#learning to math

1 messages · Page 1 of 1 (latest)

acoustic sleet
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hmm i wanna know like what is thease numbers, how u came to thease numbers

tribal tartan
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did you look at this?

acoustic sleet
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w8 a sec

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nope, i will read it now

arctic breach
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lest first start with conic sections

halcyon vine
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i love me some cones

tribal tartan
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in order it's
name of damage source = alpha * armor mod = sub-total, *# of planes = sub-total, * slot efficiency = grand total

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🙂

arctic breach
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surprised theres no fractions involved like that riceist bomb calc

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or is there

tribal tartan
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anyway esdeath, all i did today was take those figures from yesterday and apply the predictive accuracy from riceist's page

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it's just doing damage formula calcs

acoustic sleet
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nice, i will try it, thx

tribal tartan
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you could additionally include 1+AVI/100 to account for AVI scaling

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that's another multiplier

acoustic sleet
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w8, the first part is already a bit harder

tribal tartan
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but since you're looking at the same CV it shouldn't really matter unless the gears' avi bonus changes

acoustic sleet
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let me try to figure it out first, after i try to make wiht AVI scale

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but again, thx man

wide pine
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@tribal tartandid you account for 0.8x avi scaling on bombs?

tribal tartan
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is that just on DBs?

wide pine
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all bombs

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excluding barrages

tribal tartan
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i didn't account for AVI on my calcs also

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i was just looking at Shinano so it was only gonna vary by 20 AVI anyway

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there's a lot of context missing

nimble island
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Did you assume 100% hit rate for TBs?

tribal tartan
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yes

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context being SAC-type formations where it's reasonable to assume you're 100% on TBs

acoustic sleet
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if i wanna put hitrate of DBs its just to "multiply" the value of DBs per hitrate ?

tribal tartan
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yeah, that's what i did

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i would use the large enemy values rather than small too since Mouryuu would prob be that size

acoustic sleet
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ok, thx

nimble island
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@wide pine Btw now that I see u I've been meaning to ask in your barrage page what does the 0.4 eff mean in PH's ghost gun entry?

wide pine
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her ghost gun has a slot eff of 40%

nimble island
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Does it? Cuz according to dfg cn says it's 100% so I was confused

tribal tartan
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you can test this pretty easily

wide pine
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idk if they changed at some point

tribal tartan
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take Heinrich into any map and reverse engineer the damage done, solving for efficiency

wide pine
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looks like .4 to me

nimble island
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Hmm ic but Ägir has 1?

tribal tartan
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is that data publicly posted somewhere

nimble island
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Yeah github

tribal tartan
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hmu

wide pine
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have fun

nimble island
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^

tribal tartan
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tight, will do some exploring

nimble island
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Takes quite a while to actually find your way around

tribal tartan
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wouldn't say no to some help but don't expect it either

nimble island
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I'd help ya if I wasn't still kinda lost too
Sharecfg and gamecfg are probably the 2 folders that'll interest you the most tho

tribal tartan
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that helps, thanks

nimble island
wide pine
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ship_data_statistics

nimble island
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(Also wouldn't say no to an explanation what the first 3 numbers mean)

wide pine
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gun effs

nimble island
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Oh so like main, 2nd (aka torps), AA, (ghost)?

wide pine
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ye

nimble island
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Ight thx a lot

acoustic sleet
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can be real ... probally i messed at some point ... the DMG between both are too great (i'm considering the hitrate of Sea Hornet(fighter) cuz i'm using Akagi as comparison so need to be fighters
Akagi Fighter Sea Hornet
1.389 AVG M DMG
Akagi figther Rocketplane
3.360 AVG M DMG

nimble island
wide pine
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i didnt check that

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one of the wiki guys probably knows

nimble island
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Ight

acoustic sleet
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402 x 2 x 0.95 x 3 x 125 x0,4851
alpha x bombs x armor m x # fighters x modifier x hitrate
Sea Hornet calcs, its right ?

nimble island
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You mention 5 factors but use 6

acoustic sleet
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ops