#here.

1 messages · Page 1 of 1 (latest)

wispy cliff
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.

dapper kernel
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thanks

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Airstrike Cooldown: 22.94s
Airstrike First Cooldown: 24.44s
Airstrike Launch Timers: 24.44, 47.37, 70.31

shina with rocket, 3bc saiun

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enty with rocket 3bc, ryuusei
Airstrike Cooldown: 22.45s
Airstrike First Cooldown: 23.95s
Airstrike Launch Timers: 23.95, 46.39, 68.84

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3rd backline is NJ with champy gun

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CV reload tech wise im at 7 reload, and for the CV
loadout i have 6 ryuusei, 2 Junkers, 1 Saiun, 2 rockets

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what would be the sweet spot for mouryuu fight

gritty geyser
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yeah you don't wanna use NJ

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using NJ with double CV messes up timings

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even if the CVs launch right after NJ shoots

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id think its impossible for them to sync

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either run full BB or full CV imo

dapper kernel
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mix would be always worse?

gritty geyser
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yeah imo it would

dapper kernel
gritty geyser
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cause running NJ makes your timings wack, unless the NJ is fast, but then NJ wouldn't sync with helena at all

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oh easy

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shinano cranes is the way to go

dapper kernel
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tho enty damage?

gritty geyser
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idk honestly NagaThonk

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but shinano shoukaku zuikaku/enty is the comp you should run

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reason i say shinano cranes is cause i think that was a 1 mil comp on auto by some guy

ashen sparrow
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shina cranes is very strong, yeh

gritty geyser
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plus the avi buff to shoukek + zuikek coupled with shinanos 15% buff to everyone i would think makes overall damage better than enty shoukaku

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or at least more consistent

dapper kernel
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now the next caveat, i only have 2 rockets

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so what should i put for shoukaku

gritty geyser
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shoukek and zuikek should get them

ashen sparrow
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whatever you need to make her go first

gritty geyser
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also yeah do what you need to do to shoukeks first 2 slots to make her go first

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id think rocket 12a beacon should be enough

ashen sparrow
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tho yeh, you could go converging on shinanos fighter slot instead, and rockets on shou and zui. Should be the better version

dapper kernel
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Airstrike Cooldown: 23.11s
Airstrike First Cooldown: 24.61s
Airstrike Launch Timers: 24.61, 47.72, 70.83

gritty geyser
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for who?

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but that seems too slow

dapper kernel
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shoukaku with standard rocket, gold diver and ryuusei

gritty geyser
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yeah

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gotta gimp the db slot

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and maybe run saiun in the torpedo bomber slot

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try rocket 12a ryuusei?

dapper kernel
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Airstrike Cooldown: 22.33s
Airstrike First Cooldown: 23.83s
Airstrike Launch Timers: 23.83, 46.15, 68.48
with saiun

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still on slow end?

gritty geyser
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gotta gimp the dive bomber

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thats still slow

dapper kernel
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Airstrike Cooldown: 22.66s
Airstrike First Cooldown: 24.16s
Airstrike Launch Timers: 24.16, 46.81, 69.47

fuck i forgot i didn't oath cranes yet

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firefly its 23.74 first launch cd is 22.24

gritty geyser
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my bad

dapper kernel
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no sam that's with oath

gritty geyser
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but if you got oathed shinano then its not

dapper kernel
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the real timing is the slower one

gritty geyser
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my shoukek is at 22.35 airstrike cooldown and its fine

dapper kernel
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and shinanois oathed

wispy cliff
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Can try Junker if you need fine adjustment ig

dapper kernel
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fuuuuck

gritty geyser
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so yeah if shinano is oathed you need like a 21 sec shoukaku probably

wispy cliff
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Yeah get yourself a comet at least

gritty geyser
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you might need to also run pirate and ditch rocket

dapper kernel
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pirate firefly,saiun 23.05 second

gritty geyser
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or be like me and run the messershit

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don't use firefly

wispy cliff
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Comet?

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Or comet gear lab upgrade

gritty geyser
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firefly too fast

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your dive bombers should be one of these 4

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if its not you got no chance of syncing

dapper kernel
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firefly is +9 at 10.67 second

gritty geyser
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not fast enough

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also thats only on shoukaku

wispy cliff
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Do you have a comet

gritty geyser
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reload on equipped planes is misleading

dapper kernel
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i scrap all

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because the plane sucks i thought there's no need

gritty geyser
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open royal boxes for a fulmar

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or check depot --> craft

dapper kernel
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fulmar +6 i have

gritty geyser
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yeah +10 it

dapper kernel
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Airstrike Cooldown: 21.14s
Airstrike First Cooldown: 22.64s
Airstrike Launch Timers: 22.64, 43.79, 64.93

gritty geyser
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there

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that looks good

dapper kernel
gritty geyser
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are you sure the calculator accounted for +6 and not +10

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and you gotta unequip the fulmar and use the unequipped reload to put into the calc btw

dapper kernel
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i used the plane FR

gritty geyser
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pog

dapper kernel
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inputting the seconds

gritty geyser
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well depending on shinano and zuikaku timings you might have to +10 PortDoll

dapper kernel
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that's for shoukaku

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now zuikaku

gritty geyser
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do shinano first

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shinano harder to sync so we gotta check her first

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but iirc rocket better for shinano slot 1 than a torpedo bomber

dapper kernel
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btw for the seconds i should input from the FR?

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since the timing for +13 in game with bombz calc is different

gritty geyser
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input from your game

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unequip the rocket

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and use that time in the calc

dapper kernel
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Airstrike Cooldown: 20.15s
Airstrike First Cooldown: 21.65s
Airstrike Launch Timers: 21.65, 41.80, 61.95
shoukaku timing with pirate, fulmar, saiun

gritty geyser
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pog

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what about shinano?

dapper kernel
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nvm forgot she's not oathed...

gritty geyser
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well its fine

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even not oath shoukaku based off those oath times should be fine

wispy cliff
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Ftr game does round what is displayed so you may notice tiny difference between calc and final in-game
Esp in cases of oathed ships

gritty geyser
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this shinano setup should work

dapper kernel
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Airstrike Cooldown: 21.27s
Airstrike First Cooldown: 22.77s
Airstrike Launch Timers: 22.77, 44.04, 65.31

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i use double ryuusei

gritty geyser
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rocket better in slot 1

ashen sparrow
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He's limited on rockets

gritty geyser
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yeah but shoukaku isn't using a rocket cause timing

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so since he got 2 rockets

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they should go on shinano zuikek then

ashen sparrow
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Oh well, then yeh

dapper kernel
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Airstrike Cooldown: 20.95s
Airstrike First Cooldown: 22.45s
Airstrike Launch Timers: 22.45, 43.39, 64.34

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rocket, gold diver, ryuusei shinano

wispy cliff
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What's purple diver timing

dapper kernel
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idk since purple diver i had at +8 at best

gritty geyser
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that should be fine on shinano NagaThonk

wispy cliff
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Yeah you'll need to enhance your fulmar prolly

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For Shōkaku

dapper kernel
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in game says 20.95/wave while bombz calc

Airstrike Cooldown: 19.76s
Airstrike First Cooldown: 21.26s
Airstrike Launch Timers: 21.26, 41.03, 60.79

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shoukaku at +10 fulmar/pirate/saiun

gritty geyser
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ight

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that looks good

gritty geyser
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yeah thats fine

dapper kernel
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so shoukaku and shinano sorted out

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now zuikaku

gritty geyser
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you can run a normal zuikaku setup, but you gotta use beacon i think

dapper kernel
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or enty

gritty geyser
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id use zuikaku

dapper kernel
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Airstrike Cooldown: 21.26s
Airstrike First Cooldown: 22.76s
Airstrike Launch Timers: 22.76, 44.01, 65.27, 86.53

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zuikaku with rocket,gold diver and ryuusei

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with beacon

gritty geyser
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thats perfect

dapper kernel
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(god im broke in gold)

gritty geyser
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that should work

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make sure to check the in game times so that shoukaku is first, but zuikaku and shinano are close

dapper kernel
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shinano says 22.84 per wave
zuikaku 23.49 per wave
shoukaku 20.95 per wave

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23.49 without beacon included i guess

gritty geyser
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yeah

dapper kernel
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for vanguard i use SF, helena sirius btw

gritty geyser
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thats fine

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although zuikaku seems way to slow in game compared to the calc

dapper kernel
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ight im doing support battle

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to test

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first stop, a bit messy

gritty geyser
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was it too fast?

dapper kernel
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yeah, 2nd is also only shoukaku on time and shinano a bit late

gritty geyser
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so keep shoukaku setup

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and shinano run suisei dive bomber NagaThonk

wispy cliff
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What about replacing Shinano tb with Junkers?

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Very slight timing difference but

dapper kernel
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my junkers only +9 and +7

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and i ran out of purple plate.... great

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the problem is on shinano's timing i guess?

gritty geyser
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probably

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although was zuikaku missing?

dapper kernel
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not much from the looks of it

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btw what buff does sirius give to CV's again?

gritty geyser
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10% avi

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but also 10% hit against DD, CL, CA

dapper kernel
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but this case only avi

gritty geyser
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ye

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thats why kaza would be better

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cause kaza/other ara is 15% damage dealt

dapper kernel
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she's at lvl 50 ish

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fuuuuuuck

gritty geyser
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you got curlew?

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potter?

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ariake?

dapper kernel
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curlew lvl 99 all skill lvl 1

gritty geyser
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you know what

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thats workable

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just get her to lvl 105+

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and retrofit

dapper kernel
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she's already retrofitted, problem is lvl 1 skill

gritty geyser
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yeah so while shes getting up to lvl 105+ you can level skills

dapper kernel
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im gonna work on kazagumo slowly

wispy cliff
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ARA only works while they're alive I think

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Jsyk

gritty geyser
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yeah

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thats true

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but i think curlew should be able to live enough

dapper kernel
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while like sirius if she dies the buff still applied right?

gritty geyser
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at lvl 105+

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i think so, but im not 100% sure with sirius

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also btw give sirius and helena sextuple bofors

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helps keep stuff hidden

wispy cliff
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95% certain Sirius buff stays after death

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Have been using mine as sac in guild boss because of that

dapper kernel
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oko

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switched sextuple to helena and sirius

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flagship position doesn't matter right?

gritty geyser
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shinano flag

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and i think shoukaku should be left

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mainly cause position affects launch order

dapper kernel
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shit, shoukaku was on right

gritty geyser
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but i forgot whether right or left launches first

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it only matters when timings are close, but since you got oathed shinano they will be close later in the fight

dapper kernel
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i'll try 2nd support attempt

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interesting... so 1st wave shoukaku is spot on, shinano kinda 75/25 hit/miss and zuikaku not that good. 2nd wave zuikaku is 2nd and shinano is 3rd

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the damage is super ass btw UniHurt

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@ashen sparrow welp... so far not too good

gritty geyser
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are you too fast or too slow?

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or is your game lagging and thats throwing off timings

dapper kernel
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its kinda laggy but only at the end part

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then again, shinano hits perfectly on 3rd wave

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and zuikaku

ashen sparrow
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1st wave? 2nd and 3rd have pretty big window

dapper kernel
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1st wave shoukaku ryuusei is quite good yet half of shinano's ryuusei kinda missed

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a bit better

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but the damage is still lackluster compared to NJ, enty, shinano

gritty geyser
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i see

dapper kernel
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@wispy cliff @gritty geyser the funny thing about NJ enty shinano is that NJ usually deals the most damage around 200k-275k ish. meanwhile enty around 150k to 225k at best.. shinano around 125k to 155k

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so combined. 600k is a guaranteed, at best 775k ish

gritty geyser
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interesting NagaThonk

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your shinano is whiffing a bit tho in that comp

heady lava
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@dapper kernel what's the timing issue you're trying to solve?

dapper kernel
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3 CV comp vs mouryuu

gritty geyser
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specifically shinano cranes

heady lava
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What did you try and what didn't work about it?

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those three can't 4strike, so your best bet is to 3strike comp it

dapper kernel
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Airstrike Cooldown: 21.26s
Airstrike First Cooldown: 22.76s
Airstrike Launch Timers: 22.76, 44.01, 65.27, 86.53
zuikaku with rocket,gold diver and ryuusei
with beacon

Airstrike Cooldown: 19.76s
Airstrike First Cooldown: 21.26s
Airstrike Launch Timers: 21.26, 41.03, 60.79
shoukaku at +10 fulmar/pirate/saiun

Airstrike Cooldown: 20.95s
Airstrike First Cooldown: 22.45s
Airstrike Launch Timers: 22.45, 43.39, 64.34
rocket, gold diver, ryuusei shinano

heady lava
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what's wrong with this setup and why does it not work

dapper kernel
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3 strike comp it is

heady lava
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also that shoukaku setup looks very sus

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why fulmar

gritty geyser
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oathed shinano not oathed cranes

heady lava
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that makes it easier tbh

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your shoukaku is launching a full second before the others according to that numer

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idk why you're using a fulmar

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seems entirely unnecessary

dapper kernel
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so its too fast?

wispy cliff
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I suggested Comet and he didn't have it

dapper kernel
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yeah i had lack of equipments since i thought most are useless

gritty geyser
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being too fast isn't that big of an issue since its a 12 sec window so as long as the torpedo bomber is hitting its fine id would imagine

heady lava
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it's that fulmar does no damage

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you only use it for speed

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and it appears you don't need it

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again, I'm not sure what the issue you're asking is

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Why does your setup not work as you'd like it to work?

wispy cliff
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Gold Helldiver wasn't timing right with his Shinano according to calcs earlier

heady lava
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don't use goldiver then

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comet or comet kai

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¯_(ツ)_/¯

wispy cliff
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I told him Comet alr and he said had none

gritty geyser
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can just open gold ijn boxes PortDoll

heady lava
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fairey firefly

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¯_(ツ)_/¯

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like

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again

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though

dapper kernel
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ehh firefly?

heady lava
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What's the actual question

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What's the question

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you asked me for help but you still have yet to explain why what you tried is not syncing properly

devout tartan
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Are you trying to hit the sweet spot for 3 strike team?

wispy cliff
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He wants to do high dmg auto CV setup

gritty geyser
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yeah yuni thats correct PortDoll

wispy cliff
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@devout tartan ye he is

heady lava
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You've just dumped a bunch of equipment at me

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you haven't explained why the setup you're currently using does not work

devout tartan
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The sweet spot is around 21.5-21.85s strike time

dapper kernel
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actually trying to do comp that does high damage, BB or CV is really just a suggestion from you guys

heady lava
gritty geyser
heady lava
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since it's going to be different for ryusei, ju87d4, and saiun

dapper kernel
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shinano says 22.84 per wave
zuikaku 23.49 per wave
shoukaku 20.95 per wave
23.49 without beacon included

heady lava
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I can help you teak your strike times but I don't actually know what the sweetspot dalao timing is

heady lava
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wha'ts the problem

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stop shoving numbers at me and saying "help"

devout tartan
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https://youtu.be/eGpO9o_bmgc here’s a guide if you can read JP (or just guess based on the pictures)

運の要素はヘレナのレーダー前2回だけです
ヘレナのスキルが発動しなくても2パンできそう
3回空襲を目指してるので前衛の生存にも優しいです
彩雲を採用しない理由は攻撃速度だけではなく艦載機がより早いので、攻撃速度が一緒にもより早く魚雷を投下して、全員彩雲しないとタイミング調整に面倒くさいです。ダメージもより低いです
タイミング調整の方法も含めます
どうしても上手く調整できないと遅いのを100/150航空燃料
攻撃速度の順序をご注意ください
五航戦を育てない方にこちらをオススメします(エンタープライズ信濃アクロ編成):https://youtu.be/eaCRpsBZ2bk
流星拳に詳しくない初心者にオススメします:https://youtu.be/jHWT14KwpqY

▶ Play video
dapper kernel
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that was the timing for 3 CV, we're currently forming the ship andequipment set

heady lava
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if you keep shoving numbers at me and asking for help I'm just going to tell you to use the calculator and leave

gritty geyser
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ahri whats missing and when?

heady lava
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I don't even know what the ideal strike times are for mouryuu standing still so I'm not gonna be able to just build you a setup from scratch

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I can check the pin in gph to see when she stands still but I don't actually know how long it takes for the ordnance to arrive

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so that doesn't really help me

devout tartan
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21.5-21.85 🙂

dapper kernel
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1st wave, shoukaku ryuusei hits, half of shinano hits and half whiffs. zuikaku whiffs entirely. 2nd wave zuikaku launches earlier than shinano and shinano hits only like 25% of ryuusei..

3rd the ryuusei from shinano hits perfectly

heady lava
devout tartan
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that’s the strike timing you wanna see in the gear selection screen

heady lava
gritty geyser
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yeah ahri might be too fast

heady lava
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since I add the 0.1

dapper kernel
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shinano says 22.84 per wave
zuikaku 23.49 per wave
shoukaku 20.95 per wave

so the biggest problem is i have to tone down shoukaku while have to make zuikaku and shinano faster?

heady lava
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according to yuni, ideally you want them all to be between 21.60 and 21.95

heady lava
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are they all 120

dapper kernel
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7 reload

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all is 120

heady lava
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is only your shinano oathed? is she 200 affinity?

dapper kernel
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shina only oathed

wispy cliff
heady lava
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I only said that because yuni provided in-game numbers

devout tartan
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Going too slow or too fast makes you whiff the 1st, going too fast makes you whiff the 3rd, the 2nd is the least strict so if you’re whiffing anything vs that one then you’re like super off on the timings

heady lava
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in-game numbers also don't take into account anything else like RLD buffs from indep or casablanca or nagato

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so I don't really find them to be useful

gritty geyser
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that doesn't matter here tho

heady lava
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sure, but I'm just telling ghost why I don't say "in-game is wrong use this one instead"

gritty geyser
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ah yeah fair

wispy cliff
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Aye

heady lava
#

If you're trying to hit 21.60 on shoukaku there's a number of ways to do it

dapper kernel
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if using your calc, 21.26 shoukaku, 22.45 shinano and 22.76 shoukaku

heady lava
#

stop shoving numbers at me

gritty geyser
#

try replacing the fulmar with the firefly

dapper kernel
#

that's the first launch, im not trying to shove in the numbers

heady lava
#

that's shoving numbers at me

wispy cliff
#

How does Shōkaku look if you put the rockets on her instead of Shinano?

heady lava
#

telling me what you have on the final results of the calculator without telling me what you input is just saying "it doesn't work"

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which is not useful information

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If you're trying to go just over 21.60 here's an example setup that works

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there's a lot of them that work

dapper kernel
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21.15 second in game for shoukaku if switching pirate to rockets from 20.95

wispy cliff
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And what's that in calc

gritty geyser
#

ahri screenshot the area then post like what bomb did instead of just saying it in text

devout tartan
#

You guys have fun I’ve posted the sweet spot ShiSleep

heady lava
devout tartan
#

Dunno how hard it is to just mess around with planes until you hit the sweet spot

heady lava
#

yelling me what you have on the final results of the calculator without telling me what you input is just saying "it doesn't work"

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which is not useful information

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here's another example

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assuming +7 tech, as above

dapper kernel
#

btw should i switch the seconds with in game plane numbers or not?

gritty geyser
#

just screenshot the calc page

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its not that hard PortDoll

heady lava
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you could potentially try reading the advice that people gave you

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we've been over this already

wispy cliff
#

What's your torp bomber on Shōkaku again I forgot

gritty geyser
#

bomb knows how to translate calc page numbers into game time thats not an issue

heady lava
#

you don't need to translate calc page numbers

gritty geyser
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or interpret it my bad

heady lava
#

there's no interpret it

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just

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fucking

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between 21.60 and 21.95

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there's no "interpret"

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there's a specific range you want

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we gave you that range

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there's no interpreting

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you want all the strike times in that range, with shoukaku being first

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play around with the calculator to make that happen

dapper kernel
heady lava
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and don't fucking post "oh I used the calc and got this number not in that range"

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jsut

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fix it

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holy shit

wispy cliff
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Ryūsei

gritty geyser
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use ryuusei over saiun and see what happened

wispy cliff
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Try Ryūsei

dapper kernel
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at first in here was suggested saiun. so i did use it...

gritty geyser
#

its not working so you gotta change it

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saiun was suggested cause you want shoukaku to be fast, but now shes too fast

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so gotta adjust

wispy cliff
#

@heady lava quick reminder to please not post NSFW comments

heady lava
#

fine

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this is like chewing on pinecones while playing league of legends

devout tartan
#

you get used to it

dapper kernel
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im not trying to be an idiot or anything

heady lava
#

why are you overriding the known plane cooldowns with things they are not

gritty geyser
#

did you set something as oathed when its not?

dapper kernel
#

i thought the FR numbers in the game is the one instead of the numbers in calc already set

gritty geyser
#

numbers in calc are fine

wispy cliff
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Use calc

gritty geyser
#

game numbers on equipped planes individually are wack

heady lava
#

the calculator already takes reload stat into account. that's why it asks

gritty geyser
#

use the calc

dapper kernel
#

shoukaku

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shinano

wispy cliff
#

Okay so let's try faster again ig

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Sweet spot is 21.6 to 21.95

dapper kernel
#

only one faster than fulmar is comet?

wispy cliff
#

Nvm that

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What does Junkers look like on Shōkaku

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In the calc

dapper kernel
#

0.2 second faster overall

gritty geyser
#

use beacon shoukaku

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then whats the number?

wispy cliff
#

Beacon with Ryūsei

gritty geyser
wispy cliff
#

I misread and thought he changed Shōkaku DB lol

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Mb

dapper kernel
#

beacon ryuusei is 21.16
becaon junker 20.96

wispy cliff
#

Okay that's a little fast

gritty geyser
#

what about firefly junker beacon?

wispy cliff
#

What's beacon with helldiver look like

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We're after 21.6 to 21.95

dapper kernel
gritty geyser
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in the range but too slow for shinano/zuikaku

dapper kernel
wispy cliff
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Yah too slow

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Hmm

gritty geyser
wispy cliff
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Okay
Asking if you have any gold IJN boxes

dapper kernel
gritty geyser
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rocket firefly saiun no beacon?

wispy cliff
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Yeah that's still lil fast

dapper kernel
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i'll re-invest on boxes again

gritty geyser
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oh wait thats too slow my bad

wispy cliff
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Rocket Comet Ryūsei what's that like in calc

dapper kernel
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and get the stuff i need starting tomorrow

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btw there's no comet option in DB

gritty geyser
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what about suisei?

wispy cliff
gritty geyser
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yeah without beacon is 22+

wispy cliff
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Comet = Suisei

dapper kernel
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12 or normal suisei?

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oh

wispy cliff
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Try both

gritty geyser
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normal

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but yeah try both

dapper kernel
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with suisei 21.02 (rocket, suisei saiun beacon)

gritty geyser
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so rocket suisei ryuusei beacon is how fast?

dapper kernel
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12A 20.80

gritty geyser
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normal?

dapper kernel
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normal 21.02 suisei 12A is 20.80

wispy cliff
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You're doing with Saiun

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I said Ryūsei

gritty geyser
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yeah use ryuusei

dapper kernel
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ryuusei, 21.56 with 12 A
normal 21.79

wispy cliff
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Normal is in range

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Hm actually real quick question

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Gimme Rocket Suisei normal Junker Beacon

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How's that look

dapper kernel
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21.59

wispy cliff
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Mm ye let's use Rocket Suisei normal Ryūsei

gritty geyser
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actually lets use rocket suisei normal junker beacon

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since junkers drops closer, it should offset the .6 seconds

wispy cliff
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Aight

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Hmm

gritty geyser
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i think, idk for sure PortDoll

wispy cliff
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Okay
Shinano with Junkers on TB slot what's that look like

dapper kernel
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btw since rocket now is on shoukaku

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whats the first slot should be for shinano

gritty geyser
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junkers suisei normal beacon shinano whats that?

dapper kernel
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double junkers?

gritty geyser
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ye

dapper kernel
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with oath 21.16

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a bit too fast than shoukaku's setup

wispy cliff
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Put golddiver

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And tell me timing

dapper kernel
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22.11

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23.61, 45.71, 67.82

wispy cliff
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Hmm.
What about Ryūsei x2 and Suisei beacon

dapper kernel
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21.42

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currently what i had in shinano is saiun gold diver ryuusei without beacon at 21.96

gritty geyser
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saiun golddiver junkers

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try that

dapper kernel
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CD 21.78 launch 23.28

gritty geyser
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perfect

dapper kernel
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for shoukaku i change suisei to fulmar and junker to ryuusei

so rocket, fulmar, ryuusei with beacon at 21.16

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now the biggest problem, zuikaku... i probably have to wait for core data to reset most likely @gritty geyser @wispy cliff

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for 2nd beacon

gritty geyser
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shoukaku shouldn't be at 21.16

gritty geyser
dapper kernel
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well... i guess i really need that suisei

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or another option is 831

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21.56

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@gritty geyser for zuikaku most likely i also need a beacon right?

gritty geyser
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yeah

dapper kernel
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thanks a lot peeps... i'll get a bit of nap... then testing it out in morning

gritty geyser