#h2-builds-and-combat
1 messages · Page 25 of 1
think i need to try more aphrodite
https://cdn.discordapp.com/attachments/927694753116614746/1239351715770400768/speed.mp4?ex=66429bbb&is=66414a3b&hm=4bcd2cf5a969ca0f6722d4ca04fd2124b8d07281dd14dfab96cdf511cdd62831& like how much speed would I need to dodge something like this
I just did a run with aphrodite torch special spam, demeter freeze on cast. Was pretty strong, but not really mind blowing. Not sure how to get torch special on par with some of the other weapons.
do u have the 30% from cards, looks slow
I think I had like a chaos boon or something
ripp
w/ bonus sprint?
can do run to check
I think the strat is just iframing the attack lol
having medea skull against serpent boss is not fun
what casts do you use?
If I want a cast build I pretty much only use Zeus
I can't stand the delay on Apollo, its fine if you luck out on the duo boon with zeus though
interesting start to the run https://i.imgur.com/fsM9rat.png
Anyone have any preferences on charon ax? I've tried apollo on special, but not sure what else
aphrodite seems pointless because you wont be close, and apollo is the highest % as far as i know, other than her
🤔 Does that interact with the 'max 15 damage' boon in the way I think it does?
For Charon Axe it seems you want to beef up your cast.
Apollo + zeus cast duo
how exactly does the cast explosion work?
does it trigger effects from the cast or something?
All effects that are on your omega cast get activated.
mk, makes sense
so the zues omega cast lightning bolts will continue to strike after it explodes?
The apollo omega cast does for sure, not 100% about zeus, but most likely!
Things like the demeter 'snowstorm while casting' probably won't tho
well, i just found out the solar storm apollo boon works.
Deals damage after the cast explodes, an extra 266 at rare
how do i win with any of the weapons but axe?
get good?.... lol. But seriously, if struggling with weapon you can use a weapon agnostic build. Typically this means cast. I got my first win with a cast build that basically got no real benefit from the weapon
get hera's mana regen boon--> win
for staff and dagger use poseidon special. for skull i still like aphro
for torch just uhh… cast i guess
dagger even without pan can still shotgun the special
its not as good without pan but i dont think its necessarily bad either
I had my first blades win using zues attack
and staff if u can luck into the double shot boon is face roll
if you have enough max magic. I like hestia. Especially since she also gets you the ranged cast. Take her and Poseidon cast.
30% from cards is enough, might be able to get away with 20% from hermes. when from side to side
yeah the attack can also do stuff i guess
Is concentrated whirlwind or unyielding slash better for whirlwind axe build?
hestia's is probably the 2nd best but with hera's you can just completely ignore mana regen and never stop casting
demeter coarse grit is pretty great if you struggle with chronos.
is aphrodite good with the axe?
Aphro on axe is literally free
you need a lot of earth. Hera is good for that.
sprint card is goated and yall cant convince me otherwise
aphro is the best axe modifier
for damage alone anyways
i just did a hera run with axe and that went pretty well too
only times feels okay wo/ is apollo sprint. kinda required otherwise
Hera might be better for spin builds
hera demeter and apollo have other benefits
demeter is good for learning axe. Aphro for just big damage. Hera for spin builds. Apollo for big splash funny (but i think hera is better for this)
For dagger also use Aphro attack, you slay hard.
Apollo is good for charon axe, tho
i have literally never used an attack build on dagger because i think the attack chain suuuuuux
like seriously what is that last hit animation lock?
I made it work by using ranged zues cast + demeter cast freeze, then zues attack for big damage while frozen
miss me with that animation lock short range melee
Anybody knows if "Fixated Creation" is permanent Prime or whether it is returned?
yea totally agree. the stick and axe also have that issue i feel
like if u buffer a last hit chain and dash u literally cant sprint
is there a list of what hammers are mutually exclusive?
cuz it will do the big hit after the dash and u die
is that one of the chaos curses, if yeah then the prime is per room
My favorite two aspects right now are Pan and Thanatos. My biggest gripe with them is how much worse they feel to play without their respective Channeling speed Hammers. You can essentially emulate the increased Channeling speed with the slow-motion Arcana card, but since that does not effect Chronos then it really feels like you need the hammer for him otherwise its. I believe the only other sources of Channeling speed are Chaos boons and Arachne armor. and good luck carrying Arachne armor all the way to Chronos.
yea, if they made daggers fully animation cancel they would be way more useable. If you are required to be so close for so long, they should be it easier to dodge. reward skill
Okay that makes sense, otherwise I thought it would be too big of a punishment XD
Is Selene the only form for power up in this game? You can't call in Artemis etc. like in Hades 1?
Hexes are the call equivalents yeah
Well that sucks.
hexes are so trash. except the healing one
wolf howl is decent
the healing hex is goated and jump hex is useable but others are terrible
yes kronos plz stay in this circle for 4s and dont move thats totally reliable after 200 mana
Yeah, I don't go for hex, actual garbage and waste of time and boons, I would rather prime to 0 and use 30% damage arcana
prime to 0 doesn't work
yes imma just stand still and channel for 3s and the beam isnt even anime size. like come on why isnt the beam a real massive kamehameha that covers the screen?
so you could try something like this. Set your cards for more cast damage and pick up pos cast for main damage source. Get Demeter and hopefully rare crop that pos cast. You can get torrential downpour with her for more cast damage. Get Hera for mana regen and course grit if you can get the 6 eath. For attack and special, it depends on the weapon, but if it's low damage high attack rate, poseidon, if it's high damage per hit, hera or demeter. But you can use those more for support really. Have an attack that hits a lot of people spead hitch for instance, or something like spear attack with demeter can freeze enemies to keep them off you. But really you'll be omega casting the whole time. Also, with demeter and pos, you should be able to get poseidon's infusion for 100 health
You can prime to 0 if you pick all prime abilities.
turn on the 0% mana heat and turn off mana regen and as long as u dont prime to 0 u get the damage bonus
it won't activate the huntress card I mean, cuz 0/0 is technically your 100%
u dont want to prime to zero for mana less
Beam has a stars upgrade that makes it independent, which makes it pretty good imo
to want to prime as much as possible without hitting zero
Non heal hexes are good for the 5% damage when its not charged 
lul true
gonna try out aspect of thanatos
any suggestions? maybe spin2win build?
revive is funny for the judgement glitch
yeah
Yeah do the speen
aspect of thanatos has given me my most wins, honestly feel like a lot of builds work well for it.
20% Global crit chance is pretty spicy
if u want to play ranged can go apollo zeus cast build
I've done a burn build with just stacking burn, flutter strike also works great, you can really do whatever honestly
My most recent flutter build was hitting for 1200 a spin tick, it can get pretty nutty, sadly it was a surface run D:
damn thats a lot
wait which one is flutter strike from
Aphro
Aphrodite
right now the 3 top builds as i can tell are momus and pan poseidon and thanatos aphro but i dont want to go through the effort of unlocking and upgrading thanatos axe
maybe skull also has some good build i dont know about
top 3 for what
But it was like... Heroic Flutterstike rank 7 + Hitting the same spin target gains attiditonal damage + double strike + uh... there was something else, one of the other whirlwind bonuses.
So it was like 25% crit chance, double striking flutter hits, pretty stupid.
I think that flutter daggers is prolly up there as well, being able to spam 2k crits when you teleport is pretty dumb.
Hera thanatos also feels really good
aphro artemis?
hephaestus sprint build is kinda funny
Idk how it got to this but Im just zooming everywhere nwo lol
heph sprint is hilarious luuul.
Aphro melinoe daggers.
damn all my chaos boon options are too good this time
cause you want the 40% increased backstab, then the 200% from the Daedalus for backstabs as well. + flutter = Omega Attack spam to win
wait what gives the crit? i thought artemis was the crit dagger
Artemis is also really strong all purpose, can clear with most builds
doesn't heph special proc separately on each dagger? I heard it does but the the cooldown sucks. But as long as you are fine evading for a bit it's in theory good...
But the others have a higher performance ceiling than Artemis imo
Artemis is Riposte
I just like base dagger aspect because of backstabbing potential of shotgun knives
Mel aspect gives backstab
i like pan so i can drop a cast and just full send a bazillions specials
i used to play chiron
mine also do not show, along with Axe
Pan + Posiden special is literally all you need, just build something around that and it's ez chronos kill. Lots of great hammer options for it
Only limited amounts are available
Saving for future bosses likely
so im unable to farm nightmare with those? rip
Yeah gotta do the weapons thay are available
probably the most fun build ive ever had lol
Am I the only one who thinks the Infernal Beast maybe needs a rework? It's too... easy.
Everything is easy as long as you have the dps tbh and once you learn to dodge the right way. You basically kill the boss in the third biome in 5 seconds in the first game once you have a good build
beast is easy, until it isn't
i think he's in a good spot, big arena, big zoning, only thing you might could do is make the adds spawn concurrently with the doggy.
beast is totally fine unless he decides to be a pos and spam aoe crap when you're on a melee wep
and have them throw auto-lock-on flame spilling barrels. but then it's just cyclops fight
i freggin hate teh donkey kongs :/
the difficulty of this game tends be binary
sometimes there's gray area but usually it's either you melt or YOU melt.
with a judgement focused run, what 3 cards do yall activate?
heph sprint by itself basically solo'd Eris lmao
Death Defy, HP and Magick, and if you need Mana Regen for your build then take that, if not then money or something
I'm not convinced it's worth it even when upgraded fully but it's a fun challenge
If you have 30 grasp then probably not cause you can just take everything you want
I think it is good when maxed
reroll/rarity/mana or defiance
boon rarity might be a good one to start with just cause it loses impact later
Is Area and Athena going to be added?
i do. what's like a good all around 30 grasp setup then?
Can you get enough grasp for all arcana?
I believe that in marketing material they did say all former gods would return, plus more. But, I think it unlikely they'll add more "normal boon gods", or at least unlikely they expand the pool by 3 or more
no no
So I suspect more may get the Artemis/Hermes treatment
can send a screenshot of my setup in a bit but its personal preference and aspect dependent really
fair tbh
I hope they do tho, even with different effects or boons. Seems a big gap to not have the two war gods in this story, even if not encountered in normal ways
Athena/Ares/Dionysus may only appear as special NPCs in the later olympus zones or something
I think they might do some gods exclusive to top/bottom. Athena and ares fighting up top would make sense, so they would only grant boons on the surface
True. I know they said roadmap includes a whole new area. Maybe they’d be specific to that? A war field and you choose between the two in battle?
I'm pretty sure the next area will be whatever comes after thessaly/eris
slopes of olympus or something
OH I haven’t beaten eris yet can you not get past her????
Yeah you can defeat her but then you just get an "under construction"
huh? i wasn't done with sister blades though https://i.imgur.com/x9aWNFb.png
Game says no
Daaaaang. Didn’t realize that part wasn’t done yet haha
question, the hephestus attack boon or the zeus attack boon, which ones probably better?
currently using the axe
For axe, go aphro, demeter, or hera
On the axe I would probably take zeus, out of those two, though neither is great
if you are spinning
don't have hera unlocked yet, and I like putting demeter on the cast
the only issue I had with chronos is second phase I had no room to sprint around too many telegraphs
I think there are more builds where I would want Hephy strike than Zeus strike though
so I got stuck in a time zone whil sprinting and died rip
I was too busy zooming to notice them
Demeter on attack is very strong on axe, very good for learning axe
I would consider Apollo a reasonable option there too
whats the max level for the boons?
Axe spin build at high fear is so painful without the channel faster hammer
No max level, just aggressive diminishing returns
There's generally not much point raising a boon past ~6 or 7
ok
In Hades 1 there were a lot more ways to level boons and you can watch meme runs with like level 40 boons
wow i just played the momus build, this is so dumb lol
man I really don't like the new boons compared to 1
I dont know whats happenijg i can only dash
i wonder if skull omega attack build is real
Somebody has mentioned beating Eris unlocks dialogue that seems geared towards the actual ending for surface, can somebody who’s seen all that explain, without spoiling that dialogue, how concerned I should actually be about spoiling the later experience?
the time stop adds in kronos phase 2 is really problematic
They do be annoying
it creates this unpredictable chaotic overlap of adds mechanics and boss mechanics that means u basically die unless u have really good room clear and even then focusing on killing the adds does not guarantee they wont kill u because the time spot bubble is not something u can kill
or i guess get lucky and hope the mechanics dont overlap in a problematic way
hmm hera attack + aphrodite special on persephone skull... this seems like the way
have you gotten time stopped in the "get to the spot or else" yet? that sucks
also the adds spawn over time so its like even when kronos becomes active and u kill a few adds more are still spawning
wouldnt you want that the other way around or am I trippin
uh i dont think so? not yet but im sure it will happen to me
the point is mostly to have attack spread hitch and then aphrodite special do the meat of the damage
I think it's fine overall. Haven't gotten stuck in since forever. Just chaotic, but I like the tempo it creates for the fight. Second phase of Hades felt too similar to his first phase
i dont like it. it’s haphazard and random and not in ur control.
In contrast since chronos likes to snuggle up to you I think second phase is easier overall
Man vow of arrogance is rough youre basically forced to play without mana
any widely agreed upon "meta" setups for arcana cards?
like yes kill the adds but they spawn too slowly ro kill. meanwhile in phase 1 the adds basically all spawn while kronos is launching bubbles and finish spawning.
it depends on ur weapon and build but i dont think theres a single arcana layout people use
They always spawn on the same spot and in the same order, no? I feel like you just go to 12 o clock and move clockwise spamming buttons and they're all usually dead without issue
also depends on preference too
Momus is fun but my thumb bro
kronos becomes live before that
the problem is that literally like 4 adds spawn before kronos is back to killing u
I feel like his attacks never reach the edge where they spawn. Only annoying bit is when he does his one hit move and you gotta relocate
no not the bubbles. the bubbles are fine
its when kronos stops shooting bubbles and starts swinging u cant just go around killing adds one by one
u gotta do mechanics including clock floor and kronos swings
Yeah I meant his swing, they don't tend to reach the edge if you stick to the very edge of the map
i mean kronos also dashes and moves. not just stand there and wait for u
and then keonos starts new mechanics like instant kill or the circling bubbles or the entire floor lights up
Hmmm maybe. The thing is the adds are usually dead in 4-5 seconds but if the build isn't allowing you to kill them maybe it becomes a problem overall. Chronos fight gets much rougher if you can't kill fast
does soot sprint hard counter Eris?
thats the only time i find the adds dont take forever
cuz otherwise the adds are extremely problematic and im only at 4 when kronos starts moving again
No, I just kill the first adds he spawns and kite him to the edge that is free of adds and ignore the others and kill him
well yeah if i end the fight before its a problem then its fine
I usually kill the 6 he spawns at first and the entire right side of the map is free unless he puts the circle on the left which becomes annoying
sometimes u have to move to the left
and then theres fifty bazillion red balls waiting for u
Yeah I feel you
Yes
Real tbh
LMAO
i somehow beat this fight with hestia scorch torches and i still dont know how
anyone else having issues with axe block being crap against chronos? Half his attacks seem to just ignore you channeling
it took fooooorever. run was 50 minutes
Brelshaza G5 vibes i swear
bro really just said "expire" and Mel expired right there 😭
Axe block punishes you more than in saves you in my experience
what even is the play here lmao, run to the bottom then iframe the projectile?
I just hug him, it's usually fine
feels like a ton of attacks in the game are just buggy when it comes to the block, honestly. I'm not sure if it's actually intentional or not tho? Like, maybe they want the block to be really tight.. but that makes the special so awful without the channel hammer
i guess the play is to dash behind kronos
axe block feels really buggy and like it doesn't actually block things yeah
how does one play aspect of mel on skull
and never run away from the suuuc
whats the good build for medea
Chronos is way easier if you just become an obsessed granddaughter and keep hugging him to death
is it just aphro attack
I just spam attack and it works out
feels like every 'ground' ability [hecate's shockwave etc] are just not blockable, while anything that is projectile-based is?
attack+attack+attack -> special -> cast -> repeat
Provided you can dash back and forth constantly
idk about Chronos fight tho
any specific like good boons for it
I do aphro atk but ig apollo works if you want some semblance of range
i really enjoyed most of haephaestus' boons, especially the ones that deal a burst of a lot of damage on a cooldown, gives you great burst and with some of the daedalus upgrades that shred armor? can easily beat up groups of difficult enemies and does good damage against bosses
and the next combo can start up as soon the first combo finishes and ur charging omega
though any boons can work great, except zeus' blitz boons, they're not good.
the dps window is not very big sometimes
Yeah some weapons are punished way harder at 40%
i dont like heph at all anymore
I think heph will get reworked. I don't think the long timers are worth it at all, with the way waves of enemies spawn.
whirlwind hammer that makes it spin away from you is kind of bad? it makes it so you can't cancel out of the spin with dash
disappointing
then again most boons from most gods suck so maybe i shouldnt give so much flak to heph
Yeah they absolutely need to change that
he needs something that can decrease the timer
like every X hits or something
or just make the damage every X hits
heph feels horrendous for attack and special and not enough good utility boons to make up for it.
it feels like Poseidon is too dominant for the flat damage boons
like at least hestia has some utility while heph gives… mana after getting hit? wut?
For anyone looking for advice/searching for it in the future on the Trial of Heartache:
You'll want to take HP ups almost every time they're offered. You can attack enemies through solid objects, including the boss. Keep a pillar between you and her for all your attacks, when she reloads dash into her to call the attacks back for the close range bonus, immediately dashing back out behind the pillar.
For the purple sniper shot that destroys pillars, put your frog between you and it. It'll tank the shot for you and you'll still have both pillars to use the entire fight. The frog is also handy on the mini-boss to block it's shots too. Be wary that they do an AoE when they explode, so you can't stand directly beside the frog.
hestia/zeus/heph
that's my point, the other choices are supposed to be Zeus, hestia, heph
heph isnt flat damage. it’s flat dps. hestia is the same
Is there a visual difference/que for when I have Glory with the Aspect of Persephone?
flat dmg here is for buffs that arent %, which they all fit
poseidon gives flat damage while hestia and heph are both trash because they give flat dps which needs to be higher than 40/s to not suck
not its not the same. flat damage is scaling
it doesnt give the same dps for every weapon and scales with hits
the meter fills up (bottom left near your ammo) but the threshold to use glory is lower than full so it's hard to tell
% damage scales off the weapon dps. flat damage scales of hits per second. flat dps scales off nothing
hey umbral flames goes pretty crazy how come everyone is saying its dogsh#t
honestly i just try to ignore glory and just focus primarily on using the +omega damage to my benefit
i like how the 12 fear for skull is polyphemus and then 16 fear is eris like ok
I see it filled up slightly but I can't seem to push it past that
https://i.imgur.com/y0uNCBz.png
https://i.imgur.com/b0oL7cd.png 2/3 of the way there
thats the key here. why is poseidon the dominant flat damage god? because poseidon is the only flat damage god. there isnt any god that does what poseidon does at all
it's hard to fill it to full without spending it at some point before then because you only need like 20% or something to use glory
Hey guys, what do you all think about the Argent Skull? I personally don't like and I trying to find out if the weapon doesn't fit for me or if it actually not to good in general
well actually zeus has the chain lightning support boon but other than that theres only rare stuff like artemis
But how do you fill it?
any damage, it's just really slow
what's y'alls favorite skull build so far?
do dmg, but the rate of dmg to charge is pretty bad
persephone, grab aphro special and just ball
I don't even know if charge is number of hits or dmg dealt
yeah exactly, I don't feel like I have a choice when I want to play a fast weapon
I'm dealing damage but I don't see the gauge filling up at all?
How bad is the build up?
as bad as you are experiencing it
it's pretty bad
No way
How
yea im hoping they give it another look because glory charges so slow
Does it drain each location or?
no it doesnt drain
it saves between encounters
it takes like an entire biome for full charge before its boss
yeah i dont think poseidon is overtuned. like is aphro overtuned because everybody on axe goes aphro for big damage? aphro at least has reasonable competition while the poseidon doesnt have any competition. imagine if apollo was the only % damage god then everybody using axe would be apollo or bust
And omega charging doesn't spend it right?
using omega special with some charge will use it (is like 25%? minimum)
i do think hestia needs a full rework
using omega special with enough charge will use it
"enough" is vague bc all we have is a meter
Pain
shes sooooo bad. scorch should actually scale off scorch amount so its pseudo flat damage
like if u have low scorch then scorch ticks at a slower rate but at 2k scorch every tick should be dealing way more
I mean I've been able to nuke the ever living hell out of bosses with Scorch and the boon that makes it detonate at 300
the current system of needing a whole other boon just to get half the scorch amount as flat damage is trash
I mean, that's how Demeter was in the previous game, and I don't she was bad, but definitely not the first choice
why does hestia not function without 2 whole boons and then only functions at mediocre efficiency?
nah demeter was pretty bad too in 1
worked for low heat? ofc but anything worked (and tbf, that's sgg approach anyways)
100%
I'd be have to be extremely cruel to say Demeter was BAD in 1, but you can very much make her work at 24 heat
Once again I agree that it wasn't the best, and others were just better
like the base for that boon should be way higher or something. not 50%. ur 40 scorch boon + this boon is basically a single poseidon boon. for a whole two boon combo and im pretty sure common hestia no poms isnt even 40 per hit
also no extra aoe upside or anything
24 heat is still relaxed about what heats limit you tho, but I get what you mean
The fear doubling is brutal tbh
Like... For aspect levels you have to spike to that level? Nutty
I just don't think dot builds work well in this game. they tried in 1 with Dio, Demeter, Ares. now hestia in 2. only merciful end was good, aka the thing that makes it not a dot any more
dont get me wrong tho i still cleared with hestia torch scorch even if took literally 50 minutes
It's doable but it's nuts
fear goes 1, 4, 8, 12, 16, 20 i believe
dot is not inherently bad it just needs to have a reason to exist.
not having equivalents to like BP/EM is also pretty rough, cuz we have to take worse stuff (or the only build that just ignores most fear options)
Eh, no, Dio could do pretty ape damage. Needed the ice wine cold fusion trio for high heat though.
idk i prefer it over heat just going up by 1 every time makes it feel kinda tedious
the -heal is only really a valuable take if you're running like white antler low hp build and then like.
if it cant do good dps then dot will never work and compared to burst damage if dot does less dps than even that then its objectively bad.
Torch skipped to 24 lmao. Also there are 2 fears
totally agree, we actually get to impactful levels of fear
kinda balanced out too by not all of them being beat final boss
but if dot was higher dps then u uabe a reason to use the dot and them it becomes good
heat also capped at 20
is it not 20/chronos as the last for each? 
Torch being capped at 24 Chronos is wild. As a torch enjoyer I genuinely don't think that's a problem with a good build, but MAN does that hurt
tbh I wonder how our hell mode equivalent will go, hopefully less boring
ice wine means you're nuking, not dotting
Like... I know what my Eos torch is capable of. It can do that
the problem is having these big jumps means theres literally not enough nightmares to upgrade a whole 10 aspects each requiring like 7 or something i think
Privileged status still kinda chunked though, even without. Aphro duo boon also works. 8 stack hangover went hard
you are at least intended to get 8 nightmare free from the fated list
its ridiculous situation u cant just expect people to grind bones for nightmare
8 stack hangover plus privileged was an actual crapload of dot, so there were ways
8 nightmare still doesnt even get u halfway there
(5 from "beat chronos with all arcanas" and 3 from "free the fates")
Also yeah too many nightmares needed for not nearly enough rewards
alas, fishing exists to cover the rest i suppose
Free the Fates is Sir Not Appearing In This Build
time to cheat
imagine reading that i said "intended"
toula time
I read it. No need to be an ass.
definitely cheating if i want to play more aspects
What's persephone skull supposed to do?
Yeah, I think I'm gonna bust out cheat engine for dem bones or nightmares at this point.
spam omega stuff mainly
i mean its not like original game was incredibly fast to grind out
do dmg to charge meter, release to control omega special around
rn that meter charges at snail pace sadly
I want to play with the other aspects. Also seriously the big leaps get to crazy ramp-ups... Although doing 20 runs per weapon was incredibly tedious in 1
i prefer fear bc there's less just completely free takes
rn fear feels very meh w/o EM but I can wait
is chain-lightning busted atm? Every time I've gotten it so far it's pretty much guranteed to atleast make it to chronos
unless you're momus in which case like 3 of them are free
I think the sweet spot would be in between Hades 1 and 2, something like 2 fear per, or a consistent 2 4 8 12 16 20 24, not sometimes skipping tiers
stoked for em
Eh, I hate how punishing quite a few of them are for their fear value
Like the lower right corner is a lot of potential punishment for just one fear each.
The rarity thing practically nukes Hephaestus off the menu
heph is underwhelming already without fear
One heat? Total?
I hate that clearing all current testaments leaves the banner on the fear screen as 28/30 completed.
That prime one needs at least 3
If I get forced to take Heph first thing I just restart. He's that bad
The magik one is absurdly punishing
whar
On core boons sure. On the support boons S tier
the daggers are missing some fear
so is it not just me that daggers disappeared after 8 for
Yeeeep
noted
F10'd, I hope
the same could be argued for plenty of other gods
Eh. His are potentially broken broken like Demeter's coarse grit.
Poseidon is currently the strongest overall due to his flourish being the most abusable and his support boons snowballing to an absurd degree though
double up my beloved
Zues' Attack and Special boons feel incredibly underwhelming
Easily, Poseidon is S tier, Apollo maybe just under because his boons are either the king of casts or just generally good
aphrodite's healthy rebound, life affirmation, weak just as a mechanic
hestia's glowing coal (best cast imo), soot sprint, hearth gain (best magick regen imo), burnt offering
like half of poseidon's stuff
am I missing something?
best regen is hera's
Demeter is an A, personally. Demeter is BS good. Like... Not the freezes, sure, but cyclone is absolutely insane
They should make it so Heph can overkill armor, besides actually lowering the insanely high cd
freeze is good on like axe n other options where you have to take a little more time to do things
Demeter is crazy just for the infusion that reduces all damage to 15 max.
her cast solo procing 2 curses is rly nice
Healthy rebound? Really? Do you mean with stupid high rarity, because otherwise being above 80% severely limits it
cyclone counts as a different curse?
Heph feels great at low copldowns with random good pom/rarity pulls, yhey should probably make the earlier cooldowns less exgreme
And that. The single most OP boon in the game.
Does she have earth boons? I forgot
demeter freeze is also really good. just 1 freeze makes clearing a dense pack of shielded mobs so much easier
i mean one pom or it being rare is already sizeable healing if you're not actively throwing yourself into enemies
arctic ring and gale force count as 2
A few. I combined it with Hera on a few of my runs because she kept showing up.
100%. That being said his DPS is insanely low even at 1 or 2 sec
not entering chronos with 70 hp bc chipped by random stuff all the way through tartarus is nice
Yup. And it's the strongest debuff by far
at 70% its pretty potent which isnt super unlikely, I like it as a strong for the context of your build boon
Just... Bonkers.
wat does cyclone do? aside from damage
does charm also count as a 2nd curse then
cyclone slows projectiles and enemies in it
also counts as another status for origination
say no more im forcing demeter next time luul
most likely
Hestia has a lot of good supports but godawful primary boons. Scorch is worse than Hephaestus procs
truuu
yeah lmao I thought it was just extra slow lmao, not a 2nd curse
scorch needs a buff and need to be made clearer wtf it actually does
for attack atleast, special and dash hitting 400+ on very low cooldowns is pretty nice
unless im misunderstanding something
ive seen too many people confused about it being a fixed 40 dps
scorch does a fixed dos regardless of how much you apply yes? or do i misunderstand. oh lol
exactly
It's not????
Scorch needs a rework imo. Heph attack sucks hard. Special and dash can Do Work, but it needs all the poms and dash is hard to use
it is fixed 40 dps, but stuff like the tooltips saying "scorch damage" isnt helping the understanding
Dash needs to go off when you stop tbh
What weapon aspect do u guys think is the best?
especially bc like people just dont read things and hovering tooltips every 2s to understand boons is like not amazing ux
Hard to use is fine woth adequate reward, special requires too much poms, dash too much rarity
40 DPS is just incredibly bad.
40 dps falls off at like hecate
True enough... Despite the rough activation though, smithy sprint can absolutely destroy things
honestly i would prefer if scorch was just like some % of the enemy hp with the same mechanics otherwise
it reminds me of Doom but there's no way to proc it so it's just very slow and bad?
Just bulldoze.
What is the limit on maximum grasp?
I sometimes wonder if SGG learned nothing from the first game.
This is basic combat design they're tripping up on.
30
would be cool if snapshot inc damage buffs over dot duration, dont think any apply currently
Personally ive had the most success woth Twin Blades Aspect of Artemus for exploitable Crit damage along with the naturally good synergies the weapon has with boons and daedalus
- 29 if ur sane and dont want to farm a ridiculous amount
this would make a lot more sense probably
plan on being stuck at 29 for a long time
you get like 150 psyche per run just using frinos. legit just the shade tablet
Scorch should be % of the scorch value.
the hardest part of 30 for me is the dark lol
Seriously. Easiest fix.
whose keepsake is the one thats second to last in the box?
I have far too much dark because I'm a chaos gate addict
i had like 8 dark by the time i got to 30 grasp so like idk
just go to the GOAT chaos more often
yeah that would probably be great
icarus
the psyche is easy to get, especially that 1 run I got chaos gathering+ from my keepsake frinos just gave me like 400 psyche that run
Truth. Chaos is the true SS tier
Ahh. What does it do?
Icarus
I see I've had the most success with aspect of pan you can get some crazy damage with the right daedalus hammers and good casts
Unironically some of the most broken boons in the game. Love it
That makes it even worse in the early though
icarus' keepsake is insane and easily the best choice for mourning fields bc it will last the rest of the run
Free Random Daedalus for 10/15/20 once per night, can be nice as a last equip for the final floor
Just pray the random hammer doesn't massively eff up your build.
Increase scorch buildup minimums or reduce decay or be minimum 40 and up
my fastest time was 15:07 with pan just today
I've only got 1 dark
the only time it's like bad is if it's a marauder hammer in which case rip
Not too hard to fix scorch
i wasnt even planning on doing a speedrun but it just turned out that way lul
and it was used for than, and I take chaos room everytime I see
yeah a lot of these mechanics feel like rough drafts
but that's early access i guess maybe
U guys think aspect of Charon on moonstone axe is good?
shockingly, the early access game still has rough mechanics
Tbh I think Hades 2 has better fundamentals than 1.
the early access game that mind you released like not even a week ago
It’s be cool if scorch was like deals the full scorch counter over 4s. So the more of it applied the faster it gets applied. E.g 40 scorch over 4s is 10dps but 400 scorch is 100dps
Like... Seriously. I think the foundation of this game's gameplay is stronger, and the rough spots are outliers.
A lot of these seem very easily addressed so I wouldnt call them rough drafts gameplay wise, just in much need of balamcing, the glory mechanoc on oersephone skull is laughably implemented despite the passive omega damage arguably making it the best skull at the moment
the variety feels more like actual variety
just unfortunately half of it feels undertuned
not to say it's immune from criticism (like, that's whole of it being EA lol)
Yeah Hades 2 has kept my interest for a long period of time without getting burn out far better than 1 did. Just wish there was more stuff to do.
Any recommended aspect of artemis builds ?
The first game was way too pigeonholed into meta gameplay approaches tbh
its ok moros is hot that is all i need
i dunno. i find that hades 1 is very very solid fundamentally too. ofc hades 1 is full release not early access
i miss sd and double dash
Aphrodite for Melee ajd honestly literally anything else thats good works
i also prefer the melee of hades 1 by like… a lot
doubledash too strong
what is the fastest time we have seen in the community so far?
I mean yeah but the mechanics here seem to be more well rounded... I prefer the pacing and style of this though
melee in this game is high key feelsbad compared to 1
Dash spam is fun for a bit but I get tired of constantly hammering it.
Eh. I like melee here. Axe feels good except for a few clunky input frames
the dagger has too much animation lock for what is supposed to be a fast melee short range weapon
Axe would feel great with some fine tuning/bug fixing
Staff combo feels good but is undertuned damage wise.
literally skull is better melee than daggers i think
my best underworld is 21:38.43 with momus on 12 fear, and my best surface is 11:01.74 with thanatos on 0 fear
like why would u have a buffered final hit that screws ur dash cancel?
Whats the best use of stardust
feels pretty good to me
dagger crit/parry build was pretty damn strong to me
its sad when aspect of momus uncharged special dwarfs staff melee
my best is 24m with axe
...dash cancel? If you want to play hit and run you can use omega attack/special
if u dash on the stabs and u have another attack buffered the final attack stops ur dash from converting to sprint
I'm just waiting for the boons to finally start feeling good.
Both quality and quantity are lacking in that department right now.
I was skeptical from the day they annoucned the game how they'll handle them.
There's only so manay damage archetypes
got my first nightmare, now to decide which aspect would most benefit from it...
the chaos trial reward? familiar treats
and all other ranged options
it's primarily used for making animal crackers, you need 20 of those (10 star dust) to max both familiars. you also need 1 star dust to level up your death defiances
u cant dash cancel thats the problem
if you do every trial you should have more than enough star dust for everything rn
can u dash cancel any other final hit after giving input?
Whats the other familiar? The cat or the dog creature that dissapeared from the base
I dunno, maybe trying to play it exactly like Hades 1 is the problem tbh
well I wouldnt say that with certain dagger daedalus but yeah
there's the cat and the frog
anyone have any success with attack builds for the Torch?
ur all missing the point. try it out in game. attacks and try to dash out before the final attack
Cat in Surface Area 2
Hey I know you!!! We encounter each other yet again!!
I was about to say
yes. its called skull
Yeah you lost me I havent found it
the staff special double is best dps, pan daggers good tho
every single torch hammer I pick up is attack and it never delivers lol
Very easily. Hera attack+aphro dash on eos torch destroys everything
oh ya, but thats not a combo move
my best is 14m with axe so far
this feels painful
Seriously, eos torch is busted with origination and huntress
yeah maybe I should be using eos, maybe that's the issue :T
Lmao what are you using?
melinoe ofc
and? why is having a melee combo supposed to be so bad for u?
Mel aspect is meh, Moros is amazing but bugged to death
I don't think you actually understood that response
i dont care if its a combo or not. i want melee to not be sucky and if its sucky i wont use it for melee
just saying its not a dagger specific problem if u cant dash cancel any other combo. not sure if would be good tbh becuase then cant use dash to reposition for final hit
no ur not understanding my response
Sure whatever
Is that the on where they return to you on dash?
Yup. With furious fire you can literally just weave rings around enemies at lightning speed too
my response is that if combo screws u then maybe a fast melee combo shouldnt have a final combo hit that makes dodging so bad
what build for fear 12+
Just get hera magick or you're boned later
especially with 1 dodge and sprint being a big mechanic
That definietely feels like the most usable torch aspect, esp woth fixed damage sources
with aphrodite all builds are melee \ [T]/
Also, the end hit of the dagger combo legit feels the best for me lmao
otherwise ur better off never combo attacking
fair, maybe they could reduce or remove the movement speed reduction for melee. would be interesting
Especially with Apollo.
poseidon and aphro duo though <3
._.
I still haven't unlocked the boon codex
I had an apollo attack on my dagger one time and it was chunking like 1/3 of the screen for massive damage
Yeah the dagger melee combo feels like the best atm
wuts dat one do @solid forum ?
momus, poseidon special, double special hammer is best in game
Hilarious. No need to dash cancel if everything is dead
yes but boring
subjective
gives some damage resist and makes all aphrodites boons always count as "close-up" no matter where the enemy is
Dagger Daeadalus updgrades make a lit of other weapon's daedalus feel ubdertuned esp in terms of base damage boosts
I think it's pretty fun
basically ranged aphrodite
use pan dagger special then, slower than momus but also good
Man, that would be crazy on the torches lmao
Eos torch with aphro attack and pos duo boon. Nasty nasty stuff.
solid
I took an unleveled eos torch to 16 fear eris and crushed her
that probably says more about you as a player
Is aphrodite special than poseidon on the torches? 🤔
16 minutes total, 2 DDs burned to sheer reckless unga bunga, but the torch carried
Anypne else feel like Zues' priming skills are a bit too expensive?
i find pan to be faster than momus at least on low heat. and definitely more reliable. probably just better overall than momus on low heat
Nope. I'm a Bad player. Legitimately terrible. I lost a coarse grit axe run vs Chronos
boons?
Eos torch with origination proc and hera magick boon is just that broken.
oh Morph Hex feels horrible
think zeus is meant for low or no mana runs, so not rly an issue
Which aspect? Can be good
ouch lol does coarse grit take effect before % reductions like strength?
the one that lasts longer
Thays part of the issue though, the benefot to keeping it that low is practocally non exostant
what are the boons and aspects for that?
It takes effect after DR I believe, so a big hit reduced to 15 won't go lower
what's a good god for buffing omega moves for staff
there is lots of benefits, free fear, card for bonus attack and special dmg, and can prime whatever. assuming not using any omega skills
6 earth and demeter infusion.
Apollo
i have sworn strike + double cataclysm rn
Apollo, Hera, maybe Dem in a pinch
What do those do?
meh
Did you do all the Chaos Trials before you cleared the testaments by any chance? I'm also at 28/30, but I do distinctly recall two Nightmares dropping from bosses after I beat them in Trials, but I couldn't pick em up and just got sent back
aspect?
The reloability of finding prime effects strong enough to warrant not having omega moves practocally at all seems a bit risky for the reward
double cataclysm makes omega attack hit twice forward, but not backwards
sworn strike is just hitch + high dmg% buff
it's heroic tho so that's nice
Still the most broken boon in the game. Especially since Heph is a prime earth source and he has magick to health
Huh? Any. Coarse grit is an infusion.
Priming to 0 doesn't work for that card
fair, i meant if ur specially building for normal attack or special. agree that wouldn't be great to attempt to pivot mid run
Ah right. Yeah Hera is good. You can chunk hard.
I'm pretty sure I cleared the Testaments first before I cleared the trials. Been awhile though.
At least I don't remember missing any from clearing them.
When Chronos is doing 30+ per hit reducing it all to 15 max is pretty invaluable
Ah, then it must just be two unimplemented testaments if they're the same for the both of us
Reducing his 999 hit to a facetank 15 is the funniest thing ever
Question...what is the small icon showing like x5 or x30? I don't get that...
THAT WORKS??? lmao
0 mana momus runs are real and legit. u take off mana regen and omega crit get 7 grasp and 4 completely free heats
Revenge boons like zeus's can proc multiple times, maybe that?
Yes. You can just stand there beating him to death with enough health.
It's on the crossroads weapons unlock menu.
unless you play low life all the time anyway and every hit is already 15 or below
thats amount of items on the stack needed for the material, that or gained upon acquisotion
Yes
Low health runs are a personal choice kek
Hmmm...ok. I'll see if that's it.
The chaos test with the heph axe is literally insane
Def trying to set up something similar on my next run
If you're running Strength, though, Coarse Grit effectively gives you more EHP. You can get 3 effective hits if you have, say, 45 health
Low Health runs feel a bit too rng dependent on the boons/ rewards you get to make them consistent
I really don't like how Momus is designed though
if you're rewarded for stayong sub 50 health and you take 15 per hit you still die in 4 hits
i do
It's such a boring way to play, one button.
yeah coarse grit's gonna give you more but yeah, defense is always a grain of salt kinda thing, even when offered things like echo dodge lol what's the opportunity cost, if it's 5 extra seconds of dps on a boss how much taken damage pe second on average did you trade
It'll get nerfed eventually since people keep talking about it
Well yeah, that's the thing, your 50 health could be one bad hit or four
Id like it if it didnt just undermine the other aspects of the weapon
i mean pan is also 1 button if u dont count cast luuul
everyone stop talking abt momus NOW!!!!
Nerfed would make it boring and bad. It needs a rework full stop.
Its issue isn't that it's strong, the problem is that it's the most boring implementation and barely has a mechanic
True ig
well the mechanic is machine gun
Im just comparing it to the Demeter Infusion thats low health 4 hits of 15 compared to 250+ eating 15 hits like nothing
Mechanic is also on the other two, it just has a damage boost to it
while pan mechanic is shotgun. i dont think the 1 button issue is an actual issue
I am so ass with the skull
Low HP arcana is only a 50% additove boost too, which is not a lot of reward for risk strats
nature of the beast lol
spam the Omega special
Whacha tryna do with it, I'm playing a bit more Skull atm
in 1 the zag fist was literally 15% dodge
I would say the staff special should be slowed down and the damage boosted
As a h1 vet (beat lots of high heat challenges), I'm struggling with the combat in h2.
I can't quite figure out why...Maybe it's because I'm playing on controller this time around.
low hp is rly good w/ antler. u can near insta phase bosses
Also the actual mechanic of Momus omega special is godawful
it's not even risky strats if things don't live long enough to bea risk
Well yeah but thats coming mainly from Antler and less so Strength
I think it needs a redesign
okay that i agree with
Do people actually like Artemis btw? It sounds so clunky
like wtf is this heal 50% by spamming into a wall nonsense?
antler is rly good, but its also a free 50% dmg which is a lot
@thin lantern artemis is my favorite aspect
Guan Yu but dumb
Really easy to get 50% crit rate its pretty absurd even if its daggers are weaker
it's 40% crit rate at max btw
the healing is so small its not even viable in combat
50% additive when there are other additive damage cards? not really
Uh... How do you time the parry, actually
I was reffering to Artemis Dagger Aspect
Oh, gotcha
It was the first one I fully maxed, aswell, even if you disregard the free everything block every 15seconds or the free 50% crit chance on all damage for 9 hits afterwards, it still has 60% charge speed on a very strong attack that also functions as a get out of jail free card, nothing not to love
you dont time it you just hold omega attack until you get hit, it auto parries and you have imvuln for 1 second to let it rip and reposition
Is it a radial block?
complete imperviousness
Huh. Interesting, I guess.
its like the sprint shield from hermes
literally has the same animation as impervious, too, survives chronos ohko even lol and it lasts for one second after the parry so you can't get shotgunned after it falls
I'll stop playing Axe for a little while to get better with the other weapons, I think I've hit a Fear wall already that I can't get past
What build would you suggest for trying it out
best boons/gods for attack umbral flames build
It sounded kind of awful to me at first, but if it does that then sure I guess
it is tho, dont think there is better way to scale dmg than flat poseidon w/ cards for % inc
no timing needed, you just need to react wothon 1 second
what aspect are we doing ?
Pan is a little boring alongside Momus.
Artemis
ah, I'm terrible at that one
My new favorite aspect is Eos, though. By far.
Eos is nutty good and not plagued by bugs like moros
people have said aphro for melee daggers
What's the best Attack boon for the Torches in your guys opinion?
i mean aphro is always solid on melee so yeah
you can play artemis exactly like pan sans spiral knives, just trigger riposte and unload 50% crit chance hook knives, OR you can go skulking with the 400% ambush, that's also strong, in both cases I would use aphrodite, since you'll be melee knifing at all times
Its only drawback is a 15 second cooldown but 9 hits of 50% crit is enough to nuke most heapthbars on screen
I kinda regret dumping nightmares into moros when it's straight up bugged
wdym
aphrodite attack and special, with demeter cast and apollo sprint, the standard.
how I feel maxing thanatps when the mobile cyclone hammer is bugged for it
I found it pretty good when I tried it, and I don't even like Torch
That depends. If you're on Eos, you run aphro or hera... Moros uses apollo
Sick thank you
The strength of artemis really is it's versatility, and almost none of the hammers are bad for it where as with pan if you ain't pulling spiral you're not gaining much, and with staff if you don't pull moonshot :T
Is anyone else's Zeus cast (the thing that makes it ranged) acting weird after using the hex that transforms you into a nightmare thing? This just killed a run of mine
Oh. The collision on the attack is busted and more attack speed breaks it, you get a useless straight line of ghosts.
not doin Skull anymore then ?
That and the ghosts often fly past enemies instead of stopping on them and bunching up into a nuke.
Not vibin with it atm. Ill come back to it at some point
I cannot for the life of me figure out ||how to use aspect of Persephone. I’m not seeing Glory proc at all||
ah, I see. I'm having some fun with it atm
This and the hestia boon are bugged with this rn iirc, seen it mentioned a lot
Oh, it's good. When it works.
Problem is that like 3 different things break it
Too bad I cant get any nightmares for daggers since it was just randomly removed from my testaments lol
F10 and wait
Persephone would be more fun if glory was reasonable to utilize
aspect of eos build?
takes awhile, the point of persophone more so than not is just to buff the special Ω
I think the torches are just booty
its extreemely slow buildup, an afterthought at best
How long is the buildup?
nah EoS is insanely good, just the only really good one sadly
Hera attack, aphro dash, hera magick, whatever you like in special or cast (it doesn't matter, but curses on cast are good), furious fire or probably split shot or something
on my grind https://i.imgur.com/4UOMCVd.jpeg
too long for me to measure
Incorrect, build/skill issue tbh
grahh i need like 35 fate fabric
Youre a big guy
"save through the entire biome to have full by boss" slow
Mel torches are undercooked, moros is bugged, but eos works as intended so it's busted
I'm not a guy. Sorry.
Mel Totches feel like they do nothing
Is The Solution to fighting eris Thugging That ---- Out?
https://i.imgur.com/5ADZpen.png
got some builds :0?
For you
When in doubt, hestia sprint
Grug brain max aggression, literally just glue yourself to her butt and unload dps
Ah this seems like pain
me reacting with skull emoji in real life https://i.imgur.com/CUhWXBv.png
What are you talking about? Are you troll pinging or just babbling
Just replied to you with one. Scroll up
Clearly youve never watched The Dark Knight rises
I liked the basic torches more when I realized the omega special can be cast multiple times back to back for just a massive wall of death. Used Hera and everything melts at once when it tries to touch you. Definitely better builds out there though.
torch is ass and everybody knows it
save me aphrodite
not completely unuseable
You can have 6 spinning fireballs around you at any given moment so that works, but it's kinda boring
oh mb lol
but still ass
we ball, i think https://i.imgur.com/9p0q753.png
As is usual when people believe something based on commonly held opinions, "everyone knows" is wrong
i mean i tried torches
Incorrect build/ skill issue tbh
I go back and forth every day on the assness of torch 🥲 right now I'veg ot hope just because felis
Did you actually utilize EoS aspect well in usong them?
this isnt just “everybody said it and i believe it” its i tried it out and cleared and wish i never tried
Can't be sarcastic with a true statement
get em
@thin lantern hera attack just for rooms tho not bosses right
You problem maybe, you don't like dagger combo and I find the last hit to be the most useful
no i didnt use aspect. i tried every weapon without aspect or any upgrades
torch is also meant to be a faster weapon, if more flat damage boons existed then it could be better
For everything. Bosses have adds. Hera has BIG DAMAGE and perma curse. Run origination
Bosses have mobs, and even just for rooms its huge
...well there's your problem™️
RAHHHHH https://i.imgur.com/viShN1Y.png
skull felt great without upgrade or aspects. axe was good. staff was fine. dagger was also fine
"I tried everything with no aspects or levels and this sucked"
[glances at Aspect of Zagreus level 0]
m8 i did it for every wepaon
Man, base rail unleveled also sucked
what do u want from me? to have 100 nightmares?
funny enough mel aspect on torches is one of the better mel aspects
I ran literally level 1 eos torch on 16 fear, first time using eos, and deleted eris.
yeah thats not a complete set of data to form an opinion to gove to others when you havent interacted with what they are familiar with
What are you talking about? What nightmares?
literally this, its extremely good compared to the ither 2 torches
Seriously tho do people not remember how godawful some zag aspects were at level 0
Moros is only bad because it doesn't function as intended. If it worked it would easily be a dps printer.
i mean ur right. but im doing 1 check of the commonly held opinion. everybody else who says this is my ither data points
Mel torches are kinda boring but they can absolutely be made to work. Spam omega special and run into enemies with a blender
really, if you want a self challenge sure, its obviously weaker to begin with by design to show prpgression once you do unlock stronger aspects
Commonly held opinions are almost always worthless and shouldn't even be considered data tbh
like i cleared that run so its not like i just started a run and didnt even try and quit
Tbf, when upgraded, zag aspects do work. Mostly.
I still despise base sword with every fiber of my being.
thats what I was implying
honestly revenants are free fear on skull because you have so much mobility with just reg special
Lmao what. That’s still data.
Zag rail/bow pulled their weight (and zag shield by virtue of being a shield lmfao)
thats not true. its worth considering but also verifying urself. u can take a commonly held opinion and test it out which is what i did
It’s probably misguided, like a lot of things tend to be
Data that is almost always ill informed at best
if everybody feels that way theres a reason for it
i cant wait for 2 weeks from now when people have mostly moved past all the kneejerk opinions formed by using things at the start of the game
Not really, it's just a solid chance of being completely a recursive "because other people said it" and not based on anything objective
That doesn’t make it not data, you can’t just ignore the bad data. You have to take it into account or how will you ever know it’s bad
Yes, the reason is because humans are usually wired to go with the group regardless of factual accuracy
Eos torches are probably like an A-tier weapon. Nowhere nearly as bad as people are making them out to be, but I wouldn't go as far as calling them OP
okay but u say that like people didnt independently come to a conclusion and realize “oh u also didnt like torches? me too”
Ehhhh, I mean, if you reserve S tier for Momus and Pan, sure.
You can acknowledge it while dismissing it with technical knowledge of the system, alot of it can simply be dismissed by running the numbers alone
I'd put Pan and Than in S-tier. Momus is its own thing and seriously needs reworking
most people dont get the distinction between additive, base, and multiplicatove damage increases
because thats what actualy happened. ur pretending like one person said it and everybody echoes that 1 person but thats not whats ahppening. multiple people tried out torches and everybody had a common experience with torches
Because they probably didn't. Or they didn't bother to learn and just threw their first impressions out there, and saw others repeating it, so they ran with it all the way to "torches objectively bad" instead of "torches feel bad to start with and are hard to get used to", which would be reasonable
Than is too bugged and laggy id say
Than is an ehhhh to me. Bugged out nearly as bad as moros
Is there a resource out there for which sources are which in this game?
of it didnt get its crit buildup gutted by daedalus itd be pretty solid
than is bugged? how so? unless you mean psychic whirlwind which isn't like that bad
Persephone does big stonks even if its mechanic is broke though
Psychic, advancing, anything that changes your omega attack.
Momus is definitely outlier tier
advancing would be dog regardless and psychic is busted even without having all the crit at once
not beyond testing, most increases are additive, base damage up is explained, crits are multiplicative
I didn't, kek.
so what are u saying?
Done any testing with burn effects?
My first run was fine. I play twinstick shooters on kbm.
I just did the Eos chaos trail and wow. This weap is terrible lol
Also I bother to try things more than once.
I was lied to
Burn is flat damage, each hit applies the same amount and ot deals damage from that pool at 40 DPS
Chaos trials also don't represent weapons properly in late game. No arcana selection or trinket variety
Do you know how to use it though
Chaos Trials dont gove a good idea of how weapons play at all
Than is S-tier for its interaction with zeus cast alone
Like. Are you just starting attack, stopping, and dashing? Or are you holding attack and dashing to keep up the dps
thats not even flat damage. thats flat dps. like heph. poseidon is the only flat damage core god i think. zeus has flat damage support boon.
That seems like a bug. Apollo doesn't trigger it
Zeus cast stacking crit is almost certainly a bug unless other casts do it, then apollo not is a bug
Zues has a lot of flat damage effects, as dpes hapheastus they just dont apply every hit you do
I don't think it should though. That steps on the toes of Charon
is zeus not per hit?
Tried a aspect of Thanatos Hephaestus sprint build it definitely needs more protection or something
Chain is. Blitz no
the chain lightning from priming mana should be per hit right?
no its almost all corcumstantial flat damage beyond chain lightning
Chain lightning is BS good
yes thats what im saying
Blitz is status proc and detonate, like Merciful End Doom
the only really crazy zues boon it feels, fun to stack woth artemis arrows
zeus is flat damage from support boon and then blitz im very confused about
Blitz is doom 2.0, based on damage rather than time
Flat Damage on a delay is still flat damage
It's extremely simple. Hit once to curse. Hit 120 damage total to detonate. Best with axe, etc
Total as in after any increases.
do u reapply on the same hit that pops it?
There's a funny blitz setup where you toss zeus blitz onto a fast attack type and throw blitzes into an apollo cast
if not then it sucks if so then its good
Blitz feels very delayed in when the proc deals damage
Have not tested. Not sure if the applying hit can detonate itself too though
https://ibb.co/Xk6g6vd 1000 psyche to get my sprint back
If we could summon boons in the skelly room it would be so much easier
Having used it a lot I can comfortably say there is something that messes with it executing damage as soon as 120 damage is dealt
zeus sounds like a weird case of % damage with special nuances. that doesnt crit lul.
Are you guaranteed to see Hammer in end of the 2nd biome shop if you dont have one yet
probably not idk tho
no, there is a delay between the hit to trigger and the damage
Its not % though?
in theory if it procced exactly every 120 damage no questions asked then it would be good but i doubt thats how it works
it sorta is but it isnt
Bugged maybe, try f10 or something if it's broken
its not at all
Ot tells you how much it does it does that flat amount of damage, thats not a percentage of anything
which is dont either because i dont know the exact mechanics and details of when it procs and applies
To be fair, you have to have a very high IQ to understand blitz
There is no circumstance where you can call it percent damage
okay if i told u that for every 50 damage u deal u get an extra 50 damage detonate on top of it
what do u call that?
Thats flat damage
nani
it is not a percentage of damage dealt, or a percentage of enemy health
it's flat, you can of course think of it as a %, but you can do that with poseidon
its a fixed base value
you can calculate how much a % increase in dps, but it's not % damage
poseidon isnt because poseidon doesnt care how much damage u deal. it only cares about hits
the difference is zeus scales off dps while poseidon scales of hits per second
neither does zues, he just cares that you hit enough damage to meet a threshold that doesnt vary on a percentage scale
zeus is flat dmg over x dmg dealt, poseidon is flat dmg per hit
zeus doesn't reaally scale with dps either. If you do 1000 damage per hit or 2000 damage per hit, that hit can only proc blitz once
right which is why i said its % damage but it isnt
It just isnt
because its almost like % damage with nuances
no because zeus scales sorta off ur dps but not exactly
if you can do 120dmg in a hit you trigger it most often
well, zeus is like poseidon if you do 120 damage every hit (kinda)
if u have a continuous dps applying 1 damage at a time then zeus is exactly % damage
Fixed Damage based on your DPS isnt percent damage
but because zeus depends on hits it isnt actually % damage
but it's fixed damage with the caveat that scaling damage affects it's threshold.
but it isnt percentage at all because the value applied is still fixed regardless pf what damage values you need to apply it
yes it is. that’s exactly what % damage is. except it scales off ur overall dps and is multiplicative with everything instead of adding on top of ur existing % damage multipliers
its effectiveness will vary, but it is still fixed damage
but at the end of the day, the amount of damage zeus does is fixed per 120 damage. You can think of it as % (damage / damage), but it's not % as a function of your damage, it's a % of 120.
okay u either understand it or u dont
All you're doing is visualizong ot as a percentage of damage dealt, the same can be done with poseidon
that doesnt make poseidon oercentage damage
Why don't you people just test it or something
i dont know how to be more clear than saying that zeus is nuanced multiplicative percent damage but depends on the discrete damage chunks per hit which changes it’s effectiveness
You say this every time you're incorrect.
eh, it doesn't really matter. for the purposes of how the fixed number itself scales it isn't percentage, but it's affected by other percentage scaling damage sources and this is just semantics really :B
because poseidon doesnt scales off dps at all
this literally applies to all forms of flat damage, you are making a non-statement
u can be doing literally 0 dps and poseidon will still make u melt face as long as u machine gun out 0 damage shots
poseidon does scale off dps, the more hits the more poseidon dmg. can do same for him
in terms of attack output it does
im sure he meant it doesn't scale off dps uniquely, both gods are affected by attack speed
and poseidon doesnt scale off ur % damage multipliers or crit multipliers at all. zeus does. unless ur dealing 200 damage axe swings in whichc case it doesnt
meant to show the argument applies to both
just had the coolest eris fight i've had yet
Blitz Doesnt Really either it just procs more often you can measure a percentage of the flat damage you deal per hit, but its still flat damage
How'd it go ?
but blitz is impacted indirectly by increasing the percentage damage of your other attacks up until and such that you may do 120 with every little hit, which if you can get that it would vastly outperform a lot of other gods
poseudon doesnt. if u get special weapon damage multipliers u dont get increased poseidon damage at all
what he's saying is that dps lets you proc blitz faster -> therefore blitz dps scales off your dps -> therefore blitz is dmg%
u can be on meli staff and poseidon scales the same way as if ur on maxed out momus
it does off global % inc, not special mb
Im aware but you can really make that argument about any damage applied indirectly
it does scale off of different global percent modifiers
This argument is so brain dead😭😂
clean fight, nice
tru, but that doesn't mean its not flat
poseidon is flat
lol
blitz is also innately flat :T
blitz is not flat damage
Zues is flat damage, both can be modified by other damage increases
You made a special only build interesting, I was waiting for a Persephone buff beforehand
flat is love tho, so is flat aphrodite/
even Hapheastus can too
Cos rn Persephone is so dead
blitz is absolutely not flat damage. u slap blitz damage on momus staff and its not flat at all
blitz might be flat on axe spins but thats why i said its nuanced
couldn't be, aphrodite is curvaceous
Hephaestus is % damage guys if you sprint faster you do the Hephaestus sprint faster
this is like arguing whether integration is continuous or discrete
isn't Persephone not getting a damage boost when you Special through the enemy like that? Iirc only the Omega Special gets the 30% boost
Persephone despite glory being a non factor is arguably the best skull still cause of the omega damage boost
just because you can trigger it differently on different weapons doesn't hcange the type of damage. its flat dmg that procs every x amount fo dmg dealt
worst feeling https://i.imgur.com/B2wP9nZ.png
i don't get it, what's that mean?
at extremely fine chunks of damage, sure zeus is continous (damage%)
if you have a Chaos trial, probs do it
Go fish or bathe
dear god
yea but i like having the omega special boost for mobbing bc it's more important to spam omega then
what about momus staff makes it unflat lol im genuinely curious and simply want to understand
Yh I guess but omega not having protection sucks
higher dps, thats literally it
fishing or bathing is 12 tho, so I save that for when I have seeds planted or smth
I’ve died a few times cos of it or taken heavy damage
and it's more "i don't like medea attacks bc it messes with my ability to set statuses with base attack"
u figure it out im done explaining things to people who wont listen or even take a moment to think about what im saying
ah, eh, lol
fishing doesn't work, it doesn't pass time
You absolutely have i-frames during the omega special
omega special on every skull is invuln
their argument is that since the dmg is based off the dmg u deal, that makes it % damage not flat. but that doesn't change the type of dmg. just how often it triggers
you tried captain, this is a weird hill anyways
You sure, maybe I always get caught out at end
you'll get em next time soldier 🫡
lol.
ig its time to bathe with odysseus