#h2-builds-and-combat
1 messages · Page 216 of 1
Heph's blasts could heal enemies and I couldn't care much if he still has the funny passives
For me it's kinda hard to have only 2 grasp free, it's usually 3 grasp from the "kinda sorta arcana meta". So instead of Huntress the choice is between Lovers, Artificer, Huntress+Messenger, etc.
I think if you are not playing at a difficulty in which you regularly die Heph probably seems like a pretty bad god right
I use the "typical" high fear setup, but -lovers +wayward son
and then that leaves 2 grasp free
and the only 2 grasp options I can take are huntress or night
so I just throw on huntress for the heck of it
You use the same arcana for every build?
Ok, I half the time go without Wayward Son
most of the time, since im lazy and I find that it works fairly well for every aspect
if I am actually tryharding I will try and tailor my arcana loadout for a specific aspect but there's no need if I'm just doing runs for fun
I haven't turned on wayward in forever
Oh interesting I sorta feel like the opposite
Where the fun part is messing with the different arcana
this is basically what I use except -artificer +wayward
Like how often do I actually need persistence or am I just crutching it without really thinking about it is a project I want to do for sure
I prefer Night to Huntress for low to mid fear since I derive fun from building the hexes up
i just use the same loadout on every weapon unless I'm really trying to push for a specific objective
I find fiddling with arcana annoying because you have to consider placement and cost and all that, I liked the mirror from 1 better. Because the arcana take more thinking I just leave them the same most of the time
i find that the above works fairly well as a generalist loadout for casual runs
like if I really want to do a high fear run then I will optimize, but if im doing a fear level where im pretty sure I can win the large majority of the time I'll just take the default loadout
Something being more complicated doesn’t make it better imo, I appreciate what they were going for but I don’t want to spend time in between runs thinking about how I want to build, that’s what the boons and random stuff in the run are for
I get you but like “I don’t like this it requires me to think” is kinda crazy right like damn
That’s just for me though, I’m sure a lot of people love the arcana and that’s great for them
As a fists player I personally hate thinking in this game
I like the arcana in theory but I dont like needing to adjust it repeatedly when i switch weapons
You don’t use the loadouts?
so as a result I just run a page that is "good enough" for every weapon and then only make adjustments when I really care about getting the fully optimal setup
I have a strength loadout and a death loadout and then the others are empty currently :p
6 loadouts for 18 aspects, and even per weapon it plays differently
Depending on fear and boons you want
I agree I want more
the death loadout is mostly there because I still dont have the narcissus DD option yet so I just use DDs on all my underworld runs and intentionally die in erebus in hopes that I will eventually finish the quest
That’s too bad I think people really sleep on death
Maybe that’s worth doing a video on actually seperate from the other arcana
do you make content?
I do! Or at least I used to
i will watch your video
I took a break for Olympic update
The big thing I want to do is just a big ol spreadsheet with all my thoughts on everything and then make videos from that
but also i like strength a lot more than death because I think that the amount of hp they offer is similar enough and i find the strength damage buff extremely noticeable in biome 1
Yeah that’s a good reason to like strength for sure
keep in mind I play on 32 fear with healing on (50% scars at most) so strength has more value for me than someone playing at 50 fear
I can definitely see death being good on higher fear where you cant benefit from double healing
I think it’s a lot more complex than that but there’s something to that for sure
death is absolutely still good, especially once you get a handle on the game and like dodge better
(also because i love toula with all my heart)
and its funny to get at least 4 better DDs with athena
if you wanna set it up and all that
but also strength is generally just like more straightforward? idk its def good that they both are good options
variety is great
I think people can really easily conceptualize Strength and go WOW double my HP?!?!
But they have a lot harder of a time understanding the probability or availability of DD refills and looking at Death and going WOW triple my HP!?!?
another really good point
Strength is just simply more fun for me than DD
i think its a pendulum thats swung too far too, with everyone always recommending strength over DDs now
Or like, Strength is additive 25% damage and people go wow thats amazing but like you can pretty regularly get 250-300% additive damage on builds in Warsong
They're probably similar in terms of effectiveness but I do find it really hard to get through erebus with timer 3 without strength on
Also encourages me to get hit less
This is the best argument for strength IMO or at least one of them
The other ones being that you can go athena keepsake and that strength is better with flat damage sources like scorch and poseidon
question, does having magik primed count towards the huntress?
Sadly not friend
damn
did anyone elses discord explode here just now
I think that definitely turns me away from Huntress, though maybe at higher fear like 50s that is wrong
I really struggled to put together a fun mel skulls build without it too so maybe I will revisit it - right now I think aiming for Cherished Heirloom White Antler is the play
Yeah lol
cherished heirloom is probably the duo i get offered most often (unsuprisingly given hera and dem are good on cores)
must have been a spam bot
oh good its hopefully not me
seems like it was other servers too
I have been pondering how to make it go off - Antler is the obvious one, not that many other keepsakes go that crazy
yeah, like athena heroics are nice i guess
25% knuckle bones is good
heirloom is rhe most pretty Solid boon in the game
hecate magick boost goes to what, 200?
how does 25% knuckle bone interact with typhon?
150
or 175
iirc typhon's first phase ends before 75% hp right?
oh wait is level 3 125 then?
i mean 150 magic is still 5 mana pots so😭😭
lv 3 is 100
im crazy then damn it
heirloom is kind of overkill but its funny i guess
it also makes tooth restore like 175 or aomething
"first eggs occurs at 80.77%
zeus at 61.54%
second eggs at 38.46%"
according to plimbo at least
and 90 hp pin
So something to keep in mind IIRC is that both Chronos and Typhon have phase triggers that happen before 25%? Could be wrong about Chronos.
I wonder actually if it is worth taking 25% Knuckle Bones to Prometheus actually
yeah so im wondering if you even get full 25% value from knuckle bones in that fight
does it just instantly knock him to 80% and then stop working?
If the boss has a phase change yes
how important are casts i swear i aint used them more than 5 times
granted, dealing 20% damage to the boss immediately is effectively the equivalent of 12.5% global crit, I think
very important
Freeze cast insane
which is pretty good for one fight (though it only works in one fight obviously)
They slow enemies down a lot, but hey if they can’t hit you maybe you don’t need them haha
Also theyre necessary for some builds and higher fear
They’re a pretty important mechanic to get good at for sure
my biggest complaint about cast (because im bad) is that my attack and cast buttons are mapped too far apart so i cant press cast without letting go of omega attack on torches 😦
oh damn i might need to start using em than
and I dont want to learn a whole different controller scheme
rebind cast to RT
Eh take your time and play around with stuff don’t let us tell you how to play
or to middle click if ur on kbm
barely changes the finger layout but you can just press the button always
i currently have attack on the left face button, dash on bottom, special on top, and cast on right
I get a lot of mileage on controller out of rebinding dash and cast to the shoulder buttons
i have left face attack left shoulder dash right shoulder special right trigger cast
this is probably something I should do, i just dont want to be terrible again while learning a new controller layout
but it will help me in the long run
Yeah it took me like 10 hours to get used to
Dang there just really isn’t that much stuff that pops off with Heirloom huh
I do cast l1
rmb cast 🙏
lmb atk rmb special middle click cast
Sash is kinda dope tbh
Maybe try to build up a big armor cushion and then take Antler to Summit
i got special on m4
i used to use cast m4 but my mouses m4 button sucks
Death + Toula + White Antler on 50 is viable if you don't need specific boons. Deliberately lose all your defiances, then take Athena for Oceanus and refill them for +240% effective HP compared to Strength's +100% effective HP, and you can still get defiance refills from wells. And it reduces the amount of necessary Erebus rng bc White Antler is a huge damage spike.
they nerfed renewed faith, its 180% bonus ehp
It's 240 with Toula
fair
Wouldn’t you still want Gale like with Antler isn’t blocking 3 hits worth more than an antler DD
Not to mention the dodge chance
Gale is only so useful, especially in Tartarus his usefulness drops off rapidly because you'll mostly take damage from skulls and goldbags
Instead of hardhitting enemies
At 50 doesn’t a hit from a 3 skulls kill you at 30 hp no strength
I mean you're running White Antler in Erebus, then switching to other keepsakes. You're also picking up max HP in Erebus so that you have HP for Oceanus. No reason you're entering Tartarus with 30 HP
Oh my b I misread
nw
where do you intentionally die in erebus? to hecate?
Yes, and that also makes her fight a lot faster
You just lose them playing fast I would imagine
id assume if you had any left over you just lose them on purpose anyway next region
i have done antler erebus occasionally just to level the keepsake and im still somewhat conservative with it because if i lose all the lives early and then i misplay vs hecate then im ded
yeah I think i would feel safer just playing normally and then if I have leftover dd I wait until last phase hecate and then intentionally die a bunch of times
Exactly, only take damage deliberately during Hecate. It's fine if you take damage over the course of Erebus, but never deliberately until Hecate.
I like that idea because it probably makes erebus more consistent at 50 tbh
Because you begin the run with enough damage to clear the region
^
you need good rng though or an aspect that isnt overly reliant on one god
but I can see antler early being consistent in that case
Is there a reason this wouldn’t work on surface
(Maybe you just die lmao)
Surface is nasty
No, the whole point is that it reduces Erebus rng for weapons that are not reliant on a specific god. Obv you run Poseidon for Pan or Hera for Mel Torches
Noooo I gotta run zeus on mel torches for the pee laser
I haven't tried it for my 50 F Surface runs, but I don't see why it wouldn't work. Especially because each restored defiance from a Hermes shrine essentially replenishes your HP by +60% max HP. The only thing is that White Antler in the Summit is amazing if you have Trusty Shield + Mint Condition, so you'd be forgoing a lot of damage in the Summit.
Yeah Mint Condition is pretty absurd in Summit because nothing has a spawn animation
And there is only one wave
Also, Gale is so much better on the Surface
Well the surface is a world of insane murder so yeah
Whoever designed the Olympus enemies was drinking the haterade I stg
When Sappers and big laser turrets spawn on either side of the map its like okay pick who you want to take 25+ from
I miss double duration mint condition
Same
yay, fear 32 has finally been beaten
gg
Gg
statue unlocked?
yep
does Ares' Single Elimination work on bosses?
If the boss is alone yeah
siiiick
it's a solid boon
Specials still feel so clunky to me how do you get around that feeling?
The specials are actually great imo, I'm doing ripper rockets right now
Though that might have something to do with island getaway and heroic aphrodite special...
You get a hammer mostly
Special hammers on coat are very very good
even without a hammer, depending on what I'm doing I might still mix in specials
like for static shock builds
They’re also good with offhand stuff like blitz blasts and wounds
Or for example if you want to do freezer burn on coat you can take dem special and use it as your detonator
With xinth it helps to get out of the hades 1 mindset of building around just one button. A lot of aspects in that game had the issue of having one of the moves in their moveset be awful dogwater without specific hammers
but with xinth you can shoot specials during your attack combo, and it's so fast that you can throw it out when you happen to be far away to apply curses
I guess what you originally asked about was clunkiness, and yeah sometimes they do feel a little clunky lol
It helps to think of the rockets as having an arm time, and as a result they won't lock on to enemies that are too close to Melinoe. If you're using them in tandem with your attack, this means that you have to get good at spacing your attacks in order to get the specials to hit
So I'm doing the coolest Thanatos run, I'm well on my well to Hostile Environment, and Artemis just gave me Epic Lethal Snare.
I might just skip Winner's Circle.
Killing Stroke is insane yeah
or shadow pounce
I never take that
fine line torches is ridiculous
Just a bit
I think Shadow Pounce needs a boost a little more additive damage on Omegas isn't a big deal
yeah, if it was crit chance that would be sick
let’s make charon even more broken
Alternative to lethal snare on moros too lol
what weapons and boons combo well with Ares?
Imo ares is similar to zeus, it's best on your secondary button
Status + burst of damage every few seconds, and opens up some great secondary boons
If you have to take ares as your core boon on your primary button it's workable but no weapon prefers it
What part of ares
Even though Hera is better, Moros has no problem with Ares attack + Zeus special. Of course, Moros is broken
just in general, still havent really learned his stuff all that well
I think in general ares attack/special is "fine" on everything
Wounds are good as an offhand or on slow weapons but fine elsewhere
Swords are good if you can get the duos and are pretty good on Charon in general tbh
He works better as your secondary button but if you have to take him for your primary it's not the end of the world
Especially with Grievous Blow, totally-not-crits
imo the main reason you take ares is that his secondary boons are really good
Racing toughs from Hermes says "makes omega moves faster" that means projectile speed or charge speed?
channel speed
thanks, weird wording that boon uses then
the falling blades from Ares's dash get a damage increase from coffin nail?
Yeah more power
oh nice, tough it was like Hephastus Cast that didnt count as a blast effect even tough it has the same sfx
@cursive oyster for mel skull is there a general boon pref?
any % based attack, hera and apollo are the most commonly used, the big hammers are fetching array, possessed array, and bolstered array
supplement with like aphrodite?
hera attack start is nice so you can pick up possessed array and then click born gain
any status on cast is nice, so dem and aphro are 2 good picks for that
thank you xo
Apollo is really funny for possessed cus the AoE is ridiculous
before you get fetching array weave in specials when you’re low on skulls, specials attract nearby skulls
And you can greed the legendary
wait do you have i frames on skull special
no
kk
only omega special
ok so
born gain or ecstatic obsession duo
i dont rly know the point of born gain when im just spam clicking attack
born gain is good if you use magick
In case you run into possessed array
if you dont have possessed array then gain is basically useless
two charmed enemies seems a little bad yea
I can definitely see hera being great though because the attack is good by itself and it opens the high roll of born gain + possessed array
if hera attack was bad I would say don't bother, but since its already good by itself it's free to give yourself the ability to high roll your build
i rolled hera attack into bridal upgrade on hera attack into fetching array so atm the game is almost playing itself
In bosses I just find myself priming way too much
pick up some magick
born gain means your magick pool scales exponentially with how big it is
Lmao gg
I do that but with demeter so I dont have to dodge
I made this chart real quick to show how your magick pool scales with born gain
https://i.imgur.com/q6ddSL2.png
if you're priming out in boss fights it means you just didnt take enough max magick
Or you are spending it during invul phases or like…missing them
I think its worth pointing out that it can be a downside to have to take manapots with BG
Especially with builds that want duos but don’t use mana that much
you need some combination of hecuba + hecate keepsake + mana pots to sustain a magick heavy build with born gain
you dont need all three, just enough to get your base magick number up
but yeah it is a cost to have to pick up magick somewhere
Like that graph looks good but isnt the Y axis like an infinitely straight line with Tranquil Gain
tranquil means you need to stand still, which i dont want to do frequently
if you have enough max magick that you can phase bosses and then stand still during that time to recover, then tranquil has no downside
but if you have that much max magick then born gain is also infinite magick
Also between waves
I think for example with Charon I need like 3 pumps to kill a wave, so that’s like…75 mana?
Or is it 90
Still BG is like really good in 95% of cases
i think born gain is specifically notable with the cheese builds that absolutely destroy your mana bar (fine line torches, possessed array skulls)
because even if you have a healthy mana pool you will still be standing around uncomfortably often with tranquil gain
Tranquil is also like noticeably bad on Torches because its v hard to stand still on them
yeah the fact that channeling omega on torches cancels mana regen is pretty bad
Yes for some reason this is the only game I have ever played where mana regen only works when not using magic
Rather counter intuitive
yeah it is pretty annoying ngl
Yeah that sucks on Glamour Gain the most
it sucks the hardest when the game will refuse to regen mana during a torch channel with 0 magic
Do we know what's the rule for if a projectile can be destroyed by Hestia Sprint?
🌟 Vibes 🌟
Jeez. Why do they want this book to be so bad 😭
so same as to what can be blocked with the black coat then
If I remember right, WoW had its mana regen in combat significantly reduced compared to regen outside of combat? Am I making that up? Haven't played in ages
guys i need tips managing magick with pan and hera gain, im also running hubris, i just find myself priming a lot of magick at times, even running out at boss fights (typhoon)
Do you take Hecuba?
Like the dog’s a huge boost, Medea’s +5/encounter blessing is too. You just kinda have to take some magick pots (or Hecate’s keepsake if you have nothing better to take that region). Uncanny Fortitude from Heph can turn all that MP into health which is nice
The other factor is damage. More damage means you need less MP. I’m assuming you’re doing Poseidon special and that really needs Furies/Origination to scale up
Turn off Divinity and Excellence if you have them on, in addition to the above and are playing with Hubris
Is your game plan to go for King Tide or other duos? If so you gotta get mana somehow
no i was using frinos or the cat for extra death def, i tried to play no death def and strength but i struggle more so i went with maximum death def for safety (always tooth at the final boss), is this a bad idea? also what do you mean by medea +5 ecounter blessing? yes im using poi special with furies but the problem is im using hera gain, so i end up priming all my magick. if i play w hubris i cant take anything but common boons? and yes i plan to get king tide or arterial spray
medea has a boon(?) that gives you +5 max magic every encounter
yeah unfortunately i never came across that, i think i might have to go with other gains rather than hera or smth
i almost beat typhoon with 16 fears first try, everything went well, got all the boons i wanted, even saved 4 death defs till final phase but i ran out of magick 
ouch
Like you shouldn’t need absolutely insane numbers on the MP with Pan and born gain. Maybe 200ish?
Another way to go is Ares gain. Get just enough max MP for it to refill you, then go all-in on HP
hera gain basically requires you to get some max mana
and then if you do you have infinite mana
yeah i got around 250 ish, but i primed so much on the summit, i was running max horde too
i would recommend not taking those oaths
Oh well that’s one of your problems
there is no reason you should be taking hordes or even priming at 16 fear imo
what oaths should i take for 16 fears
hordes is one of the worst oaths, priming is pretty easy to play around but if you're playing a magick heavy weapon and aren't good at managing it just turn it off for 16 fear
Are you firing fully charged O specials when you can? I might be wrong on this but it feels more efficient because there’s like a base cost to firing it
this is an example 32 loadout from minnet, just start removing stuff that you dont like until you get to 16
on the surface I would probably remove debt and pain first
damn that minimet going crazy with debt and pain
did you guys know that playing with boons makes the game significantly easier 
Fangs that bad eh
idk i always just play with fangs 2 and if its a bad combo then i just die and go next
imo fangs 2 is fine without hordes probably
although I think supergiant has patched out the really bad fangs combos
so i was running max menace, return, frenzy, hubris, denial and 1 time
how good are you with timer?
because I think time 2 is completely free, time 3 is hard but doable depending on how comfortable you are with going fast
I think everyone that is starting to turn up the fear should be able to meet time 2 fairly easily though
i ran mutilple times with 2 timer before, i think i can manage, so 2 times and remove hubris?
yeah, in typhoon boss fight i was basically spam charging max, and magick runs out like in 3 seconds lol
Idk 250 with Born Gain should be like thousands of magick
he might be referring to his max magick before priming
250 with born gain is like 2000 usable magick
but if he has 150 primed magick that number drops from 2000 to 360
which is a BIG difference
hmm i cant view how much magick i had on the view previous nights results thingy
i genuinely think night is better than orig on momus now
also is running max death defs a good idea?
strength is comparable to death on the current patch
a lot of people (including me) prefer running strength, but death defiances from death is also strong and its probably not the reason you are dying
why not both? 😦
need the extra grasp to fit excellence ofc
for the cost efficiency of grasp, night + lovers is better than orig, the other grasp is used elsewhere
Strength is good once you’re comfortable with the build/route/Aspect but otherwise it’s a good idea to run DDs
I would rather die than play without Orig unless Void warrants it
You can take it from my cold, dead hands
well lemme clarify, for grasp efficiency i think night's damage is comparable to origination, so being able to run night + lovers is better than origination
Yeah this. If you’re taking big percentages for like staff omegas +50% more from Orig is just ok
It is in theory much much stronger right one is +50% the other one is x45% roughly
hmm i want to send the arcanas im using but cant send images here
Oh, yeah, I’m not disagreeing, it’s just that I’m almost always running both even if there’s technically better options available
Cuz I’m not exactly a stickler for what’s the exact best option available for the sake of my own entertainment lol
Crit math is 2x the crit percentage so Night is 30%, but multiplicative instead of additive.
It’s why I’m adamant about not taking Hera Attack/Spesh in runs, and usually Cast as well
I just don’t enjoy how strong Hitch is rn and so I’ll take other core Boons for the sake of having more fun in the run overall
Why is it 2x the percentage?
Shouldn’t it be 3 considering Crits do triple DMG or am I too tired to do even basic math
Think of it like you do 1 damage. Over 10 hits if 10% crit, one would do 3 damage instead of 1. So your total damage is 12 instead 10.
expected average of 1% crit is 2% multiplicative damage
oh dope
so if your dps is 300 and you add 10% crit your average dps is now 300 x 1.2
So with Ares what is the number
For the same reason, any x2 damage chance from Ares is pure multiplicative % damage
so 20% from grievous wounds is x1.2 overall damage
yep
Like it’s multiplicative so yeah, still good. When you have enough base additive damage already crits go hard
Yeah x30% seems much better than +50% for sure, especially since Night doesn't really have a prerequesite
you can just think of ares double damage as half crit
so 20% grievous is the same thing as 10% crit
Intuitively in my 50 Momus clear I like 5-shot P2 Chronos like both phases with Night + Local Climate Geyser Spout Winner's Circle and a Hefty O-Attack with no Origination
though it also scales multiplicatively with crit if you happen to have both ares and crit
I think intuitively it makes most sense to explain Ares as multiplicative by the % and Crit as double the %
Does anyone else have this problem
I have a full build on Eos
I took Fig Leaf in Oceanus
I took Gorgon Amulet in Fields
What...do I take to Tart like I don't really want any of this. I guess Knuckle bones?
I took piggy bank its only level 2
Strength I’m assuming? I just go Knuckle Bones
Or Wheel especially if I’ve got Uncanny Fortitude for some more health. Or Droplet can be nice
I should probably do Droplet more tbh
I accidentally sacked my arterial spray poseidon special for wounds sadge
turned off scalding vapor and arterial spray in the room before chronos lmao
woopsie
Eh you got this
Oh yeah I mean its 32 I won with 6 minutes left but now the boast post and guide image is ruined lol
I think Poseidon Eos is kinda dope tbh
Ha, nice. I had a freezer burn build the other day where denial screwed me twice. Lost Demeter, got Freeze back, next boon took her away again
That was a loooong Typhon fight
One thing I guess for the guides is that I have to do ares-less versions of a bunch of them because new players like actually will have a hard time getting to typhon right
Yeah, it helps that Ares is arguably best as like a force multiplier for other builds
I put him on a lot of stuff maybe I'll make a "get to typhon with this one weird trick" build and it's like hp stacking mel axe or something
You could be like “if you don’t have Ares take Zeus” and it probably works
Yeah, no, it’s really fun
I already lean towards Spesh builds with it so having orbs of “time to mop up this room” is hilarious if you can pull it off
does it not have an internal cooldown
I didn't really notice, stuff was dying
i rmbr on early patches torch special and piseidon had a weird icd so i never used pos special on torches
I just needed a little knockback to keep me safe because there's no hitstun on it
On Eos usually I've just been running arc flash zeus special. I wonder how it compares to pos dps wise
I do the regular specials with pos not the omega one
i alternate with night card but honestly i change my playstyle based on hammers
When I do Eos I’d say Zeus special is tops but Poseidon’s close
like triple comet eos is super braindead and easy
Triple Comet rules on Eos yeah
Guys any recommendations for a Thanatos axe build?
I run torches 95% of the time. I like to hit fast and hard so the fast ace seems good.
Is starting with pos keepsake still the best choice on daggers to get the special? Or only for pan?
only for pan
Take your pick of Hera, Apollo, Aphro attack. Kinda from there you see what hammers show up. Psychic Whirlwind is best for Omega attacks, Executioners Chop rules for doing regular attacks (also Hell Splitter if you’re bold). Seething Marauder is just good. If you’re going O attacks look for Demeter for weed killer
Okay so what does Word of Greater Girth mean when it says strikes
Is it global or weapon only
weapon onlyu i think
its global
lmaooooo
no idea I presume global tbh
this is classic
strike usually refers to weapon (attacks/specials) but as i tested it affects cast as well
my only argument for saying global is that if it was only 15% weapon damage it might be one of the worst things in the game
It doesn't actually affect your hurtbox right
dont believe so yeh
That would be really funny
15% weapon damage in exchange for a bigger hurtbox thank you Circe
It is global yeah
truly the skinny legend, even bigger size couldnt hurt mel
It’s got stiff competition from her other thing that boosts an existing arcana a tiny bit
true
Circe kinda sucks huh
Lil Mel dodge is fine, healing works through scars, Vow of Time removed or bust
the double familiar buff is pretty great
the healing works through scars!?
8% crit on raki pretty good!'
For high fear I refuse to take the buggy ahh healing or vow removal so lmao
Familiar buff is pretty good
that vow is so washed I stg
Yup
Oh yeah Familiar buff is solid especially with Raki
what casts are good for Charon? if im not mistaken you want one that has a good omega cast, and idk which ones are the best
Anything that gets you to Origination
Then Geyser Spout from Poseidon (you need a core cast boon to get this) to up the power
Your omega cast is the same regardless of core cast boon
probably dem then for freeze
Yeah, Demeter is your bestie. Freeze good, Arctic Gale is good if you took a cast that doesn't have a status, Local Climate is also great for Charon
then you probably want like ares or aphro special
Aphro's decent, as is Apollo, but the priority is getting Origination up. If your special can provide a status and that gets you there, take it.
I love banishing a vow and it hit time tho 
I am starting to feel strongly inclined towards Time 3 on 32 surface
That is now my like 12th mel axe run in a row without seeing dashing heave
Just reroll the hammer duh 
unironically, the Chinese players seem to be fine with that mod
I got the melting hammer and hit 2 of the 4 minibosses it does well into so pretty happy with that
Hearty + HP + Mutual is a heck of a build, though. Very very strong.
omg i won surface 16 fears just as the timer hit 0 
does pin effect counts with last gasp?
I don't actually know - I would assume so
tested. it doesnt count. sadge 
Sadge, imagine a last gasp run where you trigger pin and stubborn defiance every room
no
cause technically it isn't listed as a death defiance
wait but it does affect strength right?
yes, pin counts as dd effect, so it deactivates strength if equipped one
yo uh... is Hera Legendary Boon not working as intended?
Gain 4 basic elements, and 1 infusion for each element, but I only gained Apollo's infusion?
No martial art, wispy wiles, water fitness and etc?
that's definitely a bug
idk what i'm doing wrong but the only wep i find myself actually getting anywhere with is the torches with a good primary buff on them (usually Hestia) I've made it to Chronos like twice and failed and never made it past Eris on the surface.
How many tries are you at? Maybe you just need more practice
It's bugged in that it half deactivates strength, the damage reduction is gone but not the bonus damage
Surprised it's still not fixed tbh lol
You can test this in the training ground with Pin, Strength, Toula
quite a few, i got my first clear of Hades in H1 after like, 10 or so. I'm a lot more in than that now.
Different style compared to Zag's combat for sure. but also different boons and combinations to consider. I actually like it better here lol.
After 10 tries?.. I needed waaay more than that for hades 1
Maybe you're just rusty or something lol. Or part of the combat hasn't clicked yet
Personally I cleared H2 much much faster than H1. H1 took like 30ish tries while H2 took like 6
i mean i've found the Charon axe is doing well for me right now. The damage on that exploding cast is nuts.
My first hades 2 clear was around 30 tries
maybe i just need to keep trying then
Knowing what boons are good or bad also gets better with experience
I have 16 tries with mel daggers, but not a single clear lol. Thats when i farmed all my meta progression, then i won right when I switched to artemis daggers
wow its so weird
what familiar should i take w/ pan?
hecuba for the extra max magick and magick regen
Hecuba prob, but honestly anything outside of Toula is useful
so far furthest i got was Mel torches with Hestia and Stack all the magick
just hold down one button and strafe/flank.
and somehow strength is still activated even death is on, if using pin
Very buggy lol, I tried it with Toula and it deactivated it
So uh, is hephaestus good, with anything at all?
I never want to go for his stuff when things like Demeter's cast, Zeus or Hestia's attacks and Aphrodite's special are a thing with most weapons. Even his dash isn't great when Hestia deletes projectiles.
if you don't wanna use Blasts, you can take him as a 4th god for defensive utility
A lot of people enjoy Heph as 4th because 3 is usually enough for damage and secondaries, so you just want one god fully on defensives
If you want to try Heph for offensives, Clang Gang is fun rn
I just feel like. "do a chunk of damage every few seconds." isn't great when things like blitz, scorch, crits, hexes etc can do the same if not more damage.
yeah it needs too much investment
but a ton of people for sure want Heph in their pool because he gives regenerable armour, invulnerability, and HP scaling off of your max MP
it's just nice to have is all
I just did a run where i got to Eris with 75 health and 0 death defied with Zeus on Attack, Demeter on cast and Hestia's fireball cast throw with Artemis Daggers....and won
don't think Heph would have done that
I mean you can do that with any build, it's just the general handling of the player
I don't use Heph for offensives much unless I get Anvil Ring + Winner's Circle
oh yeah any tips for Cyclops boi? I always struggle with him.
What weap
only one i did well with was torches. I've used the staff, axe and daggers and got badly hurt.
Gotta respect the space and use the tools you've got
I have runs on all weapon aspects uploaded if you wanna see how I deal with Polyphemus on each one
the shockwaves are far too frequent, the hitbox on his jump is ridiculous, and why can some of the shockwaves hit multiple times if you dash the wrong way?
gotta respect it if he does shockwaves
on Axe, your swings outrange it if you're in front of him as he's walking
on Staff, your hits outrange in general as well, but you can use Omegas
for Blades start tossing Specials and respect it if you can't see an opening
the base special is preferable over Omegas because it comes back
the biggest problem for me is the jump.
dash away
he aims right at you and the hitbox is stupid.
Yeah, fair. It's mostly just a spacing thing against him
He has grapples, shockwaves, melee range jumps
If you go ranged, his behavior adapts and he kicks projectiles at you
so stay mid-range
If you want to try Heph blast builds, you better hope for epic/heroic blast to start with and some poms
I think you can get the attack to 2s cd with heroic and 3 poms which is pretty doable on Erebus
Add some duos like chain reaction and you have a pretty solid damage source
It's still a bit too memey tbh lol and not that great
I think I oneshotted king vermin once with it lol. Hit a huge crit with backburner + origination + rude awakening for like 6k or something
Vital sign is great for blast builds
I BEAT 50 FEARS HOLYYYYYY 
It was hell but I managed to scuff through it with hera cast and aphro's special on charon
Giga cleaver double cast pop trick carried my dmg lmao
"double cast pop trick" ?
If you press cast again after using omega special with giga cleaver you also put down a second cast and it'll be instantly detonated lol
Just a trick to get extra dps in
neat
i only use him for defensive stuffs, hes really good at it, i always aim for mint condition or armor
what is this a 2d fighting game?
tbf Typhon does the same thing with his headbutt, dunno about other bosses though
When using Eros torches should you spam normal special or omega?
Depends on your build and hammer
If you get triple comet spam normal special, otherwise omega. Something like Zeus special works much better with omega while Poseidon might work better with normal special due to spammability
Anvil ring really has come a long way since its initial inception (lol -70% cast radius)
They should bring that back but double the damage
Hey what's your fave aspect and start keepsake for axe?
Probably Ares Charon right now but Mel Aphrodite is close 2nd
Cool ty.
May I ask the same for black coat?? Zeus or poseidon?
Right now for coat I play Mel Coat with Hestia aiming for the two duos with dem and aph, and Selene coat where I just take Selene’s keepsake and then adapt
Oh thanks! Cause I did a run with Zeus and poseidon and feels nice but I will try that too
Poseidon is v good too
You go for duo boobs right?
Yes I like two boobs correct
Hahaha I like them too!! XD boos misspelled haha
Duos are fun to aim for yeah
Nice then!! Thanks a lot
I had such a good set up for a big blitz build then got 0 extra rooms in tartarus (aside from dad) and NO zeus boons in the shop to actually get the duo
Then I stepped out of chronos' instakill ring a millisecond too early and died lmao
for people cracked at the game, any tips on doing eris final phase?
the final hp bar is very small so right now i've been mostly just trading hp with her to kill her immediately (probably take ~50 damage in the final phase)
but if I start pushing to higher heat numbers than where I am right now (scars 3 and/or pain), then doing this is probably not smart
Just sprint when she shoots, wait until she stops, there's a good 1-3 seconds before she flies off
her turn rate is not really that good lol, you can just sprint sideways
her tracking is pretty good, no?
or are you saying I can outrun her targeting by running in circles?
If you stay at a specific spot, she spawns nearby and you can just instantly kill her
Yes
I usually just dash behind her in other phases, but when she spawns in last phase its always far away and I cant get behind her before she starts shooting
so up until now I just face tank 50 damage and kill instead
skip to 16:15 https://www.youtube.com/watch?v=5ydJ6HDPK8A
I tried a new encoder and the quality is kinda worse, my bad.
do you have a screenshot of the spot?
EDIT: NVM, thank you
Not there 100% of the time, but in the vicinity. You can stay there, dash once and be where she's at for the most part
ok I will try to learn both methods in the future
it's really good to know the spawn spot trick, but if my dps is low and i dont kill her immediately before she flies off again, it would be good for me to learn how to deal with her the "normal" way as well
also fair.
If you have divine dash, you can always time the dash to insta kill her in the last phase every time.
Btw y'all if circe deletes void during a run then do you just get your full arcana loadout back mid-run?
Giga cleaver is sooooo sexy on charon
Omg I forgot it used to be like that! The war flashbacks. Rip Heph they did you so bad with that
Heph got quite a few buffs and only like, one nerf?
Og mint condition 
I usually try and make sure I have one of the nipples left, dash behind them then dash out and hit her when she finishes
Or just accept taking 40 or whatever
no, removing void is practically no effect
you cant set arcana while going outside
and judgement + crystal figurine dont rely on grasp anyway
What's a good build for the skull?
I'm trying to branch out and have some fun with all the weapons cause I usually stick to blades axe and coat
which aspect?
Any I guess I don't think I've upgraded any of them
for base skull you can just take a good percentage attack boon
like hera or apollo or something
I like hera attack
put something utility on the special like blitz or wounds or whatever
the main gameplay thing you need to know is that when you press special you vacuum in all nearby skulls
so the main gameplay loop is unloading your clip and then hitting with special to retrieve your skulls
if the skulls are too far away then then dont get sucked up by the special
Oh wait i have rank V aspect of Melinoe
skull barely uses magick so you dont really have to pick up a gain boon
if you have huntress just shoot an omega attack at the start of the room and then ignore omegas
if you pick up possessed array (broken hammer but uses a million magick) and you started with hera you can pivot into born gain and start grabbing max mana increases
otherwise dont bother with mana
possessed array is absolutely disgusting with aphrodite attack but it uses magic like nothing else
skip that phase with Demeter's legendary
or if you have some kind of a deflect make her own herself
Does power surge and fine line block each other? I swear I've been searching for Fine Line with like 6 Hera by now
My torch attack spam build already has cut above and apollo leg, it only needs Fine Line for funny magick consumption. Didn't manage to get Athena for righteous pike either sigh
no
i dont think so? just unlucky
shame, well it was still great even without Fine Line and Righteous Pike lol
For mel skulls I usually just combine Hera and Demeter on attack and cast in some way that will give me origination and then try to max out attack damage and speed while hitting from a safe distance
I think mel torches with that stuff is a good candidate to do 50 surface its pretty crazy
How does Scorch feel atm/does anyone have any basic tips/info on how best to use/scale it?
feels like the only real way to get it to scale is by making sure you have Demeter in the pool so you can fish for Freezer Burn while you ensure you never get Pyro Technique, as it's anti-synergistic
Mel or Artemis Blades with Scorch on Attack + Demeter on Cast to detonate the stacks is the way to go mostly
if you want to not do the Freezer Burn thing, the Hestia-Aphro duo works very well with Pyro Technique
Mm, so "not gr8" is the answer 🤣 miss me my h1 hangover so much
so seems like just those two paths, yeah
Oh interesting. I was actually asking bc my vague vibe was to try it on Pan Blades (super low fear, if that makes any difference) bc I was going to aim for Hestia for the ranged fireball cast, and bc I love her character 🤣 and figured I'd ask about Scorch while I was at it bc its damage scaling confused me
Thank you for the info!!
Yeah, hope you find some use for it
it feels like every aspect that might want hestia attack/special is just better off going poseidon attack/special
they both synergize with the same things but poisedon is just... better at it
depends, sometimes it's just easy Orig and you'd rather not roll extra times for it
Smolder Ring def ain't bad, it's enough Scorch to do its own thing as a side
yeah i left out smolder ring intentionally
then yeah fair
I think Blades prefer Flame Strike over Wave Strike though
but aside from that, Flame Flourish is kinda bad yeah
wait am i tripping or does flame flourish do zero damage?
Smolder ring feels off with it only ticking scorch once per second, there can be moments where the scorch is not on for orig
dont most special boons have higher numbers than attack boons?
Flame Flourish is the one Flourish that has lower numbers on it compared to Strike iirc
but for some reason flame flourish is like, giga terrible???
This is what I was planning to try actually - fireball cast at range, smolder ring apply scorch, then omega special seeking from pan with dem freeze to detonate. Making the blades as ranged as possible to increase my chances of not instantly deceasing 🤣 we shall see!
might be better to put Freeze on Attack when using Flame Flourish Pan I think
that way you don't detonate it early with Freeze on either of the required buttons for the aspect
Honestly I think if you get Hestia attack on blades and get like epic Pyro technique then the scorch damage is definitely felt. Scorch needs pyro technique so bad to deal significant damage outside of freezer burn
it's just fishing for two duos to make the most of it I feel
Freezer Burn or Burning Desire
I'm not the most familiar with Scorch mechanics ngl, Hestia is probably my least taken god
Ty everyone! I really appreciate the help on what may be some p basic/well-known questions - I enjoy experimenting and trying stuff myself a bit at the start so I haven't looked up any guides or builds yet, really! 💛
ngl not much of guides or builds up yet for the most part
People are apprehensive in making some good ones because things are subject to change.
They like to rename the boons a lot, for some reason
Yeh I've noticed that on previous change lists etc and I'm like if I work so dang herd to memorise all these bloody boon names that everyone uses to describe everything I'm going to be so grumpy 🤣 (not REALLY but still)
Sometimes I don't even notice the names are different until I'm told about it
Flame moves trigger once per hit per enemy, posideon waves trigger once per hit, even if that hit strikes multiple enemies, but it's AoE
Inb4 they rename sprint boons again from rush to something else
So shimmering rockets oddly prefer flame flourish
And there's still that silly interaction where adding your attack boon to lunar ray means you get scorch per hit, but one wave for the entire hex
That's totally going to get changed tbh, hexes are definitely getting some big changes later on with how little they touched on hex and their buggy interactions. Not to mention all the negative feedbacks surrounding hexes lol
were you around for EA1 hexes?
not going to argue either way on the current state of them, but I think we can easily agree they're way better than they were. Waaaaay better
- EA1
- see selene in room 1
- despair
Lunar ray being twice the duration but half the DPS, and costed twice as much
i like most hexes now tbh
i think hexes still require too much investment
Eh most hexes are still too top heavy imo, takes too much investment to feel good and the ones that don't has such a long "Hnnngh" that it makes me not want to take them lol
hades 1 call you can kind of just pick up as one boon and its fine
a lot of hexes really want you to pick up path of stars for them to pop off
so you end up having to invest 3 different rewards into your one boon
Then when you get to maxed out hex with a build that spends magick like crazy you can spam with insane damage that it just feels too extreme
It's not like a lot of builds use that much magick anyway, so it favors magick heavy build too much
I don’t use hexes that much but in my general experience Night Bloom and Twilight Curse are pretty nice right out of the bag and the other ones the investment is like one path? But I often ignore them so idk
at the risk of making the mechanic even more obfuscated than it already is, what if hex charge was based on damage dealt? (similar to hades 1, but hades 1 did individual hits instead of damage dealt)
and then we make damage from omega moves counts as more charge for the hex
They're fine, but that long "Hnnngh" just annoys me lol. Every time you do it you watch the timer go down in the corner and the stuff you put on the ground disappear
yeah if im being honest when it comes to hexes I just don't take em unless I'm forced to by rng '
i think hex is fine to take on builds that use omega moves frequently
also this is such a niche problem but it's really annoying that losing a DD deletes all your projectiles, it really only hurts torches, and mostly eos which sucks cause ya know, eos
its mostly free and some of the hexes are pretty good even with no buffs
although i dont take hex on torches actually
since it feels like i rarely want to cancel my omega attack and press the hex button
Which is one of its big problems imo as it's a main mechanic that only some of the builds can use well. It's too niche for a main mechanic although maybe that's more of a problem with magick use being this optional
auto charge my beloved
i dont want magick to be forced into every build
then at least the hex is 1-2 per encounter and more for bosses
imo every weapon should have at least one low-magick build
Most of them are actually pretty good but I guess it depends what you're doing
If I'm just messing around running low fear I don't wanna bother with raising servants but if I'm high fear and can't get hit much that hex is op
I had a cool moment of improvement going for them more for builds that use omegas because many of them really do help you line up your damage in such a way that you get back lost time
I tend to avoid the damage ones though.
And whatever dork side is
Low magick is different with no magick at all though imo, having something like Medea that can totally ignore magick as a resource from the get go while there are so many game mechanics tied to magick just seem like a bad design lol
I think the goal is that there are 8 options and the game wants you to invest into at least 2-3 of them?
2atks 2specs 2casts sprint and hex
i took dark side once in EA1 and then never again
dark side special lowkey is the big damage dealer for it lol
otherwise it just tickles most of the time even with max upgrade
It's actually pretty good for 50F, otherwise don't bother. But it's basically a long get out of jail free card for when you think you can't avoid taking damage, or even a way to extend timer a bit if you need just a few more seconds lol
dark side isn't that bad imo yeah
I have a stupid Scorch question: if smolder ring applies 80 scorch per second, and the scorch curse REMOVES/does 80 scorch per second...do they (without boosting/other interactions) effectively just cancel out/instantly remove???
they have to balance the free long invuln with mid damage I fear
Scorch ticks out faster than a second, so there's a window where the scorch is ticking from 80 to 0 before it gets reapplied by smolder ring
To give you a functional answer to what I think you are asking, smolder ring at 80 is pretty bad at getting scorch to stick to things
It’s basically permanent scorch (for things in the ring), no?
Yes
Unless you take Pyro
you can slightly abuse the pause from hexes to stack scorch since smolder ring adds scorch during timestop, but it doesn't tick down
It’s I think the only status inducing ring that doesn’t have the status linger after the ring ends
unless you have burning desire, but yeah, that's an exception
Yeah it’d need epic + Poms to have it longer
I’m doing a torch fine line righteous pike born gain build is dividing spark or melting coil better?
which is crazy tbh it's like they forgot to buff it after the scorch change a while ago. at least it's good again wards esp in oceanus
what's your 3rd option lol
Whirling coil
Special hammer I assume, lol
I very much like not having to deal with armor especially when I get to things like the Mega Dracon but idk if it’s more important to buff up attack
does anyone know of how to increase the chances of an infusion boon?
ironically, not having rare/epic chance, not opening duos or legendaries
infusions count as common boons which means that they wont show up if that slot rolls higher rarity than common
hmmm, that kinda sucks cuz i really am trying to max out a few un-pommable boons for the build ive been going for
honestly yeah melting is the play then
That’s what I was thinking
esp if you get specific minibosses
wait so the way boon rarity works is by first rolling what rarity each slot has then rolling what boons show up in the slot? I always thought it rolls whats boons show up and then rolls what rarity it shows up as
for priority boons it selects the boon and then rolls rarity
all non-priority slots it rolls rarity first and then picks an eligible boon from that rarity
infusions are not priority boons btw, priority boons are core boons + secondary status (sometimes)
I see, So the build im currently gunning to test is how far one can possibly push Water fitness + Life Affri + Uncanny Fort + Burnt Offering with aspect of melinoe axe and Frinos. I've been filling out prio slots as quick as possible while gunning for as much ash and water elements as possible. Any tips for bending the RNG in my favor or does filling out prio slots to have a better chance at the non prio boons i want make the most sense?
My main issue ive run into is getting the gods i want which i know a lot comes down to RNG with and the last major post ive found regarding how boons and offerings work in that sense is nine months old so im not sure if its up to date still
Wait WHAT they lose scorch stacks on cast end if they haven't done all their damage!?
No it just runs out near immediately
What's a good Momus build for 32f?
Hera attack, zeus special, demeter cast, while your omegas are firing just run around tagging everything with your basic attack to inflict hitch. Any gain is fine bc you don't need a ton of magic, aphrodite gain works great.
https://youtu.be/rJE3ld6BSXA?si=7FltB72BSb0WSANv this works pretty well you can swap boatman and origination and enchantress in for artificer excellence and unseen if you want a more conventional arcana
Taking the excellence and unseen arcana to 50 fear, was a pretty fun run.
Ironically this wasn't Excellence's best showing by far. From the spreadsheet I was using, Excellence provided roughly (rarify bonus x0.83):
41.5 power from geyser spout, 1 more dps from arctic gale, 1 more dps from heat rush, 30% more cast damage from chaos, 16% more ca...
Momus is a little freaky because you want Night and Persistance and Furies usually
Can someone sell me on the Sister Blades omega attack? I've found some use for every other, but even with 60+% faster charging I just found it kind of slow and pointless
Without the Artemis riposte
Other than anvil ring, what works with winner's circle? I've heard it's a little inconsistent
Yeah I don’t use it unless I’m on Artemis. Or it’s nice for Eris’s last phase you can zorp behind her when she lands
Is it worth picking up speculatively or is it kind of a meme outside of geyser spout or anvil ring?
oh that's a fair shout for eris
Anvil Ring is the big one. Poseidon’s too. Or Apollo I guess. Most other casts do damage on a timer
If you’re big on Omega casts (Momus, Persephone) it’s worth the pickup just for that
i just pick up winners circle with everything, because even being able to reposition your cast faster is a big deal to me
Also shoot for the Hermes boon that makes omega cast practically instant
even if it doesnt buff your cast damage it still lets you move your cast twice as often
Using it as a teleport strike is nice, as a simple example you can go through shockwaves while striking vs enemies like polyphemus or the tail of typhon
though, it's kind of funny, even though artemis is the aspect that tries to get you to use the omega attack, i find it's more useful on mel blades
since it gets you behind them, and backstabs with that weapon are a lot of damage
if you're already running artemis blades and you see skulking strike and/or sweeping ambush hammers, though, the omega attack becomes a legitimate option
Totally! I did an omega special build with her aspect last night
Got a level 5 Aphrodite Flourish and Icarus' +20 per hit
Aphrodite Strike can get pretty nutty if you find hammers that lean into that burstier playstyle as well and it's a lot of fun, you have the advantage of using your crit stacks more efficiently, but if you don't get the right hammers your dps is a lot better off if you just spam the attack combo or pick up trick knives
It’s a nice damage increase still
Aph is a really strong goddess overall, very reliable
Huge Aphro specials feel so good
What is the best attack boon for Mel torches? 20/40 is such a weird base power, since 20 needs waves or scorch, but 40 is right on the point of when percent boons start to be better
Honestly anything is fine
Best overall combo is probably Hera attack Zeus special but yeah almost anything is fine
Important thing to keep in mind for mel torches is not the damage but the speed and range they’re the only torches that can keep a decent distance and machine gun stuff
So stuff like blitz, hitch, and scorch are pretty nice I think?
Also you mostly just want to get the “every omega move does X” stuff on them because they are the faster omega moves in the game. Fine Line, Arc Flash, Weed Killer, Righteous Pike, Cut Above, etc
Just start hera because born gain is more important than your attack boon imo
Yeah you can do that too tbh
The actual attack boon is flexible as long as it's not like... heph
What's more important imo is getting hera access for the broken fine line + born gain combo
Also even without fine line torches eat mana quickly so I don't mind born gain
Yeah I like Zeus start because Boring Gain gets a little tiresome but I will be interested to see what other gains are like at 32
tho its worth if you get a heph core to go for coffin nail to get better use of cut above
not that its that important
same with apollo
but cut above goes hard
I HATE lucid gain
Lucid is like my second least favorite gain
Tranquil is the only one I hate more
I like aphro, hera, and ares gain the most
Are you the person from that video that put everything in the square hole
Me only mash
i think tranquil gain is under rated
I probably need to pick it more
I just don't like having to stand still
Just like I don't like being forced to stand in the cast for 3 seconds
lucid is my favorite bc with good play it is the best regen
aka memorizing the cast duration
(I know you can leave and come back, but if you miss the cast expiry you are playing 3 seconds with no gain)
Lucid gain now has winner's circle to make it a lot easier to use on non charon weapons which is fun
Yeah I would take it with winner circle
Just hard to put that combo together because I'm not going to pick speculative lucid
“Speculative lucid” is a good turn of phrase haha
I think other than the obvious broken gain my favorite gain boons are usually ares and zeus
Any great Xinth builds you guys recommend?
Thanks @uneven palm for the Thanatos tips last night. Great build!
I try to avoid picking lucid gain, personally; I'm putting my cast where the enemies are, running into my cast for the magic means running my face into damage, and at that point I'd rather have tough gain lol
Winner's Circle helps though
Mel Coat you go mostly magick-free. Couple of Exhaust Riser (6-hit dash-strike hammer) options are Poseidon attack with Ares and their duo, or Hestia attack and add Demeter for Freezer Burn. Otherwise you can do basically any combination of Poseidon, Zeus (Static Shock also good), Ares, Hestia, or Hera on attack/special and do special attack attack as a baseline combo. Lots of hammers are decent but Shimmering Rockets is probably the best.
Selene I usually just start Selene's keepsake for instant Sky Fall power-ups (Prism and Scorn are the best upgrades) and go from there. Get a robust gain and alternate O attacks and O specials to torch your bar and get your hex online.
For Mel I go Hestia start into aphrodite and demeter duos
Selene I just start her keepsake and do whatever but take Night and alternate O cast and O punch
Thanks! @civic ocean @uneven palm
So, I haven't played since launch, and I can already see that a ton of stuff got reworked. Like Selene's casts not costing that much mana so you can actually use them a few times per fight
Were any weapons/aspects redone to be better?
Lots. Blades sped up and have lots of changed hammers, Torches way sped up, Eos is totally different, Skulls got more ammo and different hammers, Thanatos axe was totally reworked
Just finished a run with Mel Axe, 60% Sucess Rate, + Mutual Descruction, Pressure Points, and Sea Star.
The combined damage from Dash Strike, Attack, Ω Attack went over 300k! 😆
Fat damage
Looking at mynt's coat run is making me nervous
Huh? Why
Hit the nuts but still only had 11 seconds to spare in ephyra
Ah, turn off Vow of Hordes and you should be completely fine
dw feelings mutual
can anyone tell me if damage from Statuses like Scorch/Blitz and effects like Splash/Gust count as coming from your Attack/Special/Cast? (i.e. do Poseidon-Special/s Splash effects count as special damage, or some other tertiary effect?)
These (with the bizarre exception of Scorch, which is its own category), is known as "damage from olympians", and is modified by global %damage, ares %chance effects, crit, and boons that increase "damage from olympians"
would those "global %damage" effects happen to be things like The Furies arcana (+dmg to foes in the cast ring), or something like Eris' Discordant Bell (+dmg% dealt & taken)? also I haven't encountered Ares yet since im just now coming back to the Early Access after a good 6ish months, I know he exists and all, just haven't seen him yet lol
also, because its my favorite keepsake, does Medea's Blackened Fleece increase Scorch damage from an Omega-Move, or is just the base damage increased? (similar question for other status-dmg like Splash, since you said Scorch is unique)
😳
If the wording doesn't specify a source it'll work for stuff like scorch (so furies/strength yeah, fleece no)
Global dmg sources say stuff like "you deal more dmg"/enemies take more dmg (one aphro boon)
Scorch is its own damage source and is not tied to omega move damage I am afraid, same with most damage from olympians
One exception is Geyser Spout, which adds base power to your Omega Cast itself and is thus affected by Blackened Fleece's 40%
Unfortunately since all %damage increases in the game are additive, Blackened Fleece isn't thaaaaat powerful? But if it's your favourite keepsake, try focusing your arcana and boons more on survivability than damage, and then the 40% is a big increase.
good ol' Hades 2 wording
does the additive damage really fall off that much? whenever i go something like Charon, i usually go all-in on O-Cast dmg for example
fleece on charon is pretty great honestly but for most other aspects +40% isnt thatt much
still pretty solid but not the best thing
fleece is usally what im running on Charon in the last region, but is it better on primarily Charon cause Omega casts get more things that boosts its damage? or?
its for the opposite reaosn funnily enough, the omega cast burst doesnt get many % boosts and it has really high base dmg so fleece's 40% is a big jump
yeah i guess that makes sense, i dont tend to run fleece on most other weapons. on something like Xinth im usually more focussed on multihits like splash
Let’s use Charon as an example:
Cleave cast size and damage: 30%
Strength: 25%
Origination: 50%
Furies: 30%
Now add on top of that your selection of:
-chaos cast boons
-chaos omega move boons
-local climate
-Shadow Pounce
-any other % damage increases from other gods
It’s bot unreasonable for your Omega Cast to be sitting at somewhere between 180-200% damage. At which point, Blackened Fleece is taking your keepsake to increase your % damage by a relatively small amount. Diminishing returns, right?
Now if you chose to spend your 5 grasp elsewhere instead of on Origination, for example, then the Fleece actually sounds pretty good! So those are your trade offs
I forgot to mention the charon well items too so honestly it can go even higher
hello, does the ten second cool down between when you can apply freeze count for the purpose of orgination, like after you've applied freeze and the actual effect is over?
Usually better to just run
over
when you play Charon for the end ngl
I think as long as the icon is there, it counts as a curse
my origination uptime seems to never leave
but maybe the icon is the just to serve as a visual for the cooldown
can give it a test run with Glamour Gain and Freeze
i thought so too, but recently I've been taking the gale boons instead to keep up origination
The icon serves as an origination curse unless this was very recently patched
Which staff aspect do I use to fight Typhon on 32 fear
Momus
he's stationary, so you can just plop down an Omega attack, special and cast to auto-turret him
Thank u
What's the best build for torches right now? I've tried a few things, but still can't beat 16 fear surface 😭
which aspect ?
probs just go Moros and start Hera for Born Gain, put Zeus/Ares/Demeter on Special, Hera/Ares on Attack, don't make both Ares. Usually plays itself from there
if you're comfortable, start stacking your MP up by buying any you find in shops, then run the Silver Wheel in either Thessaly or Olympus
once you remove it, it keeps the +100 max MP. Once you're at around 250MP, grab Fine Line from Hera
can also run the Athena keepsake in Thessaly to guarantee rarity, then get Righteous Pike, save rerolls just for that
Hera-Athena-Silver Wheel-Metallic Droplet should be fairly effortless
thanks
Had legendery hephaustus boon on thanatos axe (45% attack speed bonus) with +30% attack speed hammer and the +20% attack speed hermes boon. While i didn't win the run I gotta say that axe was damn fast
Also tough gain and blood spree is an insane combo
burnt offering can be targeted by the phial! WTF! WHY IT DOESNT EVEN DO ANYTHING
May I ask what is your go build for surface to beat prometheus?
What weapon are you comfortable with
beat me to it
Oh, feel free mb
I like using black coat and the staff
i mean, its my advice vs the dude who just cleared 50 fear without a scratch so....
I mean, builds work still
do Poseidon Attack and just spam dash attack, you can get Aphro on Dash and Zeus for Static Shock. Does a lot of work
can also put on Athena in the 2nd region for Divine Dash
for Coat, that is
i mean i don't have a specific build i run to deal with one boss anymore but if you manage to get the extra 3 strikes on your dash attack hammer for black coat and then slap hestia's flame strike and grab demeters cast then grab their duo you can stack up an ungodly amount of flame pretty quick and then setting it off essentially lets you bypass a good chunk of dodging and such in exchange for maybe a couple hits
sorry that was meant to be more humorous not rude lol
ah, fair enough lol
For staff you want Momus + Mirrored/Wicked/Rapid Trasher + Winner's Circle, and almost anything works
idk my brain is just so meta-pilled that I think my advice can be skewed towards what does the fattest dps, so I don't think of extended safety aside from Heph boons and Snow Queen
so the advice of other peeps can be better sometimes
Oh nice then! I can try your advices and see what it works
yeah ig once you get that good i can see it happening XD
I have a run uploaded as well if you want to see how I play Coat
Demeter cast is always awesome, can go for her duo with Ares. There's also ClangGang (Hephaestus' cast + Winner's Circle + Poseison's Geyser Spout).
Yeah of course I will see it and see how it works better!
Also is origination worth or stay with the lovers and the furies?
https://www.youtube.com/watch?v=XJNP1UD7p_U here you go
PERMANENT INVULNERABILITY
PERMANENT INVULNERABILITY
PERMANENT INVULNERABILITY
PERMANENT INVULNERABILITY
PERMANENT INVULNERABILITY
PERMANENT INVULNERABILITY
Origination's worthy of your time yes, avoid Unseen/Excellence unless very high fear and experimenting
Activate bottom left corner for rerolls + gold
The left hand column's an easy way to get Divinity, too
you could also attempt what im trying for which is the opposite of mynts no hit run. That being just building up an ungodly amount of HP to facetank 999 damage moves XD. If you wanna try it my suggestion would be either splashspin axe which i've come to call the "Survival of the wettest" build. Just grab as many water boons as you can in the run to fuel water fitness and try grab aphro's life affirmation. or you can try Ashmaxing which i've thus far found less useful topside sadly but it's just grabbing burnt offering from hestia and uncanny fort from heph and then scaling magick as high as physically possible. It really helps this build if you have the incant for health from ashes too
Oh thank you guys all of you for the advices!it really helps to clear a bit my mind about what to use and try
also apparently dodgetank builds are really good rn for general clearing ?
Hestia/Apollo/Aphrodite/Zeus for your main 4 gods on the build
you get the Hestia/Apollo duo, you get Daze, you stack Air boons, you get Aphrodite's infusion
the Hestia/Apollo duo lets you renegerate 10 HP whenever a target's attack misses on you
Oh i see! Also the arcana setup you use at the axe run can be used to black coat too?
Black Coat arcana is in the pinned comment of the specific run, I do suggest not entirely copying it so you can move 1 point to Wayward Son for the room healing
throughout my testing i can now regularly crack 800 health for tank builds with the Melinoe axe and Frinos. for sub like 16 fear you really don't even need the dodge chance at that point. Plus if you grab ares's boon that has a chance for 200% damage with missing health due to the amount of health you can actually have missing you can eventually just make the boon a 200% damage boon all the time for every hit lol.
Nice! Thanks a lot all of you!
Mutual Destruction with a ton of HP is nice, yeah
what are the best aspects in the game cus at the moment i use charon and artemis the most but just wondering what the actual best are?
Pan/Medea/Moros/Thanatos/Momus
Thanks bro 👊🏻
Speaking of which any advice on or direct towards a post that might help with testing out "Melinoe the tank". As i said earlier i'm working on making melinoe a walking tank because why should a goddess be forced to dodge? And i've been back and forth on trying to force non prio boons as early as possible to get value as much value off them as possible in the run. Primarily being burnt offering and Life affri. Now i know for general runs you wouldnt do this but im trying to see how much HP one can possibly get in a singular run. I keep running into the issue of trying to get the infusion boon for pois so i took off the arcana for higher rare boon chance and just use the one for epic chance which makes grabbing uncanny fort at common level for a heroic phial much harder. Given your knowledge of how the UW works with rewards do you think Ashmaxing for uncanny fort or vying for life affri with centuar hearts would yield better? At best with ashes once you start getting doubles in region 2 it maths out to +50 health with the chance for another +50 HP if you have sea star. Given that life affri is 42 HP per regular cent. heart and double heart is 85. The other big thing is life affri only procs with chamber reward hearts whereas burnt offering doesnt care.
TLDR: Do you know if someone has written about and explained the possible number of chambers for cent. hearts and ashes in UW or do you know yourself?
ngl I can't really help that much with it, but all I do know is that it's way easier to get better max HP padding in surface runs since Hermes shrines can be everywhere, and can feed your Centy hearts
It's not really something I specifically go for
Yeah fair enough i kinda figured as much tbh having looked through most of your runs you def tend to be a slippery one to even hit in the first place
thanks tho i'll have to continue testing my next goal is to crack 2k HP
watch my Pan run and watch the Yargonaut fight lmao
I took 170 damage in that one encounter 
I did actually have that on earlier lol I watch your runs on my TV above my setup while i do my runs to learn from the movement and choices you make, I actually paused and rewound the portion cuz i was so surprised to see you actually take that much damage in single chamber not on purpose XD
I uploaded a run just now where I took 120 damage from Auto-Watchers, sometimes it just happens lol
oof yeah been there
lemme clip it
I need to see those runs, where can i see them?
Hades II High Fear merchant.
@Myntkaramell on Discord
Please refer to the document for more information: https://docs.google.com/spreadsheets/d/10Ivfhuer7AyLxQXPIuvLRGigui5-Z2G-gEFk3xWBir4/
Damn, i already saw one of your videos without even knowing it was from you
The 32-fear AFK Chronos kill
oh lol.
I found mynt through Haelian he's also a good youtuber for general hades 2 info
i still couldnt make the an afk run, hard to lock up boons even in low fear
huh?
True, Haelian was the first Hades CC i found
OH MY GOD I HATE THOSE ENNEMIES
jesus auto watchers are the bane of this game i swear they just took turns on you
Sheer Dread, really good run, and then boom 120 in a room because they looked at you funny. hate hate hate
still won at least, but my god the Talos fight after this, I was sweating so hard
gods forbid you get a room of those guys with a BS vow of fangs combo like the one that won't let you kill it until everthing else is dead
My run would’ve prob ended dead in the water going into Talos directly after that can’t lie I just don’t think I’ve fought him enough to understand his move set to dodge well enough.
Btw just out of curiosity how many hours do you have in hades 2?
I think 550
380 on steam and 170 on epic
Wow tbh I’m not actually that far behind at like 300. When you got into high fear did you take an incremental approach learning at different levels of fear and speeding up or did you take the souls like approach of “I only gotta win once”
we started out incrementally pushing it
Foolish got me into it the first time, then I did my first 50 and I got turbo addicted, but was mostly Axe-only until people got me to do Blades clears
Pan was def my first love out of the weapons but seeing some of your axe runs has gotten me to start learning it’s intricacies
Axe takes a while to get down, yeah
yeah i've noticed i tend to get screwed over because i don't cancel the chop correctly and take hits during wind up
I'm not too sure about how good that hammer for just the final chop is but i've essentially avoided it like the plague after it got me killed once early in the UW
I honestly don't know how to use it properly
Hell Splitter can be good, but my playstyle is too impatient for it
I mean i can see it being good but once you get down to just the amount of time per chamber you have it seems like it could really hurt if you misplace an axe swing even once every chamber
I am curious what axe build ranks the highest "Fun factor" for you if you have one that is
try out artillery mode Than
off quick google i couldnt find anything on it, is there a link you could share for deets?
hold special to charge omega special, as you normally would, but never let it go. Your next dash bypasses the special animation and goes immediately into omega special
let it go to remove this
hot damn that is some DPS
Is this like a glitch? There's no way being able to spam special like that is intended XD
not super viable in high fear, but it's very fun. Can also do it on Charon so you can just go Lucid Gain and not worry about MP pool with Born
ill def try it out at some point looks really silly lol
it's rly nice ye
May i ask what is this thing after that has one red eye and and a mouth like scissors after I beat prometheus???
Ps: your build worked tho! ❤️
unless you want major spoilers regarding topside i'd suggest just finding out yourself. if you make it to the peak ur in for a treat
oh, did you win the run with the build ?
Ohh nicee! Don't tell me then haha
Yeah!! Running poseidon attack, static shock plus aphro boons and demeter on cast!
Now Im thinking running a tank build stacking water boons like poseidon and aphro for water affinity! I don't know though if it works better with axe or black coat
perfect 4 actually
Yeah indeed! It was nice
probs better on Coat since Axe might prefer Heph instead of Poseidon
and it prefers Aphro for the offense rather than utility, though it does heavily enjoy Aphro's utility all the same
Nice then! And I guess I pick poseidon on attack and then aphro at special and the rest with whatever I find?
on Coat ?
you usually want Zeus on Special because Blitz can instapop with Wave Strike-based Dash Attaacks
Aphro is for Dash or Gain for the Weak + compound boons for it
is there any best arcana set up?
Not really, though I do use the same one for most aspects
Arcana is very much to your own taste but a few must haves i'd suggest for lower fear/0 fear are the ones for rerolls, sorceress for faster omega moves and orgination for xtra damage on dual status afflicted enemies
Also the ones that just give you better boon rarity are nice to have active
Oh I got it! Thanks a lot
Also ares for which build is good?
i've found he's quite solid for the heavy hitter weapons and arterial spray (pois ares duo) makes splashspin even better for axe
Artemis Spesh 
He's basically always good
most things, really. Grievous Blow and Mutual Destruction exist and works on everything
you can do Ares on Special over Zeus instead because the Pos-Ares duo helps you anyway
Aha i see! So he is good pick i guess! I guess now that I beat prometheus he will appear for me
if you've got the health to spare I usually favor mortal gain over born gain as well
Nuh uh
||gotta face the final boss up there||
I was so sure about that XD
What is a good weapon and aspect for a build around rupture ring?
wide grin, bolstered array, nova strike, weed killer and exceptional talent is quite funny
yoo ares meat grinder actually works nice on charon axe? it doesnt hold up new cast placements unlike apollos' prominence flare
does winner's circle speed up the meat grinder?
Mel Skull pairs quite well with Rupture Ring, especially since the AOE has been nerfed significantly. Rupture Ring allows you to more consistently deal damage to multiple enemies at once, which speeds up room clearing immensely. Alternately, if you have Vow of Wards active, Rupture Ring strips the wards well and groups the enemies for Than or Mel Axe. Plus, Aphro attack is great for all the weapons I mentioned.
No, meat grinder is considered an effect after omega cast so it’s not affected by winner
Same thing as flare or glorious
Yeah, just keep in mind that you can only have up to 3(?) Blade Rifts active at once. Though granted, it's pretty hard to toss the Omegas out fast enough to get to that cap, even on Charon
Both sword ring and meat grinder work really well on charon
So ive been playing Hades II on and off for a bit as the updates came on.
I have a question about a interaction and if it works as intended or not.
Weapon: Axe (Aspect of Thanatos)
Boon 1: Heaven Strike (lvl 2, common)- attacks Inflicts Blitz (100 dmg)
Boon 2: Arc Flash (lvl 1, rare) - Damage from omega moves immediately activates Blitz and makes them stronger. (Omega-Blitz bonus 25%)
If i read this correctly when using the attack omega attack which is the whirling attack hitting enemies multiple times within the area of the attack should it apply blitz then immediately activate it for +25% damage?
shouldnt it immediately hit them many times with the blitz damage while the omega-attack is ongoing?
The first spin hit would cause blitz and the hit after that would activate it. Whether the third hit would cause blitz again or not depends on the blitz internal cd
At best you're getting blitz off every other hit during the spin
mmm.
so if a enemy is in the attack they should be hit more than 2 times if they are inside for longer than 2 seconds?
cause its a rapid spinning attack that inflicts it in the area.
Uhh think of it like, Arc Flash only triggers if the enemy already has blitz, it doesn't matter if the omega move itself causes blitz because Arc Flash is calculated before the attack causing blitz
then im a bit confused. cause i tried it but it didnt seem to work that way. it seemed less like it was activating due to the arc flash and more due to inflicting the necessary damage to activate the blitz.
the damage numbers from the blitz were correct...........it think? it was the same as if I attacked them with my default attack and activated blitz that way.
as in it added the 25% to the blitz effect even when i attacked. i couldnt tell if it was another effect impacting the regular attack blitz or not however
so is there a cool down for inflicting blitz onto a enemy from rapid attacks?
even if its supposed to activate it on the next damage tic?
Blitz has to go through its animation before reapplying
The cd is for between different blitzes
Any rapid omega move with arc flash can't cause blitz that rapidly because it is limited by the cd (animation) between blitzes
yes but im talking about if i started out hitting them with blitz with the omega-attack then waited for blitz to trigger which seemed to take longer than one spin
There needs to be two separate hits at least to cause arc flash blitz
The first hit that applies blitz and the second one that triggers arcflash
as my base attack wasnt strong enough to activate blitz on the next damage tic
so it isnt like i hit them with blitz it went off then didnt happen again (other than reapplying) i mean i hit them with the omega-attack that inflicted blitz it deals damage but the blitz takes a bit to activate then goes off and doesnt get reapplied by the end of the omega-attack.
its hard for me to describe but i felt like i was missing something.
maybe it was working as intended. i just wanted to see if i could figure out why
The blitz animation does take a while, and hits during the blitz animation won't cause another blitz
Maybe I'm misreading it, might be clearer with a video tbh
possible
I don't think I've done zeus attack with arcflash lol, but it should work similarly with torch o special
oh yeah thats broken asf
thats what i was comparing it to and was surprised at how....................ineffective zeus attack +arc flash on axe was
i didnt expect it to be the same level but i did expect more
but what really confused me was the damage bonus seemed to apply to my regular strikes blitz effects too. unless i had some boon/effect/weapon that gave a bonus damage to blitz on its own
So after counting the number of hits for a fully charged omega-attack with axe (thanatos aspect) its around 10ish hits. which is about 2 a second? assuming blitz takes 1 or 2 seconds to go off and optimal hit (starting with inflicting blitz on the first hit) it should have blitz hit the enemies...........2-3 times?
it certainly didnt feel that way when i tried this combo before.........but maybe i didnt hit them as often as i thought i was?
Blitz has an internal cooldown iirc
and so torch-o-special + duo boon run activation bypasses that internal cooldown?
cause it felt faster.
Not sure tbh Romantic Spark does feel a bit faster
decided to use Ares boons with Lim and Oros. Got to 280% speed on the fight with Prometheus. Meli just kept gliding all over the place lol
There have been some pretty funny instances of people completely losing traction with the torches due to how their movement works
yes, that's exactly what happened. I had to finish the fight with the special since I couldn't land the attack sequence anymore
it was amusing, but needless to say, I didn't make it past the next region 😂
Do you have auto-sprint enabled
How does heinous affront work exactly?
When Wounds is applied to the enemy, they will also be hit by Divine Vengeance and Light Smite, if you have them, at the strength they are in your boon list. If you have Visceral Impact, blood drops will also shoot out of them
Oh I see
Light Smite in particular is very powerful with this duo boon, because Light Smite has a gigantic AOE but it will go off when every individual enemy is hit with wounds, so you can hit a full room of enemies with like 7-10 light smites and clean up very easily
huh didnt realize that was so effective
explains how i was able to just fly through alot of rooms
and it inflicts daze so even if anyone survives they are unlikely to be able to hit you
also triggers origination in a single attack. Very strong if you can get it, but is difficult to assemble
So how do Chaos boons interact with Scorch? Say I have Scorch on my attack and get an attack Boon from Chaos. Does it boost my base attack or boost Scorch itself?
No scorch
If it specifies the source like attack/attacks it won't affect flat dmg stuff
Stuff that says "you deal more dmg" (furies/strength arcanas for example) work on scorch
Ahh right I get it. Thanks!
Chaos doesn’t offer too much to scorch builds as a result, though if you are applying it via Omega move, he has some really nice boons there
Also if you are going for the exceedingly rare extremely gigachad Air Quality Scorch build, Chaos can give you elements
I didn't think of Air Quality actually I should try that
It is a fun thought exercise but IMO there isn’t quite enough support for it
If you play Furies Strength and Origination each tick of Scorch is already doing like 27 damage a tick to everything in your cast as is
You got my brain going now about Void though
No, but I had the dash-strike hammer haha kept sliding all over the place. It was funny
