#h2-builds-and-combat
1 messages · Page 246 of 1
generally speaking apollo.
Aphro is an option. Apollo legendary is probably the strongest thing you can do on it though
Its preferred to use omega attack over the regular and the omega attack hits the entire room most of the time
Also the range apollo gives you is crazy in general
so apollo>aphro for general use but aphro is takable yeah
makes sense actully thx
Demeter is also a shoutout for safety + weed killer
Self healing and daze are also really strong with how face tanky it can be
Which one?
which skulls
Doesnt matter, mel and hel are good
Mel skull i personally have distaste for, but if you had to play it just spamming apollo or hera attack is good
Perspephone is great with literally any god that is offensive for the most part. Heph being a standout but you really gotta hunt for duos playing heph
Hel is pick posiedon or hestia and spam attack.
If they just buffed the power to like 15 or 20 and fixed the bug/interaction on mel skull with wide grin i'd be a mel skull enjoyer again
i was thinking either demeter for gale + local climate maybe
Or just go fig leaf or pin
actually chaos has a lot of good rolls on charon builds. Surely 
mel skull i take apollo to profit off of its massive oattack
Fig Leaf and skip some fights? Moon Beam and power up a hex? Coin Purse for some money?
I'm really discovering that Mel daggers can carry me better than I thought. I almost died at basically every boss but 32 fear Mel daggers was a success
Apollo/Hera/Ares on the attack, spec, cast. Sun Worshipper helped a huuuuge amount in the VoR Chronos fight
Its really good if you want to use the regular attack combo
Mel blades rn I don’t even bother starting a god keepsake it’s so good with anything
Mel blades are ok. I struggle with 2 weps high fear. Daggers and Axe
Wheel is never a bad shout since there’s a lot of primo stuff on charon that makes your stuff cost more
Blades are kinda universal now for the three aspects that aren the morrigan
Like they’re all very well rounded weapons without too much specialization
Poor Pan
I just took chaos and hammer and died to prometheus
i hate thinkiiiing about keepsakes god I need to switch back to strength
Daggers aren't my fav wep but they're serviceable
Torches are my personal strongest weapon. And after that the staff
lunar ray maxed is funny
what full build were you using? I haven't actually done a lunar ray run since godsent hexes were updated to be easier to get, hm
I love night bloom lmao, especially with the "servants persist until you leave the location" upgrade
night bloom + both hera duos for 3 allies at once is so funny. I kinda want to do a run with Toula and Anubis (for lost shade damage) and go all in on indirect ally damage
godsent night bloom is so funny. i don't know if it's good but it's definitely funny
idk what the bar for "good" is really.
ik I've gotten ~125k damage from allies at the end of a run, which felt pretty impactful? probably could have pushed it further too.
it also makes menace fun—if I'm remembering the name of that vow right—since you can summon one of the olympus robots in the rift and let it plow through enemies
true. i mean good for my goals, which are to try and get better at pushing fear. you're right that "good" in general is not a helpful descriptor lol
hm, idk how it would be at particularly high fear. potentially good since it can speed up room clear very safely, having your summon deal with one half of the room/aggressive melee enemies while you clear the other. but it's also competing with other hexes which are likely a lot better for that
lmk if you try a hera godsent run while pushing fear, I'm genuinely curious how it'd feel. I haven't used it past the low 40s, personally
Lunar Ray Godsent can reach 15k+ damage which is fun for bursting bosses
oh, speaking of godsent hexes, I believe air quality affects demeter's? I've only had AQ and the right hex one time, but I want to mess with it again, it felt nice and I want to test how strong it actually feels when I'm intentionally building towards it early instead of getting it by accident near the end of a run
It does, it can deal 1k+ damage with it
Now that Phase Shift windup doesn't take forever it's pretty decent imo. Damage wise Hestia Godsent is still better though
Night Bloom is really good in most of the bosses yeah
Like you can drop the Yargonaut on Typhon and its super funny
Needing to wait for the egg to hatch is a bit of a pain though lol
I haven't seen how much damage the Mega Dracon can do but so far Yargonaut seems better than boar for night bloom
Yeah thats the catch you also need prometheus to summon a guy
Personally I like Phase Shift and Lunar Ray the most for typhon
Dark Side is also very strong
With sunny dispo you can get 10k+ damage from Heartthrobs alone
Skyfall used to be very good vs Typhon but I think they fixed Prism being able to multi hit Typhon lol
Meanwhile Hand of Hephaestus is losing to normal blast in terms of damage lol, since it doesn't work with chain reaction and backstab
I am playing a lot of Supay lately, any build better than romantic spark ransom blitz?
That’s hard to top honestly. If you wanna mix things up, I did a fun Aphro dash start into Burning Desire + Freezer Burn run earlier today but that’s like even more duos. Or could do Heph blasts somewhere he’s got good duos with Hestia or Poseidon who you’d like on attack/special anyway
i am gonna try freezer burn if i can get a 55f with rom spark. I always love freezer burn builds
Also I am really respecting hitch sprint on supay. It is way better than I thought. Very underrated imo
Ya know I haven’t tried that… Aphro Rush is fine-ish but Supay runs always just become flat damage soup runs it feels like the rush boon doesn’t matter much
it's kind of insane without wards, plowing through non-armored enemies
obviously not great for bossing with the delay on how often you can do damage, but it feels really good for room clear
what breaker rush used to be 🙏
Guys is that bug? I play circe with raki but when I cast there is only 1 cast
I have zeus cast rn, don't know if it is with other cast
he should fly around the ground at some point for a while to get double casts
like consistently afaik
I love it for three reasons. You already want to sprint with supay more than any other aspects so more hitch than usual. It opens up ransom plays unlike hitch attack. And if you are playing rom sparks, spreading hitch shares the love.
It takes a beat for familiars to enter the fight, might be that?
Nope, I tried this after clearing room. Still one cast even when raki is chilling on the ground
If you’re like never getting a cast, f10 that
Yeah that’ll do it
Man, phase 3 crono is hard :( The stupid scythe attack feels like undogeble
Rn im doing dem sprint AQ and its pretty good so far
does Supay do much for that set up? iirc the damage% bonus applies before AQ, so if AQ is triggering then the bonus to rush boon damage isn't doing anything (and vice versa)
it does sound fun tho, since you sprint around so much
strategies for vow of rival polyphemus? I already had a generally hard time against him without the vow, but the poison on top is unbearable.
it's easier to just run away from chronos when he does it, otherwise i think a good way to dodge it is to dash into his first (middle) scythe, then immediately sprint back
When medea does the aoe poision its always in one of two ways, either the vertical lines or the pentagram
When she does random attacks the area will blink before she comes in about a second beforehand, pay attention
Be ready to jump to a fountain at any point in time.
Try to avoid kiting polyphemus into poison, cause that makes his stuff way more annyoing to get chunked + poisoned
Otherwise its the same old same old poly fight
so with possessed array you cant decrease the cost with the chaos boon?
i guess the trade off is that other things dont increase the cost
side note, aspect of thanatos, how do i get mortality to trigger/how do i know i have it?
mortality resets upon getting hit by the enemies and there is a small gauge next to your health/mana that glows when filled up
unless i missed some change with it
I’d also say it’s easier to get used to with a ranged weapon or a cast build! doing a run or two where you can watch his movements from a safe distance is nice. the poison patterns are all pretty predictable, but failing to dodge them is punishing.
Can someone explain why Charon wants to build around special rather than ocast damage?
Omega Cast boosts are rarer, there's a lost of instances where you're basically using your Cast to instantly proc Lucid Gain for infinite Magick and ranged damage.
Geyser Spout is still probably your #1 pick whenever it's available.
geyser spout, prominance flare, meat grinder, arctic gale (demeters cast gust) are all great with it
since using your omega special procs all of those at once
Almost nothing in the game actually benefits your omega cast damage wise, as most things are weapon damage not global\
There are exceptions you look for along the way like the posiedon boon, or any global damage amps
But for the most part you its easier faster and just comparible to focus on o-spec and getting cast damage cause it kills stuff anyway
https://cdn.discordapp.com/attachments/1051942150025269309/1399909526077050931/Screenshot_2025-07-29_at_5.19.28_PM.png so scorch cast is bugged, it applies 90 scorch when it should only be applying 60 at rare
there are some oddball things that apply more scorch… like I think Medea does?
You sure you just don't have medea equipped?
there are two casts (it's circe)
ah
gonna try to get it on normal staff ig
#1218621088049659930 message in the speedcord Hippo listed Medea, Snuffed Candle, Heart Appetite, Mean Streak all doing weird smolder ring stuff ¯_(ツ)_/¯
i see, ye i just got it on mel staff and it only procs 60 so could also be a weird circe thing
I'm seeing the same thing on Circe
Wonder if circe is using some like old boon logic? Didn't smolder ring get nerfed or something?
smolder ring's only note was in patch 3 that "increased scorch damage"
I'm asking in the speedcord haha
Any tips for dealing with frenzy Eris with axe? I’ve been finding she really punishes charging your omegas on that weapon (using Charon mostly)
Phase her faster
With charon if you aren't literally deleting the boss i have questions
I am not because I did not get geyser ring sadly
Or a good cast, got stuck with Demeter
You take what you’re given and sometimes you get offered special stuff and sometimes you get offered cast stuff
Non-rivals? Wait for gattling/shotgun/bomb launching. she sits still mostly during those
If you can bait her near the edges you can also get her right after doing the flying-v dash if she's nearby
Demeter is top tier cast with Charon. Freeze = safety while doing o special and Demeter has local climate.
Here’s like a run from Warsong I did but I don’t think she’s changed. You basically wait to cast until you know she’s gonna sit still for a bit, otherwise she’s gonna dash or fly away and you’re busted since you can’t move the cast https://youtu.be/F_e9KfGemWM?si=R35EPBMv44SmT25S
Although the "meta" move with Charon is to start Apollo's gain, other gains like Hera or Ares are also viable—if not the perpetual magick machine that is Lucid Gain—and have the added benefit of putting those gods in your pool, either of which are also good on special or cast.
Here I'm taking Ares to start and building up a Grievous Blow wi...
But like also don’t listen to me I took hazard boom like a genius
what's the opinion around dark side? it's my second fav hex, but im afraid that others dont share this opinion
As a concept? I love it.
In execution? It's always felt a little lackluster to me.
it always feels like taking a huge DPS drop with how weak the dark side attack/specials are
it also usually breaks up the flow of my attack/dodging in a way that is tough for me to deal with. Like, i usually fall into a rhythm with most weapons where I know what my attack combo is, dark side interrupts that for me. I like it a lot in theory....
It's one of those that you really want to be better than it actually is.
Getting the Godsent on it helps, but...
Dark side is weird because you want Aphrodite for the godsent but her stuff does nothing for the form itself
Dark side isn't that bad like its pretty hard to be bad when you can be invulnerable for a few seconds
Problem is, is that it then feels like the invulnerability is the one redeeming feature of it.
it basically is at this point I think
To me, I think what really holds it back is the fact that your boons don't interact with your Attack and Special. That those are purple upgrades instead of baseline.
And the damage of your Attack and Special doesn't feel like enough for that to be a fair trade.
They feel like you're removing a downgrade, instead of getting an upgrade.
Which is a shame, because the third purple does feel like an upgrade.
why does hecate get such a cracked dark side
I think I'd personally prefer a more expensive dark side that has more base power to it, that might be enough
Dark side would prob be better if you could exit earlier from the form
idk imo darkside is fine
the "be invulnerable" hex should not be highly damaging
And the godsent version of it is highly damaging lmao
Dark Side Godsent damage is very high
Imo the only problem with Dark Side is that the 2 sublimes basically don't work with a lot of boons which is highly misleading and can be a downgrade
dark side is extremely good lol dps drop yes but you can compensate for it by not having to waste time dodging attacks and it literally makes you invincible
plus you can still drop omega casts so its really good for something like aspect of circe with winners circle, and I think it even has cast damage buffs on the hex tree
i mean obviously its gonna slow you down on low fear but if you are playing 40+ its a nice safety net
Crossroads updated with all current P11 32+ fear victories.
Speaking of fear, I like how fear actually does something in comparison to heat! You can get items in H1 depending on how high the heat was previously, and I haven't really used the incantation that makes fear useful, but yeah...
Idk did that sound rude? Im not trying to say the fear/heat is useless at all, it gives a good challenge and stuff, but I felt like it wasnt as worth it because you could work up to it? Idk how to word this
Oh! Also, im going to try using the twin flames again! I got one of the aspects now, so might as well
tbf you can also get Nightmares in H2 without doing Fear
Oh thats what you get at the thing?
I havent actually gotten the incantation yet, but it says you get stuff(wait did I say that already?)
if its the "Get stuff at higher fears in later regions" one then yeah.
its randomly selected between pet treats/moondust/nightmare
wait what thing
you can get Nightmares from the broker, charon card delivery thing, and sometimes at Charon shops
Maybe something else im forgetting but i know those 3 can spawn it
Yeah thqt one
My brain is struggling hard
I got most of my nightmare way back from the Charon deliveries. You don't need to push fear if you don't wanna
like 2/3 of the nightmare is required from non testaments so yeah
oh boy they finally kinda fixed Eos + Apollo's legendary. Daybreaker just pulses twice now
th O special is broken with it now though lol
sometimes the daybreaker just has both O special while mel has 0
or sometimes it's 3 to 1
I was seeing the 3-to-1 sometimes yeah lol
I'll still take double daybreaker pulses
also somehow a common level 1 flood gain was powering this thing i've severely underrated this boon
flood gain is very good yeah
turns out unlimited free magick sometimes is cracked
Currently the only omega that doesn't work with Apollo Legendary is Skull O Special and Torch O special I think. Skull O Special seems bugged because it's not like torch where it's unlisted. Coat O special technically works but only fires 2 more rockets somehow lol
Hel O special works now with Apollo leg too, fires 2 skulls which is fun
Shiva O attack also seems bugged because it hits twice but as far as I can tell the 2nd hit only does like 100 damage lol
I was noticing that with Shiva. Seems like the second hit is like a zero-charge or something
Can we count nergal too cause its inconsistent with the other axes as of the latest balance patch?
theoretically momus too if we want to say it should double the momus repeats
I don't think it's 0 charge because my 0 charge was doing more damage lol
Is nergal like double duration like the other axes used to be?
yes
i mean that's… ok but for sure the other axes are way cooler now
Unseen Flood Gain yesterday I was pumping out over 100 mana every 3 seconds and cycling it with Wolf Howl and never running out of mana crazy stuff
Thats good to know! Thank you guys for telling me! Im only ready to push fear with the skulls because I can kick ass with the skulls and the skulls alone
How does flood gain actually work? I still don't entirely know what's going on when I'm using it
When you use an omega move and flood gain is off cooldown, flood gain activates. For the stated duration in the boon, every Omega move is able to be used, even if you are out of magick, and the magick you spend (or would have spent) is restored to you over time in increased regeneration.
When the duration ends, Flood Gain goes on an 8 second (6 second with the Pos/Heph duo) cooldown.
so not quite a replacement for born gain then
it's better in some scenarios tbh, since you can't actually prime out with flood gain
Its honestly close to 2nd place underneath it if not on par
8 second downtime can be rough, but for 99% of rooms you will either clear the room with the 6-10 seconds of infinite mana + your basic mana + another 6-10 seconds of ininite mana.
And for the boss fights you will probably have 8 seconds of downtime where you need to run like chronos lasers for instance where you need to reposition
Like you have to be absolutely dumping mana out the ass for flood gain to not keep up where born gain would
and even then with born gain your prob gonna prime out REALLY fast in similar amounts of time
I feel like something like lucid gain is a lot better is most scenarios, especially with the buff
no cooldown and if you play in your casts its almost infinite mana
Lucid gain isn't the best because you need to be inside the cast which is usually where you don't want to be
For instacnce olympic spinners ignore your cast or the enemies have the range to hit you isnide of it unless its like heroic apollo increased size
Cast is for ccing units, and you CAN fight inside it a lot of the time. But bosses tend to be way too mobile and the requirement of "MUST" be insdie your cast is incredibly restrictive in the times you NEED mana
I feel like I almost always want to be in the cast because its still debuffing even if it doesn't always hold, but yea it depends on the build/situation
Flood gain works without any thought. Born gain wokrs without any thought. Apollo needs you to sit in the cast when cerberus is stomping in a massive aoe including the cast etc
flood gain is definitely good but 8 seconds is a long time
Unless you have winners circle, or are playing charon/circe apollo gain is usually "Wrong"
yeah I rly dislike it... it disrupts everything, suddenly I have to play a whole different playstyle for 8 seconds because I can't sustain my omegas 😔
Like i agree in theory, but like i said in almost every fight you have downtime where you need to reposition or can't attack etc
Eris for instance, she flies away and summons enemies etc before coming back down
You are basically only holding attack down 24/7 vs typhon - and even he has immune phases
sure and then you can stand in your cast which expires in like 3 seconds (without winners circle) and regen all of your mana
Yeah thats true but how often does it line up though?
it happens too often where I start spending my magick and then I have to spend the next 5 seconds dodging while the Pos thing is active.. and then the boss lets me hit them and then there is the 8 second cooldown...
like you cant predict it... it's down to luck 😔
you dont even have to chill in the cast you can just dash through as it expires
if I could control when the 8 second cooldown starts then maybe it would be more strategic and manageable.. but you cant control it really
False equivalency.
You CAN regen the mana w apollo in that time - except you had to run to the chronos instakill and BG/FG instantly refilled you
You CAN regen with apollo during that downtime, but flood gain/borngain regenned you 3 times before you got that one free apollo regen
Flood Gain is pretty good but yeah I would put flood gain just under Tranquil and Ionic for "generic gain strength" though you usually want to match your gain to your build and available other things the god can do for you
Esp if you're playing Unseen most gains can work
Its more thought and micromanaging for something "worse". Apollo gain can and has sustained me when i don't have the S tier ones, but its not as free.
im not talking about born gain, obviously thats the best if you have a big enough mana pool
even with tranquil gain you can just chill for 2 seconds and get all your mana back... not 8 whole seconds 😔
Yeah and im stating that fg is literally the same as bg
Slightly worse, bg punishes long fights and fg rewards longer ones
But its probably #2 on my list
Flood gain is much worse than born gain if you spend a lot of mana without downtime
Pronto you havent replied to my other messages above smh
Flood gain approaches its strength if you have a hex or something to mix in
it comes down to playstyle I guess, I never ever ever bottom out with lucid gain, I often bottom out for 8 seconds with flood gain
Yes Lucid Gain is better if you are good at being in your cast
it should always line up though
Like realistic fight scenario
You start the fight > 5 seconds of infinite mana > 8 seconds of downtime that you still have a 100% mana pool for since you didnt spend ANY mana in that first engagement > 8 seconds is up you have another 5 seconds of infinite mana
Everything is contextual and applies to your build and playstyle at the time
Like its only horrible if you are dropping like 50 mana per torch attack and at that pace literally nothing is gonna keep up with it except high mana pool born gain
no like... lets say Chronos phase 2.. he's at 55% health. My mana is at 0, the cooldown on poseidon is off... what do I do? if my main damage source is omegas, I have to use an omega, which makes the gain active but then with just one attack I get chronos to 50% and he goes into his bubble and sits there until the cooldown starts... and then I just have nothing to do for 8 seconds as he reappears out of the bubble right when the cooldown starts
You attack, popping his phase and then spam attack to regen back up to like 70~ cause it stacks the mana regen if you use the consumption below the amount
The iframe phase is like 4~ seconds so you still get like 2 seconds off of damage with enough attack speed thats a lot of fine lines and stuff
70 is like nothing 😭
idk... this doesnt seem to work out for me. maybe im just bad, but like it's extremely unintuitive.. plus I dont want to constantly be staring at the boon cooldown...
at the end of the day its just not a fun boon for me
When i first read flood gains description I thought the 8 second cool down would start while you were regenerating, then it actually would be really good because you would only have like 2 seconds of downtime with high rarity
I never look at flood gain cd tbh
yes I agree!!! and it would give you more motivation to pom it and stuff
I just attack and either im omega'ing or im not, usually the answer is "im omega'ing"
because right now pomming flood gain feels super "meh"... like.. I guess.....
That would quite literally be infinite mana 😭
8 second cooldown on a 8 second duration is literally like epic rarity or 2 poms
yea if I have a pom'd heroic gain i should have infinite mana
well they could balance it out to make the cooldown a bit longer to make you work a bit harder for it
I think if Chronos is at 50% and you are at 0 mana with flood gain your run was probably doomed to begin with? Like think about that in practical terms - in order for Flood gain to be at 0 you would have to burn through, if you had 150 max mana, something like 400 mana
mf born gain is not the goal for mana gains, that is the epitome of gains and that alone prob warrants another nerf to start at like 25 mana primed
Ionic and Tranquil are functionally infinite mana idk
but even something like hestias gain in certain builds is infinite mana
Yeah I think making Flood Gain pommable into infinite mana is fine
that would be the cost
I completely agree
maybe at like heph levels of poms
Like a 12 second cooldown and then you gotta get it up to that to match
but as is now? way too strong if that was the case
12 second oof
ionic and tranquil are my top picks this patch so far 🙏 if I need magick, otherwise it's glamour
Way too strong for what? There already are like 3 gains that basically give you infinite mana and like 4-5 that are functionally infinite for certain builds, and none of those are Flood Gain!
ionic is good until its not and it suddenly gets you killed, but I would still probably take it over flood lmao
flood gain is literally infinite mana though? If you're comparing flood gains cooldown ionic is literally worse 😭
except you can get the mana when you need it, not on a timer
Alternatively you could make poms reduce the cooldown to restore the mana and just make flood gain like 6 seconds of mana, minimum cooldown 2 seconds like ionic
Flood Gain is demonstrably not infinite mana and also requires you to have an entire duration of uptime where you are casting that isn't realistic for top-end bosses
yea that would be fine if rarity/poms reduced cooldown
Infinite mana = never runs out. Flood gain never caps you out like born gain - ergo infinite
That's so silly, Flood Gain can very obviously leave you at a point where you have 0 mana and cannot cast an omega, this happens pretty regularly on omega spamming builds
like ionic makes you run and find the bubble - infinite but downtime flood gain is better
glamour is infinite, but makes you be next to the enemy(Barring duo) and is low charge rate, flood gain is better
Demeter apparently is the goat now but no experience this patch so il lhold my comment on her
Ares mana is a joke
Heph mana isn't for mana regen
Hera is born gain, the epitome of gains
Idk man like all but one hes better than unless demeter is that cracked
Ares mana isn't a joke wtf lmao
I'd rather play with the Unseen card than Flood gain 😤
I think people overestimate the downtime of ionic, but also it'd be cool if it had an aoe that does damage when you pick it up or something for a small little buff
idk if it's just me but i've never a single time felt the effects of ionic gain downtime, aside from literally having to run to it to recharge
Same
it might just be a crazy consistent coincidence but no matter what rarity it's always there whenever i run out so the "cooldown" isn't really a factor
Whereas I have definitely felt the effect of flood gain because you can never ever get back the mana you spend outside of its active state
Yeah same
It's very easy to feel the lack of mana with flood gain during boss fights imo
But it's not nearly as bothersome or noticeable with some other gains
Tranquil gain is also extremely based on Charon because it's a Hostile Environment requirement that solves your mana issues as well so I personally have it way above Lucid on Charon
and Local Climate for the cast buff right?
the cooldown starts ticking down right as the ball spawns, even while it just sits there, so if you don't need the magick right away it'll probably be off cool down by the time you grab it, so the next one spawns really quick after
yeah it's normally
Ares for Sword Ring Cut Above Mutual Destruction
Demeter for Tranquil Gain and Local Climate
Then any two of Poseidon (geyser spout), Apollo (blades duo) and Heph (blades duo)
Just depends what the run shows you
is Ares really that good in a Charon build? I've only just started taking Sword Ring on runs cuz it qualifies Hostile Environment while leaving stuff like promflare and geyserspout open
Main reasons Ares is good on Charon:
-Sword Ring gets stronger with faster Cast pop speed (more swords)
-Hostile Environment is an insane buff to cast damage
-Mutual Destruction/Grievous Blow on Special also scales cast damage incredibly
-Plasma can help get the combo out faster
Also FYI I don't believe Meat Grinder, Geyser Spout and Prominence Flare cancel each other out anymore.
WOAH, the cast bonuses not clashing could be BIG
I know they dont because I regularly get prominence flare and geyser spout together
Do bear in mind though that if you take Meat Grinder and Hostile Environment for some reason the blade spawns over you and not the omega cast, unlike geyser spout and prominence flare
Completed a pretty scuffed Supay run, got Beach Ball but ended up barely using the dash, what do you think is a good way to use Supay? I still don't really understand it
about the flood gain thing, it is not like you have 0 magick during the 8sec downtime
you just have to depend on your normal magick bar
and if you have any sort of decent magick amount of lets say 150~200, unless you are doing some possessed array stuff or spamming fine line cut above ocean swell, it is very diffuct to consume all your magick and then have signicifant downtime while using flood gain
Sprint a lot, let the auto attacks do their thing. So boons that apply effects like scorch or blitz are very strong with it. Ideally you want a sprint boon that deals damage like Hestia sprint, Ares sprint, etc
The new O attack is pretty good too imo, so you can use it then go back to sprinting
epic nitro boost is incredible. people swoon over success rate but that boon has got to be the biggest factor in making a high fear run feel like a walk in the park
i love epic nitro boost more than my family
I don’t know about that - it’s my understanding that with Flood Gain it is impossible to regain any mana spent while flood gain is inactive. So specifically it is kind of like a Born Gain situation where if you have high cost low pool you can get to 0 quickly if you do not wait
Fwiw I think Flood Gain pairs really well with Hexes and Unseen for that reason since the mana spent while inactive can still regenerate
Fwiw I don’t really understand it either but my general feeling is that Nitro Boost is a must have, otherwise I like going Demeter Sprint + Arctic Gale + Tidal Ring + Static Shock + Air Quality
I see your point.
you can regain it somewhat if your magick cost is higher than your current magick
So if you're at 0 magick, using Flood Gain with a move that costs 40 magick would regen back 40 magick
Yeah but then it goes back to 0 when it runs out right
uhh no, it's still there. If you use it without Flood Gain it'd be consumed ofc
how much does supay buff up dem sprint?
yeah you end the flood gain period with 40 magick and then if you use that o move again you lose it
Yeah exactly
it buffs all srpints the same amount 30%
yeah im asking for the damage per tick number, if anyone knows it idk cyclone rarity scaling off the dome
Not a lot like - it’s enough for some stuff early game but the idea is that you use it to get origination+froth/blitz going as you build to AQ
Supay is weird because people look only at the glowing green number but it really buries the lede on what makes Supay good it could give 0% rush damage and still be an insane aspect
Like I unironically think Blinding Sprint might be good on Supay
like if you're going for AQ anyway, and get cyclone on cast for orig, why not just pick a different sprint
my favorite build for supay atm, is blitz attack/special with hera sprint and aphro gain. it opens up romantic spark and king ransom. plus hera sprint is actually incredible with supay. high base damage with a curse and you dont need to stop sprinting.
-
it’s always up basically
-
it slows projectiles
I guess that's pretty nice, kinda forget about cyclones slowing projectiles lol
It does so so so much dmg with aq too
IIRC its a different dmg source than arctic gale
it is yeah, i just was questioning if it's worth it or if it's diminishing returns with stacking both, I mean im not gonna scoff at 100 damage per tick with both cyclones hitting an enemy tbf
Both are rapid fire for froth too
doesnt froth have an icd?
Yeah but this is just a way to get as close as possible and as early as possible more or less
yeah it's either same as blitz (0.6 sec) or slightly worse, I can't remember
You could probably do a diff sprint start tbh but I like how safe frigid is and I also never get to use it so
im a tropical cyclone lover and dem sprint let's u get best uptime for it 🙏
I have done that yeah apollo can give wind for aq too
is tropic that good just because of the gale effect and not neccesarily the dmg?
tropical cyclone is awesome because it rocks
wish I could have dem sprint and also get beach ball
id be so happy but I have to settle with arctic gale
You can but it requires stuff
it requires silly behavior
Frigid Sprint makes the best use of AQ now right since Heat Rush doesn't last as long now?
@willow phoenix hearty appetite isn't even 50 health, its bugged to be the pre patch 100 :^)
it scales with every single health you gain
Yes, and its still set to 100hp, not 50
what should i try to get on anubis? particularly what i should get on primary and secondary fire and a duo boon i should aim for
hestia attack and aphro or zeus special are the common picks but id just try out whatever sounds like it could work well
Posiedon/Hestia attack, some players swear by blitz + static shock though
Special honestly just pick apollo and call it a day, anything that has % on it is fine
Heat rush works too ig idk
Frigid Rush has decent defensive value, triggers origination (though I am of the mind that Origination is too costly on Supay now, since Boatman and Excellence are almost must-haves)
Blitz attack Anubis is legit. Trust
Yeah I think Blitz attack is just like kind of crazy good on a lot of different things
Similar to heph
Oh, huh, TIL Natural Selection can pom Tough Gain. Its version of pomming, at least
tough gain can be "pommed" if you get it as a sacrifice boon. My guess is that they just slapped a flag on it to exclude from pom selection screen but otherwise it is functionally the same as last patch
they actually have gone pretty far to prevent it from being pommed, adding flags to not make it pommable and removing the data, so the fact it still happens is funny. I can only imagine its some deep deep file that we can't open that still has tough gain values somewhere
it is weird how much they really hated tough gain being pommed. it was just a meme build to stack. it is not like it was breaking the game. it is probably getting reworked in 1.0 since it is the only core boon not pommable. just weird how much they wanted to prevent it
i doubt it
Yes
I still don't think it deserved to get nuked, but i doubt we're getting a heph boon rework when they just did all of this, if they wanted to change it they would've did it in the last patch
Yeah I wish they'd change it back, it was fine as pommable given the amount of work you had to put into it, but I kinda gave up hope after Patch 11
Another reason to run Excellence hell yeah
they might revert back to olympus tough gain with fixed DR and pommable magick gain
but i see that it stuck for 3 patch, it might be here to stay
How do you deal with UR chronos teleporting constantly if your build is close up like supay?
There’s a pattern to the teleporting and the moves - basically it looks like hot nonsense when you first fight him but becomes easier to suss out when it’s your turn to hit him
the shiva ball thing with blitz on o special feels cracked.
just started playing it tho
I might switch to shiva instead of my weirdo ass selene build
I’m gonna be real. Zeus still feels like the overall best god even after all the changes to his scaling
Like Blitz is just so easy to work with
as long as the player starts with like 100% global damage, blitz will always be goated
but i did switch to using blitz attack more this patch because of the scaling changes
i love me some static shock on a fast hitting weapon
blitz amazing static shock amazing. everything's coming up zeus
so whats the best boons for using possessed array?
start hera keep sake, born gain, fine line (must haves) and then hera attack is nice. demeter for weed killer, poseidon for ocean swell and ripple effect duo with hera. fourth god is more open and depends on whether mel or medea
it does but building for legendary is way more difficult and you are not guaranteed to get it.
you know even when i get all of those i still lose to unrivaled typhon
i need to work on dodging during the 3rd phase
.....well that would be much better I assumed he would do 30+
obviously don't TRY and get hit by chronos, but if you had to choose between tracking chronos golden rotating orbs or typhon laser - its the god damn laser
Its probably more like 20 tbh, but its nothing compared to typhon
also reminder you can literally just leave the circle 4head
The time I got to that phase before typhoon kept spamming the triple shot attack
I use it to bait typhon into his chin slam for like 5 free seconds of circle time
by standing under him
unlike the Asphodel anomaly the circle doesn't decay
I'm still struggling to enjoy reworked Mel staff... I think I just don't like how the current non-omega special feels compared to previous versions tbh. altho maybe I'm using it wrong, I've seen people weave it in rather than spam it I haven't looked into staff combos that much.
anyone have a build they like? do you recommend focusing on o-specs or normal specials?
ik most Mel aspects are somewhat bland, but I had a lot of fun with the old channel speed version and ik some people have success with the rework 🤷
Mel staff was one of my favorite staffs at 60 power, but at 40 power i just find it to be objectively worse anubis.
If you dash attack you can special at the same time to get some more damage off, same for the 2nd attack in the 3 hit combo i believe
but overall i just don't see a reason to play it even with post nerf anubis ospecial, cause its just better
when it was +60 it was a railgun and popped off though
hmmm yeah that makes sense. sad I didn't play it more pre-nerf, I tried it maybe one time total
Try using it as part of the staff combo with dash attack and regular attack, it's a really cool and fun like huntress combo weapon that way
I will try this tho! I rarely play huntress builds (I don't dislike them I just like magick spam lol)
any hammers/gods to look out for when playing it that sort of way?
The thing gives you power so good % scaling is good so what I like to do is go ares on one of attack or special and look for Grievous + mutual with high hp. Then like aph or hera on the other attack/special
Had a really weird Shiva run. First half was fine. Second half, it started feeling really unresponsive.
so the only build that is capable of maximizing fine line (+ripple effect) (i mean like old torch o.atk spam) is possessed?
does skull has splash icd thing
Literally torch exists homie
you can get enough channel speed on torches for every attack to be an omega attack
and even without that torches are very good for it
Any attack or charge speed gets every attack to be omega yeah
but hammer for channel speed + chaos/hermes channel speed already makes it very very fast
- sorceress anyway
Theoretically hel omega attack, if they make it faster would go hard with ripple effect
that hammer makes it fire 3 times, 3 ripples doubling
also for reference the first time I tried to do this in underworld I got 100% omega attacks by the end of erebus lol, if you get the right hammer and reroll chaos/hermes one or two times you're pretty much there.
it feels worse that you need upgrades to get there compared to old torches, but it's quite fast to get online tbh
Can someone convince me on Artemis Blades? I always feel so disappointed when I use them.
You can parry all but 2 attacks. One of which being the Chronos instakills. That’s something
I forget which two they are… I think it’s the Hecate transformation ball, and the Chronos time bubble. I think Polyphemus grab ||and the Chronos p3 hand’s grabs|| can be parried, but I’m not fully certain
Unless it changed recently, you can absolutely parry chronos instakills
its how i got my first win
Sorry. That was worded badly
All but 2 attacks can be parried, with one of the attacks that can be parried is Chronos Instakill
Much better worded now
probably should just cut the "with one of" entirely
"All but 2 attacks can be parried, including chronos instakill"
Poly’s grab can be parried now. Iirc you couldn’t a few patches back.
Just uhhhh watch the cooldown for parryingChronos instakills. I haven’t uhh thrown a perfectly winnable 55f because I didn’t realize I had parried a clock hand and was off cooldown and tried to parry an instakill no way not me
didnt realize the clock hands remain even when he is charging up the insta-kill.
then again im more embarassed by me throwing a run because i ran into a enemy and it stalled me long enough to keep me in the insta-kill
That happens to us all haha. Or the ol “oops I killed an hourglass and got stuck” death
also i finally managed to beat unrivaled typhon.
with mel skulls- possessed array+wide grin+fine line+hera attack+born gain
its also my fastest surface time at 14:00
https://media.discordapp.net/attachments/810812561065902080/1400299223215378452/image.png?ex=688c21c7&is=688ad047&hm=677b503857bab2c3a695ae8f0ec8b278c0571f7488b141c58be40c90a976e724&=&format=webp&quality=lossless&width=2279&height=1262
Does this boon even work? Has anyone tested it? I have 880 HP, which according to the description should give me 170% global damage, but I'm nowhere near seeing that effect. For example, Hephaestus' dash was just hitting for 290 damage per hit when its base is 200.
it's bugged and not updated to the new patch it's using old patch values
also............how do you have 880 hp?
Nah, this just straight up doesn't work. I just boosted my HP to 970 and Hephaestus' Blast still only hits for 290
Might be only weapon dmg yeah
heroic sea star success rate and 3 double hp rooms in Ephyra
I was looking for Artemis but found 300 health
My staff attacks are dealing 60+ base damage - Looks like you were right
Please remove mana, its a massive turn off. Weapons doesn't work right without this thing, its very slow or very limited. I think you guys can work better at this system or maybe can place more mana-states between two or three rooms/sections. Thank you. Again, I'm very down, sad and hoping for the best. ALSO, her boost speed can be encreased, guys. Come on. She feels very slow, or the map have so much assets that are unnecessary. This can be worked too.
🙂
You really need to learn ways of using it cause it is certainly not slow
Mel is also pretty fast
It does, but not how you want it to
Its currently bugged to still be .1% damage per 1hp instead of .2. They only changed the visual indicator on accident, presumably.
The damage bonus, just like several other boons like mean streak, is set to weapondata which is only attack/special/omega cast
Heph attack isn't your attack, its a blast after the attack so yeah no benefit
bro casually asking for removing the fundamental part of mel's toolkit
yeah that aint happening chief magick is perfeclty fine and if you dislike it, feel free to just not use the system. I have had multiple runs of ignoring the omega system entirely
the mana system works very well as-is tbh, every god in the game has a boon that restores mana and most of them are very good. there’s no real need to put mana restoration spots in rooms when you can just take “tranquil gain” or “ionic gain” from demeter/zeus and restore your mana to full as often as you need.
you can also use most weapons without mana, it’s not really required. if you don’t like worrying about mana and don’t have a mana restoration boon yet, just spam normal attacks and specials, it works fine.
removing magick would be Bad for a lot of reasons since half the game is designed around it, but regardless, I think you’d enjoy it a lot better if you try 1) taking boons that restore magick and 2) just not using magick builds if you don’t like them.
I think there is a sizable amount of people who just want to make Mel into Zagreus again
Because they refuse to learn the new mechanics
I’ve also seen some ppl early in lets plays both 1) feel like they need to constantly use omega moves, but also 2) undervalue gain boons and take them late or not at all which uh. is a choice
no—I just tested it again. Only the base damage of Attack, Special, Omega Attack, and Omega Special scales with HP. Boon damage like Poseidon's Waves doesn't increase at all. And I strongly suspect it's always been this way. Because even in older patches, I tried making high-HP builds with this boon multiple times, and it always felt underwhelming.
Please remove Mel and give zword back. Thanks 🙏🙏🙏
Once again, read what i said
Its currently set to weapondata
That means only attacks, specials and omega cast scales
ok
Its not global damage the boon lies to you
same with mean streak and a few others
but it IS also bugged to visually say 50, when its still set to .1hp per dmg increase
Stuff like splashes, heph blasts, etc is all olympian damage which isn't your attack
Classic Supergiant. It still annoys me that global damage not boost attack-scaling boons.
By the way, ran into some nasty jank yesterday - if you're using a fully charged Omega Special with Persephone Aspect and Kronos decides to do his oneshot attack at that exact moment, you're basically dead. There's no way to stop in the right spot unless you get insanely lucky
Nergal with psychic whirlwind goes crazy but man is it bad with Glamour Gain. 10/10 would not recommend (it was forced on me basically either that or ares or Apollo)
does nergal with psychic stack like any axe? kinda tempted to make a build with exceptional
What is this about "unlit" torches? Saw haelian mention it because one of his followers said it in chat.
Yes, iirc.
In previous patches with Unrivaled Hecate, the real Hecate had a visual glitch where the ends of her torches didn’t have flames on them. Made it exceedingly obvious which one was real. This has been fixed this patch.
I see. Thanks.
No it just repeats after the first one ends
Been having so much problems with Unrivaled Chronos lately. Can't seem to dodge any of his attacks, and while I'm okay in the first couple phases, the third one it feels like I can't find an opening to hit him.
It's hard to explain yeah
A lot of the 3rd phase is waiting for your turn tbh
Deep dissent removes the clone so save rolls for that but yeah p3 is rough
WHAT DO YOU MEAN DEEP DISSENT REMOVES THE CLONE
It is probably bugged but yeah deep dissent removes chronos clone in p3 for some reason
I knew it removed the miniboss in phase 1 but it removes the clone too? My lord this is basically a mandatory boon for rivaled Chronos at high fear
I wouldn't say mandatory lol but it's very good yeh
Honestly clonos isn't really dangerous he just makes it so you can't get damage in until he's gone kinda
i still dont understand the vor chronos fight
ive beaten him i think 3 times? where i have dozens of rivasl4 surface wins
dozens being exactly 2 dozen
yo what are your best build(s) for eos so far? 32f rival4 underground
There's a few things you kinda need to get to do it well
one of the first things: The roman numerals on the tiles on the ground are the order he does the first attack in with the yellow rays
so you can sneak in a cheeky hit here and there early on since his teleports are completely fixed
the numerals are where he teleports to?
WHAT
Yes, and in that order
Seems obvious in retrospect, no?
Idk I just treat that move like a cutscene
that sounds extremely wrong i swore he changed it up every time, ig i have to check now
did y'all not know about this despite winning 62 runs 😂
OH the roman numerals on the ground change every time
Like I said I just treat it like a cutscene smh
Is there a list somewhere of the current enemy attacks that are unblockable by the coat?
Can't seem to find it in the wiki :/
Okay, so "Completely fixed" might have been a bit misleading of me to say
but yeah, also I think the slow radial explosions that happen also go in that same sequence, but they're entirely reactable so eh
honestly the problem is that their "tell" before the explosion disappears for a brief moment before it actually explodes, so it kinda sucks when ur just sprinting and the dial that was off screen suddenly decides to radial explode you
dodging chronos is never the issue (i mean a lot of the off-screen attacks are bs but i can semi-reliably dodge those), finding where to get in hits is what sucks
Unrelatedly, just thinking of all of the boons and effects that benefit from the new heph/posideon duo that lowers recharge times. So far I've sen all blast boons, Posideon and Zeus gains
athena's boons
Maybe also Heinous Affront?
probably harm for the afflicted
i bet
at first I thought it was just the blast boons, but now I'm seeing it's got a bit more depth to it. It's like Success rate for occasional triggers
yeah it has some pretty cool applications
I kinda miss the elegance of being able to have a blast boon on cast, but it was always a bit janky and surplus to requirement
Anyone seen if you can get blast boons to recharge in less than 2 seconds or is that still the hard cap?
okay the full list is
Death Warrant, Defensive Posture, Phalanx Shot, Bottomless Drink, Happy Haze, Volcanic Strike, Volcanic Flourish, Smithy Rush, Flood Gain, Ionic Gain
oh...
Interesting how many NPC boons are in there
so i guess you wanna go surface with this duo
Seems so, although you get artemis more commonly underground and you can invoke Athena
But hey at least this duo can actually benefit both sides of the deal, a lot of Duos seem like it's a boon for one god only
I could almost make a grid of who each duo actually benefits
Oddly enough, Zeus ends up being the supporting god more often than you'd guess
is the cooldown reduced BY 35% or reduced TO 35%?
by 35%
so unseen ire would go to 26 seconds
And can be force triggered by Heinous Affront, amusingly
common death warrant goes to 13, which is cool i guess
wai unseen ire is an after you take damage effect??
actually, wait, it was
didn't it get changed?
no wait, still seems the same, yeah, you go dark if you get damaged
definitely procced that with Heinous Affront
and yes it was disgusting
i actually have no clue where the logic that calls for which boons to trigger is so i literally cant check
I've done it, so I'd be surprised if it was removed if Unseen Ire still triggers on taking damage
it isn't an acceptable pre-req for getting the duo to appear, however, you still need one of the other three revenge boons
(FYI, light smite is just incredible with it)
im actually really curious where this logic is supposed to be, ill ping @glass shell to see if they know
It's gotta be a fairly loose event such that Retribution and Henious Affront can still work properly
Maybe this is why we lost Nasty Comeback, since I have no idea how that'd work with affront.
it'd either do like, 10x the damage of your own hit and inflict hitch, or do no damage and inflict hitch
either way is kinda busted
(Also why can't it proc Tough Gain for literal infinite ma- awwww, dangit)
does seismic servo work with heinous affront
it should reduce the gap between triggering it on the same enemy, yes
but you're still hard capped at wounds lasting 3 seconds
Turning to a Simple Form doesn't benefit either? Awwww (Circe's Morph boon)
It does not
Servo is worded uhh let’s say poorly imo it says 35% reduction but what they actually do is cooldown/1.35. For example, takes a 2s Heph blast to roughly 1.5s. It’s more like a roughly 25% reduction from the full recharge of the boons it effects
Does it not reduce the cooldown each afflicted enemy has? I guess it won't because it's stored on the enemy not Mel
And ughhhh, SSG's tooltips need to get a unified way to describe timing changes because it kills me how inconsistent it is
wounds and freeze are related to the curse expiring on the enemies so no seismic doesn't affect them
Which I guess follows if we assume there's a hidden "Heinous affront cooldown" curse that it inflicts on enemies to track the cooldown-per-enemy effect
I assume that's how it's managed
correct, HA reduces your cooldowns, while HA wounds is a "Debuff" on the enemy
what boons should i look for if i wanna do an anvil ring build
i wanna join the clang gang
unfortunately Anvil Ring doesn't have any ways to scale up the clangs the way Heph's blast boons do, so it really is just Anvil Ring + Winner's Circle and any cast damage buffs you can get your hands on
does winners circle make the hammers hit faster? i assumed it didnt
it did originally, I forget if it still does post-patch
It used to, but not any more. Now you can just summon a new set of hammers before the first three finish
it does not speed it up but it lets you place more areas that hammers will be hitting since they still do the 3 hits
ohh ok, i didnt know the hammers were separate, cool
so it's still worth to get winner circle
using it with circe right now so ill try to get that
oh yeah Winner's Circle rules
Was just about to say “Circe is best for this”
best build for Winner's Circle tho is Tidal Ring + Geyser Spout, although Sword Ring with all the sword duos is pretty strong too if you can build it up
Heph also just has great support boons so you just get nice stuff appearing on the run
s
what do you guys think about romantic spark
really fun
im a big zeus hater ngl
Hera IRL
Was so busted to begin with that it got nerfed hard and is still good
:3
I dont like blitz mechanic in general I didnt like ares in the first game too
you know it
only cool boon is static shock I guess
Whatd be a good boon for the sister blades? i just always go Aphrodite
you could try poseidon attack
Missing out I feel, but it depends on what weapons you like
Blitz is an effect which is kinda pants early on, especially at low fear, but starts to really pull its weight later
the trick is to try getting it on whatever attack can hit lots of enemies
oh
Which aspect
Zeus also has some pretty awesome duos
and in case it's not entirely obvious (because it isn't) double strike does effect Blitz
Artmeis
Dancing daggers opens up a lot of boon choices for blade secondary
in fact, nah, it just enhances them
basically secondary on blades is good at spreading on-hit effects, loves some good blitz, hitch, scorch, freeze etc...
Artemis blades big thing is the crit chance and the faster O attack, so you want an attack boon with a lot of % damage and other boons that can buff and support a lot of O attacks
So Aphro and Apollo are very strong on attack, then you can get something like Weed Killer to get higher O attack damage. If you get Apollo legendary and sweeping ambush the O attack spam becomes very strong
attack is... kinda wonky in that basic attack is good multihitting, but the final strike and Oattacks are BIG hits that like +%damage
yeahh was thinkin the same ,i dont even know what the apollo legendary is lol ill try that
i dont even have the artifact from Aphrodite,i never gave her a nectar 🥹
Wanna know?
ill let myself be suprised!
sure
id love to see him try to flirt with Mel again
Polarising, and kinda awkward requirements on it too, but potentially amazing
for the legendary of a God dont you just need a lot of their boons?
Very fun legendary albeit some are still buggy with it
There's certain specific boon requirements, you need at least 3 boons of that god
loosely, yes, but it's actually thee boons, each from a small set each
im going on my lil hunt to get the secret aspects
Apollo needs one of the top two cores, one of the bottom three, and one of 4 support boons (supernova, extradose, prominence flare or backburner)
For Apollo you need to get
- attack/special
- cast/sprint/gain
- prom flare/extra dose/super nova/back burner
You can check it in the book of shadows
he's one of the annoying ones that need two cores
(Honestly Apollo might be the fussiest god for duo prereqs too)
It's fairly simple tbh, since most of the time you do want apollo on one of the attack/special if you're going for his legendary
I think I had a streak of 19/20 runs having Apollo Legendary lol
Without even using Excellence
lol
yeah if he turns up early, but he has a habit of locking out other legendaries and duos
i dont think ive unlocked that?
There's an incantation for it iirc
last time i played you needed an incantation to see the requirements for duo boons and such
yeah i havent unlocked it hahahah
i began a new safe file cause last got deleted
The fussiest legendary requirement is Hestia and it's not even good lol
I HATE HER
i hate her attitude! same as her dumb husband!
I think you mean Hera lol
...i cant say that?
yeah! Hestia is just a silly granny
Pyromaniac auntie
i miss the times when Eris was the only boss available for the surface..
Ah good times when Eris was actually a challenge lol
Ngl I think they overnerfed base Eris lol. Her fight is probably like the easiest boss for me now, at least top 2
she feels the same to me kinda ngl
the last stage of her fight keeps you on edge
you wont realize how dissapointment i felt when they removed the block from the Axe
I like the new special tbh, never really liked block mechanic even from H1
the Axe was just the perfect gamestyle for me,the block was super nice but ig i can live without it..NOW THAT I GOT THE MOON MECHA SUIT
It’s a good change, if you can consistently block almost every attack I feel that you become a bit over reliant on it
but you like eating wieners so why should we listen to u?
Honestly I have no idea how to respond to this

I get why its cast based but holy moly
hestia bad but hera close second. it is like they went out of their way to exclude her higher tier boons from the lego. no born gain, extended family, or dying wish
does anybody else's tummy hurt or is that just me
Yeah that seems like a holdover from back when BG was giga broken that it wasn’t a requirement for a bunch of stuff
The lack of dying wish confuses me. It's a hitch support boon. That should be in the requirement with hereditary bane, but rousing reception is there?
Which boon replaced Nasty Comeback? That might be why it’s not there
i think new supay is a reallyyy good candidate for the heinous affront/light smite situation. which is kinda weapon agnostic, admittedly, but you do so many little hits with the weapon and are up so close that daze feels amazing
i used to be very into hestia for supay but now i'm very into zeus and whenever ares shows up as well it's a party
I think extended family?
That one aint in the leg right
how do yall deal with satyr champion, max frenzy + shadow servant
it feels like my brain can't comprehend anything that happens in that fight
idk lol sometimes he just dies and sometimes he slowly bleeds to death slightly faster than me
lol nice
This is the one in ephyra right
On staff I usually try to keep a pillar between me and him because I think your casts and moves hit him through it but he can’t hit you but won’t move
ah interesting
servant spawns in like 4~ seconds after him for some reason so i try to bumrush him and break the pillar ASAP so all the hits go into the miniboss instead of the sahdow
make sure the shield isn't facing the ghosts though u dont wanna lose all that free damage
Extended family
Rousing reception used to be something else too right
Since engagement ring used to come with that built in
Family trade
Sacrificial hymn in boon form. Because uhhhh
sacrificial hymn didn't exist until that was removed
I wonder if those were legendary requirements before
I forget what her old legendary was
Brave face
Oh yeah
The old duo with heph was danaid dagger
according to old screenshots, no
ngl i kinda wish danaid was a permanent effect in some way
Because spiteful strength as a duo was such bad design
Oh yeah, keen intuition
So dying wish was actually removed
dying wish is flash fry
Interesting
(sorta)
Dying wish is dying wish
Dying wish exists it was removed as a leg requirement
dying wish is flash fry
Ea1 nexus rush and dying wish was such a nuke
whatever patches had engagment ring inflicting hitch on entire rooms
That was how og max fear clear was done iirc
I remember getting a 50 with Lion Fang start back then just hit Ering and like Ice Strike
it was not
broken ER was Patch 3 the first max fear clear was Patch 4
Oh sick
Hestia attack on Anubis still best?
yah I say its pretty good
Freezer burn build on it is the go-to
With special? Sounds good to me. Although it would be nice to fit in wounds for grievous blow
I had it happen with the Anchor men and I actualy couldnt move anywhere because of it
I like Demiter on cast and wounds on special
bonus if you can get gust or blade rift added onto cast
super nova is good support too, makes the cast as big as the Anubis attack
oh yea big anchor is actually insanely stupid to deal with, covers 70% of the arena
its especialy sucks when theres multiple
ye, kinda just means u gotta either have freeze, a good cast, or some third option
dog with rabies
Phase Shift hex
But that dps thoughhhh
who needs dps when you can https://cdn.discordapp.com/attachments/1051942150025269309/1400291899587297280/clip_1753925947744.mp4
btw is it just me or is it random what song plays during the prom fight, sometimes i get olympus aflame other times i think i'm getting wrath of the heavens or smth
so it depends on a few things from what ive seen
- What song plays first on your first few encounters
- If you encounter a guardian (the music changes after beatting said guardian and moving to the next location) or Dio
so you get OA at the start and fight prom to WOH
and vice versa
ah, interesting
and this applies for most surface locations
the same cannot be said in the Underword
you either get Sightless Shepard or the alt music (forgor the name)
and that is what plays in the Boss fight isntead of changing
You can also tell what song Scylla will play by what she sings through out Oceanus
ye i only caught the scylla thing after playing rivals lol, all interesting tho
mhm
its fun to call out the Scylla songs that I will fight to whenever I land in oceanus
like "Rock in a hard place!" or "Coral Crown?"
me playing 62f like "please let the run that wins be 'rock in a hard place'"
REALLL
Dude I sing along as I fight just to get into the grove of it all
its so fun
hades 2 karaoke minigame when
oh that would be funny
Iirc this is the same as hades 1 for at least biome 1 and 3
Err or the opposite
It switches at the midboss in that game too
ye
why use blood triad when you can just make your attack blood triad
https://imgur.com/a/TI1Ox2p
Sheesh, am I really so bad at Unrivaled Chronos? Started the fight with over 300 health, and ended it with 48. And that was with over half the Hades heal boon still available.
Unrivaled is a tough fight haha
Is anyone else having a hard time on Unrivaled Prom btw?
They just hit so hard...
it's a big time sink, but they usually split apart so it's more manageable
I prefer to fight prometheus first
yea... stupid medea. move 1 inch and you're poisoned
that's unrivaled poly
ohh damn yea
confused me
I find eris more time sink tbh.. move a feet closer and she flies away fast
Poly is manageable once you fight them enough times
that part is annoying, especialy at the end
Eris: easy but runs away a ton
Prom: Hard, tanky, but not undodgeable
Typhon: I don't know how you do this hitless tbh
yea.. having a hard time keeping her inside the cast ring
I give up on cast ringing her, moves way to often
also Blood Triad resets when she flys away
and scorch
eris makes me so annoyed trying to fight her on half the weapons in the game
it's such a slow fight. it's not particularly hard but it's just so slow with how often she skedaddles
not difficult, just annoying
feels intentional
her being annoying as hell is canon
it is lore accurate but i hate it
she sure still tries lol
very true
Sometimes I get worried about complaining about Unrivaled fights because idk if its a skill issue or if its just because its difficult
My difficulty order (so far) is
Poly: easiest
Eris: second easiest
Prom: hardest
Typh: second hardest
so it's basically the same as before rivals
Eris stomps me, there are some times I just do not get into a good rhythm and just get blasted without realizing when or why
my biggest issue with pushing fear at this point tbh is just that i run out of time before i reach prom bc olympus is such a strugglebus for me
or like i run out of time midway through prom's fight
I actualy did and was left on 5 hp because of it one time
i do like when i survive past the time vow and just tank the damage
feels like i'm telling the vow no! I say when we're done
"class dismises when I say so!"
HAHA yah
Time cannot stop me watch this! tanks Vow of time damage
Chaos is more leathal than you shall ever be Nyx! and I get shot
What combination would be good with Ares, using Aspect of Eos?
Eris is currently blocking my 51f Momus run because she takes minimum 2:30 to kill with any omega move focused weapon
I think there is something I'm not seeing but honestly it's just "get winner's circle or rapid thrasher or get to her with 3 minutes left
she takes SO LONG i swear. it's part of why i hate doing omega based weapons
I just have to get better at the fight I think
blitz dash duo 
its probably a skill issue on my part but using anubis staff is a pain with Eris 🫠
there are definitely parts where i feel like "ok i could have done this better/laid down more damage when i could/waited for her to commit to a move before i committed to my oattack" but there are also a lot of parts where i'm like "there's literally nothing i could have done differently to make this go faster other than get luckier"
i think the main issue i have is that i don't have a good sense of when she stands around long enough to apply odamage vs when she stands there for .01 seconds before flying away again. I don't know if there's a pattern?
i believe she has a tell of where she will land before she actually shows up to land, ig u'd have to time charge ur omega to where the tell is and when she lands
oh interesting
https://cdn.discordapp.com/attachments/773298528310001716/1400736926126051449/hertell.mp4 yea it's relatively faint but it's the lil dust ring
i watched that like five times before i saw it but bet. That might be gamechanging if I can unskill-issue my way into taking advantage of it
doesn't work consistently because if she lands too close to you she will stun you and cancel your channeling
I feel like there are some huge imbalance between the coat block vs Skull Inv Special Attack.
Both of them took similar mana to perform but I feel like skull is better cause there so many unblockable moves. Where inv can you move freely (Vs kinda lock on in one place/face) and pass even though insta kill moves.
So I know generally how to defeat Rivals 3 Surface (focus on one, I believe usually Prometheus first? Then focus the other inbetween but not too low to get 2 Phase 2 bosses). Question I have is… how can I beat them with Timer 3? Thus far I’ve only tried Timer 3 Rivals 3 with a suboptimal Persephone build (the blast was on Special with Demeter Attack), so I don’t know if it’s a skill issue that I didn’t beat them faster, or if it’s the build.
@glass bone bacon is still studying the fight but so far he believes if you're on low on time you should focus on whoever is in support mode
Does one of them always start as aggressive? Or is it randomized? And also is it the same for each seed?
whats the best moros build
the fight always starts with prom aggressive
As much as I have loved the idea of Persephone Skull, I think I’ll try the battle again with a different build (either Zeus Anubis or Demeter Nergal)
The difference is, coat oattack actually deals damage
At least on Selene/Shiva
Persephone ospecial with hitch is no joke for room clearing.
Oh yeah i guess Persephone ospec does something, though it does require far more setup than coat oattack
The ospecial on mel/medea, I don't think I ever use
I have bad news for you
I have a sense of how long it takes
And on Frenzy 2 it’s basically not enough time to charge almost every omega without a speed up or eternity
You have to start charging while she is doing her attack or pray that her AI just decides to fire a bomb instead of moving
Was Circe buffed? Why Circe this patch? And what cast people are running?
i know it's not common esp with the nerf but i did think people were doing it. perhaps i erred
I've seen storm ring the most I think which did get buffed a small bit
anvil ring too
Couple reasons
Toula big buffs ended up being good for Circe
Also it just has the fascination of a few high level players
also one person did arctic ring which is kinda based
I do tidal lol
Tidal is actually kinda good but wards really screws with it
yeah at 62 u better pray for winners circle ig
Ye the goal is to go tidal + gales + AQ
So usually theres static shock or smth for wards
something that has a really unique playstyle draws people's attention
nojoke, since i've seen people say that they wish anubis had a passive effect that was different than "omegas are better", i kinda would love to see anubis actually go all in on lost shades and say "allies are better"
Momus surface has been v sad
AQ gonna be hard when u need 2 gods with no air (Poseidon and Demeter)
Ppl been telling me aq gonna be hard my whole life
pray for a good thessaly 🙏
Thessaly encounters with Icarus are kinda nuts
especially on surface i think the hardest thing about hitting aq is not hitting the amount of air so much as not bricking yourself with vow of denial before u can get it
zeus cast with cyclones and static for aq feels more natural to me anyway
Circe is my Uwu staff Momus is my surface staff
And that’s after they nerfed his encounters
just hit chaos creation for +3 elements anyway
Is hostile env still bugged with Circe?
No idea all I know is it works on Charon
Not a bug
Intentional nerf to circe/clarity change after multiple people complained it "wasn't working" when they just didn't realize both casts stacked on top of eachother around mel
So, I often use supay with Huntress, but I'm not sure if that's extremely optimal. Do we think furies better?
like i don't generally play supay with omega spam but since the rush boon nerf i've been finding myself not taking hestia rush and taking zeus instead so i can ensure i get blitz or static shock, and at that point I wonder if I should just use furies and omega spam.
can't you fit both into your arcana?
Not if I am also wanting to take persistence and queen
I play AQ froth supay so I couldn’t tell you
I feel like on supay I'd have furies over huntress if I can only have one. the damage on supay's reg attack/special comes from the status effect you apply more than the move itself anyway
Yeah I feel like for the attack and special it’s ideal to have like…blitz and scorch?
And like support fire static shock - maybe waves?
i've actually really been enjoying blitz and wounds so i can get grievous blow (and ideally the duo)
but i shall try with furies instead and then get mad at myself for playing suboptimally all the time i was doing huntress
Huntress is really good with Zeus Ares so I get why you want to run it. Is Heinous Affront so core that you don’t want to give up Queen?
i like % based boons on attack but thats more because oattack is good now, not for the reg one
it fires off these really big, pretty high damage projectiles for a few seconds
Nah, but most of Zeus's duos with anybody else I would want to have on supay are really good so I like hitting the duos
courtesy to patch 11 rework
Maybe go no persistence then idk
Y'know I might actually try that. Persistence has been like a mainstay for so long but let's see
Yeah I doubt its correct but like try it and see
this isn't a fear run anyway and i've been hella practicing white antler tartarus so if I can survive out of erebus with it, I'm probably pretty goood
persistence off is double bad because it also reduces your starting magick
I would only consider it in omegaless builds
Yeah I think its kinda good on everything but I haven’t really poked at that
the way I like to play supay is by ignoring my omegas most of the time so that's not necessarily an issue
i value being up close and personal for as many hits as I can get, vs giving myself enough distance to safely channel
I just hold down the run button and go in circles around stuff and it dies
Yeah basically lol
I do think it's gotten me better at dodging up close, but it's made me measurably worse at knowing when/where is safe to channel, so it's sort of a double-edge sword
Ik what its like having habits on weps
I am trying to convince myself it is worth it to use the Momus special but I just cant do it lol
do you play with night on for momus/are you cycling the attack and cast, or are you just not doing night on it
(the only times I've run builds that care about omegas enough to use night, I've been absolute dogwater at remembering what my last move was and waste time accidentally repeating moves lol)
i enjoy alternating oatk and ospec for night on supay rn. idk if its necessarily good enough to be a meta player but its fun
Attack and cast with Winner’s Circle
Demeter for Arctic Ring Weed Killer Local Climate
Poseidon for Flood Gain + Unseen infinite mana combo and Geyser Spout
Then any % based god on Strike (Ares is my fave rn)
Made it to p4 typhon once last night at a hard 51f (wards and forefit which I think are two worst vows for Momus) but am going to tweak arcana (Strength in for death, maybe cut rerolls completely for Eternity and reset runs more) but I think its pretty strong
Its super interesting because I think Momus is the worst aspect in the game vs Eris but the best aspect in the game vs Typhon
do you cycle between attack and cast and take the night arcana card? And yeah eris vs typhon require different builds sort of. I'd almost rather build for Eris bc if my build is good enough to reach Typhon through eris/prom/heracles and all of the summit minibosses, Typhon isn't much of a problem
How are we supposed to dodge the bullet spam Charybdis attack 
In the miniboss fight on surface?
Yea
Yes my Divinity line is from Furies to Night
What I do is once the camera pans up to Charibdys, I run to the northermost point on the ship that I can stand on, then right when the first ball is about to hit me, dash into a sprint and go all the way around to the rightmost point. By then, most of the projectiles will have expired, so I just have to dash backwards once and Im relatively safe. The last part takes practice though
I'll try this thank you 
I don't wait long enough for the balls to get close, maybe that's where I'm going wrong
I usually wait until the first big projectile gets close to me up top and then wait at the other end until the first small projectile is about to hit me to dash through if that makes sense
The downside of this is you are giving up about 3-8 seconds or so of time where Charibdys is technically able to be hit but will be too far away, but I think this is an acceptable tradeoff
I finally got my first 40 Fear Surface clear using Geyser Spout + Toula Circe.
Still suck at defeating the burly men though.
Also, Denial both helped and hurt me in this run. I didn’t check Apollo’s boons, and it replaced my Poseidon cast. Turns out it helped me in the end though, because my skill then fell off of a cliff, and Daze I think saved me from dying at the summit. Such a mixed vow, but I guess a win is a win.
One improvement for denial might be to allow the sacrifice boon to be trackable in the Book of Shadows, so that you would know prior to taking a boon if it would be oops only sacrifices or not
You can reverse engineer this ofc but it would be useful
I’d still prefer for the option of Shared Wealth if all that’s left is Sacrifice Boons.
Well the Vow is supposed to punish you in SOME way right
Though I wonder if Denial and Scars are really fulfilling their true purpose anymore. They haven’t been revisited in some time and Scars in particular is in like a super hokey spot atm
True. A revision of some vows could come, but now that you mention it, there’s higher priorities than changing Denial.
Scars, arguably void, the arcana, many weapons, Medea, possibly Circe?, and a few other things.
All I hope for broadly, is that 1.0 won’t be the final balance patch.
Okay incandescent aura is kinda incredible on fine line spam builds. It does create pressure with denial because now you want Hera attack, gain and fine line. But you get so much room clear and boss dmg.
Also anyone else feel like righteous pike is really mediocre now? Like it didn’t crack top 5 dmg sources in the 4 runs I did. And I spamming omegas like there is no tomorrow
I am thinking Hera Poseidon hestia and Demeter for fine line spam builds on Mel torch.
I am a bit low on Mel Torch omega spam mostly because it doesn’t get the crit chance but that sounds good
I haven’t tried Incan spam on a magick weapon before maybe ill give it a shot on Momus if I get shown Hera Hestia in ephyra
Did Pike change?
Supposedly not that’s why I am asking. Because it feels way worse. And SGG loves undocumented changes
I am swapping to strength today on Momus and intend to take Pike when offered so will report back
how does the god pool work in hades 2?
You have a limitation of 4 gods typically, though you can increase the pool through god keepsakes, and other circumstances if you are at 3 gods and have a chance to earn 2 different god boons.
can snyone offer advice on rivals hecate, I literally cannot beat her no matter what I do, I even had apollo's legendary and died, she spams way too many attacks it doesnt make sense how you can dodge
Which attacks or phases do you need help with? And also what weapons?
Actually, I guess I could just give some general feedback for as much as I can think of…
The start of the fight is always the same. Around 1-2 seconds or so into the fight, Hecate triggers her Dark Side hex. Just like the nonrival Dark Side special, you can dash through the Rival Dark side special. To my understanding, she always uses the special once, then fires some of the attacks. Getting some hits in during the special is possible, but you’ll want to run a bit from the attacks.
Detecting the real Hecate is harder in Patch 11, but is still “possible”. Putting a curse on the real Hecate can help you find her. The real Hecate often is the furthest away compared to the two clones, so you could check each one once just in case, then spam some attacks at the real one.
For the Twilight Curse, you generally can dash through the ball, though you have to do more dodging for the split balls. Or you can equip Frinos to immediately block it.
For the many waves attack, you’ll want to do a half-circle loop around Hecate if you can, then attack her from behind.
the real hecate usually speaks and has a little voice bubble above her when she does
I tried it once and it felt not very impactful, but the build I had was also a lot rougher than the other builds I've been doing, it didn't really come together very well. I think I will try again next time torches come up for grave thirst
all of the clones have voice bubbles too
I just Identify the real hecate by who's running at me with a torch
i don’t believe that’s true
yea all the clones have bubbles when she speaks
after her "interphase" her teleport animation effect is more distinct than the other two
alternatively the two fake hecates will usually be together, meaning the real hecate is far from the other hecates
so if u see two hecates in close proximity, the real hecate's typically not them
this only applies to after her interphase iirc
wtf
I found my solution to hecate
supay
dont need to find opening if the game does it for me
headphones is the true counter to hecate
telling the clones isnt my problem, dodging touhou is
I thought they fixed it and that there is no way to tell which one's the real one anymore
magick spam isn't as fast anymore tbh, even with tons of attack speed on torches with all the use +magick boons it feels like pikes are always an awkward threshold to hit for a dps cycle
audio still works afaik but sometimes she doesn't say anything when tripling
for later tonight:
anyone here passionate about using Mel blades lol?
it's next on my rotation of 40 fear attempts, and I died last night to Prom and Heracles.
I've barely touched Mel blades so idk how to best abuse them — back burner + secret crush for power? scroch/splash? reroll until I get trick knives (at which point idk what boons are actually recommended for a trick knives run tbh)?
any advice appreciated, ig for artemis blades too since I never use anything other than Pan and Morrigan (but artemis blades won't happen until after I'm done with all Mel aspects)
That was never a bug
The bug was that the torches turned off when she went dark side
Sound has always been a intended tell ever since EA version 1 unless its just been scuffed this whole time
which i mean..... ICD was 'bugged' to not work this whole time so 🤷♂️
I mostly just use scorch with mel blades tbh since you already have a lot of %damage from the backstab
Then it's just standard scorch build with freezer burn or pyro or both lol
I know this is strong with Morrigan, but I’m wondering if Mel Aspect is an Omega Attack user. Like… get Sweeping Ambush, take Secret Crush and Weed Killer, then start spamming the OAttack.
Such a thing can’t be used against Typhon, so some other strategy has to be used for Surface, but maybe this’ll work in Underworld?
That sounds like an Artemis build lol
It should work with mel blades too but the spamming won't be as good as with Artemis near instant O attack imo
And yet Weed Killer works as a strat for all the non-Charon axes.
Oh wait… isnt Scylla also immune to backstabs?
Yes but somehow blast with back burner can piece that iirc lol
So then clearly the optimal strategy for Mel Blades is Heph attack + Weed Killer + Back Burner /j
they just fixed that in the latest patch rip
Oh wait, yeah. Oops.
Nope still worked lol
Regardless, I want to try out an OAttack setup for the blades now (Mel, Artemis, and Morrigan)… or at-least next time I play the game. I’ll try it out at 32 Fear to start, since I’m not the best at 40 yet.
They 'attempted' to fix it
Does she cleanse long statuses too? I recall froth and freeze sticking to her when she splits
they said that, but they didn't actually
I play a decent amount of Mel Blades. If you're struggling at higher Fear, probably what's missing is use your specials more. A lot more. It's one of the best basekit moves in the game: pierces, hitstuns, hits twice, backstabs. Work it in as much as you can.
Best hammers are Trick Knives, Wicked Onslaught, Reaper Knives, Melting Sickle probably in that order.
One way to build is starting Zeus special, add like honestly anything on attack Zeus has good duos with Hestia/Poseidon/Aphrodite/Hera/Ares, Static Shock is in the pool… Or Aphro/Apollo attack start and just try to get as much +Power and on-hit as you can (Secret Crush, Wicked Onslaught, Slow Cooker, Static Shock)
(whoops pressed enter too soon, editing)
I was using special a decent amount, but I also ended up with an epic Heph blast on it and proceeded to get no poms. But I like the dagger special a lot! Zeus to start sounds like a good move, and I may opt for Apollo attack if I roll into it since I struggle with the short range and AoE a bit (my go-to weapons are generally all long range lol). ty for the advice!
I haven't tracked recently but I swear she used to carry scorch and she clears it now but also I haven't paid attention recently, freeze my stick with her, I can't remember if the triad visual sticks with her too
https://cdn.discordapp.com/attachments/1051942150025269309/1401023822752125141/clip_1754100462846.mp4 where's athena when u need her 
do the hidden aspects unlock in a set order?
No they unlock depending on whether you've reached the requirements for each weapon and whether you've talked to each respective unseen aspect bearer
and what's the requirement to get the ability to look at boons from gods and their requiremnets?
Have the book of shadows and gift 1+ nectar to each god (including Artemis, Hermes, Chaos)
and dio and athena
<@&456908176877551658> ^
I have my Hephaestus attack lvl 4 and echo is offering to double it
Will my blast effects recharge faster? Or is 2 seconds the limit
Why are you snitching? Spoilers are allowed in this channel lmao 🤣
out of context reply, there was spam and mods forgot to delete the ping
ah ok
And no, 2 seconds is the limit, 1.4~ with the duo bonn but you can't pom it past 2 seconds
So echo doubling my boon doesn't do anything?
It increases the number, but functionally will do nothing if you're at 2 seconds already correct
Ah ok got it, I am
I have no idea if it will skip to a boon that does do something or not though
Most likely won't though
I'll just pop it for science
Okay it went to my level 3 boon instead
Good to know
Yeah I think the only way to pom blast over the level cap is Icarus, but it still has no effect on cooldown after cap
Bridal glow can too, but you' would have to have a capped heph strike on a non heroic
and rng hitting it
Just did an OAttack Artemis build at 38 Fear, and it felt sooo good**. Two asterisks though.
- The few moments where a Crit was used on a weapon that hit no one.
- When I got the build online (Secret Crush + Weed Killer + Sweeping Ambush), I didn’t have nearly enough magic to support it, such that I had a harder time with regular Chronos than Rivals Cerberus.
To the latter, I’m wondering what magic gain is best (god boon, or perhaps Hecuba or Unseen weapon?). I went for Aphrodite due to going for Aphro Attack and Secret Crush, but the Island Getaway never hit, and even when I was right in the faces of enemies, the few ticks of Weak gains did not support the cost of 40 Magic per OAttack.
when in doubt born gain is your answer
I guess I’ll try it next time. Was debating between Aphro, Apollo, and Demeter gain. Aphro and Demeter because it’s less keepsakes, rerolls, and/or luck I’d have to get to get everything I want, and Apollo because of the burst option.
Demeter at higher rarity refills you near instantly if you stand still and aren't charging the omega parry
demeter is definitely the best out of the three, secret crush, weed killer and sweeping ambush all at once is a bit too much magick consumption for glamour and lucid gain to keep up with
unless you get chaos talent but that's more luck dependent
There is one major issue with Demeter gain though; it feels horrible to stand still.
Hmm… is it even worth it to go for Weed Killer?
I’d want Secret Crush for the base damage increase, and Sweeping Ambush is a 400% increase, while Weed Killer at even Epic Rarity iirc is 1/4x the damage for 1/2 the magic increase.
it's less worth it than the rest of them but extra damage is extra damage
all depends on whether or not you think the magick cost is worth it really
I need to play around with this more. I started with Frinos for Rival Hecate (which failed somehow) and more survivability, so I’ll continue practicing this Omega Attack quest. Hopefully soon I can find the perfect combo for Artemis blades (or at-least discover it for myself).
Also because big number go up (highest I believe I saw in 1 Omega Attack was around a 3000 damage crit.
SgG shouldn't eliminate the 90% damage increase in the cast. Just codify it by changing the caption.
medea is already the best aspect in the game. Just give this to us.
AMMMMIIIIIIIIRRRRRR,
Don't nerf it like you nerfed charged flight from 400% to 200% in hades 1). (Yes, I'm still annoyed about that.)
Nah that gotta go chief i hate to say it
What i don't want howover is to remove the cast damage AND nuke the bonus like i fear will happen
I already foresee 40% medea damage amp and cast bug fixed
secret crush does basically nothing in omega builds
it adds as much to the oattack pre-multipliers like sweeping ambush and weed killer as it does to the basic attack
omega moves aren't innately a multiplier (anubis aside), they're just a higher base power, so +power doesn't work intuitively on them
anyway if you wanna sustain through sweeping ambush zeus is probably the best applicable gain
(I will additionally say that weed killer gets devalued by sweeping ambush, changing +300% to +380% or whatever doesn't do that much, I'd only go for it if I had a low multiplier on my regular attack boon, like using dem attack)
Yeah, I'm concerned about the possibility of this too...
then again its survived this long so long live the king
on the other other hand, pan got nuked out of nowhere with a triple nerf in unseen
my main issue is that they have already discovered what causes the bug in speedcord so they know what to fix and while they are there they will balance medea xdd
Yeah, I was playing pan the other night and I was FLABBERGASTED at how weak it felt. Then I saw someone's vod and he explained what happened. I was sad...
Pan's gotten targeted just bc the devs hated how ppl only ran Poseidon, hence ICD + lag
Which ig mission accomplished bc now we just run trick knives Hera 💀
Medea doesn't really have that problem w build diversity hence why it's been mostly untouched by nerfs so far
why are people running on hit on my rapid hitting weapon????
Did they say that?
I thought the ICD was just always in the game but not implemented and so they fixed the bug in Unseen
my genuine belief is that they just flat out did not think about what the ICD would do to Pan when combined with the actual Pan endlag nerf
they just thought 'oh that's bugged and not applying, let's fix it'
I mean when the ICD is being reverted on everything but Pan (and coat special for some reason) it's kinda obvious
Plus they tried to reduce on hit and buff power instead
I'm guessing the idea of the endlag is that it doesn't really impact low fear clears because stuff just isn't fast enough to punish you that much, but it pushes pan out of high tier for high fear
not sure how successful that was, I haven't played frenzy 0 for Some Time, but I think that was the idea
Does it? Isn’t the regular special like really really good on Pan esp with trick knives
trick knives is its own thing
im half convinced they don't consider hammers when they balance
why should they? genuine question
if knives were balanced around trick knives all three would be in the gutter without it
eh im of two minds
I personally think all hammers should be as run defining as trick knives/ PA