#Fleet comp help

1 messages · Page 1 of 1 (latest)

errant charm
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@halcyon moat here u go

halcyon moat
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Sweet thanks

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Mmk I’ll brb. Gonna get some screenshots going

strange mason
halcyon moat
strange mason
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uhhh

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whats your commander level?

halcyon moat
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Like

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Almost 40 I think

strange mason
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ok

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yeah you should only consider getting a fleet 2 once you reach commander lvl 60

halcyon moat
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Possibly higher

strange mason
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cause you don't have enough good options to invest in for a fleet 2

halcyon moat
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Mmk good to know

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So I can just keep powering through then??

strange mason
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in the mean time you should focus on limit breaking the ships in your fleet 1 to max

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yeah

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just keep on cruising

halcyon moat
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Yeah all of them are at limit 2

sturdy mulch
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Mob
Washington Hornet Unicorn | Phoenix Z23 Pola

Boss
Hyūga Saratoga Enterprise | Portland Helena Cleveland

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Vanguards could be swapped around

strange mason
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i wouldn't level washy over hood UniSip

sturdy mulch
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If you get another better sgip for boss, put Sara mob and dump Hornet

strange mason
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just wait for hood

sturdy mulch
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Eh, Washington is fine stopgap imo

strange mason
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if it takes gold bulins its not considered a stopgap

halcyon moat
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I’m using the gold bulins to limit break Enterprise

sturdy mulch
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She ain't terrible
But I mean I think can run her without lb temp till Hood just to fill the slot for now

strange mason
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thats good

sturdy mulch
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Yes lb Enterprise first

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And yea while lb is important - if they really wanna get a second fleet going may aswell have something fill the slot

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Or use Nevada over Washington

halcyon moat
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I think I’ll make a second fleet when I get to level 60 just so I have more options

sturdy mulch
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Nevada would be super easy to lb

halcyon moat
sturdy mulch
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I just mentioned Washi first due to barrage