tbh, it's very solid
yes, that is something iāve been meaning to start doing
but other than eternity, what card might i want to use/drop depending on weapon?
Night is good on Momus/Selene
i have basically all survival cards up because iām still not great at minimizing damage taken, the rest kinda fall into more damage (furies, reroll corner etc)
speaking of night, i have no idea what it does. whatās an omega combo?
If you alternate your omegas instead of spamming the same one, they will have a crit chance
If your goal is to just do something like 32f, then your setup will work for most weapons there lol.
So idk, do you want to push into high fear territory? In that case you might want to think more in depth about it I suppose
iād say iām still in my learning/meta progression phase. but yes, i eventually do want to push up to 32f and beyond
Things I would consider swapping out is probably Wayward Son, Origination, Boatman, Sorceress depending on the build
Then like just try other stuff like use your imagination and try and make stuff good
i still have a lot of cards not fully upgraded yet, have no aspects upgraded other than than at 2 and medea at 2, amongst other things i might forgetting
i apologize if iām asking too much ānoobyā questions but i do love to learn and improve, hope itās not too much hassle for you guys
Wayward son might be the last one id consider swapping unless thereās a self heal build, i take more damage than id like and 5 per room adds up for me quick
origination i get, but are there really builds where you wonāt be able to make use of it? its a huge damage boost
boatman is massive QoL but can definitely be dropped, i have it on more for to unlock the fates card than anything, but the extra gold is nothing to scoff at ofcourse
sorceress i have on due to no eternity, but can definitely see why its a choice to drop
keep it in mind that east likes to do a lot of unconventional stuff so idk if his advice is something a lot of other people agree with lol
Wayward son is great for learning imo
Like on huge builds where youāve got a gigantic percentage boon on your move, weed killer, that sort of thing, another 50% from Origination isnāt bad but also it doesnāt move the needle much
i would say his degree of skill is what allows him to also do these unconventional things, no? but i do get your point for sure
i agree, itās the first card i maxed while i got the stardust to max Death
No I feel the exact opposite lol. If someone is so good at the game and reflexes and precision that they can win with any build or setup it makes their advice less useful to other people
i see, i definitely havenāt considered that
The only issue with wayward son is it doesn't work with Scars so on high fear you won't get to benefit from it
if you can recall off your head, approximately at what fear do you start running higher levels of scars? since even at 2, thatās still 2(or 3?) health per room
Well it doesnāt work with Scars 3. Iāve been using Scars 2 Wayward Son, and it has āworkedā to some success.
40+
because if you run max scars at (letās say) 25f, iād probably be better enough at the game that i can live without wayward son
You can do scars 2 with wayward son yeah
oh yeah by the point i reach 40f+, id definitely be good enough to not need wayward son
When people talk about high fear they usually refer to 40+ I think
Because that's completely optional territory basically
in other words, masochist territory
actually that might be even higher, or restricted just to 65 and 67 fear because why would you want to do that to yourself?
Yeah lmaoo
40-50f is still within manageable territory, I have no clue at all how people do 50+,literally seems impossible to me š
Impossible to get past rivals Scylla with frenzy 2š
i wonder if when i start pushing fear if i should run frenzy 2 very early on to force myself to get used to it
Yes!
That's the usual advice!!
You either commit to frenzy 2 and never turn it off or you never touch it at all because of muscle memory and stuff
Frenzy is really weird like that but yeah it messes with you a lot if you try to switch it around..
with H1 i took the latter route with FO2, but i feel like getting used to frenzy would be more fun (after the initial massive suffering)
You could at least try it for a few runs atp to see how it feels yeah
Turning it off is always a lot easier hahaha
basically anime training arc where i train with weighted armor so im much stronger in the real fights
The frenzy 2 is kinda true till it isnāt. You need to live long enough to see the moves to learn them and get a feel for them. If you die too fast, it is useless. like for some rivals bosses feel free to lower it till you know what the hll is happening. Especially for some things like unrivaled chronos p3.
yeah the rivals combined with frenzy is what iām thinking of the most. donāt think itās a great idea to go into a boss not knowing their moves when theyāre also on steroids
True true yeah
yeaa i find it's better to adjust to rivals at frenzy 0 before ticking up the speed
speaking from experience trying to fight rivals polyphemus on day 1 release
rivals came to the game at a later patch than release right?
Rivals was in patch 9
okay yeah then that makes sense. for a second i was thinking how good are you at the game to be able to go from 0 hours to rivals poly day 1 lol
Game got 2 major updates before unseen patch (which brought rivals) plus a couple of small patches.
i see. i only started playing after unseen dropped so have very little idea about the progression of EA
https://www.youtube.com/watch?v=YeeueGbELYE something like this - Air Quality and Froth with Gales
Forfeit actually wasn't that hard of a vow to take - Toula is a beast in the early game and with AQ online by Prometheus the rest of the run was pretty well in hand. Just needed one DD refill after missing Athena, and I got it.
if you're planning to seriously push fear later, you should start running frenzy2 asap
the sooner you get used to it the better
If you run Rivals before learning Frenzy you basically have to learn two boss fights since it changes the timing for dodges
I think beating each Rivals boss at least once on low fear (like no others vows enabled) should be enough, then permanently run Frenzy
Like even now when I turn off Frenzy and go back I find myself getting hit more than if I had Frenzy on bc the timings are just that different
can chaos spawn on surface? i need to farm ||darkness|| and all fear challenges are pointing me to surface for the past 10 runs+\
Only on the entrance chamber of the first two regions or at any point during the third region (minus warden rooms I think)
chaos has a much rarer chance to show up on surface
yeah iād say thatās my end game (albeit thatās pretty far, but eventually) yes
oh wow, i wouldāve expected turning off frenzy after getting used to it would be like playing on easy mode, but it makes sense
yeah that was my thought too, give myself an actual chance to learn the nuances of the rivals fight before throwing myself into frenzy+rivals
any fun builds with the black coat? I just cant seem to make up a build that "feels" fun with it
shimmering hammer with hitch rockets, murder ur waves
are there any "meta" builds? and if yes, then would it be a weapon's aspect specific?
there are quite a few strong builds for every aspect, there's too many to just list, do you have something specific in mind?
my most played aspects are negral for axe and morrigan for daggers, so im curriouus about those 2
also curious about Anubis, Supay, Eos and any black coat arms (they all feel kinda the same tbh)
nergal needs psychic whirlwind, your options are apollo, demeter or hera on attack
morrigan is either leaning into blood triad with apollo attack or using its multi hit with scorch builds, your best hammer options are sweeping ambush and final slice
anubis is just scorch attack, that's the entire build
supay is hestia or poseidon on sprint, then zeus and/or hera on attack and special
eos has plenty of options, use the night arcana, i personally put zeus on special then apollo or hera on attack
coats can all play scorch on special, it kinda differs from aspect to aspect, like nyx with scorch special and blitz attack
don't limit yourself to these though, at low and mid fear you can make any build work, don't be afraid to experiment and goof around
yeah thats pretty much what i build on those 2.
had a successful olympus run with hephaestus attack+special+2 or 3 duo boons with morrigan. 0 fear though
will test anubis with scorch, thx.
why hestia or poseidon on sprint and not, say, apollo or aphrodite? as for atttack/special, thats what i go for all the time (or at least try to).
hestia and poseidon have the highest damage potential on their sprint boons
ah
i forgot about the rush boon boost
always think of Supay as an auto-turret aspect and completely disregard the sprint boons
Erebus sucks and then its kinda good ig idk this run highrolled a lot lmao
here's a 62 fear run if you wanna see how pros play supay
Coats:
Mel: Poseidon Waves Attack + Exhaust Rider. Then aim for supporting boons such as Static Shock, and Nimble Limbs. If you want to aim for requirement boons (Duos and Legendaries), Arterial Spray (Poseidon + Ares) and Kingās Tide are probably the two best to go for, outside of weapon-agnostic duos like Sun Worshipper.
Selene: Maximize Skyfall. Aim for Heinous Affront + Divine Vengeance / Light Smite in combination. Start with Selene Keepsake or Ares Keepsake; both have their positives (better Skyfall right out the gate, Ares guaranteed right out the gate for the Godsent).
Nyx: See Pizzaās comment
Shiva: Apollo Attack + Gains such as Born or Ionic (Hecuba can also help). Since youāre alternating OSpecial and OAttack, Night is a good arcana to use.
run was saved at 15:26
most 62 runs take athena exclusively for that boon š
totally understandable since i do the same. if only she gave me replenishment instead of the +1 per location š
I wonder⦠is there a 62 Task Force run?
Iād imagine it would be with Selene if so. Or any weapon with Apollo Lunar Ray I guess.
wdym by task force?
athena boon
lets your hex be godsent +3 times in every encounter
what are the prereqs to be able to get godsents? i dont think i unlocked that yet
i think you have to use every hex at least once
that would make sense, i basically always go for the same hexes everytime. im sure there are 2-3 that i haven't picked at all
What gods should I prioritize for aspect of cerci Zeus cast. I know I need Zeus but what other gods should I be looking for
And if I do Hestia cast which gods besides Heatia should I be looking for
Hestia and Zeus are good with each other because thermal dynamics is really good. Demeter gale stuff is also good. Hera extended family buffs the damage of both to a large degree and hitch.
Just keep in mind for hestia cast plays and for scorch in general, the #1 damage buff is pyro technique.
what are the best specials for staff?
For which staff?
i just had a random vision, what if unseen gave 20 magick/sec, but lose 2 of this for each boon you have
maybe not a good idea, it's kinda just a flashbang thought i had lol
unseen could be 20/s literally right now and the needle doesn't move
let alone a downward scaling version of it
the idea was that it gives better early game magick stability but i forgot hecuba exists šš
im partially convinced that removing the lockout would make it usable, or at least feel good to use
pretty sure it doesn't move the needle enough for me to use 5 grasp on it
but it would at least feel useful when i circe/keepsake/chaos randomizer it
maybe inverse? like each boon, add 3
still ass, because generally speaking the time you need regen the most is earlygame due to a lack of boons
and now its even worse for the players who take it to hold off on getting regen boons
hmm, i feel like regen in early game isn't too bad as long as u run hecuba and aim for a gain as early as u can
one of my suggestions was making it work like that one chaos reward that reduces mana costs by a %, so it works alongside regen boons even more(except demeter ig)
as in a gain by like oceanus or thessaly
i say as i've been messing around w mel torches lol
idk i just don't think any amount of regen would be worth 5 grasp for me fundamentally probably, it needs some other thing imo
like im half convinced it could straight have the text of demeter magick and as long as it has the lockout it will be unclickable
understandable, i mean im also on the end where it's worth keeping it as is for early-game players getting the hang of magick first (like me)
10 magick/second without lockout sounds mid still, 20/s without lockout is maybe good but my brain might just be too tainted to actually consider clicking unseen seriously
Unseen solved by making you change arcana between biome
judgment region 1
get free 5 extra cards
equip 30 grasp normally after
1.0 unseen: all ur magick is converted into hp 
(this would be terrible do not do it)
maybe primed magick,,
So close to a hitless frenzy 2 rivals eris but then the adds got me
the what got u?
ooh yea automatons are the worst lmao
is there turn speed based on elite (armor)?
cuz i swear i've been behind them and it's 50/50 whether they turn super fast or turn slow af
Elites turn faster I think(?) could just be me panicking because I let them shoot
that explains it, ok gotta keep that in mind then cuz it throws me off like "damn chill"
that's even more cruel in the context of like 3 elites spread out in the arena
Small arena too
eh small is at least fine cuz at least ur close enough to be able to move and dodge cuz rotation speed is worse when ur up close, and hopefully u have cover (i still had one instance where there was no cover with three elites and one impervious lmao)
big arena spread out is diabolical
what's auto spinner elite thing
Yea true bigger arena is more annoying but when you have to also keep track of eris then youre either dashing towards her and the adds snipe you or you dodge the adds but eris rushes you with some bs
tru, it why i prioritize blazing thru the adds asap
I really just wish eris was more noticeable in the fight because sometimes i lose her position amidst the bomb smoke or adds or fire
And if some enemy goes in the fire hazards when i dont have range its also annoying
tru, i trust visual clarity will improve in 1.0 as they polish it up
at least it's better than scylla cuz who thought purple on purple was good
Would be so welcomed
i trust unrivaled hecate will be murdered in an alley with nerfs
Honestly scylla models aren't too bad but take that with a grain of salt as i barely do the underworld
Its the projectiles that suck, so many, especially if Charybdis gets the featured artist boost
LOL my one hope for hecate is that all her interphase moves get canceled instantly after last minion kill
yea the models idc, it's the purple/pinkish attacks on purple that makes it horrendous, especially if u also have pink moves like aphro cast
Like you know where the tentacled and roxy are
Jetty is honestly forgetable in a good way
Scylla is thick
Oh yea
i hope they add a pin kfilter
wait charybdis doesnt always get the boost?
ye it's still random artist
bruh then im unlucky
You probably just notice that one more since its so annoying
i want to see neon cyan and neon yellow attacks etc, varying colors based on the attacker
Jetty or roxy are forgettable lol
tho actually multiple colors on screen might be bad too
well i kinda only started playing the rivals update a few days ago
it's i believe, 1/4
and in those a couple days i played 3 times against scylla and for those 3 times to have charibdys featured is i think pretty lucky
not 2 i didnt count
Fair
Ive got maybe the last two weeks or so , and under a dozen runs in the previous matches as i still had college
1/64 isn't insane odds
Ytb does help tho
fell in love with the new soundtrack
MY MAN
only doing the underworld for that
I actualy got the instrumental from the game files to listen to it since i played it in the crossroads and it was so good
aspect of morrigan is busted
truth
Aspect of big number
aspect of murdor
I wonder which is better on my hel build rn with hestia attack
Slow cooker or highly flammable ( common )
Hel does have low base power so maybe slow cooker would make it cracked
But highly flammable makes pyrotech even better and lets me leave enemies to dies
On a surface level, Slow Cooker is probably better on bosses, and Highly Flammable is probably better in encounters.
Ill try slow cooker and hope I get static shock or hitch later on, i have the gods in the pool
Or flash fry biggg
does morrigan have a bigger detection radius on the o attack?
Relative to other blades?
Felt better when i was using it but dont know
Does colossus driver damage reduction apply for the whole duration of the specials flying out ?
Considering it over leering glance, again since i can maybe get static shock etc
On Hel the reduced damage duration is just as youāre firing for like a microsecond
Awwwww
anyone have advice for building for anubis? i have no real idea how to use it or play to its strengths
scorch attack with a high %boost on your special
so, like, hera or aphro special?
yes
Also omega special is really strong
so has anyone done a max vows run? or whats the closest to max vow that people have done
67, max fear has already been beaten
only caveat is that it was a seeded start with trick knives
was mynt
not afaik
Scorch, waves, blitz, or Hera attack, any big percentage or high-rarity Blitz on special. Dash-strike, cast, then Hoover enemies in with specials or especially O specials, which zorp in the whole room basically. Dash after specials to get away from things you invited into your personal space
someone came very close playing a modded version of the game
Ok, weird thought I just had. Is it plausible or reasonable to say that Rival Prom is harder than Rival Chronos?
I remember a few days ago there was a discussion about Rival difficulty ranks, and now I am feeling like maybe, just maybe⦠Rival Prom is harder. (Though to be fair, Iām biased because Iāve done way more underworld runs; 4 U50 to 1 S50)
Depending on the build yes
Prometheus and Heracles don't stand still and Typhon does
Like it feels like I have to build it like Scylla where if possible, I take Knuckle Bones + Hera just for them.
Maybe? Theyāve got a ton of HP and you need to come out of it with enough life to get through Summit too. Chronos itās cool if youāre near-death at the end
So if I am playing an aspect like Momus or Selene or Charon I am getting 100% damage value into Typhon
so his like "effective hp" is less than Prometheus if I just like miss him
Maybe thatās it.
Underworld has a higher base (time vs Hecate), a difficulty check (Scylla), flattens (Cerberus), and then peaks (Chronos)
Meanwhile, Surface has a very low base (Poly & Eris aside from Eris vs Timer), and then takes two massive jumps.
Surfaces enemies are much much harder it should be said
And also I hear that Surface punishes more for damage trades
I said that yeah
Like I have had to use Renewed Faith on all 4 Underworld runs, but for Surface, itās as if I canāt do that strategy. I only was able to with Circe because itās such a safe aspect (at-least with my beloved Lightning Lance).
Sometime in the near future, Iāll try some more Surface runs (Iām gonna try Supay 50F Surface next), so I could get used to the dodging
Surface has the combination of offscreen enemies and projectile spam
i mustve gotten lucky because ive never had much issue with them beyond like 2 unlucky runs
i could be wrong but im fairly sure knuckle bones doesn't work like that for scylla
No, I mean make load out decisions specifically to counter them
ah gotcha
The Scylla counter being godsend Total Eclipse
Iāve had to do that less for Scylla and more for Prom, comparatively
I think I have kinda moved away from KB on Prometheus unless I have some hera stuff going
Dependent on the build ofc
i still use it cause i find i don't really need the help phasing typhon phase 1 and the dr is negligible
so i may as well use it for prom where its helpful
Oftentimes I just think it's better to go double Pin
esp if I leave Thessaly around 60 hp
š¤
If I have Pin I can save time on like Talos just by playing like a baboon
I mean I guess at the end, but the memory game eats up time twice
it's super build dependent ig
The benefit of Knuckle Bones is also the damage aspect, helping against Timer
Pinās damage can only come at the end unless you want to use one of your normal death defiances
Knuckle bones doesn't help me clear Olympus faster though and in a lot of cases pin (or moon beam or whatever else I take) does right
True. And I have faced time issues there tooā¦
Or oftentimes I take Fig Leaf in Thessaly so I will take a god keepsake or something in Olympus to help the build mature
Ok, one more question. What weapons + pathway do not yet have a 62+ run done?
I don't think there is a collection of all 62s
I know that mathematically, all weapons can do 62/67 Surface via RNG. But surely all weapons could roll for 62 Underworld?
We don't know what is or isn't possible
Iām just certain of the surface bit. If I ever get good enough to do 62, Iād want to do as many 62s than 67.
Thereās a 50 for everything, and pre-rival 55 for many. What other limits can be pushed, it makes me wonderā¦
Its all you right like idw about what other ppl do
62 Mel Axe run has totally been in the works the whole time 
No, but that actually is something I want to try in the far, far future.
āHow high can the supposed worst weapon be pushed?ā
You misspelled "Pan".
pan nearly did 67 yesterday
I mean pan is 67 so idk how bad that can be
No, Pan No Trick Knives is the worst.
Pan with Trick Knives is really strong still apparently
If it was just trick knives theyd use a different aspect right
nah the cast homing is broken with trick knives
Itās Pan + Trick Knives. Itās because of the homing
Exactly
The highest I saw with Mel Axe on YT was 50 with a Judgement run. They took Stalwart Stand and started with Strength as one of them
I think it was like⦠Strength, Persistence, and probably Huntress if I had to guess (I donāt recall what it was)
This was pre-Unseen.
hordes3 grit3 wards2 return2 timer3 onion is REALLY hard to handle for mel axe
theoretically yeah
Wdym can it
Sorry, I meant āIs that optimal?ā
Is it better to take Void than Wards for Mel Axe at 62?
I'd probably drop grit instead of wards cause boss fights seemed like a bigger issue
grit3 bosses take a lot of time with mel axe
I want to be perfectly clear here
There are no rules and no consensus here
If YOU think void makes more sense than wards then go try it
I was looking for advice before I drop into the idea.
Because although Iām probably better than average, Iām not at all perfect
Only one way to fix that
well i haven't made it past erebus in a 55 fear run with mel axe
Is it to use Dashing Heave and Huntress?
good luck getting dashing heave
huntress is very important though yes
So Persistence -> Huntress. Got it.
Mel axe is hurt by mynt retiring
Wards is solved by static shock. So you really really really want first biome second god to be zeus on any of the slow weapons
Also Zeus on axe special is actually pretty good
Dashing heave into special and repeat is a pretty good combo
Mel axe can definitely beat 62F but solely because Heph blasts exists and functions basically the same on every weapon
Like even when the inevitable 62F Mel axe run happens it doesn't change the fact that it's still the worst weapon in the game bc least variety of viable builds
I think we should all remember that the game isnāt really designed around above 32 fear and Mel Axe does really well at that and below especially for new players who get hit a lot and donāt have access to the resources you need for the other axes
Idk ab that . . . Especially for a new player, axe attack combo is very likely to make them take more damage than 35hp (+17hp per dd)
It'd be like if Arthur moveset was the base moveset on H1 sword and the faster moveset was considered "more advanced"
I think the axe attack is actually super intuitive - this is slow but hits a large crowd, so put down your cast to trap and swing
20 power and hp for 2 silver 2 bronze is amazing
I mean ig but like that playstyle is still basically the same as Arthur since its special is a precursor to cast. Arthur was def an intuitive weapon, but not a beginner one (maybe the most beginner of the H1 hidden aspects tho, but weāre talking ab Mel aspects here)
Also if new players decide to go for testaments they almost always activate wards as one of their first vows bc it's the least intimidating --> and wards heavily impacts Mel axe
Also like Charon is a much easier and better version of cast to weapon, even not upgraded. You do have to worry ab magic, but it's not good design to create beginner weapons which encourage you to avoid learning 1 of the 5 core boons in the game
isn't circe the easiest cast weapon in technicality since u don't have to worry about exploding it, just plant it
and it's super flexible to where you can either build into ocast or normal cast
Yeah but I think we're specifically talking ab axes here (basically if Mel axe beginner friendly compared to the other aspects)
ah gotcha
Yeah idk I think one of the easiest ways to grab nightmare in the early game is gonna be Mel Axe + Aphrodite start
i wanna craft a build that maximizes the benefit from zeus/hera duo
my thought is aspect of supay with zeus dash? but whats the best way to go about getting as many hera boons as possible
probably surface route + just only spending rerolls on rooms?
Yeah and then get her to appear naturally first before keepsake region 2 + Echo keepsake
Best ransom build imo is romantic spark supay with blitz attack and Hera sprint
You could do Medea with Zeus Special and Storm Ring, and take Hera / Echo keepsake in region 2 if you do/donāt find Hera.
salute the oath of the unseen to reroll your run's rng
You can only say ass in this server
used to prove your run was unseeded for speedrun/high fear videos mostly
Btw red, are you the same that made the axe guide with mynt and machi?
I am talking about this one: https://www.reddit.com/r/HadesTheGame/comments/1gmp85h/hades_ii_nocturnal_arms_guide_zorephet_the/
Different red then
i see, dam ok
Oh haha I assumed it was the same Red
do y'all think 32 fear is equivalent to 32 heat in hades 1
ooh good question
the fear vows ramp up with similar numbers to hades 1 im pretty sure
I feel like you can hit 32 fear in H2 easier than in H1, without enabling anything really cruel
cheese
yeah you can get 12 fear from doing vow of rivals alone
Well it depends on what vows or oaths we're talking ab but fear has more "free" vows while heat had things like heightened security, approval process, etc.
So I'd say 32H harder than 32F
same
Also Hades 2 just generally gives you more build tools than Hades 1
what's the equivalent number on average? like 32 fear = 16 or 20 heat?
Now that's a question for someone like Autumn bc I did terrible in stats š©
lmao
idk they're not directly equivalent
also Hades 2 has UW and SF routes
so like, is 32 SF harder than 32 H1?
surface is most definitely harder than hades 1
idk, I don't think any zone is as annoying to do as Elysium in H2
I despise elysium a lot
the peak has a lot of annoying stuff too
summit is so short though, and your build is stronger so you can blaze through it
and vow of return is similar to the big gimmick of returning enemies in elysium
I think the determining factor is when the game starts forcing you to take the "non-free" vows: that starts happening for heat around 32 while for fear it gets pushed to >45
It just feels easier to clear rooms in H2
Yeah mainly bc Hitch/Scorch/Blitz, cast AOE and more ways to proc with wards
H2 kinda feels like high level diablo, and H1 kinda feels like low level diablo lol
okay how about just like, bosses
i feel like chronos/typhon are a little bit harder than redacted but im also not familar with redacted and his vow of rivals fight
extreme measures is what its called
Rivals is way harder than em ever was fs
yeah Rivals final bosses are way worse than EM final boss
im so familiar with chronos/typhon now so its hard for me personally to say
for normal boss fights, I think all H2 fights are easier than H1 fights
cerberus is really easy for region 3 boss
For normal difficulty bosses: (right side is hardest imo)
Chronos < Typhon < Hades
Cerb < Prom = Champs
Eris < Scylla < Lernie
Hecate < Meg < Poly
chronos was harder to learn but once i got the hang of it he was very easy
Chronos wasn't even that hard I think, many of his attacks don't do that much damage
same with eris and Polyphemus
but eris and Polyphemus got easier as early access went on
chronos instakill is the only scary thing, and also the Scythe Toss
I feel like you can kinda tank hits in Chronos a lot more than Hades though
yeah that's what i was doing with chronos before vow of rivals dropped
with vow of rivals i need to be quite a bit more careful it feels like
definitely
vow of rivals typhon however is wild
phase 3 chronos is still insane
the start of phase two trips me up a bit but once i do it a couple more times I'll have it in the bag
especially after Eggs 2
baby mode is a separate phase from what comes right after tbh
I don't even count afterwards he has like, one damaging attack
anyways when i beat chronos on 32 fear he called me a monstrous grandchild which is accurate
melinoe is his nightmare
not yet (1.0)
yeah lol
so what is the best build for zeus dash? how to maximize it
of course with aspect of supey
Froth somehow for the Poseidon Duo (usually through cast for furies), double strike, Olympian damage through either EF or RC, and Origination
if you're playing supay with it make sure you seek out nitro boost from hermes otherwise you're going to be very slow
then normally some combination of Heaven Strike/Flourish, Tidal Ring, and Glamour Gain is what I like.
if I'm running Blitz on Supay then I'm always picking Romantic Spark, which is another point for Glamour Gain. Arc Flash is terrific too
King's Ransom just to soup up thunder rush
I guess the thing I go for on Supay with Frigid Rush also works with thunder rush which is go for static shock gales froth air quality
Sadface: Exceptional Talent does not double up on the Bouncing Bomb with Shiva
Alexa that's so sad, play Despacito š
Anyone got any fun builds for moonstone axe?
which aspect
I have thana and melinoe, I can use either
Hello. I'm willing to use an Hel build, can someone reccomend me one?
Dealer's choice on than. Consider novastrike to do biiiig slash
Usually I try to find a gimmick and then focus the build around that
Maybe something demeter based? I havent used her in a while
aphro, hera or apollo on attack
mel axe takes dashing heave, thanatos takes psychic whirlwind
Poseidon or Hestia Attack. Then take either Born or Cardio Gain
Anything else?
Ooh actually hera focus sounds nice
Mel axe could trade Persistence for Huntress, but then itās a little bit harder to go for Divinity.
Than Axe preferably wants Eternity. But you can still use a combo of Enchantress, Artificer, and Lovers for the 2 3 drops.
Only? Is there a Duo Boon who works well with Hel?
Arterial Spray for Poseidon, Burning Desire for Hestia.
Since these two are probably the strongest attacks for Hel, these are the two duos to interact with the attack directly.
Although there is also Scalding Vapor.
hestia attack, poseidon ring can trigger Scalding Vapor?
Think on Mel hera attack, hestia cast, aphro special, and maybe heph dodge would be good?
aphro special isn't good on axe, you're better off using a boon that applies a good curse like blitz
I really wanted aphro somewhere for duos
ah it was for burning desire
You could go for Glamor Gain (Aphro Gain boon)
Zeus Special probably would be best. Though I feel like the combo with Special if used at all is Dash Attack -> Special.
Take Demeter attack and cosplay as Kratos
It does work on a second dash attack, but it also feels kind of awkward perhaps.
Which god should I replace with it?
Hephaestus can be replaced. Hephaestus is better to go for on Nergal than Mel Axe
Alternatively, you can replace Aphrodite if you donāt go for Glamour Gain, Aphrodite Attack, or Burning Desire
What if Demeter was placed on cast for Mel Axe?
That's better for power level but dem attack is for cosplay value and flavour
Then you click weed killer and can lean into the spin
Fair. I was just thinking that Hera is a balance between Damage and a Curse.
Hera is the high fear go-to because hitch shines there
But doesnāt Mel Axe not apply to OAttack?
True but you can get psychic whirl and just use the whirl as some extra damage/control while doing other Mel axe things
I guess. So like⦠take Weed Killer if you donāt find Dashing Heave but do find Psychic Whirlwind
Shouldnt I get hestias magika recovery perk for the Hera/hestia combo
mel and thanatos axe don't really need a special boon
Why not?
because you don't click the button much
if you have to, go for Zeus or Ares or Demeter
Whatever opens up good duos for you
Randomly reconfirmed that Softness (total eclipse bright upgrade) counts towards origination for some reason
due to me still learning, i like dem on special and then i just have a massive freeze with the ospecial if i need it
zeus for blitz is always a nice source of damage
Hi Iāve been thinking for awhile, with Kingās and Queenās ransom plus echo Pom (and maybe the duo boon and Persephone skull somewhere if you wanna add it) whatās the highest boon level someone has got?
I like putting Zeus or Poseidon or Hestia on special on Mel axe. Hits thrice, youāre weaving it in anyway
Iāve seen upper 50s
Whats been your strongest/most obscenely broken build you've ever had?
I think ive gone infinite with Momus before
For me, its in between any skull run that has the 'when you collect the skulls, you activate the omega attack'
Or aspect of Supay with Hera and Ares. I absolutely gutted typhon
Which weapon is momus? Also, infinite is insanely cool!
Staff aspect + maxed out wolf howl + unseen + flood gain
as a newer player, i have 2 that come to mind
mel torches with fine line, ocean swell and the hera poseidon duo
the other is medea skull, fine line, and possesive array. there were other boons that support it but i dont recall them

Chain omega attack and omega cast together, costing enough mana to trigger wolf howl. Wolf howl makes you invulnerable, and gives you armor afterwards while the momus turrets shoot. Then oatk and ocast again during the armor duration, and wolf howl again
what is infinite in this context?
You canāt take any damage and have infinite mana
Since there is no armor spillover the bosses can never hit you before the next howl is up
that sounds insanely broken and insanely fun lmao. are there builds that make it possible as of patch 11?
I think that was my 39 momus clear yeah
The issue is mostly timer if you donāt get a ton of damage on the omega moves
is it up on your youtube channel? if so i'll look for it
Nah unrecorded
So anyone have any advice on using the blades?
you'd want to specify which aspect because they all play kinda differently i think
Uuuuhhh... š
Idk, not pan though, and i dont have the secret aspect yet
the secret aspect is sooo good!! that's the only one i personally know how to play well lmaoo
OAttack is fantastic on all the non Pan aspects.
Do be noted that Typhon and Scylla are completely and nearly immune to backstabs respectively.
And no, you canāt play as Spy tf2 and face stab someone with the blades.
But why nooooot!
morrigan's oattack acts like a facestab in that if scylla is facing towards you, you'll hit scylla
given that ur not close to scylla
Thatās why I said completely (Typhon) and nearly (Scylla)
They tried to make Scylla immune, but there have been tricks still to hurt her real good.
Also, do you get the secret aspects by playing with the weapons, or are there other requirements?
iirc it's having all three aspects unlocked, at least one aspect maxed out, then talk to certain npcs until they drop it
Gotcha, I can do that
Its always the NPC for the second aspect
I got the uhhh aspect already, but I need iron... I also forgot i had it
Also, ares attack, hera special and trick knives already? This run is looking as fine as ambrosia
Nah and epic nitro boost? Damn! Whoever the Greek god of luck or fortune or whatever, theyre on my side
For blades my advice is always start with blitz on the special hopefully with high rarity and then hope for good hammer and call it a day
Co-sign I do that a lot
I like starting Hera cast on Mel blades. Takes care of crowd control issues and you can take like any attack that shows up
Whatās good on aspect of shiva?
Rn I'm thinking Demeter attack, zeus special, hephaestus dash, and Aphro magik
Thoughts?
I am not the most experienced shiva player (only played 40f) but here is my advice. Apollo attack and work for the lego. Hera gain with hitch and night arcana card and alternate ospecial with oatk . Counter supreme hammer is best.
What others for god pool?
Gonna need some solid magika gain
maybe poseidon?
Since it just fully recovers the cost?
I would do Demeter for weed killer and Arctic ring
Hera gain should be enough for gain and hitch helps with spreading the damage.
Poseidon works too but I like Hera more
Well yeah but I need another god so I dont get garbarge in my pool
If you are maxing god pool and damage then prob Apollo Hera Aphro and Demeter. Aphro has the most global damage buffs.
Any fun builds to do with the chaos keepsake?
Yep
Mel Axe still delivers
Whatās a good build for the blades?
Prometheus is really friggen annoying when he does his ranged punch flurry, point blank. Usually right after I've had to dodge away from Heracles.
For all the high fear players, what's the trick to timer on Erebus? I mostly play Surface high fear solely bc I hate this specific region but I have to be missing something bc I've only ever made it to Hecate with like 2 mins max occasionally on a good early game build (and even then she drains all that time)
Timer is a suggestion, you can go overtime and recover DDs from Athena keepsake
Yeah that's been my strat so far but I hate having to depend on Echo if I need a refill later (plus I like having flexibility with that region 2 keepsake)
if ur making it to Hecate with ~2 minutes the main thing you would want to focus on is the hecate fight itself
since that fight realistically should be 1-1:20 long if ur playing it well
Yeah I def need to practice Hecate more but even then the 2 min thing is like my high end, average I make it there is a min with the slower weapons
its sort of hard to give advice on room clearing but I suppose a big thing I notice a lot of people who struggle more with time doing is uhh
ignoring revenants too much
you don't have to pick them up as they spawn but you do want to pick them up peoples
Wait is that rivals? I think I'm slower than that lol
1:30 is what I'd consider a good time
yer
I too have a question about high fear. Is it better to run Death or Strength with Nergal on Scars 3?
Idk if surface is different but on UW I'd take DDs in high fear right now. So many refills!
Even with Nergal?
Like I was thinking that Nergal would use a typical Brave Face / Tough Gain build, and I was curious as to if Strength is better or worse for that safety element.
Nergal healing bypasses scars, you'll be fine in rooms
And DDs tend to be nice for bosses at least in my experience
Probably DDs but try stuff out. Red runs Strength, and I stick with Strength at like 50F but Iām stubborn
DDs especially nice for bosses due to them āsoakingā overkill damage too, right?
theoretically strength is better cause you heal "more" health per nergal proc due to the inbuilt DR - and if you ever lose even a single DD you are now net negative HP comparatively.
of course that assumes you never restore it via echo/shop/wells/athena
I know that. Thatās why I asked. Because on the one hand, Death Defiances without healing is more survivability. But on the other hand, Strength means that Nergal can āheal moreā.
Overkill damage and also I don't think strength reduces the damage from going overtime? Correct me if that got changed
Same damage with Strength or DDs, yeah. 5/sec
Strength you ought to think more about whether you get more out of the 20% damage early
Nergal doesnāt really need the boost to kill early mobs imo
I rarely find that 20% hugely impactful. An early Huntress Iāll notice
I'm doing Strength Nergal rn and find it performing better than DD Nergal w/ the exception of Hecate timer but if most weapons can do 1-1:30 like Foolish said then I've just got to practice that fight
Still crazy to me tho how much easier Ephyra and Poly+Medea are than Erebus and Hecate
Is it not just because of the Timer?
Like if it was Timer 2 or lower, I feel like theyād be closer to equal
Even w/o timer Poly is a much more telegraphed fight than Hecate
Plus the enemies are way more telegraphed too, 1/2 of Erebus enemies feel like you have to damage boost to keep up with timer
Fair. Maybe itās because Iāve not yet dipped into Scars 3. After my many 50 Fear runs, Iām aiming to go for Circe 62.
Though thatāll be a journey (my actual idea is 55 by adding Onion and Pain 3, 57 by adding Scars 3, then the last bits of Grit and Hordes)
Or wait. Pain 3 is 3 Fear iirc now.
Circe should do fine against Erebus bc of leash for wards and cast slowdown as long as you get a cast boon quickly
Onion has reduced me to giving up chamber 1 whenever I see Selene
Like I was never a hex hater but 62F is turning me into one
My main concern at the moment is that I have relied on a bunch of boons to clear. Stuff like Nitro Boost, Lightning Lance, Demeter Attack/Special, etc.
So Onion plus the Grits and Hordes is why Iām starting with Onion as my first bump up from 50
Mhm makes sense
Then Iāll go for Scars. Then Pain, and then do Grit and Hordes in one go for 62
The only other weapon I can think of for me to do 62 in the more immediate future is Supay, since I got that 50 on my first try
I could see a setup where I use Breaker Rush and then grab Sea Star to mitigate Onion.
But also like. Iām calling myself the Circe Staff enjoyer. I need to do Circe for my namesake.
My jump from 50F to 62F was mostly just addition of Onion, Scars 3 and all of Pain 4 so having to actually care ab chip damage was a huge learning curve even tho I was already used to room clear
The added enemies against Timer wasnāt the main worry?
Wdym you want Ć2 onions or . . . ?
No, I mean. If I get a whole bunch of non boon stuff, then I get more magic and health.
And yes, I know about Artificer.
Generally yes, itās the best gain for Charon
thats not what i mean
Not really my old 50F philosophy was I just wanted to see if someone with this build that was better than me could beat the game, the room clear didn't become an issue until higher fear but only for Erebus
Oh. Personally I havenāt used Hecuba for Charon.
Since I don't care ab rarity I usually get Lucid second actually and try to get Solar/Tidal/Engagement first
charon without magick feels so awful in erebus
without hecuba you get 3 ospecials and then you just have no aspect lol
Lowkey I thought the gimmick of Erebus was gonna be having those magic refill stations in every room except Hecate
ye circe is solid for erebus it's just bad cuz erebus waves suck ass and if u don't get at least 3 skip rooms or solid boon choices early on ur screwed anyway cuz it's so many 3-wavers
But then we just end up those with those weak bubble shields and it only in the first room š
Then the rest of 62 is just get good it seems.
ye, i find uw first 2 regions to be the hardest, then surface last 2 regions are the hardest
Then I presume thereās the difficulty spike of Rival Chronos?
it's wild to hear about people's first 50f not involving all of the non-void vows
yea both rcerb and rchronos are difficulty spikes
It is big enough a spike that I've been doing 58f as opposed to 62 for now
Really, cerb too? When he had his fireballs yeah but I feel like he's much more doable now
This is why I considered doing 46 + Rival Chronos for my 50s, cause if I can get consistent at Rival Chronos, the jump to 62 may not be as bad
i keep getting these insane choices in erebus midshop
https://cdn.discordapp.com/attachments/742056287264833546/1407057493196017824/920894eb55bf6302265b3deab0797c84.jpg?ex=68a4b7e8&is=68a36668&hm=f299a0e0446204f0a2bd0fc270873fd7c933f857a7852d77c68f6d7c55d2c2dd&
Like I consider Scylla more of a difficulty spike but that's just bc I get impatient after Erebus and play too recklessly
Ok, hereās the thing Iād say. If it werenāt for Timer, the correct choice is the Dispute. But if youāre worried about Timer, take the dress and move on.
even tho he no longer has unburrowing magma, he's still ruthless lmao, his firespit-dash-firespit attack is so bad if u don't have sprint buffs
Chaos also probably isnāt worth it if Rival Hecate is a pain point, and many of the curses last till that fight.
Mhm true Blinding Rush šŖ
it'd be cool if they added a clear "convergence" point in the fire spit attack so the alternative is to space urself at a specific point around cerb instead of being forced to get all the way near cerb
Also Nitro Boost.
accidentally locked myself out of exceptional talent on charon oops
Because of Denial?
i denialed strike and took sworn flourish
yea blinding rush and nitro boost are imperative for rcerb and rchronos rn, it's why i go for apollo keepsake in fields
The only curse I think you absolutely can never take is the movement debuff, the attack/special/cast dmg if it's your main source, and the damage stun one (which will just autokill you if you run out of time btw)
Itās fine though, since you could aim for the hammer.
Preview chambers feel pretty bad too since you might miss the guaranteed special chambers
I feel like the thing to do after I get 62 is to see how many boons can be pushed up.
if they showed the locked out oceanus chambers instead of hiding them maybe id take them more, otherwise i just simplify and not deal with it
Like⦠I donāt think Iād ever be this good, but imagine a 62 run that brings along say, Heaven / Hell Splitter.
Hi new to the game I just got tranquill gain from Demeter what does inactive mean exactly?
yeahhh im just gonna reset my run
You must take no actions
Not touching the stick or any button for at least 0.5 seconds
That means no movement, no attacks, no channeling.
Oh thatās kinda bad lol thx guys
Best way to test if it's theoretically possible is 50F everything minus Scars, Pain and Void
But even then I doubt it is since not being able to damage boost will force you to play them way more safely and slowly
Also, to be clear, Iām not talking about the Black Night Banishment timer removal.
Anything can be brought up hypothetically there, but it would be very unfun to do that for every single boon/weapon for 62-67.
If there was a seed system, maybe. Even that. That would suck. And it would be a grind thatās probably not worth it.
It is kinda weird to think that every build can for sure beat Surface but maybe not UW solely bc of Black Night Banishment
Honestly it's weirder as a whole that Surface high fear is easier than UW high fear since the intention's the opposite up to 32F
Yeah. Though I probably will almost always prefer Underworld rivals to Surface rivals
Like Polyphemus is my favorite rivals fight, but i feel like the rest on Surface have bigger problems than the combined issues with Underworld.
im struggling so much in erebus today, maybe its not a 50f attempt day
i tried charon, medea, charon, all of them left erebus with less than 3 dds
Most 62s ive seen leave erebus having lost 1-2 dds
Ok, I am wondering⦠what set of vows are you using?
If possible use this website and just put in your vows since it'll be easier:
https://h2crossroads.pages.dev/FearCalculator
I think you replied to the wrong person.
No I meant that towards ry, just a followup on what you said
Oh. My bad.
Sacrifice boon into Apollo special. Ez gaem
can't lose a dd if u don't have dd (strength mentality)
I'm trying to get on the Strength mentality w/ Nergal rn but timer is so cruel š
yeaa it's why i like surface for at least having a super stable ephyra and thessaly time, erebus fluctuates too much
Then perhaps some more feedback needs to be shared.
sometimes u get to hecate in 2 minutes, other times there's 20 seconds left on the clock
I feel like ppl have been tho for like several patches
That Erebus has issues with Timer at higher fears, so some difficulty of Erebus and Hecate needs to be shifted.
Like even Flower spams that feedback (and Flower never wants anything changed š )
Then more needs to be done I guess. Surely itāll be listened to (coping)
This convo feels like āSurface runners discovering how brutal Erebus can beā
i did uw before surface lol
Basically 
unless ppl here are surface first
Iām not a Surface runner though
I'm Surface first for 62F
dam nice
Just kinda funny how Thessaly used to be the timer killer on the surface before unseen. How did they fix that? I donāt remember
uhh for one charybdis doesn't have a ton of hp anymore
Thessaly guarantees 2 special chambers now (warden, midshop, fountain, trial of the gods or Circe)
yeaa thessaly feels more consistent in length now, i like how it's primarily a 1-wave or 2-wave thing
Still hate having bugged Heracles on Thessaly but otherwise it feels way better
if only erebus was changed to be 2-wavers max
tbh i'm fine with hecate remaining a 1-minute boss atm, as long as the rooms feel fair/consistent to actually clear and not multiple spindles running around in one of the largest rooms in the game
like in ephyra at least in large rooms the enemies will always be attacking you and moving towards you
I'm not even sure if the 1-min thing is entirely true tho, like Medea or any duo build can totally do it but like . . . is Eos or Mel axe ever gonna be able to do that hitless w/ max grit š
Well I submitted some feedback about it. Hopefully this gains traction and I covered what needed to be said.
ah i have no experience w a lot of other weapons so ig yea it can vary then
Tbf boated just did an almost hitless eos run against Hecate today
What were the vows and boons
It was 62
So it really is a consistency thing perhaps.
And he was cursed with slow move during the Hecate fight
As in, sometimes you get 2 minutes, and other times you get like 30 seconds.
Ok, I just checked Boatedās video.
Boated starts with 2:15 on the Timer, and ends with 55 on the timer, with Eos 62 Fear
At-least in seconds
Yeah so 1:20 without sheep (and even then that was w/ Dark Side during phase 2)
Unless there's another Eos run he did I'm not looking at
He had the cheaper hex dress not the channel speed one
Well Boated did not get sheeped.
Oops my b forgot they swapped it
He avoided it at 1:20 left though if thatās what you meant.
Plus for him he had dark side
Negative he had slow move speed during the entire fight
I think they cancel each other
Oh you mean the Chaos curse
Yeah he was cursed
Honestly, I feel like Underworld 62ās main problem is Erebus. If it was tweaked like Thessaly, I think more people would do Underworld than Surface.
Even then looking at this boon screen this is pretty high roll for Erebus 
**still probably bias though. I should change my nickname to āTyphon and Prom haterā 
Sure youāre probably forced into running Artificer for most weapons, but like⦠thatās fine, right?
I donāt think thatās necessarily true
Like Erebus you can low roll but I donāt find it that hard to get out
I mean it's def usually possible to get out (*if you have DDs and are willing to give up every single one of them)
Every single one? Idk about that but yeah you can choose to trade safety for speed for sure
I just started my 62s and I guess Circe is pretty powerful but after shaking off the rust from playing surface only for 3 weeks or whatever I felt like I could get there with like one good break
Like taking trials too
Circe's not just powerful it's suited to dealing with hordes and wards, I'm talking like Mel axe or non-hammer daggers here
Hmm idk I guess weāll have to see
I guess you could say it's more of an issue w weapon balance but this was something we dealt with in Hades 1, where it was arguably worse bc casts couldn't proc it
I mean sure every 62 clear is prob gonna need some form of high rolling. But he put himself in a position to high by picking chaos before Erebus last shop risking Hecate fight and picking artificer which gave 2 extra boons that run.
You play the odds a bit at this difficulty level.
True but some aspects def have greater odds than others rn
Aye. It really does feel like Circe Staff was designed to clear 62. It has no reliance on magic, it can be multifunctional with different gods and hammers, and itās a safe/fast weapon
Itās why that Iām really scared for a potential Circe nerf. I fear itāll come in 1.0ā¦
If they nerf Circe instead of Medea cast glitch I quit
Idk what really changed for mel axe from when ppl were doing 50f with it to now?
Mostly just every rivals boss making timer tighter plus including attack patterns that are undodgable at certain points in attack combo
Also I think ppl mostly did Dashing Heave and Romantic Spark (an entirely separate issue) which got nerfed through poms
Hmmm⦠well I did find this video thatās like really recent: https://youtu.be/jBJ1Vy9MlZ8?si=otf3h2sEzv-3KGHH
i swear i'm not this bad at the game usually
I canāt find all of the details here, but what they did use was Void (6 Grasp).
**and also this is Warsong I believe
I wonder if Mel Axe could be played in a similar way to how I was playing spinless nergal
Tbh I am really not convinced Mel axe is that weak. Just that it fell off the meta because a bunch of really good axe players all happened to quit right at this patch.
It was the first weapon to clear 55f during the warsong patch for months.
Ok, so I see a mix here with Mel Axe. Iāve seen Aphro and Hera Attack, Dashing Heave, and Psychic Whirlwind as what seem to be key elements.
I mean ig if spinless Than can do it, Mel axe rapid slash can technically do it but like at that point pack it up š
I think the argument as I understand it is that it ādoesnāt countā if you have to high roll?
Although Psychic Whirlwind was just in one of the Warsong videos I found
Basically, like every weapon in the game can prob beat 62F bc of Heph but at that point come on yall
Moon water 2.0?
Also wasn't that while axe still had block or was that after the change
Axe was removed way back before the Olympus update (like 3 major updates ago)
š I miss it like it was yesterday
I think weāre wrong all the time about what weapons are capable of what and pushing that is like the fun thing about the game
I still remember the whole Pan thing fondly
Like dashing heave Mel axe still claps cheeks
True but like I still consider Pan bad since I don't want to have to play every run hinging on getting Trick Knives
What confuses me is why nergal despite being so dependent on psychic whirlwind never gets the same amount of criticism as pan or Mel axe.
Bc Nergal can totally survive without Psychic, it's def the best and most transformative hammer but there's plenty of other good hammers in that pool
I feel like Nergal is not the same with reliance with Psychic Whirlwind. It is the best one to get, but stuff like Furious or Iron Core can be very helpful to get.
But like Sudden Flurry and Hidden Knives have been gutted bc devs hate Poseidon Pan
That does make me curious though⦠how many top tier axe players quit in Unseen? And how many are left?
Idk similarly I bet that dunk + rapid mel axe is probably good enough to do a 62
You have mynt machi red not uploading anymore
Check crossroads and it'll give you a pretty good idea of the state the weapon's in
Each did at least 53f clear with Mel axe with and without dashing heave
When 55f was max fear
Funnily enough tho I think Coat is less played at high fear (purely bc of QoL issues)
I guess so I mean I think Purple makes a good point that most of the mel axe grinders stopped playing
I just arbitrarily picked no spin nergal instead of mel axe to climb with
So then we need a standup for axes.
Hmmmmmā¦. Iāll consider it, but I want to get used to 62 first (preferably with the āeasyā Circe / Supay)
And if I do try Mel Axe 62, itāll probably be Underworld only.
Again I repeat myself - concern yourself not with the actions of others - if you think Yoshi or DK can win a major, push them as far as you can go, yknow? The game doesnāt care who has 62f clears on whatver weapon or path or arcana or god. Have your own ideas and push them as far as you can
Ok. I get it.
This will be me at 1.0 trying to push Selene WC past 50f, I don't think I'll succeed š
Winnerās Circle?
Yuh
I did a 51 with WC last week you can definitely do it
Yeah it's definitely possible in UW bc of Chaos
Mhm night cycling with special and omega makes sense
Idk if it can survive grit and hordes surface tho
Honestly in hindsight doing 50F through Scars 4 wouldāve been way easier
It prob wouldāve trained me better to go hitless for later fear
Instead of using healing as a crutch
I just loved phial too much š
Yeah idk I havenāt played with healing on in a long time
I probably will for 1.0 story
you planning on running a fresh file for it?
Does the Vow of Void limit what cards I can gain using the Judgment card?
no
nope
any strategies against the satyr miniboss in Ephyra with shadow servant on?
that thing is worse than poly and eris with how much damage it does to me every time
feels impossible to dodge
uhhhhhhh do it last because doing it with no boons is the worst thing in the world for sure
Supay 62 is not easy
second to last currently and still hell
Because of the loss to staggering foes? Or because of the grit / wards / hordes?
you try to dodge one attack and then the other just rushed you or launches that triple projectile attack
Because that thing is absolute dogwater in Erebus
because of the onion too
Damage so low you may as well be healing enemies
Idk if I got lucky, but compared to the 5 clears I have done at 50, Supay was the only one I had to do in one try.
lmaooo š
Then I guess itās because I donāt have the real pain points for Supay yet.
Mfw toula does more damage than me
Yeah, must be luck then.
Keep forgetting I got a 10 pommed Heroic Breaker Rush. If only I went for 62 thereā¦
Whatever. Circe it is then.
Breaker rush is pretty mid at 62
You can't really start with it cuz wards will eat you alive when it's all you have
Better to go with Heat Rush then?
I started Zeus
triggering the shades around the map for dmg might actually be a strat for supay thoughts?
Special not dash*
Yeh I mean
Supay is good once U have boons the main thing you have to worry about is Erebus
Oh. Got it.
And in my experience breaker is miserable and heat rush feels bad too
You want breaker later ideally I think
Also.starting Zeus opens you up to hit static later which is super duper good
Hmmm.., Zeus Special / Keepsake Erebus, Poseidon Rush / Keepsake Oceanus, Knuckle Bones / Gorgon Amulet Mourning Fields, Gorgon Amulet / Pin Tartarus?
is attack power worth on hel like secret crush or do you always rely on the onhit effects
Although Knuckle Bones could be traded for like Droplet or something else if I still have some death defiances after 2 regions.
Hmm yeh that's probs okay
Personally I just spam rerolls on Erebus miniboss to get my 2nd most important god š„
I get that, but I also want to save some of my rerolls because thereās been a few runs where Renewed Faith didnāt show up before Rival 4 (on both Surface and Underworld)
Ideally 3 or more Fate Die are saved for such a thing (9 chances at finding the boon should be enough)
do you just go for coins and pray for a dd refill in final shop if tha thappens or is it joever
Simply don't get hit
For my current skill level, I feel like itās just over. Iāve used more than one death defiance for Rival Chronos each time I do it.
There may come a time where I donāt even need any death defiances for Rival Chronos, but that day is not today.
revolutionary
āI play without Fates and Persistence because I just happen to not get hit and get lucky. Itās the pro Stratā
But in all seriousness. I get it. Really would love to hitless / death defiance-less Rival Chronos, but I havenāt done it yet.
fates?
The 0 card that gives more fate die
oh i was thinking of furies for some reason im dumb
If I may ask then, what are the easiest weapons to do 62 Fear with?
Oh wait, wrong reply.
circe
Probably Circe Mel staff Nergal if you don't mind psychic whirlwind prayge simulator, Nyx isn't too hard, Moros is ok,
Oh and Anubis is probs almost on par with Circe imo
what makes morrigan not as great as those for high fear
I find it fun that Staff is consistently the best weapon considering the combined aspects.
oh aight
staff be very solid rn
It's a shame the Moveset still feels like poo to play apart from Anubis (opinion)
sad that i only find one aspect fun
anubis gang anubis gang
I believe in Toula Circe. Added damage for Erebus, and if Renewed Faith is taken, thatās 8 death defiances across the run.
is there any build for no valk form hel?
im asking as to find out if whats holding me back is the lack of valk usage since i prime lots with hubris
ye, i just cannot psychologically deal with waking up toula so i just run raki or frinos
I hate that too. But the damage done can make up for lost time.
If only she woke up at the start of each room.
You can cope really really really really hard on the omega attack hammer
yea if toula was awake at the start thatd be so much better lol
+2 attacks?
All you need is like a billion % channel speed and then it's only very much worse than valk form rather than unusable trash
did try it but like once or something
omega attack just feels like cosplaying a worse staff omega special
maybe i do more runs without hubris and see if i can finally beat typhon with hel
See, clearly what we need on Hel is a version of Possessed Array. āEvery 4th hit in your Valkyrie form fires your Omega Attack, but you lose 25 Magic.ā 
near no hit frenzy 2 rivals eris but ofc she had to hide in the bomb smoke and clip me , then in the fire
one day maybe
My eyes! Ruined!
