#W14H & W16 fleet prep
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for W16 Raff, Aquila, Cowpens, Laffey 2, Shimanto, Z52 worked a charm for the mob fleet
you could sub in Unicorn for cowpens and it'll still work fine for just clearing
just be sure to pay attention on BB fleets
What would boss be
I settled on Alsace, Independence, Lexington 2/Amagi, Guam, Eldridge, Porter
Sandy also worked in Porter's place
Was there any particular gear setup or was it just mostly normal stuff
I've heard some people call W16 a complete joke and some have been struggling
Oh damn all 4
no out of ammo fights for 3 and 4 if you path yourself right though
Now what about W14H?
unironically use the same mob fleet
for the boss fleet
probably just avoid 14-4
the boss node is a pain
to consistently clear
and even with like 14-2
I still ran rudders on all main fleets for consistency
Damn
is raff better than musashi for mob?
you need more damage from the main fleet in 14-4
makes sense, my cowpens is underleveld so prob wanna get that up and I'll try replacing mush with raff
can I get a sanity check on the boss fleet
I only picked yuudachi cuz trp req but I'm not convinced
my bad I wasn't sure what the proper etiquette when it comes to same topics are, if I was supposed to make a new one