#collaborative w14 help

1 messages · Page 1 of 1 (latest)

neat night
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Yes

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@tulip osprey Ehhssex

tulip osprey
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Build me w14 fleets + ships i should 125 please

valid hemlock
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I’ll help, wait a bit

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Mob
VV Aquila (heal) Unicorn
Duca JdA Poi
Boss
Nagato NJ Shinano
Anchorage Shimakaze Noshiro

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Boss fleet was exactly what i run

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mob fleet it’s a bit hard without Perseus so I can’t guarantee

tulip osprey
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I feel it thanks newbie

neat night
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newb rate my fleets now AkashiHide

tulip osprey
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Ill take them into consideration any other option beside jda? Shes way far away from 120

valid hemlock
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Maybe try SF mid

neat night
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I can throw in a jda

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If needed

valid hemlock
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Jda instead of suzu/ykk should be better

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not sure which one because ykk is back to her prime age with backline dr being relevant, but suzu helps with clearing mobs

neat night
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I can always run ykk suzu jda mobs DunktsukiStare

valid hemlock
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Also run Aquila heal instead of Indep

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I don’t think Indep is a very valid option in this hell

neat night
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Boss i can run like enty then right

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collaborative w14 help

valid hemlock
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📣 run Nagato

tulip osprey
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Has honoka held up well for you sam?

neat night
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Havent tried it PortDoll

valid hemlock
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Honoka might hold up well but im not sure if she outputs enough damage

tulip osprey
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I was considering her or iori also let me know how it goes

valid hemlock
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Iori isn’t an option sadly

tulip osprey
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Aww

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Her heal isnt as good as honoka huh

neat night
valid hemlock
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and ofc, weaker damage output

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yeah those looking fine

neat night
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I can run monarch somewhere as well MonarchSad

valid hemlock
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i’d rather use poi instead of Suzu

neat night
valid hemlock
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Monarch is disappointing in w14 so far

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alright

neat night
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Time to gear set my opsi fleets so i can rip gear

valid hemlock
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have fun with pulling your hair out in w14 sam

neat night
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ty

valid hemlock
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because w14 is being w14

tulip osprey
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Who runs into trouble the most for mobs usually main or vanguard?

valid hemlock
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both

tulip osprey
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Oh lord

valid hemlock
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both can die in 5s if you’re unlucky

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imagine this

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remember the CV command boat in w13?

tulip osprey
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Might have to switch between auto and manual mid battle huh

valid hemlock
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it’s BB command boat now

tulip osprey
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Oh fuck lmao

valid hemlock
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but instead of one per fleet

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how about fucking multiples

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And yes AA barges and repair boats still persist

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And spolier alert

tulip osprey
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Hahah this sounds fun

valid hemlock
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||Those BB command boats can respawn in boss fight||

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sure have fun with shelling raining down on your backline

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and the enemies in this world have so fucking high accuracy that frontline can die in one salvo of torps when spotted

tulip osprey
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Im the type to bail on a fight if one of my ships is on the verge of sinking. Im gonna have to get over that for w14 huh

valid hemlock
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yeah refreshing helps a lot

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because one or two of your backliner usually die

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And your vg can be wiped out at any fucking time

tulip osprey
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Damn son! Alrite i think ill try w14 today finally

valid hemlock
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it’s no joke that w14 has the biggest difficulty jump ever released

tulip osprey
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Devs did their homework

valid hemlock
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kinda glad though

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I can’t use NJ FdG to cheese through w14

tulip osprey
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Yea i was hoping and anticipating a big challenge i think its what the game needed

valid hemlock
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Also yeah

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Subs are 100% mandatory

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or 99%

tulip osprey
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Damn i knew it. None of mine are lvl120 yet all just 113 atm

valid hemlock
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if you hit a wall in 14-2 (probably will), it’s a good time to lay back and go invest in subs

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So far i did manage to S-rank 14-4 boss lethal auto with no subs

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but that was too hellish of a challenge

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and mobbing really appreciates subs

tulip osprey
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Got it might feed my subs some xp books get them to 115 at least before i hop in

valid hemlock
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14-1 is the warmup, try to get familiar with the mechanics before stepping onto the later stages

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because 14-3 has triple the difficulty of 14-1

tulip osprey
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Got it got it

neat night
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For mobbing suzu which of the "big 3" dd guns do i use

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In W14

valid hemlock
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128

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130 should be on your backline

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I’m not saying wrong

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Honoka will need 130

neat night
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im running nep gun

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On honoka

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She isnt dd gun locked kekw

valid hemlock
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until you see those battle rams coming at you and nepgun can’t kill them for shits

neat night
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I only have 1 tash for nj though

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Leander gun?

tulip osprey
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Which one is leander gun

valid hemlock
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they’re too tanky to be killed with CL gun basically

neat night
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Twin 152

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Purple

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I think

valid hemlock
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You need focus fire of 130

tulip osprey
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Ahh

valid hemlock
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or 128 can work but less effective

neat night
valid hemlock
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haven’t tried 114

neat night
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Who gets tash gun between mobs and boss

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The other will get 128

valid hemlock
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mobs

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Mobs are facing far greater danger

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of battering rams

tulip osprey
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Right on guys, i gotta get my day started now. Hopefully ill get through w14 when i hit it later

valid hemlock
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Also quick tip

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Starting from 14-2 putting rudders on backliners in boss may help a lot

neat night
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Barrage or shelling on nugget

valid hemlock
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Shelling

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If possible, try to fish for the first barrage to proc

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you may need it to reach the boss faster

neat night
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Which backline gets rudder